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Group: streetfighter Message: 4006 From: Steve Karstensen Date: 11/24/1999
Subject: Re: All right player requests win me.
Group: streetfighter Message: 4007 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Another time, another fight.
Group: streetfighter Message: 4008 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Challenges from Npc´s
Group: streetfighter Message: 4009 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4010 From: Morgado, Mike Date: 11/24/1999
Subject: Re: Another time, another fight.
Group: streetfighter Message: 4011 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4012 From: downfall Date: 11/24/1999
Subject: Re: Challenges from Npc´s
Group: streetfighter Message: 4013 From: Rinaldo Gambetta Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknow ledge.
Group: streetfighter Message: 4014 From: Andy Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
Group: streetfighter Message: 4015 From: Rinaldo Gambetta Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
Group: streetfighter Message: 4016 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
Group: streetfighter Message: 4017 From: Hudak, Mike Date: 11/24/1999
Subject: Dice Roller
Group: streetfighter Message: 4018 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Greeetings...
Group: streetfighter Message: 4019 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
Group: streetfighter Message: 4020 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Greeetings...
Group: streetfighter Message: 4021 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
Group: streetfighter Message: 4022 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
Group: streetfighter Message: 4023 From: Josh Diemert Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4024 From: Chris Krug-Iron Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
Group: streetfighter Message: 4025 From: Josh Diemert Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
Group: streetfighter Message: 4026 From: Josh Diemert Date: 11/24/1999
Subject: My house rules and a possible Alternate Ability system...
Group: streetfighter Message: 4027 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Greeetings...
Group: streetfighter Message: 4028 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4029 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: [streetfighter] Challenges from Npc´s
Group: streetfighter Message: 4030 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: E-mail campaign
Group: streetfighter Message: 4031 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: E-mail campaign
Group: streetfighter Message: 4032 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4033 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4034 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4035 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Online StreetFighter game, question
Group: streetfighter Message: 4036 From: Rinaldo Gambetta Date: 11/24/1999
Subject: "Friendly" Fight Seventeen Carlos Torres Vs Adam Ramsey .
Group: streetfighter Message: 4037 From: J. Scott Pittman Date: 11/24/1999
Subject: Mighty Mayhem
Group: streetfighter Message: 4038 From: SlpStck@aol.com Date: 11/24/1999
Subject: Re: Challenges from Npc´s
Group: streetfighter Message: 4039 From: SlpStck@aol.com Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4040 From: SlpStck@aol.com Date: 11/24/1999
Subject: Re: Greeetings...
Group: streetfighter Message: 4041 From: Azathoth05@aol.com Date: 11/24/1999
Subject: Re: Challenges from Npc´s
Group: streetfighter Message: 4042 From: Mike Morgado Date: 11/24/1999
Subject: Re: "Friendly" Fight Seventeen Carlos Torres Vs Adam Ramsey .
Group: streetfighter Message: 4043 From: Mike Morgado Date: 11/24/1999
Subject: Online Campaign Question.
Group: streetfighter Message: 4044 From: Azathoth05@aol.com Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
Group: streetfighter Message: 4045 From: Azathoth05@aol.com Date: 11/24/1999
Subject: Re: E-mail campaign
Group: streetfighter Message: 4046 From: Rinaldo Gambetta Date: 11/25/1999
Subject: I running for finish all fights.
Group: streetfighter Message: 4047 From: ArkonDLoC@aol.com Date: 11/25/1999
Subject: Re: Friendly Fighter's Sketches
Group: streetfighter Message: 4048 From: Rinaldo Gambetta Date: 11/25/1999
Subject: "Friendly" Fight eighteen Blaise Vs Gokiwa.
Group: streetfighter Message: 4049 From: Rinaldo Gambetta Date: 11/25/1999
Subject: Re: Challenges from Npc´s
Group: streetfighter Message: 4050 From: Rinaldo Gambetta Date: 11/25/1999
Subject: Friendly Fight nineteen O´Connor Vs Gokiwa.
Group: streetfighter Message: 4051 From: Chris Krug-Iron Date: 11/25/1999
Subject: Re: "Friendly" Fight eighteen Blaise Vs Gokiwa.
Group: streetfighter Message: 4052 From: Dustin Wolfe Date: 11/25/1999
Subject: Warrior's Pride #1 Now Available
Group: streetfighter Message: 4053 From: Rinaldo Gambetta Date: 11/25/1999
Subject: "Friendly" Fight Twenty-one Afonse Dubois Vs Mr.Military.
Group: streetfighter Message: 4054 From: J. Scott Pittman Date: 11/25/1999
Subject: Re: Online Campaign Question.
Group: streetfighter Message: 4055 From: Robert Pascuttini Date: 11/26/1999
Subject: Re: Greeetings...



Group: streetfighter Message: 4006 From: Steve Karstensen Date: 11/24/1999
Subject: Re: All right player requests win me.
A friend of mine has two ten-sided dice to his name. He had large die
pools and therefore had to roll them both a lot. He was absent-minded
and tended to forget his numbers about halfway through the series of
rolls.

He annoyed us greatly.

-----Original Message-----
From: Rinaldo Gambetta [mailto:rinaldo@...]
Sent: Wednesday, November 24, 1999 7:14 AM
To: streetfighter@egroups.com
Subject: [streetfighter] All right player requests win me.


All right I will use real dices, but dammit I must buy at last ten
of them but, if it make the players happy, like a Klutz and friend fight
manager like me, I can spend this money and do this hand work.


------------------------------------------------------------------------
Accurate impartial advice on everything from laptops to tablesaws.
http://clickhere.egroups.com/click/1701



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Group: streetfighter Message: 4007 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Another time, another fight.
--- Chris Krug-Iron <inrifrost@...> wrote:

> "Hey, Gokiwa, or whatever your name is..."

I let the warm sensation of satifaction flow over me. It had worked,
despite Rinaldo's, and my, fears. I had defeated the warrior Justin
Credible (one of these days, I'll have to get someone to explain the
joke), quite easily to. I don't know why Rinaldo was so worriend by him,
he only looked frightening.

New warriors are signing up all the time now. I hope that Rinaldo will
have enough soon to start the tournament. These fights are enlightening,
but not taking me to the goal.

But then Rinaldo banned him from the tournament. Why? He obviously
wasn't invincible, and it was equally obvious that neither was I. So it
couldn't be because of that. I'll have to ask Rinaldo later.

Which naturaly brings me to my recent defeat. I had never fought a woman
before, indeed living at a dojo for fifteen years, I had rarely even seen
a woman. I look at Danielle and shake my head in amazement. Her back is
supporting a lot of weight. It must hurt her terribly.

Still she defeated me, soundly. If I managed to hit her, I don't remember
it. I even wound up in the makeshift First-Aid tent where Watson found
me.

My conversation with Watson intrigues me, and not just because he told
about one of Akuma's disciples. I was angry, contemptuous, even
condesending, all emotions I though long buries and only echos remained
off. It didn't last, soon I was back to abnormal, but at least I retained
a small sense of Irony. Perhapse I should loose fights more often.

Enough of that, another potential path to the goal is in sight. Watson
told me that Unknown was one of Go... no. Goki, my uncle, is dead. Only
a monster called Akuma remains. Unknown is one of Akuma's disciples.
Perhapse defeating him will bring Akuma to me. At least I'll have him to
question should I win.

Sadly, Unknown proved to be as much of a challenge to me as I was to
Danielle, none at all. Good from a practical point of view I suppose, but
I had learned to enjoy the brief feeling of satifaction from a hard won
fight. Still, when he regains conscieceness, his answers to my questions
should be most interesting.

"Hey, Gokiwa, or whatever your name is..."

I turn when I hear my name. Braze, no Blaze, yes Blaze was challenging
me. I look Blaze over. A Eight Drunken Faeries student, the reek of
alchohol was an unmistakable giveaway. I look at the unconscious form of
Unknown. He shouldn't be going anywhere for a while.

I crack a smile and accept.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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Group: streetfighter Message: 4008 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Challenges from Npc´s
--- Rinaldo Gambetta <rinaldo@...> wrote:
> I read a mail few weeks ago asking to me why npc�s challenge the other
> players I will make this now.

> For Gokiwa: O�Connor style Special Forces country North Ireland
> challenges you

Everybody wants a piece of the 'kan. S'ok, 'cause the 'kan's got plenty
of whoup @$$ to go around.

-- Ken Masters
Multi-Versal Fighting Circut

Gokiwa accepts. Gokiwa would accept a challenge from Smaug
fercryinoutloud.

I smell another defeat for Gokiwa. He hasn't had much luck against
Special Forces (but you already knew that, didn't you Rinaldo. You sneaky
tournament organizer you.)

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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Group: streetfighter Message: 4009 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
> Schools: Wherever a master can be found, and they are very rare.
> Characters
> may travel the galaxy and never find a master.

Right. There's only one school on earth, the Masaki Shrine in Japan
(Jurian and Jedi sort of sound alike).

* Jedi is based off of the Japanese word Jidai.

> Members: Masters do not take students easily, and even those who have
> shown
> great skill and success are still sometimes refused for the training.

Oh the council was impressed of course;
Could he bring balance to the Force?
They interviewed the kid
Oh, training they forbid!
Because-
Yoda sensed in him much fear
And Qui-Gon said, "Now, listen here"
Jus' stick it in your pointy ear
I still
Will teach
This boy...

> Quote: "You must do what you feel is right, of course..."

Pretty dangerous quote, afterall Bison thinks it's right to mind
control,
kill, terrorize, etc.

* A better one would be "Fear leads to anger. Anger leads to hate.
Hate leads to suffering."

Or, "My ally is the Force... and a powerful ally it is. Luminous beings
are we, not this crude matter."

And finally, "Try not. Do, or do not. There is no try."

Face it folks, Yoda rules.

> Ghost Form (can be learned but not used until death, applies after
> death,
> allowing the jedi to stay in the material world for an unspecified
> amount of
> time - apparently, to be able to use this power, the character has to
> willingly die (as did ben kenobi, anakin skywalker and yoda; other
> characters who have been shown that hve died in a moment of violence
> have
> not appeared in a Ghost Form).

