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Group: streetfighter Message: 1455 From: Steve Karstensen Date: 6/25/1999
Subject: Re: Books, willpower, and other stuff.
Group: streetfighter Message: 1456 From: Fred Chagnon Date: 6/25/1999
Subject: MK and Books.
Group: streetfighter Message: 1457 From: Steve Karstensen Date: 6/25/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1458 From: Steve Karstensen Date: 6/25/1999
Subject: Re: I hate when that happens
Group: streetfighter Message: 1459 From: Steve Karstensen Date: 6/25/1999
Subject: Re: GenCon
Group: streetfighter Message: 1460 From: Darrick Chen Date: 6/25/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1461 From: Darrick Chen Date: 6/25/1999
Subject: SFMovie
Group: streetfighter Message: 1462 From: Mike Morgado Date: 6/26/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1463 From: SlpStck@aol.com Date: 6/26/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1464 From: Dark Light Date: 6/26/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1465 From: Steve Karstensen Date: 6/26/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1466 From: Seagull Date: 6/26/1999
Subject: Re: SF Movie
Group: streetfighter Message: 1467 From: Fred Chagnon Date: 6/26/1999
Subject: SF1 Game
Group: streetfighter Message: 1468 From: Darrick Chen Date: 6/26/1999
Subject: Re: SF1 Game
Group: streetfighter Message: 1469 From: Steve Karstensen Date: 6/27/1999
Subject: Re: SF1 Game
Group: streetfighter Message: 1470 From: Fred Chagnon Date: 6/27/1999
Subject: Re: SF1 Game
Group: streetfighter Message: 1471 From: Dark Light Date: 6/27/1999
Subject: Re: SF1 Game
Group: streetfighter Message: 1472 From: Forge Date: 6/27/1999
Subject: Re: SF1 Game
Group: streetfighter Message: 1473 From: Vega Date: 6/27/1999
Subject: SF1Game ROMS
Group: streetfighter Message: 1474 From: KristoferLundstr�m Date: 6/27/1999
Subject: Re: I hate when that happens
Group: streetfighter Message: 1475 From: KristoferLundstr�m Date: 6/27/1999
Subject: Humorous moments...
Group: streetfighter Message: 1476 From: Chris Nelson Date: 6/28/1999
Subject: Ooh Ooh!!! Chance for some discussion... =)
Group: streetfighter Message: 1477 From: KristoferLundstr�m Date: 6/28/1999
Subject: Chinese interpreter please
Group: streetfighter Message: 1478 From: Steve Karstensen Date: 6/28/1999
Subject: Re: Chinese interpreter please
Group: streetfighter Message: 1479 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: Books, willpower, and other stuff.
Group: streetfighter Message: 1480 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: MK Conversions
Group: streetfighter Message: 1481 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: Jet Li
Group: streetfighter Message: 1482 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: Martia Arts?
Group: streetfighter Message: 1483 From: Tom Pascuttini Date: 6/29/1999
Subject: Re: SF Story
Group: streetfighter Message: 1484 From: Tom Pascuttini Date: 6/29/1999
Subject: Re: GenCon
Group: streetfighter Message: 1485 From: Tom Pascuttini Date: 6/30/1999
Subject: Re: Books and Honour Loss
Group: streetfighter Message: 1486 From: Will Dixon Date: 6/30/1999
Subject: Re: Martia Arts?
Group: streetfighter Message: 1487 From: Darrick Chen Date: 6/30/1999
Subject: Re: Chinese interpreter please
Group: streetfighter Message: 1488 From: KristoferLundstr�m Date: 6/30/1999
Subject: Re: Chinese interpreter please
Group: streetfighter Message: 1489 From: KristoferLundstr�m Date: 6/30/1999
Subject: Re: Martia Arts?
Group: streetfighter Message: 1490 From: KristoferLundstr�m Date: 7/3/1999
Subject: Have I been kicked?
Group: streetfighter Message: 1491 From: Mike Morgado Date: 7/3/1999
Subject: [Admin] Bouncing
Group: streetfighter Message: 1492 From: J.J. Date: 7/4/1999
Subject: Character Sheet
Group: streetfighter Message: 1493 From: Mike Morgado Date: 7/4/1999
Subject: ignore this, this is just a test
Group: streetfighter Message: 1494 From: Mike Morgado Date: 7/4/1999
Subject: Fw: [Admin] Bouncing
Group: streetfighter Message: 1495 From: Mike Morgado Date: 7/4/1999
Subject: Re: Character Sheet
Group: streetfighter Message: 1496 From: Fred Chagnon Date: 7/4/1999
Subject: Adventures
Group: streetfighter Message: 1497 From: J.J. Date: 7/4/1999
Subject: Re: Character Sheet
Group: streetfighter Message: 1498 From: KristoferLundstr�m Date: 7/5/1999
Subject: Re: Adventures
Group: streetfighter Message: 1499 From: Fred Chagnon Date: 7/5/1999
Subject: Re: Adventures
Group: streetfighter Message: 1500 From: conkle@early.com Date: 7/5/1999
Subject: Aberrant/Trinity
Group: streetfighter Message: 1501 From: KristoferLundstr�m Date: 7/6/1999
Subject: Re: Adventures
Group: streetfighter Message: 1502 From: J.J. Date: 7/8/1999
Subject: Re: Character Sheet
Group: streetfighter Message: 1503 From: J.J. Date: 7/10/1999
Subject: Re: Aberrant/Trinity
Group: streetfighter Message: 1504 From: Christian Conkle Date: 7/10/1999
Subject: Re: Aberrant/Trinity



Group: streetfighter Message: 1455 From: Steve Karstensen Date: 6/25/1999
Subject: Re: Books, willpower, and other stuff.
one of the players carries a pad and pen, for some reason.  Y'never know when it comes in handy.  He's like MacGuyver with a fanny pack.
 
-----Original Message-----
From: Dark Light <dl_bryant@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, June 25, 1999 9:34 AM
Subject: [streetfighter] Re: Books, willpower, and other stuff.

>Second one involved the female player meeting Han Solo. First, she rushed >over and hugged Chewbacca, startling the Wookiee. Then, she requested Han >Solo's autograph, which he gave... in the foreign language of the Star Wars >universe, naturally. This prompted her response; >"Damn! I met Harrison Ford, and I can't even prove it!"
Thats just wierd, question though, what did he give her the autograph with? There's no paper (or pens for that matter) in the starwars universe! Dennis P.S.wait a minute, were you just using the game to have fun with friends using a cool, albeit unusuall, plot twist? & actually not bothering to check Starwars trivia minutia? ______________________________________________________

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Group: streetfighter Message: 1456 From: Fred Chagnon Date: 6/25/1999
Subject: MK and Books.
Not a bad RPG.
Looks flexible enough to incorporate into SF:STG.
 
I went to the only store I know of Toronto that sells RPG books (sure there are more, I just have to find them) and could only find Contenders and the screen.
 
Can anyone find the Player's Guide, Perfect Warrior or Secrets of Shadoloo?
 
--
Fred Chagnon
seagull@...
"There is always a bigger fish..."
Liam Neeson - The Phantom Menace.
----- Original Message -----
Sent: Friday, June 25, 1999 11:52 AM
Subject: [streetfighter] Re: MK Conversions


> Ahem. Mortal _K_onquest actaully.
> U betcha it's still up!
>
> http://members.aol.com/mirage1813/toc.htm
>
> I have a copy in pure text lying about, roughly 100k big. If anyone wants
> it, mail me.
>
             Kristofer

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Group: streetfighter Message: 1457 From: Steve Karstensen Date: 6/25/1999
Subject: Re: SF Movie
I think Ming-Na Wen made an excellent Chun Li.  then again, I just drool every time anyone even mentions her name, and she wore a lot of tight outfits in that movie.
 
mmm.
 
I'm getting off-track, here.  Where were we?  Oh yea...
 
Strangely enough, I thought Raul Julia made an excellent Bison.  He captured the personality perfectly, I think; I've always pictured Bison as perfectly reasonable and cordial, but with a solid intolerance for anyone defying him and the tendency to get violent when under even the slightest duress.  He does, indeed, believe that he is the only one capable of ushering the world into a new era of peace, and if such change must come about by violence, then so be it.
 
unfortunately, Julia was too small to play such a powerful fighter.  a small beef.
 
I also thought Kylie Minogue made a good Cammy, but then again I liked Jar Jar too.
 
-----Original Message-----
From: Fred Chagnon <seagull@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, June 25, 1999 2:01 PM
Subject: [streetfighter] Re: SF Movie

I'd have to sit down and watch many UFC videos to get an accurate casting.
I can tell you one thing, it certainly wouldn't have Van-Damme. In fact I can't think of anyone famous that would be in it...
 
Tank Abbot would make a great Zangief. :)
 
--
Fred Chagnon
seagull@...
"There is always a bigger fish..."
Liam Neeson - The Phantom Menace.
 
----- Original Message -----
From: Dark Light
Sent: Friday, June 25, 1999 8:12 AM
Subject: [streetfighter] SF Movie

OK, how about this,

Ideal casting for a well done live street fighter film.

