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Group: streetfighter Message: 2055 From: Mike Morgado Date: 9/19/1999
Subject: Re: i want out
Group: streetfighter Message: 2056 From: Robert Pascuttini Date: 9/19/1999
Subject: Re: i want out
Group: streetfighter Message: 2057 From: Bulverk@aol.com Date: 9/19/1999
Subject: Re: i want out
Group: streetfighter Message: 2058 From: Rinaldo Gambetta Date: 9/19/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Group: streetfighter Message: 2059 From: Steve Karstensen Date: 9/19/1999
Subject: Re: ACK! - Fighter Maker doesn't work with high-capacity mem cards!
Group: streetfighter Message: 2060 From: Robert Pascuttini Date: 9/20/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Group: streetfighter Message: 2061 From: AJSolis@aol.com Date: 9/20/1999
Subject: Re: Crossovers
Group: streetfighter Message: 2062 From: AJSolis@aol.com Date: 9/20/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2063 From: Dustin Wolfe Date: 9/20/1999
Subject: Just Wondering...
Group: streetfighter Message: 2064 From: Chris Hoffmann Date: 9/20/1999
Subject: Re: Bygone Beastiary
Group: streetfighter Message: 2065 From: Rinaldo Gambetta Date: 9/20/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Group: streetfighter Message: 2066 From: Morgado, Mike Date: 9/20/1999
Subject: Rude, thanks and Warrior's Pride
Group: streetfighter Message: 2067 From: Rinaldo Gambetta Date: 9/20/1999
Subject: Re: Rude, thanks and Warrior's Pride
Group: streetfighter Message: 2068 From: Rinaldo Gambetta Date: 9/20/1999
Subject: Re: Rude, thanks and Warrior's Pride
Group: streetfighter Message: 2069 From: Bulverk@aol.com Date: 9/20/1999
Subject: Re: Crossovers
Group: streetfighter Message: 2070 From: AJSolis@aol.com Date: 9/20/1999
Subject: Re: Crossovers
Group: streetfighter Message: 2071 From: Christian Conkle Date: 9/20/1999
Subject: Re: Crossovers
Group: streetfighter Message: 2072 From: Steve Karstensen Date: 9/21/1999
Subject: Re: Just Wondering...
Group: streetfighter Message: 2073 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Crossovers
Group: streetfighter Message: 2074 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Bygone Beastiary
Group: streetfighter Message: 2075 From: Bulverk@aol.com Date: 9/22/1999
Subject: Re: Crossovers
Group: streetfighter Message: 2076 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Group: streetfighter Message: 2077 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2078 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Looking For The Game
Group: streetfighter Message: 2079 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Photocopying...........ALmost.
Group: streetfighter Message: 2080 From: Rinaldo Gambetta Date: 9/22/1999
Subject: Re: And the subjects going to trash, and a soluction to theM.E.G To
Group: streetfighter Message: 2081 From: Chris Krug-Iron Date: 9/22/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2082 From: Kristofer Lundström Date: 9/23/1999
Subject: E-group topics (was: who cares)
Group: streetfighter Message: 2083 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2084 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: Just Wondering...
Group: streetfighter Message: 2085 From: Bulverk@aol.com Date: 9/23/1999
Subject: Okay another topic
Group: streetfighter Message: 2086 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: Bygone Beastiary
Group: streetfighter Message: 2087 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2088 From: ryan aguirre Date: 9/23/1999
Subject: Re: Just Wondering...
Group: streetfighter Message: 2089 From: joespitt@tsixroads.com Date: 9/23/1999
Subject: Big Ol Street Fighter page
Group: streetfighter Message: 2090 From: Rinaldo Gambetta Date: 9/23/1999
Subject: Re: E-group topics (was: who cares) Much people, if you mind.
Group: streetfighter Message: 2091 From: Steve Karstensen Date: 9/23/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2092 From: Steve Karstensen Date: 9/23/1999
Subject: Re: Bygone Beastiary
Group: streetfighter Message: 2093 From: Steve Karstensen Date: 9/23/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2094 From: Steve Karstensen Date: 9/23/1999
Subject: Re: Bygone Beastiary
Group: streetfighter Message: 2095 From: Chris Krug-Iron Date: 9/23/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2096 From: Chris Krug-Iron Date: 9/23/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2097 From: joespitt@tsixroads.com Date: 9/23/1999
Subject: Street Fighter
Group: streetfighter Message: 2098 From: Christian Conkle Date: 9/23/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2099 From: Dustin Wolfe Date: 9/23/1999
Subject: Re: Just Wondering...
Group: streetfighter Message: 2100 From: Steve Karstensen Date: 9/23/1999
Subject: Re: the optional backgrounds
Group: streetfighter Message: 2101 From: J.J. Date: 9/23/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2102 From: Rinaldo Gambetta Date: 9/23/1999
Subject: Re: Apologies to a critic
Group: streetfighter Message: 2103 From: Mike Morgado Date: 9/23/1999
Subject: Re: Apologies to a critic
Group: streetfighter Message: 2104 From: Robert Pascuttini Date: 9/23/1999
Subject: Re: And the subjects going to trash, and a soluction to theM.E.G To



Group: streetfighter Message: 2055 From: Mike Morgado Date: 9/19/1999
Subject: Re: i want out
I have unsubscribed both people from the list. Now I have to ask this,
maybe because I see it a lot and its really annoying or maybe because I have
had a crappy week and need to vent. But if people know how to subscribe to
a mailing list, cant they figure out how to unsubscribe to a list? And hey,
if they cant. Thats fine...but when you ask in the mailing list, you think
maybe you can be polite about it!

Has society lost all grasp on manners?

Sorry about that, I had to vent.

MikeM
-----Original Message-----
From: Don Corcoran <realityvault@...>
To: 'streetfighter@egroups.com' <streetfighter@egroups.com>
Date: Saturday, September 18, 1999 7:53 PM
Subject: [streetfighter] Re: i want out


>Ditto!!!!!
>
>-----Original Message-----
>From: Kidvark@... [SMTP:Kidvark@...]
>Sent: Saturday, September 18, 1999 12:39 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] i want out
>
>i want out
>
>------------------------------------------------------------------------
>BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
>people have chosen AOL as their ISP! Click here NOW! for
>250 Free HOURS http://clickhere.egroups.com/click/914
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>
>
>---------------------------------------------------------------------------
-----
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>www.egroups.com - Simplifying group communications
>
>
Group: streetfighter Message: 2056 From: Robert Pascuttini Date: 9/19/1999
Subject: Re: i want out
Kidvark...You leaving the group??
why?


>From: Kidvark@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] i want out
>Date: Sat, 18 Sep 1999 12:38:50 EDT
>
>i want out
>
>------------------------------------------------------------------------
>BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
>people have chosen AOL as their ISP! Click here NOW! for
>250 Free HOURS http://clickhere.egroups.com/click/914
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2057 From: Bulverk@aol.com Date: 9/19/1999
Subject: Re: i want out
You had every right to explode, there is a freakin site address at the bottom
the page, all they have to do is use their brains and take themselves off the
list by going to the site...

Some people's children...
Group: streetfighter Message: 2058 From: Rinaldo Gambetta Date: 9/19/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Isn´t a critic to the people´s mail , but the week pass and the
principal subject is about photocopy the book, nothing personal about but
isn´t a point to long e-mail talk. About impolite mail, with the guy wants
out is his matter, but right the form of request coulb more polite.
The list I belive is to discuss rules, moves, styles and another cool
things. I think about, and why we can´t realize matches of fighters of
people of this list, I sugest this a few weeks ago, The problem is manage
it, but a soluction come in my mind. A rotation system ex: Player A X Player
B (I don´t use names for this now) and a Player C manage the fight like a
judge or other thing, Player A X Player C, another person manage Player D,
and the manage thing don´t still with a single person or group.
Group: streetfighter Message: 2059 From: Steve Karstensen Date: 9/19/1999
Subject: Re: ACK! - Fighter Maker doesn't work with high-capacity mem cards!
no, I followed the directions exactly.  I only switched pages at the Memory Card management screen.  the data is still there, but is corrupted.  I never switched pages while in-game. :/ oh well.
-----Original Message-----
From: Dustin Wolfe <lancer1@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, September 18, 1999 11:03 PM
Subject: [streetfighter] Re: ACK! - Fighter Maker doesn't work with high-capacity mem cards!

If you try to switch pages on the mem card while playing a game, there's a chance it'll whipe out the page. If you did this, then that may have been why. If you want to change pages, power up the psx and go to the memory card manager to do it. Trust me, one time I switched pages with my Performance Mega Memory Card and lost -all- of the data on every page.
-----Original Message-----
From: Steve Karstensen <skarsten@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, September 18, 1999 5:44 PM
Subject: [streetfighter] ACK! - Fighter Maker doesn't work with high-capacity mem cards!

just a warning to all you would-be fighter constructors out there; Fighter Maker does not work with multi-page memory cards like the Mad Cat 12X.  I just discovered this the hard way - the data gets corrupted if you switch pages.  Dammit.  At least I didn't lose much more than a few "experiments". :p
 
oh well.  back to EBX for more cards, I guess.

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
www.egroups.com - Simplifying group communications

MTV Online - click here!www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2060 From: Robert Pascuttini Date: 9/20/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Okk...Ahhh...
erhhh
Ok one thing at a time here
I really have to apologize but anyone who thought I was angry at them but my
question was interogative not assertive.
I didnt think anyone would take my letter as aggressive.
The reason I was asking is becasue ever since Ive joined this group its
nothing but people who like the game, and if the rising trend continued I
would have hoped the game would be picked up again.
So i was disturbed by a two people leaving.

