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Group: streetfighter Message: 14074 From: Peterson Meceguel Date: 11/7/2002
Subject: teste
Group: streetfighter Message: 14075 From: jyurkiw Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14076 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14077 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14078 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: teste
Group: streetfighter Message: 14079 From: Keith 'Kayn' Evans Date: 11/8/2002
Subject: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14080 From: Jens-Arthur Leirbakk Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14081 From: Jens-Arthur Leirbakk Date: 11/8/2002
Subject: Re: teste
Group: streetfighter Message: 14082 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14083 From: Keith 'Kayn' Evans Date: 11/8/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14084 From: Keith 'Kayn' Evans Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14085 From: Chris Hoffmann Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14086 From: Chris Hoffmann Date: 11/8/2002
Subject: Re: My final say in the Unbalancing Backgrounds...
Group: streetfighter Message: 14087 From: JJ Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14088 From: Rinaldo Gambetta Date: 11/8/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14089 From: slappy_the_ringthief Date: 11/9/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14090 From: Keith 'Kayn' Evans Date: 11/9/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14091 From: Keith 'Kayn' Evans Date: 11/9/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14092 From: slappy_the_ringthief Date: 11/11/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14093 From: slappy_the_ringthief Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14094 From: Chris Hoffmann Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14095 From: Chris Hoffmann Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14096 From: slappy_the_ringthief Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14097 From: Ronny Anderssen Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14098 From: rinaldo Date: 11/12/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14099 From: Lain-chan Date: 11/12/2002
Subject: WESU!!!
Group: streetfighter Message: 14100 From: rinaldo Date: 11/12/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Group: streetfighter Message: 14101 From: Robert Zen Date: 11/13/2002
Subject: Ahem.
Group: streetfighter Message: 14102 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: WESU!!!
Group: streetfighter Message: 14103 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: Ahem.
Group: streetfighter Message: 14104 From: chuangbao Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14105 From: Craig Sennett Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14106 From: Craig Sennett Date: 11/13/2002
Subject: Fwd: Re: [streetfighter] Re: Unbalancing Backgrounds
Group: streetfighter Message: 14107 From: Chris Hoffmann Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14108 From: Jens-Arthur Leirbakk Date: 11/13/2002
Subject: Re: Ahem.
Group: streetfighter Message: 14109 From: Jens-Arthur Leirbakk Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14110 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14111 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14112 From: Kindred Date: 11/13/2002
Subject: Re: Ahem.
Group: streetfighter Message: 14113 From: Craig Sennett Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14114 From: Craig Sennett Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14115 From: Fred Chagnon Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14116 From: Ronny Anderssen Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14117 From: Craig Sennett Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14118 From: Thomas J. Ladegard Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14119 From: Jens-Arthur Leirbakk Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14120 From: slappy_the_ringthief Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14121 From: slappy_the_ringthief Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14122 From: Chris Hoffmann Date: 11/15/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14123 From: Chris Nelson Date: 11/15/2002
Subject: Re: WESU!!!



Group: streetfighter Message: 14074 From: Peterson Meceguel Date: 11/7/2002
Subject: teste
Qual o email do grupo ?


Obrigado

Peterson Meceguel G. Dias
Freudenberg NOK Componentes Brasil
Quality Analist
Fone : 55 11 4072 - 8092
Fax : 55 11 4072 - 8029

[Non-text portions of this message have been removed]
Group: streetfighter Message: 14075 From: jyurkiw Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
No kidding. I've seen people in games worm their way into a huge social hole that they then climbed back out of by throwing down as much crap as they could in order to reach the lip and make a break for it (ahhh...Starwars...)

Of course one of the fast talkers in the party had no social skills whatsoever...

Reasoning? "We roleplayed it!"

While I rarely find that to be a poor excuse, it can be in some cases simply because if their character has no social skills...then they actually were NOT roleplaying their characters! If your streetfighter has a social stat of 1 and no skills to back it up, he should be played that way which means that talking your way out of a speeding ticket isn't going to happen and "We roleplayed it." just isn't good enough this time.

Jeff
----- Original Message -----
From: slappy_the_ringthief
To: streetfighter@yahoogroups.com
Sent: Thursday, November 07, 2002 6:17 AM
Subject: [streetfighter] Re: Unbalancing Backgrounds


--- In streetfighter@y..., "Herve Gander" <gander@s...> wrote:
> And be sure , the player who wanted the max in wits for the
initiative tie
> changed character quickly when i said this character cannot have
those kind
> of idea when he ploted some sort of strategy in an advnetures....he
wanted 1
> in intelligence....he play it.


Actually that is a really good point.
a lot of times people can avoid the consequences of low stats because
they are used in roleplaying like charisma, manipulation,
intelligence, wits. If the player is particularly charming,
manipulative, smart or witty he can often roleplay badly and exhibit
these qualities in his character who doesn't have them. this should
be cracked down on like you said.


From: "Rinaldo Gambetta" <rinaldo.gambetta@t...>
>Well I recomend you only allow Elemental background,


I agree.


Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]
Group: streetfighter Message: 14076 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
exactly!
the "role" in roleplaying is defined to an extent by your stats.

if you have little or no social skills and are acting like you do,
you are not playing your role, and are acting extremely out of
character. no consistency or RP exp point for you!

lol



--- In streetfighter@y..., "jyurkiw" <jyurkiw@m...> wrote:
> No kidding. I've seen people in games worm their way into a huge
social hole that they then climbed back out of by throwing down as
much crap as they could in order to reach the lip and make a break
for it (ahhh...Starwars...)
>
> Of course one of the fast talkers in the party had no social skills
whatsoever...
>
> Reasoning? "We roleplayed it!"
>
> While I rarely find that to be a poor excuse, it can be in some
cases simply because if their character has no social skills...then
they actually were NOT roleplaying their characters! If your
streetfighter has a social stat of 1 and no skills to back it up, he
should be played that way which means that talking your way out of a
speeding ticket isn't going to happen and "We roleplayed it." just
isn't good enough this time.
>
> Jeff
> ----- Original Message -----
> From: slappy_the_ringthief
> To: streetfighter@y...
> Sent: Thursday, November 07, 2002 6:17 AM
> Subject: [streetfighter] Re: Unbalancing Backgrounds
>
>
> --- In streetfighter@y..., "Herve Gander" <gander@s...> wrote:
> > And be sure , the player who wanted the max in wits for the
> initiative tie
> > changed character quickly when i said this character cannot
have
> those kind
> > of idea when he ploted some sort of strategy in an
advnetures....he
> wanted 1
> > in intelligence....he play it.
>
>
> Actually that is a really good point.
> a lot of times people can avoid the consequences of low stats
because
> they are used in roleplaying like charisma, manipulation,
> intelligence, wits. If the player is particularly charming,
> manipulative, smart or witty he can often roleplay badly and
exhibit
> these qualities in his character who doesn't have them. this
should
> be cracked down on like you said.
>
>
> From: "Rinaldo Gambetta" <rinaldo.gambetta@t...>
> >Well I recomend you only allow Elemental background,
>
>
> I agree.
>
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service.
>
>
>
> [Non-text portions of this message have been removed]
Group: streetfighter Message: 14077 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
(all IMHO)
I agree and disagree with this both.

i agree that an NPC hybrid could be used by the GM,
but where players are concerned I think its best that they all play
by the same or equal rules.

of course the GM can play more powerful characters, he plays ALL the
world warriors etc, even when your rank 1. he plays everyone so he
plays ppl that can beat you easily too.

other players in the same group should (i feel) have roughly the same
power level unless it is absolutely certain that no one involved
minds one bit. some ppl dont mind RPing severely defficient tag-
along sidekick characters that will never be as good as the rest of
the party. Its actually fun RP from time to time, if you can stay
alive long enough.

but if your players are seeking a balanced and fair game where power
levels of party is concerned, thats what you should give them as the
GMs job is to make the game entertaining and fun for all.

also,
theres something to be said for ryu/ken rivalry between 2 players.
and that simply cant exist if one is a cyber ape firestarter and the
other is not. 1 will always be vastly more powerfull.



--- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...> wrote:
> Aaaah. At last someone with a sensible meaning about
the "unbalanced"
> backgrounds.
>
> I like the idea of things being unbalanced. Why should every rank 1
> character be in the same category of power? Do you ppl think that
Ryu
> was a wimpy Rank 1 character when he started Fighting??
>
> And if you manage to beat a Animal hybrid/cyborg etc. and you're
> "normal" human, you could get great fame and prestige.
>
> Just my 2 cents ^_^
>
>
Group: streetfighter Message: 14078 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: teste
o email do grupo pode ser encontrado em
http://groups.yahoo.com/group/streetfighter /



--- In streetfighter@y..., "Peterson Meceguel" <pmeceguel@f...> wrote:
> Qual o email do grupo ?
>
>
> Obrigado
>
> Peterson Meceguel G. Dias
> Freudenberg NOK Componentes Brasil
> Quality Analist
> Fone : 55 11 4072 - 8092
> Fax : 55 11 4072 - 8029
>
> [Non-text portions of this message have been removed]
Group: streetfighter Message: 14079 From: Keith 'Kayn' Evans Date: 11/8/2002
Subject: Setting up a new PBeM - Street Fighter : The New Arrivals
I've decided to finally set up a SFRPG PBeM...
If anyone's interested then go here. I'm looking for four or five
dedicated players who are willing to put up with my poor... sorry...
*unique* storytelling ^_^.

http://groups.yahoo.com/group/the_new_arrivals/

Forever the Devil's Advocate
Kayn Slamdyke / Keith Evans

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com
Group: streetfighter Message: 14080 From: Jens-Arthur Leirbakk Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
Ronny, I believe we've had this discussion before, you and I. My point is:
yes, Ryu was a measly rank 1 when he started Street Fighting.

Rank 1 in Freestyle, that is.

He had trained for YEARS in what essentially is Traditional Shotokan, and
was probably rank 5, perhaps even 6 in Traditional Shotokan.

Same goes with Ken.

Which was a rude awakening for my rank 3-4 Freestyle players, who decided
to go Duelist just to clean up their records in Freestyle - and perhaps
net a few easy experience points (they never learn).

Sure, they met a couple of (insane!) rank 1 Duelists that were rank 1
Duelists - and nothing more. But then they met the infamous Aikidoka Tommy
Greene (didn't say I was creative with names) - who met with a katana and
was a rank 1 Duelist.

... AND a rank 5 Traditional Aikidoka.

But still, that wasn't as nasty as the encounter with Steel Shadow. 3
aggravated and 9 regular damage on ONE BLOW, that went off at 17 in
initiative. Bwahahahahaha. After that, the players weren't quite as eager
to participate in duelist events...