Dennis


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Group: streetfighter Message: 1458 From: Steve Karstensen Date: 6/25/1999
Subject: Re: I hate when that happens
I had this problem originally, when I just started creating high-ranking fighters.  Most of them weren't tough enough.
 
But once, though, I recall when one of the players fought a very evil NPC of mine; a recurring villainess named Chow-Yen.  She was a master of several styles of Kung Fu, fought with a naginata, the works.  Well, she was hired to wipe out the squirrel, and when they turned up at the same tournament, she challenged him.  He declined.  Venom accepted in his stead.  The fight went very badly for Chow Yen; Dizzied twice, botched a Dragon Kick, missed a Fierce Naginata Strike to a Dizzied Venom, the works.  It didn't help that I figured her skill would mask her Stamina of 3.  Well, she got trashed, and would have lost if she hadn't lucked out and put him in a coma with a botched Dim Mak strike.  Needless to say, she disappeared for more training... IE, fixing of her stats. :p
 
-----Original Message-----
From: Morgado, Mike <MMorgado@...>
To: 'StreetFighter' <streetfighter@egroups.com>
Date: Friday, June 25, 1999 11:49 AM
Subject: [streetfighter] I hate when that happens

Ok, this is something else that happened last game session.

The group went to Las Vegas to try and retrieve the sword which they had
stollen and handed over to Shadoloo.

The group encountered a very powerful StreetFighter working for Balrog.  I
thought that this guy would give him a run for their money.  Well 7 rounds
later, hes out cold and the whole group is still standing.  

Just thought I would vent. :)  Anyone else run into this before?

Thanks

Mike Morgado
mmorgado@...
ext. 642
(519) 383-3642
PC/ITS


click here
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Group: streetfighter Message: 1459 From: Steve Karstensen Date: 6/25/1999
Subject: Re: GenCon
well, my answer may be biased, given that the one time I attended, the person I was going to meet there never showed and I was at the convention alone, but other than the dealer's room I didn't find GenCon all that interesting.  consequently, I never went back. :p
 
however, GenCon *is* where I discovered Street Fighter...
 
-----Original Message-----
From: Darrick Chen <dare2live@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, June 23, 1999 11:28 PM
Subject: [streetfighter] GenCon

As the time draws nearer, I've gotta ask:

Is anyone on this list attending GenCon this year?

GenCon is like this huge Midwest gaming sci-fi convention in Milwaukee. 
Basically a weekend trade show with tons of good stuff.

I'm thinking about attending this year, and if anyone is going and maybe 
wants to get a SF game on, I'd be happy to run the sucker.

Let me know,


Darrick


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Group: streetfighter Message: 1460 From: Darrick Chen Date: 6/25/1999
Subject: Re: SF Movie
Okay, I'e actually got a lot of pent-up ideas for this one:

First off, Dolph Lundgren would have made an INTENSELY better Guile. He has
the martial arts skill (Showdown in Little Tokyo) and even has Guile's
sloping brow face and build. Besides NOTHING about Van Damme suggested
American Commando.

Personally speaking, I think Street Fighter would have done better without
having to rely on "Star power". Raul Julia (rest his soul) was a fine actor,
but I just didn't BELIEVE that he was M.Bison. In fact I feel that it's a
little sad that such a lukewarm attempt as Street Fighter is credited as his
final film.

I think tjhat the main weak point of the Live action SF movie was the story.
IE there wasn't much of one, and it was handled badly. deSouza relied too
heavily on Van Damme and Julia, being the big stars they were, to carry a
cast of relative unknowns. Also, I think they just tried to fit too many
characters in, and failed at it.

Mt personal feeling concerning the characters:

Kenya Sawada.... why was this guy in here? They could have just ignored the
fact he was Japanese and named him Fei Long for all the lack of detail they
put into this movie.

Cammy was well-played, despite total disregard for her background story.
Then again, she's my favorite character.

Ryu and Ken: Two-bit street hustlers insted of heirs to a great martial arts
dynasty? Um.....no. One thing that pissed me off was how they downplayed the
two omnipresent, nay central characters of the Street Fighter mythos into
plot devices. Byron Mann wasn't that bad, tho.

The Guy Supposedly Playing Dahlsim: Why was this dude in here at ALL, other
than to look bad bald and in diapers.

Blanka: He's WHO? And how do you get "Charlie" from "Carlos"? Didn't even
get to fight, which was a waste.

In fact there wasn't a lot of fighting that wasn't Vandammed.
They didn't even get a fight between Sagat and Ryu, which totally pissed me
off. In fact there's hardly a reason to fight at all.

Ming Na Wen was decent at best, though a bit melodramatic, but I think the
only real reason that I think she was casted was because she was the most
famous Asian actress at the time. Bad costume, tho.

T.Hawk: Took me half the movie to realize that that skinny dude was supposed
to be a hulking Native American. Could've done without him.

Dee Jay: Huh? He a what working for who?

E.Honda and Balrog: If they HAD to be in the film, it should have been
something other than comic relief.

Zangief: Looked the most like his video game counterpart. Acted a bit too
daft for my taste though. Bigger doesn't ALWAYS mean dumber.

Vega: Actually, not bad. Other than not looking any thing like Vega is
supposed to, there was some decent action from him.

Also, about trying to simulate the special techniques from the game: You
KNOW they tried to, and it looked really pathetic. They either should have
ignored them entirely or just done it full force. There is NO middle ground
when it comes to Street Fighter.

Again, the story was just BAD. The writer totally botched the driving
plotline behind the Street Fighter mythos: Ken and Ryu's rivalry/friendship.
There was so much that could have been done, so much potential, it was just
wasted. Mortal Kombat was a better movie, although the franchise fizzled
pretty quick.

All in all, this movie was just another attempt to cash in on a hot license,
and rarely anything else.


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Group: streetfighter Message: 1461 From: Darrick Chen Date: 6/25/1999
Subject: SFMovie
Umm, sorry. I just posted a huge rant about how the SF movie sucked and
totally forgot to address the actual question Darklight posted: Abetter
cast?

Well, I think an SF movie could do well withou "star power" provided the
unknowns can either A) Fight really well or B) Act really well. Preferably
both. Ideally, we need fighters who can act or actors who could fight. A few
choices di stand out, though.

Guile: As I said in my earlier post, Dolph Lundgren could have done really
well.

Arnold Schwarzenegger: No, not as Zangief, but as M. Bison. He's got the
build and a reasonable amount of actiing kill.

Ryu: Call it typecasting but Jason Scott Lee would have ROCKED. He's already
played one tortured martial artist.

That's all I can think of for now. More to come later.


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Group: streetfighter Message: 1462 From: Mike Morgado Date: 6/26/1999
Subject: Re: SF Movie
You know one of the biggest things that bothered me about the StreetFighter
movie?
T. Hawks bandage. What the hell was that about? Did I miss something? He
starts off with this honking huge bandage on his head and by the end of the
movie hes got a band-aid? I mean the plot sucked, the actors werent much
better. VanDamme as Guile? Who was on crack when they decided on that? And
the stealth boat that turned invisible? AARRGGHH...ok so there were a lot of
things I hated about the movie, but I agree that Jason Scott Lee would have
made an awesome Ryu. Im gonna pass this casting call question to my friends
and see what we can come up with too. I will post it tomorrow night...We
LOVE doing this kinda thing. We always pick people that our characters would
look like for all our roleplaying games anyway.

Hmmm, sorry, Im babbling. Its 3 in the morning here and Im tired.

Later

MikeM


-----Original Message-----
From: Darrick Chen <dare2live@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, June 25, 1999 9:58 PM
Subject: [streetfighter] Re: SF Movie


