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Group: streetfighter Message: 2805 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2806 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2807 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2808 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2809 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2810 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2811 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2812 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2813 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Group: streetfighter Message: 2814 From: Steve Karstensen Date: 10/16/1999
Subject: Re: scary new style
Group: streetfighter Message: 2815 From: Rinaldo Gambetta Date: 10/17/1999
Subject: Re: Fighters for Gateway Tournament
Group: streetfighter Message: 2816 From: Kristofer Lundstr�m Date: 10/17/1999
Subject: Re: Armor efects.
Group: streetfighter Message: 2817 From: Kristofer Lundstr�m Date: 10/17/1999
Subject: Re: moral ninjas
Group: streetfighter Message: 2818 From: shadaloo@uol.com.br Date: 10/17/1999
Subject: (no subject)
Group: streetfighter Message: 2819 From: Chris Baker Date: 10/17/1999
Subject: Re:
Group: streetfighter Message: 2820 From: J. Scott Pittman Date: 10/18/1999
Subject: Re: Armor efects.
Group: streetfighter Message: 2821 From: J. Scott Pittman Date: 10/18/1999
Subject: Re: Armor efects.
Group: streetfighter Message: 2822 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
Group: streetfighter Message: 2823 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
Group: streetfighter Message: 2824 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
Group: streetfighter Message: 2825 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
Group: streetfighter Message: 2826 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
Group: streetfighter Message: 2827 From: Kristofer Lundstr�m Date: 10/18/1999
Subject: Re: Armor efects.
Group: streetfighter Message: 2828 From: Kristofer Lundstr�m Date: 10/18/1999
Subject: Exp per Story (was: You don't...)
Group: streetfighter Message: 2829 From: J. Scott Pittman Date: 10/18/1999
Subject: Re: Armor efects.
Group: streetfighter Message: 2830 From: timothylpoole@wireco.net Date: 10/18/1999
Subject: My new site
Group: streetfighter Message: 2831 From: JSorochins@aol.com Date: 10/18/1999
Subject: Re:
Group: streetfighter Message: 2832 From: AJSolis@aol.com Date: 10/18/1999
Subject: Re:
Group: streetfighter Message: 2833 From: JSorochins@aol.com Date: 10/18/1999
Subject: Re:
Group: streetfighter Message: 2834 From: staredown@rocketmail.com Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2835 From: Andy Date: 10/19/1999
Subject: Re: Exp per Story (was: You don't...)
Group: streetfighter Message: 2836 From: Andy Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2837 From: Chris Hoffmann Date: 10/19/1999
Subject: Re: My new site
Group: streetfighter Message: 2838 From: staredown@rocketmail.com Date: 10/19/1999
Subject: Re: My new site
Group: streetfighter Message: 2839 From: staredown@rocketmail.com Date: 10/19/1999
Subject: Re: Exp per Story (was: You don't...)
Group: streetfighter Message: 2840 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2841 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2842 From: Steve Karstensen Date: 10/19/1999
Subject: Re: Exp per Story (was: You don't...)
Group: streetfighter Message: 2843 From: Steve Karstensen Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2844 From: Andy Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2845 From: ronineric@aol.com Date: 10/19/1999
Subject: Re: scary new style
Group: streetfighter Message: 2846 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2847 From: timothylpoole@wireco.net Date: 10/19/1999
Subject: Re: My new site
Group: streetfighter Message: 2848 From: SlpStck@aol.com Date: 10/19/1999
Subject: Re: My new site
Group: streetfighter Message: 2849 From: Andy Date: 10/19/1999
Subject: Re: My new site
Group: streetfighter Message: 2850 From: Andy Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2851 From: timothylpoole@wireco.net Date: 10/19/1999
Subject: Re: My new site
Group: streetfighter Message: 2852 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
Group: streetfighter Message: 2853 From: Chris Baker Date: 10/20/1999
Subject: Re: My new site
Group: streetfighter Message: 2854 From: JSorochins@aol.com Date: 10/20/1999
Subject: Re: My new site



Group: streetfighter Message: 2805 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
You can take shock lightly if you want you don't have
to directly deal with him and no we haven't been
gaming for 100 years we have only being gaming for
about 3 years last time ronineric calculated it out we
have gone through about 2000 or so ep's. But if
nothing else scott I am glad that you got atleast a
good laugh out of it.

-Chad Phillips

--- "J. Scott Pittman" <joespitt@...> wrote:
> hahahahaha 250 moves? those abilities and
> attributes! Have you guys ben
> running stret fighter for 100 years? Thats how long
> it would take to get the
> experience needed to make a character like that from
> a beginning character!
> My buddy and me have been playing for years and his
> character would get his
> face cracked open by a world warrior. Whew! I'm
> still laughing at those
> stats.
> -----Original Message-----
> From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_chad@...>
> To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> Date: Friday, October 15, 1999 12:06 AM
> Subject: [streetfighter] Re: You don't want to know
>
>
> >Okay well before i post these just rember you asked
> to
> >see them. I'm only gonnna bother to post the main
> stat
> >putting every background and skill on here would
> take
> >to long. The complete charcter will be on my
> website
> >someday.
> >
> >A few notes before you read it 1. He paid for
> >everything he has with ep's nothing was given to
> him
> >for free. 2. He a Physical Specialist the Highest
> any
> >Physical stat can go is 7, 1 for physical
> specialist,
> >1 for being a world warrior, 5 being max human. 3.
> He
> >can go to 6 in every other stat 5 base 1 for being
> a
> >world warrior. 4. Yes he is dam ugly looks like
> >somebody ran him over a few dozen times with a mack
> >truck, a bulldozed, and a lawnmower. 5. Yes he high
> >mentals but no one ever said just because you are
> >smart you have to act smart. 6. He can go to 7 in
> >Punch, Kick, Block, and Gun, he can go to 6 in
> Grab,
> >Athletics, and Focus. 7. His glory and or go to 21
> >because after are third gaming sesson he hit max,
> and
> >actually it has a base 21 before whats listed
> because
> >when he became a world warrior he started over
> total =
> >42. 8. One draw was to terry bogard who he later
> beat
> >and was one to ryu who he hopefully will never beat
> >both shock and his opponent in this case fell
> >unconcious simeltanously after three rounds of
> combat.
> >9. Last note yes he has a super bar this is thanks
> >wholely to chirs's hoffmans alpha conversion page
> >thank you very much chris.
> >
> >Charcter: Grand Master Shock
> >Style: Westren Kickboxing
> >Team: Incinerators
> >Player: Chad Phillips
> >School: Zaire School
> >Concept: Soldier
> >Chronicle: N/A
> >Stable: N/A
> >Signature: Shouts "Fists of Death" and procceds to
> >turn his opponent into a little pile of goo.
> >
> >Strength: OOOOOO
> >Dexterity: OOOOOO
> >Stamina: OOOOOO
> >Charisma: OOO
> >Manipulation: OO
> >Apperance: OO
> >Perception: OO
> >Intelligence: OOOOO
> >Wits: OOOO
> >
> >Punch: OOOOOO
> >Kick: OOOOOO
> >Block: OOOOOO
> >Grab: OOOOO
> >Athletics: OOOOO
> >Focus: OOOOOO
> >Gun: OOOOOO
> >
> >Glory: OOOOOOOOOO OOOOOOOOOO O
> >Honor: OOOOOOOOOO OOOOOOOOOO O
> >
> >Chi: OOOOOOOOOO
> >Willpower: OOOOOOOOOO
> >Helath: OOOOOOOOOO OOOOOOOOOO
> >
> >Wins: 110
> >Loss: 1
> >Draw: 2
> >KO: 112
> >
> >Super Bar: 3
> >
> >I am not going to list every frigging manuver here
> but
> >I think he knows about 250.
> >
> >Tell is anyone in the corner yet screaming
> MOMMY!!!!
> >
> >If you're still reading this at this point you
> enjoy
> >pain. Now for a little of Description of shock. He
> is
> >a 6'2" Black Man from Zaire not americe if you call
> >him american he will look at you and say "What?!!",
> >"Who are you?", "Did you want something?", "Are you
> >still here?!!". He rules Zaire with an Iron Fist
> and
> >no coneption of it or relaity. He sometimes
> achieves
> >surreality if were lucky. He leads an orinization
> of
> >super heros called Orision with people such as Guy,
> >Stryder, Chun Li, Vincet(from Final Fantasy VII) as
> >part of the group. He works for Learson
> >Investigation(sorry he just liked candice morgan
> way
> >to much not love just psychopathic respect). He
> owns a
> >plasma based weapon called the Life Penalty a
> smaller
> >version of Vincet's Death Penalty. He run's a
> matrial
> >are school(still under construction). He is grand
> >master of fighting i.e. he is finished all the
> >manuvers on the storyteller screen except psycho
> >crusher because he dosen't know ler drit and my
> >storyteller didn't want him to learn it so we just
> >said forget and went on. He has mastered yes
> mastered
> >30 Martial arts and is still learning. He has never
> >fought Dee Jay out of sheer respect for him being
> the
> >Grand Master of Westren Kickboxing or Guile Shock
> just
> >can't find him.
> >
> >Anyway if anybody has any further questions,
> comments,
> >fears about shock just reply. Try not to curse to
> much
> >in the reply please.
> >
> >--- Steve Karstensen <skarsten@...> wrote:
> >> Good Lord. I have *got* to see this guy's stats.
> >> My only guess is that whoever was playing the
> >> opponents was playing them badly. Chun Li alone
> >> should have shredded him.
> >>
> >> -----Original Message-----
> >> From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> >> <clk_whrr_chad@...>
> >> To: streetfighter@...
> >> <streetfighter@...>
> >> Date: Wednesday, October 13, 1999 1:26 AM
> >> Subject: [streetfighter] You don't want to know
> >>
> >>
> >>
> >> Ok well first of all could the person who runs
> the
> >> dogs of war website please post his web site
> adress
> >> thanks.
> >>
> >> Second of all and most disturbing is the charcter
> >> that
> >> i Play he is a to be nice psychopath, moron, that
> >> somehow manages to actually accomplish a whole
> hell
> >> of
> >> alot. His name is shock if you bothered to at the
> >> look
> >> at the link I put up in the links room at all he
> is
> >> the one being refered to. Anyway basically he has
> >> beaten with ease and these are not rigged fights
> >> he's
> >> not a cyborg or a vampire or a werewolf he's
> regular
> >> human streetfighter and he does not have a seven
> in
> >> anything. He has beaten:
> >> Terry Bogard, Chun Li, Killed Bison Twice(long
> >> story),
>
=== message truncated ===


=====

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Group: streetfighter Message: 2806 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Shock is not god he can be beaten it's just rember the
fact that he by himself is tough but even if he runs
into something he can't handle he has friends for
bakcup and to help him beat it.

