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Group: streetfighter Message: 3555 From: Chris Baker Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
Group: streetfighter Message: 3556 From: ArkonDLoC@aol.com Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for GatewayTournament:Gokiwa vs Genryu-K
Group: streetfighter Message: 3557 From: Chris Baker Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation that affects us all.
Group: streetfighter Message: 3558 From: Chris Baker Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for GatewayTournament:Gokiwa vs Genryu-K
Group: streetfighter Message: 3559 From: Chris Baker Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3560 From: Steve Karstensen Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3561 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
Group: streetfighter Message: 3562 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3563 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviationthat affects us all.
Group: streetfighter Message: 3564 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3565 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3566 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vsBlaise.
Group: streetfighter Message: 3567 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3568 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Elementalists.
Group: streetfighter Message: 3569 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3570 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3571 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tourna ment:Gokiwa vs Genryu
Group: streetfighter Message: 3572 From: Steve Karstensen Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3573 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tourna ment:Gokiwa vs Genryu
Group: streetfighter Message: 3574 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3575 From: Steve Karstensen Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3576 From: J. Scott Pittman Date: 11/15/1999
Subject: Star Wars characters
Group: streetfighter Message: 3577 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
Group: streetfighter Message: 3578 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3579 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3580 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3581 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: "Friendly" Fight Seven: Gokiwa vs Mr. Military.
Group: streetfighter Message: 3582 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3583 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Time Out Vs. Non-Timed
Group: streetfighter Message: 3584 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3585 From: Chris Baker Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
Group: streetfighter Message: 3586 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3587 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tourna ment:Gokiwa vs Genryu
Group: streetfighter Message: 3588 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation that affects us all.
Group: streetfighter Message: 3589 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3590 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation tha t affects us all.
Group: streetfighter Message: 3591 From: ronineric@aol.com Date: 11/15/1999
Subject: Re: silly shiznit
Group: streetfighter Message: 3592 From: Steve Karstensen Date: 11/15/1999
Subject: Re: silly shiznit
Group: streetfighter Message: 3593 From: Kristofer Lundstr�m Date: 11/15/1999
Subject: Farewell...
Group: streetfighter Message: 3594 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation tha t affects us all.
Group: streetfighter Message: 3595 From: ArkonDLoC@aol.com Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3596 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation that affects us all.
Group: streetfighter Message: 3597 From: ronineric@aol.com Date: 11/15/1999
Subject: Wrestling moves for "slapstick"
Group: streetfighter Message: 3598 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: silly shiznit
Group: streetfighter Message: 3599 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3600 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: silly shiznit
Group: streetfighter Message: 3601 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: silly shiznit
Group: streetfighter Message: 3602 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Group: streetfighter Message: 3603 From: Andy Date: 11/15/1999
Subject: Re: "Friendly" Fight ten: Mr.Military Vs Howard Ng.
Group: streetfighter Message: 3604 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.



Group: streetfighter Message: 3555 From: Chris Baker Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
Hey guys, G4? G3? IMac? or other?

-- Chris B.


> From: ArkonDLoC@...
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 11:31:34 EST
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> Tournament:Gokiwa vs Genryu-Kai.
>
>
> In a message dated 11/15/1999 10:22:37 AM,
> skarstensen@... writes:
>
> << MAC Fighter II: Second Reboot.
>
> (I'm in a weird mood today. Who wants Street Fighter stats for Darth
> Maul and the accompanying "Project Sidious" campaign idea?)
>>>
>
> I too am a Mac Fighter, and please send me those stats.
>
> ------------------------------------------------------------------------
> Looking for the latest consumer electronic gadgets or computer
> equipment? eBay has thousands of audio equipment, computer
> games & accessories. You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1142
>
> eGroups.com Home: http://www.egroups.com/group/streetfighter/
> http://www.egroups.com - Simplifying group communications
>
>
Group: streetfighter Message: 3556 From: ArkonDLoC@aol.com Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for GatewayTournament:Gokiwa vs Genryu-K
In a message dated 11/15/1999 10:39:22 AM, cbaker@... writes:

<< Hey guys, G4? G3? IMac? or other?

-- Chris B.
>>

Other... (I plan to upgrade to a G4 ASAP).
Group: streetfighter Message: 3557 From: Chris Baker Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation that affects us all.
LADIES, GENTLEMEN, FRIENDS.

I thought I'd take this time to pay respects to another fighting game, one
with no Dragon punches, or hurricane kicks, just ember attacks, tail whips
and thundershocks. Yes Friends I am talking about Pokemon. Why..you may ask
is he talking about %@&* Pokemon?
Well.... Pokemon is doing so well at the box office as I speak That the
second movie is already being translated for release. It actually beat the
release of some Disney films. What could it mean? It means Hollywood is
taking Japanese Anime more seriously than ever before. Another film,
Princess Mononoke (which is superb), is getting critical acclaim in it's
limited release. Anime is finally becoming a household word, Ok well at
least it's being recognised.
Imagine...if you will, other anime movies coming to the big screen....now
that dream just became, I think, a reality. Just wait for the next
Streetfighter Animated Movie We may actually see it on the big screen in our
home town.
And we have Pokemon to thank for that final thrust into the heart of the
market.

-- Chris B.
Group: streetfighter Message: 3558 From: Chris Baker Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for GatewayTournament:Gokiwa vs Genryu-K
Gotta blue an white G3, love it *grin* G4 looks sweet, but I'll probably
upgrade to G5

-- Chris B.


> From: ArkonDLoC@...
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 11:41:54 EST
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: Fifth "Friendly" Fight for
> GatewayTournament:Gokiwa vs Genryu-Kai.
>
>
> In a message dated 11/15/1999 10:39:22 AM, cbaker@... writes:
>
> << Hey guys, G4? G3? IMac? or other?
>
> -- Chris B.
>>>
>
> Other... (I plan to upgrade to a G4 ASAP).
>
> ------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>
Group: streetfighter Message: 3559 From: Chris Baker Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Fire.......Chi.........it's all about the damage baby! Rules were made to be
broken. Laws aren't. the rest is just imagination.........yeah!

-- Chris B.


> From: Steve Karstensen <skarstensen@...>
> Reply-To: streetfighter@egroups.com
> Date: Fri, 12 Nov 1999 08:40:22 -0500
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: World Warriors - was: Duelists
>
>
> break out Vega's bunny suit, we have a winner!
>
> -----Original Message-----
> From: Chris Baker [mailto:cbaker@...]
> Sent: Friday, November 12, 1999 3:23 AM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: World Warriors - was: Duelists
>
>
> Book Smchook, what ever happened to imagination? Just because the book
> says
> it doesn't make it law.
>
> -- Chris B.
>
>
>> From: SlpStck@...
>> Reply-To: streetfighter@egroups.com
>> Date: Fri, 12 Nov 1999 00:04:50 EST
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>
>> In a message dated 11/11/99 2:04:08 PM Eastern Standard Time,
>> staredown@... writes:
>>
>> << Not really, Dhalsim actually shoots fire and is the only one that
> does
>> (barring EX2 and Alpha3). It's actually fire. Ryu and the crew shoot
>> blue (and occasionaly red) hadokens and force bubbles and other
> nonfire
>> stuff. >>
>
>> true, but in the RPG book (which is what we're using, or should be, if
> you're
>> playing the RPG) dhalsim has the same move for yoga fire that ryu has
> for his
>> hado-ken. fireball. so, no, dhalsim is NOT a fire elemental. nor is
> blanka an
>> elecricity elemental, nor guile a sonic elemental.
>
>
> ------------------------------------------------------------------------
> In the market for computer hardware or software? Compare prices on
> more that 100,000 products at CNET.com. Get all the latest news,
> reviews and prices! http://clickhere.egroups.com/click/1611
>
>
>
>
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>
> ------------------------------------------------------------------------
> In the market for computer hardware or software? Compare prices on
> more that 100,000 products at CNET.com. Get all the latest news,
> reviews and prices! http://clickhere.egroups.com/click/1611
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>
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> http://www.egroups.com - Simplifying group communications
>
>
Group: streetfighter Message: 3560 From: Steve Karstensen Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
hehe... do you even know what I'm referring to?

A long while ago, there was a fellow on this list who had a bit of an
obsession over Vega (Remo? You still out there buddy?). I once made a
comment that supported the intentionally vague backgrounds given to the
existing characters because it allowed you to do whatever you wanted
with them without some history lawyer yelling "You can't do that!" at
me. The exact phrase I used was, I think, "You can't do that! Vega
would *NEVER* wear a bunny suit!"

Remo freaked. So we kept talking about it to annoy him. "No wonder he
slowly peels the skin off of rabbits he catches... he's making a fly-ass
bunny suit!", etc. Poor guy.

Anyway, I support making whatever changes to the system, story, and
whatever else you want to do to get your campaign running... but
personally, I keep it by the book so that people have a frame of
reference. And thus, my comment. Do whatever you want in your game...
hell, it's what we all do. But as the list serves as an idea exchange,
I offer my methods of reasoning for others to discuss, as do we all.

("Narf Fighter III: Second Im-poit")

-----Original Message-----
From: Chris Baker [mailto:cbaker@...]
Sent: Monday, November 15, 1999 1:23 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: World Warriors - was: Duelists


Fire.......Chi.........it's all about the damage baby! Rules were made
to be
broken. Laws aren't. the rest is just imagination.........yeah!

-- Chris B.


> From: Steve Karstensen <skarstensen@...>
> Reply-To: streetfighter@egroups.com
> Date: Fri, 12 Nov 1999 08:40:22 -0500
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: World Warriors - was: Duelists
>
>
> break out Vega's bunny suit, we have a winner!
>
> -----Original Message-----
> From: Chris Baker [mailto:cbaker@...]
> Sent: Friday, November 12, 1999 3:23 AM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: World Warriors - was: Duelists
>
>
> Book Smchook, what ever happened to imagination? Just because the book
> says
> it doesn't make it law.
>
> -- Chris B.
>
>
>> From: SlpStck@...
>> Reply-To: streetfighter@egroups.com
>> Date: Fri, 12 Nov 1999 00:04:50 EST
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>
>> In a message dated 11/11/99 2:04:08 PM Eastern Standard Time,
>> staredown@... writes:
>>
>> << Not really, Dhalsim actually shoots fire and is the only one that
> does
>> (barring EX2 and Alpha3). It's actually fire. Ryu and the crew
shoot
>> blue (and occasionaly red) hadokens and force bubbles and other
> nonfire
>> stuff. >>
>
>> true, but in the RPG book (which is what we're using, or should be,
if
> you're
>> playing the RPG) dhalsim has the same move for yoga fire that ryu has
> for his
>> hado-ken. fireball. so, no, dhalsim is NOT a fire elemental. nor is
> blanka an
>> elecricity elemental, nor guile a sonic elemental.
>
>
>
------------------------------------------------------------------------
> In the market for computer hardware or software? Compare prices on
> more that 100,000 products at CNET.com. Get all the latest news,
> reviews and prices! http://clickhere.egroups.com/click/1611
>
>
>
>
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>
>
------------------------------------------------------------------------
> In the market for computer hardware or software? Compare prices on
> more that 100,000 products at CNET.com. Get all the latest news,
> reviews and prices! http://clickhere.egroups.com/click/1611
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>
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>
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> http://www.egroups.com - Simplifying group communications
>
>


------------------------------------------------------------------------
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Group: streetfighter Message: 3561 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
cool, darth stats
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 8:09 AM
Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
Tournament:Gokiwa vs Genryu-Kai.


>
>MAC Fighter II: Second Reboot.
>
>(I'm in a weird mood today. Who wants Street Fighter stats for Darth
>Maul and the accompanying "Project Sidious" campaign idea?)
>
>-----Original Message-----
>From: Chris Baker [mailto:cbaker@...]
>Sent: Monday, November 15, 1999 12:05 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
>Tournament:Gokiwa vs Genryu-Kai.
>
>
>Yaaay, another Mac fighter!
>
>-- Chris B.
>
>
>> From: Chris Hoffmann <staredown@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 06:43:54 -0800 (PST)
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
>> Tournament:Gokiwa vs Genryu-Kai.
>>
>> --- Rinaldo Gambetta <rinaldo@...> wrote:
>>> I need ask to C.Hoffmann first but I think he will agree.
>>>
>>> "J. Scott Pittman" wrote:
>>>
>>>> I will challenge Chris to a match
>>
>> You're challenging me? If you pay for transportation, I'll consider
>it.
>> Our weapons, if I accept, will be: VARIOUS COMPUTER PARTS (macintosh,
>of
>> course, their motherboards _hurt_ when slammed into your temple.)
>>
>> Oh, you mean Gokiwa, he'll accept anything.
>>
>>
>> =====
>> staredown@... http://members.xoom.com/staredown
>>
>> "We don't expect kittens to fight wildcats and win
>> --we merely expect them to try."
>> -- Robert Heinlein
>> __________________________________________________
>> Do You Yahoo!?
>> Bid and sell for free at http://auctions.yahoo.com
>>
>>
>------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1142
>>
>> eGroups.com Home: http://www.egroups.com/group/streetfighter/
>> http://www.egroups.com - Simplifying group communications
>>
>>
>
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>------------------------------------------------------------------------
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>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
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>
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>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
Group: streetfighter Message: 3562 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Actually I don't think Streetfighter comes close to reality in it's fighting
rules set-up. It's really more simulates the video game.

True...in the end, one either hits or does not, but the process is what it's
about. I agree that the better you hit should affect damage. But, for the
varying degree in which you hit, there should also be a varying degree of
effectiveness in defence as well. Combat is not all dependent on the
attacker. So if there is a single roll attack, it stands to reason there
should be a single roll defence too.
I prefer a system that more accurately defines character too. Is he hitting
more often because he's stronger? faster? more skilled? etc.

An easy way would be to make a to hit and defence roll and add the number of
dice the attack beat the defence by to the damage roll. This I find is far
more accurate, realistically speaking.


(((I'm working on a game right now with an excellent fighting/wounding
system. It's for experienced Gamers. It was designed initially as a fantasy
system, but could easily be adapted to Streetfighter. It is currently in
it's playtest stage, and it will be published. Would anyone like me to
present it as an alternative Streetfighter system? I own the copyright...so
no one would have to Bow to white wolf or Capcom.)))

-- Chris B.


> From: "Robert Pascuttini" <rpascuttini@...>
> Reply-To: streetfighter@egroups.com
> Date: Sat, 13 Nov 1999 09:26:15 EST
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
> Ok. I understand your message now.
> Ill explain it this way, then.
> In a fight, you either hit or you dont(its alittle more complex than that,
> but) but how well you hit should also determine how well you harm someone.
> This is the reason i said that it is a little more accurate. As for the
> issue of realism, that cannot be avoided.
> Were playing a game in which you try to get close to reality.
>
>
>> From: Chris Baker <cbaker@...>
>> Reply-To: streetfighter@egroups.com
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>
>> what don't you understand? Accuracy? what?
>>
>> -- Chris B.
>>
>>
>>> From: "Robert Pascuttini" <rpascuttini@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>> To: streetfighter@egroups.com
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> YOur letter doesnt make sense?
>>> I understand the first part, not the second.
>>>
>>>
>>>> From: Chris Baker <cbaker@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>
>>>> How many fights have you been in? Let's not get in a "realistic" debate
>>>> here.
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> actually the single roll attack is done very well and I would say its
>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>
>>>>
>>>>
>>>>
>>>>
>> ------------------------------------------------------------------------
>>>> From wine to Windows. Everybody learns something at Learn2.com. Where
>>>> you'll find thousands of free 2torials, affordable online courses, and
>>>> useful tips for everyday life. http://clickhere.egroups.com/click/1249
>>>>
>>>>
>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
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>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>> ______________________________________________________
>>>
>>> ------------------------------------------------------------------------
>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>> http://www.egroups.com - Simplifying group communications
>>>
>>>
>>
>>
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>>
>>
>
> ______________________________________________________
>
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Group: streetfighter Message: 3563 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviationthat affects us all.
we will see, don't get your hopes up... most families i think still see
cartoon movies as "cute" stuff - i dont think most of them would take thier
kids to see "Fatal Blood Cops - the animated movie"
Then again, Titanic was colossal, so anyhting's possible...
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 8:55 AM
Subject: [streetfighter] Re: Our Friend Pokemon, a minor deviationthat
affects us all.