>Okay, I'e actually got a lot of pent-up ideas for this one:
>
>First off, Dolph Lundgren would have made an INTENSELY better Guile. He has
>the martial arts skill (Showdown in Little Tokyo) and even has Guile's
>sloping brow face and build. Besides NOTHING about Van Damme suggested
>American Commando.
>
>Personally speaking, I think Street Fighter would have done better without
>having to rely on "Star power". Raul Julia (rest his soul) was a fine
actor,
>but I just didn't BELIEVE that he was M.Bison. In fact I feel that it's a
>little sad that such a lukewarm attempt as Street Fighter is credited as
his
>final film.
>
>I think tjhat the main weak point of the Live action SF movie was the
story.
>IE there wasn't much of one, and it was handled badly. deSouza relied too
>heavily on Van Damme and Julia, being the big stars they were, to carry a
>cast of relative unknowns. Also, I think they just tried to fit too many
>characters in, and failed at it.
>
>Mt personal feeling concerning the characters:
>
>Kenya Sawada.... why was this guy in here? They could have just ignored the
>fact he was Japanese and named him Fei Long for all the lack of detail they
>put into this movie.
>
>Cammy was well-played, despite total disregard for her background story.
>Then again, she's my favorite character.
>
>Ryu and Ken: Two-bit street hustlers insted of heirs to a great martial
arts
>dynasty? Um.....no. One thing that pissed me off was how they downplayed
the
>two omnipresent, nay central characters of the Street Fighter mythos into
>plot devices. Byron Mann wasn't that bad, tho.
>
>The Guy Supposedly Playing Dahlsim: Why was this dude in here at ALL, other
>than to look bad bald and in diapers.
>
>Blanka: He's WHO? And how do you get "Charlie" from "Carlos"? Didn't even
>get to fight, which was a waste.
>
>In fact there wasn't a lot of fighting that wasn't Vandammed.
>They didn't even get a fight between Sagat and Ryu, which totally pissed me
>off. In fact there's hardly a reason to fight at all.
>
>Ming Na Wen was decent at best, though a bit melodramatic, but I think the
>only real reason that I think she was casted was because she was the most
>famous Asian actress at the time. Bad costume, tho.
>
>T.Hawk: Took me half the movie to realize that that skinny dude was
supposed
>to be a hulking Native American. Could've done without him.
>
>Dee Jay: Huh? He a what working for who?
>
>E.Honda and Balrog: If they HAD to be in the film, it should have been
>something other than comic relief.
>
>Zangief: Looked the most like his video game counterpart. Acted a bit too
>daft for my taste though. Bigger doesn't ALWAYS mean dumber.
>
>Vega: Actually, not bad. Other than not looking any thing like Vega is
>supposed to, there was some decent action from him.
>
>Also, about trying to simulate the special techniques from the game: You
>KNOW they tried to, and it looked really pathetic. They either should have
>ignored them entirely or just done it full force. There is NO middle ground
>when it comes to Street Fighter.
>
>Again, the story was just BAD. The writer totally botched the driving
>plotline behind the Street Fighter mythos: Ken and Ryu's
rivalry/friendship.
>There was so much that could have been done, so much potential, it was just
>wasted. Mortal Kombat was a better movie, although the franchise fizzled
>pretty quick.
>
>All in all, this movie was just another attempt to cash in on a hot
license,
>and rarely anything else.
>
>
>_______________________________________________________________
>Get Free Email and Do More On The Web. Visit http://www.msn.com
>
>
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-----
>
>
>Click Here!
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>www.egroups.com - Simplifying group communications
>
>
>


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Group: streetfighter Message: 1463 From: SlpStck@aol.com Date: 6/26/1999
Subject: Re: SF Movie
In a message dated 6/25/99 10:54:25 PM Eastern Daylight Time,
dare2live@... writes:

<< And how do you get "Charlie" from "Carlos"? >>
uh, carlos is the spanish equivalent of charles.

anyways, lesee. better cast for SF :the movie
i agree with you that Dolph Lungren would make a great Guile, and Jason Scott
Lee would do very well as Ryu. of course, we could go with some interesting
choices for the others...
howabout WCW star Goldberg as Zangief? hes got the wreslter part down


egotistical? skinny? who else sees any resemblence between Vega and Dennis
Miller?


if you bulked him up a bit, maybe Lou Diamond Philips as T.Hawk?


ok, enough of the gag suggestions. maybe a computer image laid over Mark
Dacascos for Blanka? and, for some reason (maybe just cause its about 3 am
right now) i actually can see Christian Slater as Ken. i think its kinda
late, mauybe i should go before i say anything else completely stupid.

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Group: streetfighter Message: 1464 From: Dark Light Date: 6/26/1999
Subject: Re: SF Movie
OK, now to give my view on the question:

I agree that Dolph Lundgren Would make a good Guile.

Balrog: how about the guy he was based on:Mike Tyson.

M.Bison: Now I know that most people wouldn't think of this, but how about
John Travolta. He has the abbility to pull off the big bad guy thing, &
showed us he can convincingly act tough in Broken arrow. Plus, he's about
the only person I can think of who has the same chin as the cartoon version!

Sagat:Maybe the guy from Kickboxer, I don't know his name, but he pulled off
the nasty Muay Thai guy pretty well.

Ryu: yeah, Jason Scott Lee would do well, but if it was a perfect world, I'd
say Brandon Lee instead. Or, if he was shorter, Chow Yun Fat.

Ken:Me. But seriously, how about Dave Mustaine? or:I know this sounds weird,
but for some reason I'm thinking Tom Cruise(after an intensive year of
training in Shotokan).

Chun Li:Tia Carere or Michelle Yeoh would be nice.

Blanka:CG

Cammy: Three words: Sarah Michelle Geller.

Fei-Long: Jet Li or Jason Scott Lee.

Oh, & of course, directed by John Woo.

That's my thorghts on the subject.

DarkLight.


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Group: streetfighter Message: 1465 From: Steve Karstensen Date: 6/26/1999
Subject: Re: SF Movie
 
*just sits in the corner drooling at the thought of Tia Carrere in a Chun Li costume*
 
-----Original Message-----
From: Dark Light <dl_bryant@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, June 26, 1999 7:43 AM
Subject: [streetfighter] Re: SF Movie

OK, now to give my view on the question:

I agree that Dolph Lundgren Would make a good Guile.

Balrog: how about the guy he was based on:Mike Tyson.

M.Bison: Now I know that most people wouldn't think of this, but how about 
John Travolta.  He has the abbility to pull off the big bad guy thing, & 
showed us he can convincingly act tough in Broken arrow.  Plus, he's about 
the only person I can think of who has the same chin as the cartoon version!

Sagat:Maybe the guy from Kickboxer, I don't know his name, but he pulled off 
the nasty Muay Thai guy pretty well.

Ryu: yeah, Jason Scott Lee would do well, but if it was a perfect world, I'd 
say Brandon Lee instead. Or, if he was shorter, Chow Yun Fat.

Ken:Me. But seriously, how about Dave Mustaine? or:I know this sounds weird, 
but for some reason I'm thinking Tom Cruise(after an intensive year of 
training in Shotokan).

Chun Li:Tia Carere or Michelle Yeoh would be nice.

Blanka:CG

Cammy: Three words: Sarah Michelle Geller.

Fei-Long: Jet Li or Jason Scott Lee.

Oh, & of course, directed by John Woo.

That's my thorghts on the subject.

DarkLight.


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Group: streetfighter Message: 1466 From: Seagull Date: 6/26/1999
Subject: Re: SF Movie
We have o remember to choose good fighters as well as good actors.
Here's my go:
 
Ruy:    Jason Scott Lee
Guile:    Dolph Lungdren (back in his He-man days)
Zangief    Tank Abbot (from UFC)
Cammy    Lauren Ashby, although the women who played Sonya Blade on the _second_ MK movie would be even better.
Fei Long:  Ray Banks (I think that' shis name, played Sub-Zero/Scorpion and Darth Maul)
E.Honda    He was well casted in the movie. Same guy.
 
Balrog    Ving Rhames (from Pulp Fiction and Striptease.....the big ass boucer looking guy)
Vega    Jet Li (albeit he's a Wu-Shu champ)
Sagat    Tong Po (from Kickboxer...that's the characters name, not the actor's name)
M.Bison:    Arnold, I agree....he has the face, the attitude, and the build.
 

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Group: streetfighter Message: 1467 From: Fred Chagnon Date: 6/26/1999
Subject: SF1 Game
Not really RPG related, but can anyone tell me which platform the original Street Fighter game was released on? I'm looking for the ROM cause I'm dying to play the game.
 
Thanks.
 
--
Fred Chagnon
seagull@...
"There's always a bigger fish...."
Liam Neeson - The Phantom Menace.
 

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Group: streetfighter Message: 1468 From: Darrick Chen Date: 6/26/1999
Subject: Re: SF1 Game
>
>Not really RPG related, but can anyone tell me which platform the original
>Street Fighter game was released on? I'm looking for the ROM cause I'm
>dying to play the game.
>
>Thanks.
>

Well, Fred, that would be the old Turbografix 16 (Man, anybody remember when
16 bits were cutting edge?). To date it's the only home console it was
released on (that I'm aware of) and it was under the name "Fighting Street".

HOpe that helps,

Darrick


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Group: streetfighter Message: 1469 From: Steve Karstensen Date: 6/27/1999
Subject: Re: SF1 Game
it was also a coin-op, so you may be able to get the arcade ROM somewhere.
 
-----Original Message-----
From: Darrick Chen <dare2live@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, June 26, 1999 10:52 PM
Subject: [streetfighter] Re: SF1 Game


> >Not really RPG related, but can anyone tell me which platform the original >Street Fighter game was released on? I'm looking for the ROM cause I'm >dying to play the game. > >Thanks. >
Well, Fred, that would be the old Turbografix 16 (Man, anybody remember when 16 bits were cutting edge?). To date it's the only home console it was released on (that I'm aware of) and it was under the name "Fighting Street". HOpe that helps, Darrick _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com

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Group: streetfighter Message: 1470 From: Fred Chagnon Date: 6/27/1999
Subject: Re: SF1 Game
Aha! So I'm not on crack! I could have sworn that was the name.
Thanks for the tip off. I'll look for it. If anyone else has this ROM let me
know.

I'd like ot be able to incorportae the characters from this game into a
campaign, thats what I'm after.

Thanks again.

--
Fred Chagnon
seagull@...
"There's always a bigger fish...."
Liam Neeson - The Phantom Menace.