As for the fighting. It sounds like a good Idea but we still need people to
manage it. Wouldn't battles take a long time aswell?
Actually we should get some people to play test it first.

later

>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: And the subjects going to trash, and a
>soluction to the M.E.G Tournament.
>Date: Sun, 19 Sep 1999 10:18:03 -0300
>
> Isn�t a critic to the people�s mail , but the week pass and the
>principal subject is about photocopy the book, nothing personal about but
>isn�t a point to long e-mail talk. About impolite mail, with the guy wants
>out is his matter, but right the form of request coulb more polite.
> The list I belive is to discuss rules, moves, styles and another cool
>things. I think about, and why we can�t realize matches of fighters of
>people of this list, I sugest this a few weeks ago, The problem is manage
>it, but a soluction come in my mind. A rotation system ex: Player A X
>Player
>B (I don�t use names for this now) and a Player C manage the fight like a
>judge or other thing, Player A X Player C, another person manage Player D,
>and the manage thing don�t still with a single person or group.
>
>
>
>------------------------------------------------------------------------
>BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
>people have chosen AOL as their ISP! Click here NOW! for
>250 Free HOURS http://clickhere.egroups.com/click/914
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2061 From: AJSolis@aol.com Date: 9/20/1999
Subject: Re: Crossovers
I was thinking the other day and it occurred to me that some of the
characters from the SF vs. games would fit in the SF rpg. Storm? Air
elemental. Wolverine? Cyborg rules. Ditto mega man and captain commando.
Spider-Man? Animal hybrid. Captain America, being just an exceptional
physical specimen, would fit right in.
Group: streetfighter Message: 2062 From: AJSolis@aol.com Date: 9/20/1999
Subject: Re: the optional backgrounds
Has anyone fiddled with the optional backgrounds of cybernetics, or
elementalism, or animal hybrid? If so, what did you do?
Group: streetfighter Message: 2063 From: Dustin Wolfe Date: 9/20/1999
Subject: Just Wondering...
I've been working on Warrior's Pride, and I've put all that I planed to into it. That is, two fighters and a team. Unfortunately, I've only recieved one submission so far, and that's thanks to Chris Hoffmann. I don't mean to rush anyone, but I would like to know if anyone is planning on making submissions, because I can't do this alone. I would like any submissions to be sent to me at lancer1@... by October 10th, and then I plan to release it on October 15th. And please, I would prefer that submissions be sent to me directly, and not to the entire list. I hope that some other people are interested. Thanks for now.
Group: streetfighter Message: 2064 From: Chris Hoffmann Date: 9/20/1999
Subject: Re: Bygone Beastiary
---AJSolis@... wrote:

In a message dated 9/17/99 2:33:41 PM Central Daylight Time,
conkle@...
writes:

>
> I just picked up the "Bygone Bestiary" from White Wolf. In addition to a
> large portion of the book having stats for all kinds of magical and
mythical
> monsters, it includes a section for making custom monster player
characters.
> Although it's for WoD, it can be easily adapted to Street Fighter.
Well, there is a dragon street fighter in contenders.

[[[Two actually, if you count the alien dragonn from another dimension.
(I swear it's not as dumb as it sounds.)]]]

===
staredown@... staredown@...
http://www.geocities.com/tokyo/1062

"We don't expect kittens to fight wildcats and win--we
merely expect them to try."
-- Robert Heinlein

When choosing between two evils, I always
like to try the one I've never tried before.
--Mae West
Group: streetfighter Message: 2065 From: Rinaldo Gambetta Date: 9/20/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Greatings, first about impolite mail isn´t a critic for you sorry if you
think this.
Second you´re right, well I can try manage a test fight, but I don´t know
the possible results, because I don´t have all books only the basic book, north
american guys have a good lucky, here in my country (Brazil-Brasil) the basic is
only thing for STF, ahh this isn´t a excuse but we need more people here, just
me you( Robert Pascuttini) and Chris Hoffman show some atention for it, but this
okay.
Third I belive in the rule of ten moves only for the fight ending this moves
the fighter with more energy wins before for K.O. And the card rule for
movements are a good thing to use, the points for winner and loser are the same
from your idea, and of course the fighters are initial Rank 1, for give some
life we can use arenas (Real or non- real) for the fights. Ps: If you have a
randon dice generator for a ten faces dice, send to me is much helpfull.

Robert Pascuttini wrote:

> Okk...Ahhh...
> erhhh
> Ok one thing at a time here
> I really have to apologize but anyone who thought I was angry at them but my
> question was interogative not assertive.
> I didnt think anyone would take my letter as aggressive.
> The reason I was asking is becasue ever since Ive joined this group its
> nothing but people who like the game, and if the rising trend continued I
> would have hoped the game would be picked up again.
> So i was disturbed by a two people leaving.
>
> As for the fighting. It sounds like a good Idea but we still need people to
> manage it. Wouldn't battles take a long time aswell?
> Actually we should get some people to play test it first.
>
> later
>
> >From: Rinaldo Gambetta <rinaldo@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: And the subjects going to trash, and a
> >soluction to the M.E.G Tournament.
> >Date: Sun, 19 Sep 1999 10:18:03 -0300
> >
> > Isn´t a critic to the people´s mail , but the week pass and the
> >principal subject is about photocopy the book, nothing personal about but
> >isn´t a point to long e-mail talk. About impolite mail, with the guy wants
> >out is his matter, but right the form of request coulb more polite.
> > The list I belive is to discuss rules, moves, styles and another cool
> >things. I think about, and why we can´t realize matches of fighters of
> >people of this list, I sugest this a few weeks ago, The problem is manage
> >it, but a soluction come in my mind. A rotation system ex: Player A X
> >Player
> >B (I don´t use names for this now) and a Player C manage the fight like a
> >judge or other thing, Player A X Player C, another person manage Player D,
> >and the manage thing don´t still with a single person or group.
> >
> >
> >
> >------------------------------------------------------------------------
> >BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
> >people have chosen AOL as their ISP! Click here NOW! for
> >250 Free HOURS http://clickhere.egroups.com/click/914
> >
> >
> >eGroups.com home: http://www.egroups.com/group/streetfighter
> >http://www.egroups.com - Simplifying group communications
> >
> >
> >
> >
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2066 From: Morgado, Mike Date: 9/20/1999
Subject: Rude, thanks and Warrior's Pride
Well I never said I thought asking to be removed from the list was being
critical of me. I just think that people should be a little more polite
when doing so. "I want out!!" and "Ditto!!!!" are not very polite ways to
ask to be removed from the list. Especially when at the bottom of the email
there is a link to the Streetfighter egroups homepage. But enough of this.
Its in the past, and all the great people on this list make up for a few bad
instances. Thanks for your contributions to this list everybody. This is the
best email list I have ever had the pleasure of being a part of.

Sorry, I deleted the original message so I can't recall off hand who is
spearheading this, but what would you like for Warrior's pride? I can come
up with some fighters, their histories and such. Or what ever else you would
like. I have some freetime now. :)

Mike Morgado
mmorgado@...
ext. 642
(519) 383-3642
PC/ITS


> -----Original Message-----
> From: Rinaldo Gambetta [SMTP:rinaldo@...]
> Sent: Monday, September 20, 1999 10:16 AM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: And the subjects going to trash, and a
> soluction to the M.E.G Tournament.
>
> Greatings, first about impolite mail isn´t a critic for you sorry if
> you
> think this.
> Second you´re right, well I can try manage a test fight, but I don´t
> know
> the possible results, because I don´t have all books only the basic book,
> north
> american guys have a good lucky, here in my country (Brazil-Brasil) the
> basic is
> only thing for STF, ahh this isn´t a excuse but we need more people here,
> just
> me you( Robert Pascuttini) and Chris Hoffman show some atention for it,
> but this
> okay.
> Third I belive in the rule of ten moves only for the fight ending this
> moves
> the fighter with more energy wins before for K.O. And the card rule for
> movements are a good thing to use, the points for winner and loser are the
> same
> from your idea, and of course the fighters are initial Rank 1, for give
> some
> life we can use arenas (Real or non- real) for the fights. Ps: If you have
> a
> randon dice generator for a ten faces dice, send to me is much helpfull.
>
> Robert Pascuttini wrote:
>
> > Okk...Ahhh...
> > erhhh
> > Ok one thing at a time here
> > I really have to apologize but anyone who thought I was angry at them
> but my
> > question was interogative not assertive.
> > I didnt think anyone would take my letter as aggressive.
> > The reason I was asking is becasue ever since Ive joined this group its
> > nothing but people who like the game, and if the rising trend continued
> I
> > would have hoped the game would be picked up again.
> > So i was disturbed by a two people leaving.
> >
> > As for the fighting. It sounds like a good Idea but we still need people
> to
> > manage it. Wouldn't battles take a long time aswell?
> > Actually we should get some people to play test it first.
> >
> > later
> >
> > >From: Rinaldo Gambetta <rinaldo@...>
> > >Reply-To: streetfighter@egroups.com
> > >To: streetfighter@egroups.com
> > >Subject: [streetfighter] Re: And the subjects going to trash, and a
> > >soluction to the M.E.G Tournament.
> > >Date: Sun, 19 Sep 1999 10:18:03 -0300
> > >
> > > Isn´t a critic to the people´s mail , but the week pass and the
> > >principal subject is about photocopy the book, nothing personal about
> but
> > >isn´t a point to long e-mail talk. About impolite mail, with the guy
> wants
> > >out is his matter, but right the form of request coulb more polite.
> > > The list I belive is to discuss rules, moves, styles and another
> cool
> > >things. I think about, and why we can´t realize matches of fighters of
> > >people of this list, I sugest this a few weeks ago, The problem is
> manage
> > >it, but a soluction come in my mind. A rotation system ex: Player A X
> > >Player
> > >B (I don´t use names for this now) and a Player C manage the fight like
> a
> > >judge or other thing, Player A X Player C, another person manage Player
> D,
> > >and the manage thing don´t still with a single person or group.
> > >
> > >
> > >
> >
> >------------------------------------------------------------------------
> > >BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
> > >people have chosen AOL as their ISP! Click here NOW! for
> > >250 Free HOURS http://clickhere.egroups.com/click/914
> > >
> > >
> > >eGroups.com home: http://www.egroups.com/group/streetfighter
> > >http://www.egroups.com - Simplifying group communications
> > >
> > >
> > >
> > >
> >
> > ______________________________________________________
> >
> > ------------------------------------------------------------------------
> >
> > eGroups.com home: http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group communications
>
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
Group: streetfighter Message: 2067 From: Rinaldo Gambetta Date: 9/20/1999
Subject: Re: Rude, thanks and Warrior's Pride
Well I can refresh the discustion , no I´m not writing the Warrior´s pride
this about a tournament with the people of E-groups mail list people, this
called M.E.G (Master of E-group Tournament) until a better name appears. In the
beggining this only a fighter versus fighter thing, of course a inital rank 1
characther, without merit and flaws rules or with (is doubt) I need see what
Robert Pascuttini thinks