>LADIES, GENTLEMEN, FRIENDS.
>
>I thought I'd take this time to pay respects to another fighting game, one
>with no Dragon punches, or hurricane kicks, just ember attacks, tail whips
>and thundershocks. Yes Friends I am talking about Pokemon. Why..you may ask
>is he talking about %@&* Pokemon?
>Well.... Pokemon is doing so well at the box office as I speak That the
>second movie is already being translated for release. It actually beat the
>release of some Disney films. What could it mean? It means Hollywood is
>taking Japanese Anime more seriously than ever before. Another film,
>Princess Mononoke (which is superb), is getting critical acclaim in it's
>limited release. Anime is finally becoming a household word, Ok well at
>least it's being recognised.
>Imagine...if you will, other anime movies coming to the big screen....now
>that dream just became, I think, a reality. Just wait for the next
>Streetfighter Animated Movie We may actually see it on the big screen in
our
>home town.
>And we have Pokemon to thank for that final thrust into the heart of the
>market.
>
>-- Chris B.
>
>
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- 20 megs of disk space in your group's Document Vault
>-- http://www.egroups.com/docvault/streetfighter/?m=1
>
Group: streetfighter Message: 3564 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Aren't we all working on our own games? =)
I also am working on the (not gonna say the name yet) system, which is
starting to turn out to be a very original system I think. Mabye not, it's
all been done before no doubt, somewhere, but the system is designed to be
simple, and at the same time detailed, and characters can be ready to play
withing MOMENTS... it's getting there... and i've never seen anything like
it before...
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 9:47 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>Actually I don't think Streetfighter comes close to reality in it's
fighting
>rules set-up. It's really more simulates the video game.
>
>True...in the end, one either hits or does not, but the process is what
it's
>about. I agree that the better you hit should affect damage. But, for the
>varying degree in which you hit, there should also be a varying degree of
>effectiveness in defence as well. Combat is not all dependent on the
>attacker. So if there is a single roll attack, it stands to reason there
>should be a single roll defence too.
>I prefer a system that more accurately defines character too. Is he hitting
>more often because he's stronger? faster? more skilled? etc.
>
>An easy way would be to make a to hit and defence roll and add the number
of
>dice the attack beat the defence by to the damage roll. This I find is far
>more accurate, realistically speaking.
>
>
>(((I'm working on a game right now with an excellent fighting/wounding
>system. It's for experienced Gamers. It was designed initially as a fantasy
>system, but could easily be adapted to Streetfighter. It is currently in
>it's playtest stage, and it will be published. Would anyone like me to
>present it as an alternative Streetfighter system? I own the copyright...so
>no one would have to Bow to white wolf or Capcom.)))
>
>-- Chris B.
>
>
>> From: "Robert Pascuttini" <rpascuttini@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Sat, 13 Nov 1999 09:26:15 EST
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> Ok. I understand your message now.
>> Ill explain it this way, then.
>> In a fight, you either hit or you dont(its alittle more complex than
that,
>> but) but how well you hit should also determine how well you harm
someone.
>> This is the reason i said that it is a little more accurate. As for the
>> issue of realism, that cannot be avoided.
>> Were playing a game in which you try to get close to reality.
>>
>>
>>> From: Chris Baker <cbaker@...>
>>> Reply-To: streetfighter@egroups.com
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>
>>> what don't you understand? Accuracy? what?
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>> To: streetfighter@egroups.com
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> YOur letter doesnt make sense?
>>>> I understand the first part, not the second.
>>>>
>>>>
>>>>> From: Chris Baker <cbaker@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> To: <streetfighter@egroups.com>
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>
>>>>> How many fights have you been in? Let's not get in a "realistic"
debate
>>>>> here.
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> actually the single roll attack is done very well and I would say its
>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>> ------------------------------------------------------------------------
>>>>> From wine to Windows. Everybody learns something at Learn2.com. Where
>>>>> you'll find thousands of free 2torials, affordable online courses, and
>>>>> useful tips for everyday life.
http://clickhere.egroups.com/click/1249
>>>>>
>>>>>
>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>> http://www.egroups.com - Simplifying group communications
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>> ______________________________________________________
>>>>
>>>> -----------------------------------------------------------------------
-
>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>> http://www.egroups.com - Simplifying group communications
>>>>
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> -- Create a poll/survey for your eGroup!
>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>>
>>>
>>
>> ______________________________________________________
>>
>> ------------------------------------------------------------------------
>> In the market for computer hardware or software? Compare prices on
>> more that 100,000 products at CNET.com. Get all the latest news,
>> reviews and prices! http://clickhere.egroups.com/click/1611
>>
>>
>>
>>
>>
>> -- Talk to your group with your own voice!
>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
Group: streetfighter Message: 3565 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Every Gamer works on their own system...it's true. I'm interested in seeing
yours. Just keep your design plan in mind, and try not to deviate. System
designs can get wrecked that way.
I pride myself as more of a system mechanic, or designer than most. A lot of
people don't even want to think about it.
As for it being done before, just be sure to put it together in your own
unique way. ;)

-- Chris B.


> From: "J. Scott Pittman" <joespitt@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 11:49:48 -0800
> To: <streetfighter@egroups.com>
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
> Aren't we all working on our own games? =)
> I also am working on the (not gonna say the name yet) system, which is
> starting to turn out to be a very original system I think. Mabye not, it's
> all been done before no doubt, somewhere, but the system is designed to be
> simple, and at the same time detailed, and characters can be ready to play
> withing MOMENTS... it's getting there... and i've never seen anything like
> it before...
> -----Original Message-----
> From: Chris Baker <cbaker@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Monday, November 15, 1999 9:47 AM
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>> Actually I don't think Streetfighter comes close to reality in it's
> fighting
>> rules set-up. It's really more simulates the video game.
>>
>> True...in the end, one either hits or does not, but the process is what
> it's
>> about. I agree that the better you hit should affect damage. But, for the
>> varying degree in which you hit, there should also be a varying degree of
>> effectiveness in defence as well. Combat is not all dependent on the
>> attacker. So if there is a single roll attack, it stands to reason there
>> should be a single roll defence too.
>> I prefer a system that more accurately defines character too. Is he hitting
>> more often because he's stronger? faster? more skilled? etc.
>>
>> An easy way would be to make a to hit and defence roll and add the number
> of
>> dice the attack beat the defence by to the damage roll. This I find is far
>> more accurate, realistically speaking.
>>
>>
>> (((I'm working on a game right now with an excellent fighting/wounding
>> system. It's for experienced Gamers. It was designed initially as a fantasy
>> system, but could easily be adapted to Streetfighter. It is currently in
>> it's playtest stage, and it will be published. Would anyone like me to
>> present it as an alternative Streetfighter system? I own the copyright...so
>> no one would have to Bow to white wolf or Capcom.)))
>>
>> -- Chris B.
>>
>>
>>> From: "Robert Pascuttini" <rpascuttini@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>> To: streetfighter@egroups.com
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> Ok. I understand your message now.
>>> Ill explain it this way, then.
>>> In a fight, you either hit or you dont(its alittle more complex than
> that,
>>> but) but how well you hit should also determine how well you harm
> someone.
>>> This is the reason i said that it is a little more accurate. As for the
>>> issue of realism, that cannot be avoided.
>>> Were playing a game in which you try to get close to reality.
>>>
>>>
>>>> From: Chris Baker <cbaker@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>
>>>> what don't you understand? Accuracy? what?
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> YOur letter doesnt make sense?
>>>>> I understand the first part, not the second.
>>>>>
>>>>>
>>>>>> From: Chris Baker <cbaker@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> To: <streetfighter@egroups.com>
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>
>>>>>> How many fights have you been in? Let's not get in a "realistic"
> debate
>>>>>> here.
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> actually the single roll attack is done very well and I would say its
>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>> ------------------------------------------------------------------------
>>>>>> From wine to Windows. Everybody learns something at Learn2.com. Where
>>>>>> you'll find thousands of free 2torials, affordable online courses, and
>>>>>> useful tips for everyday life.
> http://clickhere.egroups.com/click/1249
>>>>>>
>>>>>>
>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>> ______________________________________________________
>>>>>
>>>>> -----------------------------------------------------------------------
> -
>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>> http://www.egroups.com - Simplifying group communications
>>>>>
>>>>>
>>>>
>>>>
>>>> ------------------------------------------------------------------------
>>>> -- Create a poll/survey for your eGroup!
>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>
>>>>
>>>>
>>>
>>> ______________________________________________________
>>>
>>> ------------------------------------------------------------------------
>>> In the market for computer hardware or software? Compare prices on
>>> more that 100,000 products at CNET.com. Get all the latest news,
>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>
>>>
>>>
>>>
>>>
>>> -- Talk to your group with your own voice!
>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>> ------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1142
>>
>> -- Easily schedule meetings and events using the group calendar!
>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>
>
>
> ------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> -- Talk to your group with your own voice!
> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>
>
Group: streetfighter Message: 3566 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vsBlaise.
--- Rinaldo Gambetta <rinaldo@...> wrote:
> Because that I making these test fights to know all and to make the game
> work
> well but I think if the fighter hit when he start a combo his broken.
>

Ok, but what about when a fighter scores no damage (usualy because he was
blocked), why does that break the combo?





=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3567 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
I've been inventing and writing, re-designing and tweaking systems for what
now, getting close to two decades? I consider myself a pro at it I suppose.
making a good system is hard, although I have come up with two systems that
are very unique (a card-based system was being played by my group long
before they were popular on the market (streetfighter, saga system, marvel
system, etc)...
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:08 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>Every Gamer works on their own system...it's true. I'm interested in seeing
>yours. Just keep your design plan in mind, and try not to deviate. System
>designs can get wrecked that way.
>I pride myself as more of a system mechanic, or designer than most. A lot
of
>people don't even want to think about it.
>As for it being done before, just be sure to put it together in your own
>unique way. ;)
>
>-- Chris B.
>
>
>> From: "J. Scott Pittman" <joespitt@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> Aren't we all working on our own games? =)
>> I also am working on the (not gonna say the name yet) system, which is
>> starting to turn out to be a very original system I think. Mabye not,
it's
>> all been done before no doubt, somewhere, but the system is designed to
be
>> simple, and at the same time detailed, and characters can be ready to
play
>> withing MOMENTS... it's getting there... and i've never seen anything
like
>> it before...
>> -----Original Message-----
>> From: Chris Baker <cbaker@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Monday, November 15, 1999 9:47 AM
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>>> Actually I don't think Streetfighter comes close to reality in it's
>> fighting
>>> rules set-up. It's really more simulates the video game.
>>>
>>> True...in the end, one either hits or does not, but the process is what
>> it's
>>> about. I agree that the better you hit should affect damage. But, for
the
>>> varying degree in which you hit, there should also be a varying degree
of
>>> effectiveness in defence as well. Combat is not all dependent on the
>>> attacker. So if there is a single roll attack, it stands to reason there
>>> should be a single roll defence too.
>>> I prefer a system that more accurately defines character too. Is he
hitting
>>> more often because he's stronger? faster? more skilled? etc.
>>>
>>> An easy way would be to make a to hit and defence roll and add the
number
>> of
>>> dice the attack beat the defence by to the damage roll. This I find is
far
>>> more accurate, realistically speaking.
>>>
>>>
>>> (((I'm working on a game right now with an excellent fighting/wounding
>>> system. It's for experienced Gamers. It was designed initially as a
fantasy
>>> system, but could easily be adapted to Streetfighter. It is currently in
>>> it's playtest stage, and it will be published. Would anyone like me to
>>> present it as an alternative Streetfighter system? I own the
copyright...so
>>> no one would have to Bow to white wolf or Capcom.)))
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>> To: streetfighter@egroups.com
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> Ok. I understand your message now.
>>>> Ill explain it this way, then.
>>>> In a fight, you either hit or you dont(its alittle more complex than
>> that,
>>>> but) but how well you hit should also determine how well you harm
>> someone.
>>>> This is the reason i said that it is a little more accurate. As for the
>>>> issue of realism, that cannot be avoided.
>>>> Were playing a game in which you try to get close to reality.
>>>>
>>>>
>>>>> From: Chris Baker <cbaker@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> To: <streetfighter@egroups.com>
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>
>>>>> what don't you understand? Accuracy? what?
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> YOur letter doesnt make sense?
>>>>>> I understand the first part, not the second.
>>>>>>
>>>>>>
>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> To: <streetfighter@egroups.com>
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>
>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>> debate
>>>>>>> here.
>>>>>>>
>>>>>>> -- Chris B.
>>>>>>>
>>>>>>>
>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>> To: streetfighter@egroups.com
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>
>>>>>>>> actually the single roll attack is done very well and I would say
its
>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>> ----------------------------------------------------------------------
--
>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
Where
>>>>>>> you'll find thousands of free 2torials, affordable online courses,
and
>>>>>>> useful tips for everyday life.
>> http://clickhere.egroups.com/click/1249
>>>>>>>
>>>>>>>
>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ______________________________________________________
>>>>>>
>>>>>> ---------------------------------------------------------------------
--
>> -
>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> ----------------------------------------------------------------------
--
>>>>> -- Create a poll/survey for your eGroup!
>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>
>>>>>
>>>>>
>>>>
>>>> ______________________________________________________
>>>>
>>>> -----------------------------------------------------------------------
-
>>>> In the market for computer hardware or software? Compare prices on
>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> -- Talk to your group with your own voice!
>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the latest consumer electronic gadgets or computer
>>> equipment? eBay has thousands of audio equipment, computer
>>> games & accessories. You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1142
>>>
>>> -- Easily schedule meetings and events using the group calendar!
>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>
>>
>>
>> ------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> -- Talk to your group with your own voice!
>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
>-- Create a poll/survey for your group!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
Group: streetfighter Message: 3568 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Elementalists.
--- Steve Karstensen <skarstensen@...> wrote:
>
> ...if someone doesn't take less damage with a base 7 soak, I may as well
> just start creating all my fighters with Stamina 1.

Plus since they're big guys, they're easier to hit too.


=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3569 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Well we're kindred spirits :) been bout twenty years since I started too.
I'd really like to trade ideas. A think-tank if you will.

-- Chris B.


> From: "J. Scott Pittman" <joespitt@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 12:11:52 -0800
> To: <streetfighter@egroups.com>
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
> I've been inventing and writing, re-designing and tweaking systems for what
> now, getting close to two decades? I consider myself a pro at it I suppose.
> making a good system is hard, although I have come up with two systems that
> are very unique (a card-based system was being played by my group long
> before they were popular on the market (streetfighter, saga system, marvel
> system, etc)...
> -----Original Message-----
> From: Chris Baker <cbaker@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Monday, November 15, 1999 10:08 AM
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>> Every Gamer works on their own system...it's true. I'm interested in seeing
>> yours. Just keep your design plan in mind, and try not to deviate. System
>> designs can get wrecked that way.
>> I pride myself as more of a system mechanic, or designer than most. A lot
> of
>> people don't even want to think about it.
>> As for it being done before, just be sure to put it together in your own
>> unique way. ;)
>>
>> -- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> Aren't we all working on our own games? =)
>>> I also am working on the (not gonna say the name yet) system, which is
>>> starting to turn out to be a very original system I think. Mabye not,
> it's
>>> all been done before no doubt, somewhere, but the system is designed to
> be
>>> simple, and at the same time detailed, and characters can be ready to
> play
>>> withing MOMENTS... it's getting there... and i've never seen anything
> like
>>> it before...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 9:47 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Actually I don't think Streetfighter comes close to reality in it's
>>> fighting
>>>> rules set-up. It's really more simulates the video game.
>>>>
>>>> True...in the end, one either hits or does not, but the process is what
>>> it's
>>>> about. I agree that the better you hit should affect damage. But, for
> the
>>>> varying degree in which you hit, there should also be a varying degree
> of
>>>> effectiveness in defence as well. Combat is not all dependent on the
>>>> attacker. So if there is a single roll attack, it stands to reason there
>>>> should be a single roll defence too.
>>>> I prefer a system that more accurately defines character too. Is he
> hitting
>>>> more often because he's stronger? faster? more skilled? etc.
>>>>
>>>> An easy way would be to make a to hit and defence roll and add the
> number
>>> of
>>>> dice the attack beat the defence by to the damage roll. This I find is
> far
>>>> more accurate, realistically speaking.
>>>>
>>>>
>>>> (((I'm working on a game right now with an excellent fighting/wounding
>>>> system. It's for experienced Gamers. It was designed initially as a
> fantasy
>>>> system, but could easily be adapted to Streetfighter. It is currently in
>>>> it's playtest stage, and it will be published. Would anyone like me to
>>>> present it as an alternative Streetfighter system? I own the
> copyright...so
>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Ok. I understand your message now.
>>>>> Ill explain it this way, then.
>>>>> In a fight, you either hit or you dont(its alittle more complex than
>>> that,
>>>>> but) but how well you hit should also determine how well you harm
>>> someone.
>>>>> This is the reason i said that it is a little more accurate. As for the
>>>>> issue of realism, that cannot be avoided.
>>>>> Were playing a game in which you try to get close to reality.
>>>>>
>>>>>
>>>>>> From: Chris Baker <cbaker@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> To: <streetfighter@egroups.com>
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>
>>>>>> what don't you understand? Accuracy? what?
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> YOur letter doesnt make sense?
>>>>>>> I understand the first part, not the second.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>
>>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>>> debate
>>>>>>>> here.
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> actually the single roll attack is done very well and I would say
> its
>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>> ----------------------------------------------------------------------
> --
>>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
> Where
>>>>>>>> you'll find thousands of free 2torials, affordable online courses,
> and
>>>>>>>> useful tips for everyday life.
>>> http://clickhere.egroups.com/click/1249
>>>>>>>>
>>>>>>>>
>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>> ---------------------------------------------------------------------
> --
>>> -
>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> ----------------------------------------------------------------------
> --
>>>>>> -- Create a poll/survey for your eGroup!
>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>> ______________________________________________________
>>>>>
>>>>> -----------------------------------------------------------------------
> -
>>>>> In the market for computer hardware or software? Compare prices on
>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>> ------------------------------------------------------------------------
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Easily schedule meetings and events using the group calendar!
>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Talk to your group with your own voice!
>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>> ------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1142
>>
>> -- Create a poll/survey for your group!
>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>
>
>
> ------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> -- Check out your group's private Chat room
> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
Group: streetfighter Message: 3570 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
the gears slowly begin turning....
ccrreeeaaaakkkkkkkk,,.........
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:21 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>Well we're kindred spirits :) been bout twenty years since I started too.
>I'd really like to trade ideas. A think-tank if you will.
>
>-- Chris B.
>
>
>> From: "J. Scott Pittman" <joespitt@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> I've been inventing and writing, re-designing and tweaking systems for
what
>> now, getting close to two decades? I consider myself a pro at it I
suppose.
>> making a good system is hard, although I have come up with two systems
that
>> are very unique (a card-based system was being played by my group long
>> before they were popular on the market (streetfighter, saga system,
marvel
>> system, etc)...
>> -----Original Message-----
>> From: Chris Baker <cbaker@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Monday, November 15, 1999 10:08 AM
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>>> Every Gamer works on their own system...it's true. I'm interested in
seeing
>>> yours. Just keep your design plan in mind, and try not to deviate.
System
>>> designs can get wrecked that way.
>>> I pride myself as more of a system mechanic, or designer than most. A
lot
>> of
>>> people don't even want to think about it.
>>> As for it being done before, just be sure to put it together in your own
>>> unique way. ;)
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "J. Scott Pittman" <joespitt@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> Aren't we all working on our own games? =)
>>>> I also am working on the (not gonna say the name yet) system, which is
>>>> starting to turn out to be a very original system I think. Mabye not,
>> it's
>>>> all been done before no doubt, somewhere, but the system is designed to
>> be
>>>> simple, and at the same time detailed, and characters can be ready to
>> play
>>>> withing MOMENTS... it's getting there... and i've never seen anything
>> like
>>>> it before...
>>>> -----Original Message-----
>>>> From: Chris Baker <cbaker@...>
>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>> Date: Monday, November 15, 1999 9:47 AM
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>>
>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>> fighting
>>>>> rules set-up. It's really more simulates the video game.
>>>>>
>>>>> True...in the end, one either hits or does not, but the process is
what
>>>> it's
>>>>> about. I agree that the better you hit should affect damage. But, for
>> the
>>>>> varying degree in which you hit, there should also be a varying degree
>> of
>>>>> effectiveness in defence as well. Combat is not all dependent on the
>>>>> attacker. So if there is a single roll attack, it stands to reason
there
>>>>> should be a single roll defence too.
>>>>> I prefer a system that more accurately defines character too. Is he
>> hitting
>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>
>>>>> An easy way would be to make a to hit and defence roll and add the
>> number
>>>> of
>>>>> dice the attack beat the defence by to the damage roll. This I find is
>> far
>>>>> more accurate, realistically speaking.
>>>>>
>>>>>
>>>>> (((I'm working on a game right now with an excellent fighting/wounding
>>>>> system. It's for experienced Gamers. It was designed initially as a
>> fantasy
>>>>> system, but could easily be adapted to Streetfighter. It is currently
in
>>>>> it's playtest stage, and it will be published. Would anyone like me
to
>>>>> present it as an alternative Streetfighter system? I own the
>> copyright...so
>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> Ok. I understand your message now.
>>>>>> Ill explain it this way, then.
>>>>>> In a fight, you either hit or you dont(its alittle more complex than
>>>> that,
>>>>>> but) but how well you hit should also determine how well you harm
>>>> someone.
>>>>>> This is the reason i said that it is a little more accurate. As for
the
>>>>>> issue of realism, that cannot be avoided.
>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>
>>>>>>
>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> To: <streetfighter@egroups.com>
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>
>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>
>>>>>>> -- Chris B.
>>>>>>>
>>>>>>>
>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>> To: streetfighter@egroups.com
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>
>>>>>>>> YOur letter doesnt make sense?
>>>>>>>> I understand the first part, not the second.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>
>>>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>>>> debate
>>>>>>>>> here.
>>>>>>>>>
>>>>>>>>> -- Chris B.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>
>>>>>>>>>> actually the single roll attack is done very well and I would say
>> its
>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>> --------------------------------------------------------------------
--
>> --
>>>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
>> Where
>>>>>>>>> you'll find thousands of free 2torials, affordable online courses,
>> and
>>>>>>>>> useful tips for everyday life.
>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________________________________
>>>>>>>>
>>>>>>>> -------------------------------------------------------------------
--
>> --
>>>> -
>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --------------------------------------------------------------------
--
>> --
>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ______________________________________________________
>>>>>>
>>>>>> ---------------------------------------------------------------------
--
>> -
>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -- Talk to your group with your own voice!
>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> ----------------------------------------------------------------------
--
>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>> games & accessories. You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1142
>>>>>
>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>
>>>>
>>>>
>>>> -----------------------------------------------------------------------
-
>>>> Looking for the hottest sports memorabilia or sporting goods
>>>> specials? eBay has thousands of trading cards, sports autographs
>>>> and collectibles.You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1143
>>>>
>>>>
>>>> -- Talk to your group with your own voice!
>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the latest consumer electronic gadgets or computer
>>> equipment? eBay has thousands of audio equipment, computer
>>> games & accessories. You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1142
>>>
>>> -- Create a poll/survey for your group!
>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>
>>
>> ------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> -- Check out your group's private Chat room
>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- 20 megs of disk space in your group's Document Vault
>-- http://www.egroups.com/docvault/streetfighter/?m=1
>
Group: streetfighter Message: 3571 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tourna ment:Gokiwa vs Genryu
--- Steve Karstensen <skarstensen@...> wrote:
>
> MAC Fighter II: Second Reboot.
>
> (I'm in a weird mood today. Who wants Street Fighter stats for Darth
> Maul and the accompanying "Project Sidious" campaign idea?)