On Thu, 7 Nov 2002, Ronny Anderssen wrote:

> Aaaah. At last someone with a sensible meaning about the "unbalanced"
> backgrounds.
>
> I like the idea of things being unbalanced. Why should every rank 1
> character be in the same category of power? Do you ppl think that Ryu
> was a wimpy Rank 1 character when he started Fighting??
>
> And if you manage to beat a Animal hybrid/cyborg etc. and you're
> "normal" human, you could get great fame and prestige.
>
> Just my 2 cents ^_^
>
>
> -----Galin-----
>
>
> --- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...> wrote:
> > Well think about what you wrote there, "White Wolf had more sense than
> > that", Everyone knows WW has no sense! They made Exalted!
> >
> > White Wolf writes Storytelling Games. Most of it's games do not focus
> > solely arround combat (maybe with the exception of Werewolf and Hunter,
> > but they go a lot deeper than that). They aren't designed to be Hack n
> > Slashers.
> >
> > Street Fighter is designed not just to run only as a fight against an
> > opponent rolling dice thing (though lots of it will be that), but is
> meant
> > to focus outside the ring as well. If anyone's running the game like
> that
> > (ie giving a reason behind the fight) smile to know this is how WW
> wanted
> > it.
> >
> > Those who run the game purely as "You are now fighting this... you
> are now
> > fighting that"... well.. i can see why you'd all be upset about the huge
> > increases to the stats without 'obvious' penalties. Understandably, in
> > net-tournaments like Slappy's you'd not want the Animal Hybrids, Cybers
> > and Elementals because there's no interaction outside the ring
> >
> > Even though I only own the core rulebook I can see flaws in these
> > immediately just by using common sense, and thinking what cost these
> > people pay for having unnatural talents...
> >
> > Thinking about this over the course of five minutes, I have determined
> > that Animal Hybrids suffer in social cirumstances at a cost to thier
> focus
> > on physical stats. Those with cybernetics need repairs or must have some
> > way to pay for the cybernetics (such as funding from certain world
> > spanning crime syndicates), or for those who play Cyberpunk you can make
> > Humanity costs... and those with Elemental Affinities need to get these
> > affinities from somewhere...
> >
> > Lots of Plot Hooks for Storytellers then, which is what the backgrounds
> > are. Whereas people with a lack of Resources need to cope with being on
> > the picket line, and those with Military Backing need to cope with the
> > beurocrats up abover them, the 'unbalanced' backgrounds should be used
> > just as much by the storyteller as the player. How does your Hybrid
> > survive the Culture Shock in a city far away from his natural jungle
> > habitat? How does your cybernetic warrior get away from a Shadowloo
> > organisation who have placed a tracer in the arms he depends som
> much on?
> > And how does one go about asking a Fire Elemental for tutoring, and what
> > would it want in return?
> >
> > Forever the Devils Advocate, and taking art requests
> > Keith / Kayn
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Everything you'll ever need on one web page
> > from News and Sport to Email and Music Charts
> > http://uk.my.yahoo.com
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14081 From: Jens-Arthur Leirbakk Date: 11/8/2002
Subject: Re: teste
You're welcome.

On Thu, 7 Nov 2002, Peterson Meceguel wrote:

> Qual o email do grupo ?
>
>
> Obrigado
>
> Peterson Meceguel G. Dias
> Freudenberg NOK Componentes Brasil
> Quality Analist
> Fone : 55 11 4072 - 8092
> Fax : 55 11 4072 - 8029
>
> [Non-text portions of this message have been removed]
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14082 From: slappy_the_ringthief Date: 11/8/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
whats the setting?

--- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
wrote:
> I've decided to finally set up a SFRPG PBeM...
> If anyone's interested then go here. I'm looking for four or five
> dedicated players who are willing to put up with my poor... sorry...
> *unique* storytelling ^_^.
>
> http://groups.yahoo.com/group/the_new_arrivals/
>
> Forever the Devil's Advocate
> Kayn Slamdyke / Keith Evans
>
> __________________________________________________
> Do You Yahoo!?
> Everything you'll ever need on one web page
> from News and Sport to Email and Music Charts
> http://uk.my.yahoo.com
Group: streetfighter Message: 14083 From: Keith 'Kayn' Evans Date: 11/8/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
A few years after the original SFII tournament, where some of the original
World Warriors are starting to fade away with Shadowloo taking over

I haven't played the other SF's well enough to know how they tie into the
storyline... and the whole corruption in SF works for me as a theme ^_^

--- slappy_the_ringthief <ringthief@...> wrote:
<HR>
<html><body>


<tt>
whats the setting?<BR>
<BR>
--- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
<BR>
wrote:<BR>
> I've decided to finally set up a SFRPG PBeM...<BR>
> If anyone's interested then go here. I'm looking for four or five<BR>
> dedicated players who are willing to put up with my poor...
sorry...<BR>
> *unique* storytelling ^_^.<BR>
> <BR>
> <a
href="http://groups.yahoo.com/group/the_new_arrivals/">http://groups.yahoo.com/group/the_new_arrivals/</a><BR>
> <BR>
> Forever the Devil's Advocate<BR>
> Kayn Slamdyke / Keith Evans<BR>
> <BR>
> __________________________________________________<BR>
> Do You Yahoo!?<BR>
> Everything you'll ever need on one web page<BR>
> from News and Sport to Email and Music Charts<BR>
> <a href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a><BR>
<BR>
</tt>



<br>
<tt>Your use of Yahoo! Groups is subject to the <a
href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of Service</a>.</tt>
</br>

</body></html>


__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com
Group: streetfighter Message: 14084 From: Keith 'Kayn' Evans Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
That is nasty and evil!!!

