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Group: streetfighter Message: 3455 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: W.O.D Styles
Group: streetfighter Message: 3456 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Challange to all at SF egroups
Group: streetfighter Message: 3457 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Challange to all at SF egroups
Group: streetfighter Message: 3458 From: Robert Pascuttini Date: 11/14/1999
Subject: Re:
Group: streetfighter Message: 3459 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: POLL: Who Can Shock Beat
Group: streetfighter Message: 3460 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3461 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Duelists
Group: streetfighter Message: 3462 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3463 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs. Strength)
Group: streetfighter Message: 3464 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3465 From: Chris Krug-Iron Date: 11/14/1999
Subject: Alpha: Tourney or Story?
Group: streetfighter Message: 3466 From: Chris Krug-Iron Date: 11/14/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:GokiwavsGenryu-Ka
Group: streetfighter Message: 3467 From: Chris Krug-Iron Date: 11/14/1999
Subject: Re: What was it that Ryu hit Sagat with?
Group: streetfighter Message: 3468 From: Chris Krug-Iron Date: 11/14/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3469 From: Rinaldo Gambetta Date: 11/14/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vs Blaise.
Group: streetfighter Message: 3470 From: Steve Karstensen Date: 11/14/1999
Subject: Re: POLL: Who Can Shock Beat
Group: streetfighter Message: 3471 From: Azathoth05@aol.com Date: 11/14/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vs Blaise.
Group: streetfighter Message: 3472 From: J. Scott Pittman Date: 11/14/1999
Subject: "Friendly Fight" questions
Group: streetfighter Message: 3473 From: J. Scott Pittman Date: 11/14/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vs Blaise.
Group: streetfighter Message: 3474 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3475 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs. St rength)
Group: streetfighter Message: 3476 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: POLL: Who Can Shock Beat
Group: streetfighter Message: 3477 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Group: streetfighter Message: 3478 From: J. Scott Pittman Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Group: streetfighter Message: 3479 From: SlpStck@aol.com Date: 11/14/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3480 From: SlpStck@aol.com Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Group: streetfighter Message: 3481 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3482 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: World Warriors & Stuff
Group: streetfighter Message: 3483 From: Chris Baker Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Group: streetfighter Message: 3484 From: Chris Baker Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3485 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3486 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3487 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: POLL: Who Can Shock Beat
Group: streetfighter Message: 3488 From: Andy Date: 11/15/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3489 From: Andy Date: 11/15/1999
Subject: Buying Special manuvers.
Group: streetfighter Message: 3490 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3491 From: Chris Baker Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3492 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vsBlaise.
Group: streetfighter Message: 3493 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly Fight" questions
Group: streetfighter Message: 3494 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vsBlaise.
Group: streetfighter Message: 3495 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Mindless ramblings (Formerly Speedvs.Strength)
Group: streetfighter Message: 3496 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 3497 From: J. Scott Pittman Date: 11/15/1999
Subject: "Friendly Fight" questions
Group: streetfighter Message: 3498 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: "Friendly Fight" questions
Group: streetfighter Message: 3499 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly" Fight nine: Howard Ng Vs Ty Hong
Group: streetfighter Message: 3500 From: Rinaldo Gambetta Date: 11/15/1999
Subject: "Friendly" Fight ten: Mr.Military Vs Howard Ng.
Group: streetfighter Message: 3501 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Mindless ramblings (Formerly Speedvs.Stre ngth)
Group: streetfighter Message: 3502 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Group: streetfighter Message: 3503 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament: Gokiwa vs Genryu
Group: streetfighter Message: 3504 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists



Group: streetfighter Message: 3455 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: W.O.D Styles
Hey Scott I was going to send it To steve karstein an Christian conkle.
:)


>From: "J. Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: W.O.D Styles
>Date: Sun, 7 Nov 1999 19:16:02 -0800
>
>who do you want to send th file to?
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Saturday, November 06, 1999 6:44 PM
>Subject: [streetfighter] Re: W.O.D Styles
>
>
> >Steve K ,Christian C. I want to send you text file Ive been working on. I
> >need you to tell me what you think and such.
> >
> >
> > Rob.
> >
> >
> >______________________________________________________
> >
> >------------------------------------------------------------------------
> >-- Create a poll/survey for your eGroup!
> >-- http://www.egroups.com/vote?listname=streetfighter&m=1
> >
>
>
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>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>

______________________________________________________
Group: streetfighter Message: 3456 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Challange to all at SF egroups
I dunno. I think it would be neat to do a pre story with gouken as the main
character.


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Challange to all at SF egroups
>Date: Mon, 8 Nov 1999 08:57:07 -0500
>
>
>Gouken is one of those guys where you don't bother to write stats. You
>just give him whatever the hell you want him to have at the time and the
>only way anyone could get the upper hand on him is if you as the
>Storyteller decide it. Of course, in my campaign world Gouken is dead,
>jus' nobody knows it, nor why. ;)
>
>-----Original Message-----
>From: Robert Pascuttini [mailto:rpascuttini@...]
>Sent: Saturday, November 06, 1999 9:30 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Challange to all at SF egroups
>
>
>Hey everyone.
>Im very curious, I would like to see everyones Idea of what the stats
>would
>be for gouken. Ken and Ryu's Master.
>
>The way I figure it he would be weaker than akuma since akuma killedhim,
>but
>I could be wrong.
>
>______________________________________________________
>
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>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
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>
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>

______________________________________________________
Group: streetfighter Message: 3457 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Challange to all at SF egroups
I really dont have much of a response but I have to write something because
I totally agree with you.


>From: Chris Baker <cbaker@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: Challange to all at SF egroups
>Date: Mon, 08 Nov 1999 13:08:41 -0500
>
>It could have been a totally even fight, the odds then would have been
>50/50
>(depending on Gouken's attitude of course), Gouken may have even been
>better. Remember, just because someone loses a fight doesn't mean he is
>weaker than his opponent, just that he lost that fight. How many times has
>a
>weaker character defeated one of your powerful bosses in an RPG? I find
>it's
>pretty often.
>Gouken may have even been heads and tails stronger than Akuma, But he may
>have had some heart condition, a need to protect Ken & Ryu through self
>sacrifice, or he may have just realised it was his destiny to lose to
>Akuma.
>Until Capcom releases official details on that particular fight, (that'll
>be
>the day) we can only speculate.
>Just remember in roleplaying, the dots are secondary.
>
>-- Chris B.
>
>
> > From: Steve Karstensen <skarstensen@...>
> > Reply-To: streetfighter@egroups.com
> > Date: Mon, 8 Nov 1999 08:57:07 -0500
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: Challange to all at SF egroups
> >
> >
> > Gouken is one of those guys where you don't bother to write stats. You
> > just give him whatever the hell you want him to have at the time and the
> > only way anyone could get the upper hand on him is if you as the
> > Storyteller decide it. Of course, in my campaign world Gouken is dead,
> > jus' nobody knows it, nor why. ;)
> >
> > -----Original Message-----
> > From: Robert Pascuttini [mailto:rpascuttini@...]
> > Sent: Saturday, November 06, 1999 9:30 PM
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Challange to all at SF egroups
> >
> >
> > Hey everyone.
> > Im very curious, I would like to see everyones Idea of what the stats
> > would
> > be for gouken. Ken and Ryu's Master.
> >
> > The way I figure it he would be weaker than akuma since akuma killedhim,
> > but
> > I could be wrong.
> >
> > ______________________________________________________
> >
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> >
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> >
> >
>
>
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>eGroup Home: http://www.egroups.com/group/streetfighter/
>http://www.egroups.com - Simplifying group communications
>
>
>

______________________________________________________
Group: streetfighter Message: 3458 From: Robert Pascuttini Date: 11/14/1999
Subject: Re:
Hey andy.
First I wanna say Im glad you didnt take thwe sigh at the beggining of my
message harshly, or anything. I try to add characterization when I write
letters but sometimes get stupid with it.


Any ways, While I dont follow VG.comm fully, I have to admit that there info
on the SF games seems very well researched
I thought that the characters all said the same thing when they lost.

Yah Im always looking for new info my self as well.
my research has only gone as far as the Alpha series and SF2.
I still need to get info from Sf3.

My research has started to spread a little to rival school lately
, for a new story Im doing.

I think capcom has been intentionally inconsistent.


> > Sigh. Andy,
> > Lee is not Gen's son nor can you find any proof to back that up.
>
>Is he not now? Although I've yet to find it in writing the evidence would
>seem to point to that. I tried to get my info from the horses mouth so to
>speak.
>Go to your local your local arcade that has retro games and get on the SF1
>machine.
>Fly to china, and of course Lee will be first. However forfit the round.
>Uppon defeating you he pronounces "I'm Gen's Son"
>This can be diffuclt to hear if your arcade is noisy. If you have trouble
>finding I quiet area, then let me know, and I'll do my best to record the
>sound.
>
>I could, of course, be mis-hearing the sound. My disclaimer with any of
>these bits of SF history, keep in mind nothing I say is set in stone, and
>I'm ALWAYS looking for new info.
>
>
> > I know, Ive been researching Street fighter for the last 2 years.
>ah' hear that: i've been reaserching it for about 7 year jsut so ya know.
>=)
>
> > It is also the reason I dont fully follow videogames.com's
>I Agree with you about VG.com, it's very hard to tell fact from fiction,
>especialy when they mix trues and lies.
>Of course, Capcom's been anything but consistant with the stories...so lets
>move on.
>
>
>
> > I also contacted Capcom in order to gain info on street fighter.
> > I asked them if Yun and Yang were Gens grand children but lance at
> > Capcom said "No but that would be cool if they were."
> >
>Very kewl. I like the fact that you were able to contact Capcom directly.
>This sure makes is sound like I was mistaken. It's still possible that they
>contradicted themselves. Was lance at Cap of US, or Cap of Japan?
>
>
>
>------------------------------------------------------------------------
>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>

______________________________________________________
Group: streetfighter Message: 3459 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: POLL: Who Can Shock Beat
It occured to me that people were being argumentative about shock (Awhile
ago) and rinaldo has set up that online fighting
tournament. He could have shock go up against other characters people think
coukd take him. but this would not be officially part
of his tournament series.


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: POLL: Who Can Shock Beat
>Date: Mon, 8 Nov 1999 15:10:33 -0500
>
>
>I just noticed that my name has been included in this. (Call me
>dense... :p)
>
>Anyway, just what am I supposed to be "proving"?
>
>-----Original Message-----
>From: ronineric@... [mailto:ronineric@...]
>Sent: Monday, November 08, 1999 2:59 PM
>To: streetfighter@...
>Subject: [streetfighter] Re: POLL: Who Can Shock Beat
>
>
>aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_cha-@...> wrote:
>original article:http://www.egroups.com/group/streetfighter/?start=3169
> > Well I'm up for it but you'll still have to wait for
> > eric's answer.
> > -Chad Phillips a.k.a shock
>
>MY ANSWER IS!!!!!! o.k pick a day and lets do it.
>Your Friendly neighborhood Samurai:
>Ronin Eric
> >
>
> >
> > --- Robert Pascuttini <rpascuttini@...> wrote:
> > > O I got a gret Idea since everyone here is insistent
> > > on disproving ronin
> > > eric lets have an online battle. It would solve or
> > > prove alot of things.
> > >
> > > Hey Mike Morgando, Steve, Christian Conkle, Rinaldo
> > > what do you think?
> > >
> > >
> > > >From: MITZPD@...
> > > >Reply-To: streetfighter@egroups.com
> > > >To: streetfighter@egroups.com
> > > >Subject: [streetfighter] Re: POLL: Who Can Shock
> > > Beat
> > > >Date: Tue, 26 Oct 1999 21:20:10 EDT
> > > >
> > > >Below is a character that some sent through egroups
> > > that if played right
> > > >could win
> > > >
> > > >
> > > >
> > > >Name: Kage no Kyn
> > > >Style: Kage Do (the way of Shadows)
> > > >School: Grand master Kage
> > > >Team: Incineraters
> > > >Concept: Gardener
> > > >Signature: his body glows blue with the power of
> > > his Chi
> > > >
> > > >Strength: 5 Charisma: 3 Perception: 6
> > > >Dexterity:5 Manipulation: 1 Intelligence:
> > > 6
> > > >Stamina: 5 Appearance: 4 Witts: 6
> > > >
> > > >Talents:
> > > >Alertness: 4 Insight: 5 Intimidation: 4
> > > Streetwise: 2 Subterfuge: 4
> > > >Skills:
> > > >Blind Fight: 5 Demolition: 2 Drive (Motorcycle):
> > > 5 Stealth: 5
> > > >Knowledges:
> > > >Arena: 4 Linguistics: 3 Mysteries: 6 Style
> > > Lore: 5 Occult: 6
> > > >Medicine: 5 Traditional Medicine: 5
> > > >
> > > >BACKGROUNDS
> > > >Sensei: 5 Elemental (Fire): 5 Mystical Contacts:
> > > 5
> > > >
> > > >TECHNIQUES
> > > >Punch: 5 Kick: 5 Block: 4 Grab: 5 Athletics:
> > > 6 Focus: 6 Katana: 5
> > > >
> > > >Chi: 10
> > > >Willpower: 10
> > > >Health: 20
> > > >
> > > >Rank: 7
> > > >Division: Freestyle
> > > >Honor: 11
> > > >Glory: 7
> > > >
> > > >Maneuvers (Kage Do)
> > > >Dimmak
> > > >Shockwave
> > > >Triple Strike
> > > >Foot Sweep
> > > >Dragon Kick
> > > >Double Hitt Kick
> > > >Makka warra
> > > >Punch Defence
> > > >Kick Defence
> > > >Back roll throw
> > > >Pheonix Rising
> > > >Throw
> > > >Backflipp
> > > >Groundfighting
> > > >Jump
> > > >Double Jump
> > > >Kippup
> > > >Chi Kung Healing
> > > >Chi Push
> > > >Chi Summon
> > > >Fire Ball
> > > >Flying Fireball
> > > >Ghost Form(Shadow Form)
> > > >Improved Fireball
> > > >Inferno Strike
> > > >Levitation
> > > >Mirror Image
> > > >Repeating Fireball
> > > >Stunning Shout
> > > >Teleport
> > > >Zen no mind
> > > >
> > >
> > >--------------------------------------------------------------------
>----
> > > >In the market for computer hardware or software?
> > > Compare prices on
> > > >more that 100,000 products at CNET.com. Get all the
> > > latest news,
> > > >reviews and prices!
> > > http://clickhere.egroups.com/click/1159
> > > >
> > > >
> > > >eGroups.com home:
> > > http://www.egroups.com/group/streetfighter
> > > >http://www.egroups.com - Simplifying group
> > > communications
> > > >
> > > >
> > > >
> > > >
> > >
> > >
> > ______________________________________________________
> > >
> > >
>
>
>------------------------------------------------------------------------
>-- Create a poll/survey for your eGroup!
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>

______________________________________________________
Group: streetfighter Message: 3460 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: You don't want to know
Actually
Hey Andy. Are you able to back me up on this at all?
You ve been researching longer than I have and you seem to have seen the
game often.
I have a friend who has the game maybe I can ask him to confirm.


>From: "Chris Krug-Iron" <inrifrost@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: You don't want to know
>Date: Mon, 08 Nov 1999 18:00:28 PST
>
>Sure, I'll go with that. I was never one of the privileged that got to see
>the end sequence where Ryu originally defeated Sagat. I'll admit that I
>sucked at the first game when it first came out. Ran into it a couple of
>months ago at an arcade in a nearby city. Well, I kicked some major ass
>for
>a while, but then had to leave because of other stuff. Foiled again!
>
>True enough, however. Shin Shoryuken translates to True Dragon Punch.
>
>
>>From: "Robert Pascuttini" <rpascuttini@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: You don't want to know
>>Date: Sat, 06 Nov 1999 21:26:50 EST
>>
>>Ahh chris...Actually I think it was a flaming dragon punch he defeated
>>sagat with. I remember watching it in the arcade.
>>As I recall there wasnt much of a choice at the end, when you defeated
>>sagat the computer would take over and do a graphic of ryu doing a dragon
>>punch to finish sagat. Im pretty sure it was flaming to.
>>
>>Im not sure if it was the very same punch, but shin Shoryu ken.
>>Im pretty sure that translates to True Dragon Punch.
>>
>>But I think your right he is a true master.
>>
>>
>>>From: "Chris Krug-Iron" <inrifrost@...>
>>>Reply-To: streetfighter@egroups.com
>>>To: streetfighter@egroups.com
>>>Subject: [streetfighter] Re: You don't want to know
>>>Date: Wed, 27 Oct 1999 01:27:43 PDT
>>>
>>>Actually, I think that's been addressed. If you recall from SF3, Ryu had
>>>the super "Shin-Shoryuken". Apparently, this is the very same punch that
>>>burned a scar in Sagat's chest. Also in SF3, the bio of Ryu states that
>>>he
>>>has indeed become a true master of Shotokan Karate. I'm pretty sure that
>>>it
>>>wasn't a Flaming Dragon Punch (otherwise he'd have the nifty little
>>>flaming
>>>trail effects that Fei Long did when he unleashed the Dragon Kick on Ryu
>>>during their *really* cool fight).
>>>
>>>
>>>>From: SlpStck@...
>>>>Reply-To: streetfighter@egroups.com
>>>>To: streetfighter@egroups.com
>>>>Subject: [streetfighter] Re: You don't want to know
>>>>Date: Mon, 25 Oct 1999 23:30:22 EDT
>>>>
>>>>In a message dated 10/25/99 6:52:07 PM Eastern Daylight Time,
>>>>azathoth05@... writes:
>>>>
>>>><< Many times in anime out
>>>> of desperation a character pulls off a move he never could before or
>>>> accesses powers he never knew he had. >>
>>>>heck, ryu did it at the end of SF1. he beat sagat with a flaming dragon
>>>>punch, a move he STILL hasn't learned, btw.
>>>>
>>>>------------------------------------------------------------------------
>>>>From wine to Windows. Everybody learns something at Learn2.com. Where
>>>>you'll find thousands of free 2torials, affordable online courses, and
>>>>useful tips for everyday life. http://clickhere.egroups.com/click/1249
>>>>
>>>>
>>>>eGroups.com home: http://www.egroups.com/group/streetfighter
>>>>http://www.egroups.com - Simplifying group communications
>>>>
>>>>
>>>>
>>>>
>>>
>>>______________________________________________________
>>>
>>>------------------------------------------------------------------------
>>>Receive Red Hat Linux 6 Toolkit - a 3 book
>>>+ 2-CDs for $9.99! A $109.97 value, yours
>>>with membership in Library of Computer and
>>>Information Sciences. Order at
>>>http://clickhere.egroups.com/click/1372
>>>
>>>
>>>
>>>
>>>eGroups.com home: http://www.egroups.com/group/streetfighter
>>>http://www.egroups.com - Simplifying group communications
>>>
>>>
>>>
>>>
>>
>>______________________________________________________
>>
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>>
>>
>
>______________________________________________________
>
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______________________________________________________
Group: streetfighter Message: 3461 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Duelists
Hey chris.
I still dont understand how you see it as a tournamnet at the begining
? can you explain this.

As for the character levels...Its something I had to deal with when I was
making SF1 characters. What level would ken and Ryu be at?
I set it at something I cant remeber.

Its interesting though. A friend of mine told me that when a liscence is
given to a company for story and such, what the people of the other company
come up with actually becomes part of that universe.
Im not totally sure about that though.


>From: "Chris Krug-Iron" <inrifrost@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Duelists
>Date: Mon, 08 Nov 1999 19:23:46 PST
>
>Sure enough. I do agree with you on the fact that both Karin and Sakura
>are
>definitely not World Warriors. Not a problem. Actually, I still do think
>that it happens during a tournament sort of setting, just not a set
>tournament in one location. More, I think it's that they sort of start in
>a
>tournament then sort of stops being completely tournament when the
>characters meet their mid-bosses then move on to their goals (which
>involves
>taking down Bison at some point). Sounds completely convoluted, but bear
>with me here. Yes, I do agree that they do walk around and challenge each
>other, therefore they get the official matches, as per the RPG style of
>setting.
>
>However, when I meant that the characters were assumed to be at World
>Warrior Level, I stated it incorrectly. I just meant to say "comparable to
>the World Warriors in terms of skill, and technique". In other words,
>saying that they wouldn't get the crap kicked out of them by the Warriors
>and actually put up a fight. Again, not a problem. By the way, correct me
>if I'm wrong here, but I believe that the premise of the Alpha series was
>exactly what happened between SF1 and SF2. So, are the main characters at
>World Warrior level then? I happen to think that they might be at a Rank 6
>to 8, sort of on the cusp of the exalted rank 9 and 10.
>
>
>>From: "Robert Pascuttini" <rpascuttini@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: Duelists
>>Date: Sat, 06 Nov 1999 21:21:07 EST
>>
>>I got to do the same Chris
>>Heres my reply:
>>
>>I dont agree that it was a "story that was happening during a tournament".
>>The SFa series of games best demonstrates the idea of the characters
>>wandering around and challanging one another when they meet each other as
>>the RPG states. This clearly happens when you play as sakura (or is it
>>Ken)
>>in SFA3. Sakura approaches ken and says
>>"Ken I challange you."
>>This is also shown as none of the characters end at a tournament,
>>especially at the end of sfa3 where they fight at bisons base.
>>And especially charlie who gets killed in all the SFA series games except
>>Sfa3.
>>
>>If you mean that it was a freestyle tournament where the characters wander
>>and try to challange another as per the RPG game, then yes I agree but I
>>dont beleive it is a tournament with placings as shown ins
>>SF2 and SF1.
>>
>>I do not beleive all the characters in SFA series are world warrior.
>>It would be ridiculous to think so. I doubt very much that Sakura and
>>Karin
>>are world warriors.
>>
>>The way I see it is as though the main world warriors are determined in
>>SF2
>>but the other characters either try to become or are on there way.
>>
>>Im sorry but the video game doesnt show that
>>
>>>From: "Chris Krug-Iron" <inrifrost@...>
>>>Reply-To: streetfighter@egroups.com
>>>To: streetfighter@egroups.com
>>>Subject: [streetfighter] Re: Duelists
>>>Date: Wed, 27 Oct 1999 00:56:37 PDT
>>>
>>>I agree/disagree here:
>>>
>>>1. Yup, I agree that SF1 and SF2 were tournaments.
>>>2. I disagree with SFA being just story. I'd say that it was more of a
>>>"story that happens during a tournament", so to speak. The matches
>>>happened, but each character won/lost the tournament, and eventually met
>>>up
>>>with an adversary that either hindered or furthered the character's
>>>goals.
>>>Sort of the way the end bosses for each of the characters were written
>>>in.
>>>
>>>Also, in response to Rinaldo, I believe that the book also states that
>>>characters who are World Warriors can come from any division. The video
>>>game series assumes that the characters in the tournaments are already at
>>>World Warrior rank. This help a bit?
>>>
>>>My two cents, at any rate. Anybody else got an opinion on this?
>>>
>>>
>>>>From: "Robert Pascuttini" <rpascuttini@...>
>>>>Reply-To: streetfighter@egroups.com
>>>>To: streetfighter@egroups.com
>>>>Subject: [streetfighter] Re: Duelists
>>>>Date: Mon, 25 Oct 1999 21:13:03 EDT
>>>>
>>>>Ok rinaldo several things.
>>>>
>>>>1. SF1 and SF@ were tournamemnts
>>>>2. SFA series is not a tournament, more like stories that happen to the
>>>>players. So they might not be official matchs.
>>>>
>>>>>From: Rinaldo Gambetta <rinaldo@...>
>>>>>Reply-To: streetfighter@egroups.com
>>>>>To: streetfighter@egroups.com
>>>>>Subject: [streetfighter] Re: Duelists
>>>>>Date: Sun, 24 Oct 1999 09:50:14 -0200
>>>>>
>>>>>
>>>>>
>>>>> One thing I want figure out, the main book of STF explain about
>>>>>the
>>>>>options
>>>>>for a tournament and where he can be stay. The game are doubt to me
>>>>>because
>>>>>in
>>>>>the video game series people with hand guns (Eagle, Rolento, Vega,
>>>>>Hayate)
>>>>>using weapons, they win receive less honor and if the game is fight
>>>>>with
>>>>>hands,
>>>>>they are at right place? Because guys with weapons only in duelists
>>>>>tournaments?
>>>>>
>>>>>
>>>>>------------------------------------------------------------------------
>>>>>Click on Instant Credit Card Approval at
>>>>>http://clickhere.egroups.com/click/1262
>>>>>
>>>>>
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>>>>>
>>>>>
>>>>>
>>>>
>>>>______________________________________________________
>>>>
>>>>------------------------------------------------------------------------
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>>>>
>>>
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______________________________________________________
Group: streetfighter Message: 3462 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: You don't want to know
Wow .....I dont do it that way. Players can spend freebeis whenever they
want. so in my games they can take rekka ken does every one
do it steves way?