"Morgado, Mike" wrote:

> Well I never said I thought asking to be removed from the list was being
> critical of me. I just think that people should be a little more polite
> when doing so. "I want out!!" and "Ditto!!!!" are not very polite ways to
> ask to be removed from the list. Especially when at the bottom of the email
> there is a link to the Streetfighter egroups homepage. But enough of this.
> Its in the past, and all the great people on this list make up for a few bad
> instances. Thanks for your contributions to this list everybody. This is the
> best email list I have ever had the pleasure of being a part of.
>
> Sorry, I deleted the original message so I can't recall off hand who is
> spearheading this, but what would you like for Warrior's pride? I can come
> up with some fighters, their histories and such. Or what ever else you would
> like. I have some freetime now. :)
>
> Mike Morgado
> mmorgado@...
> ext. 642
> (519) 383-3642
> PC/ITS
>
> > -----Original Message-----
> > From: Rinaldo Gambetta [SMTP:rinaldo@...]
> > Sent: Monday, September 20, 1999 10:16 AM
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: And the subjects going to trash, and a
> > soluction to the M.E.G Tournament.
> >
> > Greatings, first about impolite mail isn´t a critic for you sorry if
> > you
> > think this.
> > Second you´re right, well I can try manage a test fight, but I don´t
> > know
> > the possible results, because I don´t have all books only the basic book,
> > north
> > american guys have a good lucky, here in my country (Brazil-Brasil) the
> > basic is
> > only thing for STF, ahh this isn´t a excuse but we need more people here,
> > just
> > me you( Robert Pascuttini) and Chris Hoffman show some atention for it,
> > but this
> > okay.
> > Third I belive in the rule of ten moves only for the fight ending this
> > moves
> > the fighter with more energy wins before for K.O. And the card rule for
> > movements are a good thing to use, the points for winner and loser are the
> > same
> > from your idea, and of course the fighters are initial Rank 1, for give
> > some
> > life we can use arenas (Real or non- real) for the fights. Ps: If you have
> > a
> > randon dice generator for a ten faces dice, send to me is much helpfull.
> >
> > Robert Pascuttini wrote:
> >
> > > Okk...Ahhh...
> > > erhhh
> > > Ok one thing at a time here
> > > I really have to apologize but anyone who thought I was angry at them
> > but my
> > > question was interogative not assertive.
> > > I didnt think anyone would take my letter as aggressive.
> > > The reason I was asking is becasue ever since Ive joined this group its
> > > nothing but people who like the game, and if the rising trend continued
> > I
> > > would have hoped the game would be picked up again.
> > > So i was disturbed by a two people leaving.
> > >
> > > As for the fighting. It sounds like a good Idea but we still need people
> > to
> > > manage it. Wouldn't battles take a long time aswell?
> > > Actually we should get some people to play test it first.
> > >
> > > later
> > >
> > > >From: Rinaldo Gambetta <rinaldo@...>
> > > >Reply-To: streetfighter@egroups.com
> > > >To: streetfighter@egroups.com
> > > >Subject: [streetfighter] Re: And the subjects going to trash, and a
> > > >soluction to the M.E.G Tournament.
> > > >Date: Sun, 19 Sep 1999 10:18:03 -0300
> > > >
> > > > Isn´t a critic to the people´s mail , but the week pass and the
> > > >principal subject is about photocopy the book, nothing personal about
> > but
> > > >isn´t a point to long e-mail talk. About impolite mail, with the guy
> > wants
> > > >out is his matter, but right the form of request coulb more polite.
> > > > The list I belive is to discuss rules, moves, styles and another
> > cool
> > > >things. I think about, and why we can´t realize matches of fighters of
> > > >people of this list, I sugest this a few weeks ago, The problem is
> > manage
> > > >it, but a soluction come in my mind. A rotation system ex: Player A X
> > > >Player
> > > >B (I don´t use names for this now) and a Player C manage the fight like
> > a
> > > >judge or other thing, Player A X Player C, another person manage Player
> > D,
> > > >and the manage thing don´t still with a single person or group.
> > > >
> > > >
> > > >
> > >
> > >------------------------------------------------------------------------
> > > >BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
> > > >people have chosen AOL as their ISP! Click here NOW! for
> > > >250 Free HOURS http://clickhere.egroups.com/click/914
> > > >
> > > >
> > > >eGroups.com home: http://www.egroups.com/group/streetfighter
> > > >http://www.egroups.com - Simplifying group communications
> > > >
> > > >
> > > >
> > > >
> > >
> > > ______________________________________________________
> > >
> > > ------------------------------------------------------------------------
> > >
> > > eGroups.com home: http://www.egroups.com/group/streetfighter
> > > http://www.egroups.com - Simplifying group communications
> >
> >
> > ------------------------------------------------------------------------
> >
> > eGroups.com home: http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group communications
> >
> >
> >
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2068 From: Rinaldo Gambetta Date: 9/20/1999
Subject: Re: Rude, thanks and Warrior's Pride
First, this impolite thing, forget it man isn´t a concern to worry about.
Second the Warrior pride, sorry but I don´t see the mails about it, is about a
monthly journal about STF is it?
Third the M.E.G tournament or Master of E-groups tournament, me and Robert
Pascuttini try to elaborate a play test thing for a system what we can call
"Rotation System", this consist well for play test Exemple you send a fighter
(initial and rank 1 and Pascuttini send another for example, I don´t know if you
or him want to do this) of couse this fighter have his manuvers in card format (
Speed, Damage, Movement), and randon dice generator for damage and initiative,
and I will manage this fight but the great thing in a rotation system is in the
next fight other people will manage the fight and the next for other member of
List, don´t putting all work on only one person shoulders. Final notes: We use
ten movements and at the final of them the fighter with more energy wins execept
for K.O. before, card combat rules, and maybe a hex map, if this works we can
bring more people for this and make a bigger thing. Now I put the mails of the
lost discution:

-Robert Pascuttini <rpascuttini@...> wrote:

Actully I like that idea. We could mak it an on going thing.
With a starting tournament and people slowly tyring to improve their
characters.
We could even have a ranking system.
New people who join would have to make Rank 1 characters.

[[[Sounds like a blast, who'd run it? If it does happen, there should be
a tag in the subject line (like [tournament] or something) so the people
who aren't playing can killfile the messages easily. How would xp be
handled? And finaly, what rules would be used to make characters?]]]

>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: About a M.E.G Tournament.
>Date: Tue, 31 Aug 1999 18:17:08 -0300
>
>
> I sugest a Tournament for the E-groups people, a fight for e-mail
>tournament, what anyone in the list can enter and send your fighter
>(initial or
>higher the people of list choice). The only problem is:Who is the crazy
guy
>to
>manage this?
>
> But the idea is good, think about is a great fight and know who´s
the
>best
>fighter, isn´t a roleplaying thing only fight. This could be called M.E.G.
>Tournament or Master of E-groups Tournament, or something else but it´s
>only a
>idea.

Actully I like that idea. We could mak it an on going thing.
With a starting tournament and people slowly tyring to improve their
characters.
We could even have a ranking system.
New people who join would have to make Rank 1 characters.


>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: About a M.E.G Tournament.
>Date: Tue, 31 Aug 1999 18:17:08 -0300
>
>
> I sugest a Tournament for the E-groups people, a fight for e-mail
>tournament, what anyone in the list can enter and send your fighter
>(initial or
>higher the people of list choice). The only problem is:Who is the crazy guy
>to
>manage this?
>
> But the idea is good, think about is a great fight and know who´s the
>best
>fighter, isn´t a roleplaying thing only fight. This could be called M.E.G.
>Tournament or Master of E-groups Tournament, or something else but it´s
>only a
>idea.
Well I figure to start we all make normal level 1 characters
and progress upwards from there.
Experiance.. hmm thats a tough one. thers no actual story right....
But we can use the game as a basis still.

1 point automatic. - This one can still work.
1 point role-playing. - Role playing and consistency can be tied
1 point consistency. Into one.
1 point heroism. - Heroism cant really be applied.
1 point Learning curve. - This one can work easy.

So we can have up to 3 points of EXP
plus we can add 1 for entering a tournament, 1 for success
and the last one for resourcefullness. A maximum of 6 pts.

What do you think?