I LOVE IT! ^_^

--- Jens-Arthur Leirbakk <leirbakk@...> wrote:
<HR>
<html><body>


<tt>
Ronny, I believe we've had this discussion before, you and I. My point
is:<BR>
yes, Ryu was a measly rank 1 when he started Street Fighting.<BR>
<BR>
Rank 1 in Freestyle, that is.<BR>
<BR>
He had trained for YEARS in what essentially is Traditional Shotokan,
and<BR>
was probably rank 5, perhaps even 6 in Traditional Shotokan.<BR>
<BR>
Same goes with Ken.<BR>
<BR>
Which was a rude awakening for my rank 3-4 Freestyle players, who
decided<BR>
to go Duelist just to clean up their records in Freestyle - and
perhaps<BR>
net a few easy experience points (they never learn).<BR>
<BR>
Sure, they met a couple of (insane!) rank 1 Duelists that were rank 1<BR>
Duelists - and nothing more. But then they met the infamous Aikidoka
Tommy<BR>
Greene (didn't say I was creative with names) - who met with a katana
and<BR>
was a rank 1 Duelist.<BR>
<BR>
... AND a rank 5 Traditional Aikidoka.<BR>
<BR>
But still, that wasn't as nasty as the encounter with Steel Shadow. 3<BR>
aggravated and 9 regular damage on ONE BLOW, that went off at 17 in<BR>
initiative. Bwahahahahaha. After that, the players weren't quite as
eager<BR>
to participate in duelist events...<BR>
<BR>
On Thu, 7 Nov 2002, Ronny Anderssen wrote:<BR>
<BR>
> Aaaah. At last someone with a sensible meaning about the
"unbalanced"<BR>
> backgrounds.<BR>
><BR>
> I like the idea of things being unbalanced. Why should every rank
1<BR>
> character be in the same category of power? Do you ppl think that
Ryu<BR>
> was a wimpy Rank 1 character when he started Fighting??<BR>
><BR>
> And if you manage to beat a Animal hybrid/cyborg etc. and you're<BR>
> "normal" human, you could get great fame and prestige.<BR>
><BR>
> Just my 2 cents ^_^<BR>
><BR>
><BR>
> -----Galin-----<BR>
><BR>
><BR>
> --- In streetfighter@y..., Keith 'Kayn' Evans
<kaynslamdyke@y...> wrote:<BR>
> > Well think about what you wrote there, "White Wolf had more
sense than<BR>
> > that", Everyone knows WW has no sense! They made
Exalted!<BR>
> ><BR>
> > White Wolf writes Storytelling Games. Most of it's games do not
focus<BR>
> > solely arround combat (maybe with the exception of Werewolf and
Hunter,<BR>
> > but they go a lot deeper than that). They aren't designed to be
Hack n<BR>
> > Slashers.<BR>
> ><BR>
> > Street Fighter is designed not just to run only as a fight
against an<BR>
> > opponent rolling dice thing (though lots of it will be that),
but is<BR>
> meant<BR>
> > to focus outside the ring as well. If anyone's running the game
like<BR>
> that<BR>
> > (ie giving a reason behind the fight) smile to know this is how
WW<BR>
> wanted<BR>
> > it.<BR>
> ><BR>
> > Those who run the game purely as "You are now fighting
this... you<BR>
> are now<BR>
> > fighting that"... well.. i can see why you'd all be upset
about the huge<BR>
> > increases to the stats without 'obvious' penalties.
Understandably, in<BR>
> > net-tournaments like Slappy's you'd not want the Animal Hybrids,
Cybers<BR>
> > and Elementals because there's no interaction outside the
ring<BR>
> ><BR>
> > Even though I only own the core rulebook I can see flaws in
these<BR>
> > immediately just by using common sense, and thinking what cost
these<BR>
> > people pay for having unnatural talents...<BR>
> ><BR>
> > Thinking about this over the course of five minutes, I have
determined<BR>
> > that Animal Hybrids suffer in social cirumstances at a cost to
thier<BR>
> focus<BR>
> > on physical stats. Those with cybernetics need repairs or must
have some<BR>
> > way to pay for the cybernetics (such as funding from certain
world<BR>
> > spanning crime syndicates), or for those who play Cyberpunk you
can make<BR>
> > Humanity costs... and those with Elemental Affinities need to
get these<BR>
> > affinities from somewhere...<BR>
> ><BR>
> > Lots of Plot Hooks for Storytellers then, which is what the
backgrounds<BR>
> > are. Whereas people with a lack of Resources need to cope with
being on<BR>
> > the picket line, and those with Military Backing need to cope
with the<BR>
> > beurocrats up abover them, the 'unbalanced' backgrounds should
be used<BR>
> > just as much by the storyteller as the player. How does your
Hybrid<BR>
> > survive the Culture Shock in a city far away from his natural
jungle<BR>
> > habitat? How does your cybernetic warrior get away from a
Shadowloo<BR>
> > organisation who have placed a tracer in the arms he depends
som<BR>
> much on?<BR>
> > And how does one go about asking a Fire Elemental for tutoring,
and what<BR>
> > would it want in return?<BR>
> ><BR>
> > Forever the Devils Advocate, and taking art requests<BR>
> > Keith / Kayn<BR>
> ><BR>
> > __________________________________________________<BR>
> > Do You Yahoo!?<BR>
> > Everything you'll ever need on one web page<BR>
> > from News and Sport to Email and Music Charts<BR>
> > <a href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a><BR>
><BR>
><BR>
><BR>
><BR>
> Your use of Yahoo! Groups is subject to <a
href="http://docs.yahoo.com/info/terms/">http://docs.yahoo.com/info/terms/</a><BR>
><BR>
><BR>
><BR>
<BR>
---<BR>
Jens-Arthur Leirbakk<BR>
leirbakk@...<BR>
<BR>
<BR>
</tt>



<br>
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href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of Service</a>.</tt>
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Group: streetfighter Message: 14085 From: Chris Hoffmann Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
--- Ronny Anderssen <randerssen@...> wrote:
> Aaaah. At last someone with a sensible meaning about the "unbalanced"
> backgrounds.
>
> I like the idea of things being unbalanced. Why should every rank 1
> Do you ppl think that Ryu
> was a wimpy Rank 1 character when he started Fighting??

By definition when you first start street fighting, you will be rank one.