--- Andy <dlatrex@...> wrote:
> I'm not going to BEGIN to calculate the amount of
> experience needed to have
> a character THAT powerful.....id does make me
> nostalgic <a bit> for the very
> FIRST chronical we did. I was the GM, but I also had
> a chracter in the Team,
> who happend to be team leader. It was not uncommon
> to be given on the order
> of 25-25 POWER POINTS of experience at the end of
> the adventures <hey, I
> wanted MY guy to upgraded> The mauraders hardly had
> enought fights to make
> rank 2, but they would be good sparing partners for
> a few of the WW's....
>
> Well, some people like to rule the world, no matter
> where it is..... If
> someone want's to put GOD on the fighting circut,
> then, hey, it's his Game
> ^_~
>
>
>
>
> > I got to agree here. My jaw dropped when I saw the
> stats of that
> character.
> > The amount of experience needed to get a character
> that high is HUGE!!!!.
> > How on earth did you do it? Wow, Im still in a
> state of shock. (no pun
> > intended)
> >
> > MikeM
> >
> > Mike Morgado
> > mmorgado@...
> > ext. 642
> > (519) 383-3642
> > PC/ITS
> >
> >
> > > -----Original Message-----
> > > From: J. Scott Pittman
> [SMTP:joespitt@...]
> > > Sent: Friday, October 15, 1999 9:11 AM
> > > To: streetfighter@egroups.com
> > > Subject: [streetfighter] Re: You don't want to
> know
> > >
> > > hahahahaha 250 moves? those abilities and
> attributes! Have you guys ben
> > > running stret fighter for 100 years? Thats how
> long it would take to get
> > > the
> > > experience needed to make a character like that
> from a beginning
> > > character!
> > > My buddy and me have been playing for years and
> his character would get
> > > his
> > > face cracked open by a world warrior. Whew! I'm
> still laughing at those
> > > stats.
> > > -----Original Message-----
> > > From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_chad@...>
> > > To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> > > Date: Friday, October 15, 1999 12:06 AM
> > > Subject: [streetfighter] Re: You don't want to
> know
> > >
> > >
> > >
> >
> >
>
------------------------------------------------------------------------
> > Get the most popular downloads on the Web. They�re
> new!
> > They�re hot! They're FREE! Utilities, drivers,
> games.
> > It's all here.
> http://clickhere.egroups.com/click/1158
> >
> >
> > eGroups.com home:
> http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group
> communications
> >
> >
> >
> >
> >
>
>
>
------------------------------------------------------------------------
> Get the most popular downloads on the Web. They�re
> new!
> They�re hot! They�re FREE! Utilities, drivers,
> games.
> It�s all here.
> http://clickhere.egroups.com/click/1158
>
>
> eGroups.com home:
> http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group
> communications
>
>
>
>
>


=====

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Group: streetfighter Message: 2807 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Actually I didn't post all of his styles for the
reason of I don't want to type that much stuff. But he
does have Thai Kickboxing as a martial art. Oh yes I
will grant you that comparitlevy speaking to what
everybody here has done it is most definetly Monty
Haul to the extreme but shock fights thing's like 2000
year old vampires, Million year old demons on a
regular basis and chunks through Cyber M.Bisons like
crazy.

-Chad Phillips

--- Chris Baker <cbaker@...> wrote:
> Western Kickboxing? jeez! Technique alone he should
> have three strikes
> against him. At least take Thai. - My Bias
>
> About the attributes maneuvers and skills - Monty
> Haul much?
>
> -- Chris B
>
>
> ----------
> >From: "Morgado, Mike" <MMorgado@...>
> >To: "'streetfighter@egroups.com'"
> <streetfighter@egroups.com>
> >Subject: [streetfighter] Re: You don't want to know
> >Date: Fri, Oct 15, 1999, 8:23 AM
> >
>
> > I got to agree here. My jaw dropped when I saw the
> stats of that character.
> > The amount of experience needed to get a character
> that high is HUGE!!!!.
> > How on earth did you do it? Wow, Im still in a
> state of shock. (no pun
> > intended)
> >
> > MikeM
> >
> > Mike Morgado
> > mmorgado@...
> > ext. 642
> > (519) 383-3642
> > PC/ITS
> >
> >
> >> -----Original Message-----
> >> From: J. Scott Pittman
> [SMTP:joespitt@...]
> >> Sent: Friday, October 15, 1999 9:11 AM
> >> To: streetfighter@egroups.com
> >> Subject: [streetfighter] Re: You don't want to
> know
> >>
> >> hahahahaha 250 moves? those abilities and
> attributes! Have you guys ben
> >> running stret fighter for 100 years? Thats how
> long it would take to get
> >> the
> >> experience needed to make a character like that
> from a beginning
> >> character!
> >> My buddy and me have been playing for years and
> his character would get
> >> his
> >> face cracked open by a world warrior. Whew! I'm
> still laughing at those
> >> stats.
> >> -----Original Message-----
> >> From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_chad@...>
> >> To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> >> Date: Friday, October 15, 1999 12:06 AM
> >> Subject: [streetfighter] Re: You don't want to
> know
> >>
> >>
> >>
> >
> >
>
------------------------------------------------------------------------
> > Get the most popular downloads on the Web. They�re
> new!
> > They�re hot! They�re FREE! Utilities, drivers,
> games.
> > It�s all here.
> http://clickhere.egroups.com/click/1158
> >
> >
> > eGroups.com home:
> http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group
> communications
> >
> >
> >
> >
>
>
------------------------------------------------------------------------
> Think you're ready for Dreamcast? Get all the news,
> previews and
> prices at CNET.com. It�s your source for the latest
> and greatest
> in gaming! http://clickhere.egroups.com/click/1157
>
>
> eGroups.com home:
> http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group
> communications
>
>
>
>
>


=====

__________________________________________________
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Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 2808 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
No actually I did but I used a thing called shockiain
logic to revese it because otherwise I just got to
relase Evil/Raging Demon Ryu. I didn't want to do that
Ryu is idolized by shock alot right after DeeJay mind
you. But that is the reason we drew.

-Chad Phillips

--- Chris Baker <cbaker@...> wrote:
> You didn't beat Ryu with these stats? What's the
> matter? Did you have a
> cold?
>
> -- Chris B
>
>
> ----------
> >From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_chad@...>
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: You don't want to know
> >Date: Fri, Oct 15, 1999, 3:17 AM
> >
>
> > Okay well before i post these just rember you
> asked to
> > see them. I'm only gonnna bother to post the main
> stat
> > putting every background and skill on here would
> take
> > to long. The complete charcter will be on my
> website
> > someday.
> >
> > A few notes before you read it 1. He paid for
> > everything he has with ep's nothing was given to
> him
> > for free. 2. He a Physical Specialist the Highest
> any
> > Physical stat can go is 7, 1 for physical
> specialist,
> > 1 for being a world warrior, 5 being max human. 3.
> He
> > can go to 6 in every other stat 5 base 1 for being
> a
> > world warrior. 4. Yes he is dam ugly looks like
> > somebody ran him over a few dozen times with a
> mack
> > truck, a bulldozed, and a lawnmower. 5. Yes he
> high
> > mentals but no one ever said just because you are
> > smart you have to act smart. 6. He can go to 7 in
> > Punch, Kick, Block, and Gun, he can go to 6 in
> Grab,
> > Athletics, and Focus. 7. His glory and or go to 21
> > because after are third gaming sesson he hit max,
> and
> > actually it has a base 21 before whats listed
> because
> > when he became a world warrior he started over
> total =
> > 42. 8. One draw was to terry bogard who he later
> beat
> > and was one to ryu who he hopefully will never
> beat
> > both shock and his opponent in this case fell
> > unconcious simeltanously after three rounds of
> combat.
> > 9. Last note yes he has a super bar this is thanks
> > wholely to chirs's hoffmans alpha conversion page
> > thank you very much chris.
> >
> > Charcter: Grand Master Shock
> > Style: Westren Kickboxing
> > Team: Incinerators
> > Player: Chad Phillips
> > School: Zaire School
> > Concept: Soldier
> > Chronicle: N/A
> > Stable: N/A
> > Signature: Shouts "Fists of Death" and procceds to
> > turn his opponent into a little pile of goo.
> >
> > Strength: OOOOOO
> > Dexterity: OOOOOO
> > Stamina: OOOOOO
> > Charisma: OOO
> > Manipulation: OO
> > Apperance: OO
> > Perception: OO
> > Intelligence: OOOOO
> > Wits: OOOO
> >
> > Punch: OOOOOO
> > Kick: OOOOOO
> > Block: OOOOOO
> > Grab: OOOOO
> > Athletics: OOOOO
> > Focus: OOOOOO
> > Gun: OOOOOO
> >
> > Glory: OOOOOOOOOO OOOOOOOOOO O
> > Honor: OOOOOOOOOO OOOOOOOOOO O
> >
> > Chi: OOOOOOOOOO
> > Willpower: OOOOOOOOOO
> > Helath: OOOOOOOOOO OOOOOOOOOO
> >
> > Wins: 110
> > Loss: 1
> > Draw: 2
> > KO: 112
> >
> > Super Bar: 3
> >
> > I am not going to list every frigging manuver here
> but
> > I think he knows about 250.
> >
> > Tell is anyone in the corner yet screaming
> MOMMY!!!!
> >
> > If you're still reading this at this point you
> enjoy
> > pain. Now for a little of Description of shock. He
> is
> > a 6'2" Black Man from Zaire not americe if you
> call
> > him american he will look at you and say
> "What?!!",
> > "Who are you?", "Did you want something?", "Are
> you
> > still here?!!". He rules Zaire with an Iron Fist
> and
> > no coneption of it or relaity. He sometimes
> achieves
> > surreality if were lucky. He leads an orinization
> of
> > super heros called Orision with people such as
> Guy,
> > Stryder, Chun Li, Vincet(from Final Fantasy VII)
> as
> > part of the group. He works for Learson
> > Investigation(sorry he just liked candice morgan
> way
> > to much not love just psychopathic respect). He
> owns a
> > plasma based weapon called the Life Penalty a
> smaller
> > version of Vincet's Death Penalty. He run's a
> matrial
> > are school(still under construction). He is grand
> > master of fighting i.e. he is finished all the
> > manuvers on the storyteller screen except psycho
> > crusher because he dosen't know ler drit and my
> > storyteller didn't want him to learn it so we just
> > said forget and went on. He has mastered yes
> mastered
> > 30 Martial arts and is still learning. He has
> never
> > fought Dee Jay out of sheer respect for him being
> the
> > Grand Master of Westren Kickboxing or Guile Shock
> just
> > can't find him.
> >
> > Anyway if anybody has any further questions,
> comments,
> > fears about shock just reply. Try not to curse to
> much
> > in the reply please.
> >
> > --- Steve Karstensen <skarsten@...> wrote:
> >> Good Lord. I have *got* to see this guy's stats.
> >> My only guess is that whoever was playing the
> >> opponents was playing them badly. Chun Li alone
> >> should have shredded him.
> >>
> >> -----Original Message-----
> >> From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> >> <clk_whrr_chad@...>
> >> To: streetfighter@...
> >> <streetfighter@...>
> >> Date: Wednesday, October 13, 1999 1:26 AM
> >> Subject: [streetfighter] You don't want to know
> >>
> >>
> >>
> >> Ok well first of all could the person who runs
> the
> >> dogs of war website please post his web site
> adress
> >> thanks.
> >>
> >> Second of all and most disturbing is the charcter
> >> that
> >> i Play he is a to be nice psychopath, moron, that
> >> somehow manages to actually accomplish a whole
> hell
> >> of
> >> alot. His name is shock if you bothered to at the
> >> look
> >> at the link I put up in the links room at all he
> is
> >> the one being refered to. Anyway basically he has
> >> beaten with ease and these are not rigged fights
> >> he's
> >> not a cyborg or a vampire or a werewolf he's
> regular
> >> human streetfighter and he does not have a seven
> in
>
=== message truncated ===


=====

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Group: streetfighter Message: 2809 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
I like to give them to you but I can't he was another
PC he ran with us once and hasn't since all I can give
you is the situation. He was a world warrior and shock
has to defeat to be managed by his manage shock was
only a rank 1 in this fight.