Heh, I also want Vader's stats from Masters of that starwars game.


=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3572 From: Steve Karstensen Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
while none of them are even remotely close to being finished, I've been
working on various systems over the course of my gaming career.

One of 'em was a hybrid of all the best features culled from other games
with a science fiction setting (space opera with some cyberpunk and
horror thrown in for good measure) called Future Shock. The other two
were conversions; Star Wars and Magic: the Gathering converted to the
Storyteller system. The first one is DOA but the other two may actually
make it online one of these days if the interest is there.

-----Original Message-----
From: Chris Baker [mailto:cbaker@...]
Sent: Monday, November 15, 1999 2:20 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: This sounds pretty stupid.


Well we're kindred spirits :) been bout twenty years since I started
too.
I'd really like to trade ideas. A think-tank if you will.

-- Chris B.


> From: "J. Scott Pittman" <joespitt@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 12:11:52 -0800
> To: <streetfighter@egroups.com>
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
> I've been inventing and writing, re-designing and tweaking systems for
what
> now, getting close to two decades? I consider myself a pro at it I
suppose.
> making a good system is hard, although I have come up with two systems
that
> are very unique (a card-based system was being played by my group long
> before they were popular on the market (streetfighter, saga system,
marvel
> system, etc)...
> -----Original Message-----
> From: Chris Baker <cbaker@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Monday, November 15, 1999 10:08 AM
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>> Every Gamer works on their own system...it's true. I'm interested in
seeing
>> yours. Just keep your design plan in mind, and try not to deviate.
System
>> designs can get wrecked that way.
>> I pride myself as more of a system mechanic, or designer than most. A
lot
> of
>> people don't even want to think about it.
>> As for it being done before, just be sure to put it together in your
own
>> unique way. ;)
>>
>> -- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> Aren't we all working on our own games? =)
>>> I also am working on the (not gonna say the name yet) system, which
is
>>> starting to turn out to be a very original system I think. Mabye
not,
> it's
>>> all been done before no doubt, somewhere, but the system is designed
to
> be
>>> simple, and at the same time detailed, and characters can be ready
to
> play
>>> withing MOMENTS... it's getting there... and i've never seen
anything
> like
>>> it before...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 9:47 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Actually I don't think Streetfighter comes close to reality in it's
>>> fighting
>>>> rules set-up. It's really more simulates the video game.
>>>>
>>>> True...in the end, one either hits or does not, but the process is
what
>>> it's
>>>> about. I agree that the better you hit should affect damage. But,
for
> the
>>>> varying degree in which you hit, there should also be a varying
degree
> of
>>>> effectiveness in defence as well. Combat is not all dependent on
the
>>>> attacker. So if there is a single roll attack, it stands to reason
there
>>>> should be a single roll defence too.
>>>> I prefer a system that more accurately defines character too. Is he
> hitting
>>>> more often because he's stronger? faster? more skilled? etc.
>>>>
>>>> An easy way would be to make a to hit and defence roll and add the
> number
>>> of
>>>> dice the attack beat the defence by to the damage roll. This I find
is
> far
>>>> more accurate, realistically speaking.
>>>>
>>>>
>>>> (((I'm working on a game right now with an excellent
fighting/wounding
>>>> system. It's for experienced Gamers. It was designed initially as a
> fantasy
>>>> system, but could easily be adapted to Streetfighter. It is
currently in
>>>> it's playtest stage, and it will be published. Would anyone like
me to
>>>> present it as an alternative Streetfighter system? I own the
> copyright...so
>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Ok. I understand your message now.
>>>>> Ill explain it this way, then.
>>>>> In a fight, you either hit or you dont(its alittle more complex
than
>>> that,
>>>>> but) but how well you hit should also determine how well you harm
>>> someone.
>>>>> This is the reason i said that it is a little more accurate. As
for the
>>>>> issue of realism, that cannot be avoided.
>>>>> Were playing a game in which you try to get close to reality.
>>>>>
>>>>>
>>>>>> From: Chris Baker <cbaker@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> To: <streetfighter@egroups.com>
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>
>>>>>> what don't you understand? Accuracy? what?
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> YOur letter doesnt make sense?
>>>>>>> I understand the first part, not the second.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>
>>>>>>>> How many fights have you been in? Let's not get in a
"realistic"
>>> debate
>>>>>>>> here.
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> actually the single roll attack is done very well and I would
say
> its
>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>
----------------------------------------------------------------------
> --
>>>>>>>> From wine to Windows. Everybody learns something at
Learn2.com.
> Where
>>>>>>>> you'll find thousands of free 2torials, affordable online
courses,
> and
>>>>>>>> useful tips for everyday life.
>>> http://clickhere.egroups.com/click/1249
>>>>>>>>
>>>>>>>>
>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>>
---------------------------------------------------------------------
> --
>>> -
>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
----------------------------------------------------------------------
> --
>>>>>> -- Create a poll/survey for your eGroup!
>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>> ______________________________________________________
>>>>>
>>>>>
-----------------------------------------------------------------------
> -
>>>>> In the market for computer hardware or software? Compare prices on
>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>>
------------------------------------------------------------------------
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Easily schedule meetings and events using the group calendar!
>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>
>>>
>>>
>>>
------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Talk to your group with your own voice!
>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>>
------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1142
>>
>> -- Create a poll/survey for your group!
>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>
>
>
>
------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> -- Check out your group's private Chat room
> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>


------------------------------------------------------------------------
A shopper’s dream come true! Find practically anything on earth at eBay!
Come and browse the more than 2 million items up for bid at any time.
You never know what you might find at eBay!
http://clickhere.egroups.com/click/1140

-- 20 megs of disk space in your group's Document Vault
-- http://www.egroups.com/docvault/streetfighter/?m=1
Group: streetfighter Message: 3573 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tourna ment:Gokiwa vs Genryu
pfft, I did that ages ago. I'll send the two of them together after
I've compiled Maul's stuff. I'll even throw in Boba Fett, Arden Lyn,
Hoar, and some Imperial Stormtroopers to boot.

-----Original Message-----
From: Chris Hoffmann [mailto:staredown@...]
Sent: Monday, November 15, 1999 1:24 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway Tourna
ment:Gokiwa vs Genryu-Kai.


--- Steve Karstensen <skarstensen@...> wrote:
>
> MAC Fighter II: Second Reboot.
>
> (I'm in a weird mood today. Who wants Street Fighter stats for Darth
> Maul and the accompanying "Project Sidious" campaign idea?)

Heh, I also want Vader's stats from Masters of that starwars game.


=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com

------------------------------------------------------------------------
Looking for the hottest sports memorabilia or sporting goods
specials? eBay has thousands of trading cards, sports autographs
and collectibles.You never know what you might find at eBay!
http://clickhere.egroups.com/click/1143


-- Create a poll/survey for your group!
-- http://www.egroups.com/vote?listname=streetfighter&m=1
Group: streetfighter Message: 3574 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
So what exactly should our first project be? A new martial art game?
Completely remove WW from the whole thing? Reconstruct the gaming industry
into our own image? (EVIL LAUGH) HAHAHAHAHAHAHAHAHAHAHHAHAHAHA
Er, sorry... I would like some help making a role-playing game that is
fun, with a fresh, unique system that isn't like anything out there but will
appeal to everyone my as-yet-not-named system will probably only appeal to
experienced gamers
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:21 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>Well we're kindred spirits :) been bout twenty years since I started too.
>I'd really like to trade ideas. A think-tank if you will.
>
>-- Chris B.
>
>
>> From: "J. Scott Pittman" <joespitt@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> I've been inventing and writing, re-designing and tweaking systems for
what
>> now, getting close to two decades? I consider myself a pro at it I
suppose.
>> making a good system is hard, although I have come up with two systems
that
>> are very unique (a card-based system was being played by my group long
>> before they were popular on the market (streetfighter, saga system,
marvel
>> system, etc)...
>> -----Original Message-----
>> From: Chris Baker <cbaker@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Monday, November 15, 1999 10:08 AM
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>>> Every Gamer works on their own system...it's true. I'm interested in
seeing
>>> yours. Just keep your design plan in mind, and try not to deviate.
System
>>> designs can get wrecked that way.
>>> I pride myself as more of a system mechanic, or designer than most. A
lot
>> of
>>> people don't even want to think about it.
>>> As for it being done before, just be sure to put it together in your own
>>> unique way. ;)
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "J. Scott Pittman" <joespitt@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> Aren't we all working on our own games? =)
>>>> I also am working on the (not gonna say the name yet) system, which is
>>>> starting to turn out to be a very original system I think. Mabye not,
>> it's
>>>> all been done before no doubt, somewhere, but the system is designed to
>> be
>>>> simple, and at the same time detailed, and characters can be ready to
>> play
>>>> withing MOMENTS... it's getting there... and i've never seen anything
>> like
>>>> it before...
>>>> -----Original Message-----
>>>> From: Chris Baker <cbaker@...>
>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>> Date: Monday, November 15, 1999 9:47 AM
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>>
>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>> fighting
>>>>> rules set-up. It's really more simulates the video game.
>>>>>
>>>>> True...in the end, one either hits or does not, but the process is
what
>>>> it's
>>>>> about. I agree that the better you hit should affect damage. But, for
>> the
>>>>> varying degree in which you hit, there should also be a varying degree
>> of
>>>>> effectiveness in defence as well. Combat is not all dependent on the
>>>>> attacker. So if there is a single roll attack, it stands to reason
there
>>>>> should be a single roll defence too.
>>>>> I prefer a system that more accurately defines character too. Is he
>> hitting
>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>
>>>>> An easy way would be to make a to hit and defence roll and add the
>> number
>>>> of
>>>>> dice the attack beat the defence by to the damage roll. This I find is
>> far
>>>>> more accurate, realistically speaking.
>>>>>
>>>>>
>>>>> (((I'm working on a game right now with an excellent fighting/wounding
>>>>> system. It's for experienced Gamers. It was designed initially as a
>> fantasy
>>>>> system, but could easily be adapted to Streetfighter. It is currently
in
>>>>> it's playtest stage, and it will be published. Would anyone like me
to
>>>>> present it as an alternative Streetfighter system? I own the
>> copyright...so
>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> Ok. I understand your message now.
>>>>>> Ill explain it this way, then.
>>>>>> In a fight, you either hit or you dont(its alittle more complex than
>>>> that,
>>>>>> but) but how well you hit should also determine how well you harm
>>>> someone.
>>>>>> This is the reason i said that it is a little more accurate. As for
the
>>>>>> issue of realism, that cannot be avoided.
>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>
>>>>>>
>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> To: <streetfighter@egroups.com>
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>
>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>
>>>>>>> -- Chris B.
>>>>>>>
>>>>>>>
>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>> To: streetfighter@egroups.com
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>
>>>>>>>> YOur letter doesnt make sense?
>>>>>>>> I understand the first part, not the second.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>
>>>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>>>> debate
>>>>>>>>> here.
>>>>>>>>>
>>>>>>>>> -- Chris B.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>
>>>>>>>>>> actually the single roll attack is done very well and I would say
>> its
>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>> --------------------------------------------------------------------
--
>> --
>>>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
>> Where
>>>>>>>>> you'll find thousands of free 2torials, affordable online courses,
>> and
>>>>>>>>> useful tips for everyday life.
>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________________________________
>>>>>>>>
>>>>>>>> -------------------------------------------------------------------
--
>> --
>>>> -
>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --------------------------------------------------------------------
--
>> --
>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ______________________________________________________
>>>>>>
>>>>>> ---------------------------------------------------------------------
--
>> -
>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -- Talk to your group with your own voice!
>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> ----------------------------------------------------------------------
--
>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>> games & accessories. You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1142
>>>>>
>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>
>>>>
>>>>
>>>> -----------------------------------------------------------------------
-
>>>> Looking for the hottest sports memorabilia or sporting goods
>>>> specials? eBay has thousands of trading cards, sports autographs
>>>> and collectibles.You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1143
>>>>
>>>>
>>>> -- Talk to your group with your own voice!
>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the latest consumer electronic gadgets or computer
>>> equipment? eBay has thousands of audio equipment, computer
>>> games & accessories. You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1142
>>>
>>> -- Create a poll/survey for your group!
>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>
>>
>> ------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> -- Check out your group's private Chat room
>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- 20 megs of disk space in your group's Document Vault
>-- http://www.egroups.com/docvault/streetfighter/?m=1
>
Group: streetfighter Message: 3575 From: Steve Karstensen Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
oh yea, I almost forgot. The skeleton of the MtG game is online
already, buried in the back of the dusty innards of SF Central
somewhere.

http://home.sprynet.com/~skarsten/mtgmain.htm

-----Original Message-----
From: Steve Karstensen [mailto:skarstensen@...]
Sent: Monday, November 15, 1999 1:30 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: This sounds pretty stupid.



while none of them are even remotely close to being finished, I've been
working on various systems over the course of my gaming career.

One of 'em was a hybrid of all the best features culled from other games
with a science fiction setting (space opera with some cyberpunk and
horror thrown in for good measure) called Future Shock. The other two
were conversions; Star Wars and Magic: the Gathering converted to the
Storyteller system. The first one is DOA but the other two may actually
make it online one of these days if the interest is there.