Well, we'll have to wait for episode two to know if Quaidon (sp?) makes
an
astral appearance.

* Qui-Gonn.
Group: streetfighter Message: 4010 From: Morgado, Mike Date: 11/24/1999
Subject: Re: Another time, another fight.
Adam jumped out of the crowds. He looked more like a spectator than a
fighter. He wore a pair of docs, with black jeans and a black muscle shirt.
The only sign that he was a fighter were his taped hands. He ran a hand
through his short blonde hair. His blue eyes looking over the other
warriors. He threw a few phantom punches, trying to limber himself up.
"Maybe I'll challenge that karate guy", he thought to himself as he walked
over. "Damn, someone beat me to it", he muttered as a fighter carrying a
denim jacket and smoking a cigarette called out the other fighter.

Adam looked around for someone to challenge as he was approached from
behind. He felt the tap on his shoulder and had to restrain himself from
allowing instinct to take over and punching who it was. He turned around
slowly. "Yeah?"

"I wish to challenge you", the man said. Adam looked him up and down and
smiled.
"Sure, what the hell. And you are?"
"Carlos", the man replied.
"Nice to meetcha. Im Adam. Ill see you in the ring. But right now, I got to
find me a cigarette. And not an American one, I need a good old Canadian
smoke." Adam nodded to Carlos and walked away.

MikeM

> -----Original Message-----
> From: Chris Krug-Iron [SMTP:inrifrost@...]
> Sent: Wednesday, November 24, 1999 8:32 AM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Another time, another fight.
>
> It was always the same. Fighters and onlookers, crying out for blood,
> crying out for the fight. One dumb sonofabitch getting a little too rowdy
>
> for his own good; a fighter feeling a little too obligated to set him
> straight. Both being shown either the door or the arena floor. Come to
> think about it, that was how Blaise got involved in the first place...
> 'All I was trying to do was see how the fighter I bet on would turn
> out,
> is all,' he reflected to himself 'his fault that he got mouthy and decided
>
> to show me his fist.' An inward giggle followed.
> 'But when he saw how quickly the stars had shown up...'
> No one in the arena actually expected an onlooker to beat one of the
> fighters. Blaise had no technique, no skill, only his two fists and a
> swift
> kick to the ribs while the fighter was down. He was thoroughly versed in
> the art of brawling.
> 'My boots got a new shine that day. Oh, well, I lost the bet.'
> Blaise thought as he brightened into a grin that would make a
> televangelist
> proud. As he walked further away from the crowd, all yelling insults,
> cheers and so forth, he took a long drag on his cigarette, which had now
> burned itself nearly to the filter. Blaise started going through the
> Forms
> in his head, preparing himself for another match. No one had challenged
> him
> yet.
> 'Gonna have to remedy that teeny little problem...'
> His warmups were rudimentary at best. A far cry from what Michelle had
>
> taught him. She'd be beside herself seeing the basic technique he'd been
> using. No crispness, nearly sluggish timing. What did he care? He was
> fighting a tougher battle. That damn hangover. As Blaise slipped off the
>
> denim jacket that had become one of his closest friends, he wondered how
> he'd even progressed as far as the Style of the Snake. It was the best
> one
> suited to him, by far. Tiger was too crude for his liking, Dragon was
> fine
> for old men, Eagle hurt his fingers, Monkey was just plain goofy...
> There were a thousand and one ways Blaise would brush off all the other
>
> styles, but the fact of the matter was he was a lazy bastard.
> 'Well, enough of the laziness,' Blaise looked around himself, feeling
> the
> little aches and pains in his muscles disappear with a renewed vigor.
> Determination was the order of the menu today. That Shotokan goon was
> getting a little too prevalent at the tournament for his liking. Hell,
> even
> if he lost, it wasn't about winning was it?
> 'About meeting your opponent in true, actual, physical combat. Yeah,
> Michelle, I did like that when you told me that.' Lighting another
> cigarette, taking a long pull from his hip flask ('the pain'll be gone in
> a
> matter of seconds, anyway'), he sauntered over to the edge of the crowd,
> where the Karateka in constant pain was resting after his last fight.
> "Hey, Gokiwa, or whatever your name is..."
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
> Was the salesman clueless? Productopia has the answers.
> http://clickhere.egroups.com/click/1702
>
>
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>
Group: streetfighter Message: 4011 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
--- "J. Scott Pittman" <joespitt@...> wrote:
> I haven't had all the time I would like to make tons of sketches, as my
> "real" character sketches have had many orders lately, and those (much
> higher quality and time consuming) sketches must come first. However, as
> promised, I have sketched some of the first fighters in the Friendly
> Fights.
> They are Mr. Military (my own character), Genryu Kia, Gokiwa, and
> Blaise.
> You will find their sketches at the following urls:
> http://www2.tsixroads.com/~joespitt/fighters1.jpg
> http://www2.tsixroads.com/~joespitt/fighters2.jpg

Excellent! Did you do a simple sketch then do a photo negative when you
scanned it? Or did you do something else?


Chris Hoffmann

Who knows Diddly/Squat about art.
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Group: streetfighter Message: 4012 From: downfall Date: 11/24/1999
Subject: Re: Challenges from Npc´s
[I accept.

-d.]

> For Nuclear Winter: El Sid style Spanish Ninjutsu country Spain
> challenges you

> ------------------------------------------------------------------------
> Accurate impartial advice on everything from laptops to tablesaws.
> http://clickhere.egroups.com/click/1701
>
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--
***************************************************************************
"The man who would not bend simply broke. Shattered and alone, he chose
a
number, and christened himself number one."
-number two

read the zine- http://members.xoom.com/NW_Wind

praise naydina.
***************************************************************************
Group: streetfighter Message: 4013 From: Rinaldo Gambetta Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknow ledge.
You want still with your current tactic? O´connor challenges you too and
wait for your concern acept or refuse the challenge.

Chris Hoffmann wrote:

> --- Steve Karstensen <skarstensen@...> wrote:
> >
> > Akuma: *grunt*
>
> Oh, come on. That should have merited at least a [You are still weak.]
>
> =====
> staredown@... http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
> __________________________________________________
> Do You Yahoo!?
> Thousands of Stores. Millions of Products. All in one place.
> Yahoo! Shopping: http://shopping.yahoo.com
>
> ------------------------------------------------------------------------
> Accurate impartial advice on everything from laptops to tablesaws.
> http://clickhere.egroups.com/click/1701
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
Group: streetfighter Message: 4014 From: Andy Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
Hmmm...have you had a lot of experience with Dice generators?
I dont' think I've ever mounted enough faith to trust em'...
You'd almost NEVER see one of my pattented "GM rolls" (usualy a botch of -2
or -3)
I have a whole mess of D-10 over here that we use for all of our combat. Tom
has 6, Jav has 6, Mad's has 6, and I have 10 so it's even =)
But as far as Online RP'ing goes, I've always wondered how it can be worked
out in all fairness to each side......
hmmmm.....

*contemplates*



>
> dunno... anything that works and gives realistic results. :) Perhaps
> do a comparison of rolls generated from the program and real dice?
>
> -----Original Message-----
> From: Rinaldo Gambetta [mailto:rinaldo@...]
> Sent: Wednesday, November 24, 1999 7:11 AM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: "Friendly" Fight Sixteen Gokiwa Vs
> Unknowledge.
>
>
> You mean play real dices, or search another dice generator?
>
> Steve Karstensen wrote:
>
> > Chill man, all I'm saying is you might want to research another method
> > of die-rolling, as the one you've got might not be realistic enough.
> I
> > *never* deal that much damage that consistently with real dice.
> >
> > -----Original Message-----
> > From: Rinaldo Gambetta [mailto:rinaldo@...]
> > Sent: Tuesday, November 23, 1999 7:43 PM
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: "Friendly" Fight Sixteen Gokiwa Vs
> > Unknowledge.
> >
> > What I can do? He throw 14 dices minus my unknowledge stamina 4 he
> have
> > 10
> > dices, I demand the dice generator play 10 dices and he have 7, I
> don´t
> > like
> > lose too, Unknowledge is a npc but is my fighter too, and when he lose
> > me
> > Rinaldo loses too, but I never make any cheat to for me or for anyone,
> > sorry
> > if I lost my temper but I acept critics, but acuse me cheating the
> game
> > this
> > to far to me, probaly when I recover my normal stage I send a mail to
> > apologie you.
> >
> > Steve Karstensen wrote:
> >
> > > has anyone else noticed that *every* time Gokiwa throws a Dragon
> Punch
> > > it does *exactly* seven damage?
> > >
> > > -----Original Message-----
> > > From: Rinaldo Gambetta [mailto:rinaldo@...]
> > > Sent: Tuesday, November 23, 1999 7:09 PM
> > > To: streetfighter@egroups.com
> > > Subject: [streetfighter] "Friendly" Fight Sixteen Gokiwa Vs
> > Unknowledge.
> > >
> > > This fight will erase my deception with the other fight, here we
> have
> > > Gokiwa the
> > > Shotokan guy versus Unknowledge the Dark Shotokan guy.
> > > If you note Chris this guy resambles your fighter a litle but I made
> > > this Npc
> > > before I start this Friendly fights and before you send me this
> > fighter.
> > >
> > > Gokiwa style: Shotokan Karate country Japan player Chris Hoffmann.
> > >
> > > Appearance: A typical Japanese teenager in a dingy Gi. Look closer
> > and
> > > you'll see the vacant look in his eyes, the almost invisible
> grimance
> > of
> > > pain on his face, and how he cluches his stomach like something has
> > been
> > > riped from it.
> > >
> > > Quote before fight: Hate looking for Unknowledge.
> > >
> > > Vs
> > >
> > > Unknowledge style: Dark Karate Shotokan country: Japan player: Npc.
> > >
> > > Appearence: Unknowledge is a medium man about 6'0" dresses a light
> > brown
> > > Gi , and
> > > use a mask in his face making impossible to any person see his face
> > but
> > > the eyes
> > > making a evil impression to anyone, his skins is white and pale.
> > >
> > > Quote before fight: You still in time, leave and I may let you live
> > > another day.
> > >
> > > Arena: The remains of Gouken dojo, the weather is ugly it appears a
> > rain
> > > day.
> > >
> > > Fighters are 3 hexes from each other the ring bells and figtht
> start.
> > >
> > > Move 1- Unknowledge make a block for his combo and Gokiwa move 3
> hexes
> > > and make
> > > strong punch Unknowledge receive: 1 point of damage.
> > > Move 2- Gokiwa try to make a jab punch for his combo but Unknowledge
> > > make a
> > > Dragon punch for his combo and Gokiwa receive: 3 points of damage
> > Gokiwa
> > > back 1
> > > hex (because Dragon punch), move 1 hex to make a jab punch for his
> > combo
> > > and
> > > Unknowledge receive: 2 points of damage.
> > > Move 3- Gokiwa try to make a Dragon punch but Unknowledge make a
> > Lunging
> > > punch
> > > and Gokiwa receive: no damage and Gokiwa continue the Dragon punch
> > > Unknowledge
> > > going 1 hex back and receives: 5 points of damage and stuns.
> > > Move 4- Unknowledge is dizzy and Gokiwa Blocks.
> > > Move 5- Unknowledge try to make Dragon punch but Gokiwa Dragon punch
> > is
> > > more
> > > faster and Unknowledge receives: 7 points of damage and is knockout.
> > >
> > > Gokiwa wins by knockout.
> > > Gokiwa throws his head back and screams in pain.
> > >
> > >
> >
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> > >
> >
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Group: streetfighter Message: 4015 From: Rinaldo Gambetta Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
Yup, I think he and Unknowledge have litle conversation when you make your
signature, Unknowledge disapears.