>From: Chris Hoffmann <staredown@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: About a M.E.G Tournament.
>Date: Thu, 2 Sep 1999 07:14:43 -0700 (PDT)
>
>---Robert Pascuttini <rpascuttini@...> wrote:
>
>Actully I like that idea. We could mak it an on going thing.
>With a starting tournament and people slowly tyring to improve their
>characters.
>We could even have a ranking system.
>New people who join would have to make Rank 1 characters.
>
>[[[Sounds like a blast, who'd run it? If it does happen, there should be
>a tag in the subject line (like [tournament] or something) so the people
>who aren't playing can killfile the messages easily. How would xp be
>handled? And finaly, what rules would be used to make characters?]]]
>
> >From: Rinaldo Gambetta <rinaldo@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: About a M.E.G Tournament.
> >Date: Tue, 31 Aug 1999 18:17:08 -0300
> >
> >
> > I sugest a Tournament for the E-groups people, a fight for e-mail
> >tournament, what anyone in the list can enter and send your fighter
> >(initial or
> >higher the people of list choice). The only problem is:Who is the crazy
>guy
> >to
> >manage this?
> >
> > But the idea is good, think about is a great fight and know who´s
>the
> >best
> >fighter, isn´t a roleplaying thing only fight. This could be called
>M.E.G.
> >Tournament or Master of E-groups Tournament, or something else but it´s
> >only a
> >idea.
>
"Morgado, Mike" wrote:

> Well I never said I thought asking to be removed from the list was being
> critical of me. I just think that people should be a little more polite
> when doing so. "I want out!!" and "Ditto!!!!" are not very polite ways to
> ask to be removed from the list. Especially when at the bottom of the email
> there is a link to the Streetfighter egroups homepage. But enough of this.
> Its in the past, and all the great people on this list make up for a few bad
> instances. Thanks for your contributions to this list everybody. This is the
> best email list I have ever had the pleasure of being a part of.
>
> Sorry, I deleted the original message so I can't recall off hand who is
> spearheading this, but what would you like for Warrior's pride? I can come
> up with some fighters, their histories and such. Or what ever else you would
> like. I have some freetime now. :)
>
> Mike Morgado
> mmorgado@...
> ext. 642
> (519) 383-3642
> PC/ITS
>
> > -----Original Message-----
> > From: Rinaldo Gambetta [SMTP:rinaldo@...]
> > Sent: Monday, September 20, 1999 10:16 AM
> > To: streetfighter@egroups.com
> > Subject: [streetfighter] Re: And the subjects going to trash, and a
> > soluction to the M.E.G Tournament.
> >
> > Greatings, first about impolite mail isn´t a critic for you sorry if
> > you
> > think this.
> > Second you´re right, well I can try manage a test fight, but I don´t
> > know
> > the possible results, because I don´t have all books only the basic book,
> > north
> > american guys have a good lucky, here in my country (Brazil-Brasil) the
> > basic is
> > only thing for STF, ahh this isn´t a excuse but we need more people here,
> > just
> > me you( Robert Pascuttini) and Chris Hoffman show some atention for it,
> > but this
> > okay.
> > Third I belive in the rule of ten moves only for the fight ending this
> > moves
> > the fighter with more energy wins before for K.O. And the card rule for
> > movements are a good thing to use, the points for winner and loser are the
> > same
> > from your idea, and of course the fighters are initial Rank 1, for give
> > some
> > life we can use arenas (Real or non- real) for the fights. Ps: If you have
> > a
> > randon dice generator for a ten faces dice, send to me is much helpfull.
> >
> > Robert Pascuttini wrote:
> >
> > > Okk...Ahhh...
> > > erhhh
> > > Ok one thing at a time here
> > > I really have to apologize but anyone who thought I was angry at them
> > but my
> > > question was interogative not assertive.
> > > I didnt think anyone would take my letter as aggressive.
> > > The reason I was asking is becasue ever since Ive joined this group its
> > > nothing but people who like the game, and if the rising trend continued
> > I
> > > would have hoped the game would be picked up again.
> > > So i was disturbed by a two people leaving.
> > >
> > > As for the fighting. It sounds like a good Idea but we still need people
> > to
> > > manage it. Wouldn't battles take a long time aswell?
> > > Actually we should get some people to play test it first.
> > >
> > > later
> > >
> > > >From: Rinaldo Gambetta <rinaldo@...>
> > > >Reply-To: streetfighter@egroups.com
> > > >To: streetfighter@egroups.com
> > > >Subject: [streetfighter] Re: And the subjects going to trash, and a
> > > >soluction to the M.E.G Tournament.
> > > >Date: Sun, 19 Sep 1999 10:18:03 -0300
> > > >
> > > > Isn´t a critic to the people´s mail , but the week pass and the
> > > >principal subject is about photocopy the book, nothing personal about
> > but
> > > >isn´t a point to long e-mail talk. About impolite mail, with the guy
> > wants
> > > >out is his matter, but right the form of request coulb more polite.
> > > > The list I belive is to discuss rules, moves, styles and another
> > cool
> > > >things. I think about, and why we can´t realize matches of fighters of
> > > >people of this list, I sugest this a few weeks ago, The problem is
> > manage
> > > >it, but a soluction come in my mind. A rotation system ex: Player A X
> > > >Player
> > > >B (I don´t use names for this now) and a Player C manage the fight like
> > a
> > > >judge or other thing, Player A X Player C, another person manage Player
> > D,
> > > >and the manage thing don´t still with a single person or group.
> > > >
> > > >
> > > >
> > >
> > >------------------------------------------------------------------------
> > > >BETTER THAN EVER: 250 HOURS FREE on AOL! Find out why 18 MM
> > > >people have chosen AOL as their ISP! Click here NOW! for
> > > >250 Free HOURS http://clickhere.egroups.com/click/914
> > > >
> > > >
> > > >eGroups.com home: http://www.egroups.com/group/streetfighter
> > > >http://www.egroups.com - Simplifying group communications
> > > >
> > > >
> > > >
> > > >
> > >
> > > ______________________________________________________
> > >
> > > ------------------------------------------------------------------------
> > >
> > > eGroups.com home: http://www.egroups.com/group/streetfighter
> > > http://www.egroups.com - Simplifying group communications
> >
> >
> > ------------------------------------------------------------------------
> >
> > eGroups.com home: http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group communications
> >
> >
> >
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2069 From: Bulverk@aol.com Date: 9/20/1999
Subject: Re: Crossovers
In a message dated 9/20/1999 12:01:24 AM Mountain Daylight Time,
AJSolis@... writes:

> I was thinking the other day and it occurred to me that some of the
> characters from the SF vs. games would fit in the SF rpg. Storm? Air
> elemental. Wolverine? Cyborg rules. Ditto mega man and captain commando.

> Spider-Man? Animal hybrid. Captain America, being just an exceptional
> physical specimen, would fit right in.

Try using White Wolf's Aberrrant with Streetfighter... lots of new things,
and they are pretty much superheroe's/mutants
Group: streetfighter Message: 2070 From: AJSolis@aol.com Date: 9/20/1999
Subject: Re: Crossovers
In a message dated 9/20/99 1:56:25 PM Central Daylight Time, Bulverk@...
writes:

>
> Try using White Wolf's Aberrrant with Streetfighter... lots of new things,
> and they are pretty much superheroe's/mutants
>
Oh, I have thought about that as well, but I think SF is cinematic enough
that certain characters could be adapted as well. Of course, the SF
spider-man would not be lifting ten tons anytime soon, since strength is
limited to 8.
Group: streetfighter Message: 2071 From: Christian Conkle Date: 9/20/1999
Subject: Re: Crossovers
Speaking of Aberrant, one thing I especially like about it's rules is the
character generation process. You make a normal ordinary human first, the
super-powered mutant stuff is done in a completely seperate step.

Streetfighter could do with the same kind of process. Make an ordinary Joe
first, then put him through years of rigorous training and conditioning to
turn him into a Street Fighter. That way you could more easily scale
opponents against each other, or for the type of campaign you wish to run.
From ordinary people with little training and experience to full-on street
fighters to all-out Mega-blasting maneuver-shouting demi-gods.
_________________________________________________
Christian Conkle
Web Developer - National Committee for Quality Assurance
conkle@... - conkle@... - conkle@...



----- Original Message -----
From: <Bulverk@...>
To: <streetfighter@egroups.com>
Sent: Monday, September 20, 1999 2:54 PM
Subject: [streetfighter] Re: Crossovers


> In a message dated 9/20/1999 12:01:24 AM Mountain Daylight Time,
> AJSolis@... writes:
>
> > I was thinking the other day and it occurred to me that some of the
> > characters from the SF vs. games would fit in the SF rpg. Storm? Air
> > elemental. Wolverine? Cyborg rules. Ditto mega man and captain
commando.
>
> > Spider-Man? Animal hybrid. Captain America, being just an exceptional
> > physical specimen, would fit right in.
>
> Try using White Wolf's Aberrrant with Streetfighter... lots of new things,
> and they are pretty much superheroe's/mutants
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
Group: streetfighter Message: 2072 From: Steve Karstensen Date: 9/21/1999
Subject: Re: Just Wondering...
submitting material is beyond me right now due to lack of time, unfortunately.  I'll send some stuff for the next issue, perhaps.
-----Original Message-----
From: Dustin Wolfe <lancer1@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, September 20, 1999 5:25 AM
Subject: [streetfighter] Just Wondering...

I've been working on Warrior's Pride, and I've put all that I planed to into it. That is, two fighters and a team. Unfortunately, I've only recieved one submission so far, and that's thanks to Chris Hoffmann. I don't mean to rush anyone, but I would like to know if anyone is planning on making submissions, because I can't do this alone. I would like any submissions to be sent to me at lancer1@... by October 10th, and then I plan to release it on October 15th. And please, I would prefer that submissions be sent to me directly, and not to the entire list. I hope that some other people are interested. Thanks for now.

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2073 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Crossovers
I would be cool but there are a few problems.
Suposedly to makre the story make more sense. More power was given to the SF
guys. Or you have to decrease the power of the Other heroes.
Cyclops can level a mounatain...what would he do to Ryu.