-Chad Phillips

--- "J. Scott Pittman" <joespitt@...> wrote:
> I want to see the stats for the guy who beat you in
> that 1 loss
> -----Original Message-----
> From: Chris Baker <cbaker@...>
> To: streetfighter@egroups.com
> <streetfighter@egroups.com>;
> streetfighter@egroups.com
> <streetfighter@egroups.com>
> Date: Friday, October 15, 1999 9:10 AM
> Subject: [streetfighter] Re: You don't want to know
>
>
> >You didn't beat Ryu with these stats? What's the
> matter? Did you have a
> >cold?
> >
> >-- Chris B
> >
> >
> >----------
> >>From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> <clk_whrr_chad@...>
> >>To: streetfighter@egroups.com
> >>Subject: [streetfighter] Re: You don't want to
> know
> >>Date: Fri, Oct 15, 1999, 3:17 AM
> >>
> >
> >> Okay well before i post these just rember you
> asked to
> >> see them. I'm only gonnna bother to post the main
> stat
> >> putting every background and skill on here would
> take
> >> to long. The complete charcter will be on my
> website
> >> someday.
> >>
> >> A few notes before you read it 1. He paid for
> >> everything he has with ep's nothing was given to
> him
> >> for free. 2. He a Physical Specialist the Highest
> any
> >> Physical stat can go is 7, 1 for physical
> specialist,
> >> 1 for being a world warrior, 5 being max human.
> 3. He
> >> can go to 6 in every other stat 5 base 1 for
> being a
> >> world warrior. 4. Yes he is dam ugly looks like
> >> somebody ran him over a few dozen times with a
> mack
> >> truck, a bulldozed, and a lawnmower. 5. Yes he
> high
> >> mentals but no one ever said just because you are
> >> smart you have to act smart. 6. He can go to 7 in
> >> Punch, Kick, Block, and Gun, he can go to 6 in
> Grab,
> >> Athletics, and Focus. 7. His glory and or go to
> 21
> >> because after are third gaming sesson he hit max,
> and
> >> actually it has a base 21 before whats listed
> because
> >> when he became a world warrior he started over
> total =
> >> 42. 8. One draw was to terry bogard who he later
> beat
> >> and was one to ryu who he hopefully will never
> beat
> >> both shock and his opponent in this case fell
> >> unconcious simeltanously after three rounds of
> combat.
> >> 9. Last note yes he has a super bar this is
> thanks
> >> wholely to chirs's hoffmans alpha conversion page
> >> thank you very much chris.
> >>
> >> Charcter: Grand Master Shock
> >> Style: Westren Kickboxing
> >> Team: Incinerators
> >> Player: Chad Phillips
> >> School: Zaire School
> >> Concept: Soldier
> >> Chronicle: N/A
> >> Stable: N/A
> >> Signature: Shouts "Fists of Death" and procceds
> to
> >> turn his opponent into a little pile of goo.
> >>
> >> Strength: OOOOOO
> >> Dexterity: OOOOOO
> >> Stamina: OOOOOO
> >> Charisma: OOO
> >> Manipulation: OO
> >> Apperance: OO
> >> Perception: OO
> >> Intelligence: OOOOO
> >> Wits: OOOO
> >>
> >> Punch: OOOOOO
> >> Kick: OOOOOO
> >> Block: OOOOOO
> >> Grab: OOOOO
> >> Athletics: OOOOO
> >> Focus: OOOOOO
> >> Gun: OOOOOO
> >>
> >> Glory: OOOOOOOOOO OOOOOOOOOO O
> >> Honor: OOOOOOOOOO OOOOOOOOOO O
> >>
> >> Chi: OOOOOOOOOO
> >> Willpower: OOOOOOOOOO
> >> Helath: OOOOOOOOOO OOOOOOOOOO
> >>
> >> Wins: 110
> >> Loss: 1
> >> Draw: 2
> >> KO: 112
> >>
> >> Super Bar: 3
> >>
> >> I am not going to list every frigging manuver
> here but
> >> I think he knows about 250.
> >>
> >> Tell is anyone in the corner yet screaming
> MOMMY!!!!
> >>
> >> If you're still reading this at this point you
> enjoy
> >> pain. Now for a little of Description of shock.
> He is
> >> a 6'2" Black Man from Zaire not americe if you
> call
> >> him american he will look at you and say
> "What?!!",
> >> "Who are you?", "Did you want something?", "Are
> you
> >> still here?!!". He rules Zaire with an Iron Fist
> and
> >> no coneption of it or relaity. He sometimes
> achieves
> >> surreality if were lucky. He leads an orinization
> of
> >> super heros called Orision with people such as
> Guy,
> >> Stryder, Chun Li, Vincet(from Final Fantasy VII)
> as
> >> part of the group. He works for Learson
> >> Investigation(sorry he just liked candice morgan
> way
> >> to much not love just psychopathic respect). He
> owns a
> >> plasma based weapon called the Life Penalty a
> smaller
> >> version of Vincet's Death Penalty. He run's a
> matrial
> >> are school(still under construction). He is grand
> >> master of fighting i.e. he is finished all the
> >> manuvers on the storyteller screen except psycho
> >> crusher because he dosen't know ler drit and my
> >> storyteller didn't want him to learn it so we
> just
> >> said forget and went on. He has mastered yes
> mastered
> >> 30 Martial arts and is still learning. He has
> never
> >> fought Dee Jay out of sheer respect for him being
> the
> >> Grand Master of Westren Kickboxing or Guile Shock
> just
> >> can't find him.
> >>
> >> Anyway if anybody has any further questions,
> comments,
> >> fears about shock just reply. Try not to curse to
> much
> >> in the reply please.
> >>
> >> --- Steve Karstensen <skarsten@...>
> wrote:
> >>> Good Lord. I have *got* to see this guy's
> stats.
> >>> My only guess is that whoever was playing the
> >>> opponents was playing them badly. Chun Li alone
> >>> should have shredded him.
> >>>
> >>> -----Original Message-----
> >>> From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa
> >>> <clk_whrr_chad@...>
> >>> To: streetfighter@...
> >>> <streetfighter@...>
> >>> Date: Wednesday, October 13, 1999 1:26 AM
> >>> Subject: [streetfighter] You don't want to know
> >>>
> >>>
> >>>
> >>> Ok well first of all could the person who runs
> the
> >>> dogs of war website please post his web site
> adress
>
=== message truncated ===


=====

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Group: streetfighter Message: 2810 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Probably

-Chad Phillips

--- MITZPD@... wrote:
> i think you need some help bad along with your
> gamemaster
>
>
------------------------------------------------------------------------
>
> eGroups.com home:
> http://www.egroups.com/group/streetfighter
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> communications
>
>
>
>
>


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Group: streetfighter Message: 2811 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Yes he is my storyteller. Sorry ronineric but you
posted it first.

-Chad Phillips

--- Kristofer Lundstr�m <kri5tofer@...> wrote:
> Yes, this was roughly what I expected.
>
> But seriously! Your Storyteller is Ronineric, yes?
> And he's here somewhere.
> A few quick questions to the ST:
>
> * How many stories has this guy been through?
>
> * How many points per story, roughly?
>
> * How did all those 250 moves come into the
> chronicle?
>
> I'm not complaining on how you play the game but...
> Ok, I am complaining. No
> offence, but I'm just a tad bit shocked.
>
> Kristofer
>
> >Okay well before i post these just rember you asked
> to
> >see them. I'm only gonnna bother to post the main
> stat
> >putting every background and skill on here would
> take
> >to long. The complete charcter will be on my
> website
> >someday.
> >
> >A few notes before you read it 1. He paid for
> >everything he has with ep's nothing was given to
> him
> >for free. 2. He a Physical Specialist the Highest
> any
> >Physical stat can go is 7, 1 for physical
> specialist,
> >1 for being a world warrior, 5 being max human. 3.
> He
> >can go to 6 in every other stat 5 base 1 for being
> a
> >world warrior. 4. Yes he is dam ugly looks like
> >somebody ran him over a few dozen times with a mack
> >truck, a bulldozed, and a lawnmower. 5. Yes he high
> >mentals but no one ever said just because you are
> >smart you have to act smart. 6. He can go to 7 in
> >Punch, Kick, Block, and Gun, he can go to 6 in
> Grab,
> >Athletics, and Focus. 7. His glory and or go to 21
> >because after are third gaming sesson he hit max,
> and
> >actually it has a base 21 before whats listed
> because
> >when he became a world warrior he started over
> total =
> >42. 8. One draw was to terry bogard who he later
> beat
> >and was one to ryu who he hopefully will never beat
> >both shock and his opponent in this case fell
> >unconcious simeltanously after three rounds of
> combat.
> >9. Last note yes he has a super bar this is thanks
> >wholely to chirs's hoffmans alpha conversion page
> >thank you very much chris.
> >
> >Charcter: Grand Master Shock
> >Style: Westren Kickboxing
> >Team: Incinerators
> >Player: Chad Phillips
> >School: Zaire School
> >Concept: Soldier
> >Chronicle: N/A
> >Stable: N/A
> >Signature: Shouts "Fists of Death" and procceds to
> >turn his opponent into a little pile of goo.
> >
> >Strength: OOOOOO
> >Dexterity: OOOOOO
> >Stamina: OOOOOO
> >Charisma: OOO
> >Manipulation: OO
> >Apperance: OO
> >Perception: OO
> >Intelligence: OOOOO
> >Wits: OOOO
> >
> >Punch: OOOOOO
> >Kick: OOOOOO
> >Block: OOOOOO
> >Grab: OOOOO
> >Athletics: OOOOO
> >Focus: OOOOOO
> >Gun: OOOOOO
> >
> >Glory: OOOOOOOOOO OOOOOOOOOO O
> >Honor: OOOOOOOOOO OOOOOOOOOO O
> >
> >Chi: OOOOOOOOOO
> >Willpower: OOOOOOOOOO
> >Helath: OOOOOOOOOO OOOOOOOOOO
> >
> >Wins: 110
> >Loss: 1
> >Draw: 2
> >KO: 112
> >
> >Super Bar: 3
> >
> >I am not going to list every frigging manuver here
> but
> >I think he knows about 250.
> >
> >Tell is anyone in the corner yet screaming
> MOMMY!!!!
> >
> >If you're still reading this at this point you
> enjoy
> >pain. Now for a little of Description of shock. He
> is
> >a 6'2" Black Man from Zaire not americe if you call
> >him american he will look at you and say "What?!!",
> >"Who are you?", "Did you want something?", "Are you
> >still here?!!". He rules Zaire with an Iron Fist
> and
> >no coneption of it or relaity. He sometimes
> achieves
> >surreality if were lucky. He leads an orinization
> of
> >super heros called Orision with people such as Guy,
> >Stryder, Chun Li, Vincet(from Final Fantasy VII) as
> >part of the group. He works for Learson
> >Investigation(sorry he just liked candice morgan
> way
> >to much not love just psychopathic respect). He
> owns a
> >plasma based weapon called the Life Penalty a
> smaller
> >version of Vincet's Death Penalty. He run's a
> matrial
> >are school(still under construction). He is grand
> >master of fighting i.e. he is finished all the
> >manuvers on the storyteller screen except psycho
> >crusher because he dosen't know ler drit and my
> >storyteller didn't want him to learn it so we just
> >said forget and went on. He has mastered yes
> mastered
> >30 Martial arts and is still learning. He has never
> >fought Dee Jay out of sheer respect for him being
> the
> >Grand Master of Westren Kickboxing or Guile Shock
> just
> >can't find him.
> >
> >Anyway if anybody has any further questions,
> comments,
> >fears about shock just reply. Try not to curse to
> much
> >in the reply please.
> >
>
>
______________________________________________________
>
>
------------------------------------------------------------------------
>
> eGroups.com home:
> http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group
> communications
>
>
>
>
>


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Group: streetfighter Message: 2812 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
Actually as surprised as you might be we actually do
RPG and not just fight. We go off on a few tangents
when were RPGing but we do it and we accomplish alot.