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: You don't want to know
>Date: Tue, 9 Nov 1999 09:14:05 -0500
>
>
>correct me if I'm wrong, but isn't it impossible to afford Rekka Ken
>with a starting character's point allotment? It takes Punch 4 (I think)
>and at least four power points. You can't put more than three points
>into punch when allocating your technique dots, so that means you don't
>qualify for the RK when you spend your seven special maneuver points.
>Then, when you spend your freebies, you take five for the extra punch
>dot, and then the RK will require like 16 more.
>
>-----Original Message-----
>From: Rinaldo Gambetta [mailto:rinaldo@...]
>Sent: Tuesday, November 09, 1999 6:18 AM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: You don't want to know
>
>
>Except for one excession the boxer faster guy, you put Str 3 Dex 5
>Stamina 3,
>right after that you put 5 in punch technique and for a final touch you
>buy the
>Rekka Ken manuver and elbow smash, make a single combo with jab and
>elbow smash
>and end. I don�t know if you read the "Friendly" fights emails but at
>these two
>fights a jab with elbow smash dizzy the enemy fighter, and after this a
>block and
>rekka ken moves finish the job. Conclusion you can make a faster and at
>same time
>make a great damage for example the maximum damage of this guy are 12.
>
>Chris Baker wrote:
>
> > Just as an aside, for interest only. In real life, Speed is extremely
> > important in a fight. The actual damage inflicted in martial arts has
>more
> > to do with speed than strength. (except for something like wrestling)
>The
> > concept in Shotokan, for instance, is If you can throw a focused punch
>at
> > say 95MPH (not unreasonable trust me) You are impacting with a fist
> > travelling at 95MPH hitting a Generally 2"by 2" area (first two
>knuckles of
> > your fist), you are doing some serious damage. (their bones tend to
>break
> > more easily than the fist does too). There's a formula for it.
> > Power (damage) = mass X speed2 (squared)
> > By this reasoning, It is more advantageous to work on speed rather
>than bulk
> > and muscle. This concept is what truly sets Martial Arts apart from
> > Brawling, and allows a small person to overcome a bigger opponent.
>It's what
> > Martial Arts are all about, thats the secret.(well one of them)
> >
> > An example: Zangeif's strikes do damage because he's big. (Although if
>he
> > could become faster he would do more damage, a lot more, but he would
>have
> > to lose some bulk.)
> > Ryu does damage because he's skilled and fast.
> > Being faster than Zangeif also allows him to fight
>circles
> > around the poor Russian. Unless of course he gets grabbed.
> >
> > OPINION CORNER - <<<I really don't like the trading blows in
>Streetfighter,
> > I find them rather unrealistic. Blocks and Dodges are reactionary, not
> > planned, so I support making defence rolls instead of using the block
>or
> > dodge manoeuvre. Yes...Yes I know about spending the willpower point
>to
> > abort, but you CAN punch first in a fight and IMMEDIATELY block your
> > opponent's counterstrike, In Streetfighter you can't.>>>
> >
> > In Streetfighter I've almost always found that a combination of
>strength and
> > stamina generally won out over speed, except in fireball situations.
> >
> > SENARIO - The slow strong tough guy got his movement, The faster guy
> > interrupts and hits the slower guy but not enough to dizzy him
>(because of
> > his stamina) then stands there while the slower guy knocks him
> > dizzy,(because he spent most of his points on speed, the fool) and
>finishes
> > him a round later. It was a constant theme in our games. Speed guy
>loses. At
> > least until he fights someone just like him or he gets time to improve
>his
> > stamina or strength.
> >
> > -- Chris B.
> >
> > > From: "Chris Krug-Iron" <inrifrost@...>
> > > Reply-To: streetfighter@egroups.com
> > > Date: Mon, 08 Nov 1999 18:13:36 PST
> > > To: streetfighter@egroups.com
> > > Subject: [streetfighter] Re: You don't want to know
> > >
> > > Sure, I'll agree that speed helps a lot, but unless you knock the
>guy you're
> > > fighting out, or knock him down, or tie him up in any way, it's
>almost a
> > > sure fire bet that if he's in range to hit you, he will. Also, if
>he's
> > > moving at a much slower speed than you, you can be pretty sure that
>it'll be
> > > some really nasty move. Whatever that may be. I've had a bunch of
>players
> > > that decided to be really fast at one point, so I tossed a
>heavy-hitting,
> > > slow moving fighter against them. They thought of other strategies
>than
> > > just being faster than the other guy after that. It kept them on
>their toes
> > > a little. Actually, I have to thank Steve for some of that stuff.
>Now,
> > > players try to leave off the cheese a little.
> > >
> > >
> > >> From: Rinaldo Gambetta <rinaldo@...>
> > >> Reply-To: streetfighter@egroups.com
> > >> To: streetfighter@egroups.com
> > >> Subject: [streetfighter] Re: You don't want to know
> > >> Date: Thu, 04 Nov 1999 18:53:55 -0200
> > >>
> > >> All right you got the point but don�t need be angry, I don�t have
>my
> > >> Stf
> > >> mainbook actualy I lost the book on excursion and I want buy
>another one,
> > >> and no speed aren�t all but helps a lot.
> > >>
> > >> Preston Elizarde wrote:
> > >>
> > >>> --- Chris Krug-Iron <inrifrost@...> wrote:
> > >>>> Easy, boy, easy. Just a rules misinterpretation here. No need
>to
> > >>>> flame.
> > >>>>
> > >>>
> > >>> Sorry I just had this dispute with a group of kids I am teaching
>how to
> > >>> play...and they just can't comprehend that speed isn't everything
>that
> > >>> strategy is.
> > >>>
> > >>> __________________________________________________
> > >>> Do You Yahoo!?
> > >>> Bid and sell for free at http://auctions.yahoo.com
> > >>>
> > >>>
>------------------------------------------------------------------------
> > >>> -- Create a poll/survey for your eGroup!
> > >>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
> > >>
> > >>
> > >>
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> > >>
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> > >> http://www.egroups.com - Simplifying group communications
> > >>
> > >>
> > >
> > > ______________________________________________________
> > >
> > >
>------------------------------------------------------------------------
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______________________________________________________
Group: streetfighter Message: 3463 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs. Strength)
IT DOESNNNN'T MATTER IF THE CREATED A PEOPLES ELBOW......



.......Rooti pooti.

>I wish they just called Esquives, Dodge.
>I agree about the Wu Shu / Capoeria thing.
>But what's really been bothering me lately is; Has anyone created the
>people's elbow for Streetfighter? How about a flaming people's elbow? Or
>mabe even an air people's elbow? Or a burning vigour people's elbow.
>
>( about Halloween I made a spelling mistake that's appropriate,
> STREET FRIGHTER - ha!)
>
>-- Chris B.
>
>
> > From: Steve Karstensen <skarstensen@...>
> > Reply-To: streetfighter@egroups.com
> > Date: Wed, 10 Nov 1999 10:49:51 -0500
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: Speed vs. Strength (formerly You don't wa
>nt to
> > know)
> >
> >
> > Esquives, the perceivedly useless maneuver. +2 speed, lets you sidestep
> > a maneuver and wind up back in the same place at no cost. The combos
> > you can pull off with this are disgusting. ;)
> >
> > Wu Shu and Capoeira are two of the most powerful styles in the game
> > because of shit like this; they have *all* of the dodging maneuvers.
> > Backflip, Backflip Kick, Esquives/Displacement, Rolling Attack, Vertical
> > Rolling Attack, Flying Heel Stomp, that sort of thing. Combo well off
> > of those maneuvers and you'll never be touched.
> >
> > -----Original Message-----
> > From: Chris Baker [mailto:cbaker@...]
> > Sent: Wednesday, November 10, 1999 3:53 AM
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: Speed vs. Strength (formerly You don't want
> > to know)
> >
> >
> > The only thing better, a character that can move after an attack (or
> > move
> > the opponent) Unless the opponent's got a fireball. I find if you have a
> > maneuver that allows a lot of movement after your attack (and before
> > usually) that doesn't cost you chi or willpower. you will win. always.
> >
> > -- Chris B.
> >
> >
> >> From: azathoth05@...
> >> Reply-To: streetfighter@egroups.com
> >> Date: Tue, 09 Nov 1999 21:39:04 -0800
> >> To: streetfighter@...
> >> Subject: [streetfighter] Re: Speed vs. Strength (formerly You don't
> > want to
> >> know)
> >>
> >> I just ran a tournament with 3 PC's and 5 NPC's, two of which were
> >> Siren and Kahn from Secrets of Shadowloo(aka starting level
> > characters.
> >> One PC was a Kung Fu guy with a high block to high speed elbow smash
> >> combo he lost to Siren's superior speed. Another was a Western
> >> Kickbocking no block but all power mid speed moves, he lost to Kahn's
> >> strength because he couldn't dizzy him before the return punches
> >> knocked him out. The third character was a blind capoeira dancer who
> >> had to roll perception three times a round to even hit the guy. He
> >> blew through all four matches and won the tournament. Why? The first
> >> guy chased Siren as she danced around, the second went punch for bunch
> >> with a stronger guy, but the dancer I don't think spent too rounds in
> >> the same hex. He used backflip kick, backroll throw, and Vertical
> >> rolling attack(knocks down aerial), plus his dex of 5, to keep his
> >> opponents from retaliating. You don't have to dizzy a guy to keep him
> >> from hitting you, throwing him out of range, using knockdown
> > maneuvers,
> >> and jumping away can keep you in control. And this guy had no block
> >> technique and no combos, nor was he a "power fighter"(no techniques
> >> over 3, and he spend freebies on perception not special powers). All
> >> in all I haveta say the fights were a lot more exciting than leaving
> >> two models on the table next to each other that just sit there for 8
> >> rounds exchanging punches. He also used a maneuver's movement to move
> >> out of range sometimes when it looked like moving in for the attack
> >> would get him clobbered, which was good tactics for his first match
> >> ever(2nd game, but he sawno combat in the first one). just because
> >> your foward kick lets you move two hexes doesn't mean it's gotta be
> >> towards the enemy!
> >>
> >>
> >>
> >>
> >> steve karstensen <skarstense-@...> wrote:
> >> original
> > article:http://www.egroups.com/group/streetfighter/?start=3234
> >>>
> >>> your speed guys need to learn grabs or knockdown maneuvers. Citing,
> >> for
> >>> example, Howard Collins' animal hybrid Judo Wolf; 6 Dex, Flying
> > Tackle
> >>> to Head Bite Combo. 3 Strength, 3 Stamina. Never took a scratch
> >>> because he kept his opponents tied up in holds the entire fight.
> >>>
> >>> -----Original Message-----
> >>> From: Chris Baker [mailto:cbaker@...]
> >>> Sent: Tuesday, November 09, 1999 12:57 AM
> >>> To: streetfighter@egroups.com
> >>> Subject: [streetfighter] Re: You don't want to know
> >>>
> >>>
> >>> Just as an aside, for interest only. In real life, Speed is extremely
> >>> important in a fight. The actual damage inflicted in martial arts has
> >>> more
> >>> to do with speed than strength. (except for something like wrestling)
> >>> The
> >>> concept in Shotokan, for instance, is If you can throw a focused
> > punch
> >>> at
> >>> say 95MPH (not unreasonable trust me) You are impacting with a fist
> >>> travelling at 95MPH hitting a Generally 2"by 2" area (first two
> >> knuckles
> >>> of
> >>> your fist), you are doing some serious damage. (their bones tend to
> >>> break
> >>> more easily than the fist does too). There's a formula for it.
> >>> Power (damage) = mass X speed2 (squared)
> >>> By this reasoning, It is more advantageous to work on speed rather
> >> than
> >>> bulk
> >>> and muscle. This concept is what truly sets Martial Arts apart from
> >>> Brawling, and allows a small person to overcome a bigger opponent.
> >> It's
> >>> what
> >>> Martial Arts are all about, thats the secret.(well one of them)
> >>>
> >>> An example: Zangeif's strikes do damage because he's big. (Although
> > if
> >>> he
> >>> could become faster he would do more damage, a lot more, but he would
> >>> have
> >>> to lose some bulk.)
> >>> Ryu does damage because he's skilled and fast.
> >>> Being faster than Zangeif also allows him to fight
> >>> circles
> >>> around the poor Russian. Unless of course he gets grabbed.
> >>>
> >>> OPINION CORNER - <<<I really don't like the trading blows in
> >>> Streetfighter,
> >>> I find them rather unrealistic. Blocks and Dodges are reactionary,
> > not
> >>> planned, so I support making defence rolls instead of using the block
> >> or
> >>> dodge manoeuvre. Yes...Yes I know about spending the willpower point
> >> to
> >>> abort, but you CAN punch first in a fight and IMMEDIATELY block your
> >>> opponent's counterstrike, In Streetfighter you can't.>>>
> >>>
> >>> In Streetfighter I've almost always found that a combination of
> >> strength
> >>> and
> >>> stamina generally won out over speed, except in fireball situations.
> >>>
> >>> SENARIO - The slow strong tough guy got his movement, The faster guy
> >>> interrupts and hits the slower guy but not enough to dizzy him
> >> (because
> >>> of
> >>> his stamina) then stands there while the slower guy knocks him
> >>> dizzy,(because he spent most of his points on speed, the fool) and
> >>> finishes
> >>> him a round later. It was a constant theme in our games. Speed guy
> >>> loses. At
> >>> least until he fights someone just like him or he gets time to
> > improve
> >>> his
> >>> stamina or strength.
> >>>
> >>> -- Chris B.
> >>>
> >>>
> >>>> From: "Chris Krug-Iron" <inrifrost@...>
> >>>> Reply-To: streetfighter@egroups.com
> >>>> Date: Mon, 08 Nov 1999 18:13:36 PST
> >>>> To: streetfighter@egroups.com
> >>>> Subject: [streetfighter] Re: You don't want to know
> >>>>
> >>>> Sure, I'll agree that speed helps a lot, but unless you knock the
> >> guy
> >>> you're
> >>>> fighting out, or knock him down, or tie him up in any way, it's
> >> almost
> >>> a
> >>>> sure fire bet that if he's in range to hit you, he will. Also, if
> >>> he's
> >>>> moving at a much slower speed than you, you can be pretty sure that
> >>> it'll be
> >>>> some really nasty move. Whatever that may be. I've had a bunch of
> >>> players
> >>>> that decided to be really fast at one point, so I tossed a
> >>> heavy-hitting,
> >>>> slow moving fighter against them. They thought of other strategies
> >>> than
> >>>> just being faster than the other guy after that. It kept them on
> >>> their toes
> >>>> a little. Actually, I have to thank Steve for some of that stuff.
> >>> Now,
> >>>> players try to leave off the cheese a little.
> >>>>
> >>>>
> >>>>> From: Rinaldo Gambetta <rinaldo@...>
> >>>>> Reply-To: streetfighter@egroups.com
> >>>>> To: streetfighter@egroups.com
> >>>>> Subject: [streetfighter] Re: You don't want to know
> >>>>> Date: Thu, 04 Nov 1999 18:53:55 -0200
> >>>>>
> >>>>> All right you got the point but don�t need be angry, I don�t have
> >> my
> >>>>> Stf
> >>>>> mainbook actualy I lost the book on excursion and I want buy
> >> another
> >>> one,
> >>>>> and no speed aren�t all but helps a lot.
> >>>>>
> >>>>> Preston Elizarde wrote:
> >>>>>
> >>>>>> --- Chris Krug-Iron <inrifrost@...> wrote:
> >>>>>>> Easy, boy, easy. Just a rules misinterpretation here. No need
> >> to
> >>>>>>> flame.
> >>>>>>>
> >>>>>>
> >>>>>> Sorry I just had this dispute with a group of kids I am teaching
> >> how
> >>> to
> >>>>>> play...and they just can't comprehend that speed isn't everything
> >>> that
> >>>>>> strategy is.
> >>>>>>
> >>>>>> __________________________________________________
> >>>>>> Do You Yahoo!?
> >>>>>> Bid and sell for free at http://auctions.yahoo.com
> >>>>>>
> >>>>>>
> >>> ---------------------------------------------------------------------
> >> ---
> >>>>>> -- Create a poll/survey for your eGroup!
> >>>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
> >>>>>
> >>>>>
> >>>>>
> >>> ---------------------------------------------------------------------
> >> ---
> >>>>> Get A 0% Intro APR Visa with Instant Approval right now a
> >>>>> GetSmart.com at http://clickhere.egroups.com/click/1264
> >>>>>
> >>>>> eGroup Home: http://www.egroups.com/group/streetfighter/
> >>>>> http://www.egroups.com - Simplifying group communications
> >>>>>
> >>>>>
> >>>>
> >>>> ______________________________________________________
> >>>>
> >>>>
> >>> ---------------------------------------------------------------------
> >> ---
> >>>> -- Create a poll/survey for your eGroup!
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> >>>>
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> >>>
> >>
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Group: streetfighter Message: 3464 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: World Warriors - was: Duelists
Nah, as far as Im concerned fei long is bruce lee to a tee.



>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: World Warriors - was: Duelists
>Date: Thu, 11 Nov 1999 10:32:21 -0500
>
>
>...III wouldn't go *that* far. Bruce may have been highly skilled but
>he didn't manage to master any higher-ranking maneuvers like Dragon
>Punch or Dim Mak. As a result, unless he either improved or managed to
>rely on his regular techniques and combos, he would probably only make
>it to rank seven or eight. World Warriors do things like throw fire and
>teleport. Bruce wasn't quite that good.
>
>Although, that's not to say he didn't have the potential. He just died
>before he would have achieved such powers, I think.
>
>Speaking of the legend, Lee died two months prior to my birth, and Enter
>the Dragon was released the month before I was born. Coincidence?
>
>-----Original Message-----
>From: J. Scott Pittman [mailto:joespitt@...]
>Sent: Thursday, November 11, 1999 9:16 AM
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: World Warriors - was: Duelists
>
>
>I agree with all of this except that if Akuma entered the tournaments,
>he
>would have to be recognized if he went undefeated... he may not be well
>-
>liked, but he would have to be recognized, if he gained his victory
>fairly
>(thats a stretch i know)... he would almost without doubt be accepted
>when
>he challenged a WW to a match... he is so powerful that a WW would be
>seen
>as a coward if he diddnt accept!
> I think what would happen with (almost any) fighter is that Akuma
>could
>position to enter the circuit at a higher rank. There would be some
>preliminary fights and some judges to detirmine his rank level, or
>something
>like that... If Bruce Lee was still around and came to the ring, I doubt
>anybody would accept him as a Rank 1 fighter, he would immediatly be
>boosted
>up to at least Rank 9 or 10
>-----Original Message-----
>From: Andy <dlatrex@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Wednesday, November 10, 1999 9:54 PM
>Subject: [streetfighter] Re: World Warriors - was: Duelists
>
>
> >Thank you Steve, for once again bringing order to the Chaos.
> >Verafication for anyone, about what he's saying:
> >
> >Pg. 62, SF:TSTG
> ><paraphrased>
> >To enter the World warriors <a Division> you must attain rank 9 or 10
>in
>any
> >of the other division, Duelist, Traditional, Freestyle.
> >OR you can beat a WW in combat.
> >
> >Like Steve said, a WW would never take the challange from anyone lower
>than
> >rank 8 or so <normaly> so this almost never happens. Also what everyone
>is
> >saying about having an impeccable record is true. Not former WW ended
>up
> >dead, or retired.
> >Look at ADON. he's still on the circut in SF:3, but his losses made him
>drop
> >from the ranks.
> >In my adventures I've been carful not to let any of the WW from SF2,
>fall
> >from grace prematurely. But i've had some former/future WW make guest
> >appearances at rank 9-10. Oro recently beat E. Honda in a story, but I
> >excpect it to be temporary.
> >
> >
> >As far as akuma goes, well. Is he officially on the circut? no.
>Therfore
>you
> >shan't accumulate a victory/loss with him <even with witness> any more
>that
> >you would some bouncer at a club that's not on the circut. As far as
>any of
> >us can tell, he has no desire to be on the circut, mearly to beat up
>the
> >SF'ers, hence I doubt he'll ever hold rank or follow rules. My ruling
>is
> >simple for every fight.
> >Both fighters must be registered, unless they are declaring this thier
>first
> >fight. And there must be a witness present.
> >I agree with steve about the rank 8 lossing honor. Any honorable rank 8
> >would not accept a challenge <nor GIVE a challenge> to a newbie
>fighter,
> >unless they showed TREMENDOUS promise. But there will always be the
> >unspeakables.
> >
> >On a side note, I just reilized that SF:3 showed us our first Cyborg WW
><Q>
> >and our first elemental WW's <Gill: Fire/Ice, Urien: Metal>. Is now all
>that
> >we are waiting for a hybrid? Hmm... Would necro mearly be concidered a
> >mutant a la Blanka? And how about Twelve? a level 6 cyborg, I.E. Robot?
> >
> >
> >>
> >> A Rank Four fighter would never have his challenge accepted by any
>World
> >> Warrior ('cept maybe an evil one who'd make a point to cripple the
> >> arrogant little fuck for having the audacity to challenge him in the
> >> first place).
> >>
> >> What would happen to Akuma? Yes, he would be rank 1. However, word
> >> travels fast, and as soon as anyone important noticed he was entering
> >> low-level tournaments, they'd step outside the rules of the circuit.
> >> Special circumstances warrant special exceptions. Or he'd just blaze
> >> his way up the ranks in about a week and go for it the normal way. I
> >> think what would happen is that no one would acknowledge his status
>as a
> >> World Warrior (save maybe Bison & crew) due to the way in which it
>was
> >> gained. The rules say rank 9 or 10, impeccable record, challenge a
> >> World Warrior, get the title. No honorable fighter will accept
>anything
> >> less. The Big Four hold their titles by record alone.
> >>
> >> Rank 8 fighters doing what you describe is essentially goading
> >> lower-ranking opponents into challenging them, which is the same as
> >> challenging the rank-fivers themselves. I'd dock him honor for it,
>just
> >> like the time I docked one of my players for taking on a pair of rank
> >> threes by himself. The way it's supposed to work is you should only
> >> challenge or accept challenges of your peers, or someone who you
>suspect
> >> is better than his rank may indicate. The house rule I use to
>simulate
> >> this is that if a character has a Glory (or Honor, in some cases)
>rating
> >> equal to the rank of the fighter he's challenging, the challengee
>will
> >> take him seriously. Anything less, he'll be laughed at for.
> >>
> >> -----Original Message-----
> >> From: Chris Nelson [mailto:ptc075@...]
> >> Sent: Wednesday, November 10, 1999 5:39 PM
> >> To: streetfighter@egroups.com
> >> Subject: [streetfighter] Re: World Warriors - was: Duelists
> >>
> >>
> >> Right, but what happens when a Rank 4 fighter beats a World Warrior?
> >> Does he not get the title until he hits Rank 9? Or does he lose it
> >> when he drops back down to rank 3... hmmm... could take a while for
> >> that one... We always had the arguement about what would happen if
> >> Akuma decided to join the circuit. Technically, he's rank 1, because
> >> he doesn't care about the circuit at all, & as far as I know, he's
>all
> >> but unknown to the rest of the world, save Ryu & Ken. He just pops
>up
> >> & challenges fighters around the world to hone his skill, & they
> >> usually end up dead. He could easily beat some of the lesser world
> >> warriors out there now, & then you'd have a rank 1 world warrior
> >> running around... ??
> >>
> >> Okay, perhaps these leaps of logic aren't the same as everyone else's
> >> on the group, but it made sense to us at the time. In order to get
> >> around this whole problem, we removed the ranking requirement from
> >> World Warrios later... I think the GM got sick of the Rank 8 PC
>walking
> >> into the rank 5 tournaments to get 20 quick wins, so he could regain
> >> his world warrior status. (If you were a world warrior, & lose it by
> >> dropping to rank 8, do you get your status back when you get back to
> >> rank 9?) PS, side debate here, if you're rank 8, & you walk into a
> >> tournament of lower ranked fighters & say you'll accept any and all
> >> challenges, should you take an honor loss?
> >>
> >> Pehaps our GM just likes the secret masters idea too much, but we ran
> >> accross SEVERAL unranked/Rank 1 fighters who could mop the floor with
> >> us (we were all rank 7+ by the end of that one). Just because you
> >> don't compete in tournaments doesn't mean you can't fight. Another
> >> great example of this is when you take the SF engine & use it to tell
> >> just a normal story. Friend once ran us thru his version of 'Big
> >> Trouble in Little China', with all of us playing martial artists. By
> >> the end of it, we were all about equal to rank 4 characters, but we'd
> >> never had a 'real' street fight. (AKA, we weren't ranked.)
> >>
> >> I dunno, I've just always seen the World Warrior title as more of the
> >> 'king of the hill' I'm the best type thing, & ranking to be more of a
> >> official/bookie/how many tournament fights have you been in?
> >>
> >>
> >>
> >> --- Steve Karstensen <skarstensen@...> wrote:
> >> >
> >> > I'd wager if a World Warrior ever lost his ranking (9 or 10 in
> >> > whatever
> >> > division he held) he would lose his World Warrior status. This is
> >> > quite
> >> > easy to do given the incredibly exacting record a warrior must hold
> >> > to
> >> > maintain such a high rank. One or two losses may be enough, so
> >> > chances
> >> > are if you beat a World Warrior a re-evaluation of his record is in
> >> > order.
> >> >
> >> > -----Original Message-----
> >> > From: Chris Nelson [mailto:ptc075@...]
> >> > Sent: Wednesday, November 10, 1999 5:07 PM
> >> > To: streetfighter@egroups.com
> >> > Subject: [streetfighter] World Warriors - was: Duelists
> >> >
> >> >
> >> > This letter just reminded me of a house rule we play with, & I was
> >> > wondering if we were the only group that used it. The rules state
> >> > that
> >> > if you beat a World Warrior in a best of 3 fight, then you become a
> >> > World Warrior. So, after a while, you'd have just millions of
>World
> >> > Warriors, right? Well, millions is perhaps an exageration, but we
> >> > had
> >> > 25 of them by the time my 1st Street Fighter game ended, & that was
> >> > w/o
> >> > all the Alpha series characters added... Plus, as new characters
>got
> >> > better & better, & new NPCs got introduced, it only seemed like
>that
> >> > number would skyrocket.
> >> >
> >> > So, we set the max number of World Warriors to 16. If you
>challenge
> >> > a
> >> > World Warrior & beat them, you get their spot & they lose it. It
> >> > kept
> >> > the title under control. Plus, as I'm sure some of you have
>noticed,
> >> > some of the characters in the base book just aren't that great.
> >> > T-Hawk
> >> > got nicknamed the 'World Warrior Generator' in our 1st campaign,
>back
> >> > before we changed added this rule.
> >> >
> >> > A-way, just my 2 cents thrown at the crowd.
> >> > -Laters!
> >> > -Chris!
> >> >
> >>
> >>
> >> =====
> >>
> >> __________________________________________________
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> >> Bid and sell for free at http://auctions.yahoo.com
> >>
> >>
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______________________________________________________
Group: streetfighter Message: 3465 From: Chris Krug-Iron Date: 11/14/1999
Subject: Alpha: Tourney or Story?
Sure, I'll explain. Let's say that X fighter (such as Guy) is at given
Streetfighter tournament, squaring off against another fighter. He beats
the fighter, moves on, fights again, moves on (you get the general picture
here) until he comes across a scheduled fight against the "mid-boss" (I
think for Guy it was Gen, but that's a moot point). Well, the mid-boss says
something that completely catches Guy off guard, sparking his interest.
Maybe it was a bit of info that the opponent knew about that Guy wanted,
whatever. Either way, Guy becomes sidetracked, leaves said tourney, and
goes off on his own quest. At this point it becomes story. He finishes his
goal, which may or may not coincide with the tourney. Guy schedules
matchups with other opponents (hence continuing his record) and ultimately
completes his quest. At least that's what I figure for Alpha 1. In Alpha
2, the lines become much more blurred. In Alpha 3, it's almost completely
story with matchups thrown in. So I agree with you, I just had to throw my
angle on the whole thing in. Hope this clears up any confusion.