>From: AJSolis@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Crossovers
>Date: Mon, 20 Sep 1999 02:00:24 EDT
>
> I was thinking the other day and it occurred to me that some of the
>characters from the SF vs. games would fit in the SF rpg. Storm? Air
>elemental. Wolverine? Cyborg rules. Ditto mega man and captain commando.
>Spider-Man? Animal hybrid. Captain America, being just an exceptional
>physical specimen, would fit right in.
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2074 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Bygone Beastiary
Hi.
Yah I saw that alien dragon. Hes actually a surprisingly interesting
character. I wouldnt mind fitting him into one of my campaigns.
And shang is an interesting character(The other dragon). I think thats his
name.
I liked Ravanna. What a monster. But I found out that his is actually
a character from the India religons. He is a demon of some sort supposedly.


>From: Chris Hoffmann <staredown@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Bygone Beastiary
>Date: Mon, 20 Sep 1999 06:21:03 -0700 (PDT)
>
>---AJSolis@... wrote:
>
>In a message dated 9/17/99 2:33:41 PM Central Daylight Time,
>conkle@...
>writes:
>
> >
> > I just picked up the "Bygone Bestiary" from White Wolf. In addition to
>a
> > large portion of the book having stats for all kinds of magical and
>mythical
> > monsters, it includes a section for making custom monster player
>characters.
> > Although it's for WoD, it can be easily adapted to Street Fighter.
> Well, there is a dragon street fighter in contenders.
>
>[[[Two actually, if you count the alien dragonn from another dimension.
>(I swear it's not as dumb as it sounds.)]]]
>
>===
>staredown@... staredown@...
>http://www.geocities.com/tokyo/1062
>
>"We don't expect kittens to fight wildcats and win--we
>merely expect them to try."
> -- Robert Heinlein
>
>When choosing between two evils, I always
>like to try the one I've never tried before.
>--Mae West
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2075 From: Bulverk@aol.com Date: 9/22/1999
Subject: Re: Crossovers
In a message dated 9/21/1999 11:43:39 PM Mountain Daylight Time,
rpascuttini@... writes:

> I would be cool but there are a few problems.
> Suposedly to makre the story make more sense. More power was given to the
SF
>
> guys. Or you have to decrease the power of the Other heroes.
> Cyclops can level a mounatain...what would he do to Ryu.

Ever seen X-Men Vs. Streetfighter? They jacked up the Streetfighters powers..
this could be done or the reverse done and lower the powers of the mutants...
Group: streetfighter Message: 2076 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: And the subjects going to trash, and a soluction to the M.E.G T
Hey Rinaldo.

> Greatings, first about impolite mail isn�t a critic for you sorry if
>you
>think this.

It s ok Im not offended.

> Second you�re right, well I can try manage a test fight, but I don�t
>know
>the possible results, because I don�t have all books only the basic book,
>north
>american guys have a good lucky, here in my country (Brazil-Brasil) the
>basic is
>only thing for STF, ahh this isn�t a excuse but we need more people here,
>just
>me you( Robert Pascuttini) and Chris Hoffman show some atention for it, but
>this
>okay.

Hmm ok Well thats easy to fix. Since it is only a test fight, We
can say people can only make characters from the first book for now.
That makes it easier on you.
I think more people will show interest after we try it.
Hey your from Brazil, you ever practice Capoeria?

> Third I belive in the rule of ten moves only for the fight ending this
>moves
>the fighter with more energy wins before for K.O. And the card rule for
>movements are a good thing to use, the points for winner and loser are the
>same
>from your idea, and of course the fighters are initial Rank 1, for give
>some
>life we can use arenas (Real or non- real) for the fights. Ps: If you have
>a
>randon dice generator for a ten faces dice, send to me is much helpfull.
>

Yah those rules sound about right.
I dont have a random generator, but I can program one. Its not that hard
really.



______________________________________________________
Group: streetfighter Message: 2077 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: the optional backgrounds
Hi Aj.

Yah Ive had quite a few characters mess around with those backgrounds.
I had a cybernetic Boxer with a Cestus as part of his cybernetics
A Giant Komodo Dragon Hybrid/Cyborg with venom cybertics.
I currently have quite a few elementalists.
One is A water elemntalist who can shoot water like a fireball and drain
people or envelope.
A Air elementalist who has not gotten a single elemantal power yet
(She's waiting.)
An Fire elemental who is sort of the same.

The Elementalists tourn out pretty much the same as a street fighter
but a little weaker fighting wise, till they get more power.

The Cyborgs are wicked but no one has fully exploited them yet and have only
been used as giant cybernetic bruisers.

The Hybrids are vicsious to but they have a hard time fitting in the
campaign because of what they are.


>From: AJSolis@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: the optional backgrounds
>Date: Mon, 20 Sep 1999 02:02:16 EDT
>
> Has anyone fiddled with the optional backgrounds of cybernetics, or
>elementalism, or animal hybrid? If so, what did you do?
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2078 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Looking For The Game
Hey aJ . This is a reply to a message I had hanging around. Anyways
I went to the WW website but Eathen doesnt have a E-Mail address up.


>From: AJSolis@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Looking For The Game
>Date: Fri, 10 Sep 1999 03:05:35 EDT
>
>In a message dated 9/9/99 9:18:14 PM Central Daylight Time,
>rpascuttini@... writes:
>
> >
> > Hell man. I wanna see if I can somehow get White wolf to continue
> > the SF RPG. Its kindof a dream of mine.
> Well, then Ethan Skemp is the weak link, talk to him. He has
>mentioned
>on the werewolf list that he would be happy to write for it, and WW now has
>arthaus after all.
>
>------------------------------------------------------------------------
>Was the salesman clueless?
>Productopia has the answers.
>http://clickhere.egroups.com/click/555
>
>
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2079 From: Robert Pascuttini Date: 9/22/1999
Subject: Re: Photocopying...........ALmost.
Hey andy.. Imade colour copies of the maps in SF for personal use . Ill try
to get you a scan as quick as possible.


>From: "Andy" <dlatrex@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: Photocopying...........ALmost.
>Date: Thu, 16 Sep 1999 16:27:05 -0400
>
>In a similar but unrelated note, I am looking for a photocopy. Acctually a
>Scan that could be sent over E-mail of Vega's Arean in the SoSL Book. They
>do say it's ok to Photocopy hex maps (And stat sheet's etc.) in the
>Original
>book. My Secrets' of shadoloo book is far to dog-eared by this point, and
>the map has been lost. If anyone would be able to scan Vega's arean (and
>the
>Bull pasture on the reverse) I would be forever in your Debt.
>Thanx a Ton!
>Andy.
>
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2080 From: Rinaldo Gambetta Date: 9/22/1999
Subject: Re: And the subjects going to trash, and a soluction to theM.E.G To
Yeah, you´re right about people, no I don´t practice Capoeira, but I know
people who practice, I have only the first book, Arkon manuver´s compendium, The
Perfect Warrior, New Legends and a Style book( I don´t remember the name but
from a guy called Nightfort or something like that), and manuvers from others
pages but much of these manuvers have the same name but the stats are diferent,
I prefer use the basic book and Arkon Compendium, manuvers. If is a style what I
don´t have send it too for I can see the manuver list and the power points. Yes
is just wait some time, that dice generator realy could be usefull.

Robert Pascuttini wrote:

> Hey Rinaldo.
>
> > Greatings, first about impolite mail isn´t a critic for you sorry if
> >you
> >think this.
>
> It s ok Im not offended.
>
> > Second you´re right, well I can try manage a test fight, but I don´t
> >know
> >the possible results, because I don´t have all books only the basic book,
> >north
> >american guys have a good lucky, here in my country (Brazil-Brasil) the
> >basic is
> >only thing for STF, ahh this isn´t a excuse but we need more people here,
> >just
> >me you( Robert Pascuttini) and Chris Hoffman show some atention for it, but
> >this
> >okay.
>
> Hmm ok Well thats easy to fix. Since it is only a test fight, We
> can say people can only make characters from the first book for now.
> That makes it easier on you.
> I think more people will show interest after we try it.
> Hey your from Brazil, you ever practice Capoeria?
>
> > Third I belive in the rule of ten moves only for the fight ending this
> >moves
> >the fighter with more energy wins before for K.O. And the card rule for
> >movements are a good thing to use, the points for winner and loser are the
> >same
> >from your idea, and of course the fighters are initial Rank 1, for give
> >some
> >life we can use arenas (Real or non- real) for the fights. Ps: If you have
> >a
> >randon dice generator for a ten faces dice, send to me is much helpfull.
> >
>
> Yah those rules sound about right.
> I dont have a random generator, but I can program one. Its not that hard
> really.
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
> Accurate impartial advice on everything from laptops to tablesaws.
> http://clickhere.egroups.com/click/552
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2081 From: Chris Krug-Iron Date: 9/22/1999
Subject: Re: the optional backgrounds
Hoo, boy, have we hit a sore spot for me! Yup, I've fiddled with them, and
all I can say is that cyborgs have to be the twinkiest things around. If
the guy playing the 'borg doesn't play up the social restrictions and you
penalize him for it (in-character and in-play, I mean) they suck. My view,
at any rate. Very touchy subject for most of the people in my game.
Elementals work very well, in my opinion. Animal Hybrids CAN be done, but
then again there's still the social aspect of the game. Yup, I still
believe that it's a "role-playing" game, and should be played with more than
just combat, despite the name. Oh, yeah, for those of you out there with
access to the Player's Handbook, what do you think of the Cartwheel Kick?


>From: AJSolis@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: the optional backgrounds
>Date: Mon, 20 Sep 1999 02:02:16 EDT
>
> Has anyone fiddled with the optional backgrounds of cybernetics, or
>elementalism, or animal hybrid? If so, what did you do?
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2082 From: Kristofer Lundström Date: 9/23/1999
Subject: E-group topics (was: who cares)
> Isn�t a critic to the people�s mail , but the week pass and the
>principal subject is about photocopy the book, nothing personal about but
>isn�t a point to long e-mail talk. About impolite mail, with the guy wants
>out is his matter, but right the form of request coulb more polite.
> The list I belive is to discuss rules, moves, styles and another cool
>things. I think about, and why we can�t realize matches of fighters of
>people of this list, I sugest this a few weeks ago, The problem is manage
>it, but a soluction come in my mind. A rotation system ex: Player A X
>Player
>B (I don�t use names for this now) and a Player C manage the fight like a
>judge or other thing, Player A X Player C, another person manage Player D,
>and the manage thing don�t still with a single person or group.
>

Ok. My view on the topics on this list.