-Chad Phillips

--- "J. Scott Pittman" <joespitt@...> wrote:
> I must agree with you there. if the ENTIRE group
> doesn't find out-of-this
> world characters unacceptable, go for it I guess.
> Power gaming is fun, no
> doubt about it. However, I think that if your group
> would do as mine has,
> and progress toward stories rather than the fights
> (egad! what's he talking
> about??!!) I think you will find your games much
> more rewarding
> -----Original Message-----
> From: Dustin Wolfe <lancer1@...>
> To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> Date: Friday, October 15, 1999 9:30 PM
> Subject: [streetfighter] Re: You don't want to know
>
>
> >That's a bit harsh, don't you think? Sure, I don't
> play the game that
> >way...I'm sure that most people don't. But the
> point of any game is to have
> >fun, and if that makes the game more enjoyable for
> them, then I don't see a
> >problem with it.
> >
> >-----Original Message-----
> >From: MITZPD@... <MITZPD@...>
> >To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> >Date: Friday, October 15, 1999 9:28 PM
> >Subject: [streetfighter] Re: You don't want to know
> >
> >
> >>YOU NEED SOME SERIOUS HELP AND BAD SO DOES YOUR GM
> >>
>
>>------------------------------------------------------------------------
> >>
> >>eGroups.com home:
> http://www.egroups.com/group/streetfighter
> >>http://www.egroups.com - Simplifying group
> communications
> >>
> >>
> >>
> >>
> >
> >
>
>------------------------------------------------------------------------
> >
> >eGroups.com home:
> http://www.egroups.com/group/streetfighter
> >http://www.egroups.com - Simplifying group
> communications
> >
> >
> >
>
>
>
------------------------------------------------------------------------
> Power, 3D graphics, and fun! Experience for yourself
> why Sega Dreamcast
> is the most talked about video game system of the
> year. Order yours
> today! Visit KBkids.com at:
> http://clickhere.egroups.com/click/1178
>
>
>
> eGroups.com home:
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>
>
>
>
>


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Group: streetfighter Message: 2813 From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa Date: 10/16/1999
Subject: Re: You don't want to know
We'll we don't just fight but when we do yes it is a
little relaxing to blow your opponent off the planet
with a Double-Dread Kick. We have gotten tired of it
shock yet well not much anyway.

-Chad Phillips

--- Chris Baker <cbaker@...> wrote:
> I agree with you. In my 19 years of Gaming, I always
> found that story
> lasted, while power campaigns faded.....quickly. I
> mean they can be fun,
> kinda goofy, and I might even
> say....therapeutic...sometimes. They're a
> great way to vent steam. So there's really nothing
> wrong with them, when
> taken in their proper context. Deep campaigns,
> however, will probably be the
> ones you will really care about, when you remember
> them five years down the
> road.
>
> -- Chris B
>
>
> ----------
> >From: "J. Scott Pittman" <joespitt@...>
> >To: <streetfighter@egroups.com>
> >Subject: [streetfighter] Re: You don't want to know
> >Date: Sat, Oct 16, 1999, 4:39 PM
> >
>
> > I must agree with you there. if the ENTIRE group
> doesn't find out-of-this
> > world characters unacceptable, go for it I guess.
> Power gaming is fun, no
> > doubt about it. However, I think that if your
> group would do as mine has,
> > and progress toward stories rather than the fights
> (egad! what's he talking
> > about??!!) I think you will find your games much
> more rewarding
> > -----Original Message-----
> > From: Dustin Wolfe <lancer1@...>
> > To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> > Date: Friday, October 15, 1999 9:30 PM
> > Subject: [streetfighter] Re: You don't want to
> know
> >
> >
> >>That's a bit harsh, don't you think? Sure, I don't
> play the game that
> >>way...I'm sure that most people don't. But the
> point of any game is to have
> >>fun, and if that makes the game more enjoyable for
> them, then I don't see a
> >>problem with it.
> >>
> >>-----Original Message-----
> >>From: MITZPD@... <MITZPD@...>
> >>To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> >>Date: Friday, October 15, 1999 9:28 PM
> >>Subject: [streetfighter] Re: You don't want to
> know
> >>
> >>
> >>>YOU NEED SOME SERIOUS HELP AND BAD SO DOES YOUR
> GM
> >>>
>
>>>------------------------------------------------------------------------
> >>>
> >>>eGroups.com home:
> http://www.egroups.com/group/streetfighter
> >>>http://www.egroups.com - Simplifying group
> communications
> >>>
> >>>
> >>>
> >>>
> >>
> >>
>
>>------------------------------------------------------------------------
> >>
> >>eGroups.com home:
> http://www.egroups.com/group/streetfighter
> >>http://www.egroups.com - Simplifying group
> communications
> >>
> >>
> >>
> >
> >
> >
>
------------------------------------------------------------------------
> > Power, 3D graphics, and fun! Experience for
> yourself why Sega Dreamcast
> > is the most talked about video game system of the
> year. Order yours
> > today! Visit KBkids.com at:
> http://clickhere.egroups.com/click/1178
> >
> >
> >
> > eGroups.com home:
> http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group
> communications
> >
> >
> >
> >
>
>
------------------------------------------------------------------------
> Power, 3D graphics, and fun! Experience for yourself
> why Sega Dreamcast
> is the most talked about video game system of the
> year. Order yours
> today! Visit KBkids.com at:
> http://clickhere.egroups.com/click/1180
>
>
>
> eGroups.com home:
> http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group
> communications
>
>
>
>
>


=====

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Group: streetfighter Message: 2814 From: Steve Karstensen Date: 10/16/1999
Subject: Re: scary new style
move over Michael Flatley, the Street-Fightin' Irish are here.  Good Lord.
 
-----Original Message-----
From: azathoth05@... <azathoth05@...>
To: streetfighter@... <streetfighter@...>
Date: Saturday, October 16, 1999 9:10 PM
Subject: [streetfighter] scary new style

Hey all, I was at my sister-in-law’s feis all morning and while
watching all the young girls (and boys) doing high jumps and kicks on
the stage, thought up the following new style.  Pretty scary, huh?  Oh,
for those who don’t know what a feis is, it’s an Irish Stepdancing
competition.  If you weren’t scared before, you should be now.

Irish Stepdancing (new style)

Style Description:  This style concentrates on movements of the legs. 
The arms are held straight at the sides and do not move.  All abilities
use the legs.

Style System:  The Stepdancer receives –1 soak vs. all attacks that
target the upper body(including most aerial attacks), and +1 soak vs
all attacks that target the lower body(fist sweep, crouching attacks,
etc.)  Use the character’s regular soak for grab and focus manuvers. 
In addition, the character cannot have any dots in the punch technique
and thus cannot purchase any punch special maneuvers.

Concepts:  Lord of the dance, Young Catholic schoolgirls
Initial Chi: 2
Initial Willpower: 5
Quote:  “You’d like to see me dance a jig?  Soft shoe or hard?”

Special Maneuvers

Punch: None
Kick
Ax Kick (4)
Double Dread Kick (3)
Double Hit Kick (1)
Dragon Kick (5)
Forward Slide Kick (3)
Heel Stamp (1)
Hurricane Kick (5)
Reverse Frontal Kick (1)
Scissor Kick (4)
Stepping Front Kick (2)

Block
Deflecting Kick (1) {Works as the deflecting punch except the
stepdancer uses a short hop with a rising knee to block an attack
before extending the blocking leg forward into a full kick.  This is
not an aerial maneuver and cannot be used to dodge a projectile)

Grab
Back Roll Throw (1)
Thigh Press (2)

Athletics
Cannon Drill (5)
Displacement (2)
Esquives (2)
Flying Body Spear (3)
Flying Heel Stomp (3)
Light Feet (4)
Wall Spring (1)

Focus
Musical Accompaniment (1)



Click Here!www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2815 From: Rinaldo Gambetta Date: 10/17/1999
Subject: Re: Fighters for Gateway Tournament
When I initiate the process for this I waiting for a test fight with a fighter from
Robert Pascuttini, but in that time, I think everyone have the same idea about play some
e-mail tournaments for the people of list, I want run one but I have one problem, enough
players ( And I was wondering my problem is going reverse of that)
With the current condictions I only give the title for the only guy who send me a
fighter Chris Hoffmann with his fighter I don´t mention the name, honor and glory are
irrelevant in this case. But I don´t want give up I need more fighters for run it, If
someone have free time and want try a play in this just send a fighter (rank 1) initial
without merit and flaws rules, but extra backgrounds are valid (elementals, hybrids,
cyborgs) to me and I will add to the list and when I have enough players I will run it.
Group: streetfighter Message: 2816 From: Kristofer Lundstr�m Date: 10/17/1999
Subject: Re: Armor efects.
Athletics... Speed?

Kristofer

>I have armor rules on Dogs of War. they go like this:
>
>ARMOR
>Armor, while useful, is not in the true spirit of the Street Fighter.
>However, some fighters have taken to wearing armor in the rings that will
>let them. Outside the ring, armor has proven to be very useful to police
>officers, soilders, and the like. However, most true Street Fighters
>distain armor as unhonorable and cumbersome.
>
>Armor comes in three types in the Street Fighter game -
>
>Light Armor - Light armor gives the user +1 to Soak attacks. This does not
>apply to any attack that only uses Focus as it's requirement (such as
>Fireball), gas attacks, loss of air, electricity, mental powers, Maneuvers
>that attack the eyes, face, joints of the body (such as Dislocate) or
>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>Storyteller should be the final judge on whether or not the armor will work
>vs, an attack (use common sense). Armor will never work against Grab
>Maneuvers.
>Dispite it's bonus, light armor causes the fighter to receive a -1 on his
>Athletics score for the purposes of calculating speed, damage and move.
>This includes all Special Maneuvers.
>
>Medium Armor - Medium armor gives the user +2 to Soak attacks. This does
>not apply to any attack that only uses Focus as it's requirement (such as
>Fireball), gas attacks, loss of air, electricity, mental powers, Maneuvers
>that attack the eyes, face, joints of the body (such as Dislocate) or
>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>Storyteller should be the final judge on whether or not the armor will work
>vs, an attack (use common sense). Armor will never work against Grab
>Maneuvers.
>Dispite it's bonus, light armor causes the fighter to receive a -2 on his
>Athletics score for the purposes of calculating speed, damage and move.
>This includes all Special Maneuvers.
>
>Heavy Armor - Heavy armor gives the user +3 to Soak attacks. This does not
>apply to any attack that only uses Focus as it's requirement (such as
>Fireball), gas attacks, loss of air, electricity, mental powers, face,
>joints of the body (such as Dislocate) or pressure points (Dim Mak being
>noted here, as well as Heart Punch). It will function against Maneuvers
>that affect the eyes (such as Eye Rake). The Storyteller should be the
>final judge on whether or not the armor will work vs, an attack (use common
>sense). Armor will never work against Grab Maneuvers.
>Dispite it's bonus, light armor causes the fighter to receive a -3 on his
>Athletics score for the purposes of calculating speed, damage and move.
>This includes all Special Maneuvers.
>
>These rules allow armor to help the character, but also slows him down (not
>a good idea if you depend on speed or are slow to begin with). Hope it
>helps.


______________________________________________________
Group: streetfighter Message: 2817 From: Kristofer Lundstr�m Date: 10/17/1999
Subject: Re: moral ninjas
>I am not sure this is what you are thinking of. But America did bomb
>Dresden, a city the allies had agreed not to bomb and had no military value
>(depending on which history book your reading)

Maybe I should check. The Swedish history books should be pretty neutral :)

Kristofer

______________________________________________________
Group: streetfighter Message: 2818 From: shadaloo@uol.com.br Date: 10/17/1999
Subject: (no subject)
> Cool theory, good for roleplaying history, But I'm pretty sure Bison
isn't a
> Darkstalker. I personally use the Chinese or Russian psychic super
soldier
> gone awry theory.
> Rose is another psychic bent on stopping Bison's abuse of his "gift".
> With great power comes great responsibility Spider Friends!
>
> -- Chris B

In the end of Street Fighter Alpha 3, we can read the following text:

"Rose: It wasn't supposed to end like this.... You were my master....
Now I must destroy you with my bare hands....

Bison: Guh.... You impressed me.... There was no other way to end
this....
But...my "soul" will not be extinguished just yet!

Bison: Just imagine your future...! Can you see it?! Can you see who
truly
wields the power granted to us? It is YOU who stands victorious in the
world of eternal doom!
Rose: ....!! ...What.... What is this...! This means...you will....
No...I
myself...will....
Bison: Right...we'll return to where we belong...as was our wish!

Bison: Two separate lives share the same...soul...."

Now we know that Bison was Rose's master, but what about: "to where we
belong" and "Two separate lives share the same soul" This is a bit
confusing and impossible.
Does anyone understood Rose's ending?