-----Original Message-----
From: Chris Baker [mailto:cbaker@...]
Sent: Monday, November 15, 1999 2:20 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: This sounds pretty stupid.


Well we're kindred spirits :) been bout twenty years since I started
too.
I'd really like to trade ideas. A think-tank if you will.

-- Chris B.


> From: "J. Scott Pittman" <joespitt@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 12:11:52 -0800
> To: <streetfighter@egroups.com>
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
> I've been inventing and writing, re-designing and tweaking systems for
what
> now, getting close to two decades? I consider myself a pro at it I
suppose.
> making a good system is hard, although I have come up with two systems
that
> are very unique (a card-based system was being played by my group long
> before they were popular on the market (streetfighter, saga system,
marvel
> system, etc)...
> -----Original Message-----
> From: Chris Baker <cbaker@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Monday, November 15, 1999 10:08 AM
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>> Every Gamer works on their own system...it's true. I'm interested in
seeing
>> yours. Just keep your design plan in mind, and try not to deviate.
System
>> designs can get wrecked that way.
>> I pride myself as more of a system mechanic, or designer than most. A
lot
> of
>> people don't even want to think about it.
>> As for it being done before, just be sure to put it together in your
own
>> unique way. ;)
>>
>> -- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> Aren't we all working on our own games? =)
>>> I also am working on the (not gonna say the name yet) system, which
is
>>> starting to turn out to be a very original system I think. Mabye
not,
> it's
>>> all been done before no doubt, somewhere, but the system is designed
to
> be
>>> simple, and at the same time detailed, and characters can be ready
to
> play
>>> withing MOMENTS... it's getting there... and i've never seen
anything
> like
>>> it before...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 9:47 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Actually I don't think Streetfighter comes close to reality in it's
>>> fighting
>>>> rules set-up. It's really more simulates the video game.
>>>>
>>>> True...in the end, one either hits or does not, but the process is
what
>>> it's
>>>> about. I agree that the better you hit should affect damage. But,
for
> the
>>>> varying degree in which you hit, there should also be a varying
degree
> of
>>>> effectiveness in defence as well. Combat is not all dependent on
the
>>>> attacker. So if there is a single roll attack, it stands to reason
there
>>>> should be a single roll defence too.
>>>> I prefer a system that more accurately defines character too. Is he
> hitting
>>>> more often because he's stronger? faster? more skilled? etc.
>>>>
>>>> An easy way would be to make a to hit and defence roll and add the
> number
>>> of
>>>> dice the attack beat the defence by to the damage roll. This I find
is
> far
>>>> more accurate, realistically speaking.
>>>>
>>>>
>>>> (((I'm working on a game right now with an excellent
fighting/wounding
>>>> system. It's for experienced Gamers. It was designed initially as a
> fantasy
>>>> system, but could easily be adapted to Streetfighter. It is
currently in
>>>> it's playtest stage, and it will be published. Would anyone like
me to
>>>> present it as an alternative Streetfighter system? I own the
> copyright...so
>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Ok. I understand your message now.
>>>>> Ill explain it this way, then.
>>>>> In a fight, you either hit or you dont(its alittle more complex
than
>>> that,
>>>>> but) but how well you hit should also determine how well you harm
>>> someone.
>>>>> This is the reason i said that it is a little more accurate. As
for the
>>>>> issue of realism, that cannot be avoided.
>>>>> Were playing a game in which you try to get close to reality.
>>>>>
>>>>>
>>>>>> From: Chris Baker <cbaker@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> To: <streetfighter@egroups.com>
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>
>>>>>> what don't you understand? Accuracy? what?
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> YOur letter doesnt make sense?
>>>>>>> I understand the first part, not the second.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>
>>>>>>>> How many fights have you been in? Let's not get in a
"realistic"
>>> debate
>>>>>>>> here.
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> actually the single roll attack is done very well and I would
say
> its
>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>
----------------------------------------------------------------------
> --
>>>>>>>> From wine to Windows. Everybody learns something at
Learn2.com.
> Where
>>>>>>>> you'll find thousands of free 2torials, affordable online
courses,
> and
>>>>>>>> useful tips for everyday life.
>>> http://clickhere.egroups.com/click/1249
>>>>>>>>
>>>>>>>>
>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>>
---------------------------------------------------------------------
> --
>>> -
>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
----------------------------------------------------------------------
> --
>>>>>> -- Create a poll/survey for your eGroup!
>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>> ______________________________________________________
>>>>>
>>>>>
-----------------------------------------------------------------------
> -
>>>>> In the market for computer hardware or software? Compare prices on
>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>>
------------------------------------------------------------------------
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Easily schedule meetings and events using the group calendar!
>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>
>>>
>>>
>>>
------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Talk to your group with your own voice!
>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>>
------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1142
>>
>> -- Create a poll/survey for your group!
>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>
>
>
>
------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> -- Check out your group's private Chat room
> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>


------------------------------------------------------------------------
A shopper's dream come true! Find practically anything on earth at eBay!
Come and browse the more than 2 million items up for bid at any time.
You never know what you might find at eBay!
http://clickhere.egroups.com/click/1140

-- 20 megs of disk space in your group's Document Vault
-- http://www.egroups.com/docvault/streetfighter/?m=1


------------------------------------------------------------------------
Looking for the hottest sports memorabilia or sporting goods
specials? eBay has thousands of trading cards, sports autographs
and collectibles.You never know what you might find at eBay!
http://clickhere.egroups.com/click/1143


eGroups.com Home: http://www.egroups.com/group/streetfighter/
http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 3576 From: J. Scott Pittman Date: 11/15/1999
Subject: Star Wars characters
Hey! With all those stats, you could have that Darth Vader vs. Darth Maul
battle, everybody wants to know who will win...
Darth vader begins by using a spinning hurricane kick...
hahahaha

-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:24 AM
Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway Tourna
ment:Gokiwa vs Genryu-Kai.


>--- Steve Karstensen <skarstensen@...> wrote:
>>
>> MAC Fighter II: Second Reboot.
>>
>> (I'm in a weird mood today. Who wants Street Fighter stats for Darth
>> Maul and the accompanying "Project Sidious" campaign idea?)
>
>Heh, I also want Vader's stats from Masters of that starwars game.
>
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Create a poll/survey for your group!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
Group: streetfighter Message: 3577 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
--- Chris Baker <cbaker@...> wrote:
> Yaaay, another Mac fighter!

You don't understand, I don't acutally use macs, I just like to fight with
them. Their mice have very strong cords and are almost as good as a mariki-gusari.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3578 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
hey I'd like to see that Storyteller Star Wars stuff... i was gonna do that
for Legends, but you may have done most of the work for me...
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:25 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>
>while none of them are even remotely close to being finished, I've been
>working on various systems over the course of my gaming career.
>
>One of 'em was a hybrid of all the best features culled from other games
>with a science fiction setting (space opera with some cyberpunk and
>horror thrown in for good measure) called Future Shock. The other two
>were conversions; Star Wars and Magic: the Gathering converted to the
>Storyteller system. The first one is DOA but the other two may actually
>make it online one of these days if the interest is there.
>
>-----Original Message-----
>From: Chris Baker [mailto:cbaker@...]
>Sent: Monday, November 15, 1999 2:20 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>Well we're kindred spirits :) been bout twenty years since I started
>too.
>I'd really like to trade ideas. A think-tank if you will.
>
>-- Chris B.
>
>
>> From: "J. Scott Pittman" <joespitt@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> I've been inventing and writing, re-designing and tweaking systems for
>what
>> now, getting close to two decades? I consider myself a pro at it I
>suppose.
>> making a good system is hard, although I have come up with two systems
>that
>> are very unique (a card-based system was being played by my group long
>> before they were popular on the market (streetfighter, saga system,
>marvel
>> system, etc)...
>> -----Original Message-----
>> From: Chris Baker <cbaker@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Monday, November 15, 1999 10:08 AM
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>>> Every Gamer works on their own system...it's true. I'm interested in
>seeing
>>> yours. Just keep your design plan in mind, and try not to deviate.
>System
>>> designs can get wrecked that way.
>>> I pride myself as more of a system mechanic, or designer than most. A
>lot
>> of
>>> people don't even want to think about it.
>>> As for it being done before, just be sure to put it together in your
>own
>>> unique way. ;)
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "J. Scott Pittman" <joespitt@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> Aren't we all working on our own games? =)
>>>> I also am working on the (not gonna say the name yet) system, which
>is
>>>> starting to turn out to be a very original system I think. Mabye
>not,
>> it's
>>>> all been done before no doubt, somewhere, but the system is designed
>to
>> be
>>>> simple, and at the same time detailed, and characters can be ready
>to
>> play
>>>> withing MOMENTS... it's getting there... and i've never seen
>anything
>> like
>>>> it before...
>>>> -----Original Message-----
>>>> From: Chris Baker <cbaker@...>
>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>> Date: Monday, November 15, 1999 9:47 AM
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>>
>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>> fighting
>>>>> rules set-up. It's really more simulates the video game.
>>>>>
>>>>> True...in the end, one either hits or does not, but the process is
>what
>>>> it's
>>>>> about. I agree that the better you hit should affect damage. But,
>for
>> the
>>>>> varying degree in which you hit, there should also be a varying
>degree
>> of
>>>>> effectiveness in defence as well. Combat is not all dependent on
>the
>>>>> attacker. So if there is a single roll attack, it stands to reason
>there
>>>>> should be a single roll defence too.
>>>>> I prefer a system that more accurately defines character too. Is he
>> hitting
>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>
>>>>> An easy way would be to make a to hit and defence roll and add the
>> number
>>>> of
>>>>> dice the attack beat the defence by to the damage roll. This I find
>is
>> far
>>>>> more accurate, realistically speaking.
>>>>>
>>>>>
>>>>> (((I'm working on a game right now with an excellent
>fighting/wounding
>>>>> system. It's for experienced Gamers. It was designed initially as a
>> fantasy
>>>>> system, but could easily be adapted to Streetfighter. It is
>currently in
>>>>> it's playtest stage, and it will be published. Would anyone like
>me to
>>>>> present it as an alternative Streetfighter system? I own the
>> copyright...so
>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> Ok. I understand your message now.
>>>>>> Ill explain it this way, then.
>>>>>> In a fight, you either hit or you dont(its alittle more complex
>than
>>>> that,
>>>>>> but) but how well you hit should also determine how well you harm
>>>> someone.
>>>>>> This is the reason i said that it is a little more accurate. As
>for the
>>>>>> issue of realism, that cannot be avoided.
>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>
>>>>>>
>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> To: <streetfighter@egroups.com>
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>
>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>
>>>>>>> -- Chris B.
>>>>>>>
>>>>>>>
>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>> To: streetfighter@egroups.com
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>
>>>>>>>> YOur letter doesnt make sense?
>>>>>>>> I understand the first part, not the second.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>
>>>>>>>>> How many fights have you been in? Let's not get in a
>"realistic"
>>>> debate
>>>>>>>>> here.
>>>>>>>>>
>>>>>>>>> -- Chris B.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>
>>>>>>>>>> actually the single roll attack is done very well and I would
>say
>> its
>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>
>----------------------------------------------------------------------
>> --
>>>>>>>>> From wine to Windows. Everybody learns something at
>Learn2.com.
>> Where
>>>>>>>>> you'll find thousands of free 2torials, affordable online
>courses,
>> and
>>>>>>>>> useful tips for everyday life.
>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________________________________
>>>>>>>>
>>>>>>>>
>---------------------------------------------------------------------
>> --
>>>> -
>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>----------------------------------------------------------------------
>> --
>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ______________________________________________________
>>>>>>
>>>>>>
>-----------------------------------------------------------------------
>> -
>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -- Talk to your group with your own voice!
>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>
>------------------------------------------------------------------------
>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>> games & accessories. You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1142
>>>>>
>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>
>>>>
>>>>
>>>>
>------------------------------------------------------------------------
>>>> Looking for the hottest sports memorabilia or sporting goods
>>>> specials? eBay has thousands of trading cards, sports autographs
>>>> and collectibles.You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1143
>>>>
>>>>
>>>> -- Talk to your group with your own voice!
>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>
>>>>
>>>
>>>
>>>
>------------------------------------------------------------------------
>>> Looking for the latest consumer electronic gadgets or computer
>>> equipment? eBay has thousands of audio equipment, computer
>>> games & accessories. You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1142
>>>
>>> -- Create a poll/survey for your group!
>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>
>>
>>
>------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> -- Check out your group's private Chat room
>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- 20 megs of disk space in your group's Document Vault
>-- http://www.egroups.com/docvault/streetfighter/?m=1
>
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>eGroups.com Home: http://www.egroups.com/group/streetfighter/
>http://www.egroups.com - Simplifying group communications
>
Group: streetfighter Message: 3579 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
Ha! I remember a guy when I was in University who made a Frankin'-system
like that! *s* It was the most convoluted, complicated, unplayable
statistical nightmare I had ever seen! It was two "very fat" binders big,
and was called the Omni system. It even made Bureau 13 look playable.

-- Chris B.


> From: Steve Karstensen <skarstensen@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 13:30:18 -0500
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
> while none of them are even remotely close to being finished, I've been
> working on various systems over the course of my gaming career.
>
> One of 'em was a hybrid of all the best features culled from other games
> with a science fiction setting (space opera with some cyberpunk and
> horror thrown in for good measure) called Future Shock. The other two
> were conversions; Star Wars and Magic: the Gathering converted to the
> Storyteller system. The first one is DOA but the other two may actually
> make it online one of these days if the interest is there.
>
> -----Original Message-----
> From: Chris Baker [mailto:cbaker@...]
> Sent: Monday, November 15, 1999 2:20 PM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
> Well we're kindred spirits :) been bout twenty years since I started
> too.
> I'd really like to trade ideas. A think-tank if you will.
>
> -- Chris B.
>
>
>> From: "J. Scott Pittman" <joespitt@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> I've been inventing and writing, re-designing and tweaking systems for
> what
>> now, getting close to two decades? I consider myself a pro at it I
> suppose.
>> making a good system is hard, although I have come up with two systems
> that
>> are very unique (a card-based system was being played by my group long
>> before they were popular on the market (streetfighter, saga system,
> marvel
>> system, etc)...
>> -----Original Message-----
>> From: Chris Baker <cbaker@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Monday, November 15, 1999 10:08 AM
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>>> Every Gamer works on their own system...it's true. I'm interested in
> seeing
>>> yours. Just keep your design plan in mind, and try not to deviate.
> System
>>> designs can get wrecked that way.
>>> I pride myself as more of a system mechanic, or designer than most. A
> lot
>> of
>>> people don't even want to think about it.
>>> As for it being done before, just be sure to put it together in your
> own
>>> unique way. ;)
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "J. Scott Pittman" <joespitt@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> Aren't we all working on our own games? =)
>>>> I also am working on the (not gonna say the name yet) system, which
> is
>>>> starting to turn out to be a very original system I think. Mabye
> not,
>> it's
>>>> all been done before no doubt, somewhere, but the system is designed
> to
>> be
>>>> simple, and at the same time detailed, and characters can be ready
> to
>> play
>>>> withing MOMENTS... it's getting there... and i've never seen
> anything
>> like
>>>> it before...
>>>> -----Original Message-----
>>>> From: Chris Baker <cbaker@...>
>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>> Date: Monday, November 15, 1999 9:47 AM
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>>
>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>> fighting
>>>>> rules set-up. It's really more simulates the video game.
>>>>>
>>>>> True...in the end, one either hits or does not, but the process is
> what
>>>> it's
>>>>> about. I agree that the better you hit should affect damage. But,
> for
>> the
>>>>> varying degree in which you hit, there should also be a varying
> degree
>> of
>>>>> effectiveness in defence as well. Combat is not all dependent on
> the
>>>>> attacker. So if there is a single roll attack, it stands to reason
> there
>>>>> should be a single roll defence too.
>>>>> I prefer a system that more accurately defines character too. Is he
>> hitting
>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>
>>>>> An easy way would be to make a to hit and defence roll and add the
>> number
>>>> of
>>>>> dice the attack beat the defence by to the damage roll. This I find
> is
>> far
>>>>> more accurate, realistically speaking.
>>>>>
>>>>>
>>>>> (((I'm working on a game right now with an excellent
> fighting/wounding
>>>>> system. It's for experienced Gamers. It was designed initially as a
>> fantasy
>>>>> system, but could easily be adapted to Streetfighter. It is
> currently in
>>>>> it's playtest stage, and it will be published. Would anyone like
> me to
>>>>> present it as an alternative Streetfighter system? I own the
>> copyright...so
>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> Ok. I understand your message now.
>>>>>> Ill explain it this way, then.
>>>>>> In a fight, you either hit or you dont(its alittle more complex
> than
>>>> that,
>>>>>> but) but how well you hit should also determine how well you harm
>>>> someone.
>>>>>> This is the reason i said that it is a little more accurate. As
> for the
>>>>>> issue of realism, that cannot be avoided.
>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>
>>>>>>
>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> To: <streetfighter@egroups.com>
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>
>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>
>>>>>>> -- Chris B.
>>>>>>>
>>>>>>>
>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>> To: streetfighter@egroups.com
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>
>>>>>>>> YOur letter doesnt make sense?
>>>>>>>> I understand the first part, not the second.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>
>>>>>>>>> How many fights have you been in? Let's not get in a
> "realistic"
>>>> debate
>>>>>>>>> here.
>>>>>>>>>
>>>>>>>>> -- Chris B.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>
>>>>>>>>>> actually the single roll attack is done very well and I would
> say
>> its
>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>
> ----------------------------------------------------------------------
>> --
>>>>>>>>> From wine to Windows. Everybody learns something at
> Learn2.com.
>> Where
>>>>>>>>> you'll find thousands of free 2torials, affordable online
> courses,
>> and
>>>>>>>>> useful tips for everyday life.
>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________________________________
>>>>>>>>
>>>>>>>>
> ---------------------------------------------------------------------
>> --
>>>> -
>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
> ----------------------------------------------------------------------
>> --
>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ______________________________________________________
>>>>>>
>>>>>>
> -----------------------------------------------------------------------
>> -
>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -- Talk to your group with your own voice!
>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>
> ------------------------------------------------------------------------
>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>> games & accessories. You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1142
>>>>>
>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>
>>>>
>>>>
>>>>
> ------------------------------------------------------------------------
>>>> Looking for the hottest sports memorabilia or sporting goods
>>>> specials? eBay has thousands of trading cards, sports autographs
>>>> and collectibles.You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1143
>>>>
>>>>
>>>> -- Talk to your group with your own voice!
>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>
>>>>
>>>
>>>
>>>
> ------------------------------------------------------------------------
>>> Looking for the latest consumer electronic gadgets or computer
>>> equipment? eBay has thousands of audio equipment, computer
>>> games & accessories. You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1142
>>>
>>> -- Create a poll/survey for your group!
>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>
>>
>>
> ------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> -- Check out your group's private Chat room
>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>
>>
>
>
> ------------------------------------------------------------------------
> A shopper’s dream come true! Find practically anything on earth at eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1140
>
> -- 20 megs of disk space in your group's Document Vault
> -- http://www.egroups.com/docvault/streetfighter/?m=1
>
>
> ------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> eGroups.com Home: http://www.egroups.com/group/streetfighter/
> http://www.egroups.com - Simplifying group communications
>
>
Group: streetfighter Message: 3580 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
--- Steve Karstensen <skarstensen@...> wrote:
>
> hehe... do you even know what I'm referring to?
>
> A long while ago, there was a fellow on this list who had a bit of an
> obsession over Vega (Remo? You still out there buddy?).