As far as wimpy goes, it depends on who you ask. Supposidly SFI, where Ryu
(and Ken) had the Dragon Punch, Hurricane Kick and Fireball was the first time
they ever entered the ring. On the other hand, in SFV I could make a case for
them being beginning level characters when they first fight Guile.

=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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U2 on LAUNCH - Exclusive greatest hits videos
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Group: streetfighter Message: 14086 From: Chris Hoffmann Date: 11/8/2002
Subject: Re: My final say in the Unbalancing Backgrounds...
--- Keith 'Kayn' Evans <kaynslamdyke@...> wrote:
> Also. HYBRIDS, ELEMENTALS AND CYBERS ARE ONLY ALLOWED IN FREESTYLE AND
> DUELIST LEAGUES. Think about it! They're USING WEAPONS! And the guys in
> Duelist class are not afraid to use FIREARMS

A case could be made for Cyborgs, but hybrids and elementals are just using
what comes natural to them (we assume). If you disallow a hybrids claws, would
you do the same with eye rake.

=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Group: streetfighter Message: 14087 From: JJ Date: 11/8/2002
Subject: Re: Unbalancing Backgrounds
----- Original Message -----
From: "Chris Hoffmann" <staredown@...>
To: <streetfighter@yahoogroups.com>
Sent: Friday, November 08, 2002 3:26 PM
Subject: Re: [streetfighter] Re: Unbalancing Backgrounds


> --- Ronny Anderssen <randerssen@...> wrote:
> > Aaaah. At last someone with a sensible meaning about the "unbalanced"
> > backgrounds.
> >
> > I like the idea of things being unbalanced. Why should every rank 1
> > Do you ppl think that Ryu
> > was a wimpy Rank 1 character when he started Fighting??
>
> By definition when you first start street fighting, you will be rank one.
>
> As far as wimpy goes, it depends on who you ask. Supposidly SFI, where
Ryu
> (and Ken) had the Dragon Punch, Hurricane Kick and Fireball was the first
time
> they ever entered the ring. On the other hand, in SFV I could make a case
for
> them being beginning level characters when they first fight Guile.
>
> =====

Well, Guile wasn't exactly bottom of the heap at that point. They did trash
the other guys without breaking a sweat, and Guile was banged up worse than
he let on in the bar. (The next morning he was considering taking a day's
leave and sitting in the infirmary.)

I'd really like to know how he looked after his bout with (blinded) Ken
after that.

I figure they were 'starting' characters maaybe a little bit after they
started training together.
Group: streetfighter Message: 14088 From: Rinaldo Gambetta Date: 11/8/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Well I like the idea, but about the character creation... book rules,
inital rank 1, just to know the details. :).
----- Original Message -----
From: "Keith 'Kayn' Evans" <kaynslamdyke@...>
To: <streetfighter@yahoogroups.com>
Sent: Friday, November 08, 2002 7:17 PM
Subject: Re: [streetfighter] Re: Setting up a new PBeM - Street Fighter :
The New Arrivals


> A few years after the original SFII tournament, where some of the original
> World Warriors are starting to fade away with Shadowloo taking over
>
> I haven't played the other SF's well enough to know how they tie into the
> storyline... and the whole corruption in SF works for me as a theme ^_^
>
> --- slappy_the_ringthief <ringthief@...> wrote:
> <HR>
> <html><body>
>
>
> <tt>
> whats the setting?<BR>
> <BR>
> --- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
> <BR>
> wrote:<BR>
> > I've decided to finally set up a SFRPG PBeM...<BR>
> > If anyone's interested then go here. I'm looking for four or five<BR>
> > dedicated players who are willing to put up with my poor...
> sorry...<BR>
> > *unique* storytelling ^_^.<BR>
> > <BR>
> > <a
>
href="http://groups.yahoo.com/group/the_new_arrivals/">http://groups.yahoo.c
om/group/the_new_arrivals/</a><BR>
> > <BR>
> > Forever the Devil's Advocate<BR>
> > Kayn Slamdyke / Keith Evans<BR>
> > <BR>
> > __________________________________________________<BR>
> > Do You Yahoo!?<BR>
> > Everything you'll ever need on one web page<BR>
> > from News and Sport to Email and Music Charts<BR>
> > <a href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a><BR>
> <BR>
> </tt>
>
>
>
> <br>
> <tt>Your use of Yahoo! Groups is subject to the <a
> href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of Service</a>.</tt>
> </br>
>
> </body></html>
>
>
> __________________________________________________
> Do You Yahoo!?
> Everything you'll ever need on one web page
> from News and Sport to Email and Music Charts
> http://uk.my.yahoo.com
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
Group: streetfighter Message: 14089 From: slappy_the_ringthief Date: 11/9/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
didn't that tournament end with Bison being killed and shadoloo being
destroyed?

-- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
wrote:
> A few years after the original SFII tournament, where some of the
original
> World Warriors are starting to fade away with Shadowloo taking over
>
> I haven't played the other SF's well enough to know how they tie
into the
> storyline... and the whole corruption in SF works for me as a theme
^_^
>
> --- slappy_the_ringthief <ringthief@c...> wrote:
> <HR>
> <html><body>
>
>
> <tt>
> whats the setting?<BR>
> <BR>
> --- In streetfighter@y..., Keith 'Kayn' Evans kaynslamdyke@y...
> <BR>
> wrote:<BR>
> > I've decided to finally set up a SFRPG PBeM...<BR>
> > If anyone's interested then go here. I'm looking for four or
five<BR>
> > dedicated players who are willing to put up with my poor...
> sorry...<BR>
> > *unique* storytelling ^_^.<BR>
> > <BR>
> > <a
>
href="http://groups.yahoo.com/group/the_new_arrivals/">http://groups.y
ahoo.com/group/the_new_arrivals/</a><BR>
> > <BR>
> > Forever the Devil's Advocate<BR>
> > Kayn Slamdyke / Keith Evans<BR>
> > <BR>
> > __________________________________________________<BR>
> > Do You Yahoo!?<BR>
> > Everything you'll ever need on one web page<BR>
> > from News and Sport to Email and Music Charts<BR>
> > <a href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a><BR>
> <BR>
> </tt>
>
>
>
> <br>
> <tt>Your use of Yahoo! Groups is subject to the <a
> href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of
Service</a>.</tt>
> </br>
>
> </body></html>
>
>
> __________________________________________________
> Do You Yahoo!?
> Everything you'll ever need on one web page
> from News and Sport to Email and Music Charts
> http://uk.my.yahoo.com
Group: streetfighter Message: 14090 From: Keith 'Kayn' Evans Date: 11/9/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
Dunno
Didn't think so. Thought Ryu just won it again and went off to contemplate
something.

Besides... in the timeline it's apparently the most 'recent'... and I'm
having it that Ryu won the tourney but has sortof vanished...

And I as a Storyteller to mess with my interpretation of SF as much as I
like... just as Vampire Storytellers are allowed to annihalate the Tremere
if they wanted to (Yay! No more Warlocks! ^_^)

Forever the Devil's Advocate
Keith Evans / Kayn Slamdyke

--- slappy_the_ringthief <ringthief@...> wrote:
<HR>
<html><body>


<tt>
didn't that tournament end with Bison being killed and shadoloo being <BR>
destroyed?<BR>
<BR>
-- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
<BR>
wrote:<BR>
> A few years after the original SFII tournament, where some of the
<BR>
original<BR>
> World Warriors are starting to fade away with Shadowloo taking
over<BR>
> <BR>
> I haven't played the other SF's well enough to know how they tie <BR>
into the<BR>
> storyline... and the whole corruption in SF works for me as a theme
<BR>
^_^<BR>
> <BR>
--- slappy_the_ringthief <ringthief@c...> wrote: <BR>
> <HR><BR>
> <html><body><BR>
> <BR>
> <BR>
> <tt><BR>
> whats the setting?<BR><BR>
> <BR><BR>
> --- In streetfighter@y..., Keith 'Kayn' Evans kaynslamdyke@y...<BR>
> <BR><BR>
> wrote:<BR><BR>
> &gt; I've decided to finally set up a SFRPG PBeM...<BR><BR>
> &gt; If anyone's interested then go here. I'm looking for four or
<BR>
five<BR><BR>
> &gt; dedicated players who are willing to put up with my
poor...<BR>
> sorry...<BR><BR>
> &gt; *unique* storytelling ^_^.<BR><BR>
> &gt; <BR><BR>
> &gt; <a<BR>
> <BR>
href="<a
href="http://groups.yahoo.com/group/the_new_arrivals/">http://groups.yahoo.com/group/the_new_arrivals/</a>"><a
href="http://groups.y">http://groups.y</a><BR>
ahoo.com/group/the_new_arrivals/</a><BR><BR>
> &gt; <BR><BR>
> &gt; Forever the Devil's Advocate<BR><BR>
> &gt; Kayn Slamdyke / Keith Evans<BR><BR>
> &gt; <BR><BR>
> &gt;
__________________________________________________<BR><BR>
> &gt; Do You Yahoo!?<BR><BR>
> &gt; Everything you'll ever need on one web page<BR><BR>
> &gt; from News and Sport to Email and Music Charts<BR><BR>
> &gt; <a href="<a
href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a>"><a
href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a></a><BR><BR>
> <BR><BR>
> </tt><BR>
> <BR>
> <BR>
> <BR>
> <br><BR>
> <tt>Your use of Yahoo! Groups is subject to the <a<BR>
> href="<a
href="http://docs.yahoo.com/info/terms/">http://docs.yahoo.com/info/terms/</a>">Yahoo!
Terms of <BR>
Service</a>.</tt><BR>
> </br><BR>
> <BR>
> </body></html><BR>
<BR>
> <BR>
> __________________________________________________<BR>
> Do You Yahoo!?<BR>
> Everything you'll ever need on one web page<BR>
> from News and Sport to Email and Music Charts<BR>
> <a href="http://uk.my.yahoo.com">http://uk.my.yahoo.com</a><BR>
<BR>
</tt>



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Group: streetfighter Message: 14091 From: Keith 'Kayn' Evans Date: 11/9/2002
Subject: Re: Unbalancing Backgrounds
(THIS IS FROM THE RPG VIEWPOINT. The plots of the game and anime and manga
may differ... actually... just the Anime differs doesn't it ^_^)

My guess is that the World Warriors are Legends. They are off the scale,
in a league of thier own, too good for us. They don't have ranks if you
read the rules (though thier CSheets have ranks for the divisions they
used to be in)

Ryu and Ken would have been Rank 1 when they started, but they would have
had a number of smaller fights before the original SF1 tournament, at
which point they'd be World Warrior quality... after all, Ken INVENTED a
flaming dragon punch and Ryu perfected the Improved Fireball...

Guile's plot places him as a very strong character even BEFORE he enters
the Streetfighter Circuit. He escapes from Mgranka, goes through Mach 8
(learning the Sonic Boom) and practices for years getting the Flash Kick
right. All three of these characters would shoot up the rankings VERY
quickly...

Put bluntly, Guile Started as a Rank 1 character with his Physical Stats
all at 5. He was born one in a million and trained before the circuit,
trained hard before entering, and shot up the ranks so quickly (because he
could nuke everyone else of similar ranking and does this as a full time
job) he is now a World Warrior. It's also the reason why characters like
Cammy (with a Dex 6), Chun Li (Dex 7) and DeeJay (also with all Physical
stats at 5) became World Warriors so quickly after hitting the circuit.