Chris Hoffmann wrote:

> --- Rinaldo Gambetta <rinaldo@...> wrote:
>
> > Gokiwa wins by knockout.
> > Gokiwa throws his head back and screams in pain.
>
> AKUMA! YOU'RE NEXT!
>
> =====
> staredown@... http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
> __________________________________________________
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Group: streetfighter Message: 4016 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
--- Andy <dlatrex@...> wrote:
>
> Hmmm...have you had a lot of experience with Dice generators?
> I dont' think I've ever mounted enough faith to trust em'...
> You'd almost NEVER see one of my pattented "GM rolls" (usualy a botch of
> -2
> or -3)
> I have a whole mess of D-10 over here that we use for all of our combat.
> Tom
> has 6, Jav has 6, Mad's has 6, and I have 10 so it's even =)
> But as far as Online RP'ing goes, I've always wondered how it can be
> worked
> out in all fairness to each side......
> hmmmm.....
>
> *contemplates*

All right, look. We all know that a perfectly fair die does not exist,
right? Every one of them is weighted in some small, possibly sub-atomic,
way. By the same token, a perfectly fair electronic die roller can not
exist. No computer is capeable of true randomness. Now it's possible
that Rinaldo's die roller is flawed in some way (I've seen 'weighted' die
rollers before, I've even made them when I needed my players to have high
stats for a campaign), but I doubt that would change things much.

One possibility does come to me though, I haven't seen a botch yet (if
one's happened, please point it out to me). Most die rollers aren't set
up for the storyteller system. If Rinaldo just sets a difficulty then the
die roller probably won't subtract the ones from the successes. Or it's
possible that he's forgotten on occasion. I've done it myself so I'm not
going to lay too much blame out.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
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Group: streetfighter Message: 4017 From: Hudak, Mike Date: 11/24/1999
Subject: Dice Roller
If you're looking for a good computer dice roller, check out:

http://www.teleport.com/~armin/utilities/index.shtml

There are some good utilities there.

Mike Hudak
hudak.mike@...

f u cn rd ths, u cn gt a gd jb n cmptr prgrmmng.
Group: streetfighter Message: 4018 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Greeetings...
New maneuver: Static Electricity (AKA "the Rug Buzz")

Cost: Any 1

Pre-requisites: Punch 1, Kick 1, Focus 1, Dex 2

Description: the fighter quickly scuffs his feet on the carpeted floor
of the arena to build up charge, then touches his opponent. More
annoying than painful, nevertheless a fighter with good Chi control can
really muck up an opponent with this move.

System: this maneuver only works when the fighter is standing on a
carpet. Double damage ensues if opponent is wet. Damage is calculated
using Focus + Maneuver modifier only, however the first time an opponent
is hit with the Rug Buzz, they must take a -2 Speed penalty next turn as
they stand there, dumbfounded that someone would use such a ridiculous
and idiotic maneuver on them.

Speed: -2
Damage: +2
Move: 1 (counts as a grab; fighter must move into opponents hex to
execute)
Cost: none


-----Original Message-----
From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
[mailto:clk_whrr_chad@...]
Sent: Tuesday, November 23, 1999 3:10 AM
To: streetfighter@...
Subject: [streetfighter] Re: Greeetings...


I like that joke alot Thunder or static that pretty
good. And just in case you forgot it's SHOCK!!!

-Chad Phillips

--- Andy <dlatrex@...> wrote:
> We also have some really lame PC's on here like
> Thunder or Static or

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Group: streetfighter Message: 4019 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
--- cliff rice <shinzite@...> wrote:
>
> As some people have noted to me all the friendly
> fighters are low rank i wish to do something similar
> except with higher rank (namely from 6 to 9 th)
> fighters so here is the submission guidelines.

Unless your changing things, 9th rank fighters are World Warriors who
rarely fight anything but other World Warriors in matches.

Still, I'm game, I'll be sending you a character soon.

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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Group: streetfighter Message: 4020 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Greeetings...
--- Steve Karstensen <skarstensen@...> wrote:
>
> New maneuver: Static Electricity (AKA "the Rug Buzz")
>
> Cost: Any 1
>
> Pre-requisites: Punch 1, Kick 1, Focus 1, Dex 2

I'm surprised there's no Grab 1 prereq. Why do you need Punch and Kick
(only maneuver I know of like that is Triple Strike)?

On a side note, my first SF character had a Focus of one. Boy was I
ticked that there was nothing I could do with that. Since she also had a
Punch and kick of 3 and a dex of 4, this move would have made her happy.



=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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Group: streetfighter Message: 4021 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
--- cliff rice <shinzite@...> wrote:

> 5- rules i will use all house rules that i sent out if
> you diddent get a copy i will re poast it if you wish.
> Also if you want to make a chaaracter from scratch
> please use the rank guidelines in the street fighter
> vault.

You may want to be more specific. We get a lot of house rules.

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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Group: streetfighter Message: 4022 From: Chris Hoffmann Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
--- cliff rice <shinzite@...> wrote:
>
> As some people have noted to me all the friendly
> fighters are low rank i wish to do something similar
> except with higher rank (namely from 6 to 9 th)
> fighters so here is the submission guidelines.

I've never even got a character to fifth rank (spent too much time out of
tournament). I've seen two different systems for making advanced
characters. One of them is from Pittman and can be found in the vault.
The other one is by Christian Conkle and can, as near as I can tell, not
be found anywhere except in the Egroups archive (it's the seven hundred
and thirtyth message, back when egroups was makelist, damn I'm old.)

Or do you have your own system in mind?

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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Group: streetfighter Message: 4023 From: Josh Diemert Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Hmmm...the Juraian school of Swordsmanship on par with
Jedi Lightsaber Training? If this is the case, what
then equates to Teras Kasii (sp?), the Jedi UNARMED
form of combat?

Josh

--- Chris Hoffmann <staredown@...> wrote:
> --- "J. Scott Pittman" <joespitt@...>
> wrote:
> > Although not nearly as humorous as some I have
> seen, here's a Style I
> > thought was fun to make:
>
> [snip]
>
> > Schools: Wherever a master can be found, and they
> are very rare.
> > Characters
> > may travel the galaxy and never find a master.
>
> Right. There's only one school on earth, the Masaki
> Shrine in Japan
> (Jurian and Jedi sort of sound alike).
>
> > Members: Masters do not take students easily, and
> even those who have
> > shown
> > great skill and success are still sometimes
> refused for the training.
> > Sometimes a student will stay with a master for
> years, but he is never
> > required to do so, and can leave when he feels the
> time is right, but
> > will
> > normally do so only when his master informs his
> his training is
> > complete.
>
> Except for Tenchi, I don't think Yosho would take
> students.
>
> > Concepts: Jedi in training, alien with "natural
> attunement" for the
> > force
>
> and Jurian Nobility (though they probably fall under
> alien).
>
> [snip]
>
> > Quote: "You must do what you feel is right, of
> course..."
>
> Pretty dangerous quote, afterall Bison thinks it's
> right to mind control,
> kill, terrorize, etc.
>
> > Ghost Form (can be learned but not used until
> death, applies after
> > death,
> > allowing the jedi to stay in the material world
> for an unspecified
> > amount of
> > time - apparently, to be able to use this power,
> the character has to
> > willingly die (as did ben kenobi, anakin skywalker
> and yoda; other
> > characters who have been shown that hve died in a
> moment of violence
> > have
> > not appeared in a Ghost Form).
>
> Well, we'll have to wait for episode two to know if
> Quaidon (sp?) makes an
> astral appearance.
>
> > Technique: Unique (Lightsaber)
>
> So normal swordsmanship doesn't apply here. I can
> see that. It's
> probably a bit disconcerting for a swordsman to have
> all the weight (what
> little there is of it) in the hilt.
>
> > Speed: +2
> > Damage: +6
> > Move: +1
> > Specials: Easily concealed; destroys any other
> weapon used to parry it's
> > attack (excpet another Lightsaber); cannot be
> blocked (unless the
> > opposing
> > character has a speial means of blocking, such as
> a force field or
> > force-field reinforced armor, for example).
> Lighsabers are very rare.
>
> Yup, only one on earth. However, I think if a
> mystic artifact is
> indestructible (like Excalibur, any of the swords
> from The Book of Swords,
> Captain America's Shield, etc.) then it can parry a
> lightsabre.
>
> =====
> staredown@...
> http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
> __________________________________________________
> Do You Yahoo!?
> Thousands of Stores. Millions of Products. All in
> one place.
> Yahoo! Shopping: http://shopping.yahoo.com
>
>
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Group: streetfighter Message: 4024 From: Chris Krug-Iron Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
My own little suggestion...why not just use fifteen freebie points per rank
level? 30 at Rank 2, 45 at Rank 3, etc. Doesn't work too badly, I've
found, and can make some very well-balanced characters, provided you don't
abuse the system _too_ much. Not bad at all, in my limited opinion.