>From: "Robert Pascuttini" <rpascuttini@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Duelists
>Date: Sun, 14 Nov 1999 03:29:41 EST
>
>Hey chris.
>I still dont understand how you see it as a tournamnet at the begining
>? can you explain this.
>
>As for the character levels...Its something I had to deal with when I was
>making SF1 characters. What level would ken and Ryu be at?
>I set it at something I cant remeber.
>
>Its interesting though. A friend of mine told me that when a liscence is
>given to a company for story and such, what the people of the other company
>come up with actually becomes part of that universe.
>Im not totally sure about that though.
>
>
>>From: "Chris Krug-Iron" <inrifrost@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: Duelists
>>Date: Mon, 08 Nov 1999 19:23:46 PST
>>
>>Sure enough. I do agree with you on the fact that both Karin and Sakura
>>are
>>definitely not World Warriors. Not a problem. Actually, I still do think
>>that it happens during a tournament sort of setting, just not a set
>>tournament in one location. More, I think it's that they sort of start in
>>a
>>tournament then sort of stops being completely tournament when the
>>characters meet their mid-bosses then move on to their goals (which
>>involves
>>taking down Bison at some point). Sounds completely convoluted, but bear
>>with me here. Yes, I do agree that they do walk around and challenge each
>>other, therefore they get the official matches, as per the RPG style of
>>setting.
>>
>>However, when I meant that the characters were assumed to be at World
>>Warrior Level, I stated it incorrectly. I just meant to say "comparable
>>to
>>the World Warriors in terms of skill, and technique". In other words,
>>saying that they wouldn't get the crap kicked out of them by the Warriors
>>and actually put up a fight. Again, not a problem. By the way, correct
>>me
>>if I'm wrong here, but I believe that the premise of the Alpha series was
>>exactly what happened between SF1 and SF2. So, are the main characters at
>>World Warrior level then? I happen to think that they might be at a Rank
>>6
>>to 8, sort of on the cusp of the exalted rank 9 and 10.
>>
>>
>>>From: "Robert Pascuttini" <rpascuttini@...>
>>>Reply-To: streetfighter@egroups.com
>>>To: streetfighter@egroups.com
>>>Subject: [streetfighter] Re: Duelists
>>>Date: Sat, 06 Nov 1999 21:21:07 EST
>>>
>>>I got to do the same Chris
>>>Heres my reply:
>>>
>>>I dont agree that it was a "story that was happening during a
>>>tournament".
>>>The SFa series of games best demonstrates the idea of the characters
>>>wandering around and challanging one another when they meet each other as
>>>the RPG states. This clearly happens when you play as sakura (or is it
>>>Ken)
>>>in SFA3. Sakura approaches ken and says
>>>"Ken I challange you."
>>>This is also shown as none of the characters end at a tournament,
>>>especially at the end of sfa3 where they fight at bisons base.
>>>And especially charlie who gets killed in all the SFA series games except
>>>Sfa3.
>>>
>>>If you mean that it was a freestyle tournament where the characters
>>>wander
>>>and try to challange another as per the RPG game, then yes I agree but I
>>>dont beleive it is a tournament with placings as shown ins
>>>SF2 and SF1.
>>>
>>>I do not beleive all the characters in SFA series are world warrior.
>>>It would be ridiculous to think so. I doubt very much that Sakura and
>>>Karin
>>>are world warriors.
>>>
>>>The way I see it is as though the main world warriors are determined in
>>>SF2
>>>but the other characters either try to become or are on there way.
>>>
>>>Im sorry but the video game doesnt show that
>>>
>>>>From: "Chris Krug-Iron" <inrifrost@...>
>>>>Reply-To: streetfighter@egroups.com
>>>>To: streetfighter@egroups.com
>>>>Subject: [streetfighter] Re: Duelists
>>>>Date: Wed, 27 Oct 1999 00:56:37 PDT
>>>>
>>>>I agree/disagree here:
>>>>
>>>>1. Yup, I agree that SF1 and SF2 were tournaments.
>>>>2. I disagree with SFA being just story. I'd say that it was more of a
>>>>"story that happens during a tournament", so to speak. The matches
>>>>happened, but each character won/lost the tournament, and eventually met
>>>>up
>>>>with an adversary that either hindered or furthered the character's
>>>>goals.
>>>>Sort of the way the end bosses for each of the characters were written
>>>>in.
>>>>
>>>>Also, in response to Rinaldo, I believe that the book also states that
>>>>characters who are World Warriors can come from any division. The video
>>>>game series assumes that the characters in the tournaments are already
>>>>at
>>>>World Warrior rank. This help a bit?
>>>>
>>>>My two cents, at any rate. Anybody else got an opinion on this?
>>>>
>>>>
>>>>>From: "Robert Pascuttini" <rpascuttini@...>
>>>>>Reply-To: streetfighter@egroups.com
>>>>>To: streetfighter@egroups.com
>>>>>Subject: [streetfighter] Re: Duelists
>>>>>Date: Mon, 25 Oct 1999 21:13:03 EDT
>>>>>
>>>>>Ok rinaldo several things.
>>>>>
>>>>>1. SF1 and SF@ were tournamemnts
>>>>>2. SFA series is not a tournament, more like stories that happen to the
>>>>>players. So they might not be official matchs.
>>>>>
>>>>>>From: Rinaldo Gambetta <rinaldo@...>
>>>>>>Reply-To: streetfighter@egroups.com
>>>>>>To: streetfighter@egroups.com
>>>>>>Subject: [streetfighter] Re: Duelists
>>>>>>Date: Sun, 24 Oct 1999 09:50:14 -0200
>>>>>>
>>>>>>
>>>>>>
>>>>>> One thing I want figure out, the main book of STF explain about
>>>>>>the
>>>>>>options
>>>>>>for a tournament and where he can be stay. The game are doubt to me
>>>>>>because
>>>>>>in
>>>>>>the video game series people with hand guns (Eagle, Rolento, Vega,
>>>>>>Hayate)
>>>>>>using weapons, they win receive less honor and if the game is fight
>>>>>>with
>>>>>>hands,
>>>>>>they are at right place? Because guys with weapons only in duelists
>>>>>>tournaments?
>>>>>>
>>>>>>
>>>>>>------------------------------------------------------------------------
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>>>>>>http://clickhere.egroups.com/click/1262
>>>>>>
>>>>>>
>>>>>>eGroups.com home: http://www.egroups.com/group/streetfighter
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>______________________________________________________
>>>>>
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>>>>>
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>>>>>
>>>>>
>>>>
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>>>>
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>>>>
>>>>
>>>>
>>>>
>>>
>>>______________________________________________________
>>>
>>>------------------------------------------------------------------------
>>>-- eGroup Home: http://www.egroups.com/group/streetfighter/?m=1
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>>>
>>>
>>
>>______________________________________________________
>>
>>------------------------------------------------------------------------
>>-- Easily schedule meetings and events using the group calendar!
>>-- http://www.egroups.com/cal?listname=streetfighter&m=1
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>
>______________________________________________________
>
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>Looking for the hottest sports memorabilia or sporting goods
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______________________________________________________
Group: streetfighter Message: 3466 From: Chris Krug-Iron Date: 11/14/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament:GokiwavsGenryu-Ka
Not a problem. Let's do it. Go through the red tape, why don'tcha! :)


>From: "J. Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
>Tournament:GokiwavsGenryu-Kai.
>Date: Sat, 13 Nov 1999 22:39:40 -0800
>
>I now challenge Chris Krug-Iron...
>sorry for the delay...
>-----Original Message-----
>From: Chris Krug-Iron <inrifrost@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Saturday, November 13, 1999 7:04 PM
>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
>Tournament:GokiwavsGenryu-Kai.
>
>
> >Very well. I accept.
> >
> >
> >>From: "J. Scott Pittman" <joespitt@...>
> >>Reply-To: streetfighter@egroups.com
> >>To: <streetfighter@egroups.com>
> >>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> >>Tournament:Gokiwa vsGenryu-Kai.
> >>Date: Sat, 13 Nov 1999 17:23:50 -0800
> >>
> >>kris krug-Iron
> >>-----Original Message-----
> >>From: Chris Krug-Iron <inrifrost@...>
> >>To: streetfighter@egroups.com <streetfighter@egroups.com>
> >>Date: Saturday, November 13, 1999 3:37 AM
> >>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> >>Tournament:Gokiwa vsGenryu-Kai.
> >>
> >>
> >> >Hmm? Which one? There are two of us.
> >> >
> >> >
> >> >>From: "J. Scott Pittman" <joespitt@...>
> >> >>Reply-To: streetfighter@egroups.com
> >> >>To: <streetfighter@egroups.com>
> >> >>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> >> >>Tournament:Gokiwa vs Genryu-Kai.
> >> >>Date: Fri, 12 Nov 1999 17:36:57 -0800
> >> >>
> >> >>I will challenge Chris to a match
> >> >>-----Original Message-----
> >> >>From: Rinaldo Gambetta <rinaldo@...>
> >> >>To: streetfighter@egroups.com <streetfighter@egroups.com>
> >> >>Date: Friday, November 12, 1999 3:17 PM
> >> >>Subject: [streetfighter] Re: Fifth "Friendly" Fight for Gateway
> >> >>Tournament:Gokiwa vs Genryu-Kai.
> >> >>
> >> >>
> >> >> >
> >> >> >Well Chris Hoffmann, Gokiwa have no time to rest you want to fight
> >> >>against
> >> >>Genryu-Kai I ask to
> >> >> >SlpStck@... and he agree with this fight now relax enjoy the
>show.
> >> >> >And for other players Chris Krug Iron, J.Scot Pittman and Donald
> >>Mcbain,
> >> >>with any of them want
> >> >> >challenge someone just e-mail me and choice a fighter from
>challenge
> >> >>list,
> >> >>when I start
> >> >> >tournament and your fighters gain some experience (exp points) your
> >> >>fighter
> >> >>will improve. Who is
> >> >> >outside this and want in just send me a mail (rinaldo@...)
>and
> >> >>challenge someone, when I
> >> >> >have a good number of fighters I will start the tournament.
> >> >> >
> >> >> >But let�s go to today fight:
> >> >> >
> >> >> >Gokiwa style: Shotokan Karate Country: Japan Player: Chris
>Hoffmann.
> >> >> >Quote before fight: ......
> >> >> >
> >> >> >Appearance: A typical Japanese teenager in a dingy Gi. Look closer
> >>and
> >> >> >you'll see the vacant look in his eyes, the almost invisible
>grimance
> >>of
> >> >> >pain on his face, and how he cluches his stomach like something has
> >>been
> >> >> >riped from it.
> >> >> >
> >> >> > Vs
> >> >> >
> >> >> >Genryu-Kai- Fire elemental style: Shotokan Karate Country: Japan
> >>Player:
> >> >>SlpStck@...
> >> >> >Quote before fight: Preforms a short kata, and flashes a quick fire
> >>burst
> >> >>from his
> >> >> >hands.
> >> >> >
> >> >> >Appearance: He don�t send it to me yet but by the name I belive he
>is
> >>a
> >> >>japanese guy, and
> >> >> >maybe he dresses a shotokan uniform.
> >> >> >
> >> >> >Arena: Well the ancient place of Gouken dojo will serve nobody is
>near
> >> >>the
> >> >>only watcher is the
> >> >> >wind and rocks.
> >> >> >
> >> >> >The fighters are 3 hexes from each other the ring bells and fight
> >>starts.
> >> >> >
> >> >> >Move 1: Genryu-Kai move 1 hex and make a short kick but hit nothing
> >> >>Gokiwa
> >> >>moves 1 hex and make a
> >> >> >Drangon punch but hit only air.
> >> >> >Move 2: Genryu-Kai Move 1 hex and make a jab-flaming fist but no
>hit,
> >> >>Gokiwa don�t move and
> >> >> >blocks.
> >> >> >Move 3: Gokiwa move 1 and make a jab punch for his combo Genryu-Kai
> >> >>receive: 2 points of damage.
> >> >> >Move 4: Gokiwa make Dragon punch and Genryu-Kai blocks and
>receive:10
> >> >>points of damage and Knock
> >> >> >out.
> >> >> >
> >> >> >End of fight Gokiwa throws his head back and screams in pain
> >> >> >
> >> >> >Oh, my god that Dragon punch hurts lot good time to retire my boxer
> >>from
> >> >>the front of ring, well
> >> >> >Chris this second win in the same day congratulations, keep going.
> >> >> >See you next bout.
> >> >> >
> >> >> >
> >> >>
> >>
> >------------------------------------------------------------------------
> >> >> >In the market for computer hardware or software? Compare prices on
> >> >> >more that 100,000 products at CNET.com. Get all the latest news,
> >> >> >reviews and prices! http://clickhere.egroups.com/click/1611
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> >-- eGroup Home: http://www.egroups.com/group/streetfighter/?m=1
> >> >> >-- Free email groups at eGroups.com
> >> >> >
> >> >>
> >> >>
> >>
> >>------------------------------------------------------------------------
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> >> >>They�re hot! They�re FREE! Utilities, drivers, games.
> >> >>It�s all here. http://clickhere.egroups.com/click/1610
> >> >>
> >> >>
> >> >>
> >> >>-- 20 megs of disk space in your eGroup's Document Vault
> >> >>-- http://www.egroups.com/docvault/streetfighter/?m=1
> >> >>
> >> >>
> >> >>
> >> >
> >> >______________________________________________________
> >> >
> >>
> >------------------------------------------------------------------------
> >> >Looking for the latest consumer electronic gadgets or computer
> >> >equipment? eBay has thousands of audio equipment, computer
> >> >games & accessories. You never know what you might find at eBay!
> >> >http://clickhere.egroups.com/click/1142
> >> >
> >> >-- Check out your group's private Chat room
> >> >-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
> >> >
> >>
> >>
> >>------------------------------------------------------------------------
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> >>
> >>
> >>
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> >>
> >>
> >
> >______________________________________________________
> >
> >------------------------------------------------------------------------
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> >Come and browse the more than 2 million items up for bid at any time.
> >You never know what you might find at eBay!
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>
>
>------------------------------------------------------------------------
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>
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______________________________________________________
Group: streetfighter Message: 3467 From: Chris Krug-Iron Date: 11/14/1999
Subject: Re: What was it that Ryu hit Sagat with?
And would account for the huge scar. I've noticed, seeing as I'm a big
walking mass of little scars, that scars shrink after they've completely
healed. Can you imagine how huge the original wound would have been? Ack.


>From: Chris Baker <cbaker@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: What was it that Ryu hit Sagat with?
>Date: Sun, 14 Nov 1999 02:03:18 -0500
>
>Actually the scar could have come from Ryu's fist, Knuckles can rip flesh
>on
>a glancing blow, so a powerful Dragon punch might have ripped Sagat's skin
>open.
>
>-- Chris B.
>
>
> > From: "Chris Krug-Iron" <inrifrost@...>
> > Reply-To: streetfighter@egroups.com
> > Date: Sat, 13 Nov 1999 04:23:38 PST
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: What was it that Ryu hit Sagat with?
> >
> > Still a *really* cool effect though. I love it when the fights between
> > those two start up in the Alpha series!
> >
> >
> >> From: Chris Baker <cbaker@...>
> >> Reply-To: streetfighter@egroups.com
> >> To: <streetfighter@egroups.com>
> >> Subject: [streetfighter] Re: What was it that Ryu hit Sagat with?
> >> Date: Sat, 13 Nov 1999 04:18:36 -0500
> >>
> >> I think the glow was the designers decision to draw attention to
>Sagat's
> >> scar.
> >>
> >> -- Chris B.
> >>
> >>
> >>> From: JSorochins@...
> >>> Reply-To: streetfighter@egroups.com
> >>> Date: Fri, 12 Nov 1999 21:56:15 EST
> >>> To: streetfighter@egroups.com
> >>> Subject: [streetfighter] What was it that Ryu hit Sagat with?
> >>>
> >>> A while ago this question can up. In SFA, the scar that Sagat has
> >> actually
> >>> glows sometimes, which suggests to me that not only he was hit by Chi
>,
> >> as
> >>> opposed to fire, but that it still burns sometimes. Which would help
> >> suggest
> >>> why Sagat is so bent on revenge. Maybe Ryu altered the technique after
> >> SF1,
> >>> seeing how horrible it could be? I mean, he does all sorts of Dragon
> >> Punches
> >>> later and nobody else is scarred (as far as we know).
> >>>
> >>> Again, all mindless speculation on my part based on very little
> >> information.
> >>>
> >>> The Amazing Sorochinski
> >>>
> >>>
>------------------------------------------------------------------------
> >>> et the most popular downloads on the Web. They?re new!
> >>> They?re hot! They?re FREE! Utilities, drivers, games.
> >>> It?s all here. http://clickhere.egroups.com/click/1610
> >>>
> >>>
> >>>
> >>> -- Easily schedule meetings and events using the group calendar!
> >>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
> >>>
> >>>
> >>
> >>
> >>
>------------------------------------------------------------------------
> >> In the market for computer hardware or software? Compare prices on
> >> more that 100,000 products at CNET.com. Get all the latest news,
> >> reviews and prices! http://clickhere.egroups.com/click/1611
> >>
> >>
> >>
> >>
> >>
> >> -- Check out your group's private Chat room
> >> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
> >>
> >>
> >>
> >
> > ______________________________________________________
> >
> > ------------------------------------------------------------------------
> > et the most popular downloads on the Web. They�re new!
> > They�re hot! They�re FREE! Utilities, drivers, games.
> > It�s all here. http://clickhere.egroups.com/click/1610
> >
> >
> >
> > -- Easily schedule meetings and events using the group calendar!
> > -- http://www.egroups.com/cal?listname=streetfighter&m=1
> >
> >
>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
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>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>

______________________________________________________
Group: streetfighter Message: 3468 From: Chris Krug-Iron Date: 11/14/1999
Subject: Re: You don't want to know
Same goes for my game. If a player really wants something at character
generation, but can't afford it with the original points, I'll allow that
player to dip into his freebie points. It takes away from his amount of
freebie points overall, but then they have the maneuver they want. It stops
the "ooh! If I only had [set amount of points here] for [said maneuver] at
character generation..." complaint that I got when I first started
storytellihg the game. Besides, I usually make it a challenge for the
players, so they figure the move is worth it, instead of just breezing by
the competition.


>From: "Robert Pascuttini" <rpascuttini@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: You don't want to know
>Date: Sun, 14 Nov 1999 03:38:10 EST
>
>Wow .....I dont do it that way. Players can spend freebeis whenever they
>want. so in my games they can take rekka ken does every one
>do it steves way?
>
>
>>From: Steve Karstensen <skarstensen@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: You don't want to know
>>Date: Tue, 9 Nov 1999 09:14:05 -0500
>>
>>
>>correct me if I'm wrong, but isn't it impossible to afford Rekka Ken
>>with a starting character's point allotment? It takes Punch 4 (I think)
>>and at least four power points. You can't put more than three points
>>into punch when allocating your technique dots, so that means you don't
>>qualify for the RK when you spend your seven special maneuver points.
>>Then, when you spend your freebies, you take five for the extra punch
>>dot, and then the RK will require like 16 more.
>>
>>-----Original Message-----
>>From: Rinaldo Gambetta [mailto:rinaldo@...]
>>Sent: Tuesday, November 09, 1999 6:18 AM
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: You don't want to know
>>
>>
>>Except for one excession the boxer faster guy, you put Str 3 Dex 5
>>Stamina 3,
>>right after that you put 5 in punch technique and for a final touch you
>>buy the
>>Rekka Ken manuver and elbow smash, make a single combo with jab and
>>elbow smash
>>and end. I don�t know if you read the "Friendly" fights emails but at
>>these two
>>fights a jab with elbow smash dizzy the enemy fighter, and after this a
>>block and
>>rekka ken moves finish the job. Conclusion you can make a faster and at
>>same time
>>make a great damage for example the maximum damage of this guy are 12.
>>
>>Chris Baker wrote:
>>
>> > Just as an aside, for interest only. In real life, Speed is extremely
>> > important in a fight. The actual damage inflicted in martial arts has
>>more
>> > to do with speed than strength. (except for something like wrestling)
>>The
>> > concept in Shotokan, for instance, is If you can throw a focused punch
>>at
>> > say 95MPH (not unreasonable trust me) You are impacting with a fist
>> > travelling at 95MPH hitting a Generally 2"by 2" area (first two
>>knuckles of
>> > your fist), you are doing some serious damage. (their bones tend to
>>break
>> > more easily than the fist does too). There's a formula for it.
>> > Power (damage) = mass X speed2 (squared)
>> > By this reasoning, It is more advantageous to work on speed rather
>>than bulk
>> > and muscle. This concept is what truly sets Martial Arts apart from
>> > Brawling, and allows a small person to overcome a bigger opponent.
>>It's what
>> > Martial Arts are all about, thats the secret.(well one of them)
>> >
>> > An example: Zangeif's strikes do damage because he's big. (Although if
>>he
>> > could become faster he would do more damage, a lot more, but he would
>>have
>> > to lose some bulk.)
>> > Ryu does damage because he's skilled and fast.
>> > Being faster than Zangeif also allows him to fight
>>circles
>> > around the poor Russian. Unless of course he gets grabbed.
>> >
>> > OPINION CORNER - <<<I really don't like the trading blows in
>>Streetfighter,
>> > I find them rather unrealistic. Blocks and Dodges are reactionary, not
>> > planned, so I support making defence rolls instead of using the block
>>or
>> > dodge manoeuvre. Yes...Yes I know about spending the willpower point
>>to
>> > abort, but you CAN punch first in a fight and IMMEDIATELY block your
>> > opponent's counterstrike, In Streetfighter you can't.>>>
>> >
>> > In Streetfighter I've almost always found that a combination of
>>strength and
>> > stamina generally won out over speed, except in fireball situations.
>> >
>> > SENARIO - The slow strong tough guy got his movement, The faster guy
>> > interrupts and hits the slower guy but not enough to dizzy him
>>(because of
>> > his stamina) then stands there while the slower guy knocks him
>> > dizzy,(because he spent most of his points on speed, the fool) and
>>finishes
>> > him a round later. It was a constant theme in our games. Speed guy
>>loses. At
>> > least until he fights someone just like him or he gets time to improve
>>his
>> > stamina or strength.
>> >
>> > -- Chris B.
>> >
>> > > From: "Chris Krug-Iron" <inrifrost@...>
>> > > Reply-To: streetfighter@egroups.com
>> > > Date: Mon, 08 Nov 1999 18:13:36 PST
>> > > To: streetfighter@egroups.com
>> > > Subject: [streetfighter] Re: You don't want to know
>> > >
>> > > Sure, I'll agree that speed helps a lot, but unless you knock the
>>guy you're
>> > > fighting out, or knock him down, or tie him up in any way, it's
>>almost a
>> > > sure fire bet that if he's in range to hit you, he will. Also, if
>>he's
>> > > moving at a much slower speed than you, you can be pretty sure that
>>it'll be
>> > > some really nasty move. Whatever that may be. I've had a bunch of
>>players
>> > > that decided to be really fast at one point, so I tossed a
>>heavy-hitting,
>> > > slow moving fighter against them. They thought of other strategies
>>than
>> > > just being faster than the other guy after that. It kept them on
>>their toes
>> > > a little. Actually, I have to thank Steve for some of that stuff.
>>Now,
>> > > players try to leave off the cheese a little.
>> > >
>> > >
>> > >> From: Rinaldo Gambetta <rinaldo@...>
>> > >> Reply-To: streetfighter@egroups.com
>> > >> To: streetfighter@egroups.com
>> > >> Subject: [streetfighter] Re: You don't want to know
>> > >> Date: Thu, 04 Nov 1999 18:53:55 -0200
>> > >>
>> > >> All right you got the point but don�t need be angry, I don�t have
>>my
>> > >> Stf
>> > >> mainbook actualy I lost the book on excursion and I want buy
>>another one,
>> > >> and no speed aren�t all but helps a lot.
>> > >>
>> > >> Preston Elizarde wrote:
>> > >>
>> > >>> --- Chris Krug-Iron <inrifrost@...> wrote:
>> > >>>> Easy, boy, easy. Just a rules misinterpretation here. No need
>>to
>> > >>>> flame.
>> > >>>>
>> > >>>
>> > >>> Sorry I just had this dispute with a group of kids I am teaching
>>how to
>> > >>> play...and they just can't comprehend that speed isn't everything
>>that
>> > >>> strategy is.
>> > >>>
>> > >>> __________________________________________________
>> > >>> Do You Yahoo!?
>> > >>> Bid and sell for free at http://auctions.yahoo.com
>> > >>>
>> > >>>
>>------------------------------------------------------------------------
>> > >>> -- Create a poll/survey for your eGroup!
>> > >>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>> > >>
>> > >>
>> > >>
>>------------------------------------------------------------------------
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>> > >>
>> > >> eGroup Home: http://www.egroups.com/group/streetfighter/
>> > >> http://www.egroups.com - Simplifying group communications
>> > >>
>> > >>
>> > >
>> > > ______________________________________________________
>> > >
>> > >
>>------------------------------------------------------------------------
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>> > >
>> > >
>> >
>> >
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>> > -- Free email groups at eGroups.com
>>
>>
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>
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______________________________________________________
Group: streetfighter Message: 3469 From: Rinaldo Gambetta Date: 11/14/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vs Blaise.
Hello folks this "Friendly" Fight eight today Mr.Military fighter from J.Scot
Pittman against Blaise fighter from Chris Krug Iron, a I see the fighter sheets
and this fight have good impact. Good Luck Blaise (Chris Krug Iron) and for you
too Mr.Military (J.Scot Pittman).

Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.

Quote before fight: ................!!!

Appearance: Mr. Military, an afirian-american, dresses in a marine full military
dress uniform, and is very clean cut. However, he is almost always seen smoking
a smelly cigar. His expression is always one of disgust or seriousness. Mr.
Military stands 6 ft. exactly, with black, crew-cut hair, deep brown eyes. He
bears a scar of unknown origin that runs from the top of the left side of his
forehead all the way down the side of his face.

Vs

Blaise style: Kung Fu Country: Usa Player: Chris Krug Iron.

Quote before fight: "There are two ways of doing this: the snake or the bull.
You just chose
the bull." Then he does a quick flurry of kicks, bows, sets up in a
fighting stance (Snake Style), and says "Let's go."

Appearance: A young man in his twenties. About 5 foot 9 inches tall,
weighs about 160 pounds. Of Caucasian descent, well-built, with short dark
red hair and grey eyes. Wears a black denim jacket over a dark red t-shirt,
black jeans, and biker boots with spurs.

Arena: The Central Park, much people are looking.

Fighters are 3 hexes from each other the ring bells and fight starts.

Move 1: Mr Military move 1 hex and try make a Foot sweep for his combo and
Blaise move 2 hexes and hit a Strong punch Mr.Military receive: 1 point of
damage and Mr.Military combo is broken.
Move 2: Mr.Military try to make a Back Flip Kick but Blaise Short kick for his
combo are more faster Mr.Military receives: 1 point of damage.
Move 3: Blaise make a Double hit kick and Mr.Military blocks Mr.Military
receives: no damage for two kicks.
Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching Foward kick
is more faster Mr.Military receives: 1 point of damage and his combo is broken.
Move 5: Blaise blocks and Mr Military make a Back Flip kick Blaise receives 3
points of damage and Mr.Military move 2 hexes back.
Move 6: Mr.Military don´t move only block and Blaise move 1 hex and try a Throw
but grab nothing.
Move 7: Mr.Military make a Foot sweep for his combo and Blaise hit him with a
Jab punch Mr.Military receives: no damage and Mr.Military hit Blaise with his
Foot sweep Blaise receive: 3 points of damage and fall at the ground
Move 8: Blaise stand up and block and Mr.Military make a Back Flip kick Blaise
receive: 5 points of damage and stuns!!! Mr.Military move 2 hexes back.
Move 9: Mr.Military make a Roundhouse kick and Blaise receive: 3 points of
damage.
Move 10: Mr.Military make a Foot sweep but Blaise Power uppercut are more faster
Mr.Military receive: no damage and Mr.Military hit Blaise with his Foot sweep
Blaise receives: 3 points of damage and knock out.
Mr.Military wins by Knock out.
Once he has beaten his foe, Mr. Military will light a cigar and blow smoke down
on his opponent.

This going at last move, great fight Mr.Military and a good job by J.Scot
Pittmann.

When I have a good number of players I will start tournament, but now if someone
want a test fight or enter in tournament just email me (rinaldo@...).

Fighters List for challenges: If want a challenge just choose one fighter from
this list.

Oriental Group:

Gokiwa style: Shotokan Karate (Chris Hoffmann) Coutry: Japan.
Genryu-kai style: Shotokan Karate Fire elemental (SlpStck@...) Coutry: Japan

Howard Ng style: Muay Tai (Donald McBain) Coutry: Japan.
Ty Hong style: Muay Tai (Npc) Country: Thailand.
Al Salen style: Baraqah (Npc) Coutry: Marroco.
Kozminski style: Tai chi Ch’uan (Npc) Coutry: Poland.
Tzar Gregorovich style: Wrestiling (Npc) Coutry: Hungary.
Wing Sho style: Majestic Crow Kung Fu (Npc): China.
Khalid style: Kabbadi (Npc) Country: India.