----- Original Message -----
From: Darrick Chen <dare2live@...>
To: <streetfighter@egroups.com>
Sent: Saturday, June 26, 1999 10:52 PM
Subject: [streetfighter] Re: SF1 Game


>
>
> >
> >Not really RPG related, but can anyone tell me which platform the
original
> >Street Fighter game was released on? I'm looking for the ROM cause I'm
> >dying to play the game.
> >
> >Thanks.
> >
>
> Well, Fred, that would be the old Turbografix 16 (Man, anybody remember
when
> 16 bits were cutting edge?). To date it's the only home console it was
> released on (that I'm aware of) and it was under the name "Fighting
Street".
>
> HOpe that helps,
>
> Darrick
>
>
> _______________________________________________________________
> Get Free Email and Do More On The Web. Visit http://www.msn.com
>
> ------------------------------------------------------------------------
> SIGN UP NOW FOR FREE HOME IMPROVEMENT HOW-TO'S
> Receive seasonal how-to's and climate-specific advice via e-mail.
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>
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>
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Group: streetfighter Message: 1471 From: Dark Light Date: 6/27/1999
Subject: Re: SF1 Game
>Not really RPG related, but can anyone tell me which platform the original
>Street Fighter game was released on? I'm looking for the ROM cause I'm
>dying to play the game.
>
>Thanks.

As far as I know it was realeased on the capcom system 1 (cps-1) bord in the
arcades, you can download good emulators for that. It was also realesed on
the PC engin. There is a REALLY BAD version on PC. & there was also an
arcade perfect port on the Amiga, hope that helps.

DarkLight.


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Group: streetfighter Message: 1472 From: Forge Date: 6/27/1999
Subject: Re: SF1 Game
hehe my first post to the list :)

Actually it was pre CPS1, seeing as most CPS1 games are emulated <<including
Street Fighter 2 also, Champion Edition Turbo/Hyper Fighting and Rainbow>>
Callus and Mame emulate SF2 games, but SF1 needs Mame to be Emulated

----- Original Message -----
From: Dark Light <dl_bryant@...>
To: <streetfighter@egroups.com>
Sent: Sunday, June 27, 1999 8:03
Subject: [streetfighter] Re: SF1 Game


>
>
> >Not really RPG related, but can anyone tell me which platform the
original
> >Street Fighter game was released on? I'm looking for the ROM cause I'm
> >dying to play the game.
> >
> >Thanks.
>
> As far as I know it was realeased on the capcom system 1 (cps-1) bord in
the
> arcades, you can download good emulators for that. It was also realesed
on
> the PC engin. There is a REALLY BAD version on PC. & there was also an
> arcade perfect port on the Amiga, hope that helps.
>
> DarkLight.
>
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
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> NewsPage delivers customized business news to you daily!
> http://clickhere.egroups.com/click/377
>
>
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> http://www.egroups.com - Simplifying group communications
>
>
>
>


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Group: streetfighter Message: 1473 From: Vega Date: 6/27/1999
Subject: SF1Game ROMS
You can find the SF 1 Game ROMS at http://www.emux.com and you have to download MAME 32.
 
Shadaloo's Headquarters
 
"What strikes horror in your heart, is simply humor for me!"
 
VEGA/M. Bison

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Group: streetfighter Message: 1474 From: KristoferLundstr�m Date: 6/27/1999
Subject: Re: I hate when that happens
The problem with my chronicle is that the dice don't know the meaning of
drama, narrative, suspense and a whole lot of other words.

* Team A face a nasty villain 3 on 1. The villain will go down, the only
question is when. He went down in TWO DAMN TURNS! Dizzy, and then lots of
fierce and/or roundhouse (not in the ring so Honor loss wasn't appropriate).

* Team III should lose their only hope of seeing Earth again while stranded
in Outworld. Fight with 3 heroes ./. 2 of Shao Kahn's minor champions (one
Shokanite and one Centaurian, both roughly rank 7). Turn 2 culminated in the
bloodiest roll in my chronicle so far: 8 successes against a Stamina 5 NME.
And then they lost Glory while kicking the Centaurian while he was down.
Yes, the PC:s won.

* Team A face a team just a tid bit better than they are. My experince told
me that PC:s usually win fights like that. They got massacred.

* And on, and on, and on...

Kristofer

>I had this problem originally, when I just started creating high-ranking
>fighters. Most of them weren't tough enough.
>
>But once, though, I recall when one of the players fought a very evil NPC
>of mine; a recurring villainess named Chow-Yen. She was a master of
>several styles of Kung Fu, fought with a naginata, the works. Well, she
>was hired to wipe out the squirrel, and when they turned up at the same
>tournament, she challenged him. He declined. Venom accepted in his stead.
> The fight went very badly for Chow Yen; Dizzied twice, botched a Dragon
>Kick, missed a Fierce Naginata Strike to a Dizzied Venom, the works. It
>didn't help that I figured her skill would mask her Stamina of 3. Well,
>she got trashed, and would have lost if she hadn't lucked out and put him
>in a coma with a botched Dim Mak strike. Needless to say, she disappeared
>for more training.... IE, fixing of her stats. :p
>


>
>Ok, this is something else that happened last game session.
>
>The group went to Las Vegas to try and retrieve the sword which they had
>stollen and handed over to Shadoloo.
>
>The group encountered a very powerful StreetFighter working for Balrog. I
>thought that this guy would give him a run for their money. Well 7 rounds
>later, hes out cold and the whole group is still standing.
>
>Just thought I would vent. :) Anyone else run into this before?
>
>Thanks
>


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Group: streetfighter Message: 1475 From: KristoferLundstr�m Date: 6/27/1999
Subject: Humorous moments...
Oh, jolly! Let's see what I can remember:

* Team A spend a lot of their time busting Shadoloo's balls. Doing this they
often end up thrashing Shadoloo bases. Usually these bases have some sort of
direkt link to Mriganka. Every single time they have decided to blow up a
base they have managed to dial Bison (555-BSON or what?) via satelite and
say something cool. That however, is nothing. The last time they got hold of
Bison (third in total), they were teamed up with Team 2 (total of 6
players), and they mooned, all of them.

* Team III being stranded in Outworld, starving and miserable in general.
They see a native inhabitant (degenerated human). The native is spooked and
tries to flee. The run after him, he dies of a heart attack, they take his
body and cook it in the flames of Jerrod's eternally burning defenders, and
they eat him. That was a weird moment.

* Team 2 have been bugged by a zealous fan from day 1, a friendly guy but a
complete nerd and mega-loser. And he talks WAY too much. Team 2 contemplated
hiring team A to kill him. (To all you soft-hearted suckers: he's still
alive and well. They'll meet him again tomorrow. Or... I'll let 'em choose,
him or three rank 7 fighters with a grudge, so maybe they won't meet him
anyway :))

* Just found an old drawing of team A hunting an anaconda. The big guy is
swimming on his back in front of a canoe, the agile guy paddeling, the FBI
guy aiming at the water with a magnum and a wolf throwing up in the water.
They did catch the snake eventually, but not like that...

* Team A and 2 are in Paris and they need some info on Shadoloo which they
have decided is best obtained from Blade (from Secrets of Shadoloo). They
conclude that he is a chauvinist git, not likely to succumb to threats (even
on a 9 to 1 basis). So... they let two guys hold him, bent forward, and a
third (big) guy whips off his belt with a loud crack. Blade talked.

* The big guy from team A prevented a bomb from killing civilians by
slamming a cast iron pot over it and sitting on it. He flew a long way BTW.

* This is getting long. Whaddevver. Yer free to stop reading.

* The agile character from team A picked up a Mriganka pin in a story
waaaaaay back. It gave him hell when Jean LeMonte pinned him as the Shadoloo
agent in Perfect Warrior! (- Oh, you mean THIS special issue Mriganka
Shadoloo pin? Well that...)

* Another drawing... Team 2 sitting in a helicopter, one guy shot in the
shoulder, one toasted by a flamethrower and the third looking frustrated
over a tear in his denim jacket.

* Yet another drawing... Team III standing outside a room filled with
papers, archives, cabinets and stuff. Dialog: - Burn it? - OK. (If you look
at the labels on the boxes, drawers etc, stuff like "location of the Grail",
"last master of snake kung fu", "proof of God's existence", "The Answer" and
"Area 51" can be seen. Darn those lazy players...)

* Players who doom themselves:
(the characters have just fled from Gen in a stolen car)
Player 1: - Wait! I check the back seat.
Player 2: - Why?
Player 1: - Gen's probably there...
GM: - (completely baffled, but ready to go with the flow) Yes, he is.
Player 1: - But what the... this aint no fuckin' cab!

* Famous quote: - I want to see the GM's face when we jump through that
dimensional portal. (they spent an entire story getting their ass kicked in
Outworld, he he...)

Goddamm that was a lot... and that's only those I can recall or have
recorded.