If the discussion can be remotely related to SF, fighting, mysticism and/or
organized crime, it's valid. There has been a few lame periods when the list
produced one (1) per week, remember? At those times, some half-hearted
bullshit is always appreciated (I know those on several lists disagree).

Chat about new cool moves isn't that amusing that long. Or am I alone on
that statement? I mean, the mails spent on pure rule discussions must be
less than a tenth so far.

And to the point: Discussing whether to put the entire game on-line is a
topic pretty much related to SF, yes? Though I'm pretty sure it must be
illegal. So the people on this list will NOT SUPPORT IT IN ANY OBVIOUS WAY.
Got that WW?

Kristofer

______________________________________________________
Group: streetfighter Message: 2083 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: the optional backgrounds
>Hoo, boy, have we hit a sore spot for me! Yup, I've fiddled with them, and
>all I can say is that cyborgs have to be the twinkiest things around. If
>the guy playing the 'borg doesn't play up the social restrictions and you
>penalize him for it (in-character and in-play, I mean) they suck. My view,
>at any rate. Very touchy subject for most of the people in my game.
>Elementals work very well, in my opinion. Animal Hybrids CAN be done, but
>then again there's still the social aspect of the game. Yup, I still
>believe that it's a "role-playing" game, and should be played with more
>than
>just combat, despite the name. Oh, yeah, for those of you out there with
>access to the Player's Handbook, what do you think of the Cartwheel Kick?

When I come to think of it, I view Cyborgs and Animal Hybrids pretty much
like practitioners of Ler Drit and Spanish Ninjitsu. Practically always
working for Shadoloo, should be used sparingly (Genin matador are the
exception, naturally) and aren't that good to have as PC:s.

Cartwheel kick? I never used that one. I converted my own from Tekken 2 (Jun
or whadever the lame bitch is called) before I got hold of the stats for the
official one. I decided to keep my own version.

Kristofer

______________________________________________________
Group: streetfighter Message: 2084 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: Just Wondering...
>submitting material is beyond me right now due to lack of time,
>unfortunately. I'll send some stuff for the next issue, perhaps.

Ditto. Sorry.

Kristofer

______________________________________________________
Group: streetfighter Message: 2085 From: Bulverk@aol.com Date: 9/23/1999
Subject: Okay another topic
Hey all,
Some topic ideas... interested in hearing your thoughts.

Okay so I joined the list late and maybe these things have been talked about
but;

Has anyone successfully crossed over World of Darkness with Streetfighter?

What about Trinity or Aberrant?

What other cross-overs have been done?

What rule conversions and adjustments were made to make it enjoyable and
balanced?

Just curious...
Group: streetfighter Message: 2086 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: Bygone Beastiary
>
>Hi.
>Yah I saw that alien dragon. Hes actually a surprisingly interesting
>character. I wouldnt mind fitting him into one of my campaigns.
>And shang is an interesting character(The other dragon). I think thats his
>name.
>I liked Ravanna. What a monster. But I found out that his is actually
>a character from the India religons. He is a demon of some sort supposedly.
>

Since I am the proud owner of not Contenders, this has aroused my curiosity.
Could someone out of the goodness of their heart list all the fighters/teams
from Contenders? Just the names, and maybe a three word decription...? How
many are there in total?

And BTW. Why not work all those NPC:s into the Warrior's Pride project?
(Because I want them naturally, but I'm pretty sure there are others than me
who own not Contenders.)

Kristofer

P.S. IF you're wondering about the differance of "not owning Contenders" and
"owning not Contenders"... don't bother :|

______________________________________________________
Group: streetfighter Message: 2087 From: Kristofer Lundstr�m Date: 9/23/1999
Subject: Re: Okay another topic
>Hey all,
> Some topic ideas... interested in hearing your thoughts.
>
>Okay so I joined the list late and maybe these things have been talked
>about
>but;

Yes these have been discussed.

>
>Has anyone successfully crossed over World of Darkness with Streetfighter?

My opinion: don't.

>
>What about Trinity or Aberrant?

Ask Conkle.

>
>What other cross-overs have been done?

I haven't done any rule cross-overs, but story wise, fighters from all sorts
of fighting games tend to show up. While on this, has anyone thought about
the fact that Highlander would work nicely in the SF system and setting? And
what about MIB? (Start one session with the characters appearing in a
completely unknown place, recalling nothing of the last few days, seeing a
pair of guys in black leaving. Then back to business.)

>
>What rule conversions and adjustments were made to make it enjoyable and
>balanced?

Er...

>
>Just curious...

And we all know what killed the cat. But what the heck, eight more to go.

Kristofer

______________________________________________________
Group: streetfighter Message: 2088 From: ryan aguirre Date: 9/23/1999
Subject: Re: Just Wondering...
no more for me i do not like this
--- Kristofer Lundstr�m <kri5tofer@...> wrote:
> >submitting material is beyond me right now due to
> lack of time,
> >unfortunately. I'll send some stuff for the next
> issue, perhaps.
>
> Ditto. Sorry.
>
> Kristofer
>
>
______________________________________________________
>
>
------------------------------------------------------------------------
>
> eGroups.com home:
> http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group
> communications
>
>
>
>
>

__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 2089 From: joespitt@tsixroads.com Date: 9/23/1999
Subject: Big Ol Street Fighter page
I have posted a Street Fighter Page on the net, and I am looking for
comments and such, new ideas and input. Take a moment to check it out
if you like:
http://www.tsixroads.com/~joespitt/StreetFighter.htm
Group: streetfighter Message: 2090 From: Rinaldo Gambetta Date: 9/23/1999
Subject: Re: E-group topics (was: who cares) Much people, if you mind.
I was think about my last coment, and I don´t have the right to critic
anyone for talk about subjects, but don´t need be angry just say it but please
don´t lose your mind. Illegal, but I saw many places with this subject the idea
is just to the people fun and money or something with that is out of question is
just fun. I´m not a law guy and much less I have a penal code at my home, you
are a lawyer or something, and this list have a boss, becose you last words you
talk like the owner of the place, if you don´t like the idea just say but you
don´t need throw knifes and bullets in my direction.

> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2091 From: Steve Karstensen Date: 9/23/1999
Subject: Re: the optional backgrounds
nah, I just left 'em as-is and let the real-world implications of such advantages handle the balancing for me.
 
works wonders. ;)
 
-----Original Message-----
From: AJSolis@... <AJSolis@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, September 20, 1999 2:02 AM
Subject: [streetfighter] Re: the optional backgrounds

   Has anyone fiddled with the optional backgrounds of cybernetics, or 
elementalism, or animal hybrid?  If so, what did you do?

Onvia.com. Work. Wisely.www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2092 From: Steve Karstensen Date: 9/23/1999
Subject: Re: Bygone Beastiary
Ravana has actually made a few appearances in my campaign.  Scared the piss outta people when they discovered just what was so damn important about that mace. ;)
 
Was even funnier when the players met a group of Spanish Ninja attempting to steal it after hours in a museum and Ravanna opened a can o' whoopass on both parties.  One of the ninjas lost his head (literally).
 
-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, September 22, 1999 1:55 AM
Subject: [streetfighter] Re: Bygone Beastiary

Hi.
Yah I saw that alien dragon. Hes actually a surprisingly interesting 
character. I wouldnt mind fitting him into one of my campaigns.
And shang is an interesting character(The other dragon). I think thats his 
name.
I liked Ravanna. What a monster. But I found out that his is actually
a character from the India religons. He is a demon of some sort supposedly.


>From: Chris Hoffmann <staredown@...> >Reply-To: streetfighter@egroups.com >To: streetfighter@egroups.com >Subject: [streetfighter] Re: Bygone Beastiary >Date: Mon, 20 Sep 1999 06:21:03 -0700 (PDT) > >---AJSolis@... wrote: > >In a message dated 9/17/99 2:33:41 PM Central Daylight Time, >conkle@... >writes: > > > > > I just picked up the "Bygone Bestiary" from White Wolf. In addition to >a > > large portion of the book having stats for all kinds of magical and >mythical > > monsters, it includes a section for making custom monster player >characters. > > Although it's for WoD, it can be easily adapted to Street Fighter. > Well, there is a dragon street fighter in contenders. > >[[[Two actually, if you count the alien dragonn from another dimension. >(I swear it's not as dumb as it sounds.)]]] > >=== >staredown@... staredown@... >http://www.geocities.com/tokyo/1062 > >"We don't expect kittens to fight wildcats and win--we >merely expect them to try." > -- Robert Heinlein > >When choosing between two evils, I always >like to try the one I've never tried before. >--Mae West >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > > >
______________________________________________________

Click Here!www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2093 From: Steve Karstensen Date: 9/23/1999
Subject: Re: the optional backgrounds
I think the Cartwheel Kick, while not as balanced as most maneuvers, is not the destroyer-move-o-death everyone makes it out to be.  Just read the description and enforce the "can't move back one hex, can't roll damage" aspect of the maneuver and everything's fine.  not to mention that if you rule that you can't abort out of it (movement while attacking means maneuver is in effect, therefore no aborts) and once you move, the Willpower is gone (performance of maneuver equals cost taken), it's really quite taxing.
 