He's gone over to the enemy, I'm afraid. He spends his time on the Thrash
mailing list now. Still, it's good to know that the old school is not forgoten.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3581 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: "Friendly" Fight Seven: Gokiwa vs Mr. Military.
--- "J. Scott Pittman" <joespitt@...> wrote:
> Mr. Military has a Stamina of 4, and a Health of 13...
> not too bad, but not wonderful, either.
> I'm still confused on this "no damage breaks combo" thing... where is
> that
> dang rule?
> Good fight by the way... that dragon punch stings!

It was a good fight, but my other opponent must have had a stamina of zero
or something to do 10 damage.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3582 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
I completed Legends, which is mostly Storyteller stuff, but is made as a
generic system (and I might say works pretty good!), with Powers and such
for their system, but I completely re-worked the abilities part, most of the
combat stuff, and added a much better system for merits and flaws (Blessings
and Burdens in Legends). I could talk about the system for a long time here,
but I wont. If anyone wants to look at it, get it from the Legends page, by
golly.
-----Original Message-----
From: J. Scott Pittman <joespitt@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:26 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>So what exactly should our first project be? A new martial art game?
>Completely remove WW from the whole thing? Reconstruct the gaming industry
>into our own image? (EVIL LAUGH) HAHAHAHAHAHAHAHAHAHAHHAHAHAHA
> Er, sorry... I would like some help making a role-playing game that is
>fun, with a fresh, unique system that isn't like anything out there but
will
>appeal to everyone my as-yet-not-named system will probably only appeal to
>experienced gamers
>-----Original Message-----
>From: Chris Baker <cbaker@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Monday, November 15, 1999 10:21 AM
>Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>>Well we're kindred spirits :) been bout twenty years since I started too.
>>I'd really like to trade ideas. A think-tank if you will.
>>
>>-- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> I've been inventing and writing, re-designing and tweaking systems for
>what
>>> now, getting close to two decades? I consider myself a pro at it I
>suppose.
>>> making a good system is hard, although I have come up with two systems
>that
>>> are very unique (a card-based system was being played by my group long
>>> before they were popular on the market (streetfighter, saga system,
>marvel
>>> system, etc)...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 10:08 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Every Gamer works on their own system...it's true. I'm interested in
>seeing
>>>> yours. Just keep your design plan in mind, and try not to deviate.
>System
>>>> designs can get wrecked that way.
>>>> I pride myself as more of a system mechanic, or designer than most. A
>lot
>>> of
>>>> people don't even want to think about it.
>>>> As for it being done before, just be sure to put it together in your
own
>>>> unique way. ;)
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "J. Scott Pittman" <joespitt@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>>> To: <streetfighter@egroups.com>
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Aren't we all working on our own games? =)
>>>>> I also am working on the (not gonna say the name yet) system, which is
>>>>> starting to turn out to be a very original system I think. Mabye not,
>>> it's
>>>>> all been done before no doubt, somewhere, but the system is designed
to
>>> be
>>>>> simple, and at the same time detailed, and characters can be ready to
>>> play
>>>>> withing MOMENTS... it's getting there... and i've never seen anything
>>> like
>>>>> it before...
>>>>> -----Original Message-----
>>>>> From: Chris Baker <cbaker@...>
>>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>>> Date: Monday, November 15, 1999 9:47 AM
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>>
>>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>>> fighting
>>>>>> rules set-up. It's really more simulates the video game.
>>>>>>
>>>>>> True...in the end, one either hits or does not, but the process is
>what
>>>>> it's
>>>>>> about. I agree that the better you hit should affect damage. But, for
>>> the
>>>>>> varying degree in which you hit, there should also be a varying
degree
>>> of
>>>>>> effectiveness in defence as well. Combat is not all dependent on the
>>>>>> attacker. So if there is a single roll attack, it stands to reason
>there
>>>>>> should be a single roll defence too.
>>>>>> I prefer a system that more accurately defines character too. Is he
>>> hitting
>>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>>
>>>>>> An easy way would be to make a to hit and defence roll and add the
>>> number
>>>>> of
>>>>>> dice the attack beat the defence by to the damage roll. This I find
is
>>> far
>>>>>> more accurate, realistically speaking.
>>>>>>
>>>>>>
>>>>>> (((I'm working on a game right now with an excellent
fighting/wounding
>>>>>> system. It's for experienced Gamers. It was designed initially as a
>>> fantasy
>>>>>> system, but could easily be adapted to Streetfighter. It is currently
>in
>>>>>> it's playtest stage, and it will be published. Would anyone like me
>to
>>>>>> present it as an alternative Streetfighter system? I own the
>>> copyright...so
>>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> Ok. I understand your message now.
>>>>>>> Ill explain it this way, then.
>>>>>>> In a fight, you either hit or you dont(its alittle more complex than
>>>>> that,
>>>>>>> but) but how well you hit should also determine how well you harm
>>>>> someone.
>>>>>>> This is the reason i said that it is a little more accurate. As for
>the
>>>>>>> issue of realism, that cannot be avoided.
>>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>>
>>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> YOur letter doesnt make sense?
>>>>>>>>> I understand the first part, not the second.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>>
>>>>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>>>>> debate
>>>>>>>>>> here.
>>>>>>>>>>
>>>>>>>>>> -- Chris B.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>>
>>>>>>>>>>> actually the single roll attack is done very well and I would
say
>>> its
>>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>> -------------------------------------------------------------------
-
>--
>>> --
>>>>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
>>> Where
>>>>>>>>>> you'll find thousands of free 2torials, affordable online
courses,
>>> and
>>>>>>>>>> useful tips for everyday life.
>>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ______________________________________________________
>>>>>>>>>
>>>>>>>>> ------------------------------------------------------------------
-
>--
>>> --
>>>>> -
>>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> -------------------------------------------------------------------
-
>--
>>> --
>>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>> --------------------------------------------------------------------
-
>--
>>> -
>>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> -- Talk to your group with your own voice!
>>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> ---------------------------------------------------------------------
-
>--
>>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>>> games & accessories. You never know what you might find at eBay!
>>>>>> http://clickhere.egroups.com/click/1142
>>>>>>
>>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>>
>>>>>
>>>>>
>>>>> ----------------------------------------------------------------------
-
>-
>>>>> Looking for the hottest sports memorabilia or sporting goods
>>>>> specials? eBay has thousands of trading cards, sports autographs
>>>>> and collectibles.You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1143
>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>> -----------------------------------------------------------------------
-
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Create a poll/survey for your group!
>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Check out your group's private Chat room
>>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>>------------------------------------------------------------------------
>>A shopper’s dream come true! Find practically anything on earth at eBay!
>>Come and browse the more than 2 million items up for bid at any time.
>>You never know what you might find at eBay!
>>http://clickhere.egroups.com/click/1140
>>
>>-- 20 megs of disk space in your group's Document Vault
>>-- http://www.egroups.com/docvault/streetfighter/?m=1
>>
>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
Group: streetfighter Message: 3583 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Time Out Vs. Non-Timed
--- "J. Scott Pittman" <joespitt@...> wrote:
> I'd like to see the fights with no time limit, or at least go 20 rounds
> or
> so...
> hey are we earning experienc to spend on these characters? hehe...

I know what I'm doing if we are:

Block-Dragon Punch Combo.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3584 From: Chris Baker Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
WOW! My goals almost to a tee!!!!!!!!!!!!!!!!!!!!!!! *SHOCK* (not the
character)

Oh I mean the fresh-fun-unique stuff not the global domination part *S*

-- Chris B.


> From: "J. Scott Pittman" <joespitt@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 12:22:33 -0800
> To: <streetfighter@egroups.com>
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
> So what exactly should our first project be? A new martial art game?
> Completely remove WW from the whole thing? Reconstruct the gaming industry
> into our own image? (EVIL LAUGH) HAHAHAHAHAHAHAHAHAHAHHAHAHAHA
> Er, sorry... I would like some help making a role-playing game that is
> fun, with a fresh, unique system that isn't like anything out there but will
> appeal to everyone my as-yet-not-named system will probably only appeal to
> experienced gamers
> -----Original Message-----
> From: Chris Baker <cbaker@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Monday, November 15, 1999 10:21 AM
> Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>> Well we're kindred spirits :) been bout twenty years since I started too.
>> I'd really like to trade ideas. A think-tank if you will.
>>
>> -- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> I've been inventing and writing, re-designing and tweaking systems for
> what
>>> now, getting close to two decades? I consider myself a pro at it I
> suppose.
>>> making a good system is hard, although I have come up with two systems
> that
>>> are very unique (a card-based system was being played by my group long
>>> before they were popular on the market (streetfighter, saga system,
> marvel
>>> system, etc)...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 10:08 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Every Gamer works on their own system...it's true. I'm interested in
> seeing
>>>> yours. Just keep your design plan in mind, and try not to deviate.
> System
>>>> designs can get wrecked that way.
>>>> I pride myself as more of a system mechanic, or designer than most. A
> lot
>>> of
>>>> people don't even want to think about it.
>>>> As for it being done before, just be sure to put it together in your own
>>>> unique way. ;)
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "J. Scott Pittman" <joespitt@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>>> To: <streetfighter@egroups.com>
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Aren't we all working on our own games? =)
>>>>> I also am working on the (not gonna say the name yet) system, which is
>>>>> starting to turn out to be a very original system I think. Mabye not,
>>> it's
>>>>> all been done before no doubt, somewhere, but the system is designed to
>>> be
>>>>> simple, and at the same time detailed, and characters can be ready to
>>> play
>>>>> withing MOMENTS... it's getting there... and i've never seen anything
>>> like
>>>>> it before...
>>>>> -----Original Message-----
>>>>> From: Chris Baker <cbaker@...>
>>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>>> Date: Monday, November 15, 1999 9:47 AM
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>>
>>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>>> fighting
>>>>>> rules set-up. It's really more simulates the video game.
>>>>>>
>>>>>> True...in the end, one either hits or does not, but the process is
> what
>>>>> it's
>>>>>> about. I agree that the better you hit should affect damage. But, for
>>> the
>>>>>> varying degree in which you hit, there should also be a varying degree
>>> of
>>>>>> effectiveness in defence as well. Combat is not all dependent on the
>>>>>> attacker. So if there is a single roll attack, it stands to reason
> there
>>>>>> should be a single roll defence too.
>>>>>> I prefer a system that more accurately defines character too. Is he
>>> hitting
>>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>>
>>>>>> An easy way would be to make a to hit and defence roll and add the
>>> number
>>>>> of
>>>>>> dice the attack beat the defence by to the damage roll. This I find is
>>> far
>>>>>> more accurate, realistically speaking.
>>>>>>
>>>>>>
>>>>>> (((I'm working on a game right now with an excellent fighting/wounding
>>>>>> system. It's for experienced Gamers. It was designed initially as a
>>> fantasy
>>>>>> system, but could easily be adapted to Streetfighter. It is currently
> in
>>>>>> it's playtest stage, and it will be published. Would anyone like me
> to
>>>>>> present it as an alternative Streetfighter system? I own the
>>> copyright...so
>>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> Ok. I understand your message now.
>>>>>>> Ill explain it this way, then.
>>>>>>> In a fight, you either hit or you dont(its alittle more complex than
>>>>> that,
>>>>>>> but) but how well you hit should also determine how well you harm
>>>>> someone.
>>>>>>> This is the reason i said that it is a little more accurate. As for
> the
>>>>>>> issue of realism, that cannot be avoided.
>>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>>
>>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> YOur letter doesnt make sense?
>>>>>>>>> I understand the first part, not the second.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>>
>>>>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>>>>> debate
>>>>>>>>>> here.
>>>>>>>>>>
>>>>>>>>>> -- Chris B.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>>
>>>>>>>>>>> actually the single roll attack is done very well and I would say
>>> its
>>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>> --------------------------------------------------------------------
> --
>>> --
>>>>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
>>> Where
>>>>>>>>>> you'll find thousands of free 2torials, affordable online courses,
>>> and
>>>>>>>>>> useful tips for everyday life.
>>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ______________________________________________________
>>>>>>>>>
>>>>>>>>> -------------------------------------------------------------------
> --
>>> --
>>>>> -
>>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --------------------------------------------------------------------
> --
>>> --
>>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>> ---------------------------------------------------------------------
> --
>>> -
>>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> -- Talk to your group with your own voice!
>>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> ----------------------------------------------------------------------
> --
>>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>>> games & accessories. You never know what you might find at eBay!
>>>>>> http://clickhere.egroups.com/click/1142
>>>>>>
>>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>>
>>>>>
>>>>>
>>>>> -----------------------------------------------------------------------
> -
>>>>> Looking for the hottest sports memorabilia or sporting goods
>>>>> specials? eBay has thousands of trading cards, sports autographs
>>>>> and collectibles.You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1143
>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>> ------------------------------------------------------------------------
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Create a poll/survey for your group!
>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Check out your group's private Chat room
>>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>> ------------------------------------------------------------------------
>> A shopper’s dream come true! Find practically anything on earth at eBay!
>> Come and browse the more than 2 million items up for bid at any time.
>> You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1140
>>
>> -- 20 megs of disk space in your group's Document Vault
>> -- http://www.egroups.com/docvault/streetfighter/?m=1
>>
>
>
> ------------------------------------------------------------------------
> Looking for the latest consumer electronic gadgets or computer
> equipment? eBay has thousands of audio equipment, computer
> games & accessories. You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1142
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>
Group: streetfighter Message: 3585 From: Chris Baker Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:Gokiwa vs Genryu-
Now thats what I call Multi tasking power!

-- Chris B.