Ocident Group:

Blaise style: Kung Fu (Chris Krug-Iron) Coutry: Usa.
Mr. Military style: Special Forces (Scott Pittman) Country: Usa.
Danielle Garcia style: Judo (Luiz) Coutry: Brazil.
François style: Savate (Npc) Coutry: France.
Gauss style: Raufen (Npc) Coutry: Germany.
O´Connor style: Special Forces (Npc) Coutry: North Ireland.
Julian Del Solar III: Reconquista (Npc) Country: Spain.
Lars style: Glimae (Npc) Coutry: Sweden.
Goliath style: Pankration (Npc) Coutry: Greece.
Joe Kong style: Sumo (Npc) Country: Hawaii.
El Sid style: Spanish Ninjutsu (Npc) Country: Spain
Afonse Dubois style: French Ninjutsu Country: France
Group: streetfighter Message: 3470 From: Steve Karstensen Date: 11/14/1999
Subject: Re: POLL: Who Can Shock Beat
seems to me that that won't prove anything.  if Shock wins, then it just shows that he can't be beaten, which is lame.  if he loses, it shows that he's not a super-powered, overbearing character, even though he is.
 
-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 3:16 AM
Subject: [streetfighter] Re: POLL: Who Can Shock Beat

It occured to me that people were being argumentative about shock (Awhile 
ago) and rinaldo has set up that online fighting
tournament. He could have shock go up against other characters people think 
coukd take him. but this would not be officially part
of his tournament series.


>From: Steve Karstensen <skarstensen@...> >Reply-To: streetfighter@egroups.com >To: streetfighter@egroups.com >Subject: [streetfighter] Re: POLL: Who Can Shock Beat >Date: Mon, 8 Nov 1999 15:10:33 -0500 > > >I just noticed that my name has been included in this. (Call me >dense... :p) > >Anyway, just what am I supposed to be "proving"? > >-----Original Message----- >From: ronineric@... [mailto:ronineric@...] >Sent: Monday, November 08, 1999 2:59 PM >To: streetfighter@... >Subject: [streetfighter] Re: POLL: Who Can Shock Beat > > >aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_cha-@...> wrote: >original article:http://www.egroups.com/group/streetfighter/?start=3169 > > Well I'm up for it but you'll still have to wait for > > eric's answer. > > -Chad Phillips a.k.a shock > >MY ANSWER IS!!!!!! o.k pick a day and lets do it. >Your Friendly neighborhood Samurai: >Ronin Eric > > > > > > > --- Robert Pascuttini <rpascuttini@...> wrote: > > > O I got a gret Idea since everyone here is insistent > > > on disproving ronin > > > eric lets have an online battle. It would solve or > > > prove alot of things. > > > > > > Hey Mike Morgando, Steve, Christian Conkle, Rinaldo > > > what do you think? > > > > > > > > > >From: MITZPD@... > > > >Reply-To: streetfighter@egroups.com > > > >To: streetfighter@egroups.com > > > >Subject: [streetfighter] Re: POLL: Who Can Shock > > > Beat > > > >Date: Tue, 26 Oct 1999 21:20:10 EDT > > > > > > > >Below is a character that some sent through egroups > > > that if played right > > > >could win > > > > > > > > > > > > > > > >Name: Kage no Kyn > > > >Style: Kage Do (the way of Shadows) > > > >School: Grand master Kage > > > >Team: Incineraters > > > >Concept: Gardener > > > >Signature: his body glows blue with the power of > > > his Chi > > > > > > > >Strength: 5 Charisma: 3 Perception: 6 > > > >Dexterity:5 Manipulation: 1 Intelligence: > > > 6 > > > >Stamina: 5 Appearance: 4 Witts: 6 > > > > > > > >Talents: > > > >Alertness: 4 Insight: 5 Intimidation: 4 > > > Streetwise: 2 Subterfuge: 4 > > > >Skills: > > > >Blind Fight: 5 Demolition: 2 Drive (Motorcycle): > > > 5 Stealth: 5 > > > >Knowledges: > > > >Arena: 4 Linguistics: 3 Mysteries: 6 Style > > > Lore: 5 Occult: 6 > > > >Medicine: 5 Traditional Medicine: 5 > > > > > > > >BACKGROUNDS > > > >Sensei: 5 Elemental (Fire): 5 Mystical Contacts: > > > 5 > > > > > > > >TECHNIQUES > > > >Punch: 5 Kick: 5 Block: 4 Grab: 5 Athletics: > > > 6 Focus: 6 Katana: 5 > > > > > > > >Chi: 10 > > > >Willpower: 10 > > > >Health: 20 > > > > > > > >Rank: 7 > > > >Division: Freestyle > > > >Honor: 11 > > > >Glory: 7 > > > > > > > >Maneuvers (Kage Do) > > > >Dimmak > > > >Shockwave > > > >Triple Strike > > > >Foot Sweep > > > >Dragon Kick > > > >Double Hitt Kick > > > >Makka warra > > > >Punch Defence > > > >Kick Defence > > > >Back roll throw > > > >Pheonix Rising > > > >Throw > > > >Backflipp > > > >Groundfighting > > > >Jump > > > >Double Jump > > > >Kippup > > > >Chi Kung Healing > > > >Chi Push > > > >Chi Summon > > > >Fire Ball > > > >Flying Fireball > > > >Ghost Form(Shadow Form) > > > >Improved Fireball > > > >Inferno Strike > > > >Levitation > > > >Mirror Image > > > >Repeating Fireball > > > >Stunning Shout > > > >Teleport > > > >Zen no mind > > > > > > > > > >-------------------------------------------------------------------- >---- > > > >In the market for computer hardware or software? > > > Compare prices on > > > >more that 100,000 products at CNET.com. Get all the > > > latest news, > > > >reviews and prices! > > > http://clickhere.egroups.com/click/1159 > > > > > > > > > > > >eGroups.com home: > > > http://www.egroups.com/group/streetfighter > > > >http://www.egroups.com - Simplifying group > > > communications > > > > > > > > > > > > > > > > > > > > > > > > ______________________________________________________ > > > > > > > > >------------------------------------------------------------------------ >-- Create a poll/survey for your eGroup! >-- http://www.egroups.com/vote?listname=streetfighter&m=1 > > >------------------------------------------------------------------------ >eGroup Home: http://www.egroups.com/group/streetfighter/ >http://www.egroups.com - Simplifying group communications > >
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Group: streetfighter Message: 3471 From: Azathoth05@aol.com Date: 11/14/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vs Blaise.
I just noticed something about these fights, You're breaking the combos if
the character takes damage inbetween his combo moves. While this cooinsides
with the video game, are there any rules in the main book about this?
Because I've let my players miss with their first move(roll no damage), get
hit back, and still gave them the speed bonus for their second move(& let
them add the damage if a multiple hit manuever). What's everyone else doing
in that situation?
Group: streetfighter Message: 3472 From: J. Scott Pittman Date: 11/14/1999
Subject: "Friendly Fight" questions
I have a question regarding the recent fight...

Move 1: Mr. Military move 1 hex and try make a Foot sweep for his combo and
>Blaise move 2 hexes and hit a Strong punch Mr..Military receive: 1 point of
>damage and Mr.Military combo is broken.

>Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching Foward
kick
>is more faster Mr.Military receives: 1 point of damage and his combo is
broken.

This fight seems to indicate that if a character using a combo is hit that
he loses his action as his combo is broken... Mr. Military only suffered one
point of damage. Did he try to make the foot sweep in each combat turn and
fail, or did he lose his action for some reason? I can't find in the books
any rule that would have caused Mr. Military to have his combo "broken" if
he was hit, or to lose his action if he were not dizzied... Is this a "house
rule"?

-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 4:25 AM
Subject: [streetfighter] Re: Re:"Friendly" Fight eight: Mr.Military vs
Blaise.


>
>
>Hello folks this "Friendly" Fight eight today Mr.Military fighter from
J.Scot
>Pittman against Blaise fighter from Chris Krug Iron, a I see the fighter
sheets
>and this fight have good impact. Good Luck Blaise (Chris Krug Iron) and for
you
>too Mr.Military (J.Scot Pittman).
>
>Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.
>
>Quote before fight: ................!!!
>
>Appearance: Mr. Military, an afirian-american, dresses in a marine full
military
>dress uniform, and is very clean cut. However, he is almost always seen
smoking
>a smelly cigar. His expression is always one of disgust or seriousness. Mr.
>Military stands 6 ft. exactly, with black, crew-cut hair, deep brown eyes.
He
>bears a scar of unknown origin that runs from the top of the left side of
his
>forehead all the way down the side of his face.
>
> Vs
>
>Blaise style: Kung Fu Country: Usa Player: Chris Krug Iron.
>
>Quote before fight: "There are two ways of doing this: the snake or the
bull.
>You just chose
>the bull." Then he does a quick flurry of kicks, bows, sets up in a
>fighting stance (Snake Style), and says "Let's go."
>
>Appearance: A young man in his twenties. About 5 foot 9 inches tall,
>weighs about 160 pounds. Of Caucasian descent, well-built, with short dark
>red hair and grey eyes. Wears a black denim jacket over a dark red
t-shirt,
>black jeans, and biker boots with spurs.
>
>Arena: The Central Park, much people are looking.
>
>Fighters are 3 hexes from each other the ring bells and fight starts.
>
>Move 1: Mr Military move 1 hex and try make a Foot sweep for his combo and
>Blaise move 2 hexes and hit a Strong punch Mr.Military receive: 1 point of
>damage and Mr.Military combo is broken.
>Move 2: Mr.Military try to make a Back Flip Kick but Blaise Short kick for
his
>combo are more faster Mr.Military receives: 1 point of damage.
>Move 3: Blaise make a Double hit kick and Mr.Military blocks Mr.Military
>receives: no damage for two kicks.
>Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching Foward
kick
>is more faster Mr.Military receives: 1 point of damage and his combo is
broken.
>Move 5: Blaise blocks and Mr Military make a Back Flip kick Blaise receives
3
>points of damage and Mr.Military move 2 hexes back.
>Move 6: Mr.Military don´t move only block and Blaise move 1 hex and try a
Throw
>but grab nothing.
>Move 7: Mr.Military make a Foot sweep for his combo and Blaise hit him with
a
>Jab punch Mr.Military receives: no damage and Mr.Military hit Blaise with
his
>Foot sweep Blaise receive: 3 points of damage and fall at the ground
>Move 8: Blaise stand up and block and Mr.Military make a Back Flip kick
Blaise
>receive: 5 points of damage and stuns!!! Mr.Military move 2 hexes back.
>Move 9: Mr.Military make a Roundhouse kick and Blaise receive: 3 points of
>damage.
>Move 10: Mr.Military make a Foot sweep but Blaise Power uppercut are more
faster
>Mr.Military receive: no damage and Mr.Military hit Blaise with his Foot
sweep
>Blaise receives: 3 points of damage and knock out.
>Mr.Military wins by Knock out.
>Once he has beaten his foe, Mr. Military will light a cigar and blow smoke
down
>on his opponent.
>
>This going at last move, great fight Mr.Military and a good job by J.Scot
>Pittmann.
>
>When I have a good number of players I will start tournament, but now if
someone
>want a test fight or enter in tournament just email me
(rinaldo@...).
>
>Fighters List for challenges: If want a challenge just choose one fighter
from
>this list.
>
>Oriental Group:
>
>Gokiwa style: Shotokan Karate (Chris Hoffmann) Coutry: Japan.
>Genryu-kai style: Shotokan Karate Fire elemental (SlpStck@...) Coutry:
Japan
>
>Howard Ng style: Muay Tai (Donald McBain) Coutry: Japan.
>Ty Hong style: Muay Tai (Npc) Country: Thailand.
>Al Salen style: Baraqah (Npc) Coutry: Marroco.
>Kozminski style: Tai chi Ch’uan (Npc) Coutry: Poland.
>Tzar Gregorovich style: Wrestiling (Npc) Coutry: Hungary.
>Wing Sho style: Majestic Crow Kung Fu (Npc): China.
>Khalid style: Kabbadi (Npc) Country: India.
>
>Ocident Group:
>
>Blaise style: Kung Fu (Chris Krug-Iron) Coutry: Usa.
>Mr. Military style: Special Forces (Scott Pittman) Country: Usa.
>Danielle Garcia style: Judo (Luiz) Coutry: Brazil.
>François style: Savate (Npc) Coutry: France.
>Gauss style: Raufen (Npc) Coutry: Germany.
>O´Connor style: Special Forces (Npc) Coutry: North Ireland.
>Julian Del Solar III: Reconquista (Npc) Country: Spain.
>Lars style: Glimae (Npc) Coutry: Sweden.
>Goliath style: Pankration (Npc) Coutry: Greece.
>Joe Kong style: Sumo (Npc) Country: Hawaii.
>El Sid style: Spanish Ninjutsu (Npc) Country: Spain
>Afonse Dubois style: French Ninjutsu Country: France
>
>
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Create a poll/survey for your group!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
Group: streetfighter Message: 3473 From: J. Scott Pittman Date: 11/14/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vs Blaise.
I challenge HOWARD NG (Donald McBain)
-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 4:25 AM
Subject: [streetfighter] Re: Re:"Friendly" Fight eight: Mr.Military vs
Blaise.


>
>
>Hello folks this "Friendly" Fight eight today Mr.Military fighter from
J.Scot
>Pittman against Blaise fighter from Chris Krug Iron, a I see the fighter
sheets
>and this fight have good impact. Good Luck Blaise (Chris Krug Iron) and for
you
>too Mr.Military (J.Scot Pittman).
>
>Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.
>
>Quote before fight: ................!!!
>
>Appearance: Mr. Military, an afirian-american, dresses in a marine full
military
>dress uniform, and is very clean cut. However, he is almost always seen
smoking
>a smelly cigar. His expression is always one of disgust or seriousness. Mr.
>Military stands 6 ft. exactly, with black, crew-cut hair, deep brown eyes.
He
>bears a scar of unknown origin that runs from the top of the left side of
his
>forehead all the way down the side of his face.
>
> Vs
>
>Blaise style: Kung Fu Country: Usa Player: Chris Krug Iron.
>
>Quote before fight: "There are two ways of doing this: the snake or the
bull.
>You just chose
>the bull." Then he does a quick flurry of kicks, bows, sets up in a
>fighting stance (Snake Style), and says "Let's go."
>
>Appearance: A young man in his twenties. About 5 foot 9 inches tall,
>weighs about 160 pounds. Of Caucasian descent, well-built, with short dark
>red hair and grey eyes. Wears a black denim jacket over a dark red
t-shirt,
>black jeans, and biker boots with spurs.
>
>Arena: The Central Park, much people are looking.
>
>Fighters are 3 hexes from each other the ring bells and fight starts.
>
>Move 1: Mr Military move 1 hex and try make a Foot sweep for his combo and
>Blaise move 2 hexes and hit a Strong punch Mr.Military receive: 1 point of
>damage and Mr.Military combo is broken.
>Move 2: Mr.Military try to make a Back Flip Kick but Blaise Short kick for
his
>combo are more faster Mr.Military receives: 1 point of damage.
>Move 3: Blaise make a Double hit kick and Mr.Military blocks Mr.Military
>receives: no damage for two kicks.
>Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching Foward
kick
>is more faster Mr.Military receives: 1 point of damage and his combo is
broken.
>Move 5: Blaise blocks and Mr Military make a Back Flip kick Blaise receives
3
>points of damage and Mr.Military move 2 hexes back.
>Move 6: Mr.Military don´t move only block and Blaise move 1 hex and try a
Throw
>but grab nothing.
>Move 7: Mr.Military make a Foot sweep for his combo and Blaise hit him with
a
>Jab punch Mr.Military receives: no damage and Mr.Military hit Blaise with
his
>Foot sweep Blaise receive: 3 points of damage and fall at the ground
>Move 8: Blaise stand up and block and Mr.Military make a Back Flip kick
Blaise
>receive: 5 points of damage and stuns!!! Mr.Military move 2 hexes back.
>Move 9: Mr.Military make a Roundhouse kick and Blaise receive: 3 points of
>damage.
>Move 10: Mr.Military make a Foot sweep but Blaise Power uppercut are more
faster
>Mr.Military receive: no damage and Mr.Military hit Blaise with his Foot
sweep
>Blaise receives: 3 points of damage and knock out.
>Mr.Military wins by Knock out.
>Once he has beaten his foe, Mr. Military will light a cigar and blow smoke
down
>on his opponent.
>
>This going at last move, great fight Mr.Military and a good job by J.Scot
>Pittmann.
>
>When I have a good number of players I will start tournament, but now if
someone
>want a test fight or enter in tournament just email me
(rinaldo@...).
>
>Fighters List for challenges: If want a challenge just choose one fighter
from
>this list.
>
>Oriental Group:
>
>Gokiwa style: Shotokan Karate (Chris Hoffmann) Coutry: Japan.
>Genryu-kai style: Shotokan Karate Fire elemental (SlpStck@...) Coutry:
Japan
>
>Howard Ng style: Muay Tai (Donald McBain) Coutry: Japan.
>Ty Hong style: Muay Tai (Npc) Country: Thailand.
>Al Salen style: Baraqah (Npc) Coutry: Marroco.
>Kozminski style: Tai chi Ch’uan (Npc) Coutry: Poland.
>Tzar Gregorovich style: Wrestiling (Npc) Coutry: Hungary.
>Wing Sho style: Majestic Crow Kung Fu (Npc): China.
>Khalid style: Kabbadi (Npc) Country: India.
>
>Ocident Group:
>
>Blaise style: Kung Fu (Chris Krug-Iron) Coutry: Usa.
>Mr. Military style: Special Forces (Scott Pittman) Country: Usa.
>Danielle Garcia style: Judo (Luiz) Coutry: Brazil.
>François style: Savate (Npc) Coutry: France.
>Gauss style: Raufen (Npc) Coutry: Germany.
>O´Connor style: Special Forces (Npc) Coutry: North Ireland.
>Julian Del Solar III: Reconquista (Npc) Country: Spain.
>Lars style: Glimae (Npc) Coutry: Sweden.
>Goliath style: Pankration (Npc) Coutry: Greece.
>Joe Kong style: Sumo (Npc) Country: Hawaii.
>El Sid style: Spanish Ninjutsu (Npc) Country: Spain
>Afonse Dubois style: French Ninjutsu Country: France
>
>
>
>------------------------------------------------------------------------
>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
>and collectibles.You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1143
>
>
>-- Create a poll/survey for your group!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
Group: streetfighter Message: 3474 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: You don't want to know
Well first of all shock is insane and stupid most of
time ocassionaly he comes back to reality I've said
this enough times. So somebody said he might forget a
move entirley possible because he's learened so many
just because he happen's to be in a diffrenet reality
right now.

Secondly Shock didn't buy them both at the exact same
time he bought them when he went into the various
styles.

In answer to your question from my perspective it
boils down to the fact that I just wanted shock to
learn them both. From shock's perspective it could
have had to do with the fact that he was disconnected
from reality at that point and just bought hundred
hand slap by mistake. Or it could have been he was
connected to reality and he was just trying to improve
himself by buying more manuvers. The second one is
probably more the reason for shock.

But if you think that is bad me and my gm find 2
variations to a bunch of manuver in Bushin Ninjitsu so
shock bought and paid for all the manuevers and the
variations. Hoped I answered your question.

-Chad Phillips

--- Robert Pascuttini <rpascuttini@...> wrote:
> He has both....
> Now Ill explain why its a waste.
> If you look at the stats for them both I beleive
> they do EXACTLY the same
> thing with the exception that hyper fist has lower
> requirments
> and lesser cost to learn plus more positive
> benifets.
>
> So if Shock has them both, why would he bother
> learning hundered hand slap?
>
>
> >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_chad@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: You don't want to know
> >Date: Sun, 7 Nov 1999 14:01:33 -0800 (PST)
> >
> >Yes and Yes.
> >
> >-Chad Phillips
> >
> >--- Robert Pascuttini <rpascuttini@...>
> wrote:
> > > Something like that. They would but they would
> learn
> > > alot of moves, they may
> > > forget some ,
> > > but they will always end up with a particular
> set of
> > > moves. the would never
> > > do them all or use them all its ridiculous. and
> > > makes no sense.
> > > they will use a particular set of moves thats
> works
> > > best for them.
> > > not only that you claim that shock knows more
> than 1
> > > stlye.
> > >
> > > Ginchin Funakoshi once made a remark about
> people
> > > complaining about not
> > > being able to do karate well, what nonsense when
> it
> > > would take them a life
> > > time to do 1 form properly.
> > >
> > > What Im mostly saying is that he has wasted alot
> of
> > > time. All for nothing.
> > >
> > > Heres a question for you does shock know
> Hundered
> > > hand slap?
> > > Does shock know Hyper Fist?
> > >
> > >
> > >
> > > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> > > <clk_whrr_chad@...>
> > > >Reply-To: streetfighter@egroups.com
> > > >To: streetfighter@egroups.com
> > > >Subject: [streetfighter] Re: You don't want to
> know
> > > >Date: Mon, 25 Oct 1999 20:39:10 -0700 (PDT)
> > > >
> > > >Sceptical is a bad word try shock is
> unbelivable.
> > > As
> > > >far as him not learning half what are you
> talking
> > > >about. You're telling me that if someone went
> out
> > > and
> > > >learened karate or something and aspiried to
> become
> > > a
> > > >master they wouldn't learn as many moves as
> > > possible
> > > >from that style?
> > > >
> > > >-Chad Phillips
> > > >
> > > >--- Robert Pascuttini <rpascuttini@...>
> > > wrote:
> > > > > Im sorry but Im sceptical as well.
> > > > > According to the rules for learning time in
> "The
> > > > > perfect warrior"
> > > > > module, it would take 8 months for a person
> to
> > > learn
> > > > > dragon punch
> > > > > (or something like that) and 250 moves is
> just
> > > > > unbeleivable.
> > > > > more than half of the moves he wouldnt
> bother
> > > > > learning....
> > > > > and Id make some on like that make a roll
> from
> > > time
> > > > > to time to make him lose
> > > > > or forget certain moves.
> > > > >
> > > > > Now this is a personal thing two, but if
> that
> > > were a
> > > > > real person
> > > > > he has wasted alot of his time. I wouldnt
> call
> > > that
> > > > > a martial arts
> > > > > master.
> > > > >
> > > > >
> > > > >
> > > > > >From: "J. Scott Pittman"
> > > <joespitt@...>
> > > > > >Reply-To: streetfighter@egroups.com
> > > > > >To: <streetfighter@egroups.com>
> > > > > >Subject: [streetfighter] Re: You don't want
> to
> > > know
> > > > > >Date: Fri, 15 Oct 1999 06:11:22 -0700
> > > > > >
> > > > > >hahahahaha 250 moves? those abilities and
> > > > > attributes! Have you guys ben
> > > > > >running stret fighter for 100 years? Thats
> how
> > > long
> > > > > it would take to get
> > > > > >the
> > > > > >experience needed to make a character like
> that
> > > > > from a beginning character!
> > > > > >My buddy and me have been playing for years
> and
> > > his
> > > > > character would get his
> > > > > >face cracked open by a world warrior. Whew!
> I'm
> > > > > still laughing at those
> > > > > >stats.
> > > > > >-----Original Message-----
> > > > > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> > > > > <clk_whrr_chad@...>
> > > > > >To: streetfighter@egroups.com
> > > > > <streetfighter@egroups.com>
> > > > > >Date: Friday, October 15, 1999 12:06 AM
> > > > > >Subject: [streetfighter] Re: You don't want
> to
> > > know
> > > > > >
> > > > > >
> > > > > > >Okay well before i post these just rember
> you
> > > > > asked to
> > > > > > >see them. I'm only gonnna bother to post
> the
> > > main
> > > > > stat
> > > > > > >putting every background and skill on
> here
> > > would
> > > > > take
> > > > > > >to long. The complete charcter will be on
> my
> > > > > website
> > > > > > >someday.
> > > > > > >
> > > > > > >A few notes before you read it 1. He paid
> for
> > > > > > >everything he has with ep's nothing was
> given
> > > to
> > > > > him
> > > > > > >for free. 2. He a Physical Specialist the
> > > Highest
> > > > > any
> > > > > > >Physical stat can go is 7, 1 for physical
> > > > > specialist,
> > > > > > >1 for being a world warrior, 5 being max
> > > human.
> > > > > 3. He
> > > > > > >can go to 6 in every other stat 5 base 1
> for
> > > > > being a
> > > > > > >world warrior. 4. Yes he is dam ugly
> looks
> > > like
> > > > > > >somebody ran him over a few dozen times
> with
> > > a
> > > > > mack
> > > > > > >truck, a bulldozed, and a lawnmower. 5.
> Yes
> > > he
>
=== message truncated ===


=====

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Group: streetfighter Message: 3475 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs. St rength)
Wow I think he's going to explode.

--- SlpStck@... wrote:
> In a message dated 11/13/99 3:58:53 AM Eastern
> Standard Time,
> ronineric@... writes:
>
> << Sure Do Give me the weekend and you'll have them.
>
> Eric >>
> ohhhhhh. thank you,thank you,thank you,thank
> you,thank you,thank you,thank
> you,thank you,thank you,thank you,thank you,thank
> you,thank you,thank
> you,thank you,thank you,thank you,thank you,thank
> you,thank you,thank
> you,thank you,thank you,thank you,thank you,thank
> you, and THANK YOU!!!!!!!
>
>
------------------------------------------------------------------------
> et the most popular downloads on the Web. They�re
> new!
> They�re hot! They�re FREE! Utilities, drivers,
> games.
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>
>
> -- Easily schedule meetings and events using the
> group calendar!
> --
>
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>
>
>


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Group: streetfighter Message: 3476 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: POLL: Who Can Shock Beat
Shock answers: "Hello!!!"

Hey um I never even got to see the second email here
from Robert Pascuttini. Ineresting idea Robert expand
on it some more and let me know where, when, and what
you had in mind.

As a side note I don't know if it's just me but has
anybody else noticied that the e-mail engine at
egroups dosen't always send out every email sent to
the group just wondering.