-----Original Message-----
From: Chris Krug-Iron <inrifrost@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, September 22, 1999 10:26 PM
Subject: [streetfighter] Re: the optional backgrounds

Hoo, boy, have we hit a sore spot for me!  Yup, I've fiddled with them, and 
all I can say is that cyborgs have to be the twinkiest things around.  If 
the guy playing the 'borg doesn't play up the social restrictions and you 
penalize him for it (in-character and in-play, I mean) they suck.  My view, 
at any rate.  Very touchy subject for most of the people in my game.  
Elementals work very well, in my opinion.  Animal Hybrids CAN be done, but 
then again there's still the social aspect of the game.  Yup, I still 
believe that it's a "role-playing" game, and should be played with more than 
just combat, despite the name.  Oh, yeah, for those of you out there with 
access to the Player's Handbook, what do you think of the Cartwheel Kick?


>From: AJSolis@... >Reply-To: streetfighter@egroups.com >To: streetfighter@egroups.com >Subject: [streetfighter] Re: the optional backgrounds >Date: Mon, 20 Sep 1999 02:02:16 EDT > > Has anyone fiddled with the optional backgrounds of cybernetics, or >elementalism, or animal hybrid? If so, what did you do? > >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > > >
______________________________________________________

Onvia.com. Work. Wisely.www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2094 From: Steve Karstensen Date: 9/23/1999
Subject: Re: Bygone Beastiary
there's about fifty of 'em.
 
my personal faves include Jason Best, Groupie Extrordinaire. muahaha
 
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, September 23, 1999 5:19 PM
Subject: [streetfighter] Re: Bygone Beastiary

>
>Hi. >Yah I saw that alien dragon. Hes actually a surprisingly interesting >character. I wouldnt mind fitting him into one of my campaigns. >And shang is an interesting character(The other dragon). I think thats his >name. >I liked Ravanna. What a monster. But I found out that his is actually >a character from the India religons. He is a demon of some sort supposedly. >
Since I am the proud owner of not Contenders, this has aroused my curiosity. Could someone out of the goodness of their heart list all the fighters/teams from Contenders? Just the names, and maybe a three word decription...? How many are there in total? And BTW. Why not work all those NPC:s into the Warrior's Pride project? (Because I want them naturally, but I'm pretty sure there are others than me who own not Contenders.) Kristofer P.S. IF you're wondering about the differance of "not owning Contenders" and "owning not Contenders"... don't bother :| ______________________________________________________

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
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Group: streetfighter Message: 2095 From: Chris Krug-Iron Date: 9/23/1999
Subject: Re: the optional backgrounds
>From: "Kristofer Lundstr�m" <kri5tofer@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: the optional backgrounds
>Date: Thu, 23 Sep 1999 23:06:43 CEST
>
>
>Cartwheel kick? I never used that one. I converted my own from Tekken 2
>(Jun
>or whadever the lame bitch is called) before I got hold of the stats for
>the
>official one. I decided to keep my own version.
>
> Kristofer
>>
I agree with you all the way, buddy. Oh, on a side note, we're having a
dispute about this (whether or not I should keep it in game because I find
it just a LITTLE too cheesy) Cartwheel Kick. How did you write your version
up?
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2096 From: Chris Krug-Iron Date: 9/23/1999
Subject: Re: Okay another topic
Ooh...
Umm...

My two cents worth? I think that it could be done, but has anybody wondered
about whether or not the SF characters would get the bejesus kicked out of
them by even the most basic Brujah or Ahroun? Not to be rude myself, but
I've been wondering about the same damn thing. Though I'm pretty sure it
could be done.


>From: Bulverk@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Okay another topic
>Date: Thu, 23 Sep 1999 17:10:45 EDT
>
>Hey all,
> Some topic ideas... interested in hearing your thoughts.
>
>Okay so I joined the list late and maybe these things have been talked
>about
>but;
>
>Has anyone successfully crossed over World of Darkness with Streetfighter?
>
>What about Trinity or Aberrant?
>
>What other cross-overs have been done?
>
>What rule conversions and adjustments were made to make it enjoyable and
>balanced?
>
>Just curious...
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 2097 From: joespitt@tsixroads.com Date: 9/23/1999
Subject: Street Fighter
First of all, about the Vampires being more powerful, that's not
neccessarily so, do you knw how many maneuvers use fire as part of the
attack? That's aggravated damage. I use my own watered-down versions of
vampires anyway, you can find the Vampire Background for Street Fighter
on my page:

http://www.tsixroads.com/~joespitt/StreetFighter.htm

They aren't as detailed, but if you want detailed vampires, I say play
vampire.
They are still extermely powerful creatures even in my version, however.

Second, the Cartwheel Kick is powerful, there is no doubt, but not game
unbalancing. I've had a couple of player's use the maneuver and still
get their tails kicked all over the place, even using the normal rules.
Besides, if the players want to abuse the power, so will the bad
guys....

My page also includes new Maneuvers, Backgrounds such as the mentioned
Vampire, Angel/Demon, Dragon, and others. There are also New Styles, a
Making New Maneuvers chart, Animal Companion Rules, animal statistics
and more. There's even a complete maneuvers list A-Z with each move
described and detailed from all five books, not just a list of the
maneuvers. Take a look at it. I had some complaints about the loading
of the first page, so tonight I lessened the graphics to help the speed
of the page, which was pretty dang slow. If anyone has some good ideas
to use, I'll add em and give full credit to you on the page.
Group: streetfighter Message: 2098 From: Christian Conkle Date: 9/23/1999
Subject: Re: the optional backgrounds
Once I figured out "Abort to Jump" whenever someone started a Cartwheel
Kick, they basically became useless. All you have to do is jump one hex to
get out of their line-of-fire. Otherwise, yes, CK's are very very bad.

----------------
Christian Conkle
conkle@...
conkle@...


----------
>From: "Steve Karstensen" <skarsten@...>
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: the optional backgrounds
>Date: Thu, 23 Sep 1999 19:20:50 -0400
>
>I think the Cartwheel Kick, while not as balanced as most maneuvers, is not
the destroyer-move-o-death everyone makes it out to be. Just read the
description and enforce the "can't move back one hex, can't roll damage"
aspect of the maneuver and everything's fine. not to mention that if you
rule that you can't abort out of it (movement while attacking means maneuver
is in effect, therefore no aborts) and once you move, the Willpower is gone
(performance of maneuver equals cost taken), it's really quite taxing.
>
>-----Original Message-----
>From: Chris Krug-Iron <inrifrost@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Wednesday, September 22, 1999 10:26 PM
>Subject: [streetfighter] Re: the optional backgrounds
>
>
>Hoo, boy, have we hit a sore spot for me! Yup, I've fiddled with them, and

>all I can say is that cyborgs have to be the twinkiest things around. If
>the guy playing the 'borg doesn't play up the social restrictions and you
>penalize him for it (in-character and in-play, I mean) they suck. My view,

>at any rate. Very touchy subject for most of the people in my game.
>Elementals work very well, in my opinion. Animal Hybrids CAN be done, but
>then again there's still the social aspect of the game. Yup, I still
>believe that it's a "role-playing" game, and should be played with more
than
>just combat, despite the name. Oh, yeah, for those of you out there with
>access to the Player's Handbook, what do you think of the Cartwheel Kick?
>
>
>>From: AJSolis@...
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: [streetfighter] Re: the optional backgrounds
>>Date: Mon, 20 Sep 1999 02:02:16 EDT
>>
>> Has anyone fiddled with the optional backgrounds of cybernetics, or
>>elementalism, or animal hybrid? If so, what did you do?
>>
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Group: streetfighter Message: 2099 From: Dustin Wolfe Date: 9/23/1999
Subject: Re: Just Wondering...
Well, if anyone can submit anything for Street Fighter, that would be great.
Maneuvers, styles, fighters, backgrounds, articles, anything. If not, that's
fine. I'll go ahead and put some more of my own work into Warrior's Pride #1
and then release it when the time comes, whether I get more submissions or
not. After that, I'm not sure if I'll be able to keep it up every month,
only time will tell.
Group: streetfighter Message: 2100 From: Steve Karstensen Date: 9/23/1999
Subject: Re: the optional backgrounds
Top ten ways to deal with Cartwheel Kick;
 
1 step to the side and Jab.
2 step to the side and Elbow Smash.
3 step to the side and Heel Stamp.
4 missile attacks from a non-straight-lined path to the Cartwheel-Kicker.
5 Esquives.
6 Displacement.
7 Jump.
8 Maka Wara.
9 arenas on platforms or using "ringout" rules.
10 walls.
 
who wants more? ;)
 
-----Original Message-----
From: Christian Conkle <conkle@...>
To: Street Fighter <streetfighter@egroups.com>
Date: Thursday, September 23, 1999 9:44 PM
Subject: [streetfighter] Re: the optional backgrounds

Once I figured out "Abort to Jump" whenever someone started a Cartwheel
Kick, they basically became useless. All you have to do is jump one hex to
get out of their line-of-fire. Otherwise, yes, CK's are very very bad.

----------------
Christian Conkle
conkle@...
conkle@...