Vega


> ----------
> >From: JSorochins@...
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re:
> >Date: Fri, Oct 8, 1999, 5:04 PM
> >
>
> > In a message dated 10/8/99 9:10:37 AM Pacific Daylight Time,
> > shadaloo@... writes:
> >
> > << Cool! You could ask about Bison=92s past in the Street Fighter
Alpha
> > series (I=92d like to know how old he is), and the story of Juni,
Juli
> > and Cammy.
> >
> > Vega >>
> >
> > This is far from official, but I suspect that Bison is from the
Darkstalker
> > universe. The only reason I have for this is I think Rose was
Anita and she
> > obviously has a connection to Bison (she is hunting him down)
> >
> > As far as Cammy goes, I believe the official story was she used to
be a
> > assassin for and a lover of M. Bison, but somehow she got amnesia
and ended
> > up working for English Intelligence. But I could be wrong.
> >
> > The Amazing Sorochinski
> >
Group: streetfighter Message: 2819 From: Chris Baker Date: 10/17/1999
Subject: Re:
One of Capcom's traditional vague endings, I recall that in the first Alpha
game, Rose was "Sent" to deal with him for his abuse of psycho power.
Two spirits eh?...Whose spirits?...And where do they belong?

-- Chris B


----------
>From: shadaloo@...
>To: streetfighter@...
>Date: Sun, Oct 17, 1999, 8:29 PM
>

> "chris baker" <cbake-@...> wrote:
> original article:http://www.egroups.com/group/streetfighter/?start=2551
> Subject: [streetfighter] Re: Re:
> Mime-Version: 1.0
> Content-Type: text/plain
> Content-Transfer-Encoding: 7bit
>
>> Cool theory, good for roleplaying history, But I'm pretty sure Bison
> isn't a
>> Darkstalker. I personally use the Chinese or Russian psychic super
> soldier
>> gone awry theory.
>> Rose is another psychic bent on stopping Bison's abuse of his "gift".
>> With great power comes great responsibility Spider Friends!
>>
>> -- Chris B
>
> In the end of Street Fighter Alpha 3, we can read the following text:
>
> "Rose: It wasn't supposed to end like this.... You were my master....
> Now I must destroy you with my bare hands....
>
> Bison: Guh.... You impressed me.... There was no other way to end
> this....
> But...my "soul" will not be extinguished just yet!
>
> Bison: Just imagine your future...! Can you see it?! Can you see who
> truly
> wields the power granted to us? It is YOU who stands victorious in the
> world of eternal doom!
> Rose: ....!! ...What.... What is this...! This means...you will....
> No...I
> myself...will....
> Bison: Right...we'll return to where we belong...as was our wish!
>
> Bison: Two separate lives share the same...soul...."
>
> Now we know that Bison was Rose's master, but what about: "to where we
> belong" and "Two separate lives share the same soul" This is a bit
> confusing and impossible.
> Does anyone understood Rose's ending?
>
> Vega
>
>
>> ----------
>> >From: JSorochins@...
>> >To: streetfighter@egroups.com
>> >Subject: [streetfighter] Re:
>> >Date: Fri, Oct 8, 1999, 5:04 PM
>> >
>>
>> > In a message dated 10/8/99 9:10:37 AM Pacific Daylight Time,
>> > shadaloo@... writes:
>> >
>> > << Cool! You could ask about Bison=92s past in the Street Fighter
> Alpha
>> > series (I=92d like to know how old he is), and the story of Juni,
> Juli
>> > and Cammy.
>> >
>> > Vega >>
>> >
>> > This is far from official, but I suspect that Bison is from the
> Darkstalker
>> > universe. The only reason I have for this is I think Rose was
> Anita and she
>> > obviously has a connection to Bison (she is hunting him down)
>> >
>> > As far as Cammy goes, I believe the official story was she used to
> be a
>> > assassin for and a lover of M. Bison, but somehow she got amnesia
> and ended
>> > up working for English Intelligence. But I could be wrong.
>> >
>> > The Amazing Sorochinski
>> >
>
>
> ------------------------------------------------------------------------
> Power, 3D graphics, and fun! Experience for yourself why Sega Dreamcast
> is the most talked about video game system of the year. Order yours
> today! Visit KBkids.com at: http://clickhere.egroups.com/click/1180
>
>
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
Group: streetfighter Message: 2820 From: J. Scott Pittman Date: 10/18/1999
Subject: Re: Armor efects.
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, October 17, 1999 4:28 PM
Subject: [streetfighter] Re: Armor efects.


>Athletics... Speed?
>
> Kristofer
>
>>I have armor rules on Dogs of War. they go like this:
>>
>>ARMOR
>>Armor, while useful, is not in the true spirit of the Street Fighter.
>>However, some fighters have taken to wearing armor in the rings that will
>>let them. Outside the ring, armor has proven to be very useful to police
>>officers, soilders, and the like. However, most true Street Fighters
>>distain armor as unhonorable and cumbersome.
>>
>>Armor comes in three types in the Street Fighter game -
>>
>>Light Armor - Light armor gives the user +1 to Soak attacks. This does not
>>apply to any attack that only uses Focus as it's requirement (such as
>>Fireball), gas attacks, loss of air, electricity, mental powers, Maneuvers
>>that attack the eyes, face, joints of the body (such as Dislocate) or
>>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>>Storyteller should be the final judge on whether or not the armor will
work
>>vs, an attack (use common sense). Armor will never work against Grab
>>Maneuvers.
>>Dispite it's bonus, light armor causes the fighter to receive a -1 on his
>>Athletics score for the purposes of calculating speed, damage and move.
>>This includes all Special Maneuvers.
>>
>>Medium Armor - Medium armor gives the user +2 to Soak attacks. This does
>>not apply to any attack that only uses Focus as it's requirement (such as
>>Fireball), gas attacks, loss of air, electricity, mental powers, Maneuvers
>>that attack the eyes, face, joints of the body (such as Dislocate) or
>>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>>Storyteller should be the final judge on whether or not the armor will
work
>>vs, an attack (use common sense). Armor will never work against Grab
>>Maneuvers.
>>Dispite it's bonus, light armor causes the fighter to receive a -2 on his
>>Athletics score for the purposes of calculating speed, damage and move.
>>This includes all Special Maneuvers.
>>
>>Heavy Armor - Heavy armor gives the user +3 to Soak attacks. This does not
>>apply to any attack that only uses Focus as it's requirement (such as
>>Fireball), gas attacks, loss of air, electricity, mental powers, face,
>>joints of the body (such as Dislocate) or pressure points (Dim Mak being
>>noted here, as well as Heart Punch). It will function against Maneuvers
>>that affect the eyes (such as Eye Rake). The Storyteller should be the
>>final judge on whether or not the armor will work vs, an attack (use
common
>>sense). Armor will never work against Grab Maneuvers.
>>Dispite it's bonus, light armor causes the fighter to receive a -3 on his
>>Athletics score for the purposes of calculating speed, damage and move.
>>This includes all Special Maneuvers.
>>
>>These rules allow armor to help the character, but also slows him down
(not
>>a good idea if you depend on speed or are slow to begin with). Hope it
>>helps.
>
>
>______________________________________________________
>
>------------------------------------------------------------------------
>Power, 3D graphics, and fun! Experience for yourself why Sega Dreamcast
>is the most talked about video game system of the year. Order yours
>today! Visit KBkids.com at: http://clickhere.egroups.com/click/1180
>
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
Group: streetfighter Message: 2821 From: J. Scott Pittman Date: 10/18/1999
Subject: Re: Armor efects.
Yes, in the event that Athletics is used as a modifier by a special maneuver
to calculate Speed. A rare thing, no doubt, but possible, and I wanted to
cover this possibility. I didn't mean to imply that Athletics was used to
calculate Speed. Storyteller's make up new special maneuvers with all kinds
of game effects all the time. Normally, however, the Athletics modifier to
move is the only modifier, however (characters in armor on video games seem
just as quick with a punch but move around a little slower - normally,
anyway).

- Scott
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, October 17, 1999 4:28 PM
Subject: [streetfighter] Re: Armor efects.


>Athletics... Speed?
>
> Kristofer
>
>>I have armor rules on Dogs of War. they go like this:
>>
>>ARMOR
>>Armor, while useful, is not in the true spirit of the Street Fighter.
>>However, some fighters have taken to wearing armor in the rings that will
>>let them. Outside the ring, armor has proven to be very useful to police
>>officers, soilders, and the like. However, most true Street Fighters
>>distain armor as unhonorable and cumbersome.
>>
>>Armor comes in three types in the Street Fighter game -
>>
>>Light Armor - Light armor gives the user +1 to Soak attacks. This does not
>>apply to any attack that only uses Focus as it's requirement (such as
>>Fireball), gas attacks, loss of air, electricity, mental powers, Maneuvers
>>that attack the eyes, face, joints of the body (such as Dislocate) or
>>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>>Storyteller should be the final judge on whether or not the armor will
work
>>vs, an attack (use common sense). Armor will never work against Grab
>>Maneuvers.
>>Dispite it's bonus, light armor causes the fighter to receive a -1 on his
>>Athletics score for the purposes of calculating speed, damage and move.
>>This includes all Special Maneuvers.
>>
>>Medium Armor - Medium armor gives the user +2 to Soak attacks. This does
>>not apply to any attack that only uses Focus as it's requirement (such as
>>Fireball), gas attacks, loss of air, electricity, mental powers, Maneuvers
>>that attack the eyes, face, joints of the body (such as Dislocate) or
>>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>>Storyteller should be the final judge on whether or not the armor will
work
>>vs, an attack (use common sense). Armor will never work against Grab
>>Maneuvers.
>>Dispite it's bonus, light armor causes the fighter to receive a -2 on his
>>Athletics score for the purposes of calculating speed, damage and move.
>>This includes all Special Maneuvers.
>>
>>Heavy Armor - Heavy armor gives the user +3 to Soak attacks. This does not
>>apply to any attack that only uses Focus as it's requirement (such as
>>Fireball), gas attacks, loss of air, electricity, mental powers, face,
>>joints of the body (such as Dislocate) or pressure points (Dim Mak being
>>noted here, as well as Heart Punch). It will function against Maneuvers
>>that affect the eyes (such as Eye Rake). The Storyteller should be the
>>final judge on whether or not the armor will work vs, an attack (use
common
>>sense). Armor will never work against Grab Maneuvers.
>>Dispite it's bonus, light armor causes the fighter to receive a -3 on his
>>Athletics score for the purposes of calculating speed, damage and move.
>>This includes all Special Maneuvers.
>>
>>These rules allow armor to help the character, but also slows him down
(not
>>a good idea if you depend on speed or are slow to begin with). Hope it
>>helps.
>
>
>______________________________________________________
>
>------------------------------------------------------------------------
>Power, 3D graphics, and fun! Experience for yourself why Sega Dreamcast
>is the most talked about video game system of the year. Order yours
>today! Visit KBkids.com at: http://clickhere.egroups.com/click/1180
>
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
Group: streetfighter Message: 2822 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
> hahahahaha 250 moves? those abilities and attributes! Have you guys
ben
> running stret fighter for 100 years? Thats how long it would take to
get the
> experience needed to make a character like that from a beginning
character!
> My buddy and me have been playing for years and his character would
get his
> face cracked open by a world warrior. Whew! I'm still laughing at
those
> stats.