-Chad Phillips

--- Steve Karstensen <skarsten@...> wrote:
> seems to me that that won't prove anything. if
> Shock wins, then it just shows that he can't be
> beaten, which is lame. if he loses, it shows that
> he's not a super-powered, overbearing character,
> even though he is.
>
> -----Original Message-----
> From: Robert Pascuttini <rpascuttini@...>
> To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> Date: Sunday, November 14, 1999 3:16 AM
> Subject: [streetfighter] Re: POLL: Who Can Shock
> Beat
>
>
> It occured to me that people were being
> argumentative about shock (Awhile
> ago) and rinaldo has set up that online fighting
> tournament. He could have shock go up against other
> characters people think
> coukd take him. but this would not be officially
> part
> of his tournament series.
>
>
> >From: Steve Karstensen
> <skarstensen@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: POLL: Who Can Shock
> Beat
> >Date: Mon, 8 Nov 1999 15:10:33 -0500
> >
> >
> >I just noticed that my name has been included in
> this. (Call me
> >dense... :p)
> >
> >Anyway, just what am I supposed to be "proving"?
> >
> >-----Original Message-----
> >From: ronineric@... [mailto:ronineric@...]
> >Sent: Monday, November 08, 1999 2:59 PM
> >To: streetfighter@...
> >Subject: [streetfighter] Re: POLL: Who Can Shock
> Beat
> >
> >
> >aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_cha-@...> wrote:
> >original
>
article:http://www.egroups.com/group/streetfighter/?start=3169
> > > Well I'm up for it but you'll still have to wait
> for
> > > eric's answer.
> > > -Chad Phillips a.k.a shock
> >
> >MY ANSWER IS!!!!!! o.k pick a day and lets do it.
> >Your Friendly neighborhood Samurai:
> >Ronin Eric
> > >
> >
> > >
> > > --- Robert Pascuttini <rpascuttini@...>
> wrote:
> > > > O I got a gret Idea since everyone here is
> insistent
> > > > on disproving ronin
> > > > eric lets have an online battle. It would
> solve or
> > > > prove alot of things.
> > > >
> > > > Hey Mike Morgando, Steve, Christian Conkle,
> Rinaldo
> > > > what do you think?
> > > >
> > > >
> > > > >From: MITZPD@...
> > > > >Reply-To: streetfighter@egroups.com
> > > > >To: streetfighter@egroups.com
> > > > >Subject: [streetfighter] Re: POLL: Who Can
> Shock
> > > > Beat
> > > > >Date: Tue, 26 Oct 1999 21:20:10 EDT
> > > > >
> > > > >Below is a character that some sent through
> egroups
> > > > that if played right
> > > > >could win
> > > > >
> > > > >
> > > > >
> > > > >Name: Kage no Kyn
> > > > >Style: Kage Do (the way of Shadows)
> > > > >School: Grand master Kage
> > > > >Team: Incineraters
> > > > >Concept: Gardener
> > > > >Signature: his body glows blue with the power
> of
> > > > his Chi
> > > > >
> > > > >Strength: 5 Charisma: 3 Perception:
> 6
> > > > >Dexterity:5 Manipulation: 1
> Intelligence:
> > > > 6
> > > > >Stamina: 5 Appearance: 4 Witts:
> 6
> > > > >
> > > > >Talents:
> > > > >Alertness: 4 Insight: 5 Intimidation: 4
> > > > Streetwise: 2 Subterfuge: 4
> > > > >Skills:
> > > > >Blind Fight: 5 Demolition: 2 Drive
> (Motorcycle):
> > > > 5 Stealth: 5
> > > > >Knowledges:
> > > > >Arena: 4 Linguistics: 3 Mysteries: 6
> Style
> > > > Lore: 5 Occult: 6
> > > > >Medicine: 5 Traditional Medicine: 5
> > > > >
> > > > >BACKGROUNDS
> > > > >Sensei: 5 Elemental (Fire): 5 Mystical
> Contacts:
> > > > 5
> > > > >
> > > > >TECHNIQUES
> > > > >Punch: 5 Kick: 5 Block: 4 Grab: 5
> Athletics:
> > > > 6 Focus: 6 Katana: 5
> > > > >
> > > > >Chi: 10
> > > > >Willpower: 10
> > > > >Health: 20
> > > > >
> > > > >Rank: 7
> > > > >Division: Freestyle
> > > > >Honor: 11
> > > > >Glory: 7
> > > > >
> > > > >Maneuvers (Kage Do)
> > > > >Dimmak
> > > > >Shockwave
> > > > >Triple Strike
> > > > >Foot Sweep
> > > > >Dragon Kick
> > > > >Double Hitt Kick
> > > > >Makka warra
> > > > >Punch Defence
> > > > >Kick Defence
> > > > >Back roll throw
> > > > >Pheonix Rising
> > > > >Throw
> > > > >Backflipp
> > > > >Groundfighting
> > > > >Jump
> > > > >Double Jump
> > > > >Kippup
> > > > >Chi Kung Healing
> > > > >Chi Push
> > > > >Chi Summon
> > > > >Fire Ball
> > > > >Flying Fireball
> > > > >Ghost Form(Shadow Form)
> > > > >Improved Fireball
> > > > >Inferno Strike
> > > > >Levitation
> > > > >Mirror Image
> > > > >Repeating Fireball
> > > > >Stunning Shout
> > > > >Teleport
> > > > >Zen no mind
> > > > >
> > > >
> > >
>
>--------------------------------------------------------------------
> >----
> > > > >In the market for computer hardware or
> software?
> > > > Compare prices on
> > > > >more that 100,000 products at CNET.com. Get
> all the
> > > > latest news,
> > > > >reviews and prices!
> > > > http://clickhere.egroups.com/click/1159
> > > > >
> > > > >
> > > > >eGroups.com home:
> > > > http://www.egroups.com/group/streetfighter
> > > > >http://www.egroups.com - Simplifying group
> > > > communications
> > > > >
> > > > >
> > > > >
> > > > >
> > > >
> > > >
> > >
>
______________________________________________________
> > > >
>
=== message truncated ===


=====

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Group: streetfighter Message: 3477 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Okay sorry I didn't reply back to this earlier but I
was occupied this weekend. Anyway what I meant by fake
is they pull punches, they don't intend to harm each
other and when someone does get hurt it's usually by
accident. The whole point of the WWF is enterainment
not a whole lot beyond that.

-Chad Phillips


--- Chris Baker <cbaker@...> wrote:
> Even in play fighting, a few eyes get poked out.
> (MOOOM HE HURT MEEEE!!!) In
> any physical sport (and entertainment) people
> sustain injuries. Heck if
> someone really wanted to win a match they would hit
> with the edge of the
> chair. (I've been hit with a folded metal chair like
> they do it in
> wrestling, didn't even knock the wind out of me)
> When you're throwing people
> around (even when they're assisting you) people
> occasionally screw up and
> land wrong. I'll bet those injuries were not
> intentional. Sheeez people!
> It's entertainment wrestling!
>
> -- Chris B.
>
>
> > From: "J.J." <tyger1@...>
> > Reply-To: streetfighter@egroups.com
> > Date: Fri, 12 Nov 1999 19:33:39 -0800
> > To: <streetfighter@egroups.com>
> > Subject: [streetfighter] Re: Mindless ramblings
> (Formerly Speed vs.Strength)
> >
> > Take a look at Mic Foley's (aka Mankind) matches
> since his loss to the Rock.
> > Notice the lack of head shots against him? It's
> due to the fact that he's
> > currently suffering for the shots he did take.
> (Memory loss, dizzyness,
> > etc.)
> >
> > IIRC, the reason only HHH & Chyna use the
> 'Pedegree' is because nobody else
> > can quite figure out how to do it safely.
> (Remember when the Rocker's
> > paralysed someone with their 'Rocker Dropper'
> because of a screwup?)
> >
> > -----Original Message-----
> > From: Chris Hoffmann <staredown@...>
> > To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> > Date: Friday, November 12, 1999 4:56 PM
> > Subject: [streetfighter] Re: Mindless ramblings
> (Formerly Speed vs.Strength)
> >
> >
> >>> WWF wrestling is fake.
> >>
> >> Depends on what you mean by fake. I read
> somewhere that 85% (on the
> >> average) of the injuries the wrestlers supposidly
> suffer are real.
> >> Besides, to quote Jessie 'The Body' Ventura: "How
> do you fake a body
> >> slam?"
> >>
> >> Remember, it's just like ballet. It's known how
> it's going to end, but
> >> you still have to do the work to get there.
> >>
> >> =====
> >> staredown@...
> http://members.xoom.com/staredown
> >>
> >> "We don't expect kittens to fight wildcats and
> win
> >> --we merely expect them to try."
> >> -- Robert Heinlein
> >>
> __________________________________________________
> >> Do You Yahoo!?
> >> Bid and sell for free at
> http://auctions.yahoo.com
> >>
> >>
>
------------------------------------------------------------------------
> >> Looking for the latest consumer electronic
> gadgets or computer
> >> equipment? eBay has thousands of audio equipment,
> computer
> >> games & accessories. You never know what you
> might find at eBay!
> >> http://clickhere.egroups.com/click/1142
> >>
> >> eGroup Home:
> http://www.egroups.com/group/streetfighter/
> >> http://www.egroups.com - Simplifying group
> communications
> >>
> >>
> >>
> >
> >
> >
>
------------------------------------------------------------------------
> > In the market for computer hardware or software?
> Compare prices on
> > more that 100,000 products at CNET.com. Get all
> the latest news,
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> >
> > -- Check out your group's private Chat room
> > --
>
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> >
> >
>
>
>
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> new!
> They�re hot! They�re FREE! Utilities, drivers,
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>
>
>
> -- Easily schedule meetings and events using the
> group calendar!
> --
>
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>
>
>


=====

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Group: streetfighter Message: 3478 From: J. Scott Pittman Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Wrestling is a mind-numbing, stupid excuse for entertainment or sport. Fake,
overdone to the point of bad comedy. I can't believe that anyone who has the
intelligence to role-play at all has a desire to watch this example of the
lamedom of the majority of Earth's population.
No offense.
-----Original Message-----
From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_chad@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 7:42 PM
Subject: [streetfighter] Re: Mindless ramblings (Formerly Speed vs.Strength)


>Okay sorry I didn't reply back to this earlier but I
>was occupied this weekend. Anyway what I meant by fake
>is they pull punches, they don't intend to harm each
>other and when someone does get hurt it's usually by
>accident. The whole point of the WWF is enterainment
>not a whole lot beyond that.
>
>-Chad Phillips
>
>
>--- Chris Baker <cbaker@...> wrote:
>> Even in play fighting, a few eyes get poked out.
>> (MOOOM HE HURT MEEEE!!!) In
>> any physical sport (and entertainment) people
>> sustain injuries. Heck if
>> someone really wanted to win a match they would hit
>> with the edge of the
>> chair. (I've been hit with a folded metal chair like
>> they do it in
>> wrestling, didn't even knock the wind out of me)
>> When you're throwing people
>> around (even when they're assisting you) people
>> occasionally screw up and
>> land wrong. I'll bet those injuries were not
>> intentional. Sheeez people!
>> It's entertainment wrestling!
>>
>> -- Chris B.
>>
>>
>> > From: "J.J." <tyger1@...>
>> > Reply-To: streetfighter@egroups.com
>> > Date: Fri, 12 Nov 1999 19:33:39 -0800
>> > To: <streetfighter@egroups.com>
>> > Subject: [streetfighter] Re: Mindless ramblings
>> (Formerly Speed vs.Strength)
>> >
>> > Take a look at Mic Foley's (aka Mankind) matches
>> since his loss to the Rock.
>> > Notice the lack of head shots against him? It's
>> due to the fact that he's
>> > currently suffering for the shots he did take.
>> (Memory loss, dizzyness,
>> > etc.)
>> >
>> > IIRC, the reason only HHH & Chyna use the
>> 'Pedegree' is because nobody else
>> > can quite figure out how to do it safely.
>> (Remember when the Rocker's
>> > paralysed someone with their 'Rocker Dropper'
>> because of a screwup?)
>> >
>> > -----Original Message-----
>> > From: Chris Hoffmann <staredown@...>
>> > To: streetfighter@egroups.com
>> <streetfighter@egroups.com>
>> > Date: Friday, November 12, 1999 4:56 PM
>> > Subject: [streetfighter] Re: Mindless ramblings
>> (Formerly Speed vs.Strength)
>> >
>> >
>> >>> WWF wrestling is fake.
>> >>
>> >> Depends on what you mean by fake. I read
>> somewhere that 85% (on the
>> >> average) of the injuries the wrestlers supposidly
>> suffer are real.
>> >> Besides, to quote Jessie 'The Body' Ventura: "How
>> do you fake a body
>> >> slam?"
>> >>
>> >> Remember, it's just like ballet. It's known how
>> it's going to end, but
>> >> you still have to do the work to get there.
>> >>
>> >> =====
>> >> staredown@...
>> http://members.xoom.com/staredown
>> >>
>> >> "We don't expect kittens to fight wildcats and
>> win
>> >> --we merely expect them to try."
>> >> -- Robert Heinlein
>> >>
>> __________________________________________________
>> >> Do You Yahoo!?
>> >> Bid and sell for free at
>> http://auctions.yahoo.com
>> >>
>> >>
>>
>------------------------------------------------------------------------
>> >> Looking for the latest consumer electronic
>> gadgets or computer
>> >> equipment? eBay has thousands of audio equipment,
>> computer
>> >> games & accessories. You never know what you
>> might find at eBay!
>> >> http://clickhere.egroups.com/click/1142
>> >>
>> >> eGroup Home:
>> http://www.egroups.com/group/streetfighter/
>> >> http://www.egroups.com - Simplifying group
>> communications
>> >>
>> >>
>> >>
>> >
>> >
>> >
>>
>------------------------------------------------------------------------
>> > In the market for computer hardware or software?
>> Compare prices on
>> > more that 100,000 products at CNET.com. Get all
>> the latest news,
>> > reviews and prices!
>> http://clickhere.egroups.com/click/1611
>> >
>> >
>> >
>> >
>> >
>> > -- Check out your group's private Chat room
>> > --
>>
>http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>> >
>> >
>>
>>
>>
>------------------------------------------------------------------------
>> et the most popular downloads on the Web. They¹re
>> new!
>> They¹re hot! They’re FREE! Utilities, drivers,
>> games.
>> It’s all here.
>> http://clickhere.egroups.com/click/1610
>>
>>
>>
>> -- Easily schedule meetings and events using the
>> group calendar!
>> --
>>
>http://www.egroups.com/cal?listname=streetfighter&m=1
>>
>>
>>
>
>
>=====
>
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
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>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 3479 From: SlpStck@aol.com Date: 11/14/1999
Subject: Re: You don't want to know
no offenese to any party involved, but can any questions/comments about shock
be sent off the list, please? i don't know about anyone else, but i'm kinda
getting tired of hearing about him. thank you all
Group: streetfighter Message: 3480 From: SlpStck@aol.com Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
In a message dated 11/14/99 11:03:14 PM Eastern Standard Time,
joespitt@... writes:

<< Wrestling is a mind-numbing, stupid excuse for entertainment or sport.
Fake,
overdone to the point of bad comedy. I can't believe that anyone who has the
intelligence to role-play at all has a desire to watch this example of the
lamedom of the majority of Earth's population.
No offense. >>
none taken, but now i have to whoop your ass, cause stone cold said so.
sorry, had to do it.
Group: streetfighter Message: 3481 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: World Warriors - was: Duelists
Simply because you can preform a move well doesnt mean you can execute it
properly when need be. This is what I think the moves in SF represent. We
have seen moves in SF that the steet sighters do in either taunt or ending
signature, but never for game purposes.
Such as Ryus Horse stance signature(along with akuma).
It never shows up any other time or in any other move.


>From: Chris Baker <cbaker@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: World Warriors - was: Duelists
>Date: Thu, 11 Nov 1999 16:11:12 -0500
>
>Personally I consider a Streetfighter to be anyone who fights in
>underground
>tourneys, no magic about it. A Streetfighter I usually consider at Black
>Belt level. (although even I at yellow belt know and can execute properly,
>more moves than a beginning Streetfighter character!) As as Streetfighter
>progresses they learn "the secrets" of martial power. It could even be
>compared to the "Dans" of Blackbelt, But with "ancient mysteries revealed".
>While it's true that most "Blackbelts" never bother to go any further,
>These
>aren't the people we're talking about anyway.
>
>-- Chris B.
>
>
> > From: Steve Karstensen <skarstensen@...>
> > Reply-To: streetfighter@egroups.com
> > Date: Thu, 11 Nov 1999 14:19:11 -0500
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: World Warriors - was: Duelists
> >
> >
> > no, I don't. While I don't knock "regular" martial artists or brawlers,
> > Street Fighters are just on a higher level. A Punch rating of two or
> > three is enough for a very skilled "normal" fighter because most thugs
> > or regular Joes on the street can't compete with that.
> >
> > Likewise, many black belts are not Masters or even Sensei material.
> > They can fight, and often well, but not with the moves that the real
> > fighters use. You can't learn Hyper Fist at a contemporary gym or a
> > Boxercise class.
> >
> > -----Original Message-----
> > From: Chris Hoffmann [mailto:staredown@...]
> > Sent: Thursday, November 11, 1999 2:06 PM
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: World Warriors - was: Duelists
> >
> >
> > --- Steve Karstensen <skarstensen@...> wrote:
> >
> >> Personally, I like the idea of a breed of warrior so different from
> > that
> >> of 'normal' martial masters that it is the aspiration of all true
> >> fighters to even become a Street Fighter, let alone a World Warrior.
> >> I've always considered even beginning fighters to be able to hang with
> >> many Black Belts, simply because what they do is for real.
> >
> > That's an interesting concept, do you use brawling rules to?
> >
> > =====
> > staredown@... http://members.xoom.com/staredown
> >
> > "We don't expect kittens to fight wildcats and win
> > --we merely expect them to try."
> > -- Robert Heinlein
> > __________________________________________________
> > Do You Yahoo!?
> > Bid and sell for free at http://auctions.yahoo.com
> >
> > ------------------------------------------------------------------------
> > Think you're ready for Dreamcast? Get all the news, previews and
> > prices at CNET.com. It�s your source for the latest and greatest
> > in gaming! http://clickhere.egroups.com/click/1609
> >
> >
> > -- Check out your eGroup's private Chat room
> > -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
> >
> >
> > ------------------------------------------------------------------------
> > Think you're ready for Dreamcast? Get all the news, previews and
> > prices at CNET.com. It�s your source for the latest and greatest
> > in gaming! http://clickhere.egroups.com/click/1609
> >
> >
> > -- Easily schedule meetings and events using the group calendar!
> > -- http://www.egroups.com/cal?listname=streetfighter&m=1
> >
> >
>
>
>------------------------------------------------------------------------
>Think you're ready for Dreamcast? Get all the news, previews and
>prices at CNET.com. It�s your source for the latest and greatest
>in gaming! http://clickhere.egroups.com/click/1609
>
>
>-- Create a poll/survey for your eGroup!
>-- http://www.egroups.com/vote?listname=streetfighter&m=1
>
>

______________________________________________________
Group: streetfighter Message: 3482 From: Robert Pascuttini Date: 11/14/1999
Subject: Re: World Warriors & Stuff
As an interesting to note to all this talk about rankings...
The street fighters them selves do keep track of rankings them selves.

This is shown in Street fighter 3
Third strike. I was playing ryu and got all the way to ken.

There conversation goes something like this.

Ken: It always comes down to this doesnt it.
(alot of other talk)
Ken: Ready for a beating.
Ryu: Who was the better win ratio.

So rankings are taken into account by the Sfers them selves as well.


>From: Azathoth05@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: World Warriors & Stuff
>Date: Thu, 11 Nov 1999 19:14:41 EST
>
>I found the easiest thing was to dump the rankings entirely. I just have
>NPC's go by the character's glory. Either they've heard of them or not.
>Like, last game the PC's went to Vegas to be in a match Balrog was hosting,
>the characters all had 2 or 3 honor and 0 or 1 glory(starting characters),
>so
>they had to "audition"-Balrog came out and asked" who wants to fight
>tonight"
>and whoever said yes got decked. He kept going & whoever could take his
>strongest punch was in-one of the PC's lucked out and only took 2
>damage(out
>of 11 dice!) Since it didn't even dizzy him, Balrog said "okay you're in"
>The others had to fight a team match against no bodies in order to qualify,
>if they had lost the team match they wouldn't have been fighting in the
>real
>tournament. I say go with plot and forget the rankings. If a guy's glory
>is
>high enough, others will recognize hiom and want to fight him, andif a guy
>with honor 10 wants to fight Ryu he'd probably consider it regardless of
>rank.
>
>------------------------------------------------------------------------
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Group: streetfighter Message: 3483 From: Chris Baker Date: 11/14/1999
Subject: Re: Mindless ramblings (Formerly Speed vs.Strength)
Awww c'mon It's just funny. Intelligence really has nothing to do with it.
Entertainment can be stupid and still be entertaining.

-- Chris B.


> From: SlpStck@...
> Reply-To: streetfighter@egroups.com
> Date: Sun, 14 Nov 1999 23:26:06 EST
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: Mindless ramblings (Formerly Speed vs.Strength)
>
> In a message dated 11/14/99 11:03:14 PM Eastern Standard Time,
> joespitt@... writes:
>
> << Wrestling is a mind-numbing, stupid excuse for entertainment or sport.
> Fake,
> overdone to the point of bad comedy. I can't believe that anyone who has the
> intelligence to role-play at all has a desire to watch this example of the
> lamedom of the majority of Earth's population.
> No offense. >>
> none taken, but now i have to whoop your ass, cause stone cold said so.
> sorry, had to do it.
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 3484 From: Chris Baker Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Oh, so a Streetfighter can execute a move flawlessly every time? Well, I
guess they can in the Video game, but sprites don't get tired. Isn't the
effectiveness of a move's execution, dependant on the Die roll? If this is
true than a Streetfighter can't always perform a move properly when need be.
I don't understand your statement about taunts and win stances. They really
have nothing to do with "the Fight" anyway.

-- Chris B.


> From: "Robert Pascuttini" <rpascuttini@...>
> Reply-To: streetfighter@egroups.com
> Date: Sun, 14 Nov 1999 23:49:39 EST
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: World Warriors - was: Duelists
>
> Simply because you can preform a move well doesnt mean you can execute it
> properly when need be. This is what I think the moves in SF represent. We
> have seen moves in SF that the steet sighters do in either taunt or ending
> signature, but never for game purposes.
> Such as Ryus Horse stance signature(along with akuma).
> It never shows up any other time or in any other move.
>
>
>> From: Chris Baker <cbaker@...>
>> Reply-To: streetfighter@egroups.com
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>> Date: Thu, 11 Nov 1999 16:11:12 -0500
>>
>> Personally I consider a Streetfighter to be anyone who fights in
>> underground
>> tourneys, no magic about it. A Streetfighter I usually consider at Black
>> Belt level. (although even I at yellow belt know and can execute properly,
>> more moves than a beginning Streetfighter character!) As as Streetfighter
>> progresses they learn "the secrets" of martial power. It could even be
>> compared to the "Dans" of Blackbelt, But with "ancient mysteries revealed".
>> While it's true that most "Blackbelts" never bother to go any further,
>> These
>> aren't the people we're talking about anyway.
>>
>> -- Chris B.
>>
>>
>>> From: Steve Karstensen <skarstensen@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Thu, 11 Nov 1999 14:19:11 -0500
>>> To: streetfighter@egroups.com
>>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>>
>>>
>>> no, I don't. While I don't knock "regular" martial artists or brawlers,
>>> Street Fighters are just on a higher level. A Punch rating of two or
>>> three is enough for a very skilled "normal" fighter because most thugs
>>> or regular Joes on the street can't compete with that.
>>>
>>> Likewise, many black belts are not Masters or even Sensei material.
>>> They can fight, and often well, but not with the moves that the real
>>> fighters use. You can't learn Hyper Fist at a contemporary gym or a
>>> Boxercise class.
>>>
>>> -----Original Message-----
>>> From: Chris Hoffmann [mailto:staredown@...]
>>> Sent: Thursday, November 11, 1999 2:06 PM
>>> To: streetfighter@egroups.com
>>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>>
>>>
>>> --- Steve Karstensen <skarstensen@...> wrote:
>>>
>>>> Personally, I like the idea of a breed of warrior so different from
>>> that
>>>> of 'normal' martial masters that it is the aspiration of all true
>>>> fighters to even become a Street Fighter, let alone a World Warrior.
>>>> I've always considered even beginning fighters to be able to hang with
>>>> many Black Belts, simply because what they do is for real.
>>>
>>> That's an interesting concept, do you use brawling rules to?
>>>
>>> =====
>>> staredown@... http://members.xoom.com/staredown
>>>
>>> "We don't expect kittens to fight wildcats and win
>>> --we merely expect them to try."
>>> -- Robert Heinlein
>>> __________________________________________________
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Group: streetfighter Message: 3485 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: You don't want to know
Actually my players hardly rarely touch the higher abilities at the
begining. The always get the basics first. There are a few with special
abilities but they see the specials as to costly.