>From: Chris Hoffmann <staredown@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Street fury alpha 4 gold second impact
>Date: Wed, 24 Nov 1999 13:03:21 -0800 (PST)
>
>--- cliff rice <shinzite@...> wrote:
> >
> > As some people have noted to me all the friendly
> > fighters are low rank i wish to do something similar
> > except with higher rank (namely from 6 to 9 th)
> > fighters so here is the submission guidelines.
>
>I've never even got a character to fifth rank (spent too much time out of
>tournament). I've seen two different systems for making advanced
>characters. One of them is from Pittman and can be found in the vault.
>The other one is by Christian Conkle and can, as near as I can tell, not
>be found anywhere except in the Egroups archive (it's the seven hundred
>and thirtyth message, back when egroups was makelist, damn I'm old.)
>
>Or do you have your own system in mind?
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Thousands of Stores. Millions of Products. All in one place.
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>
>

______________________________________________________
Group: streetfighter Message: 4025 From: Josh Diemert Date: 11/24/1999
Subject: Re: Street fury alpha 4 gold second impact
Not a bad suggestion...I've tried it in my own
campaigns, and it works pretty well,so give it a try.

--- Chris Krug-Iron <inrifrost@...> wrote:
> My own little suggestion...why not just use fifteen
> freebie points per rank
> level? 30 at Rank 2, 45 at Rank 3, etc. Doesn't
> work too badly, I've
> found, and can make some very well-balanced
> characters, provided you don't
> abuse the system _too_ much. Not bad at all, in my
> limited opinion.
>
>
> >From: Chris Hoffmann <staredown@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: Street fury alpha 4
> gold second impact
> >Date: Wed, 24 Nov 1999 13:03:21 -0800 (PST)
> >
> >--- cliff rice <shinzite@...> wrote:
> > >
> > > As some people have noted to me all the
> friendly
> > > fighters are low rank i wish to do something
> similar
> > > except with higher rank (namely from 6 to 9 th)
> > > fighters so here is the submission guidelines.
> >
> >I've never even got a character to fifth rank
> (spent too much time out of
> >tournament). I've seen two different systems for
> making advanced
> >characters. One of them is from Pittman and can be
> found in the vault.
> >The other one is by Christian Conkle and can, as
> near as I can tell, not
> >be found anywhere except in the Egroups archive
> (it's the seven hundred
> >and thirtyth message, back when egroups was
> makelist, damn I'm old.)
> >
> >Or do you have your own system in mind?
> >
> >=====
> >staredown@...
> http://members.xoom.com/staredown
> >
> >"We don't expect kittens to fight wildcats and win
> >--we merely expect them to try."
> > -- Robert Heinlein
> >__________________________________________________
> >Do You Yahoo!?
> >Thousands of Stores. Millions of Products. All in
> one place.
> >Yahoo! Shopping: http://shopping.yahoo.com
> >
>
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> >
> >
> >
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Group: streetfighter Message: 4026 From: Josh Diemert Date: 11/24/1999
Subject: My house rules and a possible Alternate Ability system...
Hey guys...

I've been hearing a lot of talk about "house rules"
and was just wondering if these could be of any
use...they're ones I've developed for my current
campaign (4 years strong and going). If anyone
already has these, or different versions, I would be
honored to hear of them...

* 10's count as 2 successes, but are completely
canceled by a 1. (i.e. each 10 is canceled separately
by each 1...)

* Hitting more than one opponent with a single
opponent move: +1 Difficulty per opponent after the
first.

* Weapons and Aggravated Damage -
Blunt Weapons do 1 point of Aggravated damage for
every 2 10's rolled, in addition to normal damage.
Bladed Weapons do 1 point of Aggravated damage for
every 10 rolled, in addition to normal damage.
Firearms automatically do Aggravated damage.

* Ranged Weapon Difficulties -
Point Blank - 4 - Melee Range (within 2 hexes)
Close - 6 - more than 2 hexes away but less than 1/4
full range.
Medium - 7 - between 1/4 and 1/2 full range.
Long - 8 - between 1/2 and full range.
Extreme - 9 - up to 2x full range.

* Death -
If a character takes as much Aggravated damage as
their permanent Health score, they'll soon expire
unless they pass a Stamina test (Dif. 7, # of
successes = 11 - Willpower), or medical attention is
given within (Stamina) turns. A Stamina test is also
needed if a character takes at least twice their
Stamina in Aggravated damage in a single hit, or die
from shock.

* Learning Times (for experience) -
Chi and Willpower - 2 weeks per point gained
Abilities, Attributes, and Techniques - 1 month per
point gained.
Special Maneuvers - 2 months per Power Point
involved.
If a sensei or other teacher makes their
Intelligence +Instruction roll, all times listed above
are halved, in addition to lower point costs.

I have also developed an Alternate Ability system...if
anyone is interested please let me know.

Josh
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Group: streetfighter Message: 4027 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Greeetings...
Punch to successfully poke your opponent with your charged finger.
Kick for the leg control to quickly scuff your foot on the carpet.

-----Original Message-----
From: Chris Hoffmann [mailto:staredown@...]
Sent: Wednesday, November 24, 1999 3:38 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: Greeetings...




--- Steve Karstensen <skarstensen@...> wrote:
>
> New maneuver: Static Electricity (AKA "the Rug Buzz")
>
> Cost: Any 1
>
> Pre-requisites: Punch 1, Kick 1, Focus 1, Dex 2

I'm surprised there's no Grab 1 prereq. Why do you need Punch and Kick
(only maneuver I know of like that is Triple Strike)?

On a side note, my first SF character had a Focus of one. Boy was I
ticked that there was nothing I could do with that. Since she also had
a
Punch and kick of 3 and a dex of 4, this move would have made her happy.



=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
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Group: streetfighter Message: 4028 From: Steve Karstensen Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Teras Kasi is *not* the unarmed form of the Jedi. Arden Lynn was not a
Jedi, nor even a Sith warrior, by any stretch of the imagination. She
was a mercenary, the last master of a nearly-lost fighting art. The
fact that her only pupil was a Tusken Raider attests to the fact that
you don't really need Force training to be a Teras Kasi fighter. :)
Besides, it's closer to Wu Shu than any Japanese art anyway.

-----Original Message-----
From: Josh Diemert [mailto:BoomerGold@...]
Sent: Wednesday, November 24, 1999 5:40 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: Friendly Fighter's Sketches


Hmmm...the Juraian school of Swordsmanship on par with
Jedi Lightsaber Training? If this is the case, what
then equates to Teras Kasii (sp?), the Jedi UNARMED
form of combat?

Josh

--- Chris Hoffmann <staredown@...> wrote:
> --- "J. Scott Pittman" <joespitt@...>
> wrote:
> > Although not nearly as humorous as some I have
> seen, here's a Style I
> > thought was fun to make:
>
> [snip]
>
> > Schools: Wherever a master can be found, and they
> are very rare.
> > Characters
> > may travel the galaxy and never find a master.
>
> Right. There's only one school on earth, the Masaki
> Shrine in Japan
> (Jurian and Jedi sort of sound alike).
>
> > Members: Masters do not take students easily, and
> even those who have
> > shown
> > great skill and success are still sometimes
> refused for the training.
> > Sometimes a student will stay with a master for
> years, but he is never
> > required to do so, and can leave when he feels the
> time is right, but
> > will
> > normally do so only when his master informs his
> his training is
> > complete.
>
> Except for Tenchi, I don't think Yosho would take
> students.
>
> > Concepts: Jedi in training, alien with "natural
> attunement" for the
> > force
>
> and Jurian Nobility (though they probably fall under
> alien).
>
> [snip]
>
> > Quote: "You must do what you feel is right, of
> course..."
>
> Pretty dangerous quote, afterall Bison thinks it's
> right to mind control,
> kill, terrorize, etc.
>
> > Ghost Form (can be learned but not used until
> death, applies after
> > death,
> > allowing the jedi to stay in the material world
> for an unspecified
> > amount of
> > time - apparently, to be able to use this power,
> the character has to
> > willingly die (as did ben kenobi, anakin skywalker
> and yoda; other
> > characters who have been shown that hve died in a
> moment of violence
> > have
> > not appeared in a Ghost Form).
>
> Well, we'll have to wait for episode two to know if
> Quaidon (sp?) makes an
> astral appearance.
>
> > Technique: Unique (Lightsaber)
>
> So normal swordsmanship doesn't apply here. I can
> see that. It's
> probably a bit disconcerting for a swordsman to have
> all the weight (what
> little there is of it) in the hilt.
>
> > Speed: +2
> > Damage: +6
> > Move: +1
> > Specials: Easily concealed; destroys any other
> weapon used to parry it's
> > attack (excpet another Lightsaber); cannot be
> blocked (unless the
> > opposing
> > character has a speial means of blocking, such as
> a force field or
> > force-field reinforced armor, for example).
> Lighsabers are very rare.
>
> Yup, only one on earth. However, I think if a
> mystic artifact is
> indestructible (like Excalibur, any of the swords
> from The Book of Swords,
> Captain America's Shield, etc.) then it can parry a
> lightsabre.
>
> =====
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>
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> --we merely expect them to try."
> -- Robert Heinlein
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Group: streetfighter Message: 4029 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: [streetfighter] Challenges from Npc´s
like I said, i accept all challenges
-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 5:40 AM
Subject: [streetfighter] Challenges from Npc´s