> From: Chris Hoffmann <staredown@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 10:28:39 -0800 (PST)
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> Tournament:Gokiwa vs Genryu-Kai.
>
> --- Chris Baker <cbaker@...> wrote:
>> Yaaay, another Mac fighter!
>
> You don't understand, I don't acutally use macs, I just like to fight with
> them. Their mice have very strong cords and are almost as good as a
> mariki-gusari.
>
> =====
> staredown@... http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
> __________________________________________________
> Do You Yahoo!?
> Bid and sell for free at http://auctions.yahoo.com
>
> ------------------------------------------------------------------------
> A shopper?s dream come true! Find practically anything on earth at eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1140
>
> -- Create a poll/survey for your group!
> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>
>
Group: streetfighter Message: 3586 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
does anyone remember a game called STEEL ( I think that was the name)...youd
have to have been a rocket scientist to play it,,, it was really bad... I
can get a new game and learnt he basics in a few hours at most, this thing
confused me so much I never bothered to run it at all!
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:31 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>Ha! I remember a guy when I was in University who made a Frankin'-system
>like that! *s* It was the most convoluted, complicated, unplayable
>statistical nightmare I had ever seen! It was two "very fat" binders big,
>and was called the Omni system. It even made Bureau 13 look playable.
>
>-- Chris B.
>
>
>> From: Steve Karstensen <skarstensen@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 13:30:18 -0500
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>> while none of them are even remotely close to being finished, I've been
>> working on various systems over the course of my gaming career.
>>
>> One of 'em was a hybrid of all the best features culled from other games
>> with a science fiction setting (space opera with some cyberpunk and
>> horror thrown in for good measure) called Future Shock. The other two
>> were conversions; Star Wars and Magic: the Gathering converted to the
>> Storyteller system. The first one is DOA but the other two may actually
>> make it online one of these days if the interest is there.
>>
>> -----Original Message-----
>> From: Chris Baker [mailto:cbaker@...]
>> Sent: Monday, November 15, 1999 2:20 PM
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>> Well we're kindred spirits :) been bout twenty years since I started
>> too.
>> I'd really like to trade ideas. A think-tank if you will.
>>
>> -- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> I've been inventing and writing, re-designing and tweaking systems for
>> what
>>> now, getting close to two decades? I consider myself a pro at it I
>> suppose.
>>> making a good system is hard, although I have come up with two systems
>> that
>>> are very unique (a card-based system was being played by my group long
>>> before they were popular on the market (streetfighter, saga system,
>> marvel
>>> system, etc)...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 10:08 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Every Gamer works on their own system...it's true. I'm interested in
>> seeing
>>>> yours. Just keep your design plan in mind, and try not to deviate.
>> System
>>>> designs can get wrecked that way.
>>>> I pride myself as more of a system mechanic, or designer than most. A
>> lot
>>> of
>>>> people don't even want to think about it.
>>>> As for it being done before, just be sure to put it together in your
>> own
>>>> unique way. ;)
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "J. Scott Pittman" <joespitt@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>>> To: <streetfighter@egroups.com>
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Aren't we all working on our own games? =)
>>>>> I also am working on the (not gonna say the name yet) system, which
>> is
>>>>> starting to turn out to be a very original system I think. Mabye
>> not,
>>> it's
>>>>> all been done before no doubt, somewhere, but the system is designed
>> to
>>> be
>>>>> simple, and at the same time detailed, and characters can be ready
>> to
>>> play
>>>>> withing MOMENTS... it's getting there... and i've never seen
>> anything
>>> like
>>>>> it before...
>>>>> -----Original Message-----
>>>>> From: Chris Baker <cbaker@...>
>>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>>> Date: Monday, November 15, 1999 9:47 AM
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>>
>>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>>> fighting
>>>>>> rules set-up. It's really more simulates the video game.
>>>>>>
>>>>>> True...in the end, one either hits or does not, but the process is
>> what
>>>>> it's
>>>>>> about. I agree that the better you hit should affect damage. But,
>> for
>>> the
>>>>>> varying degree in which you hit, there should also be a varying
>> degree
>>> of
>>>>>> effectiveness in defence as well. Combat is not all dependent on
>> the
>>>>>> attacker. So if there is a single roll attack, it stands to reason
>> there
>>>>>> should be a single roll defence too.
>>>>>> I prefer a system that more accurately defines character too. Is he
>>> hitting
>>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>>
>>>>>> An easy way would be to make a to hit and defence roll and add the
>>> number
>>>>> of
>>>>>> dice the attack beat the defence by to the damage roll. This I find
>> is
>>> far
>>>>>> more accurate, realistically speaking.
>>>>>>
>>>>>>
>>>>>> (((I'm working on a game right now with an excellent
>> fighting/wounding
>>>>>> system. It's for experienced Gamers. It was designed initially as a
>>> fantasy
>>>>>> system, but could easily be adapted to Streetfighter. It is
>> currently in
>>>>>> it's playtest stage, and it will be published. Would anyone like
>> me to
>>>>>> present it as an alternative Streetfighter system? I own the
>>> copyright...so
>>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> Ok. I understand your message now.
>>>>>>> Ill explain it this way, then.
>>>>>>> In a fight, you either hit or you dont(its alittle more complex
>> than
>>>>> that,
>>>>>>> but) but how well you hit should also determine how well you harm
>>>>> someone.
>>>>>>> This is the reason i said that it is a little more accurate. As
>> for the
>>>>>>> issue of realism, that cannot be avoided.
>>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>>
>>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> YOur letter doesnt make sense?
>>>>>>>>> I understand the first part, not the second.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>>
>>>>>>>>>> How many fights have you been in? Let's not get in a
>> "realistic"
>>>>> debate
>>>>>>>>>> here.
>>>>>>>>>>
>>>>>>>>>> -- Chris B.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>>
>>>>>>>>>>> actually the single roll attack is done very well and I would
>> say
>>> its
>>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>
>> ----------------------------------------------------------------------
>>> --
>>>>>>>>>> From wine to Windows. Everybody learns something at
>> Learn2.com.
>>> Where
>>>>>>>>>> you'll find thousands of free 2torials, affordable online
>> courses,
>>> and
>>>>>>>>>> useful tips for everyday life.
>>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ______________________________________________________
>>>>>>>>>
>>>>>>>>>
>> ---------------------------------------------------------------------
>>> --
>>>>> -
>>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>> ----------------------------------------------------------------------
>>> --
>>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>>
>> -----------------------------------------------------------------------
>>> -
>>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> -- Talk to your group with your own voice!
>>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>> ------------------------------------------------------------------------
>>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>>> games & accessories. You never know what you might find at eBay!
>>>>>> http://clickhere.egroups.com/click/1142
>>>>>>
>>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>>
>>>>>
>>>>>
>>>>>
>> ------------------------------------------------------------------------
>>>>> Looking for the hottest sports memorabilia or sporting goods
>>>>> specials? eBay has thousands of trading cards, sports autographs
>>>>> and collectibles.You never know what you might find at eBay!
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>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>>
>> ------------------------------------------------------------------------
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Create a poll/survey for your group!
>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>
>>>
>>>
>>>
>> ------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Check out your group's private Chat room
>>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>> ------------------------------------------------------------------------
>> A shopper’s dream come true! Find practically anything on earth at eBay!
>> Come and browse the more than 2 million items up for bid at any time.
>> You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1140
>>
>> -- 20 megs of disk space in your group's Document Vault
>> -- http://www.egroups.com/docvault/streetfighter/?m=1
>>
>>
>> ------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> eGroups.com Home: http://www.egroups.com/group/streetfighter/
>> http://www.egroups.com - Simplifying group communications
>>
>>
>
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 3587 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tourna ment:Gokiwa vs Genryu
It's all about the Pentiums, baby.

-----Original Message-----
From: Chris Baker [mailto:cbaker@...]
Sent: Monday, November 15, 1999 2:34 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
Tournament:Gokiwa vs Genryu-Kai.


Now thats what I call Multi tasking power!

-- Chris B.


> From: Chris Hoffmann <staredown@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 10:28:39 -0800 (PST)
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> Tournament:Gokiwa vs Genryu-Kai.
>
> --- Chris Baker <cbaker@...> wrote:
>> Yaaay, another Mac fighter!
>
> You don't understand, I don't acutally use macs, I just like to fight
with
> them. Their mice have very strong cords and are almost as good as a
> mariki-gusari.
>
> =====
> staredown@... http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
> __________________________________________________
> Do You Yahoo!?
> Bid and sell for free at http://auctions.yahoo.com
>
>
------------------------------------------------------------------------
> A shopper?s dream come true! Find practically anything on earth at
eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1140
>
> -- Create a poll/survey for your group!
> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>
>


------------------------------------------------------------------------
Looking for the latest consumer electronic gadgets or computer
equipment? eBay has thousands of audio equipment, computer
games & accessories. You never know what you might find at eBay!
http://clickhere.egroups.com/click/1142

-- Check out your group's private Chat room
-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
Group: streetfighter Message: 3588 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation that affects us all.
--- Chris Baker <cbaker@...> wrote:
> LADIES, GENTLEMEN, FRIENDS.
>
> I thought I'd take this time to pay respects to another fighting game,

You mean there are others?

> one
> with no Dragon punches, or hurricane kicks, just ember attacks, tail
> whips
> and thundershocks.

You forgot Leach Seeds (bulbasaur is my *hero*).

>Yes Friends I am talking about Pokemon.

Which is an RPG, not a fighting game.

Why..you may
> ask
> is he talking about %@&* Pokemon?

Because he likes it, Baker Likes It.

> Well.... Pokemon is doing so well at the box office as I speak That the
> second movie is already being translated for release.

And it looks good too.

It actually beat
> the
> release of some Disney films.

Thank God.

>What could it mean?

The sixth seal has been broken? The four hoursemen are at the starting
gate?

It means Hollywood is
> taking Japanese Anime more seriously than ever before.

And there off. War takes an early lead followed closely by Death.
Pestilance follows death and Famine...

Geez, Famine's horse is barely moving. Doesn't he feed that animal?

Another film,
> Princess Mononoke (which is superb), is getting critical acclaim in it's
> limited release.

Unicron speaking: This is my command. Go forth and see this movie. The
locations have been listed for your convinience.

CITY THEATER
NEW YORK
Angelika
Lincoln Square
LOS ANGELES
Sunset
Monica - Santa Monica
So Coast Village - Santa Ana
CHICAGO
McClurg Court
PHILADELPHIA
Riverview
SF - OAKLAND - SAN JOSE
Embarcadero
Camera One - San Jose
BOSTON
Coolidge Corner
WASHINGTON
Inner Circle
DALLAS - FT WORTH
Inwood
DETROIT
Maple - Bloomfield Hill
HOUSTON
Greenway
ATLANTA
Garden Hills
CLEVELAND
Centrum
MINNEAPOLIS - ST PAUL
Carmike - Apple Valley
Mall of America - Bloomington
Showplace - Coon Rapids
Eagan
Centential Lake - - Edina
Showplace - Inver Grove
Lakeville
Lagoon
Wynnsong - Mounds View
Pavilion - Roseville
White Bear - White Bear Lake
Elk River
Crossroads - Waite Park(St. Cloud)
Willowcreek- Plymouth
SEATTLE - TACOMA
Pacific Plaza
Varsity 3
ST LOUIS Plaza- Frontenac
SACRAMENTO - STOCKTON
Century Dome 14
PHOENIX
Camel View
DENVER
Esquire
SAN DIEGO
Hillcrest
PORTLAND
Koin Center
HONOLULU, HI
Dole Cannery- Honolulu
Kahala Mall- Honolulu

Anime is finally becoming a household word, Ok well at
> least it's being recognised.
> Imagine...if you will, other anime movies coming to the big
> screen....now
> that dream just became, I think, a reality. Just wait for the next
> Streetfighter Animated Movie We may actually see it on the big screen in
> our
> home town.
> And we have Pokemon to thank for that final thrust into the heart of the
> market.
>
> -- Chris B.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3589 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
--- "J. Scott Pittman" <joespitt@...> wrote:
> does anyone remember a game called STEEL ( I think that was the
> name)...youd
> have to have been a rocket scientist to play it,,, it was really bad...
> I
> can get a new game and learnt he basics in a few hours at most, this
> thing
> confused me so much I never bothered to run it at all!

Sounds like Powers & Perils, a game with so many little modifiers you
practicaly needed a spread sheet program just to make a character.

BTW: Rocket science isn't that hard. Of course if this was an anime
world, where gravity is a constant instead of an accelerant, then it would
be a bit different.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3590 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation tha t affects us all.
too bad Monster Rancher is a better execution of the same concept. :p

-----Original Message-----
From: Chris Hoffmann [mailto:staredown@...]
Sent: Monday, November 15, 1999 1:46 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: Our Friend Pokemon, a minor deviation that
affects us all.


--- Chris Baker <cbaker@...> wrote:
> LADIES, GENTLEMEN, FRIENDS.
>
> I thought I'd take this time to pay respects to another fighting game,

You mean there are others?

> one
> with no Dragon punches, or hurricane kicks, just ember attacks, tail
> whips
> and thundershocks.

You forgot Leach Seeds (bulbasaur is my *hero*).

>Yes Friends I am talking about Pokemon.

Which is an RPG, not a fighting game.

Why..you may
> ask
> is he talking about %@&* Pokemon?

Because he likes it, Baker Likes It.

> Well.... Pokemon is doing so well at the box office as I speak That
the
> second movie is already being translated for release.

And it looks good too.

It actually beat
> the
> release of some Disney films.

Thank God.

>What could it mean?

The sixth seal has been broken? The four hoursemen are at the starting
gate?

It means Hollywood is
> taking Japanese Anime more seriously than ever before.

And there off. War takes an early lead followed closely by Death.
Pestilance follows death and Famine...

Geez, Famine's horse is barely moving. Doesn't he feed that animal?

Another film,
> Princess Mononoke (which is superb), is getting critical acclaim in
it's
> limited release.

Unicron speaking: This is my command. Go forth and see this movie.
The
locations have been listed for your convinience.

CITY THEATER
NEW YORK
Angelika
Lincoln Square
LOS ANGELES
Sunset
Monica - Santa Monica
So Coast Village - Santa Ana
CHICAGO
McClurg Court
PHILADELPHIA
Riverview
SF - OAKLAND - SAN JOSE
Embarcadero
Camera One - San Jose
BOSTON
Coolidge Corner
WASHINGTON
Inner Circle
DALLAS - FT WORTH
Inwood
DETROIT
Maple - Bloomfield Hill
HOUSTON
Greenway
ATLANTA
Garden Hills
CLEVELAND
Centrum
MINNEAPOLIS - ST PAUL
Carmike - Apple Valley
Mall of America - Bloomington
Showplace - Coon Rapids
Eagan
Centential Lake - - Edina
Showplace - Inver Grove
Lakeville
Lagoon
Wynnsong - Mounds View
Pavilion - Roseville
White Bear - White Bear Lake
Elk River
Crossroads - Waite Park(St. Cloud)
Willowcreek- Plymouth
SEATTLE - TACOMA
Pacific Plaza
Varsity 3
ST LOUIS Plaza- Frontenac
SACRAMENTO - STOCKTON
Century Dome 14
PHOENIX
Camel View
DENVER
Esquire
SAN DIEGO
Hillcrest
PORTLAND
Koin Center
HONOLULU, HI
Dole Cannery- Honolulu
Kahala Mall- Honolulu

Anime is finally becoming a household word, Ok well at
> least it's being recognised.
> Imagine...if you will, other anime movies coming to the big
> screen....now
> that dream just became, I think, a reality. Just wait for the next
> Streetfighter Animated Movie We may actually see it on the big screen
in
> our
> home town.
> And we have Pokemon to thank for that final thrust into the heart of
the
> market.
>
> -- Chris B.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com

------------------------------------------------------------------------
Looking for the hottest sports memorabilia or sporting goods
specials? eBay has thousands of trading cards, sports autographs
and collectibles.You never know what you might find at eBay!
http://clickhere.egroups.com/click/1143


-- Talk to your group with your own voice!
-- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
Group: streetfighter Message: 3591 From: ronineric@aol.com Date: 11/15/1999
Subject: Re: silly shiznit
"andy" <dlatre-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=3397
> > I just got an idea. What is the most ridiculous NPC you ever came
up
> > with? And along those same lines, what is the most
idiotic/stupid/silly
> > thing you (as a player) have ever gotten an NPC to do?
>
>
I don't know if this counts, but once in an adventure Shock entered a
strange island tournament, and was misdirected to go to the 43rd door
onn the left of a hallway to get to something ( Shock was anoying an
NPC and he tried to get rid of him) but the hall only had 40 doors so
Shock with resources 5 makes a phone call and MAKES! a 43rd dor on the
left, only to realize nothing was there. Go fig.
Well latter
Eric.
Group: streetfighter Message: 3592 From: Steve Karstensen Date: 11/15/1999
Subject: Re: silly shiznit
I don't get it.

-----Original Message-----
From: ronineric@... [mailto:ronineric@...]
Sent: Monday, November 15, 1999 2:56 PM
To: streetfighter@...
Subject: [streetfighter] Re: silly shiznit


"andy" <dlatre-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=3397
> > I just got an idea. What is the most ridiculous NPC you ever came
up
> > with? And along those same lines, what is the most
idiotic/stupid/silly
> > thing you (as a player) have ever gotten an NPC to do?
>
>
I don't know if this counts, but once in an adventure Shock entered a
strange island tournament, and was misdirected to go to the 43rd door
onn the left of a hallway to get to something ( Shock was anoying an
NPC and he tried to get rid of him) but the hall only had 40 doors so
Shock with resources 5 makes a phone call and MAKES! a 43rd dor on the
left, only to realize nothing was there. Go fig.
Well latter
Eric.


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Group: streetfighter Message: 3593 From: Kristofer Lundstr�m Date: 11/15/1999
Subject: Farewell...
Yup. That's it for me.

I'm no longer playing SF on a regular basis. Not even an irregular basis has
been achieved. In fact I'm not playing SF at all any more.

Sad but true.

And you guys are producing too many mails per day :)

It's been damn fun! Bye!

Kristofer, signing out...

P.S. There is of course the possibility that I'll come back later, but that
would've spoiled the ending.

______________________________________________________
Group: streetfighter Message: 3594 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation tha t affects us all.
--- Steve Karstensen <skarstensen@...> wrote:
>
> too bad Monster Rancher is a better execution of the same concept. :p

The show or the game?

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 3595 From: ArkonDLoC@aol.com Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
In a message dated 11/15/1999 12:28:05 PM,
skarstensen@... writes:

<< One of 'em was a hybrid of all the best features culled from other games

with a science fiction setting (space opera with some cyberpunk and

horror thrown in for good measure) called Future Shock. The other two

were conversions; Star Wars and Magic: the Gathering converted to the

Storyteller system. The first one is DOA but the other two may actually

make it online one of these days if the interest is there.
>>

I am VERY interested in a Magic conversion (especially if you've got stats
for the Slivers).
Group: streetfighter Message: 3596 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Our Friend Pokemon, a minor deviation that affects us all.
I didn't see a listing for Mississippi, go figure
-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:49 AM
Subject: [streetfighter] Re: Our Friend Pokemon, a minor deviation that
affects us all.