>From: "Chris Krug-Iron" <inrifrost@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: You don't want to know
>Date: Sun, 14 Nov 1999 04:08:30 PST
>
>Same goes for my game. If a player really wants something at character
>generation, but can't afford it with the original points, I'll allow that
>player to dip into his freebie points. It takes away from his amount of
>freebie points overall, but then they have the maneuver they want. It
>stops
>the "ooh! If I only had [set amount of points here] for [said maneuver] at
>character generation..." complaint that I got when I first started
>storytellihg the game. Besides, I usually make it a challenge for the
>players, so they figure the move is worth it, instead of just breezing by
>the competition.
>
>
>>From: "Robert Pascuttini" <rpascuttini@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: You don't want to know
>>Date: Sun, 14 Nov 1999 03:38:10 EST
>>
>>Wow .....I dont do it that way. Players can spend freebeis whenever they
>>want. so in my games they can take rekka ken does every one
>>do it steves way?
>>
>>
>>>From: Steve Karstensen <skarstensen@...>
>>>Reply-To: streetfighter@egroups.com
>>>To: streetfighter@egroups.com
>>>Subject: [streetfighter] Re: You don't want to know
>>>Date: Tue, 9 Nov 1999 09:14:05 -0500
>>>
>>>
>>>correct me if I'm wrong, but isn't it impossible to afford Rekka Ken
>>>with a starting character's point allotment? It takes Punch 4 (I think)
>>>and at least four power points. You can't put more than three points
>>>into punch when allocating your technique dots, so that means you don't
>>>qualify for the RK when you spend your seven special maneuver points.
>>>Then, when you spend your freebies, you take five for the extra punch
>>>dot, and then the RK will require like 16 more.
>>>
>>>-----Original Message-----
>>>From: Rinaldo Gambetta [mailto:rinaldo@...]
>>>Sent: Tuesday, November 09, 1999 6:18 AM
>>>To: streetfighter@egroups.com
>>>Subject: [streetfighter] Re: You don't want to know
>>>
>>>
>>>Except for one excession the boxer faster guy, you put Str 3 Dex 5
>>>Stamina 3,
>>>right after that you put 5 in punch technique and for a final touch you
>>>buy the
>>>Rekka Ken manuver and elbow smash, make a single combo with jab and
>>>elbow smash
>>>and end. I don�t know if you read the "Friendly" fights emails but at
>>>these two
>>>fights a jab with elbow smash dizzy the enemy fighter, and after this a
>>>block and
>>>rekka ken moves finish the job. Conclusion you can make a faster and at
>>>same time
>>>make a great damage for example the maximum damage of this guy are 12.
>>>
>>>Chris Baker wrote:
>>>
>>> > Just as an aside, for interest only. In real life, Speed is extremely
>>> > important in a fight. The actual damage inflicted in martial arts has
>>>more
>>> > to do with speed than strength. (except for something like wrestling)
>>>The
>>> > concept in Shotokan, for instance, is If you can throw a focused punch
>>>at
>>> > say 95MPH (not unreasonable trust me) You are impacting with a fist
>>> > travelling at 95MPH hitting a Generally 2"by 2" area (first two
>>>knuckles of
>>> > your fist), you are doing some serious damage. (their bones tend to
>>>break
>>> > more easily than the fist does too). There's a formula for it.
>>> > Power (damage) = mass X speed2 (squared)
>>> > By this reasoning, It is more advantageous to work on speed rather
>>>than bulk
>>> > and muscle. This concept is what truly sets Martial Arts apart from
>>> > Brawling, and allows a small person to overcome a bigger opponent.
>>>It's what
>>> > Martial Arts are all about, thats the secret.(well one of them)
>>> >
>>> > An example: Zangeif's strikes do damage because he's big. (Although if
>>>he
>>> > could become faster he would do more damage, a lot more, but he would
>>>have
>>> > to lose some bulk.)
>>> > Ryu does damage because he's skilled and fast.
>>> > Being faster than Zangeif also allows him to fight
>>>circles
>>> > around the poor Russian. Unless of course he gets grabbed.
>>> >
>>> > OPINION CORNER - <<<I really don't like the trading blows in
>>>Streetfighter,
>>> > I find them rather unrealistic. Blocks and Dodges are reactionary, not
>>> > planned, so I support making defence rolls instead of using the block
>>>or
>>> > dodge manoeuvre. Yes...Yes I know about spending the willpower point
>>>to
>>> > abort, but you CAN punch first in a fight and IMMEDIATELY block your
>>> > opponent's counterstrike, In Streetfighter you can't.>>>
>>> >
>>> > In Streetfighter I've almost always found that a combination of
>>>strength and
>>> > stamina generally won out over speed, except in fireball situations.
>>> >
>>> > SENARIO - The slow strong tough guy got his movement, The faster guy
>>> > interrupts and hits the slower guy but not enough to dizzy him
>>>(because of
>>> > his stamina) then stands there while the slower guy knocks him
>>> > dizzy,(because he spent most of his points on speed, the fool) and
>>>finishes
>>> > him a round later. It was a constant theme in our games. Speed guy
>>>loses. At
>>> > least until he fights someone just like him or he gets time to improve
>>>his
>>> > stamina or strength.
>>> >
>>> > -- Chris B.
>>> >
>>> > > From: "Chris Krug-Iron" <inrifrost@...>
>>> > > Reply-To: streetfighter@egroups.com
>>> > > Date: Mon, 08 Nov 1999 18:13:36 PST
>>> > > To: streetfighter@egroups.com
>>> > > Subject: [streetfighter] Re: You don't want to know
>>> > >
>>> > > Sure, I'll agree that speed helps a lot, but unless you knock the
>>>guy you're
>>> > > fighting out, or knock him down, or tie him up in any way, it's
>>>almost a
>>> > > sure fire bet that if he's in range to hit you, he will. Also, if
>>>he's
>>> > > moving at a much slower speed than you, you can be pretty sure that
>>>it'll be
>>> > > some really nasty move. Whatever that may be. I've had a bunch of
>>>players
>>> > > that decided to be really fast at one point, so I tossed a
>>>heavy-hitting,
>>> > > slow moving fighter against them. They thought of other strategies
>>>than
>>> > > just being faster than the other guy after that. It kept them on
>>>their toes
>>> > > a little. Actually, I have to thank Steve for some of that stuff.
>>>Now,
>>> > > players try to leave off the cheese a little.
>>> > >
>>> > >
>>> > >> From: Rinaldo Gambetta <rinaldo@...>
>>> > >> Reply-To: streetfighter@egroups.com
>>> > >> To: streetfighter@egroups.com
>>> > >> Subject: [streetfighter] Re: You don't want to know
>>> > >> Date: Thu, 04 Nov 1999 18:53:55 -0200
>>> > >>
>>> > >> All right you got the point but don�t need be angry, I don�t have
>>>my
>>> > >> Stf
>>> > >> mainbook actualy I lost the book on excursion and I want buy
>>>another one,
>>> > >> and no speed aren�t all but helps a lot.
>>> > >>
>>> > >> Preston Elizarde wrote:
>>> > >>
>>> > >>> --- Chris Krug-Iron <inrifrost@...> wrote:
>>> > >>>> Easy, boy, easy. Just a rules misinterpretation here. No need
>>>to
>>> > >>>> flame.
>>> > >>>>
>>> > >>>
>>> > >>> Sorry I just had this dispute with a group of kids I am teaching
>>>how to
>>> > >>> play...and they just can't comprehend that speed isn't everything
>>>that
>>> > >>> strategy is.
>>> > >>>
>>> > >>> __________________________________________________
>>> > >>> Do You Yahoo!?
>>> > >>> Bid and sell for free at http://auctions.yahoo.com
>>> > >>>
>>> > >>>
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______________________________________________________
Group: streetfighter Message: 3486 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: You don't want to know
Ok, no that made sense, but does shock have access to his entire repotiore
of moves when he fights?


>From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_chad@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: You don't want to know
>Date: Sun, 14 Nov 1999 19:06:21 -0800 (PST)
>
>Well first of all shock is insane and stupid most of
>time ocassionaly he comes back to reality I've said
>this enough times. So somebody said he might forget a
>move entirley possible because he's learened so many
>just because he happen's to be in a diffrenet reality
>right now.
>
>Secondly Shock didn't buy them both at the exact same
>time he bought them when he went into the various
>styles.
>
>In answer to your question from my perspective it
>boils down to the fact that I just wanted shock to
>learn them both. From shock's perspective it could
>have had to do with the fact that he was disconnected
>from reality at that point and just bought hundred
>hand slap by mistake. Or it could have been he was
>connected to reality and he was just trying to improve
>himself by buying more manuvers. The second one is
>probably more the reason for shock.
>
>But if you think that is bad me and my gm find 2
>variations to a bunch of manuver in Bushin Ninjitsu so
>shock bought and paid for all the manuevers and the
>variations. Hoped I answered your question.
>
>-Chad Phillips
>
>--- Robert Pascuttini <rpascuttini@...> wrote:
> > He has both....
> > Now Ill explain why its a waste.
> > If you look at the stats for them both I beleive
> > they do EXACTLY the same
> > thing with the exception that hyper fist has lower
> > requirments
> > and lesser cost to learn plus more positive
> > benifets.
> >
> > So if Shock has them both, why would he bother
> > learning hundered hand slap?
> >
> >
> > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> > <clk_whrr_chad@...>
> > >Reply-To: streetfighter@egroups.com
> > >To: streetfighter@egroups.com
> > >Subject: [streetfighter] Re: You don't want to know
> > >Date: Sun, 7 Nov 1999 14:01:33 -0800 (PST)
> > >
> > >Yes and Yes.
> > >
> > >-Chad Phillips
> > >
> > >--- Robert Pascuttini <rpascuttini@...>
> > wrote:
> > > > Something like that. They would but they would
> > learn
> > > > alot of moves, they may
> > > > forget some ,
> > > > but they will always end up with a particular
> > set of
> > > > moves. the would never
> > > > do them all or use them all its ridiculous. and
> > > > makes no sense.
> > > > they will use a particular set of moves thats
> > works
> > > > best for them.
> > > > not only that you claim that shock knows more
> > than 1
> > > > stlye.
> > > >
> > > > Ginchin Funakoshi once made a remark about
> > people
> > > > complaining about not
> > > > being able to do karate well, what nonsense when
> > it
> > > > would take them a life
> > > > time to do 1 form properly.
> > > >
> > > > What Im mostly saying is that he has wasted alot
> > of
> > > > time. All for nothing.
> > > >
> > > > Heres a question for you does shock know
> > Hundered
> > > > hand slap?
> > > > Does shock know Hyper Fist?
> > > >
> > > >
> > > >
> > > > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> > > > <clk_whrr_chad@...>
> > > > >Reply-To: streetfighter@egroups.com
> > > > >To: streetfighter@egroups.com
> > > > >Subject: [streetfighter] Re: You don't want to
> > know
> > > > >Date: Mon, 25 Oct 1999 20:39:10 -0700 (PDT)
> > > > >
> > > > >Sceptical is a bad word try shock is
> > unbelivable.
> > > > As
> > > > >far as him not learning half what are you
> > talking
> > > > >about. You're telling me that if someone went
> > out
> > > > and
> > > > >learened karate or something and aspiried to
> > become
> > > > a
> > > > >master they wouldn't learn as many moves as
> > > > possible
> > > > >from that style?
> > > > >
> > > > >-Chad Phillips
> > > > >
> > > > >--- Robert Pascuttini <rpascuttini@...>
> > > > wrote:
> > > > > > Im sorry but Im sceptical as well.
> > > > > > According to the rules for learning time in
> > "The
> > > > > > perfect warrior"
> > > > > > module, it would take 8 months for a person
> > to
> > > > learn
> > > > > > dragon punch
> > > > > > (or something like that) and 250 moves is
> > just
> > > > > > unbeleivable.
> > > > > > more than half of the moves he wouldnt
> > bother
> > > > > > learning....
> > > > > > and Id make some on like that make a roll
> > from
> > > > time
> > > > > > to time to make him lose
> > > > > > or forget certain moves.
> > > > > >
> > > > > > Now this is a personal thing two, but if
> > that
> > > > were a
> > > > > > real person
> > > > > > he has wasted alot of his time. I wouldnt
> > call
> > > > that
> > > > > > a martial arts
> > > > > > master.
> > > > > >
> > > > > >
> > > > > >
> > > > > > >From: "J. Scott Pittman"
> > > > <joespitt@...>
> > > > > > >Reply-To: streetfighter@egroups.com
> > > > > > >To: <streetfighter@egroups.com>
> > > > > > >Subject: [streetfighter] Re: You don't want
> > to
> > > > know
> > > > > > >Date: Fri, 15 Oct 1999 06:11:22 -0700
> > > > > > >
> > > > > > >hahahahaha 250 moves? those abilities and
> > > > > > attributes! Have you guys ben
> > > > > > >running stret fighter for 100 years? Thats
> > how
> > > > long
> > > > > > it would take to get
> > > > > > >the
> > > > > > >experience needed to make a character like
> > that
> > > > > > from a beginning character!
> > > > > > >My buddy and me have been playing for years
> > and
> > > > his
> > > > > > character would get his
> > > > > > >face cracked open by a world warrior. Whew!
> > I'm
> > > > > > still laughing at those
> > > > > > >stats.
> > > > > > >-----Original Message-----
> > > > > > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> > > > > > <clk_whrr_chad@...>
> > > > > > >To: streetfighter@egroups.com
> > > > > > <streetfighter@egroups.com>
> > > > > > >Date: Friday, October 15, 1999 12:06 AM
> > > > > > >Subject: [streetfighter] Re: You don't want
> > to
> > > > know
> > > > > > >
> > > > > > >
> > > > > > > >Okay well before i post these just rember
> > you
> > > > > > asked to
> > > > > > > >see them. I'm only gonnna bother to post
> > the
> > > > main
> > > > > > stat
> > > > > > > >putting every background and skill on
> > here
> > > > would
> > > > > > take
> > > > > > > >to long. The complete charcter will be on
> > my
> > > > > > website
> > > > > > > >someday.
> > > > > > > >
> > > > > > > >A few notes before you read it 1. He paid
> > for
> > > > > > > >everything he has with ep's nothing was
> > given
> > > > to
> > > > > > him
> > > > > > > >for free. 2. He a Physical Specialist the
> > > > Highest
> > > > > > any
> > > > > > > >Physical stat can go is 7, 1 for physical
> > > > > > specialist,
> > > > > > > >1 for being a world warrior, 5 being max
> > > > human.
> > > > > > 3. He
> > > > > > > >can go to 6 in every other stat 5 base 1
> > for
> > > > > > being a
> > > > > > > >world warrior. 4. Yes he is dam ugly
> > looks
> > > > like
> > > > > > > >somebody ran him over a few dozen times
> > with
> > > > a
> > > > > > mack
> > > > > > > >truck, a bulldozed, and a lawnmower. 5.
> > Yes
> > > > he
> >
>=== message truncated ===
>
>
>=====
>
>__________________________________________________
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>
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>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
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>
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>

______________________________________________________
Group: streetfighter Message: 3487 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: POLL: Who Can Shock Beat
Hey aaaa......
I dont know about the engine...Ive just been trying to clear out 400
or so letters lately.

Anyways, my idea is this. Rinaldo has been setting up tournaments online i
beleive. I was thinking shock could challange other people
the way rinaldo has been running his tournaments.
but when me and rinaldo talked about it it was setup for rank 1 warriors.
I remeber someone once saying that they could take shock out, I dont
remember who, though. But if thats the case then thats who we could figure
it out?


>From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_chad@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: POLL: Who Can Shock Beat
>Date: Sun, 14 Nov 1999 19:36:39 -0800 (PST)
>
>Shock answers: "Hello!!!"
>
>Hey um I never even got to see the second email here
>from Robert Pascuttini. Ineresting idea Robert expand
>on it some more and let me know where, when, and what
>you had in mind.
>
>As a side note I don't know if it's just me but has
>anybody else noticied that the e-mail engine at
>egroups dosen't always send out every email sent to
>the group just wondering.
>
>-Chad Phillips
>
>--- Steve Karstensen <skarsten@...> wrote:
> > seems to me that that won't prove anything. if
> > Shock wins, then it just shows that he can't be
> > beaten, which is lame. if he loses, it shows that
> > he's not a super-powered, overbearing character,
> > even though he is.
> >
> > -----Original Message-----
> > From: Robert Pascuttini <rpascuttini@...>
> > To: streetfighter@egroups.com
> > <streetfighter@egroups.com>
> > Date: Sunday, November 14, 1999 3:16 AM
> > Subject: [streetfighter] Re: POLL: Who Can Shock
> > Beat
> >
> >
> > It occured to me that people were being
> > argumentative about shock (Awhile
> > ago) and rinaldo has set up that online fighting
> > tournament. He could have shock go up against other
> > characters people think
> > coukd take him. but this would not be officially
> > part
> > of his tournament series.
> >
> >
> > >From: Steve Karstensen
> > <skarstensen@...>
> > >Reply-To: streetfighter@egroups.com
> > >To: streetfighter@egroups.com
> > >Subject: [streetfighter] Re: POLL: Who Can Shock
> > Beat
> > >Date: Mon, 8 Nov 1999 15:10:33 -0500
> > >
> > >
> > >I just noticed that my name has been included in
> > this. (Call me
> > >dense... :p)
> > >
> > >Anyway, just what am I supposed to be "proving"?
> > >
> > >-----Original Message-----
> > >From: ronineric@... [mailto:ronineric@...]
> > >Sent: Monday, November 08, 1999 2:59 PM
> > >To: streetfighter@...
> > >Subject: [streetfighter] Re: POLL: Who Can Shock
> > Beat
> > >
> > >
> > >aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> > <clk_whrr_cha-@...> wrote:
> > >original
> >
>article:http://www.egroups.com/group/streetfighter/?start=3169
> > > > Well I'm up for it but you'll still have to wait
> > for
> > > > eric's answer.
> > > > -Chad Phillips a.k.a shock
> > >
> > >MY ANSWER IS!!!!!! o.k pick a day and lets do it.
> > >Your Friendly neighborhood Samurai:
> > >Ronin Eric
> > > >
> > >
> > > >
> > > > --- Robert Pascuttini <rpascuttini@...>
> > wrote:
> > > > > O I got a gret Idea since everyone here is
> > insistent
> > > > > on disproving ronin
> > > > > eric lets have an online battle. It would
> > solve or
> > > > > prove alot of things.
> > > > >
> > > > > Hey Mike Morgando, Steve, Christian Conkle,
> > Rinaldo
> > > > > what do you think?
> > > > >
> > > > >
> > > > > >From: MITZPD@...
> > > > > >Reply-To: streetfighter@egroups.com
> > > > > >To: streetfighter@egroups.com
> > > > > >Subject: [streetfighter] Re: POLL: Who Can
> > Shock
> > > > > Beat
> > > > > >Date: Tue, 26 Oct 1999 21:20:10 EDT
> > > > > >
> > > > > >Below is a character that some sent through
> > egroups
> > > > > that if played right
> > > > > >could win
> > > > > >
> > > > > >
> > > > > >
> > > > > >Name: Kage no Kyn
> > > > > >Style: Kage Do (the way of Shadows)
> > > > > >School: Grand master Kage
> > > > > >Team: Incineraters
> > > > > >Concept: Gardener
> > > > > >Signature: his body glows blue with the power
> > of
> > > > > his Chi
> > > > > >
> > > > > >Strength: 5 Charisma: 3 Perception:
> > 6
> > > > > >Dexterity:5 Manipulation: 1
> > Intelligence:
> > > > > 6
> > > > > >Stamina: 5 Appearance: 4 Witts:
> > 6
> > > > > >
> > > > > >Talents:
> > > > > >Alertness: 4 Insight: 5 Intimidation: 4
> > > > > Streetwise: 2 Subterfuge: 4
> > > > > >Skills:
> > > > > >Blind Fight: 5 Demolition: 2 Drive
> > (Motorcycle):
> > > > > 5 Stealth: 5
> > > > > >Knowledges:
> > > > > >Arena: 4 Linguistics: 3 Mysteries: 6
> > Style
> > > > > Lore: 5 Occult: 6
> > > > > >Medicine: 5 Traditional Medicine: 5
> > > > > >
> > > > > >BACKGROUNDS
> > > > > >Sensei: 5 Elemental (Fire): 5 Mystical
> > Contacts:
> > > > > 5
> > > > > >
> > > > > >TECHNIQUES
> > > > > >Punch: 5 Kick: 5 Block: 4 Grab: 5
> > Athletics:
> > > > > 6 Focus: 6 Katana: 5
> > > > > >
> > > > > >Chi: 10
> > > > > >Willpower: 10
> > > > > >Health: 20
> > > > > >
> > > > > >Rank: 7
> > > > > >Division: Freestyle
> > > > > >Honor: 11
> > > > > >Glory: 7
> > > > > >
> > > > > >Maneuvers (Kage Do)
> > > > > >Dimmak
> > > > > >Shockwave
> > > > > >Triple Strike
> > > > > >Foot Sweep
> > > > > >Dragon Kick
> > > > > >Double Hitt Kick
> > > > > >Makka warra
> > > > > >Punch Defence
> > > > > >Kick Defence
> > > > > >Back roll throw
> > > > > >Pheonix Rising
> > > > > >Throw
> > > > > >Backflipp
> > > > > >Groundfighting
> > > > > >Jump
> > > > > >Double Jump
> > > > > >Kippup
> > > > > >Chi Kung Healing
> > > > > >Chi Push
> > > > > >Chi Summon
> > > > > >Fire Ball
> > > > > >Flying Fireball
> > > > > >Ghost Form(Shadow Form)
> > > > > >Improved Fireball
> > > > > >Inferno Strike
> > > > > >Levitation
> > > > > >Mirror Image
> > > > > >Repeating Fireball
> > > > > >Stunning Shout
> > > > > >Teleport
> > > > > >Zen no mind
> > > > > >
> > > > >
> > > >
> >
> >--------------------------------------------------------------------
> > >----
> > > > > >In the market for computer hardware or
> > software?
> > > > > Compare prices on
> > > > > >more that 100,000 products at CNET.com. Get
> > all the
> > > > > latest news,
> > > > > >reviews and prices!
> > > > > http://clickhere.egroups.com/click/1159
> > > > > >
> > > > > >
> > > > > >eGroups.com home:
> > > > > http://www.egroups.com/group/streetfighter
> > > > > >http://www.egroups.com - Simplifying group
> > > > > communications
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > >
> >
>______________________________________________________
> > > > >
> >
>=== message truncated ===
>
>
>=====
>
>__________________________________________________
>Do You Yahoo!?
>Bid and sell for free at http://auctions.yahoo.com
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
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>http://www.egroups.com - Simplifying group communications
>
>

______________________________________________________
Group: streetfighter Message: 3488 From: Andy Date: 11/15/1999
Subject: Re: You don't want to know
WEll Rob, I guess you missed my last Mail about this subject.
In case you can't find it, here's what i've got to say:



"For those of you that weren't fortunate enough to View the ending of SF1,
fear ye not; You're not missing much.
You get to see the usual beat up mug <of sagat> and he says the same routine
"What strength, but dont' forget that there are others like you all over the
world!" and then it cycles through all the lose frams of the other
characters. We find out nothing about Sagat's scarring until 1990, in SF:WW.
As far as the TYPE of dragon punch is concerend, i've wondered about that
myself for a while.
The only real refference that was made to it <I don't remeber if it was an
offical source> Stated that it was a punch that BURNED a scar across his
chest. Although this would seem to indicate a flaming Dr. Pun, I don't know
if we could rule out shin shoryken.
I personally lean towards Flm Dr Pun."








> Actually
> Hey Andy. Are you able to back me up on this at all?
> You ve been researching longer than I have and you seem to have seen the
> game often.
> I have a friend who has the game maybe I can ask him to confirm.
>
>
> >From: "Chris Krug-Iron" <inrifrost@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: You don't want to know
> >Date: Mon, 08 Nov 1999 18:00:28 PST
> >
> >Sure, I'll go with that. I was never one of the privileged that got to
see
> >the end sequence where Ryu originally defeated Sagat. I'll admit that I
> >sucked at the first game when it first came out. Ran into it a couple of
> >months ago at an arcade in a nearby city. Well, I kicked some major ass
> >for
> >a while, but then had to leave because of other stuff. Foiled again!
> >
> >True enough, however. Shin Shoryuken translates to True Dragon Punch.
> >
> >
> >>From: "Robert Pascuttini" <rpascuttini@...>
> >>Reply-To: streetfighter@egroups.com
> >>To: streetfighter@egroups.com
> >>Subject: [streetfighter] Re: You don't want to know
> >>Date: Sat, 06 Nov 1999 21:26:50 EST
> >>
> >>Ahh chris...Actually I think it was a flaming dragon punch he defeated
> >>sagat with. I remember watching it in the arcade.
> >>As I recall there wasnt much of a choice at the end, when you defeated
> >>sagat the computer would take over and do a graphic of ryu doing a
dragon
> >>punch to finish sagat. Im pretty sure it was flaming to.
> >>
> >>Im not sure if it was the very same punch, but shin Shoryu ken.
> >>Im pretty sure that translates to True Dragon Punch.
> >>
> >>But I think your right he is a true master.
> >>
> >>
> >>>From: "Chris Krug-Iron" <inrifrost@...>
> >>>Reply-To: streetfighter@egroups.com
> >>>To: streetfighter@egroups.com
> >>>Subject: [streetfighter] Re: You don't want to know
> >>>Date: Wed, 27 Oct 1999 01:27:43 PDT
> >>>
> >>>Actually, I think that's been addressed. If you recall from SF3, Ryu
had
> >>>the super "Shin-Shoryuken". Apparently, this is the very same punch
that
> >>>burned a scar in Sagat's chest. Also in SF3, the bio of Ryu states
that
> >>>he
> >>>has indeed become a true master of Shotokan Karate. I'm pretty sure
that
> >>>it
> >>>wasn't a Flaming Dragon Punch (otherwise he'd have the nifty little
> >>>flaming
> >>>trail effects that Fei Long did when he unleashed the Dragon Kick on
Ryu
> >>>during their *really* cool fight).
> >>>
> >>>
> >>>>From: SlpStck@...
> >>>>Reply-To: streetfighter@egroups.com
> >>>>To: streetfighter@egroups.com
> >>>>Subject: [streetfighter] Re: You don't want to know
> >>>>Date: Mon, 25 Oct 1999 23:30:22 EDT
> >>>>
> >>>>In a message dated 10/25/99 6:52:07 PM Eastern Daylight Time,
> >>>>azathoth05@... writes:
> >>>>
> >>>><< Many times in anime out
> >>>> of desperation a character pulls off a move he never could before or
> >>>> accesses powers he never knew he had. >>
> >>>>heck, ryu did it at the end of SF1. he beat sagat with a flaming
dragon
> >>>>punch, a move he STILL hasn't learned, btw.
> >>>>
>
>>>>------------------------------------------------------------------------
> >>>>From wine to Windows. Everybody learns something at Learn2.com. Where
> >>>>you'll find thousands of free 2torials, affordable online courses, and
> >>>>useful tips for everyday life.
http://clickhere.egroups.com/click/1249
> >>>>
> >>>>
> >>>>eGroups.com home: http://www.egroups.com/group/streetfighter
> >>>>http://www.egroups.com - Simplifying group communications
> >>>>
> >>>>
> >>>>
> >>>>
> >>>
> >>>______________________________________________________
> >>>
>
>>>------------------------------------------------------------------------
> >>>Receive Red Hat Linux 6 Toolkit - a 3 book
> >>>+ 2-CDs for $9.99! A $109.97 value, yours
> >>>with membership in Library of Computer and
> >>>Information Sciences. Order at
> >>>http://clickhere.egroups.com/click/1372
> >>>
> >>>
> >>>
> >>>
> >>>eGroups.com home: http://www.egroups.com/group/streetfighter
> >>>http://www.egroups.com - Simplifying group communications
> >>>
> >>>
> >>>
> >>>
> >>
> >>______________________________________________________
> >>
> >>------------------------------------------------------------------------
> >>-- Check out your eGroup's private Chat room
> >>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
> >>
> >>
> >>
> >
> >______________________________________________________
> >
> >------------------------------------------------------------------------
> >-- Talk to your group with your own voice!
> >-- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
> >
> >
> >
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
> A shopper's dream come true! Find practically anything on earth at eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
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>
>
>
Group: streetfighter Message: 3489 From: Andy Date: 11/15/1999
Subject: Buying Special manuvers.
I Accidentily deleted the letters that were dealing with the buying of
special manuvers <I think rekka ken was the example> right off the bat of
char. creation.

I personally try to make characters as well rounded as possible, and make
sure that they don't have stat's to high in one area to start off. However
most of my PC in the adventures are Number crunchers. They have showed that
it is possible to do amazing things with freebies.

P. 41 of SF:TSTG states under special maneuvers:
".... more Power Points may be added with "freebie" points or bought
later on with experience points..."

On the character creation page we see that freebies = experience points for
the manuvers.. I.E. 4 = One Power Point.

Rank one fighter could start with the rekka ken, and have some to
spare...... but he wouldn't make of friend of the GM <me>
=)
Group: streetfighter Message: 3490 From: Robert Pascuttini Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Hey chris.
You really should read my letter a bit better. :)
I didnt say that a SF'er could execute a move flawlessly. What a street
fighter can do is preform a certain move effectivly and when needed. That is
what I beleive the moves represent.

Yes the effectiveness is proved by a die roll, but a moves use comes to show
when used in application.

My statement had nothing to do with the fight directly. my statement
was in referance to you saying that even though you are a yellow belt,
you could preform more moves properly than a street fighter.

The taunt and poses a SFer shows prove that the Sfers know more moves than
what is used in a game but I think they use only the moves they
can used effectively at the time(without stalling to think about what move
to do next)

Since your a Karate-ka(I'll assume you take shotokan karate)
you have practiced kata, would you ever use Heinan Shodan
in a fight or even in a sparring match.