>I read a mail few weeks ago asking to me why npc´s challenge the other
>players I will make this now.
>
>For Blaise: Goliath style: Pancration country Greece challenges you
>For Gokiwa: O´Connor style Special Forces country North Ireland
>challenges you
>For Mr.Military: Afonse Dubois style French Ninjutsu country France
>challenges you
>For Howard Ng: François style Savate country France challenges you
>For Genryu Kai: Kozminski style Tai Chi Ch'uan country Poland challenges
>you
>For Nuclear Winter: El Sid style Spanish Ninjutsu country Spain
>challenges you
>For Adam Ramsey: Carlos Torres style Capoeira Country Brazil challenges
>you
>For Eian Howard: Shiro Nyugen style Aikido country Japan challenges you
>
>
>------------------------------------------------------------------------
>Accurate impartial advice on everything from laptops to tablesaws.
>http://clickhere.egroups.com/click/1701
>
>
>
>eGroups.com Home: http://www.egroups.com/group/streetfighter/
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>
Group: streetfighter Message: 4030 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: E-mail campaign
The question isn;t the avoidability of the maneuver I think, but the damage
it can cause when it does hit (think of what that means to a dizzed
opponent). So any time at all a victim has some space behind him he's gonna
have to abort to another maneuver and lose willpower when the CWK character
uses his move (and he normally will). Kinda Cheesy.
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 6:03 AM
Subject: [streetfighter] Re: E-mail campaign


>
>The Steve Weick once referred to the Cartwheel Kick as the most
>"boneheaded" maneuver he'd ever seen. However, he did so privately in
>E-mail to Howard Collins. My interview with The Man doesn't discuss the
>CWK, only the inherent suckage of Ear Pop.
>
>The CWK is *so* easily avoidable it ain't even funny. I allow it in my
>games and the only time it's ever been even remotely deadly is in a
>wide-open space where the fighter was able to blind-side his opponent
>with it and get his full move.
>
>-----Original Message-----
>From: Chris Hoffmann [mailto:staredown@...]
>Sent: Tuesday, November 23, 1999 3:38 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: E-mail campaign
>
>
>--- "J. Scott Pittman" <joespitt@...> wrote:
>> >How rare do you want the focus maneuvers/Hybrid/Cyber/other weird
>> stuff?
>> In other words, punks won't (normally) have such powers, most of
>them
>> will
>> never have seen anything like it... but other streetfighters will.
>
>Ok, you'll probably get my character tomorow then. REPEATING FIREBALL
>(no, not really).
>
>> >Just making sure, do you have all the books? And are you allowing
>the
>> >Cartwheel Kick (PLEASE GOD NO!)?
>>
>> I have all the books and the screen (big grin). The cartwheel kick is
>a
>> good
>> question. I want to run an "offical" game, but at the same time, the
>> cartwheel kick is deadly to say the least, and easy to aquire.
>> I'm going to hold off on an answer to this one until someone can
>> direct me
>> to that conversation with the game creator who was interviewed about
>the
>> Cartwheel Kick... where was that article? Wasn't it posted on the web
>> somewhere?
>
>Steve's got it on his page somewhere, and to point out his journalistic
>integrity, he (Steve) thinks the Cartwheel kick is all right, but posts
>the alternative by the creator (who I can't spell) anyway (God I love
>parens).
>
>> >Though it shames me to admit it, I did make a character like that
>once.
>>
>> Sad.
>
>Not really, he'd go out, do his fight, then go back to his cage and gnaw
>on some bones.
>
>Ok, I guess it is sad.
>
>> "Wars not make one great" - Yoda
>
>They just imortalize you in story and song as the goober who triped over
>his own land mine.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>------------------------------------------------------------------------
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>
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Group: streetfighter Message: 4031 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: E-mail campaign
So how does one go about e-mailing Mr. Weick?
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 6:03 AM
Subject: [streetfighter] Re: E-mail campaign


>
>The Steve Weick once referred to the Cartwheel Kick as the most
>"boneheaded" maneuver he'd ever seen. However, he did so privately in
>E-mail to Howard Collins. My interview with The Man doesn't discuss the
>CWK, only the inherent suckage of Ear Pop.
>
>The CWK is *so* easily avoidable it ain't even funny. I allow it in my
>games and the only time it's ever been even remotely deadly is in a
>wide-open space where the fighter was able to blind-side his opponent
>with it and get his full move.
>
>-----Original Message-----
>From: Chris Hoffmann [mailto:staredown@...]
>Sent: Tuesday, November 23, 1999 3:38 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: E-mail campaign
>
>
>--- "J. Scott Pittman" <joespitt@...> wrote:
>> >How rare do you want the focus maneuvers/Hybrid/Cyber/other weird
>> stuff?
>> In other words, punks won't (normally) have such powers, most of
>them
>> will
>> never have seen anything like it... but other streetfighters will.
>
>Ok, you'll probably get my character tomorow then. REPEATING FIREBALL
>(no, not really).
>
>> >Just making sure, do you have all the books? And are you allowing
>the
>> >Cartwheel Kick (PLEASE GOD NO!)?
>>
>> I have all the books and the screen (big grin). The cartwheel kick is
>a
>> good
>> question. I want to run an "offical" game, but at the same time, the
>> cartwheel kick is deadly to say the least, and easy to aquire.
>> I'm going to hold off on an answer to this one until someone can
>> direct me
>> to that conversation with the game creator who was interviewed about
>the
>> Cartwheel Kick... where was that article? Wasn't it posted on the web
>> somewhere?
>
>Steve's got it on his page somewhere, and to point out his journalistic
>integrity, he (Steve) thinks the Cartwheel kick is all right, but posts
>the alternative by the creator (who I can't spell) anyway (God I love
>parens).
>
>> >Though it shames me to admit it, I did make a character like that
>once.
>>
>> Sad.
>
>Not really, he'd go out, do his fight, then go back to his cage and gnaw
>on some bones.
>
>Ok, I guess it is sad.
>
>> "Wars not make one great" - Yoda
>
>They just imortalize you in story and song as the goober who triped over
>his own land mine.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>------------------------------------------------------------------------
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>http://clickhere.egroups.com/click/1701
>
>
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 4032 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
>> Quote: "You must do what you feel is right, of course..."
>
>Pretty dangerous quote, afterall Bison thinks it's right to mind control,
>kill, terrorize, etc.
Right. Jedi who beleive it is right to use thier powers for thier own means
are called sith =P

>Well, we'll have to wait for episode two to know if Quaidon (sp?) makes an
>astral appearance.

True, I am assuming this on all other sources to date.
Interesting Fact: In novels and comics there were many sith at one time, but
now only two can appear at a time... lame of the new movie to limit the star
wars universe in this manner, no?

>> Technique: Unique (Lightsaber)
>
>So normal swordsmanship doesn't apply here. I can see that. It's
>probably a bit disconcerting for a swordsman to have all the weight (what
>little there is of it) in the hilt.

Actualy, I read that the Lightsaber weighs a good deal, which is why we see
all characters using such weapons with both hands, except for Vader, who was
cyberneticaly enhanced.

>> Speed: +2
>> Damage: +6
>> Move: +1
>> Specials: Easily concealed; destroys any other weapon used to parry it's
>> attack (excpet another Lightsaber); cannot be blocked (unless the
>> opposing
>> character has a speial means of blocking, such as a force field or
>> force-field reinforced armor, for example). Lighsabers are very rare.
>
>Yup, only one on earth. However, I think if a mystic artifact is
>indestructible (like Excalibur, any of the swords from The Book of Swords,
>Captain America's Shield, etc.) then it can parry a lightsabre.

Hmm, true. I wasn't thinking of the cross-over fights at the time...
I would add this to the description of Lightsaber: Any weapon that is
designed to block highly concentrated energy effects can also block a
Lightsaber, such as some mystical artifacts (magic swords and shields), very
high tech weapons and armor (force fields, other types of energy weapons,
and energy/laser reflective armor, for example), and possibly other unique
items (Captain America's shield, Wonder Woman's bracelets, or a weapon or
shield made from Green Lantern's Power Ring, for example.

-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 6:59 AM
Subject: [streetfighter] Re: Friendly Fighter's Sketches


>--- "J. Scott Pittman" <joespitt@...> wrote:
>> Although not nearly as humorous as some I have seen, here's a Style I
>> thought was fun to make:
>
>[snip]
>
>> Schools: Wherever a master can be found, and they are very rare.
>> Characters
>> may travel the galaxy and never find a master.
>
>Right. There's only one school on earth, the Masaki Shrine in Japan
>(Jurian and Jedi sort of sound alike).
>
>> Members: Masters do not take students easily, and even those who have
>> shown
>> great skill and success are still sometimes refused for the training.
>> Sometimes a student will stay with a master for years, but he is never
>> required to do so, and can leave when he feels the time is right, but
>> will
>> normally do so only when his master informs his his training is
>> complete.
>
>Except for Tenchi, I don't think Yosho would take students.
>
>> Concepts: Jedi in training, alien with "natural attunement" for the
>> force
>
>and Jurian Nobility (though they probably fall under alien).
>
>[snip]
>
>> Quote: "You must do what you feel is right, of course..."
>
>Pretty dangerous quote, afterall Bison thinks it's right to mind control,
>kill, terrorize, etc.
>
>> Ghost Form (can be learned but not used until death, applies after
>> death,
>> allowing the jedi to stay in the material world for an unspecified
>> amount of
>> time - apparently, to be able to use this power, the character has to
>> willingly die (as did ben kenobi, anakin skywalker and yoda; other
>> characters who have been shown that hve died in a moment of violence
>> have
>> not appeared in a Ghost Form).
>
>Well, we'll have to wait for episode two to know if Quaidon (sp?) makes an
>astral appearance.
>
>> Technique: Unique (Lightsaber)
>
>So normal swordsmanship doesn't apply here. I can see that. It's
>probably a bit disconcerting for a swordsman to have all the weight (what
>little there is of it) in the hilt.
>
>> Speed: +2
>> Damage: +6
>> Move: +1
>> Specials: Easily concealed; destroys any other weapon used to parry it's
>> attack (excpet another Lightsaber); cannot be blocked (unless the
>> opposing
>> character has a speial means of blocking, such as a force field or
>> force-field reinforced armor, for example). Lighsabers are very rare.
>
>Yup, only one on earth. However, I think if a mystic artifact is
>indestructible (like Excalibur, any of the swords from The Book of Swords,
>Captain America's Shield, etc.) then it can parry a lightsabre.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Thousands of Stores. Millions of Products. All in one place.
>Yahoo! Shopping: http://shopping.yahoo.com
>
>------------------------------------------------------------------------
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>
>
>
>-- Create a poll/survey for your group!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
Group: streetfighter Message: 4033 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
Again, Jedi Training could be made to apply to someone being trained by a
member of the dark side, in which case "You must do what you feel is right"
applies, but none of those fancy Yoda quotes...
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 7:31 AM
Subject: [streetfighter] Re: Friendly Fighter's Sketches