No only the equivalent of 26 yearss (will explain in later e-mail)
Group: streetfighter Message: 2823 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
> I'm not going to BEGIN to calculate the amount of experience needed
to have
> a character THAT powerful.....id does make me nostalgic <a bit> for
the very
> FIRST chronical we did. I was the GM, but I also had a chracter in
the Team,
> who happend to be team leader. It was not uncommon to be given on the
order
> of 25-25 POWER POINTS of experience at the end of the adventures
<hey, I
> wanted MY guy to upgraded> The mauraders hardly had enought fights to
make
> rank 2, but they would be good sparing partners for a few of the
WW's....
>
> Well, some people like to rule the world, no matter where it is.....
If
>
someone want's to put GOD on the fighting circut, then, hey, it's his
Game
> ^_~
to run God he has a soak of four billion, and rolls damage using dice
equal to all palyers dice put together, at a difficulty of 0 and
rerolls all tens for extra damage.
Enjoy
>
>
>
> > I got to agree here. My jaw dropped when I saw the stats of that
> character.
> > The amount of experience needed to get a character that high is
HUGE!!!!.
> > How on earth did you do it? Wow, Im still in a state of shock. (no
pun
> > intended)
> >
> > MikeM
> >
> > Mike Morgado
> > mmorgado@...
> > ext. 642
> > (519) 383-3642
> > PC/ITS
> >
> >
> > > -----Original Message-----
> > > From: J. Scott Pittman [SMTP:joespitt@...]
> > > Sent: Friday, October 15, 1999 9:11 AM
> > > To: streetfighter@egroups.com
> > > Subject: [streetfighter] Re: You don't want to know
> > >
> > > hahahahaha 250 moves? those abilities and attributes! Have you
guys ben
> > > running stret fighter for 100 years? Thats how long it would take
to get
> > > the
> > > experience needed to make a character like that from a beginning
> > > character!
> > > My buddy and me have been playing for years and his character
would get
> > > his
> > > face cracked open by a world warrior. Whew! I'm still laughing at
those
> > > stats.
> > > -----Original Message-----
> > > From: aaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa <clk_whrr_chad@yahoo.
com>
> > > To: streetfighter@egroups.com <streetfighter@egroups.com>
> > > Date: Friday, October 15, 1999 12:06 AM
> > > Subject: [streetfighter] Re: You don't want to know
> > >
> > >
> > >
> >
Group: streetfighter Message: 2824 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
> Yes, this was roughly what I expected.
>
> But seriously! Your Storyteller is Ronineric, yes? And he's here
somewhere.
> A few quick questions to the ST:
>
> * How many stories has this guy been through? 312 or more 312 at nin
Honest
>
> * How many points per story, roughly? between 5 and 20
>
> * How did all those 250 moves come into the chronicle? he studied
with every one he could, ask me later for the whole deal
>
> I'm not complaining on how you play the game but... Ok, I am
complaining. No
> offence, but I'm just a tad bit shocked.
>
> Kristofer
>
____________________________________________________
Group: streetfighter Message: 2825 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
> i think you need some help bad along with your gamemaster
why???
Group: streetfighter Message: 2826 From: ronineric@aol.com Date: 10/18/1999
Subject: (no subject)
> That's a bit harsh, don't you think? Sure, I don't play the game that
> way...I'm sure that most people don't. But the point of any game is
to have
> fun, and if that makes the game more enjoyable for them, then I don't
see a
> problem with it.
>

thank you!
> -----Original Message-----
> From: MITZPD@... <MITZPD@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Friday, October 15, 1999 9:28 PM
> Subject: [streetfighter] Re: You don't want to know
>
>
> >YOU NEED SOME SERIOUS HELP AND BAD SO DOES YOUR GM
> >
Group: streetfighter Message: 2827 From: Kristofer Lundstr�m Date: 10/18/1999
Subject: Re: Armor efects.
>Yes, in the event that Athletics is used as a modifier by a special
>maneuver
>to calculate Speed. A rare thing, no doubt, but possible, and I wanted to
>cover this possibility. I didn't mean to imply that Athletics was used to
>calculate Speed. Storyteller's make up new special maneuvers with all kinds
>of game effects all the time. Normally, however, the Athletics modifier to
>move is the only modifier, however (characters in armor on video games seem
>just as quick with a punch but move around a little slower - normally,
>anyway).
>
>- Scott

Fine with me! Just checking if it was a blooper or not. Cos there is one
blooper in the text below. The places that read:

"Dispite it's bonus, light armor causes the fighter to receive a -1 on his
Athletics score for the purposes of calculating speed, damage and move."

They all say "light". Sooo, I thought maybe the entire shabam was written in
a hurry or late at night or whadever. But I get your point. Bygones.

Kristofer


> >>Light Armor - Light armor gives the user +1 to Soak attacks. This does
>not
> >>apply to any attack that only uses Focus as it's requirement (such as
> >>Fireball), gas attacks, loss of air, electricity, mental powers,
>Maneuvers
> >>that attack the eyes, face, joints of the body (such as Dislocate) or
> >>pressure points (Dim Mak being noted here, as well as Heart Punch). The
> >>Storyteller should be the final judge on whether or not the armor will
>work
> >>vs, an attack (use common sense). Armor will never work against Grab
> >>Maneuvers.
> >>Dispite it's bonus, light armor causes the fighter to receive a -1 on
>his
> >>Athletics score for the purposes of calculating speed, damage and move.
> >>This includes all Special Maneuvers.
> >>
> >>Medium Armor - Medium armor gives the user +2 to Soak attacks. This does
> >>not apply to any attack that only uses Focus as it's requirement (such
>as
> >>Fireball), gas attacks, loss of air, electricity, mental powers,
>Maneuvers
> >>that attack the eyes, face, joints of the body (such as Dislocate) or
> >>pressure points (Dim Mak being noted here, as well as Heart Punch). The
> >>Storyteller should be the final judge on whether or not the armor will
>work
> >>vs, an attack (use common sense). Armor will never work against Grab
> >>Maneuvers.
> >>Dispite it's bonus, light armor causes the fighter to receive a -2 on
>his
> >>Athletics score for the purposes of calculating speed, damage and move.
> >>This includes all Special Maneuvers.
> >>
> >>Heavy Armor - Heavy armor gives the user +3 to Soak attacks. This does
>not
> >>apply to any attack that only uses Focus as it's requirement (such as
> >>Fireball), gas attacks, loss of air, electricity, mental powers, face,
> >>joints of the body (such as Dislocate) or pressure points (Dim Mak being
> >>noted here, as well as Heart Punch). It will function against Maneuvers
> >>that affect the eyes (such as Eye Rake). The Storyteller should be the
> >>final judge on whether or not the armor will work vs, an attack (use
>common
> >>sense). Armor will never work against Grab Maneuvers.
> >>Dispite it's bonus, light armor causes the fighter to receive a -3 on
>his
> >>Athletics score for the purposes of calculating speed, damage and move.
> >>This includes all Special Maneuvers.
> >>
> >>These rules allow armor to help the character, but also slows him down
>(not
> >>a good idea if you depend on speed or are slow to begin with). Hope it
> >>helps.


______________________________________________________
Group: streetfighter Message: 2828 From: Kristofer Lundstr�m Date: 10/18/1999
Subject: Exp per Story (was: You don't...)
> > * How many stories has this guy been through? 312 or more 312 at nin
>Honest

Oh, I believe you. No prob.

When me and the guys were like 15 we played a lot of Star Wars. We went
through one adventure per weekend during an intense period of a few months
or so. But that's still only 50 adventures a year.

And BTW, to all of you fellas, how much exp are handed out to each character
per story, on a _very_ rough average basis? I have estimated 15.

Kristofer

______________________________________________________
Group: streetfighter Message: 2829 From: J. Scott Pittman Date: 10/18/1999
Subject: Re: Armor efects.
yup. now that is a blooper - I'll make changes and replace the page soon -
thanks!
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, October 18, 1999 1:19 PM
Subject: [streetfighter] Re: Armor efects.


>>Yes, in the event that Athletics is used as a modifier by a special
>>maneuver
>>to calculate Speed. A rare thing, no doubt, but possible, and I wanted to
>>cover this possibility. I didn't mean to imply that Athletics was used to
>>calculate Speed. Storyteller's make up new special maneuvers with all
kinds
>>of game effects all the time. Normally, however, the Athletics modifier to
>>move is the only modifier, however (characters in armor on video games
seem
>>just as quick with a punch but move around a little slower - normally,
>>anyway).
>>
>>- Scott
>
>Fine with me! Just checking if it was a blooper or not. Cos there is one
>blooper in the text below. The places that read:
>
>"Dispite it's bonus, light armor causes the fighter to receive a -1 on his
>Athletics score for the purposes of calculating speed, damage and move."
>
>They all say "light". Sooo, I thought maybe the entire shabam was written
in
>a hurry or late at night or whadever. But I get your point. Bygones.
>
> Kristofer
>
>
>> >>Light Armor - Light armor gives the user +1 to Soak attacks. This does
>>not
>> >>apply to any attack that only uses Focus as it's requirement (such as
>> >>Fireball), gas attacks, loss of air, electricity, mental powers,
>>Maneuvers
>> >>that attack the eyes, face, joints of the body (such as Dislocate) or
>> >>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>> >>Storyteller should be the final judge on whether or not the armor will
>>work
>> >>vs, an attack (use common sense). Armor will never work against Grab
>> >>Maneuvers.
>> >>Dispite it's bonus, light armor causes the fighter to receive a -1 on
>>his
>> >>Athletics score for the purposes of calculating speed, damage and move.
>> >>This includes all Special Maneuvers.
>> >>
>> >>Medium Armor - Medium armor gives the user +2 to Soak attacks. This
does
>> >>not apply to any attack that only uses Focus as it's requirement (such
>>as
>> >>Fireball), gas attacks, loss of air, electricity, mental powers,
>>Maneuvers
>> >>that attack the eyes, face, joints of the body (such as Dislocate) or
>> >>pressure points (Dim Mak being noted here, as well as Heart Punch). The
>> >>Storyteller should be the final judge on whether or not the armor will
>>work
>> >>vs, an attack (use common sense). Armor will never work against Grab
>> >>Maneuvers.
>> >>Dispite it's bonus, light armor causes the fighter to receive a -2 on
>>his
>> >>Athletics score for the purposes of calculating speed, damage and move.
>> >>This includes all Special Maneuvers.
>> >>
>> >>Heavy Armor - Heavy armor gives the user +3 to Soak attacks. This does
>>not
>> >>apply to any attack that only uses Focus as it's requirement (such as
>> >>Fireball), gas attacks, loss of air, electricity, mental powers, face,
>> >>joints of the body (such as Dislocate) or pressure points (Dim Mak
being
>> >>noted here, as well as Heart Punch). It will function against Maneuvers
>> >>that affect the eyes (such as Eye Rake). The Storyteller should be the
>> >>final judge on whether or not the armor will work vs, an attack (use
>>common
>> >>sense). Armor will never work against Grab Maneuvers.
>> >>Dispite it's bonus, light armor causes the fighter to receive a -3 on
>>his
>> >>Athletics score for the purposes of calculating speed, damage and move.
>> >>This includes all Special Maneuvers.
>> >>
>> >>These rules allow armor to help the character, but also slows him down
>>(not
>> >>a good idea if you depend on speed or are slow to begin with). Hope it
>> >>helps.
>
>
>______________________________________________________
>
>------------------------------------------------------------------------
>Power, 3D graphics, and fun! Experience for yourself why Sega Dreamcast
>is the most talked about video game system of the year. Order yours
>today! Visit KBkids.com at: http://clickhere.egroups.com/click/1123
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
Group: streetfighter Message: 2830 From: timothylpoole@wireco.net Date: 10/18/1999
Subject: My new site
Hey i have been working on my site for the last week and i would
appreciate it if you checked it out. It is at http://geocities.com/sha
neomac_1999/ShanesStreetfighterPage.html
if any one has anything they would like to add email me and i ll give
the credits on my page if I add it!
My icq number is 47161362
Group: streetfighter Message: 2831 From: JSorochins@aol.com Date: 10/18/1999
Subject: Re:
I haven't seen this before. Thanks! Do you perhaps know where I can get the
endings for the other characters?

Anyhow, if my theory of Rose being a grown up Anita from Darkstalkers is
correct, it would seem to imply that M. Bison is Donovan from the same game.
As the story of Donovan included a bit about him trying to overcome the
darkness of his own soul, it is not outside the realm of possibility. "to
where we belong" would be the Darkstalkers dimension. "Two separate lives
that share the same soul" could refer to the past they had together. If I
remember correctly, Anita had become withdrawn due to the horrors of the
Darkstalker universe and Donovan had taken her under his wing and was trying
to cure her.