>From: Chris Baker <cbaker@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: World Warriors - was: Duelists
>Date: Mon, 15 Nov 1999 01:10:01 -0500
>
>Oh, so a Streetfighter can execute a move flawlessly every time? Well, I
>guess they can in the Video game, but sprites don't get tired. Isn't the
>effectiveness of a move's execution, dependant on the Die roll? If this is
>true than a Streetfighter can't always perform a move properly when need
>be.
>I don't understand your statement about taunts and win stances. They really
>have nothing to do with "the Fight" anyway.
>
>-- Chris B.
>
>
> > From: "Robert Pascuttini" <rpascuttini@...>
> > Reply-To: streetfighter@egroups.com
> > Date: Sun, 14 Nov 1999 23:49:39 EST
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: World Warriors - was: Duelists
> >
> > Simply because you can preform a move well doesnt mean you can execute
>it
> > properly when need be. This is what I think the moves in SF represent.
>We
> > have seen moves in SF that the steet sighters do in either taunt or
>ending
> > signature, but never for game purposes.
> > Such as Ryus Horse stance signature(along with akuma).
> > It never shows up any other time or in any other move.
> >
> >
> >> From: Chris Baker <cbaker@...>
> >> Reply-To: streetfighter@egroups.com
> >> To: <streetfighter@egroups.com>
> >> Subject: [streetfighter] Re: World Warriors - was: Duelists
> >> Date: Thu, 11 Nov 1999 16:11:12 -0500
> >>
> >> Personally I consider a Streetfighter to be anyone who fights in
> >> underground
> >> tourneys, no magic about it. A Streetfighter I usually consider at
>Black
> >> Belt level. (although even I at yellow belt know and can execute
>properly,
> >> more moves than a beginning Streetfighter character!) As as
>Streetfighter
> >> progresses they learn "the secrets" of martial power. It could even be
> >> compared to the "Dans" of Blackbelt, But with "ancient mysteries
>revealed".
> >> While it's true that most "Blackbelts" never bother to go any further,
> >> These
> >> aren't the people we're talking about anyway.
> >>
> >> -- Chris B.
> >>
> >>
> >>> From: Steve Karstensen <skarstensen@...>
> >>> Reply-To: streetfighter@egroups.com
> >>> Date: Thu, 11 Nov 1999 14:19:11 -0500
> >>> To: streetfighter@egroups.com
> >>> Subject: [streetfighter] Re: World Warriors - was: Duelists
> >>>
> >>>
> >>> no, I don't. While I don't knock "regular" martial artists or
>brawlers,
> >>> Street Fighters are just on a higher level. A Punch rating of two or
> >>> three is enough for a very skilled "normal" fighter because most thugs
> >>> or regular Joes on the street can't compete with that.
> >>>
> >>> Likewise, many black belts are not Masters or even Sensei material.
> >>> They can fight, and often well, but not with the moves that the real
> >>> fighters use. You can't learn Hyper Fist at a contemporary gym or a
> >>> Boxercise class.
> >>>
> >>> -----Original Message-----
> >>> From: Chris Hoffmann [mailto:staredown@...]
> >>> Sent: Thursday, November 11, 1999 2:06 PM
> >>> To: streetfighter@egroups.com
> >>> Subject: [streetfighter] Re: World Warriors - was: Duelists
> >>>
> >>>
> >>> --- Steve Karstensen <skarstensen@...> wrote:
> >>>
> >>>> Personally, I like the idea of a breed of warrior so different from
> >>> that
> >>>> of 'normal' martial masters that it is the aspiration of all true
> >>>> fighters to even become a Street Fighter, let alone a World Warrior.
> >>>> I've always considered even beginning fighters to be able to hang
>with
> >>>> many Black Belts, simply because what they do is for real.
> >>>
> >>> That's an interesting concept, do you use brawling rules to?
> >>>
> >>> =====
> >>> staredown@... http://members.xoom.com/staredown
> >>>
> >>> "We don't expect kittens to fight wildcats and win
> >>> --we merely expect them to try."
> >>> -- Robert Heinlein
> >>> __________________________________________________
> >>> Do You Yahoo!?
> >>> Bid and sell for free at http://auctions.yahoo.com
> >>>
> >>>
>------------------------------------------------------------------------
> >>> Think you're ready for Dreamcast? Get all the news, previews and
> >>> prices at CNET.com. It�s your source for the latest and greatest
> >>> in gaming! http://clickhere.egroups.com/click/1609
> >>>
> >>>
> >>> -- Check out your eGroup's private Chat room
> >>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
> >>>
> >>>
> >>>
>------------------------------------------------------------------------
> >>> Think you're ready for Dreamcast? Get all the news, previews and
> >>> prices at CNET.com. It�s your source for the latest and greatest
> >>> in gaming! http://clickhere.egroups.com/click/1609
> >>>
> >>>
> >>> -- Easily schedule meetings and events using the group calendar!
> >>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
> >>>
> >>>
> >>
> >>
> >>
>------------------------------------------------------------------------
> >> Think you're ready for Dreamcast? Get all the news, previews and
> >> prices at CNET.com. It�s your source for the latest and greatest
> >> in gaming! http://clickhere.egroups.com/click/1609
> >>
> >>
> >> -- Create a poll/survey for your eGroup!
> >> -- http://www.egroups.com/vote?listname=streetfighter&m=1
> >>
> >>
> >
> > ______________________________________________________
> >
> > ------------------------------------------------------------------------
> > A shopper�s dream come true! Find practically anything on earth at eBay!
> > Come and browse the more than 2 million items up for bid at any time.
> > You never know what you might find at eBay!
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>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
>-- Easily schedule meetings and events using the group calendar!
>-- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>

______________________________________________________
Group: streetfighter Message: 3491 From: Chris Baker Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
Katas are not used in sparring, they're used in training.
Yes I would use all of the MOVES in Heian-Shodan in a sparring match, they
are quite effective actually (after all they are some of the basics). And
yes I can use them effectively when needed, that is the point (at least for
me, I don't train to dance, I train in Karate).
You should have read my original letter a bit better as well. I was talking
about the RPG not the video game. It's impossible to buy a true Blackbelt
level in Streetfighter, in the beginning, that's my point.
I see your point...now (your second letter served to clarify your first).
You are saying that the moves that a character has at the beginning are the
only ones in their arsenal that they can depend on, or the ones they are
good/best at. I think my argument still stands up to this.
As a Karate-Ka Moves are not learned just for the sake of learning moves. A
Blackbelt who can only execute six moves (or so) effectively in a true
fight....probably bought his Blackbelt. To quell arguments, I am not saying
that you NEED to use more than six moves in any given fight, just that those
moves will probably vary from fight to fight, depending on circumstances.
Someone who can only properly depend on his Zenkutsu-Dachi (front stance) in
a fight on slippery icy pavement is out of luck. A true Blackbelt would know
and be able to use Neko-ashi-dachi (Cat-stance), in a fight situation, if he
could not, I would question his seriousness as a student.

(I should mention that even though I hold the rank of Yellow belt, I've
missed quite a few tests, my sempai and sensei are slapping me silly to show
up because they think I should be a green belt by now, I do know all the
Katas up to green well and free-spar at any opportunity, anytime, anyplace)

For anyone who doesn't know Heian-Shodan is the first Kata in Shotokan (used
to be second) it is comprised of Geidan Barai (low sweeping block),
Choku-Zuki (basic punch), A wrist escape (no name), Tettsui (hammer blow),
Age-Uke (rising block, important to block jodan or face hits), An arm
dislocating or breaking maneuver (continuous part of age-uke), Shuto ((in
Kukutsu-dachi (back stance) shuto's all moves can be performed in all
stances)), and finally a grab/neck strike (continuous part of shuto can
dislocate or break the neck.)
Stance wise it only includes, Zenkutsu-Dachi (front stance), and
Kukutsu-dachi (back stance)

-- Chris B.


> From: "Robert Pascuttini" <rpascuttini@...>
> Reply-To: streetfighter@egroups.com
> Date: Mon, 15 Nov 1999 00:50:35 EST
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: World Warriors - was: Duelists
>
> Hey chris.
> You really should read my letter a bit better. :)
> I didnt say that a SF'er could execute a move flawlessly. What a street
> fighter can do is preform a certain move effectivly and when needed. That is
> what I beleive the moves represent.
>
> Yes the effectiveness is proved by a die roll, but a moves use comes to show
> when used in application.
>
> My statement had nothing to do with the fight directly. my statement
> was in referance to you saying that even though you are a yellow belt,
> you could preform more moves properly than a street fighter.
>
> The taunt and poses a SFer shows prove that the Sfers know more moves than
> what is used in a game but I think they use only the moves they
> can used effectively at the time(without stalling to think about what move
> to do next)
>
> Since your a Karate-ka(I'll assume you take shotokan karate)
> you have practiced kata, would you ever use Heinan Shodan
> in a fight or even in a sparring match.
>
>
>
>
>> From: Chris Baker <cbaker@...>
>> Reply-To: streetfighter@egroups.com
>> To: <streetfighter@egroups.com>
>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>> Date: Mon, 15 Nov 1999 01:10:01 -0500
>>
>> Oh, so a Streetfighter can execute a move flawlessly every time? Well, I
>> guess they can in the Video game, but sprites don't get tired. Isn't the
>> effectiveness of a move's execution, dependant on the Die roll? If this is
>> true than a Streetfighter can't always perform a move properly when need
>> be.
>> I don't understand your statement about taunts and win stances. They really
>> have nothing to do with "the Fight" anyway.
>>
>> -- Chris B.
>>
>>
>>> From: "Robert Pascuttini" <rpascuttini@...>
>>> Reply-To: streetfighter@egroups.com
>>> Date: Sun, 14 Nov 1999 23:49:39 EST
>>> To: streetfighter@egroups.com
>>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>>
>>> Simply because you can preform a move well doesnt mean you can execute
>> it
>>> properly when need be. This is what I think the moves in SF represent.
>> We
>>> have seen moves in SF that the steet sighters do in either taunt or
>> ending
>>> signature, but never for game purposes.
>>> Such as Ryus Horse stance signature(along with akuma).
>>> It never shows up any other time or in any other move.
>>>
>>>
>>>> From: Chris Baker <cbaker@...>
>>>> Reply-To: streetfighter@egroups.com
>>>> To: <streetfighter@egroups.com>
>>>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>>> Date: Thu, 11 Nov 1999 16:11:12 -0500
>>>>
>>>> Personally I consider a Streetfighter to be anyone who fights in
>>>> underground
>>>> tourneys, no magic about it. A Streetfighter I usually consider at
>> Black
>>>> Belt level. (although even I at yellow belt know and can execute
>> properly,
>>>> more moves than a beginning Streetfighter character!) As as
>> Streetfighter
>>>> progresses they learn "the secrets" of martial power. It could even be
>>>> compared to the "Dans" of Blackbelt, But with "ancient mysteries
>> revealed".
>>>> While it's true that most "Blackbelts" never bother to go any further,
>>>> These
>>>> aren't the people we're talking about anyway.
>>>>
>>>> -- Chris B.
>>>>
>>>>
>>>>> From: Steve Karstensen <skarstensen@...>
>>>>> Reply-To: streetfighter@egroups.com
>>>>> Date: Thu, 11 Nov 1999 14:19:11 -0500
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>>>>
>>>>>
>>>>> no, I don't. While I don't knock "regular" martial artists or
>> brawlers,
>>>>> Street Fighters are just on a higher level. A Punch rating of two or
>>>>> three is enough for a very skilled "normal" fighter because most thugs
>>>>> or regular Joes on the street can't compete with that.
>>>>>
>>>>> Likewise, many black belts are not Masters or even Sensei material.
>>>>> They can fight, and often well, but not with the moves that the real
>>>>> fighters use. You can't learn Hyper Fist at a contemporary gym or a
>>>>> Boxercise class.
>>>>>
>>>>> -----Original Message-----
>>>>> From: Chris Hoffmann [mailto:staredown@...]
>>>>> Sent: Thursday, November 11, 1999 2:06 PM
>>>>> To: streetfighter@egroups.com
>>>>> Subject: [streetfighter] Re: World Warriors - was: Duelists
>>>>>
>>>>>
>>>>> --- Steve Karstensen <skarstensen@...> wrote:
>>>>>
>>>>>> Personally, I like the idea of a breed of warrior so different from
>>>>> that
>>>>>> of 'normal' martial masters that it is the aspiration of all true
>>>>>> fighters to even become a Street Fighter, let alone a World Warrior.
>>>>>> I've always considered even beginning fighters to be able to hang
>> with
>>>>>> many Black Belts, simply because what they do is for real.
>>>>>
>>>>> That's an interesting concept, do you use brawling rules to?
>>>>>
>>>>> =====
>>>>> staredown@... http://members.xoom.com/staredown
>>>>>
>>>>> "We don't expect kittens to fight wildcats and win
>>>>> --we merely expect them to try."
>>>>> -- Robert Heinlein
>>>>> __________________________________________________
>>>>> Do You Yahoo!?
>>>>> Bid and sell for free at http://auctions.yahoo.com
>>>>>
>>>>>
>> ------------------------------------------------------------------------
>>>>> Think you're ready for Dreamcast? Get all the news, previews and
>>>>> prices at CNET.com. It’s your source for the latest and greatest
>>>>> in gaming! http://clickhere.egroups.com/click/1609
>>>>>
>>>>>
>>>>> -- Check out your eGroup's private Chat room
>>>>> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>>>>>
>>>>>
>>>>>
>> ------------------------------------------------------------------------
>>>>> Think you're ready for Dreamcast? Get all the news, previews and
>>>>> prices at CNET.com. It’s your source for the latest and greatest
>>>>> in gaming! http://clickhere.egroups.com/click/1609
>>>>>
>>>>>
>>>>> -- Easily schedule meetings and events using the group calendar!
>>>>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>>>>
>>>>>
>>>>
>>>>
>>>>
>> ------------------------------------------------------------------------
>>>> Think you're ready for Dreamcast? Get all the news, previews and
>>>> prices at CNET.com. It’s your source for the latest and greatest
>>>> in gaming! http://clickhere.egroups.com/click/1609
>>>>
>>>>
>>>> -- Create a poll/survey for your eGroup!
>>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>>
>>>>
>>>
>>> ______________________________________________________
>>>
>>> ------------------------------------------------------------------------
>>> A shopper’s dream come true! Find practically anything on earth at eBay!
>>> Come and browse the more than 2 million items up for bid at any time.
>>> You never know what you might find at eBay!
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>>> -- http://www.egroups.com/vote?listname=streetfighter&m=1
>>>
>>>
>>
>>
>> ------------------------------------------------------------------------
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>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
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>>
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>> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>>
>>
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
> A shopper’s dream come true! Find practically anything on earth at eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1140
>
> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
>
>
Group: streetfighter Message: 3492 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vsBlaise.
Because that I making these test fights to know all and to make the game work
well but I think if the fighter hit when he start a combo his broken.

Azathoth05@... wrote:

> I just noticed something about these fights, You're breaking the combos if
> the character takes damage inbetween his combo moves. While this cooinsides
> with the video game, are there any rules in the main book about this?
> Because I've let my players miss with their first move(roll no damage), get
> hit back, and still gave them the speed bonus for their second move(& let
> them add the damage if a multiple hit manuever). What's everyone else doing
> in that situation?
>
> ------------------------------------------------------------------------
> Looking for the latest consumer electronic gadgets or computer
> equipment? eBay has thousands of audio equipment, computer
> games & accessories. You never know what you might find at eBay!
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Group: streetfighter Message: 3493 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly Fight" questions
No, I making this test fights for this reason to know all rules right, to make
the game work and for the good of all players, this don´t happen again (break
combos like that).

"J. Scott Pittman" wrote:

> I have a question regarding the recent fight...
>
> Move 1: Mr. Military move 1 hex and try make a Foot sweep for his combo and
> >Blaise move 2 hexes and hit a Strong punch Mr..Military receive: 1 point of
> >damage and Mr.Military combo is broken.
>
> >Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching Foward
> kick
> >is more faster Mr.Military receives: 1 point of damage and his combo is
> broken.
>
> This fight seems to indicate that if a character using a combo is hit that
> he loses his action as his combo is broken... Mr. Military only suffered one
> point of damage. Did he try to make the foot sweep in each combat turn and
> fail, or did he lose his action for some reason? I can't find in the books
> any rule that would have caused Mr. Military to have his combo "broken" if
> he was hit, or to lose his action if he were not dizzied... Is this a "house
> rule"?
>
> -----Original Message-----
> From: Rinaldo Gambetta <rinaldo@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Sunday, November 14, 1999 4:25 AM
> Subject: [streetfighter] Re: Re:"Friendly" Fight eight: Mr.Military vs
> Blaise.
>
> >
> >
> >Hello folks this "Friendly" Fight eight today Mr.Military fighter from
> J.Scot
> >Pittman against Blaise fighter from Chris Krug Iron, a I see the fighter
> sheets
> >and this fight have good impact. Good Luck Blaise (Chris Krug Iron) and for
> you
> >too Mr.Military (J.Scot Pittman).
> >
> >Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.
> >
> >Quote before fight: ................!!!
> >
> >Appearance: Mr. Military, an afirian-american, dresses in a marine full
> military
> >dress uniform, and is very clean cut. However, he is almost always seen
> smoking
> >a smelly cigar. His expression is always one of disgust or seriousness. Mr.
> >Military stands 6 ft. exactly, with black, crew-cut hair, deep brown eyes.
> He
> >bears a scar of unknown origin that runs from the top of the left side of
> his
> >forehead all the way down the side of his face.
> >
> > Vs
> >
> >Blaise style: Kung Fu Country: Usa Player: Chris Krug Iron.
> >
> >Quote before fight: "There are two ways of doing this: the snake or the
> bull.
> >You just chose
> >the bull." Then he does a quick flurry of kicks, bows, sets up in a
> >fighting stance (Snake Style), and says "Let's go."
> >
> >Appearance: A young man in his twenties. About 5 foot 9 inches tall,
> >weighs about 160 pounds. Of Caucasian descent, well-built, with short dark
> >red hair and grey eyes. Wears a black denim jacket over a dark red
> t-shirt,
> >black jeans, and biker boots with spurs.
> >
> >Arena: The Central Park, much people are looking.
> >
> >Fighters are 3 hexes from each other the ring bells and fight starts.
> >
> >Move 1: Mr Military move 1 hex and try make a Foot sweep for his combo and
> >Blaise move 2 hexes and hit a Strong punch Mr.Military receive: 1 point of
> >damage and Mr.Military combo is broken.
> >Move 2: Mr.Military try to make a Back Flip Kick but Blaise Short kick for
> his
> >combo are more faster Mr.Military receives: 1 point of damage.
> >Move 3: Blaise make a Double hit kick and Mr.Military blocks Mr.Military
> >receives: no damage for two kicks.
> >Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching Foward
> kick
> >is more faster Mr.Military receives: 1 point of damage and his combo is
> broken.
> >Move 5: Blaise blocks and Mr Military make a Back Flip kick Blaise receives
> 3
> >points of damage and Mr.Military move 2 hexes back.
> >Move 6: Mr.Military don´t move only block and Blaise move 1 hex and try a
> Throw
> >but grab nothing.
> >Move 7: Mr.Military make a Foot sweep for his combo and Blaise hit him with
> a
> >Jab punch Mr.Military receives: no damage and Mr.Military hit Blaise with
> his
> >Foot sweep Blaise receive: 3 points of damage and fall at the ground
> >Move 8: Blaise stand up and block and Mr.Military make a Back Flip kick
> Blaise
> >receive: 5 points of damage and stuns!!! Mr.Military move 2 hexes back.
> >Move 9: Mr.Military make a Roundhouse kick and Blaise receive: 3 points of
> >damage.
> >Move 10: Mr.Military make a Foot sweep but Blaise Power uppercut are more
> faster
> >Mr.Military receive: no damage and Mr.Military hit Blaise with his Foot
> sweep
> >Blaise receives: 3 points of damage and knock out.
> >Mr.Military wins by Knock out.
> >Once he has beaten his foe, Mr. Military will light a cigar and blow smoke
> down
> >on his opponent.
> >
> >This going at last move, great fight Mr.Military and a good job by J.Scot
> >Pittmann.
> >
> >When I have a good number of players I will start tournament, but now if
> someone
> >want a test fight or enter in tournament just email me
> (rinaldo@...).
> >
> >Fighters List for challenges: If want a challenge just choose one fighter
> from
> >this list.
> >
> >Oriental Group:
> >
> >Gokiwa style: Shotokan Karate (Chris Hoffmann) Coutry: Japan.
> >Genryu-kai style: Shotokan Karate Fire elemental (SlpStck@...) Coutry:
> Japan
> >
> >Howard Ng style: Muay Tai (Donald McBain) Coutry: Japan.
> >Ty Hong style: Muay Tai (Npc) Country: Thailand.
> >Al Salen style: Baraqah (Npc) Coutry: Marroco.
> >Kozminski style: Tai chi Ch’uan (Npc) Coutry: Poland.
> >Tzar Gregorovich style: Wrestiling (Npc) Coutry: Hungary.
> >Wing Sho style: Majestic Crow Kung Fu (Npc): China.
> >Khalid style: Kabbadi (Npc) Country: India.
> >
> >Ocident Group:
> >
> >Blaise style: Kung Fu (Chris Krug-Iron) Coutry: Usa.
> >Mr. Military style: Special Forces (Scott Pittman) Country: Usa.
> >Danielle Garcia style: Judo (Luiz) Coutry: Brazil.
> >François style: Savate (Npc) Coutry: France.
> >Gauss style: Raufen (Npc) Coutry: Germany.
> >O´Connor style: Special Forces (Npc) Coutry: North Ireland.
> >Julian Del Solar III: Reconquista (Npc) Country: Spain.
> >Lars style: Glimae (Npc) Coutry: Sweden.
> >Goliath style: Pankration (Npc) Coutry: Greece.
> >Joe Kong style: Sumo (Npc) Country: Hawaii.
> >El Sid style: Spanish Ninjutsu (Npc) Country: Spain
> >Afonse Dubois style: French Ninjutsu Country: France
> >
> >
> >
> >------------------------------------------------------------------------
> >Looking for the hottest sports memorabilia or sporting goods
> >specials? eBay has thousands of trading cards, sports autographs
> >and collectibles.You never know what you might find at eBay!
> >http://clickhere.egroups.com/click/1143
> >
> >
> >-- Create a poll/survey for your group!
> >-- http://www.egroups.com/vote?listname=streetfighter&m=1
> >
>
> ------------------------------------------------------------------------
> Looking for the hottest sports memorabilia or sporting goods
> specials? eBay has thousands of trading cards, sports autographs
> and collectibles.You never know what you might find at eBay!
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> -- Easily schedule meetings and events using the group calendar!
> -- http://www.egroups.com/cal?listname=streetfighter&m=1
Group: streetfighter Message: 3494 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly" Fight eight: Mr.Military vsBlaise.
Very well this don´t happen again.

Rinaldo Gambetta wrote:

> Because that I making these test fights to know all and to make the game work
> well but I think if the fighter hit when he start a combo his broken.
>
> Azathoth05@... wrote:
>
> > I just noticed something about these fights, You're breaking the combos if
> > the character takes damage inbetween his combo moves. While this cooinsides
> > with the video game, are there any rules in the main book about this?
> > Because I've let my players miss with their first move(roll no damage), get
> > hit back, and still gave them the speed bonus for their second move(& let
> > them add the damage if a multiple hit manuever). What's everyone else doing
> > in that situation?
> >
> > ------------------------------------------------------------------------
> > Looking for the latest consumer electronic gadgets or computer
> > equipment? eBay has thousands of audio equipment, computer
> > games & accessories. You never know what you might find at eBay!
> > http://clickhere.egroups.com/click/1142
> >
> > -- Check out your group's private Chat room
> > -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
> ------------------------------------------------------------------------
> A shopper’s dream come true! Find practically anything on earth at eBay!
> Come and browse the more than 2 million items up for bid at any time.
> You never know what you might find at eBay!
> http://clickhere.egroups.com/click/1140
>
> -- Talk to your group with your own voice!
> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
Group: streetfighter Message: 3495 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: Mindless ramblings (Formerly Speedvs.Strength)
I just have to disagree here. It's not entertaining! I guess too many people
try to make it out like it was real. If everyone was laughing and having a
good time with it, I might be drawn in too, but there are people who really
take this stuff to heart, who think these guys are the greatest fighters on
the planet, FOR REAL. Not to mention that these "characters" are just
costumes, and either act like total a******** or complete fools. And it's a
disgrace to the real wrestlers across the world, people who train everyday.
Now I know one argument you cold present would be - what about martial art
films? Some of them are just the same, overdone, fake, stupid, but fun. This
is true, but you don't have to watch the pretty-much-the-same martial art
movie every Monday night.
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 9:03 PM
Subject: [streetfighter] Re: Mindless ramblings (Formerly Speedvs.Strength)


>Awww c'mon It's just funny. Intelligence really has nothing to do with it.
>Entertainment can be stupid and still be entertaining.
>
>-- Chris B.
>
>
>> From: SlpStck@...
>> Reply-To: streetfighter@egroups.com
>> Date: Sun, 14 Nov 1999 23:26:06 EST
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: Mindless ramblings (Formerly Speed
vs.Strength)
>>
>> In a message dated 11/14/99 11:03:14 PM Eastern Standard Time,
>> joespitt@... writes:
>>
>> << Wrestling is a mind-numbing, stupid excuse for entertainment or sport.
>> Fake,
>> overdone to the point of bad comedy. I can't believe that anyone who has
the
>> intelligence to role-play at all has a desire to watch this example of
the
>> lamedom of the majority of Earth's population.
>> No offense. >>
>> none taken, but now i have to whoop your ass, cause stone cold said so.
>> sorry, had to do it.
>>
>> ------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1142
>>
>> -- Talk to your group with your own voice!
>> -- http://www.egroups.com/VoiceChatPage?listName=streetfighter&m=1
>>
>>
>
>
>------------------------------------------------------------------------
>Looking for the latest consumer electronic gadgets or computer
>equipment? eBay has thousands of audio equipment, computer
>games & accessories. You never know what you might find at eBay!
>http://clickhere.egroups.com/click/1142
>
>-- Check out your group's private Chat room
>-- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
Group: streetfighter Message: 3496 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: You don't want to know
I agree.... please put the shock character away for private messaging only,
not on the main discussion e-mails. I'm tired of hearing about this
character too... no offense to anyone meant.
-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 9:32 PM
Subject: [streetfighter] Re: You don't want to know