>--- Chris Baker <cbaker@...> wrote:
>> LADIES, GENTLEMEN, FRIENDS.
>>
>> I thought I'd take this time to pay respects to another fighting game,
>
>You mean there are others?
>
>> one
>> with no Dragon punches, or hurricane kicks, just ember attacks, tail
>> whips
>> and thundershocks.
>
>You forgot Leach Seeds (bulbasaur is my *hero*).
>
>>Yes Friends I am talking about Pokemon.
>
>Which is an RPG, not a fighting game.
>
>Why..you may
>> ask
>> is he talking about %@&* Pokemon?
>
>Because he likes it, Baker Likes It.
>
>> Well.... Pokemon is doing so well at the box office as I speak That the
>> second movie is already being translated for release.
>
>And it looks good too.
>
>It actually beat
>> the
>> release of some Disney films.
>
>Thank God.
>
>>What could it mean?
>
>The sixth seal has been broken? The four hoursemen are at the starting
>gate?
>
>It means Hollywood is
>> taking Japanese Anime more seriously than ever before.
>
>And there off. War takes an early lead followed closely by Death.
>Pestilance follows death and Famine...
>
>Geez, Famine's horse is barely moving. Doesn't he feed that animal?
>
>Another film,
>> Princess Mononoke (which is superb), is getting critical acclaim in it's
>> limited release.
>
>Unicron speaking: This is my command. Go forth and see this movie. The
>locations have been listed for your convinience.
>
>CITY THEATER
>NEW YORK
> Angelika
> Lincoln Square
>LOS ANGELES
> Sunset
> Monica - Santa Monica
> So Coast Village - Santa Ana
>CHICAGO
> McClurg Court
>PHILADELPHIA
> Riverview
>SF - OAKLAND - SAN JOSE
> Embarcadero
> Camera One - San Jose
>BOSTON
> Coolidge Corner
>WASHINGTON
> Inner Circle
>DALLAS - FT WORTH
> Inwood
>DETROIT
> Maple - Bloomfield Hill
>HOUSTON
> Greenway
>ATLANTA
> Garden Hills
>CLEVELAND
> Centrum
>MINNEAPOLIS - ST PAUL
> Carmike - Apple Valley
> Mall of America - Bloomington
> Showplace - Coon Rapids
> Eagan
> Centential Lake - - Edina
> Showplace - Inver Grove
> Lakeville
> Lagoon
> Wynnsong - Mounds View
> Pavilion - Roseville
> White Bear - White Bear Lake
> Elk River
> Crossroads - Waite Park(St. Cloud)
> Willowcreek- Plymouth
>SEATTLE - TACOMA
> Pacific Plaza
> Varsity 3
>ST LOUIS Plaza- Frontenac
>SACRAMENTO - STOCKTON
> Century Dome 14
>PHOENIX
> Camel View
>DENVER
> Esquire
>SAN DIEGO
> Hillcrest
>PORTLAND
> Koin Center
>HONOLULU, HI
> Dole Cannery- Honolulu
> Kahala Mall- Honolulu
>
>Anime is finally becoming a household word, Ok well at
>> least it's being recognised.
>> Imagine...if you will, other anime movies coming to the big
>> screen....now
>> that dream just became, I think, a reality. Just wait for the next
>> Streetfighter Animated Movie We may actually see it on the big screen in
>> our
>> home town.
>> And we have Pokemon to thank for that final thrust into the heart of the
>> market.
>>
>> -- Chris B.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Talk to your group with your own voice!
>-- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 3597 From: ronineric@aol.com Date: 11/15/1999
Subject: Wrestling moves for "slapstick"
Here, I hope you like them if you want any others specify which ones
and i'll post them O.K.

Pedigree
Prerequisites: Grab: 2 Athletics: 1
Power points: Wrestling: 4
Description HHH grabs his enemy places their head between his legs,
grabs both their arms, and does a short hop &fall to smash his enemy
into the ground in lethal precision
System: This maneuver causes Knock down
Cost: 1 Willpower
Speed: +0
Damage: +4
Move: -2

Stunner:
Prerequisites: Grab: 3
Power Points: Wrestling: 2
Description stone Cold places his opponent's head chin first on his
shoulder then wraps his arms around said head so it may not escape and
then drops in a neck breaker fashion
System: Use modifiers below this maneuver causes knock down
Cost: -
Speed: +0
Damage: +4
Move: one

Tombstone:
Prerequisites: Grab: 3 Athletics: 2
Power Points: Wrestling: 3
Description this variation on the pile Driver brings all your opponents
weight down on their neck head and shoulders for a more effective attack
System: Use modifiers below this maneuver causes knock down
Cost: 1 Willpower
Speed: -1
Damage: +6
Move: one

Rock Bottom
Prerequisites: Grab: 4
Power Points: (The Rock 2) Wrestling: 3
Description As an opponent charges The Rock; The rock interrupts their
attack, reverses their momentum and slams them into the ground.
System: If used to interrupt a maneuver the victim of the Rock Bottom
is at an additional -1 to speed next round and looses his action this
round
Cost: 1 Willpower
Speed: +3
Damage: +4
Move: one

Choke slam From Hell
Prerequisites: Strength: 3 Grab: 4
Power Points: Wrestling: 4
Description Kane takes his opponent by the throat lifts them high in
the air then slams them down neck first into the ground.
System: Use modifiers below this move causes Knock Down
Cost: 1 Willpower
Speed: -1
Damage: +5
Move: -1

have fun!
Your friendly neighborhood samurai;
Ronin Eric.
Group: streetfighter Message: 3598 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: silly shiznit
Once in a DnD game I created this guy called "chaden the cheese man" that
dressed in a yellow outfit, drove a cart painted yellow in a triangle shape,
and sold cheeses of all kinds.. rare elf cheese, dwarven cheese, cheese of
the gods (then he would add that it wasn't really of the gods, it was from
lander of the gray hills, but it tasted really good, and some people call it
the cheese of the gods, even though it should be called cheese of lander
from the gray hills. If there is a cheese of the gods, make sure not to
confuse it, and if you should run across it (the real cheese of the gods,
not this stuff), then he would be willing to buy it, at a reasonable,
cheese-based price. Cheese is normally pretty cheap, not his cheese, but
normally, so he couldn't afford to pay some outrageous price, but anyway he
had tasted every cheese known, even those from other dimensions mind you,
even some cheese that carried weapons and knew spells. Cheese of the Gods,
no matter how tasty, would not compare to a hunk of goat-cheese wielding a
Battle Ax, let me tell you. Anyway, he had tasted every cheese known, so no
matter how tasty it wouldn't be worth, oh, 50 gp for the whole thing. What
was it you wanted again?
You get the idea... chaden went into "cheese speeches" each time they
encountered him in Waterdeep. He was one of their favorite NPCs.
-----Original Message-----
From: ronineric@... <ronineric@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 11:57 AM
Subject: [streetfighter] Re: silly shiznit


>"andy" <dlatre-@...> wrote:
>original article:http://www.egroups.com/group/streetfighter/?start=3397
>> > I just got an idea. What is the most ridiculous NPC you ever came
>up
>> > with? And along those same lines, what is the most
>idiotic/stupid/silly
>> > thing you (as a player) have ever gotten an NPC to do?
>>
>>
>I don't know if this counts, but once in an adventure Shock entered a
>strange island tournament, and was misdirected to go to the 43rd door
>onn the left of a hallway to get to something ( Shock was anoying an
>NPC and he tried to get rid of him) but the hall only had 40 doors so
>Shock with resources 5 makes a phone call and MAKES! a 43rd dor on the
>left, only to realize nothing was there. Go fig.
>Well latter
>Eric.
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 3599 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
I use "rocket scientist" as a cliquche, or however you spell it, not in
literal terms. If I were using literal terms, I would have said the game was
hard as serving several months working in fast food, or apparently spelling
the word that I probably misspelled above that means to use a phrase that is
popular but overused. Cliquish?
-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 11:07 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>--- "J. Scott Pittman" <joespitt@...> wrote:
>> does anyone remember a game called STEEL ( I think that was the
>> name)...youd
>> have to have been a rocket scientist to play it,,, it was really bad...
>> I
>> can get a new game and learnt he basics in a few hours at most, this
>> thing
>> confused me so much I never bothered to run it at all!
>
>Sounds like Powers & Perils, a game with so many little modifiers you
>practicaly needed a spread sheet program just to make a character.
>
>BTW: Rocket science isn't that hard. Of course if this was an anime
>world, where gravity is a constant instead of an accelerant, then it would
>be a bit different.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Create a poll/survey for your group!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
Group: streetfighter Message: 3600 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: silly shiznit
Such silly people we are...
You know, role-play games are very fun, but can be quite embarrassing..
A guy I work with plays with us, or has played with me like 2 times. Now, I
also work with this guy, although he is nowhere near me at work. I'm in
management and so on the job I have to stay real professional (do you see
where this is going?). So anyway, I'm in the break room, where all these
people are sitting, like 50 of them, and you KNOW they've never even heard
of role-playing, and this guy just starts YELLING about all these characters
he's made up, and galaxies being destroyed, and how "HE" owns a pair of
gloves that gives superpowers and the destruction of a galaxy did not
destroy... and he continues so long and so crazy that I begin looking around
the room, and all these people are just looking at us, quiet, some of them
rolling their eyes. You gotta remember this is a town that harassed a store
because they sold Dungeons and Dragons stuff, to the point that the store
either had to stop selling it or shut down.
Do me a BIG favor you guys... if you're ever in public with another
role-player and wanna talk about your new version of a solar-based character
who has crystal eyes and can summon demons and shoot fire out of his
armpits... whisper. There are those out there who don't understand, have no
imagination, and are scared of this kind of stuff, and that's no joke.
-Scott
-----Original Message-----
From: ronineric@... <ronineric@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 11:57 AM
Subject: [streetfighter] Re: silly shiznit


>"andy" <dlatre-@...> wrote:
>original article:http://www.egroups.com/group/streetfighter/?start=3397
>> > I just got an idea. What is the most ridiculous NPC you ever came
>up
>> > with? And along those same lines, what is the most
>idiotic/stupid/silly
>> > thing you (as a player) have ever gotten an NPC to do?
>>
>>
>I don't know if this counts, but once in an adventure Shock entered a
>strange island tournament, and was misdirected to go to the 43rd door
>onn the left of a hallway to get to something ( Shock was anoying an
>NPC and he tried to get rid of him) but the hall only had 40 doors so
>Shock with resources 5 makes a phone call and MAKES! a 43rd dor on the
>left, only to realize nothing was there. Go fig.
>Well latter
>Eric.
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 3601 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: silly shiznit
I was gone say that too, "I dot get it"
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 12:03 PM
Subject: [streetfighter] Re: silly shiznit


>
>I don't get it.
>
>-----Original Message-----
>From: ronineric@... [mailto:ronineric@...]
>Sent: Monday, November 15, 1999 2:56 PM
>To: streetfighter@...
>Subject: [streetfighter] Re: silly shiznit
>
>
>"andy" <dlatre-@...> wrote:
>original article:http://www.egroups.com/group/streetfighter/?start=3397
>> > I just got an idea. What is the most ridiculous NPC you ever came
>up
>> > with? And along those same lines, what is the most
>idiotic/stupid/silly
>> > thing you (as a player) have ever gotten an NPC to do?
>>
>>
>I don't know if this counts, but once in an adventure Shock entered a
>strange island tournament, and was misdirected to go to the 43rd door
>onn the left of a hallway to get to something ( Shock was anoying an
>NPC and he tried to get rid of him) but the hall only had 40 doors so
>Shock with resources 5 makes a phone call and MAKES! a 43rd dor on the
>left, only to realize nothing was there. Go fig.
>Well latter
>Eric.
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
Group: streetfighter Message: 3602 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
I forgot to add that the Magic the gathering conversion sounds cool, too. I
would like to see that.
-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:25 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>
>while none of them are even remotely close to being finished, I've been
>working on various systems over the course of my gaming career.
>
>One of 'em was a hybrid of all the best features culled from other games
>with a science fiction setting (space opera with some cyberpunk and
>horror thrown in for good measure) called Future Shock. The other two
>were conversions; Star Wars and Magic: the Gathering converted to the
>Storyteller system. The first one is DOA but the other two may actually
>make it online one of these days if the interest is there.
>
>-----Original Message-----
>From: Chris Baker [mailto:cbaker@...]
>Sent: Monday, November 15, 1999 2:20 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>Well we're kindred spirits :) been bout twenty years since I started
>too.
>I'd really like to trade ideas. A think-tank if you will.
>
>-- Chris B.
>
>
>> From: "J. Scott Pittman" <joespitt@...>
>> Reply-To: streetfighter@egroups.com
>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>> I've been inventing and writing, re-designing and tweaking systems for
>what
>> now, getting close to two decades? I consider myself a pro at it I
>suppose.
>> making a good system is hard, although I have come up with two systems
>that
>> are very unique (a card-based system was being played by my group long
>> before they were popular on the market (streetfighter, saga system,
>marvel
>> system, etc)...
>> -----Original Message-----
>> From: Chris Baker <cbaker@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Monday, November 15, 1999 10:08 AM
>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>
>>
>>> Every Gamer works on their own system...it's true. I'm interested in
>seeing
>>> yours. Just keep your design plan in mind, and try not to deviate.
>System
>>> designs can get wrecked that way.
>>> I pride myself as more of a system mechanic, or designer than most. A
>lot
>> of
>>> people don't even want to think about it.
>>> As for it being done before, just be sure to put it together in your
>own
>>> unique way. ;)
>>>
>>> -- Chris B.
>>>
>>>
>>>> From: "J. Scott Pittman" <joespitt@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>> Aren't we all working on our own games? =)
>>>> I also am working on the (not gonna say the name yet) system, which
>is
>>>> starting to turn out to be a very original system I think. Mabye
>not,
>> it's
>>>> all been done before no doubt, somewhere, but the system is designed
>to
>> be
>>>> simple, and at the same time detailed, and characters can be ready
>to
>> play
>>>> withing MOMENTS... it's getting there... and i've never seen
>anything
>> like
>>>> it before...
>>>> -----Original Message-----
>>>> From: Chris Baker <cbaker@...>
>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>> Date: Monday, November 15, 1999 9:47 AM
>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>
>>>>
>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>> fighting
>>>>> rules set-up. It's really more simulates the video game.
>>>>>
>>>>> True...in the end, one either hits or does not, but the process is
>what
>>>> it's
>>>>> about. I agree that the better you hit should affect damage. But,
>for
>> the
>>>>> varying degree in which you hit, there should also be a varying
>degree
>> of
>>>>> effectiveness in defence as well. Combat is not all dependent on
>the
>>>>> attacker. So if there is a single roll attack, it stands to reason
>there
>>>>> should be a single roll defence too.
>>>>> I prefer a system that more accurately defines character too. Is he
>> hitting
>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>
>>>>> An easy way would be to make a to hit and defence roll and add the
>> number
>>>> of
>>>>> dice the attack beat the defence by to the damage roll. This I find
>is
>> far
>>>>> more accurate, realistically speaking.
>>>>>
>>>>>
>>>>> (((I'm working on a game right now with an excellent
>fighting/wounding
>>>>> system. It's for experienced Gamers. It was designed initially as a
>> fantasy
>>>>> system, but could easily be adapted to Streetfighter. It is
>currently in
>>>>> it's playtest stage, and it will be published. Would anyone like
>me to
>>>>> present it as an alternative Streetfighter system? I own the
>> copyright...so
>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>
>>>>> -- Chris B.
>>>>>
>>>>>
>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>> Reply-To: streetfighter@egroups.com
>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>> To: streetfighter@egroups.com
>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>
>>>>>> Ok. I understand your message now.
>>>>>> Ill explain it this way, then.
>>>>>> In a fight, you either hit or you dont(its alittle more complex
>than
>>>> that,
>>>>>> but) but how well you hit should also determine how well you harm
>>>> someone.
>>>>>> This is the reason i said that it is a little more accurate. As
>for the
>>>>>> issue of realism, that cannot be avoided.
>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>
>>>>>>
>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> To: <streetfighter@egroups.com>
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>
>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>
>>>>>>> -- Chris B.
>>>>>>>
>>>>>>>
>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>> To: streetfighter@egroups.com
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>
>>>>>>>> YOur letter doesnt make sense?
>>>>>>>> I understand the first part, not the second.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>
>>>>>>>>> How many fights have you been in? Let's not get in a
>"realistic"
>>>> debate
>>>>>>>>> here.
>>>>>>>>>
>>>>>>>>> -- Chris B.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>
>>>>>>>>>> actually the single roll attack is done very well and I would
>say
>> its
>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>
>----------------------------------------------------------------------
>> --
>>>>>>>>> From wine to Windows. Everybody learns something at
>Learn2.com.
>> Where
>>>>>>>>> you'll find thousands of free 2torials, affordable online
>courses,
>> and
>>>>>>>>> useful tips for everyday life.
>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________________________________
>>>>>>>>
>>>>>>>>
>---------------------------------------------------------------------
>> --
>>>> -
>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>----------------------------------------------------------------------
>> --
>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ______________________________________________________
>>>>>>
>>>>>>
>-----------------------------------------------------------------------
>> -
>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -- Talk to your group with your own voice!
>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>
>------------------------------------------------------------------------
>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>> games & accessories. You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1142
>>>>>
>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>
>>>>
>>>>
>>>>
>------------------------------------------------------------------------
>>>> Looking for the hottest sports memorabilia or sporting goods
>>>> specials? eBay has thousands of trading cards, sports autographs
>>>> and collectibles.You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1143
>>>>
>>>>
>>>> -- Talk to your group with your own voice!
>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>
>>>>
>>>
>>>
>>>
>------------------------------------------------------------------------
>>> Looking for the latest consumer electronic gadgets or computer
>>> equipment? eBay has thousands of audio equipment, computer
>>> games & accessories. You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1142
>>>
>>> -- Create a poll/survey for your group!
>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>
>>
>>
>------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
>>
>>
>> -- Check out your group's private Chat room
>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>A shopper’s dream come true! Find practically anything on earth at eBay!
>Come and browse the more than 2 million items up for bid at any time.
>You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1140
>
>-- 20 megs of disk space in your group's Document Vault
>-- http://www.egroups.com/docvault/streetfighter/?m=1
>
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>eGroups.com Home: http://www.egroups.com/group/streetfighter/
>http://www.egroups.com - Simplifying group communications
>
Group: streetfighter Message: 3603 From: Andy Date: 11/15/1999
Subject: Re: "Friendly" Fight ten: Mr.Military Vs Howard Ng.
I Agree with you 100% on this one Steve..
If it can "hit" aerials, than it's assumed to give a knock down.
however if it goes on to say that it causes a Knock down, than that would
apply to any non-blocking (etc.) opponent.