Kristofer


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Group: streetfighter Message: 1476 From: Chris Nelson Date: 6/28/1999
Subject: Ooh Ooh!!! Chance for some discussion... =)
Hehe... This just reminded me of something we used to debate over back
in my 1st group. We had this one PC named Ryan Kane. And he really
pretty much sucked. He went up against Balrog multiple times...
something of a rivally I suppose... Actually, Ryan was just really
frustrated cuz he was the only PC who couldn't beat Balrog.... heheh.
Anyway, After figuring out that he couldn't beat Balrog toe to toe, he
challenged him to a different kind of fight. Both of them would take
on 4 rank 5 fighters at the same time. Well, Balrog went 1st, & got
creamed by the 4 rank 5s.... Then Ryan went, & only lost 2 health
levels to the same group of NPCs... (And no, he didn't bribe them to
take a fall or anything like that.)

My point is simply that you can really adjust your characters to fight
single opponents or multiple opponents... (Or both, if you have too
many XP I guess... =) I don't think Balrog has a single attack that
hits more than one person, while I don't think Ryan had but one or two
special moves that only hit one person. Made him great in group
fights, but he blew in singles tournaments.

A-way, laters all
-Chris!


--- "Morgado, Mike" <MMorgado@...> wrote:
> Ok, this is something else that happened last game session.
>
> The group went to Las Vegas to try and retrieve the sword which they
> had
> stollen and handed over to Shadoloo.
>
> The group encountered a very powerful StreetFighter working for
> Balrog. I
> thought that this guy would give him a run for their money. Well 7
> rounds
> later, hes out cold and the whole group is still standing.
>
> Just thought I would vent. :) Anyone else run into this before?
>
> Thanks
>
> Mike Morgado
> mmorgado@...
> ext. 642
> (519) 383-3642
> PC/ITS
>
>
>
>
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Group: streetfighter Message: 1477 From: KristoferLundstr�m Date: 6/28/1999
Subject: Chinese interpreter please
To all you fellas who have Chinese
girlfriends/not-girl-but-still-friends/wossname: can anyone tell me what
"Lin Kuei" means? Kuei should mean "ghost" or the rough equivalent (source:
WW's Wraith - Player's Guide). I would really appreciate it, and like...
soon!

And to the new guy, welcome.

Kristofer


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Group: streetfighter Message: 1478 From: Steve Karstensen Date: 6/28/1999
Subject: Re: Chinese interpreter please
I'll ask Hui when she calls me tonight.
 
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, June 28, 1999 6:15 PM
Subject: [streetfighter] Chinese interpreter please

To all you fellas who have Chinese 
girlfriends/not-girl-but-still-friends/wossname: can anyone tell me what 
"Lin Kuei" means? Kuei should mean "ghost" or the rough equivalent (source: 
WW's Wraith - Player's Guide). I would really appreciate it, and like... 
soon!

And to the new guy, welcome.

              Kristofer


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Group: streetfighter Message: 1479 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: Books, willpower, and other stuff.
yes i have stats for dan
http://www.geocities.com/Tokyo/Palace/9606/index.html



<19990624154521.20089.rocketmai-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1452
> Man, just make up your own for Dan, that's half the fun of it! He's
> not "terrible," he'd have hurricane kick, Dragon punch, axe kick,
> throw, all the basics, but you'd have to make him taunt a lot. Just
> give him 5/5/5 attributes, and a lot of 4's for techniques, and 3 for
> focus. (also, modify the fireball so it only has a hex range of one.
> Godouken!
> --- SlpStck@... wrote:
> > In a message dated 6/23/99 12:26:23 PM Eastern
> > Daylight Time,
> > dare2live@... writes:
> >
> > << (Imagine, Ken and/or especially Dan mercilessly
> > taunt the characters
> > by calling them "girl hitters! girl hitters!" >>
> > i know this will sound like a most unusual request,
> > but does anyone have
> > stats for good ol' dan? i've always liked him, for
> > some reason, and would
> > like to throw him into a campaign. thanx.
> >
> >
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Group: streetfighter Message: 1480 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: MK Conversions
my friends and i used to joke that to convert mk characters, theyd all have sweep, poweruppercut, jab to jab to jab combo, and the exact same move card.

does anyone have suggestions for a "get over here" scorpion move.
i dont care about range and such, just mainly what to do to balance a move that automatically dizzies if it hits,i never really felt to good about my conversion of guard break, cause hell, it cant even be blocked! but thats how it is in the game.





<37719b40.2b48055-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1434
> There is a free mortal combat RPG called mortal conquest ,some guys did.
>
> Im not sure if its still up. I could be used as a source for you.
>
> Seagull wrote:
>
> > On the net I've found conversions for all the SF family games. Has
> > anyone seen any Mortal Kombat characterws dapted to the SF RPG? If
> > not, I'll just whip some up myself. Just curious. --
> > Fred Chagnon
> > seagull@..."There is always a bigger fish..."
> > Liam Neeson - The Phantom Menace.
> > -----------------------------------------------------------------------
> > [click here]
> > Click Here!
> > eGroups.com home: http://www.egroups.com/group/streetfighter
> > www.egroups.com - Simplifying group communications
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Group: streetfighter Message: 1481 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: Jet Li
if you like novels check out the destroyer novels, remo williams rules, and his interactions with chiun are totally hilarious!
chiun is the ideal sensei, if you could play an npc sensei for your players and he had a fraction of chiuns persoonality, theyd love you for it.

(for some reason i always pictured him looking like caffiene nicotiene from samurai showdown)


<19990616002929.9959.rocketmai-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1388
> Black Mask has been on video for 2 years. Go to an Asian import store
> if you are able, and They will have all of the releases for the next 5
> years. Peace.
>
> --- "Morgado, Mike" <MMorgado@...> wrote:
> > Theres an anime called Enter the Dragon? I love the
> > movie with Bruce Lee,
> > but never knew there was an anime with the same
> > title.
> >
> > What about novels? Are there any good novels that
> > deals with martial
> > artists?
> >
> > oh and for anyone who has seen Black Mask, was it
> > any good? By the time I
> > got a chance to see it, it was gone :(
> >
> > Thanks
> >
> > MikeM
> >
> > > Martial Arts anime includes;
> > >
> > > Battle Arena Tohshinden
> > > Tekken: the Motion Picture
> > > Samurai Shodown
> > > The Ultimate Teacher
> > > Night Warriors: Darkstalkers' Revenge (for your
> > WoD crossover fix)
> > > Enter the Dragon
> > >
> > > Live-Action Movies:
> > > Armor of God II: Operation Condor
> > > Rumble in the Bronx
> > > The Drunken Master I & II (especially II; only
> > live-action Flying Body
> > > Spear I've ever seen)
> > > First Strike
> > > Diggstown (organized crime meets street boxing)
> > > Black Mask
> > >
> > > Comics:
> > > Teenage Mutant Ninja Turtles
> > >
> > > -----Original Message-----
> > > From: Morgado, Mike < MMorgado@...
> > <mailto:MMorgado@...>>
> > > To: 'StreetFighter' < streetfighter@egroups.com
> > > <mailto:streetfighter@egroups.com>>
> > > Date: Tuesday, June 15, 1999 2:16 PM
> > > Subject: [streetfighter] Other Media
> > >
> > >
> > > Hello,
> > >
> > > Can anyone think of any other media that is Street
> > Figher-ish? You know,
> > > like the movie Bloodsport, Mortal Kombat the
> > movie, the Fatal Fury
> > > animated
> > > movies.
> > >
> > > What Im looking for is basically movies, anime,
> > comics and or novels that
> > > have a Street Figher feel to them. Im trying to
> > devise a list of them, so
> > > send as many things as you can think of. If you
> > dont want to bother the
> > > list with them, feel free to send them to me
> > personally at
> > > mmorgado@... or morg@....
> > >
> > > Thanks for the help.
> > >
> > > Mike Morgado
> > > mmorgado@...
> > > ext. 642
> > > (519) 383-3642
> > > PC/ITS
> > >
> > > _____
> > >
> > >
> > > click hereClick Here!
> > <http://clickhere.egroups.com/click/323>
> > >
> > > eGroups.com home:
> > <http://www.egroups.com/group/streetfighter>
> > > www.egroups.com <http://www.egroups.com> -
> > Simplifying group
> > > communications
> > >
> > >
> > > _____
> > >
> > >
> > > click hereClick Here!
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> > >
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> > <http://www.egroups.com/group/streetfighter>
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> >
> >
> >
> >
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Group: streetfighter Message: 1482 From: cam1984@hotmail.com Date: 6/29/1999
Subject: Re: Martia Arts?
youve never taken brazilian jiu jitsu have you....

in my style speed is not everything, and its only one of the most winningest styles ever.

in my oppinion technique is most important, if you do the technique properly, you can be weak, you can be slow, it doesnt matter, the techniques work..

but thats just from my experience grappling, so in conclusion, the style matters as well!!
in a striking style your probably right, speed is speed and timing, but in grappling, your technique gives you power if your weak, your technique will work at any speed, and if you wanna drag stamina into it, you can actually rest while grappling.

just my input, and sorry if i seem stuck on my style,
matt



<375c6e9e.3e9293e-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1325
> Yeah I know. I saw that you added the word physical in the sentence. but you
> said someotheer things as well after so thats why I responded to the letter like
> that.
> Ive thought about your statement the last few days, and have sort of come to
> this conclusion.
> I dont think there is any key physcal aspect. Each person is built diffrerently
> and they must take advantge of what abilities they are given.
> I dont think its as easy to simply seperate something and point out that it is
> the best.
>
> Dennis Bryant wrote:
>
> > >More important is timing. Speed is good but if you dont know when to hit
> > >the
> > >person your just wasting energy.
> >
> > as I said, speed is the most important PHYSICAL part of martial arts, timing
> > is in your mind. Timing is good, but if you don't have the speed to hit the
> > person when the oppertunity arises, you're just wasting your enegy.
> >
> > So you NEED speed, & you NEED timing. One by itself is useless, only by
> > honning all your skills can you trully win.
> >
> > Dennis
> >
> > ______________________________________________________
> >
> > ------------------------------------------------------------------------
> > BrainPlay.com has your favorite interactive friend. Each Furby has
> > its own unique personality. Train them to sing, dance and perform
> > their own tricks. Visit BrainPlay.com to order your friend today!
> > http://clickhere.egroups.com/click/344
> >
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Group: streetfighter Message: 1483 From: Tom Pascuttini Date: 6/29/1999
Subject: Re: SF Story
Hey darrick.
I ask someone at capcom america about yun and yang being Gens kids.
He said no but though it would be neat.