>
>> Schools: Wherever a master can be found, and they are very rare.
>> Characters
>> may travel the galaxy and never find a master.
>
>Right. There's only one school on earth, the Masaki Shrine in Japan
>(Jurian and Jedi sort of sound alike).
>
>* Jedi is based off of the Japanese word Jidai.
>
>> Members: Masters do not take students easily, and even those who have
>> shown
>> great skill and success are still sometimes refused for the training.
>
>Oh the council was impressed of course;
>Could he bring balance to the Force?
>They interviewed the kid
>Oh, training they forbid!
>Because-
>Yoda sensed in him much fear
>And Qui-Gon said, "Now, listen here"
>Jus' stick it in your pointy ear
>I still
>Will teach
>This boy...
>
>> Quote: "You must do what you feel is right, of course..."
>
>Pretty dangerous quote, afterall Bison thinks it's right to mind
>control,
>kill, terrorize, etc.
>
>* A better one would be "Fear leads to anger. Anger leads to hate.
>Hate leads to suffering."
>
>Or, "My ally is the Force... and a powerful ally it is. Luminous beings
>are we, not this crude matter."
>
>And finally, "Try not. Do, or do not. There is no try."
>
>Face it folks, Yoda rules.
>
>> Ghost Form (can be learned but not used until death, applies after
>> death,
>> allowing the jedi to stay in the material world for an unspecified
>> amount of
>> time - apparently, to be able to use this power, the character has to
>> willingly die (as did ben kenobi, anakin skywalker and yoda; other
>> characters who have been shown that hve died in a moment of violence
>> have
>> not appeared in a Ghost Form).
>
>Well, we'll have to wait for episode two to know if Quaidon (sp?) makes
>an
>astral appearance.
>
>* Qui-Gonn.
>
>
>------------------------------------------------------------------------
>Was the salesman clueless? Productopia has the answers.
>http://clickhere.egroups.com/click/1702
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>
>
>-- Talk to your group with your own voice!
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>
Group: streetfighter Message: 4034 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
I made some simple sketches, added a glow with one of my really cooool
programs, then reversed the color. Oldest trick in the book.
-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 7:36 AM
Subject: [streetfighter] Re: Friendly Fighter's Sketches


>--- "J. Scott Pittman" <joespitt@...> wrote:
>> I haven't had all the time I would like to make tons of sketches, as my
>> "real" character sketches have had many orders lately, and those (much
>> higher quality and time consuming) sketches must come first. However, as
>> promised, I have sketched some of the first fighters in the Friendly
>> Fights.
>> They are Mr. Military (my own character), Genryu Kia, Gokiwa, and
>> Blaise.
>> You will find their sketches at the following urls:
>> http://www2.tsixroads.com/~joespitt/fighters1.jpg
>> http://www2.tsixroads.com/~joespitt/fighters2.jpg
>
>Excellent! Did you do a simple sketch then do a photo negative when you
>scanned it? Or did you do something else?
>
>
>Chris Hoffmann
>
>Who knows Diddly/Squat about art.
>__________________________________________________
>Do You Yahoo!?
>Thousands of Stores. Millions of Products. All in one place.
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>
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>
Group: streetfighter Message: 4035 From: J. Scott Pittman Date: 11/24/1999
Subject: Re: Online StreetFighter game, question
I dont have one copy, lol. I need characters!!!
-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 6:00 AM
Subject: [streetfighter] Re: Online StreetFighter game, question


>--- "J. Scott Pittman" <joespitt@...> wrote:
>> I dont see where submitting the same character would be a problem
>
>As long as you have two 'copies' and can keep advancement, renown, xps,
>etc. separtate.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Thousands of Stores. Millions of Products. All in one place.
>Yahoo! Shopping: http://shopping.yahoo.com
>
>------------------------------------------------------------------------
>Was the salesman clueless? Productopia has the answers.
>http://clickhere.egroups.com/click/1702
>
>
>
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>-- http://www.egroups.com/docvault/streetfighter/?m=1
>
Group: streetfighter Message: 4036 From: Rinaldo Gambetta Date: 11/24/1999
Subject: "Friendly" Fight Seventeen Carlos Torres Vs Adam Ramsey .
This a new bout between Carlos Torres (Npc) and Adam Ramsey (Mike
Morgado), I using a
guy with Cartwheel Kick everybody talk about this move but I don´t know
why.

Carlos Torres style: Capoeira country: Brazil player: Npc

Appearance: A african american guy with medium build, 6'0" 150 lbs,
short black hair
, brown eyes and brown skin he dresses a white pants don´t use shoes.

Quote before fight: "Minha fé em nosso senhor Jesus Cristo me fará
vencer"
Translation: "My faith in our lord Jesus Christ make me win".

Vs
Adam Ramsey style: Boxing country: ? player: Mike Morgado

Appearance: An attractive young man in his early 20s, stands 5 feet, 11
inches and
weighs in at 170 lbs. His short blonde hair is neatly combed and
his piercing blue eyes are full of determination. He wears a pair of
black doc
martins, black jeans and a black muscle shirt and his hands are taped
up.
He throws a few punches to warm up.

Quote before fight: ........!!!

Arena: Copacabana beach, many people are looking.

Fighters are 3 hexes from each other the ring bells and fight start.

Move 1- Carlos Torres moves 7 hexes back and Adam Ramsey move 5 hexes
and make a
Dashing punch but hit air.
Move 2- Carlos Torres blocks for his combo and Adam Ramsey move 1 to
make a Haymaker
but hit nothing.
Move 3- Adam Ramsey try to block but Carlos Torres Cartwheel kick for
his combo is
more faster and Adam Ramsey receives: 2 points,2 points,2 points,2
points and 3
points of damage and is a Knockout.
Carlos Torres wins by knockout.
Carlos Torres dances.
Winning quote: "Meu movimento é veloz e mortal também". Translation: "My
movement is
faster and deadly too"

So this the Cartwheel kick efect gee is a hot move now I know why some
people love it
and other hate it too.
Group: streetfighter Message: 4037 From: J. Scott Pittman Date: 11/24/1999
Subject: Mighty Mayhem
I have a great idea! I would like for players to submitt versions of awesome
characters from comics, movies and books, and let's fight them out! I will
call this tournament Mighty Mayhem. Here are the guidelines:

1. Characters can have any style, maneuvers, weapons, etc, that the player
wishes. However, they may be tweaked a bit by me until I feel the character
is "right". There is no limit to maneuvers known or power levels, but
characters submitted with Attributes, Abilities, or Techniques in the 7-8
range better have a good reason! Any character with a score in these areas
of higher than 8 is too powerful for these fights (no Superman or Thanos
with the Infinity Gauntlet please).

2. Characters should be sent with a 20-round strategy, similar to the other
tournaments, with a description of what the character will do when he
dizzies an opponent.

3. Only famous characters will be allowed, ones that almost everyone will
have heard of (at least submit ones you think I would have heard of lol).
Robin Hood, Bruce Lee, The Predator, whatever.

4. The best ideas and well-done characters will be added to the Contenders
section of Dogs of War, and who submitted them (include this with your
submission). I'll then rotate the battles where all the characters can match
up against each other. Who wants to see Wolverine Vs. Judge Dread? I love
it!

I was gonna make up a "regular" tournament, but I thought this was diffrent
and fun. I hereby challenge all real street fighter fans to come up with the
best coolest idea and closest write-up of thier idea!
-----Original Message-----
From: J. Scott Pittman <joespitt@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 6:26 PM
Subject: [streetfighter] Re: Online StreetFighter game, question


>I dont have one copy, lol. I need characters!!!
>-----Original Message-----
>From: Chris Hoffmann <staredown@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Wednesday, November 24, 1999 6:00 AM
>Subject: [streetfighter] Re: Online StreetFighter game, question
>
>
>>--- "J. Scott Pittman" <joespitt@...> wrote:
>>> I dont see where submitting the same character would be a problem
>>
>>As long as you have two 'copies' and can keep advancement, renown, xps,
>>etc. separtate.
>>
>>=====
>>staredown@... http://members.xoom.com/staredown
>>
>>"We don't expect kittens to fight wildcats and win
>>--we merely expect them to try."
>> -- Robert Heinlein
>>__________________________________________________
>>Do You Yahoo!?
>>Thousands of Stores. Millions of Products. All in one place.
>>Yahoo! Shopping: http://shopping.yahoo.com
>>
>>------------------------------------------------------------------------
>>Was the salesman clueless? Productopia has the answers.
>>http://clickhere.egroups.com/click/1702
>>
>>
>>
>>-- 20 megs of disk space in your group's Document Vault
>>-- http://www.egroups.com/docvault/streetfighter/?m=1
>>
>
>
>------------------------------------------------------------------------
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>more that 100,000 products at CNET.com. Get all the latest news,
>reviews and prices! http://clickhere.egroups.com/click/1614
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>
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>
Group: streetfighter Message: 4038 From: SlpStck@aol.com Date: 11/24/1999
Subject: Re: Challenges from Npc´s
In a message dated 11/24/99 8:41:09 AM Eastern Standard Time,
rinaldo@... writes:

<< For Genryu Kai: Kozminski style Tai Chi Ch'uan country Poland challenges
you >>
accepted, and gladly
Group: streetfighter Message: 4039 From: SlpStck@aol.com Date: 11/24/1999
Subject: Re: Friendly Fighter's Sketches
In a message dated 11/24/99 10:31:19 AM Eastern Standard Time,
skarstensen@... writes:

<< Oh the council was impressed of course;
Could he bring balance to the Force?
They interviewed the kid
Oh, training they forbid!
Because-
Yoda sensed in him much fear
And Qui-Gon said, "Now, listen here"
Jus' stick it in your pointy ear
I still
Will teach
This boy... >>
by the great "weird al"
Group: streetfighter Message: 4040 From: SlpStck@aol.com Date: 11/24/1999
Subject: Re: Greeetings...
In a message dated 11/24/99 3:33:42 PM Eastern Standard Time,
skarstensen@... writes:

<< however the first time an opponent
is hit with the Rug Buzz, they must take a -2 Speed penalty next turn as
they stand there, dumbfounded that someone would use such a ridiculous
and idiotic maneuver on them. >>
thats just so... incredibly rediculous, i think i'll use it!!!
Group: streetfighter Message: 4041 From: Azathoth05@aol.com Date: 11/24/1999
Subject: Re: Challenges from Npc´s
French Ninjitsu?
Group: streetfighter Message: 4042 From: Mike Morgado Date: 11/24/1999
Subject: Re: "Friendly" Fight Seventeen Carlos Torres Vs Adam Ramsey .
And that is why Cartwheel kick is banned in my games.