I wonder... will anyone write the rules to create a starting level World
Warrior character at Rank 1? Maybe thats why these guys are presented as
the living legends they are... to give our characters something to idolse
and wish they were born as

After all... thats why our characters are becomming Street Fighters!

Forever the Devil's Advocate
Kayn Slamdyke / Keith Evans

--- JJ <tyger1@...> wrote:
<HR>
<html><body>


<tt>
<BR>
----- Original Message -----<BR>
From: "Chris Hoffmann" <staredown@...><BR>
To: <streetfighter@yahoogroups.com><BR>
Sent: Friday, November 08, 2002 3:26 PM<BR>
Subject: Re: [streetfighter] Re: Unbalancing Backgrounds<BR>
<BR>
<BR>
> --- Ronny Anderssen <randerssen@...> wrote:<BR>
> > Aaaah. At last someone with a sensible meaning about the
"unbalanced"<BR>
> > backgrounds.<BR>
> ><BR>
> > I like the idea of things being unbalanced. Why should every
rank 1<BR>
> > Do you ppl think that Ryu<BR>
> > was a wimpy Rank 1 character when he started Fighting??<BR>
><BR>
> By definition when you first start street fighting, you will be rank
one.<BR>
><BR>
> As far as wimpy goes, it depends on who you ask.  Supposidly
SFI, where<BR>
Ryu<BR>
> (and Ken) had the Dragon Punch, Hurricane Kick and Fireball was the
first<BR>
time<BR>
> they ever entered the ring.  On the other hand, in SFV I could
make a case<BR>
for<BR>
> them being beginning level characters when they first fight
Guile.<BR>
><BR>
> =====<BR>
<BR>
Well, Guile wasn't exactly bottom of the heap at that point. They did
trash<BR>
the other guys without breaking a sweat, and Guile was banged up worse
than<BR>
he let on in the bar. (The next morning he was considering taking a
day's<BR>
leave and sitting in the infirmary.)<BR>
<BR>
I'd really like to know how he looked after his bout with (blinded)
Ken<BR>
after that.<BR>
<BR>
I figure they were 'starting' characters maaybe a little bit after
they<BR>
started training together.<BR>
<BR>
<BR>
</tt>



<br>
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href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of Service</a>.</tt>
</br>

</body></html>


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Group: streetfighter Message: 14092 From: slappy_the_ringthief Date: 11/11/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
--- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
wrote:
> Besides... in the timeline it's apparently the most 'recent'... and
I'm
> having it that Ryu won the tourney but has sortof vanished...


what timeline?
game, rpg, anime, just your campaign?


> And I as a Storyteller to mess with my interpretation of SF as much
as I
> like... just as Vampire Storytellers are allowed to annihalate the
Tremere
> if they wanted to (Yay! No more Warlocks! ^_^)


no argument there whatsoever,
you can have it however you want, i just want to know how you have it
thats all:)

SRT
Group: streetfighter Message: 14093 From: slappy_the_ringthief Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
No manga or anime has been made canon by capcom.
they are not part of the official storyline.
capcom only sells the rights to use the characters etc. and the
makers go crazy with it and are free to do whatever.
thats why they differ so much.

of course theres nothing wrong with going by any of these you like,
since the Storytelling Game isn't canon as is anyway (green meteor,
hmph)