Darrick Chen wrote:

> Well as far as the SF3 storyline, a bit of time seems to have passed; Ken
> now has a three year old son named Mel (though he looks older than that to
> me)and Ryu is, well, pretty much the same. As for connected storylines, it
> is rumored that Yun and Yang are relatives of Gen. Also, Chun Li will be in
> the third version of SF3, so maybe we'll find out a little more.
>


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Group: streetfighter Message: 1484 From: Tom Pascuttini Date: 6/29/1999
Subject: Re: GenCon
You know. Ive nver been to a GEncon. When and where does it take place?

Darrick Chen wrote:

> As the time draws nearer, I've gotta ask:
>
> Is anyone on this list attending GenCon this year?
>
> GenCon is like this huge Midwest gaming sci-fi convention in Milwaukee.
> Basically a weekend trade show with tons of good stuff.
>
> I'm thinking about attending this year, and if anyone is going and maybe
> wants to get a SF game on, I'd be happy to run the sucker.
>
> Let me know,
>
> Darrick
>
> _______________________________________________________________
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Group: streetfighter Message: 1485 From: Tom Pascuttini Date: 6/30/1999
Subject: Re: Books and Honour Loss
Sorry steve. I have to disagree. Being a ninja has more to do with getting the job done than honour.
It's like I was telling a friend . He can hit a person while he's dizzy lose the honour point, but he could still have a high honour cause of they way he does things, he might do other honourable things.

Honour is Honour. A sentence that sounds simple but isnt.
Is it honourable for a person to break into a house?
Honour depends on a persons action of right and wrong.
The best example is a statement from star wars. The ends do not justify the means to a jedi. the means are as important as the ends.

I'll have to add more next time.

Steve Karstensen wrote:

 not necessarily.  otherwise, a ninja player character would find his honor draining away every week. I once banged a player with a five point loss for unnecessary death.  The team had broken into an Order of Heavenly Unity church in Las Vegas, and had subdued and tied up a Theon.  They tried to question him, and he chose to read the mind of his interrogator.  The Willpower contest failed, but as soon as the player realized his mind was being invaded, he let the Theon have it with a Fierce Punch.  The Theon, having previously been beaten down to about two health, ate at least six points of aggravated damage from the hit.  I ruled that the downward punch broke his neck due to the circumstances. So, the results of an action tend to outweight the intent and method, in my book.  If, as a result of the breakin, an innocent person got thrashed, then penalties should apply for the thrashing, not the breakin, especially if the players (at the time) thought they were helping.  Penalties only apply if they discover otherwise, as they did.  Especially since you can tell if someone is a trained fighter or not after a round or two, which this fight appeared to last longer than.  Even a Shadoloo agent, unless he or she is a Street Fighter, does not require four people to subdue. -----Original Message-----
From: Tom Pascuttini <galactus@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Wednesday, June 23, 1999 12:08 AM
Subject: [streetfighter] Re: Books and Honour Loss
 Hell they should lose honour for breaking into the place.
If their warriors they realize its wrong not matter the reason.

Steve Karstensen wrote:

 well, once they found out the woman was innocent, then yes; honor loss applies.  Was she combat trained?  If so, I would only dock them 1, 2 (temporary) max.  If not, and they had a way to discover this, then I may kick the penalty up to 3. -----Original Message-----
From: Morgado, Mike <MMorgado@...>
To: 'streetfighter@egroups.com' <streetfighter@egroups.com>
Date: Tuesday, June 22, 1999 2:46 PM
Subject: [streetfighter] Re: Books and Honour Loss
 


I might be able to get a copy of Secrets of Shadoloo. Will let you know
asap.

btw, I actually got to run a session of Street Fighter last weekend.  It was
a great time

But something came up during the session that kind of surprised me.  How
much honour do you think the group should lose for 4 street fighters
attacking 1 woman?

Heres the scoop.  They were trying to break into a mansion to steal a sword.
The one Thai kickboxer failed his stealth role and was discovered.  The
woman, (used the stats for lifer) began to fight with him. She was defending
her home after all.  The second round the other three players who were in
hiding jumped out and surrounded her.  She ran, and the Wu Shu guy, jumped
and kicked her in the back.  They then surrounded her and beat her into
unconsciousness.  

Now the group did think they were stealing the sword from a shadoloo agent.
Later they discovered it was a trick by shadoloo, and they were actaully
working for shadoloo. I was shocked that they all attacked one woman.  I
think some honour loss is in order, but just can't decided on how much.  

They all feel really bad....not as bad as theyre going to feel when her
boyfriend comes looking for them.  :)


Mike Morgado
> -----Original Message-----
> From: Fred Chagnon [SMTP:seagull@...]
> Sent: Tuesday, June 22, 1999 10:32 AM
> To:   streetfighter@egroups.com
> Subject:      [streetfighter] Books
> 
> Just wondering if anyone wants to sell any of their source books. I have
> the core rulebook, Contenders, and the screen. I'm looking to replace my
> torn up Secrets of Shadoloo, as well I can't find the Player's Guide or
> the Perfect Warrior anywhere.  
> thx,  
> --
> Seagull
> seagull@... <mailto:seagull@...>
> "There is always a bigger fish..."
> Liam Neeson - The Phantom Menace.    ____ 
> click hereClick Here!  <http://clickhere.egroups.com/click/360>
> 
> eGroups.com home: <http://www.egroups.com/group/streetfighter>
> www.egroups.com <http://www.egroups.com> - Simplifying group
> communications
> 

click here
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Group: streetfighter Message: 1486 From: Will Dixon Date: 6/30/1999
Subject: Re: Martia Arts?
Please don't call your style the winningest ever...it is the
practitioners, not the style. I'm sure that there are Brazilian
practitioners who have lost. Having pride in your given art is a good
thing, but don't let an effective few fighters give you a swollen head.
Not threatning, just calling attention to it.
Peace, Will

--- cam1984@... wrote:
> youve never taken brazilian jiu jitsu have you....
>
> in my style speed is not everything, and its only
> one of the most winningest styles ever.
>
> in my oppinion technique is most important, if you
> do the technique properly, you can be weak, you can
> be slow, it doesnt matter, the techniques work..
>
> but thats just from my experience grappling, so in
> conclusion, the style matters as well!!
> in a striking style your probably right, speed is
> speed and timing, but in grappling, your technique
> gives you power if your weak, your technique will
> work at any speed, and if you wanna drag stamina
> into it, you can actually rest while grappling.
>
> just my input, and sorry if i seem stuck on my
> style,
> matt
>
>
>
> <375c6e9e.3e9293e-@...> wrote:
> original
> article:http://www.egroups.com/group/streetfighter/?start=1325
> > Yeah I know. I saw that you added the word
> physical in the sentence. but you
> > said someotheer things as well after so thats why
> I responded to the letter like
> > that.
> > Ive thought about your statement the last few
> days, and have sort of come to
> > this conclusion.
> > I dont think there is any key physcal aspect. Each
> person is built diffrerently
> > and they must take advantge of what abilities they
> are given.
> > I dont think its as easy to simply seperate
> something and point out that it is
> > the best.
> >
> > Dennis Bryant wrote:
> >
> > > >More important is timing. Speed is good but if
> you dont know when to hit
> > > >the
> > > >person your just wasting energy.
> > >
> > > as I said, speed is the most important PHYSICAL
> part of martial arts, timing
> > > is in your mind. Timing is good, but if you
> don't have the speed to hit the
> > > person when the oppertunity arises, you're just
> wasting your enegy.
> > >
> > > So you NEED speed, & you NEED timing. One by
> itself is useless, only by
> > > honning all your skills can you trully win.
> > >
> > > Dennis
> > >
> > >
> ______________________________________________________
> > >
> > >
>
------------------------------------------------------------------------
> > > BrainPlay.com has your favorite interactive
> friend. Each Furby has
> > > its own unique personality. Train them to sing,
> dance and perform
> > > their own tricks. Visit BrainPlay.com to order
> your friend today!
> > > http://clickhere.egroups.com/click/344
> > >
> > > eGroups.com home:
> http://www.egroups.com/group/streetfighter
> > > http://www.egroups.com - Simplifying group
> communications
> >
> >
>
>
>
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>
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>
>
>
>
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Group: streetfighter Message: 1487 From: Darrick Chen Date: 6/30/1999
Subject: Re: Chinese interpreter please
Hmmm.....