>
> it's a badly-written description open to several interpretations.
>
> why would the author state that the maneuver can "also" hit someone in
> the middle of an Aerial maneuver? *Any* non-crouching maneuver can hit
> an Aerial opponent. Did the author feel the need to clarify the fact
> that the Knee hit aerial opponents because under Description, it states
> that the Knee is begun by crouching down?
>
> Power Uppercut and Handstand Kick both say "this maneuver causes a
> knockdown against Aerial opponents", which is much clearer. One could
> easily take the Knee's description to mean "The Knee causes a Knockdown.
> AND, even though you might be confused as to whether it hits aerial
> opponents, it does."
>
> House rule, I suppose.
>
> -----Original Message-----
> From: J. Scott Pittman [mailto:joespitt@...]
> Sent: Monday, November 15, 1999 12:35 PM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: "Friendly" Fight ten: Mr.Military Vs Howard
> Ng.
>
>
> Me thinks you are mistaken... the maneuver, found in Secrets of
> Shadoloo,
> page 27 states:
> "The Tiger Knee will cause a knockdown and can also damage an opponent
> caught in the middle of an aerial maneuver."
> In no place does it state that the maneuver will cause Knockdown
> against a
> normal, non-aerial opponent. Power Uppercut is another example of a
> maneuver
> similar to this, and I think the Tiger Knee is the same in this regard.
>
> -----Original Message-----
> From: Steve Karstensen <skarstensen@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Monday, November 15, 1999 7:30 AM
> Subject: [streetfighter] Re: "Friendly" Fight ten: Mr.Military Vs Howard
> Ng.
>
>
> >
> >no, it causes Knockdown to anyone. The entry on Tiger Knee is slightly
> >redundant, but it says, basically "the Tiger Knee causes a Knockdown
> and
> >can dodge Projectiles. It causes Knockdown against Aerial Opponents."
> >
> >So basically it spells out the same effect two different ways."
> >
> >-----Original Message-----
> >From: J. Scott Pittman [mailto:joespitt@...]
> >Sent: Monday, November 15, 1999 12:13 PM
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: "Friendly" Fight ten: Mr.Military Vs
> Howard
> >Ng.
> >
> >
> >Move 3: Mr. Military blocks and Howard Ng make a Tiger knee (end of
> >combo) Mr.Military receive: 2 points of damage and fall on the ground
> >(knockdown)
> >
> >Again, there is a mistake here. Tiger Knee causes knockdowns only to
> >opponents who are using aerial maneuvers
> >-----Original Message-----
> >From: Rinaldo Gambetta <rinaldo@...>
> >To: streetfighter@egroups.com <streetfighter@egroups.com>
> >Date: Monday, November 15, 1999 5:55 AM
> >Subject: [streetfighter] "Friendly" Fight ten: Mr.Military Vs Howard
> Ng.
> >
> >
> >> Hello folks this "Friendly" fight ten this time Mr.Military
> against
> >>Howard Ng, this a hard fight between these guys.
> >>
> >>Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.
> >>
> >>Appearance: Mr. Military, an afirian-american, dresses in a marine
> full
> >>military dress uniform, and is very clean cut. However, he is almost
> >>always seen smoking a smelly cigar. His expression is always one of
> >>disgust or seriousness. Mr. Military stands 6 ft. exactly, with black,
> >>crew-cut hair, deep brown eyes. He bears a scar of unknown origin that
> >>runs from the top of the left side of his forehead all the way down
> the
> >>side of his face.
> >>
> >>Quote before fight: Mr. Military spits out an old cigar butt and
> >narrows
> >>his eyes at his opponent.
> >>
> >> Vs
> >>
> >>
> >>Howard Ng style: Muay Tai Country: Japan Player Donald Mcbain.
> >>
> >>Quote before fight :..............!!!
> >>
> >>Appearance: A large, imposing Japanese man. Height: 6'0", Weight:
> 230
> >>lbs.
> >>Has large Yakuza tattoos on his shoulders and back (goddess
> Amaterasu).
> >>Wears business suits except in the ring, then dresses down to just
> >>pants.
> >>Forearm wrappings. Bald headed, has brown eyes.
> >>
> >>Arena: A old and out of use airport, nobody is here except of course
> >the
> >>fighters.
> >>
> >>Fighters are 3 hexes from each other the bell rings and fight start.
> >>
> >>Move 1: Mr.Military move 1 hex and make a Foot sweep for his combo but
> >>Howard Ng Short kick is more faster and Mr Military receive: 2 points
> >of
> >>damage but it don´t stop Mr.Military and his Foot sweep hit Howard Ng
> >>receives: no damage and combo is broken (there is a rule in the book
> if
> >>you don´t give at last one point of damage your combo are broken).
> >>Move 2: Howard Ng make a Elbow smash for his combo but Mr.Military
> Back
> >>flip kick is more faster Howard Ng receives: 1 point of damage and
> >>Mr.Military don´t stop Howard Ng Elbow smash and receive: 2 points of
> >>damage.
> >>Move 3: Mr. Military blocks and Howard Ng make a Tiger knee (end of
> >>combo) Mr.Military receive: 2 points of damage and fall on the ground
> >>(knockdown)
> >>Move 4: Mr. Military stand up and make a Foot sweep for his combo but
> >>don´t hit because Howard Ng make a jump foward kick and avoid the Foot
> >>sweep and Mr.Military receive: 3 points of damage
> >>Move 5: Howard Ng make a Elbow smash but Mr.Military Back flip kick
> >is
> >>more faster and Howard Ng receives: 2 points of damage and Mr.Military
> >>move 2 hexes back, but receive the damage of Howard Ng Elbow smash
> >>Mr.Military receives: 3 points of damage.
> >>Move 6: Mr Military move 1 hex and make a Foot sweep for his combo but
> >>Howard Ng is more faster move 2 hexe and make a Tiger Knee before
> >>Mr.Military Foot sweep Mr.Military receive: 3 points of damage and
> >knock
> >>out.
> >>Howard Ng wins by knock out.
> >>Howard Ng Signature: Pectoral Flex and puts on shades
> >>Howard Ng winning quote: "You have fought well, but the power of the
> >>Yakuza will prevail in the end." (Note: I just shook my head when he
> >>did this originally.)
> >>
> >>Good fight of higher stamina, well done Donald Mcbain. If someone want
> >a
> >>friendly fight or enter in the tournament send me your fighter.
> >>
> >>See you next bout.
> >>
> >>
> >>
> >>----------------------------------------------------------------------
> -
> >-
> >>Looking for the hottest sports memorabilia or sporting goods
> >>specials? eBay has thousands of trading cards, sports autographs
> >>and collectibles.You never know what you might find at eBay!
> >>http://clickhere.egroups.com/click/1143
> >>
> >>
> >>eGroups.com Home: http://www.egroups.com/group/streetfighter/
> >>http://www.egroups.com - Simplifying group communications
> >>
> >
> >
> >-----------------------------------------------------------------------
> -
> >Looking for the latest consumer electronic gadgets or computer
> >equipment? eBay has thousands of audio equipment, computer
> >games & accessories. You never know what you might find at eBay!
> >http://clickhere.egroups.com/click/1142
> >
> >-- Easily schedule meetings and events using the group calendar!
> >-- http://www.egroups.com/cal?listname=streetfighter&m=1
> >
> >
> >-----------------------------------------------------------------------
> -
> >A shopper's dream come true! Find practically anything on earth at
> eBay!
> >Come and browse the more than 2 million items up for bid at any time.
> >You never know what you might find at eBay!
> >http://clickhere.egroups.com/click/1140
> >
> >-- Create a poll/survey for your group!
> >-- http://www.egroups.com/vote?listname=streetfighter&m=1
> >
>
>
> ------------------------------------------------------------------------
> A shopper's dream come true! Find practically anything on earth at eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1140
>
> eGroups.com Home: http://www.egroups.com/group/streetfighter/
> http://www.egroups.com - Simplifying group communications
>
>
> ------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1143
>
>
> -- Create a poll/survey for your group!
> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>
>
>
Group: streetfighter Message: 3604 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: This sounds pretty stupid.
I've noticed gamers really like a game with an easy-to-understand system,
without alot of modifiers, that has a great looking character sheet.
Character sheet design is very important to keeping players interested! Have
you noticed this trend in players? I sure have. The moment you take out a
piece of notebook paper (which is what used to be all my character's sheets)
players start running. Just like everything else in this country, people
demand more now, and this includes a good looking, clear character sheet,
that is fun to use. I think that this is one of the main reasons that
Storyteller took off - those character sheets, with their little fill-in
dots, they're just so addictive!
-----Original Message-----
From: J. Scott Pittman <joespitt@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 10:26 AM
Subject: [streetfighter] Re: This sounds pretty stupid.


>So what exactly should our first project be? A new martial art game?
>Completely remove WW from the whole thing? Reconstruct the gaming industry
>into our own image? (EVIL LAUGH) HAHAHAHAHAHAHAHAHAHAHHAHAHAHA
> Er, sorry... I would like some help making a role-playing game that is
>fun, with a fresh, unique system that isn't like anything out there but
will
>appeal to everyone my as-yet-not-named system will probably only appeal to
>experienced gamers
>-----Original Message-----
>From: Chris Baker <cbaker@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Monday, November 15, 1999 10:21 AM
>Subject: [streetfighter] Re: This sounds pretty stupid.
>
>
>>Well we're kindred spirits :) been bout twenty years since I started too.
>>I'd really like to trade ideas. A think-tank if you will.
>>
>>-- Chris B.
>>
>>
>>> From: "J. Scott Pittman" <joespitt@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Mon, 15 Nov 1999 12:11:52 -0800
>>> To: <streetfighter@egroups.com>
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>> I've been inventing and writing, re-designing and tweaking systems for
>what
>>> now, getting close to two decades? I consider myself a pro at it I
>suppose.
>>> making a good system is hard, although I have come up with two systems
>that
>>> are very unique (a card-based system was being played by my group long
>>> before they were popular on the market (streetfighter, saga system,
>marvel
>>> system, etc)...
>>> -----Original Message-----
>>> From: Chris Baker <cbaker@...>
>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>> Date: Monday, November 15, 1999 10:08 AM
>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>
>>>
>>>> Every Gamer works on their own system...it's true. I'm interested in
>seeing
>>>> yours. Just keep your design plan in mind, and try not to deviate.
>System
>>>> designs can get wrecked that way.
>>>> I pride myself as more of a system mechanic, or designer than most. A
>lot
>>> of
>>>> people don't even want to think about it.
>>>> As for it being done before, just be sure to put it together in your
own
>>>> unique way. ;)
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: "J. Scott Pittman" <joespitt@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Mon, 15 Nov 1999 11:49:48 -0800
>>>>> To: <streetfighter@egroups.com>
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>> Aren't we all working on our own games? =)
>>>>> I also am working on the (not gonna say the name yet) system, which is
>>>>> starting to turn out to be a very original system I think. Mabye not,
>>> it's
>>>>> all been done before no doubt, somewhere, but the system is designed
to
>>> be
>>>>> simple, and at the same time detailed, and characters can be ready to
>>> play
>>>>> withing MOMENTS... it's getting there... and i've never seen anything
>>> like
>>>>> it before...
>>>>> -----Original Message-----
>>>>> From: Chris Baker <cbaker@...>
>>>>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>>>>> Date: Monday, November 15, 1999 9:47 AM
>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>
>>>>>
>>>>>> Actually I don't think Streetfighter comes close to reality in it's
>>>>> fighting
>>>>>> rules set-up. It's really more simulates the video game.
>>>>>>
>>>>>> True...in the end, one either hits or does not, but the process is
>what
>>>>> it's
>>>>>> about. I agree that the better you hit should affect damage. But, for
>>> the
>>>>>> varying degree in which you hit, there should also be a varying
degree
>>> of
>>>>>> effectiveness in defence as well. Combat is not all dependent on the
>>>>>> attacker. So if there is a single roll attack, it stands to reason
>there
>>>>>> should be a single roll defence too.
>>>>>> I prefer a system that more accurately defines character too. Is he
>>> hitting
>>>>>> more often because he's stronger? faster? more skilled? etc.
>>>>>>
>>>>>> An easy way would be to make a to hit and defence roll and add the
>>> number
>>>>> of
>>>>>> dice the attack beat the defence by to the damage roll. This I find
is
>>> far
>>>>>> more accurate, realistically speaking.
>>>>>>
>>>>>>
>>>>>> (((I'm working on a game right now with an excellent
fighting/wounding
>>>>>> system. It's for experienced Gamers. It was designed initially as a
>>> fantasy
>>>>>> system, but could easily be adapted to Streetfighter. It is currently
>in
>>>>>> it's playtest stage, and it will be published. Would anyone like me
>to
>>>>>> present it as an alternative Streetfighter system? I own the
>>> copyright...so
>>>>>> no one would have to Bow to white wolf or Capcom.)))
>>>>>>
>>>>>> -- Chris B.
>>>>>>
>>>>>>
>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>> Date: Sat, 13 Nov 1999 09:26:15 EST
>>>>>>> To: streetfighter@egroups.com
>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>
>>>>>>> Ok. I understand your message now.
>>>>>>> Ill explain it this way, then.
>>>>>>> In a fight, you either hit or you dont(its alittle more complex than
>>>>> that,
>>>>>>> but) but how well you hit should also determine how well you harm
>>>>> someone.
>>>>>>> This is the reason i said that it is a little more accurate. As for
>the
>>>>>>> issue of realism, that cannot be avoided.
>>>>>>> Were playing a game in which you try to get close to reality.
>>>>>>>
>>>>>>>
>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>> Date: Sun, 07 Nov 1999 02:13:09 -0500
>>>>>>>>
>>>>>>>> what don't you understand? Accuracy? what?
>>>>>>>>
>>>>>>>> -- Chris B.
>>>>>>>>
>>>>>>>>
>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>> Date: Sat, 06 Nov 1999 19:59:31 EST
>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>
>>>>>>>>> YOur letter doesnt make sense?
>>>>>>>>> I understand the first part, not the second.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> From: Chris Baker <cbaker@...>
>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>> To: <streetfighter@egroups.com>
>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>> Date: Tue, 26 Oct 1999 00:46:17 -0400
>>>>>>>>>>
>>>>>>>>>> How many fights have you been in? Let's not get in a "realistic"
>>>>> debate
>>>>>>>>>> here.
>>>>>>>>>>
>>>>>>>>>> -- Chris B.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> From: "Robert Pascuttini" <rpascuttini@...>
>>>>>>>>>>> Reply-To: streetfighter@egroups.com
>>>>>>>>>>> Date: Mon, 25 Oct 1999 16:18:39 EDT
>>>>>>>>>>> To: streetfighter@egroups.com
>>>>>>>>>>> Subject: [streetfighter] Re: This sounds pretty stupid.
>>>>>>>>>>>
>>>>>>>>>>> actually the single roll attack is done very well and I would
say
>>> its
>>>>>>>>>>> possibly more accurate than a to hit roll in many ways.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>> -------------------------------------------------------------------
-
>--
>>> --
>>>>>>>>>> From wine to Windows. Everybody learns something at Learn2.com.
>>> Where
>>>>>>>>>> you'll find thousands of free 2torials, affordable online
courses,
>>> and
>>>>>>>>>> useful tips for everyday life.
>>>>> http://clickhere.egroups.com/click/1249
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ______________________________________________________
>>>>>>>>>
>>>>>>>>> ------------------------------------------------------------------
-
>--
>>> --
>>>>> -
>>>>>>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
>>>>>>>>> http://www.egroups.com - Simplifying group communications
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> -------------------------------------------------------------------
-
>--
>>> --
>>>>>>>> -- Create a poll/survey for your eGroup!
>>>>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ______________________________________________________
>>>>>>>
>>>>>>> --------------------------------------------------------------------
-
>--
>>> -
>>>>>>> In the market for computer hardware or software? Compare prices on
>>>>>>> more that 100,000 products at CNET.com. Get all the latest news,
>>>>>>> reviews and prices! http://clickhere.egroups.com/click/1611
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> -- Talk to your group with your own voice!
>>>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> ---------------------------------------------------------------------
-
>--
>>>>>> Looking for the latest consumer electronic gadgets or computer
>>>>>> equipment? eBay has thousands of audio equipment, computer
>>>>>> games & accessories. You never know what you might find at eBay!
>>>>>> http://clickhere.egroups.com/click/1142
>>>>>>
>>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>>
>>>>>
>>>>>
>>>>> ----------------------------------------------------------------------
-
>-
>>>>> Looking for the hottest sports memorabilia or sporting goods
>>>>> specials? eBay has thousands of trading cards, sports autographs
>>>>> and collectibles.You never know what you might find at eBay!
>>>>> http://clickhere.egroups.com/click/1143
>>>>>
>>>>>
>>>>> -- Talk to your group with your own voice!
>>>>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>> -----------------------------------------------------------------------
-
>>>> Looking for the latest consumer electronic gadgets or computer
>>>> equipment? eBay has thousands of audio equipment, computer
>>>> games & accessories. You never know what you might find at eBay!
>>>> http://clickhere.egroups.com/click/1142
>>>>
>>>> -- Create a poll/survey for your group!
>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> Looking for the hottest sports memorabilia or sporting goods
>>> specials? eBay has thousands of trading cards, sports autographs
>>> and collectibles.You never know what you might find at eBay!
>>> http://clickhere.egroups.com/click/1143
>>>
>>>
>>> -- Check out your group's private Chat room
>>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>>
>>>
>>
>>
>>------------------------------------------------------------------------
>>A shopper’s dream come true! Find practically anything on earth at eBay!
>>Come and browse the more than 2 million items up for bid at any time.
>>You never know what you might find at eBay!
>>http://clickhere.egroups.com/click/1140
>>
>>-- 20 megs of disk space in your group's Document Vault
>>-- http://www.egroups.com/docvault/streetfighter/?m=1
>>
>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>