Mike


-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 9:30 PM
Subject: [streetfighter] "Friendly" Fight Seventeen Carlos Torres Vs Adam
Ramsey .


>This a new bout between Carlos Torres (Npc) and Adam Ramsey (Mike
>Morgado), I using a
>guy with Cartwheel Kick everybody talk about this move but I don´t know
>why.
>
>Carlos Torres style: Capoeira country: Brazil player: Npc
>
>Appearance: A african american guy with medium build, 6'0" 150 lbs,
>short black hair
>, brown eyes and brown skin he dresses a white pants don´t use shoes.
>
>Quote before fight: "Minha fé em nosso senhor Jesus Cristo me fará
>vencer"
>Translation: "My faith in our lord Jesus Christ make me win".
>
> Vs
>Adam Ramsey style: Boxing country: ? player: Mike Morgado
>
>Appearance: An attractive young man in his early 20s, stands 5 feet, 11
>inches and
>weighs in at 170 lbs. His short blonde hair is neatly combed and
>his piercing blue eyes are full of determination. He wears a pair of
>black doc
>martins, black jeans and a black muscle shirt and his hands are taped
>up.
>He throws a few punches to warm up.
>
>Quote before fight: ........!!!
>
>Arena: Copacabana beach, many people are looking.
>
>Fighters are 3 hexes from each other the ring bells and fight start.
>
>Move 1- Carlos Torres moves 7 hexes back and Adam Ramsey move 5 hexes
>and make a
>Dashing punch but hit air.
>Move 2- Carlos Torres blocks for his combo and Adam Ramsey move 1 to
>make a Haymaker
>but hit nothing.
>Move 3- Adam Ramsey try to block but Carlos Torres Cartwheel kick for
>his combo is
>more faster and Adam Ramsey receives: 2 points,2 points,2 points,2
>points and 3
>points of damage and is a Knockout.
>Carlos Torres wins by knockout.
>Carlos Torres dances.
>Winning quote: "Meu movimento é veloz e mortal também". Translation: "My
>movement is
>faster and deadly too"
>
>So this the Cartwheel kick efect gee is a hot move now I know why some
>people love it
>and other hate it too.
>
>
>---------------------------------------------------------------------------
-----
>
>
>eGroups.com Home: http://www.egroups.com/group/streetfighter
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>
>
Group: streetfighter Message: 4043 From: Mike Morgado Date: 11/24/1999
Subject: Online Campaign Question.
Mr. J. Scott Pittman,

I tried to send you a character, but I got back a service unavailable.
Something about Spam.
How would you like me to send the character?

Thanks

MikeM
Group: streetfighter Message: 4044 From: Azathoth05@aol.com Date: 11/24/1999
Subject: Re: "Friendly" Fight Sixteen Gokiwa Vs Unknowledge.
I have a perfect die. It's eightsided. I use it for determining who fights
who during Street Fighter Tournaments-each player rolls 1d8 to see where they
are on the brackets, and I roll 1d8 for each NPC fighter. The first time we
did this we rolled seven times and got a new number every time, everyone was
placed in the slot they rolled, and no one had to reroll. A funny note is
that the eighth time was a duplicate, but didn't really count because we
realized the last fighter would just take the last open spot without rolling.
Also, if it didn't repeat until it went through each possible number a
second time, it wouldn't really be random, would it. We've used it ever
since with similar results, and it is now immortalized as "that crazy eight
sided dice".
Group: streetfighter Message: 4045 From: Azathoth05@aol.com Date: 11/24/1999
Subject: Re: E-mail campaign
It's a waste of a move, and far too powerful for what it does. Look at
Hurricane kick, whirlwind kick, spinningh clothesline, and tumbling attack,
which all do essentially the same thing. The only reason cartwheel kick is
unbalancing are the purchase point cost and the modifiers. Until CK came
out, everyone saved up eagerly anticipating hurricane or whirlwind kick.
Then it was like, I could've had CK weeks ago and it's better! I prefer the
other moves for their more cinematic and game loyal descriptions(there is no
CK in any SF video game), so I basically have made it impossible to find a
master who teaches it, since they've all been shunned from society for using
such a cheesy move and are now lonely wretches living a pathetic hermatic
existance. :)
Group: streetfighter Message: 4046 From: Rinaldo Gambetta Date: 11/25/1999
Subject: I running for finish all fights.
Sorry people I can´t use my computer yesterday and the result I don´t realize
all fights, the results will be posted soon, sorry guys.
Group: streetfighter Message: 4047 From: ArkonDLoC@aol.com Date: 11/25/1999
Subject: Re: Friendly Fighter's Sketches
In a message dated 11/24/99 8:10:27 PM Central Standard Time,
joespitt@... writes:

<< True, I am assuming this on all other sources to date.
Interesting Fact: In novels and comics there were many sith at one time, but
now only two can appear at a time... lame of the new movie to limit the star
wars universe in this manner, no? >>


Yes it is lame. The story is that the Sith were torn apart by a civil war,
the only survivor decided to take a single apprentice. From then on the
official story is that there were only two Sith at a time. My story is that
two other factions of Sith survived and are currently waiting in the shadows,
biding their time...
Group: streetfighter Message: 4048 From: Rinaldo Gambetta Date: 11/25/1999
Subject: "Friendly" Fight eighteen Blaise Vs Gokiwa.
This fight I use real dices, this a good bout between Gokiwa (Chris
Hoffmann) and
Blaise (Chris Krug Iron).

Blaise style: Kung Fu country: U.S.A.player: Chris Krug Iron.

Quote before fight: "There are two ways of doing this: the snake or the
bull. You
just chose the bull." Then he does a quick flurry of kicks, bows, sets
up in a
fighting stance (Snake Style), and says "Let's go."

Appearence: A young man in his twenties. About 5 foot 9 inches tall,
weighs about 160 pounds. Of Caucasian descent, well-built, with
short dark red hair and grey eyes. Wears a black denim jacket over a
dark red t-shirt, black jeans, and biker boots with spurs.

Vs

Gokiwa style: Shotokan Karate Country: Japan Player: Chris Hoffmann.

Quote before fight: ......

Appearance: A typical Japanese teenager in a dingy Gi. Look closer and
you'll see the vacant look in his eyes, the almost invisible grimance of
pain on his face, and how he cluches his stomach like something has been
riped from it.

Arena: A park in Paris, France much people looking.

Fighters are a 3 hexes from each other the ring bells and fight starts.

Move 1- Gokiwa make a Strong punch and move 3 hexes, Blaise don´t move
and block just
in time Blaise receives: 3 points of damage
Move 2- Gokiwa try to make a Jab punch for his combo but Blaise is more
faster and
make Throw Gokiwa receives: 2 points of damage and Blaise Throw him 3
hexes back is a
knockdown, Gokiwa lose his action for stand up and broken his combo.
Move 3- Blaise dont´move to make a block and Gokiwa move 1 hex and make
a Dragon
punch but air.
Move 4- Blaise move 3 hexes to make a Short kick for his combo and
Gokiwa blocks just
in time Gokiwa receives: no damage.
Move 5- Gokiwa try to make a Dragon punch but Blaise Double hit kick is
more faster
and Gokiwa receives: 2 points of damage and 2 points of damage, but
Gokiwa Dragon
punch isn´t stopped and Blaise receives: 4 points of damage stun!!! and
going back 1
hex (efect from Dragon Punch)
Move 6- Blaise is dizzy and Gokiwa move 1 hex to make Jab punch Blaise
receives: 2
points of damage.
Move 7- Blaise recovers from stun and try a Jumping Foward kick but
Gokiwa is more
faster and make a jab punch for his combo Blaise receives: 2 points of
damage but
Blaise hit his Jumping forward kick Gokiwa receives: 1 point of damage.
Move 8- Blaise blocks and Gokiwa make a Dragon punch and Blaise
receives: 6 points of
damage and is a Knockout.
Gokiwa wins for Knockout.
Gokiwa throws his head back and screams in pain.
Group: streetfighter Message: 4049 From: Rinaldo Gambetta Date: 11/25/1999
Subject: Re: Challenges from Npc´s
Yes I found in New Legends web book, I said it before but I repeat I
acept
all styles just send it to me I look and say if it is valid for
Tournament
or not valid. =).

Azathoth05@... wrote:

> French Ninjitsu?
>
> ------------------------------------------------------------------------
> et the most popular downloads on the Web. They¹re new!
> They¹re hot! They’re FREE! Utilities, drivers, games.
> It’s all here. http://clickhere.egroups.com/click/1610
>
> eGroups.com Home: http://www.egroups.com/group/streetfighter/
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 4050 From: Rinaldo Gambetta Date: 11/25/1999
Subject: Friendly Fight nineteen O´Connor Vs Gokiwa.
This a nineteen bout, Gokiwa vs O'Connor, maybe Gokiwa wins for exorcise
his bad luck
against Special forces fighters. But is time to fight let´s go.