Far as I know, Kristopher, Lin Kuei menas "Tree Demon". My understanding of
Chinese is a bit limited, though.

Hope it helps.


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Group: streetfighter Message: 1488 From: KristoferLundstr�m Date: 6/30/1999
Subject: Re: Chinese interpreter please
>Hmmm.....
>
>Far as I know, Kristopher, Lin Kuei menas "Tree Demon". My

Kristo_f_er, please.

(I've spent half my life correcting teachers so I'm used to it though.)

>understanding of
>Chinese is a bit limited, though.
>
>Hope it helps.

No it didn't. Now I'm just confused. Why all the ice and stuff with Sub Zero
if he is part of the "Tree Demon" clan? Goddammit.

Kristofer


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Group: streetfighter Message: 1489 From: KristoferLundstr�m Date: 6/30/1999
Subject: Re: Martia Arts?
>Please don't call your style the winningest ever...it is the
>practitioners, not the style. I'm sure that there are Brazilian
>practitioners who have lost. Having pride in your given art is a good
>thing, but don't let an effective few fighters give you a swollen head.
> Not threatning, just calling attention to it.
> Peace, Will

A good in game example of this is E Honda and Sumo wrestling. I have found
Sumo to be the most useless style (not counting the ones in Player's Guide
and Contenders, most of those never made it into my game). But Honda is an
exceptional fighter with 6/5/7 and Punch 6. That's a lot better than even
Ryu!

Kristofer


______________________________________________________

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Group: streetfighter Message: 1490 From: KristoferLundstr�m Date: 7/3/1999
Subject: Have I been kicked?
Can the administrator please check if I'm still on the list? Or are you guys
simply very, very quiet?

Kristofer


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Group: streetfighter Message: 1491 From: Mike Morgado Date: 7/3/1999
Subject: [Admin] Bouncing
Hi everybody.

It just came to my attention that some people were bouncing. I check this
every other day to make sure that everyone is alright. I don't know what
happened in the last few days, but when I checked five minutes ago, there
were 30 people who were bouncing, almost half the list. Everyone has been
reset.

I apologize for any inconvenience this may have caused

Mike Morgado


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Group: streetfighter Message: 1492 From: J.J. Date: 7/4/1999
Subject: Character Sheet
Attachments :
    Whilest playing around with Buckner's WoD Character sheet generator, I
    yanked code from his own VtM Sheet and a Bastet sheet I found, made a few
    modifications and came up with this.

    The character generator can be found at
    http://enuxsa.eas.asu.edu/~buckner/wod.html

    Those that bother with the generator to look at it, tell me what you think.



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    Group: streetfighter Message: 1493 From: Mike Morgado Date: 7/4/1999
    Subject: ignore this, this is just a test
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    Group: streetfighter Message: 1494 From: Mike Morgado Date: 7/4/1999
    Subject: Fw: [Admin] Bouncing
    I sent this last night, but for some reason it didnt go through, so Im
    sending it again.

    Thanks

    MikeM

    -----Original Message-----
    From: Mike Morgado <morg@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Saturday, July 03, 1999 11:25 PM
    Subject: [Admin] Bouncing


    >Hi everybody.
    >
    >It just came to my attention that some people were bouncing. I check this
    >every other day to make sure that everyone is alright. I don't know what
    >happened in the last few days, but when I checked five minutes ago, there
    >were 30 people who were bouncing, almost half the list. Everyone has been
    >reset.
    >
    >I apologize for any inconvenience this may have caused
    >
    >Mike Morgado
    >


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    Group: streetfighter Message: 1495 From: Mike Morgado Date: 7/4/1999
    Subject: Re: Character Sheet
    Brilliant. I love it.

    MikeM


    -----Original Message-----
    From: J.J. <tyger1@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Sunday, July 04, 1999 9:43 AM
    Subject: [streetfighter] Character Sheet


    >Whilest playing around with Buckner's WoD Character sheet generator, I
    >yanked code from his own VtM Sheet and a Bastet sheet I found, made a few
    >modifications and came up with this.
    >
    >The character generator can be found at
    >http://enuxsa.eas.asu.edu/~buckner/wod.html
    >
    >Those that bother with the generator to look at it, tell me what you think.
    >
    >
    >
    >------------------------------------------------------------------------
    >Try our 6 NEW games! Download our FREE Software!
    >Join for REAL & get a FREE $20 CHIP!
    >http://clickhere.egroups.com/click/414
    >
    >
    >
    >eGroups.com home: http://www.egroups.com/group/streetfighter
    >http://www.egroups.com - Simplifying group communications
    >
    >
    >
    >


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    Group: streetfighter Message: 1496 From: Fred Chagnon Date: 7/4/1999
    Subject: Adventures
    My creativity's shot.
    I don't suppose anyone has any good adventures posted or documented they could send me for some ideas?
     
    Had to ask.
     
    Also I came across some great pictures in a newsgroup that gave me some good ideas for NPCs. Upon further investigation it appears these pics are from a game called 'Crazy Knuckles 2'. Has anyone ever heard of this game? Does anyone have it, or know the characters' names or fighting styles? Any info would be appreciated.
     
    --
    Fred Chagnon
    seagull@...
    "There's always a bigger fish...."
    Liam Neeson - The Phantom Menace.
     
    (Oh and if anyone has the SF vs. X-Men or SF vs. Marvel Arcade ROM....let me know.)
     
    CHEERS!

    eGroups.com home: http://www.egroups.com/group/streetfighter
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    Group: streetfighter Message: 1497 From: J.J. Date: 7/4/1999
    Subject: Re: Character Sheet
    Attachments :
      Oops...

      Forgot to adjust the starting dots on the Abilities, here's the fix.

      BTW, it's designed for the newest version of VtM Char.


      -----Original Message-----
      From: J.J. <tyger1@flash.net>
      To: streetfighter@egroups.com <streetfighter@egroups.com>
      Date: Sunday, July 04, 1999 6:43 AM
      Subject: [streetfighter] Character Sheet


      >Whilest playing around with Buckner's WoD Character sheet generator, I
      >yanked code from his own VtM Sheet and a Bastet sheet I found, made a few
      >modifications and came up with this.
      >
      >The character generator can be found at
      >http://enuxsa.eas.asu.edu/~buckner/wod.html
      >
      >Those that bother with the generator to look at it, tell me what you think.
      >
      >
      >
      >------------------------------------------------------------------------
      >Try our 6 NEW games! Download our FREE Software!
      >Join for REAL & get a FREE $20 CHIP!
      >http://clickhere.egroups.com/click/414
      >
      >
      >
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      >http://www.egroups.com - Simplifying group communications
      >
      >
      >
      >


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      Group: streetfighter Message: 1498 From: KristoferLundstr�m Date: 7/5/1999
      Subject: Re: Adventures
      Carefully avoiding answering your question, I can tell you this. Or, rather,
      ask you; is the adventure a part of a chronicle?

      If it is, then decide the outcome of the Chronicle as soon as possible. Even
      if you change it completely later on, it's good to know how it will all end,
      since that gives you a general direction and a hint what all the stories on
      the way should be about.

      In other words. Don't do as I did. I'm on the verge of wrapping up a 2 year
      long chronicle and there are stuff missing, some subplots were sprung too
      soon (say, 6 months ago). But, I've learned. My next chronicle (same
      characters and players) is already outlined!

      Kristofer

      P.S. If it isn't part of a chronicle, search me.


      >My creativity's shot.
      >I don't suppose anyone has any good adventures posted or documented they
      >could send me for some ideas?
      >
      >Had to ask.
      >
      >Also I came across some great pictures in a newsgroup that gave me some
      >good ideas for NPCs. Upon further investigation it appears these pics are
      >from a game called 'Crazy Knuckles 2'. Has anyone ever heard of this game?
      >Does anyone have it, or know the characters' names or fighting styles? Any
      >info would be appreciated.
      >
      >--
      >Fred Chagnon


      ______________________________________________________

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      Group: streetfighter Message: 1499 From: Fred Chagnon Date: 7/5/1999
      Subject: Re: Adventures
      I'm actually looking to run the characters into Sagat.
      Has anyone had an adventure or a story that invilved Sagat that they felt
      was quite successful?

      Fred.