So, if my theory is correct, the story would be something like this:



Anita's family is killed by the denizens of the Darkstalkers universe.

Donovan becomes her mentor and protecter.

Donovan eventually cures Rose

Donovan's darkside takes over

He manages to get to the Streetfighter universe and becomes M. Bison

Anita (now Rose) follows him and, in the Alpha tournament, attempts to seal
his power.

Rose is unsuccessful and is killed by M. Bison.


Of course, this is all speculation, but I kind of like it. M. Bison becomes
this sort of demonic entity under this interpretation.

The Amazing Sorochinski

PS. All arguments completely demolishing this theory are accepted gladly.




In a message dated 10/17/99 11:08:41 PM Pacific Daylight Time,
shadaloo@... writes:

<< In the end of Street Fighter Alpha 3, we can read the following text:

"Rose: It wasn't supposed to end like this.... You were my master....
Now I must destroy you with my bare hands....

Bison: Guh.... You impressed me.... There was no other way to end
this....
But...my "soul" will not be extinguished just yet!

Bison: Just imagine your future...! Can you see it?! Can you see who
truly
wields the power granted to us? It is YOU who stands victorious in the
world of eternal doom!
Rose: ....!! ...What.... What is this...! This means...you will....
No...I
myself...will....
Bison: Right...we'll return to where we belong...as was our wish!

Bison: Two separate lives share the same...soul...."

Now we know that Bison was Rose's master, but what about: "to where we
belong" and "Two separate lives share the same soul" This is a bit
confusing and impossible.
Does anyone understood Rose's ending?

Vega

>>
Group: streetfighter Message: 2832 From: AJSolis@aol.com Date: 10/18/1999
Subject: Re:
Uhm, do Anita and Donavon even look like Rose and Donavon? Aren't Anita
and Donavon light haired while Rose and Bison are brunettes?
Group: streetfighter Message: 2833 From: JSorochins@aol.com Date: 10/18/1999
Subject: Re:
In a message dated 10/18/99 7:25:52 PM Pacific Daylight Time, AJSolis@...
writes:

<< Uhm, do Anita and Donavon even look like Rose and Donavon? Aren't
Anita
and Donavon light haired while Rose and Bison are brunettes?
>>

The picture I have shows both Anita and Donovan as brunettes. While
searching the net for back up on the Rose/Anita theory I came across this
description of the Donovan story

Story - Donovan heard a strange voice from Anita's body sleeping beside him.
Then his soul was pulled into her consciousness. It was the beginning of
their entangled fate and furious warfare.

The address for both the picture and the story is
http://ds.fgn.com/donovan.html

The Amazing Sorochinski
Group: streetfighter Message: 2834 From: staredown@rocketmail.com Date: 10/19/1999
Subject: Re:
jsorochin-@... wrote:
original article:http://www.egroups.com/group/streetfighter/?start=2833
> In a message dated 10/18/99 7:25:52 PM Pacific Daylight Time,
AJSolis@...
> writes:
>
> << Uhm, do Anita and Donavon even look like Rose and Donavon?
Aren't
> Anita
> and Donavon light haired while Rose and Bison are brunettes?
> >>
>
> The picture I have shows both Anita and Donovan as brunettes. While
> searching the net for back up on the Rose/Anita theory I came across
this
> description of the Donovan story
>
> Story - Donovan heard a strange voice from Anita's body sleeping
beside him.
> Then his soul was pulled into her consciousness. It was the
beginning of
> their entangled fate and furious warfare.
>
> The address for both the picture and the story is
> http://ds.fgn.com/donovan.html
>
> The Amazing Sorochinski

Donovan I remember having lightish brown hair and Anita had blond hair.
Not that it matters, in real life hair color changes over time (I was
born with red hair and now I have dark brown, no I don't dye it.) An
in an anime (where hair color is basically chosen from the entire
electromagnetic spectrom) it probably changes much more dramaticaly.
Group: streetfighter Message: 2835 From: Andy Date: 10/19/1999
Subject: Re: Exp per Story (was: You don't...)
Hmm... I might be even a little more skimpy that that. It depends hom much
they get at the end of chapters <Normally 3.6 or so...>

I woudl say I average around 12-13 per story.

> When me and the guys were like 15 we played a lot of Star Wars. We went
> through one adventure per weekend during an intense period of a few months
> or so. But that's still only 50 adventures a year.
>
> And BTW, to all of you fellas, how much exp are handed out to each
character
> per story, on a _very_ rough average basis? I have estimated 15.
>
> Kristofer
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
> Power, 3D graphics, and fun! Experience for yourself why Sega Dreamcast
> is the most talked about video game system of the year. Order yours
> today! Visit KBkids.com at: http://clickhere.egroups.com/click/1123
>
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
>
Group: streetfighter Message: 2836 From: Andy Date: 10/19/1999
Subject: Re:
I hate to rain on everyone's parade, but the Darkstalker characters are
entierly separate from the Street fighter cast. If eveyone recalls Felicia's
ending <yeah, sure> she wishes to star in a movie with blanka. If you also
look at birth dates of the various DarkStalkers you find that the events are
taking place in late 80's or 90's. Hence the Darkstalkers are going on at
the same time as the SF, just on a different world.
Group: streetfighter Message: 2837 From: Chris Hoffmann Date: 10/19/1999
Subject: Re: My new site
--- timothylpoole@... wrote:
> Hey i have been working on my site for the last week and i would
> appreciate it if you checked it out. It is at http://geocities.com/sha
> neomac_1999/ShanesStreetfighterPage.html
> if any one has anything they would like to add email me and i ll give
> the credits on my page if I add it!
> My icq number is 47161362

Starting at the top

Original Styles and Descriptions

Your title for this section makes it sound like these are your original
styles (i.e. new and completely made up). Should probably change it to
The original styles, or The White-Wolf styles, or something similar to
avoid confusion. On another topic, never trust a microsoft product to do
you HTML (I could tell even w/out looking at the source). It just makes
it look hideous and makes the file needlessly huge. You'd be much better
off in the long run learning it yourself and doing it in notepad or edit
or something simple.

Special Dark Shotokan

I'm ticked. This is ripped word for word off my pal's Warrior's World,
and no where on it does it say it was done by Ewen Cluney. I doubt that
he'd mind too much, seeing as he's basicaly already given me permission to
host warrior's world on my site, but w/out his permission and credit, it's
plagerism.

Various other styles such as, Thugee, etc.

Getting angryer. Spoted French Ninjitsu as ripped from another pal of
mine (Remo), recognized a lot of other ones from other pals of mine from
the list. You're really going to piss off everyone once they see your
page.

Merits and Flaws

Ripped from Warrior's World. No credit given.

Revised Making New Maneuvers Chart

Ripped from Pittman. No credit given

Resources Table

Hey something I haven't seen before (seen similar, but this is slightly
different). I was wondering if you had anything of yours here.

Streetfighter 20 Years From Today

Now I'm not angry. Now I'm PISSED OFF. This is MY STUFF with no mention
that you stole this from one of my messages to the list.

Well that does it for me. I'm too mad to continue. Shape up.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 2838 From: staredown@rocketmail.com Date: 10/19/1999
Subject: Re: My new site
I here by apoligize to timothylpoole@... and the entire list for
my last message to the list. Not because of what I said (which, if
anything, was understated) but because that was meant to be a private
flame and not for list consumption.

I hit reply without thinking. It won't happen again. Again, I
apoligize.
Group: streetfighter Message: 2839 From: staredown@rocketmail.com Date: 10/19/1999
Subject: Re: Exp per Story (was: You don't...)
"andy" <dlatre-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=2835
>
> Hmm... I might be even a little more skimpy that that. It depends hom
much
> they get at the end of chapters <Normally 3.6 or so...>
>
> I woudl say I average around 12-13 per story.

I usualy give out 3-5 pts. per chapter with 1-3 at the end of the
adventure. The problem is that the number of chapters I have per
adventure is so variable (from 2 to 16 so far), I can't give you a
meaningful average per story.
Group: streetfighter Message: 2840 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
In a message dated 10/19/99 6:18:33 AM Pacific Daylight Time,
staredown@... writes:

<< Donovan I remember having lightish brown hair and Anita had blond hair.
Not that it matters, in real life hair color changes over time (I was
born with red hair and now I have dark brown, no I don't dye it.) An
in an anime (where hair color is basically chosen from the entire
electromagnetic spectrom) it probably changes much more dramaticaly. >>

AND Ryu started out with red hair.
Group: streetfighter Message: 2841 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
In a message dated 10/19/99 6:48:49 AM Pacific Daylight Time,
dlatrex@... writes:

<< I hate to rain on everyone's parade, but the Darkstalker characters are
entierly separate from the Street fighter cast.>>

OK, I'll bite. Why are the two casts entirely separate? My understanding
was that the Dalkstalkers universe was supposed to be a separate dimension,
but there is no reason the two universes could have no travel between them.
If I am not mistaken, the characters in Dalkstalkers sometimes go to Earth in
the anime.

< If eveyone recalls Felicia's
ending <yeah, sure> she wishes to star in a movie with blanka.>

Er...wouldn't that seem to imply that the two games are related?

< If you also
look at birth dates of the various DarkStalkers you find that the events are
taking place in late 80's or 90's. Hence the Darkstalkers are going on at
the same time as the SF, just on a different world.
>>

Can't argue with that, but the idea is that there is a bit of dimension
hopping going on here.
Group: streetfighter Message: 2842 From: Steve Karstensen Date: 10/19/1999
Subject: Re: Exp per Story (was: You don't...)
my stories tended to last from one to four weeks, with about four to five xp per session (chapter) plus up to four or so at the end.
 
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, October 18, 1999 4:45 PM
Subject: [streetfighter] Exp per Story (was: You don't...)

> > * How many stories has this guy been through?  312 or more 312 at nin
>Honest
Oh, I believe you. No prob. When me and the guys were like 15 we played a lot of Star Wars. We went through one adventure per weekend during an intense period of a few months or so. But that's still only 50 adventures a year. And BTW, to all of you fellas, how much exp are handed out to each character per story, on a _very_ rough average basis? I have estimated 15. Kristofer ______________________________________________________

Click Here!www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2843 From: Steve Karstensen Date: 10/19/1999
Subject: Re:
...and how many times has Vega's hair color changed over the course of the series? ;)
 
-----Original Message-----
From: AJSolis@... <AJSolis@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, October 18, 1999 10:23 PM
Subject: [streetfighter] Re: Re:

   Uhm, do Anita and Donavon even look like Rose and Donavon?  Aren't Anita 
and Donavon light haired while Rose and Bison are brunettes?  