Gokiwa style: Shotokan Karate country: Japan player: Chris Hoffmann.

Appearance: A typical Japanese teenager in a dingy Gi. Look closer and
you'll see the vacant look in his eyes, the almost invisible grimance of
pain on his face, and how he cluches his stomach like something has been
riped from it.

Quote before fight:.......

O´Connor style:Special Forces country: North Ireland player : Npc

Appearance: A short black hair guy with 6’6” 180 lbs, gray eyes, white
skin and
dresses a white U2 t-shirt, military pants and boots.
In his T-shirt you can read, for my biggest fan signed: Bono Vox and
other components
from the band.

Quote before fight: The army is the oldest organization in the world, I
win and you
want know why? It´s simple because only Order, Discipline and
self-respect make
winners, and I know and respect these rules.

Arena: The remains of Gouken dojo.

Fighters are 3 hexes from each other the ring bells and fight start.

Move 1- O’Connor retreat 6 hexes and Gokiwa move 3 hexes but hit only
air
Move 2- Gokiwa move 3 hexes to make a jab punch for his combo but hit
only air and
O´Connor blocks
Move 3- Gokiwa move 1 and try to make a Dragon punch but O´Connor is
more faster and
move 3 hexes to make a Strong punch for his combo Gokiwa receives: 4
points of damage
but Gokiwa hit his Dragon punch O´Connor receives: 4 points of damage
and going back
1 hex (Dragon punch efect)
Move 4- Gokiwa try to block but O´Connor Knife hand strike is more
faster and Gokiwa
receives: 6 points of damage and knockout.
O´Connor win by knockout.
O´Connor snap his fingers.
Winning quote: What´s the matter sonny? Corporal eat your tongue?

Well Chris Hoffmann you don´t have luck with Special Forces fighters,
don´t care
about you have luck next time.
Group: streetfighter Message: 4051 From: Chris Krug-Iron Date: 11/25/1999
Subject: Re: "Friendly" Fight eighteen Blaise Vs Gokiwa.
I got my butt whupped. Unconsciousness sucks. Oh, well, at least I hit him
a bit.


>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] "Friendly" Fight eighteen Blaise Vs Gokiwa.
>Date: Thu, 25 Nov 1999 12:15:37 -0200
>
>This fight I use real dices, this a good bout between Gokiwa (Chris
>Hoffmann) and
>Blaise (Chris Krug Iron).
>
>Blaise style: Kung Fu country: U.S.A.player: Chris Krug Iron.
>
>Quote before fight: "There are two ways of doing this: the snake or the
>bull. You
>just chose the bull." Then he does a quick flurry of kicks, bows, sets
>up in a
>fighting stance (Snake Style), and says "Let's go."
>
>Appearence: A young man in his twenties. About 5 foot 9 inches tall,
>weighs about 160 pounds. Of Caucasian descent, well-built, with
>short dark red hair and grey eyes. Wears a black denim jacket over a
>dark red t-shirt, black jeans, and biker boots with spurs.
>
> Vs
>
>Gokiwa style: Shotokan Karate Country: Japan Player: Chris Hoffmann.
>
>Quote before fight: ......
>
>Appearance: A typical Japanese teenager in a dingy Gi. Look closer and
>you'll see the vacant look in his eyes, the almost invisible grimance of
>pain on his face, and how he cluches his stomach like something has been
>riped from it.
>
>Arena: A park in Paris, France much people looking.
>
>Fighters are a 3 hexes from each other the ring bells and fight starts.
>
>Move 1- Gokiwa make a Strong punch and move 3 hexes, Blaise don�t move
>and block just
>in time Blaise receives: 3 points of damage
>Move 2- Gokiwa try to make a Jab punch for his combo but Blaise is more
>faster and
>make Throw Gokiwa receives: 2 points of damage and Blaise Throw him 3
>hexes back is a
>knockdown, Gokiwa lose his action for stand up and broken his combo.
>Move 3- Blaise dont�move to make a block and Gokiwa move 1 hex and make
>a Dragon
>punch but air.
>Move 4- Blaise move 3 hexes to make a Short kick for his combo and
>Gokiwa blocks just
>in time Gokiwa receives: no damage.
>Move 5- Gokiwa try to make a Dragon punch but Blaise Double hit kick is
>more faster
>and Gokiwa receives: 2 points of damage and 2 points of damage, but
>Gokiwa Dragon
>punch isn�t stopped and Blaise receives: 4 points of damage stun!!! and
>going back 1
>hex (efect from Dragon Punch)
>Move 6- Blaise is dizzy and Gokiwa move 1 hex to make Jab punch Blaise
>receives: 2
>points of damage.
>Move 7- Blaise recovers from stun and try a Jumping Foward kick but
>Gokiwa is more
>faster and make a jab punch for his combo Blaise receives: 2 points of
>damage but
>Blaise hit his Jumping forward kick Gokiwa receives: 1 point of damage.
>Move 8- Blaise blocks and Gokiwa make a Dragon punch and Blaise
>receives: 6 points of
>damage and is a Knockout.
>Gokiwa wins for Knockout.
>Gokiwa throws his head back and screams in pain.
>
>------------------------------------------------------------------------
>Was the salesman clueless? Productopia has the answers.
>http://clickhere.egroups.com/click/1702
>
>
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>

______________________________________________________
Group: streetfighter Message: 4052 From: Dustin Wolfe Date: 11/25/1999
Subject: Warrior's Pride #1 Now Available
Finally, Warrior's Pride is available at the vault, in the Warrior's Pride folder. I hope everyone likes it, and I also think that it has a lot of potential to grow. Sorry for the delay.
 
 
Group: streetfighter Message: 4053 From: Rinaldo Gambetta Date: 11/25/1999
Subject: "Friendly" Fight Twenty-one Afonse Dubois Vs Mr.Military.
This a good bout for everyone see.


Afonse Dubois style French Ninjutsu country: France Player: Npc

Appearance: A medium build guy with a long dark red hair ,white tanned
skin,
blue “ice” eyes 6’0” 140 lbs. dresses a black t-shirt with light brown
cotton pants, black militar boots and a violet beret. A beautiful guy
with
Narcissism complex, fanatic for own beauty and for beauty things (women)
.

Quote before fight: "Only the beauty make winners just look in the
mirror
and you know I´m right"

Vs

Mr.Military style: Special Forces country: U.S.A. Player: J.Scot
Pittman.

Quote before fight: Mr. Military spits out an old cigar butt and narrows
his
eyes at his opponent

Appearance:Mr. Military, an afirian-american, dresses in a marine full
military dress uniform, and is very clean cut. However, he is almost
always seen smoking a smelly cigar. His expression is always one of
disgust
or seriousness. Mr.Military stands 6 ft. exactly, with black,
crew-cut hair, deep brown eyes.
He bears a scar of unknown origin that runs from the top of the left
side of
his forehead all the way down the side of his face.

Arena: A bar in France, many custumers looking the show.

Fighters are 3 hexes from each other the ring bells and fight starts.

Move 1- Mr.Military move 1 hex and make a Foot sweep for his combo but
hit
only air, and Afonse Dubois retreat 5 hexes.
Move 2- Mr.Military make a Back flip kick but hit nothing and move 2
hexes
and Afonse Dubois blocks.
Move 3- Afonse Dubois move 5 and make a Stepping front kick dor his
combo
but hit only air and Mr.Military blocks.
Move 4- Mr.Military move 1 hex to make a Foot sweep for his combo but
Afonse
Dubois Double hit kick is more faster and Mr.Military receives: 4 points
of
damage and 3 points of damage, but it don´t stop Mr.Military Foot sweep
and
Afonse Dubois receives: 5 points of damage and fall at ground and
stun!!!
Move 5- Afonse Dubois stand up but is dizzy and Mr.Military make a
Roundhouse kick and Afonse Dubois receives: 3 points of damage.
Move 6- Both fighters block
Move 7- Mr.Military try to make a Foot sweep for his combo but Afonse
Dubois
Stepping Front kick for his combo is more faster and Mr.Military
receives: 3
points of damage Mr .Military going 1 hex back (efect of Stepping front
kick) and receive more for second kick 2 points of damage but isn´t
stop
Mr.Military Foot sweep and Afonse Dubois receives: 2 points of damage
and
knockout
Mr.Military wins by knockout.
Once he has beaten his foe, Mr. Military will light a cigar and blow
smoke
down on his opponent.

Thats all folks see you next bout.
Group: streetfighter Message: 4054 From: J. Scott Pittman Date: 11/25/1999
Subject: Re: Online Campaign Question.
send it to my addy
joespitt@...
or add me to icq at 10505408
or try
milkmanofdoom@...

-----Original Message-----
From: Mike Morgado <morg@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, November 24, 1999 8:18 PM
Subject: [streetfighter] Online Campaign Question.


>Mr. J. Scott Pittman,
>
>I tried to send you a character, but I got back a service unavailable.
>Something about Spam.
>How would you like me to send the character?
>
>Thanks
>
>MikeM
>
>
>------------------------------------------------------------------------
>Accurate impartial advice on everything from laptops to tablesaws.
>http://clickhere.egroups.com/click/1701
>
>
>
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>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
Group: streetfighter Message: 4055 From: Robert Pascuttini Date: 11/26/1999
Subject: Re: Greeetings...
Hey josh hows it goin.
welcome to the group I hope its helpfull.


>From: "Josh Diemert" <boomergold@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@...
>Subject: [streetfighter] Greeetings...
>Date: Mon, 22 Nov 1999 19:09:52 -0800
>
>H'lo everyone...
>
>The name's Josh Diemert, and I'm new to this group. I've been playing
>and GMing Street Fighter ever since it came out, (which is probably
>something many of you can claim), and have loved it ever since. Here's
>to making friends on this eGroup.
>
>Josh Diemert
>
>
>------------------------------------------------------------------------
>Accurate impartial advice on everything from laptops to tablesaws.
>http://clickhere.egroups.com/click/1701
>
>
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>

______________________________________________________