      ----- Original Message -----
      From: Kristofer Lundström <kri5tofer@...>
      To: <streetfighter@egroups.com>
      Sent: Monday, July 05, 1999 7:37 PM
      Subject: [streetfighter] Re: Adventures


      > Carefully avoiding answering your question, I can tell you this. Or,
      rather,
      > ask you; is the adventure a part of a chronicle?
      >
      > If it is, then decide the outcome of the Chronicle as soon as possible.
      Even
      > if you change it completely later on, it's good to know how it will all
      end,
      > since that gives you a general direction and a hint what all the stories
      on
      > the way should be about.
      >
      > In other words. Don't do as I did. I'm on the verge of wrapping up a 2
      year
      > long chronicle and there are stuff missing, some subplots were sprung too
      > soon (say, 6 months ago). But, I've learned. My next chronicle (same
      > characters and players) is already outlined!
      >
      > Kristofer
      >
      > P.S. If it isn't part of a chronicle, search me.
      >
      >
      > >My creativity's shot.
      > >I don't suppose anyone has any good adventures posted or documented they
      > >could send me for some ideas?
      > >
      > >Had to ask.
      > >
      > >Also I came across some great pictures in a newsgroup that gave me some
      > >good ideas for NPCs. Upon further investigation it appears these pics are
      > >from a game called 'Crazy Knuckles 2'. Has anyone ever heard of this
      game?
      > >Does anyone have it, or know the characters' names or fighting styles?
      Any
      > >info would be appreciated.
      > >
      > >--
      > >Fred Chagnon
      >
      >
      > ______________________________________________________
      >
      > ------------------------------------------------------------------------
      > Just Tell Us What You Want...
      > Respond.com - Shopping the World for You!
      > http://clickhere.egroups.com/click/390
      >
      >
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      >
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      Group: streetfighter Message: 1500 From: conkle@early.com Date: 7/5/1999
      Subject: Aberrant/Trinity
      I just recently picked up Trinity and Aberrant and I have to say that
      they provide a lot of useful ideas for a Street Fighter game. It allows
      for scenarios like X-Men vs. Street Fighter and Marvel Super Heroes and
      goofy stuff like that. I'm still researching how Aberrants could be
      used in Street Fighter.

      If anything, Aberrant provides nifty stats for vehicles and mundane
      stuff like Lightpoles and mailboxes and stuff. All praise collateral
      damage!

      I also recently looked at the Mage Action sourcebook which has some
      neat ideas for Street Fighter, especially the Action Movie
      maneuvers/cliche's.

      Christian Conkle
      conkle@...


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      Group: streetfighter Message: 1501 From: KristoferLundstr�m Date: 7/6/1999
      Subject: Re: Adventures
      >I'm actually looking to run the characters into Sagat.
      >Has anyone had an adventure or a story that invilved Sagat that they felt
      >was quite successful?
      >
      >Fred.

      Funny you brought HIM up. My first group met him last week. It went well but
      I am still hesitant whether I should have brought him on or not. But first a
      few things about Sagat:

      * Raise his Strength to 6. After seeing the Anime, NO WAY Bison is stronger
      than Sagat.

      * Shadoloo can perform "overkills", sending massive forces to quell only a
      minor threat, to keep the minor threats on their toes, but those shows of
      force are rare. But if it's the other way around, the PCs crossing Sagat for
      some reason, feel free...

      And about the PCs meeting Sagat:

      * Make sure the PCs don't have access to a wolf animal companion with
      Pounce.

      I didn't think poor Sagat would survive long against three Rank 5-6 fighters
      and the wolf mentioned above, but due to catastrophic dice rolling on both
      sides, the fight dragged on and ended with all PCs almost knocked out and
      Sagat pulling off the old Running Away While Laughing move (very good move
      to prevent the PCs from getting too cocky). He went round a corner and was
      knocked out by Liu Kang.

      But seriously:

      * Get to grips with what Sagat is supposed to do. How will the PCs get
      involved? Why do the PCs get involved? How will the PCs deal with the young
      Thai fighters who hang around Sagat, hoping to become his pupils (they just
      happen to be the same number and Rank as the PCs)?

      * Make sure they don't beat him too easy! I mean, it's Sagat fer creying
      eout leoud! If WWs appear, I usually let the players play a good WW in a
      fight to nail him. But if the players are confident and the PCs are getting
      good, go for it. But don't give it away too easy! Willpower/Chi is meant to
      be spent (God knows how Sagat gets 'em back but whadever.)

      * Setting... where?

      Ah heck... I'm ranting.

      Kristofer


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      Group: streetfighter Message: 1502 From: J.J. Date: 7/8/1999
      Subject: Re: Character Sheet
      Alright, found a couple other little details.

      I've managed to add a dropdown box for styles found in SF:tSG, Contenders, &
      Perfect Warrior. I've also added the Duelist techniques in a 7th drop-down
      under Focus.

      I ~cannot~ (at least with any way beyond using 20 dots) get the correct XP
      values for Maneuvers. It won't allow for Merits to be taken past the Freebie
      stage and measures the dots the same way as other traits. I may just set it
      at costing 0 XP for maneuvers.

      I've taken a cue from WtA's Black Spiral Dancer's and made Renown as
      Honor/Power & Glory/Infamy, the latter two being for truely villianous
      characters.

      The last thing I need is anything that's from the 2 books I don't have that
      should be included in those dropdown lists. (Styles, Backgrounds,
      Techniques)

      I also need to know if they have different point values than usual.


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      Group: streetfighter Message: 1503 From: J.J. Date: 7/10/1999
      Subject: Re: Aberrant/Trinity
      Well, on that subjet...

      One might find the Supernatural Merits/Flaws from Ascension's Right Hand
      (reprinted in Mage Chronicles 2), Bygone Bestiary (mostly the same) and the
      Taitns/Powers from Freak Legion for the truely nasty for those that want to
      start 'Darkstalkeresque' characters.

      (Flaws such as 'Thaumavore' wich would basically mean they survive on Chi
      and merits like 'Shapeshifting' and 'claws')

      -----Original Message-----
      From: conkle@... <conkle@...>
      To: streetfighter@egroups.com <streetfighter@egroups.com>
      Date: Monday, July 05, 1999 6:49 PM
      Subject: [streetfighter] Aberrant/Trinity


      >I just recently picked up Trinity and Aberrant and I have to say that
      >they provide a lot of useful ideas for a Street Fighter game. It allows
      >for scenarios like X-Men vs. Street Fighter and Marvel Super Heroes and
      >goofy stuff like that. I'm still researching how Aberrants could be
      >used in Street Fighter.
      >
      >If anything, Aberrant provides nifty stats for vehicles and mundane
      >stuff like Lightpoles and mailboxes and stuff. All praise collateral
      >damage!
      >
      >I also recently looked at the Mage Action sourcebook which has some
      >neat ideas for Street Fighter, especially the Action Movie
      >maneuvers/cliche's.
      >
      >Christian Conkle
      >conkle@...
      >
      >
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      Group: streetfighter Message: 1504 From: Christian Conkle Date: 7/10/1999
      Subject: Re: Aberrant/Trinity
      After thoroughly scouring Aberrant and it's systems, I am convinced that
      Aberrant can be used, with minor modification, with the WoD Combat! book.

      My goals now are to:

      (a) Run a street fight between a Street Fighter and a Nova using Street
      Fighter

      (b) Run a street fight between a Street Fighter and a Nova using Aberrant

      (c) create a Street Fighter using Aberrant chargen rules and pit the two
      against each other in various systems.

      ----------
      >From: "J.J." <tyger1@...>
      >To: <streetfighter@egroups.com>
      >Subject: [streetfighter] Re: Aberrant/Trinity
      >Date: Sat, 10 Jul 1999 11:11:40 -0700
      >
      >Well, on that subjet...
      >
      >One might find the Supernatural Merits/Flaws from Ascension's Right Hand
      >(reprinted in Mage Chronicles 2), Bygone Bestiary (mostly the same) and the
      >Taitns/Powers from Freak Legion for the truely nasty for those that want to
      >start 'Darkstalkeresque' characters.
      >
      >(Flaws such as 'Thaumavore' wich would basically mean they survive on Chi
      >and merits like 'Shapeshifting' and 'claws')
      >
      >-----Original Message-----
      >From: conkle@... <conkle@...>
      >To: streetfighter@egroups.com <streetfighter@egroups.com>
      >Date: Monday, July 05, 1999 6:49 PM
      >Subject: [streetfighter] Aberrant/Trinity
      >
      >
      >>I just recently picked up Trinity and Aberrant and I have to say that
      >>they provide a lot of useful ideas for a Street Fighter game. It allows
      >>for scenarios like X-Men vs. Street Fighter and Marvel Super Heroes and
      >>goofy stuff like that. I'm still researching how Aberrants could be
      >>used in Street Fighter.
      >>
      >>If anything, Aberrant provides nifty stats for vehicles and mundane
      >>stuff like Lightpoles and mailboxes and stuff. All praise collateral
      >>damage!
      >>
      >>I also recently looked at the Mage Action sourcebook which has some
      >>neat ideas for Street Fighter, especially the Action Movie
      >>maneuvers/cliche's.
      >>
      >>Christian Conkle
      >>conkle@...
      >>
      >>
      >>------------------------------------------------------------------------
      >>Apply for a NextCard credit card: Save Money with a low intro rate and
      >>no annual fee. Make Shopping Easy with Safe Shopping Guarantees, 1 Click
      >>Shopping and Double Rewards. http://clickhere.egroups.com/click/448
      >>
      >>
      >>eGroups.com home: http://www.egroups.com/group/streetfighter
      >>http://www.egroups.com - Simplifying group communications
      >>
      >>
      >>
      >>
      >>
      >
      >
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