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2844 From: Andy Date: 10/19/1999
Subject: Re:
Fair enough. I agree with you're parralle dimension concept, as it sounds
the most plausible by FAR. However I still am highly skeptical of Anita
being Rose. I have Japnese Artwork collections of all the Capcom Gal's In my
"Big Book o' Capcom" and in that picture it shows both Anita and Rose
together. Not that we haven't seen duplicates of the same character in
capcom art before, but it woudl be unlikely that they have EVERY capcom girl
there, and AnitaRose is the only duplicate
^_~



----- Original Message -----
From: <JSorochins@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, October 19, 1999 12:15 PM
Subject: [streetfighter] Re: Re:


> In a message dated 10/19/99 6:48:49 AM Pacific Daylight Time,
> dlatrex@... writes:
>
> << I hate to rain on everyone's parade, but the Darkstalker characters are
> entierly separate from the Street fighter cast.>>
>
> OK, I'll bite. Why are the two casts entirely separate? My understanding
> was that the Dalkstalkers universe was supposed to be a separate
dimension,
> but there is no reason the two universes could have no travel between
them.
> If I am not mistaken, the characters in Dalkstalkers sometimes go to Earth
in
> the anime.
>
> < If eveyone recalls Felicia's
> ending <yeah, sure> she wishes to star in a movie with blanka.>
>
> Er...wouldn't that seem to imply that the two games are related?
>
> < If you also
> look at birth dates of the various DarkStalkers you find that the events
are
> taking place in late 80's or 90's. Hence the Darkstalkers are going on at
> the same time as the SF, just on a different world.
> >>
>
> Can't argue with that, but the idea is that there is a bit of dimension
> hopping going on here.
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
>
Group: streetfighter Message: 2845 From: ronineric@aol.com Date: 10/19/1999
Subject: Re: scary new style
azathoth0-@... wrote:
original article:http://www.egroups.com/group/streetfighter/?start=2801
> Hey all, I was at my sister-in-law’s feis all morning and while
> watching all the young girls (and boys) doing high jumps and kicks on
> the stage, thought up the following new style. Pretty scary, huh?
Oh,
> for those who don’t know what a feis is, it’s an Irish Stepdancing
> competition. If you weren’t scared before, you should be now.
>
> Irish Stepdancing (new style)
>
> Style Description: This style concentrates on movements of the legs.
> The arms are held straight at the sides and do not move. All
abilities
> use the legs.
>
> Style System: The Stepdancer receives –1 soak vs. all attacks that
> target the upper body(including most aerial attacks), and +1 soak vs
> all attacks that target the lower body(fist sweep, crouching attacks,
> etc.) Use the character’s regular soak for grab and focus manuvers.
> In addition, the character cannot have any dots in the punch technique
> and thus cannot purchase any punch special maneuvers.
>
> Concepts: Lord of the dance, Young Catholic schoolgirls
> Initial Chi: 2
> Initial Willpower: 5
> Quote: “You’d like to see me dance a jig? Soft shoe or hard?”
>
> Special Maneuvers
>
> Punch: None
> Kick
> Ax Kick (4)
> Double Dread Kick (3)
> Double Hit Kick (1)
> Dragon Kick (5)
> Forward Slide Kick (3)
> Heel Stamp (1)
> Hurricane Kick (5)
> Reverse Frontal Kick (1)
> Scissor Kick (4)
> Stepping Front Kick (2)
>
> Block
> Deflecting Kick (1) {Works as the deflecting punch except the
> stepdancer uses a short hop with a rising knee to block an attack
> before extending the blocking leg forward into a full kick. This is
> not an aerial maneuver and cannot be used to dodge a projectile)
>
> Grab
> Back Roll Throw (1)

How???? to Backrol throw a victum, you grab them, fall backwards into
a roll, and ues your legs to throw them away from you. If your arms
are at your sides at all times it won't work, because how do you grab,
and throw at the same time?? even in street Fighter at minimum cartoon
physics aply, and this seems improbable.

> Thigh Press (2)
>
> Athletics
> Cannon Drill (5)
> Displacement (2)
> Esquives (2)
> Flying Body Spear (3)
> Flying Heel Stomp (3)
> Light Feet (4)
> Wall Spring (1)
>
> Focus
> Musical Accompaniment (1)
>
>
>
Group: streetfighter Message: 2846 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
Hmmmm.... Maybe it is before and after picture?

I don't suppose you could send me a scan...or know were I could pick up a
copy of the book?


In a message dated 10/19/99 5:10:41 PM Pacific Daylight Time,
dlatrex@... writes:

<< Fair enough. I agree with you're parralle dimension concept, as it sounds
the most plausible by FAR. However I still am highly skeptical of Anita
being Rose. I have Japnese Artwork collections of all the Capcom Gal's In my
"Big Book o' Capcom" and in that picture it shows both Anita and Rose
together. Not that we haven't seen duplicates of the same character in
capcom art before, but it woudl be unlikely that they have EVERY capcom girl
there, and AnitaRose is the only duplicate
^_~ >>
Group: streetfighter Message: 2847 From: timothylpoole@wireco.net Date: 10/19/1999
Subject: Re: My new site
Hello this is the creator of the site and if you don't like the site which i
made with various things that are actually goood!!! and not a waste of my
time then piss off! All i did is take good stuff from sites that actually had
one thing good and stuff from egroups.......if you dont want stuff on egroups
being used then dont put it on!!!!!! Now Hoffman......Just because your page
has nothing good but one thing don't be mad!!! I just made a good resource
page and i havent had enough time for credits and I have not taken the credit
myself......I don't know what your problem is!!! I guess your mad because I
am the only one besides Joe to make a halfway descent site and not put a
bunch of crap on there!!!........Now anyone who likes my site I'm
glad ....but those who don't I don't really give a flying fuck!!!!!So don't
email me!!!
Group: streetfighter Message: 2848 From: SlpStck@aol.com Date: 10/19/1999
Subject: Re: My new site
In a message dated 10/19/99 10:42:14 PM Eastern Daylight Time,
timothylpoole@... writes:

<< Hello this is the creator of the site and if you don't like the site which
i
made with various things that are actually goood!!! and not a waste of my
time then piss off! All i did is take good stuff from sites that actually
had
one thing good and stuff from egroups.......if you dont want stuff on
egroups
being used then dont put it on!!!!!! Now Hoffman......Just because your
page
has nothing good but one thing don't be mad!!! I just made a good resource
page and i havent had enough time for credits and I have not taken the
credit
myself......I don't know what your problem is!!! I guess your mad because I
am the only one besides Joe to make a halfway descent site and not put a
bunch of crap on there!!!........Now anyone who likes my site I'm
glad ....but those who don't I don't really give a flying fuck!!!!!So don't
email me!!!
>>
ok, but please, i think all he wanted was the recognition for the work HE
did. all you did was put it together on one page. plus, not giving someone
credit for something they did is illegal, my friend.
Group: streetfighter Message: 2849 From: Andy Date: 10/19/1999
Subject: Re: My new site
Greetings. I must agree with SlpStck. Some people can take GREAT offense to
not being given aknowledgement, so you should ALWAYS be given credit where
it is do. I see that My Street Fighter Timeline was put up on the site, and
while I don't mind if I am credited or not, I would perfere that at the very
least the revision # be put up, as I have updated the timeline MANY a time.
In the future I would advise avoiding plagarisim as much as possible, as it
will only cause problems.

-Peace
Andy

Ancient Chinese proverb: "If you sit on the split log, and watch the
butterfly flap it's wings three times......then you have wasted your day."






----- Original Message -----
From: <SlpStck@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, October 19, 1999 10:43 PM
Subject: [streetfighter] Re: My new site


> In a message dated 10/19/99 10:42:14 PM Eastern Daylight Time,
> timothylpoole@... writes:
>
> << Hello this is the creator of the site and if you don't like the site
which
> i
> made with various things that are actually goood!!! and not a waste of my
> time then piss off! All i did is take good stuff from sites that actually
> had
> one thing good and stuff from egroups.......if you dont want stuff on
> egroups
> being used then dont put it on!!!!!! Now Hoffman......Just because your
> page
> has nothing good but one thing don't be mad!!! I just made a good
resource
> page and i havent had enough time for credits and I have not taken the
> credit
> myself......I don't know what your problem is!!! I guess your mad because
I
> am the only one besides Joe to make a halfway descent site and not put a
> bunch of crap on there!!!........Now anyone who likes my site I'm
> glad ....but those who don't I don't really give a flying fuck!!!!!So
don't
> email me!!!
> >>
> ok, but please, i think all he wanted was the recognition for the work HE
> did. all you did was put it together on one page. plus, not giving someone
> credit for something they did is illegal, my friend.
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
>
Group: streetfighter Message: 2850 From: Andy Date: 10/19/1999
Subject: Re:
Done, and done.... I'll get it ASAP to you...
I think you'll agree that it is not a before and after picture thought
=)

----- Original Message -----
From: <JSorochins@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, October 19, 1999 10:26 PM
Subject: [streetfighter] Re: Re:


> Hmmmm.... Maybe it is before and after picture?
>
> I don't suppose you could send me a scan...or know were I could pick up a
> copy of the book?
>
>
> In a message dated 10/19/99 5:10:41 PM Pacific Daylight Time,
> dlatrex@... writes:
>
> << Fair enough. I agree with you're parralle dimension concept, as it
sounds
> the most plausible by FAR. However I still am highly skeptical of Anita
> being Rose. I have Japnese Artwork collections of all the Capcom Gal's In
my
> "Big Book o' Capcom" and in that picture it shows both Anita and Rose
> together. Not that we haven't seen duplicates of the same character in
> capcom art before, but it woudl be unlikely that they have EVERY capcom
girl
> there, and AnitaRose is the only duplicate
> ^_~ >>
>
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>
> eGroups.com home: http://www.egroups.com/group/streetfighter
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>
>
>
>
Group: streetfighter Message: 2851 From: timothylpoole@wireco.net Date: 10/19/1999
Subject: Re: My new site
First I am not your friend, second they didn't do what i put on there i did
by making my own by fixing correcting and rewriting so sorry bud I ain't
changing it.
Other than that all I was trying to do is create a site with a bunch of stuff
I had no intention of taking credit for and have all stuff from all sites so
people don't have to surf for a year trying to find something. Now if all you
want to go surf the net to find something do it but others who want the good
stuff and not take a year come to my site .........that is what it was made
for and like I said before I haven't had time for credits cause my
Grandmother just passed away so you credit hungary bastards can kiss my asss!!
Group: streetfighter Message: 2852 From: JSorochins@aol.com Date: 10/19/1999
Subject: Re:
In a message dated 10/19/99 8:56:54 PM Pacific Daylight Time,
dlatrex@... writes:

<< Done, and done.... I'll get it ASAP to you...
I think you'll agree that it is not a before and after picture thought
=) >>

Yes, I do agree it is not a before and after picture. I am attempting to
find the argument about Anita being Rose on the net, but I am having the
hardest time finding it. Apparently it has to do with Donovan's ending to
Darkstalkers 2, but I can't find a description of it anywhere. I find
references to the ending and to the Anita/Rose debate but no details. Hark!
I shall find it though it may carry me to the end of the Earth...
Group: streetfighter Message: 2853 From: Chris Baker Date: 10/20/1999
Subject: Re: My new site
Fixing, correcting, and rewriting sounds like editing to me. Editing does
not equal ownership. So, I'd rather surf around. So hey guys, could you list
your sites with "the good stuff" for me? I'd rather get them from who
originally wrote them...thanks.

-- Chris B


----------
>From: <timothylpoole@...>
>To: streetfighter@egroups.com
>Cc: timothylpoole@...
>Subject: [streetfighter] Re: My new site
>Date: Tue, Oct 19, 1999, 11:31 PM
>

> First I am not your friend, second they didn't do what i put on there i did
> by making my own by fixing correcting and rewriting so sorry bud I ain't
> changing it.
> Other than that all I was trying to do is create a site with a bunch of stuff
> I had no intention of taking credit for and have all stuff from all sites so
> people don't have to surf for a year trying to find something. Now if all you
> want to go surf the net to find something do it but others who want the good
> stuff and not take a year come to my site .........that is what it was made
> for and like I said before I haven't had time for credits cause my
> Grandmother just passed away so you credit hungary bastards can kiss my asss!!
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
Group: streetfighter Message: 2854 From: JSorochins@aol.com Date: 10/20/1999
Subject: Re: My new site
Well, regardless of anything else, I am sorry to hear you Grandmother passed
away.


In a message dated 10/19/99 8:57:03 PM Pacific Daylight Time,
timothylpoole@... writes:

<< First I am not your friend, second they didn't do what i put on there i
did
by making my own by fixing correcting and rewriting so sorry bud I ain't
changing it.
Other than that all I was trying to do is create a site with a bunch of
stuff
I had no intention of taking credit for and have all stuff from all sites so
people don't have to surf for a year trying to find something. Now if all
you
want to go surf the net to find something do it but others who want the good
stuff and not take a year come to my site .........that is what it was made
for and like I said before I haven't had time for credits cause my
Grandmother just passed away so you credit hungary bastards can kiss my
asss!! >>