>Ok, no that made sense, but does shock have access to his entire repotiore
>of moves when he fights?
>
>
>>From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_chad@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: You don't want to know
>>Date: Sun, 14 Nov 1999 19:06:21 -0800 (PST)
>>
>>Well first of all shock is insane and stupid most of
>>time ocassionaly he comes back to reality I've said
>>this enough times. So somebody said he might forget a
>>move entirley possible because he's learened so many
>>just because he happen's to be in a diffrenet reality
>>right now.
>>
>>Secondly Shock didn't buy them both at the exact same
>>time he bought them when he went into the various
>>styles.
>>
>>In answer to your question from my perspective it
>>boils down to the fact that I just wanted shock to
>>learn them both. From shock's perspective it could
>>have had to do with the fact that he was disconnected
>>from reality at that point and just bought hundred
>>hand slap by mistake. Or it could have been he was
>>connected to reality and he was just trying to improve
>>himself by buying more manuvers. The second one is
>>probably more the reason for shock.
>>
>>But if you think that is bad me and my gm find 2
>>variations to a bunch of manuver in Bushin Ninjitsu so
>>shock bought and paid for all the manuevers and the
>>variations. Hoped I answered your question.
>>
>>-Chad Phillips
>>
>>--- Robert Pascuttini <rpascuttini@...> wrote:
>> > He has both....
>> > Now Ill explain why its a waste.
>> > If you look at the stats for them both I beleive
>> > they do EXACTLY the same
>> > thing with the exception that hyper fist has lower
>> > requirments
>> > and lesser cost to learn plus more positive
>> > benifets.
>> >
>> > So if Shock has them both, why would he bother
>> > learning hundered hand slap?
>> >
>> >
>> > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
>> > <clk_whrr_chad@...>
>> > >Reply-To: streetfighter@egroups.com
>> > >To: streetfighter@egroups.com
>> > >Subject: [streetfighter] Re: You don't want to know
>> > >Date: Sun, 7 Nov 1999 14:01:33 -0800 (PST)
>> > >
>> > >Yes and Yes.
>> > >
>> > >-Chad Phillips
>> > >
>> > >--- Robert Pascuttini <rpascuttini@...>
>> > wrote:
>> > > > Something like that. They would but they would
>> > learn
>> > > > alot of moves, they may
>> > > > forget some ,
>> > > > but they will always end up with a particular
>> > set of
>> > > > moves. the would never
>> > > > do them all or use them all its ridiculous. and
>> > > > makes no sense.
>> > > > they will use a particular set of moves thats
>> > works
>> > > > best for them.
>> > > > not only that you claim that shock knows more
>> > than 1
>> > > > stlye.
>> > > >
>> > > > Ginchin Funakoshi once made a remark about
>> > people
>> > > > complaining about not
>> > > > being able to do karate well, what nonsense when
>> > it
>> > > > would take them a life
>> > > > time to do 1 form properly.
>> > > >
>> > > > What Im mostly saying is that he has wasted alot
>> > of
>> > > > time. All for nothing.
>> > > >
>> > > > Heres a question for you does shock know
>> > Hundered
>> > > > hand slap?
>> > > > Does shock know Hyper Fist?
>> > > >
>> > > >
>> > > >
>> > > > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
>> > > > <clk_whrr_chad@...>
>> > > > >Reply-To: streetfighter@egroups.com
>> > > > >To: streetfighter@egroups.com
>> > > > >Subject: [streetfighter] Re: You don't want to
>> > know
>> > > > >Date: Mon, 25 Oct 1999 20:39:10 -0700 (PDT)
>> > > > >
>> > > > >Sceptical is a bad word try shock is
>> > unbelivable.
>> > > > As
>> > > > >far as him not learning half what are you
>> > talking
>> > > > >about. You're telling me that if someone went
>> > out
>> > > > and
>> > > > >learened karate or something and aspiried to
>> > become
>> > > > a
>> > > > >master they wouldn't learn as many moves as
>> > > > possible
>> > > > >from that style?
>> > > > >
>> > > > >-Chad Phillips
>> > > > >
>> > > > >--- Robert Pascuttini <rpascuttini@...>
>> > > > wrote:
>> > > > > > Im sorry but Im sceptical as well.
>> > > > > > According to the rules for learning time in
>> > "The
>> > > > > > perfect warrior"
>> > > > > > module, it would take 8 months for a person
>> > to
>> > > > learn
>> > > > > > dragon punch
>> > > > > > (or something like that) and 250 moves is
>> > just
>> > > > > > unbeleivable.
>> > > > > > more than half of the moves he wouldnt
>> > bother
>> > > > > > learning....
>> > > > > > and Id make some on like that make a roll
>> > from
>> > > > time
>> > > > > > to time to make him lose
>> > > > > > or forget certain moves.
>> > > > > >
>> > > > > > Now this is a personal thing two, but if
>> > that
>> > > > were a
>> > > > > > real person
>> > > > > > he has wasted alot of his time. I wouldnt
>> > call
>> > > > that
>> > > > > > a martial arts
>> > > > > > master.
>> > > > > >
>> > > > > >
>> > > > > >
>> > > > > > >From: "J. Scott Pittman"
>> > > > <joespitt@...>
>> > > > > > >Reply-To: streetfighter@egroups.com
>> > > > > > >To: <streetfighter@egroups.com>
>> > > > > > >Subject: [streetfighter] Re: You don't want
>> > to
>> > > > know
>> > > > > > >Date: Fri, 15 Oct 1999 06:11:22 -0700
>> > > > > > >
>> > > > > > >hahahahaha 250 moves? those abilities and
>> > > > > > attributes! Have you guys ben
>> > > > > > >running stret fighter for 100 years? Thats
>> > how
>> > > > long
>> > > > > > it would take to get
>> > > > > > >the
>> > > > > > >experience needed to make a character like
>> > that
>> > > > > > from a beginning character!
>> > > > > > >My buddy and me have been playing for years
>> > and
>> > > > his
>> > > > > > character would get his
>> > > > > > >face cracked open by a world warrior. Whew!
>> > I'm
>> > > > > > still laughing at those
>> > > > > > >stats.
>> > > > > > >-----Original Message-----
>> > > > > > >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
>> > > > > > <clk_whrr_chad@...>
>> > > > > > >To: streetfighter@egroups.com
>> > > > > > <streetfighter@egroups.com>
>> > > > > > >Date: Friday, October 15, 1999 12:06 AM
>> > > > > > >Subject: [streetfighter] Re: You don't want
>> > to
>> > > > know
>> > > > > > >
>> > > > > > >
>> > > > > > > >Okay well before i post these just rember
>> > you
>> > > > > > asked to
>> > > > > > > >see them. I'm only gonnna bother to post
>> > the
>> > > > main
>> > > > > > stat
>> > > > > > > >putting every background and skill on
>> > here
>> > > > would
>> > > > > > take
>> > > > > > > >to long. The complete charcter will be on
>> > my
>> > > > > > website
>> > > > > > > >someday.
>> > > > > > > >
>> > > > > > > >A few notes before you read it 1. He paid
>> > for
>> > > > > > > >everything he has with ep's nothing was
>> > given
>> > > > to
>> > > > > > him
>> > > > > > > >for free. 2. He a Physical Specialist the
>> > > > Highest
>> > > > > > any
>> > > > > > > >Physical stat can go is 7, 1 for physical
>> > > > > > specialist,
>> > > > > > > >1 for being a world warrior, 5 being max
>> > > > human.
>> > > > > > 3. He
>> > > > > > > >can go to 6 in every other stat 5 base 1
>> > for
>> > > > > > being a
>> > > > > > > >world warrior. 4. Yes he is dam ugly
>> > looks
>> > > > like
>> > > > > > > >somebody ran him over a few dozen times
>> > with
>> > > > a
>> > > > > > mack
>> > > > > > > >truck, a bulldozed, and a lawnmower. 5.
>> > Yes
>> > > > he
>> >
>>=== message truncated ===
>>
>>
>>=====
>>
>>__________________________________________________
>>Do You Yahoo!?
>>Bid and sell for free at http://auctions.yahoo.com
>>
>>------------------------------------------------------------------------
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>>
>
>______________________________________________________
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>Looking for the hottest sports memorabilia or sporting goods
>specials? eBay has thousands of trading cards, sports autographs
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Group: streetfighter Message: 3497 From: J. Scott Pittman Date: 11/15/1999
Subject: "Friendly Fight" questions
If that is true, it would be a HORRIBLE idea to buy a combo! If these rules
are used, almost anyone would buy maneuvers that caused Knockdowns,
therefore lessening the Speed of their opponent, but buying a combo for it's
Speed benefits just would not be worth the risk of losing a hit, especially
in a timed tournament such as the "friendly fights". Each hit is very
important in the street fighter strategy... to PURCHASE a combo that could
allow you to LOSE a turn if you are hit is a very, very bad idea. I do not
think this is a good rule to add to the game, and it isn't in the rulebook.
In the video game you "lose your action" if hit, whether or not you are on a
combo or doing a "regular" move... I don't think this should apply to the
Streetfighter game... big slow guys already have their weakness in Street
Fighter... their Speed... to say that they will lose their next action if
hit during a combo makes it that much tougher on them!
-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 2:48 AM
Subject: [streetfighter] Re: Re:"Friendly" Fight eight: Mr.Military
vsBlaise.


>Because that I making these test fights to know all and to make the game
work
>well but I think if the fighter hit when he start a combo his broken.
>
>Azathoth05@... wrote:
>
>> I just noticed something about these fights, You're breaking the combos
if
>> the character takes damage inbetween his combo moves. While this
cooinsides
>> with the video game, are there any rules in the main book about this?
>> Because I've let my players miss with their first move(roll no damage),
get
>> hit back, and still gave them the speed bonus for their second move(& let
>> them add the damage if a multiple hit manuever). What's everyone else
doing
>> in that situation?
>>
>> ------------------------------------------------------------------------
>> Looking for the latest consumer electronic gadgets or computer
>> equipment? eBay has thousands of audio equipment, computer
>> games & accessories. You never know what you might find at eBay!
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>
>
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Group: streetfighter Message: 3498 From: J. Scott Pittman Date: 11/15/1999
Subject: Re: "Friendly Fight" questions
oh, silly me, nevermind
-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, November 15, 1999 2:51 AM
Subject: [streetfighter] Re: "Friendly Fight" questions


>No, I making this test fights for this reason to know all rules right, to
make
>the game work and for the good of all players, this don´t happen again
(break
>combos like that).
>
>"J. Scott Pittman" wrote:
>
>> I have a question regarding the recent fight...
>>
>> Move 1: Mr. Military move 1 hex and try make a Foot sweep for his combo
and
>> >Blaise move 2 hexes and hit a Strong punch Mr..Military receive: 1 point
of
>> >damage and Mr.Military combo is broken.
>>
>> >Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching
Foward
>> kick
>> >is more faster Mr.Military receives: 1 point of damage and his combo is
>> broken.
>>
>> This fight seems to indicate that if a character using a combo is hit
that
>> he loses his action as his combo is broken... Mr. Military only suffered
one
>> point of damage. Did he try to make the foot sweep in each combat turn
and
>> fail, or did he lose his action for some reason? I can't find in the
books
>> any rule that would have caused Mr. Military to have his combo "broken"
if
>> he was hit, or to lose his action if he were not dizzied... Is this a
"house
>> rule"?
>>
>> -----Original Message-----
>> From: Rinaldo Gambetta <rinaldo@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Sunday, November 14, 1999 4:25 AM
>> Subject: [streetfighter] Re: Re:"Friendly" Fight eight: Mr.Military vs
>> Blaise.
>>
>> >
>> >
>> >Hello folks this "Friendly" Fight eight today Mr.Military fighter from
>> J.Scot
>> >Pittman against Blaise fighter from Chris Krug Iron, a I see the fighter
>> sheets
>> >and this fight have good impact. Good Luck Blaise (Chris Krug Iron) and
for
>> you
>> >too Mr.Military (J.Scot Pittman).
>> >
>> >Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.
>> >
>> >Quote before fight: ................!!!
>> >
>> >Appearance: Mr. Military, an afirian-american, dresses in a marine full
>> military
>> >dress uniform, and is very clean cut. However, he is almost always seen
>> smoking
>> >a smelly cigar. His expression is always one of disgust or seriousness.
Mr.
>> >Military stands 6 ft. exactly, with black, crew-cut hair, deep brown
eyes.
>> He
>> >bears a scar of unknown origin that runs from the top of the left side
of
>> his
>> >forehead all the way down the side of his face.
>> >
>> > Vs
>> >
>> >Blaise style: Kung Fu Country: Usa Player: Chris Krug Iron.
>> >
>> >Quote before fight: "There are two ways of doing this: the snake or the
>> bull.
>> >You just chose
>> >the bull." Then he does a quick flurry of kicks, bows, sets up in a
>> >fighting stance (Snake Style), and says "Let's go."
>> >
>> >Appearance: A young man in his twenties. About 5 foot 9 inches tall,
>> >weighs about 160 pounds. Of Caucasian descent, well-built, with short
dark
>> >red hair and grey eyes. Wears a black denim jacket over a dark red
>> t-shirt,
>> >black jeans, and biker boots with spurs.
>> >
>> >Arena: The Central Park, much people are looking.
>> >
>> >Fighters are 3 hexes from each other the ring bells and fight starts.
>> >
>> >Move 1: Mr Military move 1 hex and try make a Foot sweep for his combo
and
>> >Blaise move 2 hexes and hit a Strong punch Mr.Military receive: 1 point
of
>> >damage and Mr.Military combo is broken.
>> >Move 2: Mr.Military try to make a Back Flip Kick but Blaise Short kick
for
>> his
>> >combo are more faster Mr.Military receives: 1 point of damage.
>> >Move 3: Blaise make a Double hit kick and Mr.Military blocks Mr.Military
>> >receives: no damage for two kicks.
>> >Move 4: Mr. Military try to make a Foot sweep but Blaise Crouching
Foward
>> kick
>> >is more faster Mr.Military receives: 1 point of damage and his combo is
>> broken.
>> >Move 5: Blaise blocks and Mr Military make a Back Flip kick Blaise
receives
>> 3
>> >points of damage and Mr.Military move 2 hexes back.
>> >Move 6: Mr.Military don´t move only block and Blaise move 1 hex and try
a
>> Throw
>> >but grab nothing.
>> >Move 7: Mr.Military make a Foot sweep for his combo and Blaise hit him
with
>> a
>> >Jab punch Mr.Military receives: no damage and Mr.Military hit Blaise
with
>> his
>> >Foot sweep Blaise receive: 3 points of damage and fall at the ground
>> >Move 8: Blaise stand up and block and Mr.Military make a Back Flip kick
>> Blaise
>> >receive: 5 points of damage and stuns!!! Mr.Military move 2 hexes back.
>> >Move 9: Mr.Military make a Roundhouse kick and Blaise receive: 3 points
of
>> >damage.
>> >Move 10: Mr.Military make a Foot sweep but Blaise Power uppercut are
more
>> faster
>> >Mr.Military receive: no damage and Mr.Military hit Blaise with his Foot
>> sweep
>> >Blaise receives: 3 points of damage and knock out.
>> >Mr.Military wins by Knock out.
>> >Once he has beaten his foe, Mr. Military will light a cigar and blow
smoke
>> down
>> >on his opponent.
>> >
>> >This going at last move, great fight Mr.Military and a good job by
J.Scot
>> >Pittmann.
>> >
>> >When I have a good number of players I will start tournament, but now if
>> someone
>> >want a test fight or enter in tournament just email me
>> (rinaldo@...).
>> >
>> >Fighters List for challenges: If want a challenge just choose one
fighter
>> from
>> >this list.
>> >
>> >Oriental Group:
>> >
>> >Gokiwa style: Shotokan Karate (Chris Hoffmann) Coutry: Japan.
>> >Genryu-kai style: Shotokan Karate Fire elemental (SlpStck@...)
Coutry:
>> Japan
>> >
>> >Howard Ng style: Muay Tai (Donald McBain) Coutry: Japan.
>> >Ty Hong style: Muay Tai (Npc) Country: Thailand.
>> >Al Salen style: Baraqah (Npc) Coutry: Marroco.
>> >Kozminski style: Tai chi Ch’uan (Npc) Coutry: Poland.
>> >Tzar Gregorovich style: Wrestiling (Npc) Coutry: Hungary.
>> >Wing Sho style: Majestic Crow Kung Fu (Npc): China.
>> >Khalid style: Kabbadi (Npc) Country: India.
>> >
>> >Ocident Group:
>> >
>> >Blaise style: Kung Fu (Chris Krug-Iron) Coutry: Usa.
>> >Mr. Military style: Special Forces (Scott Pittman) Country: Usa.
>> >Danielle Garcia style: Judo (Luiz) Coutry: Brazil.
>> >François style: Savate (Npc) Coutry: France.
>> >Gauss style: Raufen (Npc) Coutry: Germany.
>> >O´Connor style: Special Forces (Npc) Coutry: North Ireland.
>> >Julian Del Solar III: Reconquista (Npc) Country: Spain.
>> >Lars style: Glimae (Npc) Coutry: Sweden.
>> >Goliath style: Pankration (Npc) Coutry: Greece.
>> >Joe Kong style: Sumo (Npc) Country: Hawaii.
>> >El Sid style: Spanish Ninjutsu (Npc) Country: Spain
>> >Afonse Dubois style: French Ninjutsu Country: France
>> >
>> >
>> >
>> >------------------------------------------------------------------------
>> >Looking for the hottest sports memorabilia or sporting goods
>> >specials? eBay has thousands of trading cards, sports autographs
>> >and collectibles.You never know what you might find at eBay!
>> >http://clickhere.egroups.com/click/1143
>> >
>> >
>> >-- Create a poll/survey for your group!
>> >-- http://www.egroups.com/vote?listname=streetfighter&m=1
>> >
>>
>> ------------------------------------------------------------------------
>> Looking for the hottest sports memorabilia or sporting goods
>> specials? eBay has thousands of trading cards, sports autographs
>> and collectibles.You never know what you might find at eBay!
>> http://clickhere.egroups.com/click/1143
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>
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>
Group: streetfighter Message: 3499 From: Rinaldo Gambetta Date: 11/15/1999
Subject: Re: "Friendly" Fight nine: Howard Ng Vs Ty Hong
First of all I´m sorry in break combos when the fighter his but I think this
going to add some realism in the thing but if is wrong I don´t commit more mistakes
and this "rule" don´t happen again if you notice my concern still in progress for
example in the first fight I don´t put the moves and don´t know all the things what
I have learned with people of this list, Is good and right please when I wrong
something someone correct and say what is corret for make the game a good thing for
all players many Thanks Rinaldo.

But know is work time this time for "Friendly" Fight nine the Muay Tai fighters
Howard Ng and Ty Hong, very them I don´t belive this fight going much friendly now.

Howard Ng style: Muay Tai Country: Japan Player Donald Mcbain.

Quote before fight :..............!!!

Appearance: A large, imposing Japanese man. Height: 6'0", Weight: 230 lbs.
Has large Yakuza tattoos on his shoulders and back (goddess Amaterasu).
Wears business suits except in the ring, then dresses down to just pants.
Forearm wrappings. Bald headed, has brown eyes.

Vs

Ty Hong style: Muay Tai Country: Thailand Player: Npc

Appearance: Appearence: 5’10” 190 lbs. Gold oriental skin, long dark blue hair but
in a horse tail style, wears a red pant and use a T-shirt with some words (in
Thailand language) reads: “For my dedicated student good luck” signed Adon.

Quote before fight: See... You learn our supreme sacred national style and now you
thought about win me? No I must honor my country and my master begone foreign
freak!!!

Arena: A old gym (out of use) now is a underground fight gym: Many people are there
looking and make bets in the fighters.

Fighters are 3 hexes from each other the ring bells and fight starts.

Move 1: Ty Hong move quickly 3 hexes back and Howard Ng move 3 hexes and make a
Short kick but hit air.
Move 2: Howard Ng move 1 and make a Elbow smash for his combo but hit nothing and Ty
Hong makes a block.
Move 3: Howard Ng try make a Tiger Knee but Ty Hong Flying knee thrust is more
faster Howard Ng receives: 4 points of damage and fall on the ground (Knockdown)
Move 4: Howard Ng stand up and try make a Jump foward kick but Ty Hong Tiger knee is
more faster Howard Ng receives: 5 points of damages fall on the ground (Knockdown)
and stuns!!!
Move 5: Ty Hong make a Roundhouse kick Howard Ng receive: 7 poinst of damage.
Move 6: Ty Hong blocks and Howard Ng recovers from stun and stand up.
Move 7: Howard Ng makes a Tiger knee but Ty Hong Flying knee thrust is more faster
and Howard Ng receives: 3 points of damage.
Move 8: Ty Hong move 3 hexes back and Howard Ng make a Roundhouse kick and hit air.
Move 9: Ty Hong blocks and Howard Ng move 1 hex and make a Elbow smash hit nothing.
Move 10: Howard Ng make a Tiger knee but Ty Hong Flying knee thrust is more faster
Howard Ng receives: 5 points of damage and knock out.
Ty Hong wins by Knock out
Ty Hong make a Thailand pray for his winning.
Quote after win: "You must learn how defend yourself before fight someone".

That´s all folks, one more fight ends more fights will be come, just email me for
fight a test fight or enter in tournament.
Group: streetfighter Message: 3500 From: Rinaldo Gambetta Date: 11/15/1999
Subject: "Friendly" Fight ten: Mr.Military Vs Howard Ng.
Hello folks this "Friendly" fight ten this time Mr.Military against
Howard Ng, this a hard fight between these guys.

Mr.Military style: Special Forces Country: Usa Player: J.Scot Pittman.

Appearance: Mr. Military, an afirian-american, dresses in a marine full
military dress uniform, and is very clean cut. However, he is almost
always seen smoking a smelly cigar. His expression is always one of
disgust or seriousness. Mr. Military stands 6 ft. exactly, with black,
crew-cut hair, deep brown eyes. He bears a scar of unknown origin that
runs from the top of the left side of his forehead all the way down the
side of his face.

Quote before fight: Mr. Military spits out an old cigar butt and narrows
his eyes at his opponent.

Vs


Howard Ng style: Muay Tai Country: Japan Player Donald Mcbain.

Quote before fight :..............!!!

Appearance: A large, imposing Japanese man. Height: 6'0", Weight: 230
lbs.
Has large Yakuza tattoos on his shoulders and back (goddess Amaterasu).
Wears business suits except in the ring, then dresses down to just
pants.
Forearm wrappings. Bald headed, has brown eyes.

Arena: A old and out of use airport, nobody is here except of course the
fighters.

Fighters are 3 hexes from each other the bell rings and fight start.

Move 1: Mr.Military move 1 hex and make a Foot sweep for his combo but
Howard Ng Short kick is more faster and Mr Military receive: 2 points of
damage but it don´t stop Mr.Military and his Foot sweep hit Howard Ng
receives: no damage and combo is broken (there is a rule in the book if
you don´t give at last one point of damage your combo are broken).
Move 2: Howard Ng make a Elbow smash for his combo but Mr.Military Back
flip kick is more faster Howard Ng receives: 1 point of damage and
Mr.Military don´t stop Howard Ng Elbow smash and receive: 2 points of
damage.
Move 3: Mr. Military blocks and Howard Ng make a Tiger knee (end of
combo) Mr.Military receive: 2 points of damage and fall on the ground
(knockdown)
Move 4: Mr. Military stand up and make a Foot sweep for his combo but
don´t hit because Howard Ng make a jump foward kick and avoid the Foot
sweep and Mr.Military receive: 3 points of damage
Move 5: Howard Ng make a Elbow smash but Mr.Military Back flip kick is
more faster and Howard Ng receives: 2 points of damage and Mr.Military
move 2 hexes back, but receive the damage of Howard Ng Elbow smash
Mr.Military receives: 3 points of damage.
Move 6: Mr Military move 1 hex and make a Foot sweep for his combo but
Howard Ng is more faster move 2 hexe and make a Tiger Knee before
Mr.Military Foot sweep Mr.Military receive: 3 points of damage and knock
out.
Howard Ng wins by knock out.
Howard Ng Signature: Pectoral Flex and puts on shades
Howard Ng winning quote: "You have fought well, but the power of the
Yakuza will prevail in the end." (Note: I just shook my head when he
did this originally.)

Good fight of higher stamina, well done Donald Mcbain. If someone want a
friendly fight or enter in the tournament send me your fighter.

See you next bout.
Group: streetfighter Message: 3501 From: Steve Karstensen Date: 11/15/1999
Subject: Re: Mindless ramblings (Formerly Speedvs.Stre ngth)
I used to watch wrestling when I was younger. I knew it was fake, but I
still watched it because they did a good job of making it look like a
real, valid competition, and even though the promoters and wrestlers
knew who'd come out victorious in the end, I never did, and that was
good enough for me.

Then, around Wrestlemania IV, I discovered that nobody ever actually won
their matches fairly anymore. People got hit in the heads with guitars,
folding chairs, 2x4s, it was little more than a brawl. And the sheer
idiocy of the referees made me wonder why the WWF bothered to rely on
their decisions when anyone with one good eye could see 99% of what they
missed. Why wasn't there a rules committee that reviewed matches and
overturned referees' decisions, especially in cases where a title was at
stake? When Hulk Hogan lost the WWF World title due to blatant cheating
on the part of his opponents, I'd finally had enough.

From what I've seen it's just gotten sillier over the years. I'm glad I
haven't looked back.

-----Original Message-----
From: J. Scott Pittman [mailto:joespitt@...]
Sent: Monday, November 15, 1999 9:11 AM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: Mindless ramblings (Formerly
Speedvs.Strength)


I just have to disagree here. It's not entertaining! I guess too many
people
try to make it out like it was real. If everyone was laughing and having
a
good time with it, I might be drawn in too, but there are people who
really
take this stuff to heart, who think these guys are the greatest fighters
on
the planet, FOR REAL. Not to mention that these "characters" are just
costumes, and either act like total a******** or complete fools. And
it's a
disgrace to the real wrestlers across the world, people who train
everyday.
Now I know one argument you cold present would be - what about martial
art
films? Some of them are just the same, overdone, fake, stupid, but fun.
This
is true, but you don't have to watch the pretty-much-the-same martial
art
movie every Monday night.
-----Original Message-----
From: Chris Baker <cbaker@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, November 14, 1999 9:03 PM
Subject: [streetfighter] Re: Mindless ramblings (Formerly
Speedvs.Strength)


>Awww c'mon It's just funny. Intelligence really has nothing to do with
it.
>Entertainment can be stupid and still be entertaining.
>
>-- Chris B.
>
>
>> From: SlpStck@...
>> Reply-To: streetfighter@egroups.com
>> Date: Sun, 14 Nov 1999 23:26:06 EST
>> To: streetfighter@egroups.com
>> Subject: [streetfighter] Re: Mindless ramblings (Formerly Speed
vs.Strength)
>>
>> In a message dated 11/14/99 11:03:14 PM Eastern Standard Time,
>> joespitt@... writes:
>>
>> << Wrestling is a mind-numbing, stupid excuse for entertainment or
sport.
>> Fake,
>> overdone to the point of bad comedy. I can't believe that anyone who
has
the
>> intelligence to role-play at all has a desire to watch this example
of
the
>> lamedom of the majority of Earth's population.
>> No offense. >>
>> none taken, but now i have to whoop your ass, cause stone cold said
so.
>> sorry, had to do it.
>>
>>
------------------------------------------------------------------------
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Group: streetfighter Message: 3502 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
--- Chris Krug-Iron <inrifrost@...> wrote:
> Yeah, but is it because he's a Fire Elemental or all that really hot
> curry
> he ate yesterday? :)

Well, how else would you become a fire elemental? ;)

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
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Group: streetfighter Message: 3503 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: Fifth "Friendly" Fight for Gateway Tournament: Gokiwa vs Genryu
> Move 4: Gokiwa make Dragon punch and Genryu-Kai blocks and receive:10
> points of damage and Knock
> out.

Oh, my Godess! I didn't realize how cheezy my character was.

> End of fight Gokiwa throws his head back and screams in pain
>
> Oh, my god

What he said...

that Dragon punch hurts lot good time to retire my boxer from
> the front of ring, well
> Chris this second win in the same day congratulations, keep going.
> See you next bout.

Hey, here's an idea. Start your tactics at round zero instead of round
one. This'll allow you to use your insight or intimidation (although it'd
be more work to include insight) before the fight. In fact, you could
probably block if you didn't have either of those skills.

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
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Group: streetfighter Message: 3504 From: Chris Hoffmann Date: 11/15/1999
Subject: Re: World Warriors - was: Duelists
--- Steve Karstensen <skarstensen@...> wrote:
>
> well, Fireball isn't an elemental power, like Fire Strike. It's
> available to anyone for 5 power points. :)

True, that was a bad example (or at least a poorly written one).

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
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