----------
>From: "Steve Karstensen" <skarsten@...> >To: <streetfighter@egroups.com> >Subject: [streetfighter] Re: the optional backgrounds >Date: Thu, 23 Sep 1999 19:20:50 -0400 > >I think the Cartwheel Kick, while not as balanced as most maneuvers, is not
the destroyer-move-o-death everyone makes it out to be. Just read the description and enforce the "can't move back one hex, can't roll damage" aspect of the maneuver and everything's fine. not to mention that if you rule that you can't abort out of it (movement while attacking means maneuver is in effect, therefore no aborts) and once you move, the Willpower is gone (performance of maneuver equals cost taken), it's really quite taxing.
> >-----Original Message----- >From: Chris Krug-Iron <inrifrost@...> >To: streetfighter@egroups.com <streetfighter@egroups.com> >Date: Wednesday, September 22, 1999 10:26 PM >Subject: [streetfighter] Re: the optional backgrounds > > >Hoo, boy, have we hit a sore spot for me! Yup, I've fiddled with them, and >all I can say is that cyborgs have to be the twinkiest things around. If >the guy playing the 'borg doesn't play up the social restrictions and you >penalize him for it (in-character and in-play, I mean) they suck. My view, >at any rate. Very touchy subject for most of the people in my game. >Elementals work very well, in my opinion. Animal Hybrids CAN be done, but >then again there's still the social aspect of the game. Yup, I still >believe that it's a "role-playing" game, and should be played with more
than
>just combat, despite the name. Oh, yeah, for those of you out there with >access to the Player's Handbook, what do you think of the Cartwheel Kick? > > >>From: AJSolis@... >>Reply-To: streetfighter@egroups.com >>To: streetfighter@egroups.com >>Subject: [streetfighter] Re: the optional backgrounds >>Date: Mon, 20 Sep 1999 02:02:16 EDT >> >> Has anyone fiddled with the optional backgrounds of cybernetics, or >>elementalism, or animal hybrid? If so, what did you do? >> >>------------------------------------------------------------------------ >> >>eGroups.com home: http://www.egroups.com/group/streetfighter >>http://www.egroups.com - Simplifying group communications >> >> >> >> > >______________________________________________________ > > >---------------------------------------------------------------------------
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> > >eGroups.com home: http://www.egroups.com/group/streetfighter >www.egroups.com - Simplifying group communications > > > >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > > >

click here
Click Here!
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Group: streetfighter Message: 2101 From: J.J. Date: 9/23/1999
Subject: Re: Okay another topic
Unfortunately, the Trinity/Abherrant Universe is a bit overpowered by
comparison to anything (players can use) from WoD and Street Fighter.

Much of the basic mechanical details from WoD books makes for excellent
Street Fighter material. (Especially true for Ascension's Right Hand and
Demon Hunter X.)

Street Fighters don't seem incredibly outmatched or overpowered compared to
WoD creature features, at least not with the appropriate modification to the
health system.

I would suggest (as with any crossover for WoD) to drop much, if not all, of
the social dealings within the 'guest game' and focus more on the
individual. (IE, for a Street Fighter game, Vampire politics doesn't mean a
great deal.)

If you want some ideas as to adapting one to the other, you might wish to
check out the character sheets I uploaded to the SF Vault (follow the link
to the list page at the bottom).
The *.v2t files utilize Buckner's newest VtM Character generator, available
at http://enuxsa.eas.asu.edu/~buckner/wod.html

Unfortunately, playtesting any of my ideas is difficult, bordering on
impossible. I live in an area in which selling 2 RP books behind the counter
results in harassment from local church groups, picketing, and other very
costly problems. This generally leaves me with the White Wolf site, which is
none too freindly no matter WHAT you play.

I will admit that occasionally I wonder how well the backgrounds from the
Player's Guide would work for Formori, Kami, and Drones (spirit possessed
beings), but alas... I still haven't been able to get a hold of the writeups
for them. (Crossing my fingers that they'll be in the Character Creation
CD-Rom due out in a month or two.)

-----Original Message-----
From: Bulverk@... <Bulverk@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, September 23, 1999 2:11 PM
Subject: [streetfighter] Okay another topic


>Hey all,
> Some topic ideas... interested in hearing your thoughts.
>
>Okay so I joined the list late and maybe these things have been talked
about
>but;
>
>Has anyone successfully crossed over World of Darkness with Streetfighter?
>
>What about Trinity or Aberrant?
>
>What other cross-overs have been done?
>
>What rule conversions and adjustments were made to make it enjoyable and
>balanced?
>
>Just curious...
>
Group: streetfighter Message: 2102 From: Rinaldo Gambetta Date: 9/23/1999
Subject: Re: Apologies to a critic
In my last mail I lost my mind and say things what I don´t say in my normal
condictions. Kristofer, I don´t want talk bad things for you, but you don´t
understand well my idea. I will explain to you for points:

1) When I enter in this list, I think about to join the people of list and obtain
fun at same time, because that I sugest the tournament idea.
2) I called the thing with the e-groups, because is it only for e-groups mail list
members, I don´t try to get image of anything or anyone, and I don´t want use the
e-groups image either.
3) And why Ilegal, we don´t copy anything we use our fighters and not the STF Books
original fighters, only the rules of combat are from STF.
4) But, you must tell me the truth in your last words: " So the people on this list
will NOT SUPPORT IT IN ANY OBVIOUS WAY.
Got that WW?". You talk for every people who make part of this list, or you have
psionic powers and read the mind of all persons of the list. (Sorry just a litle
joke don´t get ofend)
5) The objective of this game what I propose and Robert Pascuttini help me on the
subject, is only fun for the members of e-groups if they want to play. No money or
charge, and for God sake I don´t want sell anything,
6) This isn´t a roleplaying thing for now is only a contest of tatics and good
persons against each other just for fun.
7) If you send critics to me I acept but at least don´t use short form on words I
don´t know all, What means WW?
8) But if make you happy the name of tournament can change, but at this point I
don´t think a new name right now, but it changes just for your sugestion.

With regards Rinaldo Gambetta. Please don´t get ofend, we can co-exist in this
list in peace. I want just trade ideas and much fun.
Group: streetfighter Message: 2103 From: Mike Morgado Date: 9/23/1999
Subject: Re: Apologies to a critic
Rinaldo my friend, I fear you may have misunderstood Kristofer's post. He
wasnt saying your idea was illegal. He was saying that photocopying the main
rule book was illegal. He didnt say a bad thing about anyone. ((WW stands
for White Wolf by the way)). I fear you may have thought that his post was
about your Tournament, when in fact it was more about the list in general.
I hope this clears some things up.

MikeM

-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, September 23, 1999 11:02 PM
Subject: [streetfighter] Re: Apologies to a critic


>
> In my last mail I lost my mind and say things what I don´t say in my
normal
>condictions. Kristofer, I don´t want talk bad things for you, but you don´t
>understand well my idea. I will explain to you for points:
>
>1) When I enter in this list, I think about to join the people of list and
obtain
>fun at same time, because that I sugest the tournament idea.
>2) I called the thing with the e-groups, because is it only for e-groups
mail list
>members, I don´t try to get image of anything or anyone, and I don´t want
use the
>e-groups image either.
>3) And why Ilegal, we don´t copy anything we use our fighters and not the
STF Books
>original fighters, only the rules of combat are from STF.
>4) But, you must tell me the truth in your last words: " So the people on
this list
>will NOT SUPPORT IT IN ANY OBVIOUS WAY.
>Got that WW?". You talk for every people who make part of this list, or you
have
>psionic powers and read the mind of all persons of the list. (Sorry just a
litle
>joke don´t get ofend)
>5) The objective of this game what I propose and Robert Pascuttini help me
on the
>subject, is only fun for the members of e-groups if they want to play. No
money or
>charge, and for God sake I don´t want sell anything,
>6) This isn´t a roleplaying thing for now is only a contest of tatics and
good
>persons against each other just for fun.
>7) If you send critics to me I acept but at least don´t use short form on
words I
>don´t know all, What means WW?
>8) But if make you happy the name of tournament can change, but at this
point I
>don´t think a new name right now, but it changes just for your sugestion.
>
> With regards Rinaldo Gambetta. Please don´t get ofend, we can co-exist
in this
>list in peace. I want just trade ideas and much fun.
>
>
>
>
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>
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>
>
Group: streetfighter Message: 2104 From: Robert Pascuttini Date: 9/23/1999
Subject: Re: And the subjects going to trash, and a soluction to theM.E.G To
Hey Rinaldo.

Are those books you have in english or brazilian?
There is another book here at E-groups called warriors world that you can
add to your collection.

Yah that dice generator will be easy. to make.
But I dont understand is how we are going to do the tournament.
Will it be by mail or will it be by the chat room....
I 'd like to know how you plan on setting this up?

> Yeah, you�re right about people, no I don�t practice Capoeira, but I
>know
>people who practice, I have only the first book, Arkon manuver�s
>compendium, The
>Perfect Warrior, New Legends and a Style book( I don�t remember the name
>but
>from a guy called Nightfort or something like that), and manuvers from
>others
>pages but much of these manuvers have the same name but the stats are
>diferent,
>I prefer use the basic book and Arkon Compendium, manuvers. If is a style
>what I
>don�t have send it too for I can see the manuver list and the power points.
>Yes
>is just wait some time, that dice generator realy could be usefull.
>
>Robert Pascuttini wrote:
>
> > Hey Rinaldo.
> >
> > > Greatings, first about impolite mail isn�t a critic for you sorry
>if
> > >you
> > >think this.
> >
> > It s ok Im not offended.
> >
> > > Second you�re right, well I can try manage a test fight, but I
>don�t
> > >know
> > >the possible results, because I don�t have all books only the basic
>book,
> > >north
> > >american guys have a good lucky, here in my country (Brazil-Brasil) the
> > >basic is
> > >only thing for STF, ahh this isn�t a excuse but we need more people
>here,
> > >just
> > >me you( Robert Pascuttini) and Chris Hoffman show some atention for it,
>but
> > >this
> > >okay.
> >
> > Hmm ok Well thats easy to fix. Since it is only a test fight, We
> > can say people can only make characters from the first book for now.
> > That makes it easier on you.
> > I think more people will show interest after we try it.
> > Hey your from Brazil, you ever practice Capoeria?
> >
> > > Third I belive in the rule of ten moves only for the fight ending
>this
> > >moves
> > >the fighter with more energy wins before for K.O. And the card rule for
> > >movements are a good thing to use, the points for winner and loser are
>the
> > >same
> > >from your idea, and of course the fighters are initial Rank 1, for give
> > >some
> > >life we can use arenas (Real or non- real) for the fights. Ps: If you
>have
> > >a
> > >randon dice generator for a ten faces dice, send to me is much
>helpfull.
> > >
> >
> > Yah those rules sound about right.
> > I dont have a random generator, but I can program one. Its not that hard
> > really.
> >
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