SRT

--- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
wrote:
> (THIS IS FROM THE RPG VIEWPOINT. The plots of the game and anime
and manga
> may differ... actually... just the Anime differs doesn't it ^_^)
>
> My guess is that the World Warriors are Legends. They are off the
scale,
> in a league of thier own, too good for us. They don't have ranks if
you
> read the rules (though thier CSheets have ranks for the divisions
they
> used to be in)
>
> Ryu and Ken would have been Rank 1 when they started, but they
would have
> had a number of smaller fights before the original SF1 tournament,
at
> which point they'd be World Warrior quality... after all, Ken
INVENTED a
> flaming dragon punch and Ryu perfected the Improved Fireball...
>
> Guile's plot places him as a very strong character even BEFORE he
enters
> the Streetfighter Circuit. He escapes from Mgranka, goes through
Mach 8
> (learning the Sonic Boom) and practices for years getting the Flash
Kick
> right. All three of these characters would shoot up the rankings
VERY
> quickly...
>
> Put bluntly, Guile Started as a Rank 1 character with his Physical
Stats
> all at 5. He was born one in a million and trained before the
circuit,
> trained hard before entering, and shot up the ranks so quickly
(because he
> could nuke everyone else of similar ranking and does this as a full
time
> job) he is now a World Warrior. It's also the reason why characters
like
> Cammy (with a Dex 6), Chun Li (Dex 7) and DeeJay (also with all
Physical
> stats at 5) became World Warriors so quickly after hitting the
circuit.
>
> I wonder... will anyone write the rules to create a starting level
World
> Warrior character at Rank 1? Maybe thats why these guys are
presented as
> the living legends they are... to give our characters something to
idolse
> and wish they were born as
>
> After all... thats why our characters are becomming Street Fighters!
>
> Forever the Devil's Advocate
> Kayn Slamdyke / Keith Evans
>
> --- JJ <tyger1@f...> wrote:
> <HR>
> <html><body>
>
>
> <tt>
> <BR>
> ----- Original Message -----<BR>
> From: "Chris Hoffmann" staredown@r...<BR>
> To: streetfighter@y...<BR>
> Sent: Friday, November 08, 2002 3:26 PM<BR>
> Subject: Re: [streetfighter] Re: Unbalancing Backgrounds<BR>
> <BR>
> <BR>
> > --- Ronny Anderssen randerssen@h... wrote:<BR>
> > > Aaaah. At last someone with a sensible meaning about the
> "unbalanced"<BR>
> > > backgrounds.<BR>
> > ><BR>
> > > I like the idea of things being unbalanced. Why should
every
> rank 1<BR>
> > > Do you ppl think that Ryu<BR>
> > > was a wimpy Rank 1 character when he started Fighting??
<BR>
> ><BR>
> > By definition when you first start street fighting, you will
be rank
> one.<BR>
> ><BR>
> > As far as wimpy goes, it depends on who you ask. 
Supposidly
> SFI, where<BR>
> Ryu<BR>
> > (and Ken) had the Dragon Punch, Hurricane Kick and Fireball
was the
> first<BR>
> time<BR>
> > they ever entered the ring.  On the other hand, in SFV I
could
> make a case<BR>
> for<BR>
> > them being beginning level characters when they first fight
> Guile.<BR>
> ><BR>
> > =====<BR>
> <BR>
> Well, Guile wasn't exactly bottom of the heap at that point. They
did
> trash<BR>
> the other guys without breaking a sweat, and Guile was banged up
worse
> than<BR>
> he let on in the bar. (The next morning he was considering taking a
> day's<BR>
> leave and sitting in the infirmary.)<BR>
> <BR>
> I'd really like to know how he looked after his bout with (blinded)
> Ken<BR>
> after that.<BR>
> <BR>
> I figure they were 'starting' characters maaybe a little bit after
> they<BR>
> started training together.<BR>
> <BR>
> <BR>
> </tt>
>
>
>
> <br>
> <tt>Your use of Yahoo! Groups is subject to the <a
> href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of
Service</a>.</tt>
> </br>
>
> </body></html>
>
>
> __________________________________________________
> Do You Yahoo!?
> Everything you'll ever need on one web page
> from News and Sport to Email and Music Charts
> http://uk.my.yahoo.com
Group: streetfighter Message: 14094 From: Chris Hoffmann Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
--- slappy_the_ringthief <ringthief@...> wrote:
> No manga or anime has been made canon by capcom.
> they are not part of the official storyline.
> capcom only sells the rights to use the characters etc. and the
> makers go crazy with it and are free to do whatever.
> thats why they differ so much.

I wouldn't say that. Capcom (though which branch of Capcom wasn't mentioned)
pulled the rights from Malibu after the third issue because they didn't like
the way the story was going.

> of course theres nothing wrong with going by any of these you like,
> since the Storytelling Game isn't canon as is anyway (green meteor,
> hmph)

Thought it was purple...

> SRT
>
> --- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
> wrote:
> > (THIS IS FROM THE RPG VIEWPOINT. The plots of the game and anime
> and manga
> > may differ... actually... just the Anime differs doesn't it ^_^)
> >
> > My guess is that the World Warriors are Legends. They are off the
> scale,
> > in a league of thier own, too good for us. They don't have ranks if
> you
> > read the rules (though thier CSheets have ranks for the divisions
> they
> > used to be in)
> >
> > Ryu and Ken would have been Rank 1 when they started, but they
> would have
> > had a number of smaller fights before the original SF1 tournament,
> at
> > which point they'd be World Warrior quality... after all, Ken
> INVENTED a
> > flaming dragon punch and Ryu perfected the Improved Fireball...
> >
> > Guile's plot places him as a very strong character even BEFORE he
> enters
> > the Streetfighter Circuit. He escapes from Mgranka, goes through
> Mach 8
> > (learning the Sonic Boom) and practices for years getting the Flash
> Kick
> > right. All three of these characters would shoot up the rankings
> VERY
> > quickly...
> >
> > Put bluntly, Guile Started as a Rank 1 character with his Physical
> Stats
> > all at 5. He was born one in a million and trained before the
> circuit,
> > trained hard before entering, and shot up the ranks so quickly
> (because he
> > could nuke everyone else of similar ranking and does this as a full
> time
> > job) he is now a World Warrior. It's also the reason why characters
> like
> > Cammy (with a Dex 6), Chun Li (Dex 7) and DeeJay (also with all
> Physical
> > stats at 5) became World Warriors so quickly after hitting the
> circuit.
> >
> > I wonder... will anyone write the rules to create a starting level
> World
> > Warrior character at Rank 1? Maybe thats why these guys are
> presented as
> > the living legends they are... to give our characters something to
> idolse
> > and wish they were born as
> >
> > After all... thats why our characters are becomming Street Fighters!
> >
> > Forever the Devil's Advocate
> > Kayn Slamdyke / Keith Evans
> >
> > --- JJ <tyger1@f...> wrote:
> > <HR>
> > <html><body>
> >
> >
> > <tt>
> > <BR>
> > ----- Original Message -----<BR>
> > From: "Chris Hoffmann" staredown@r...<BR>
> > To: streetfighter@y...<BR>
> > Sent: Friday, November 08, 2002 3:26 PM<BR>
> > Subject: Re: [streetfighter] Re: Unbalancing Backgrounds<BR>
> > <BR>
> > <BR>
> > > --- Ronny Anderssen randerssen@h... wrote:<BR>
> > > > Aaaah. At last someone with a sensible meaning about the
> > "unbalanced"<BR>
> > > > backgrounds.<BR>
> > > ><BR>
> > > > I like the idea of things being unbalanced. Why should
> every
> > rank 1<BR>
> > > > Do you ppl think that Ryu<BR>
> > > > was a wimpy Rank 1 character when he started Fighting??
> <BR>
> > ><BR>
> > > By definition when you first start street fighting, you will
> be rank
> > one.<BR>
> > ><BR>
> > > As far as wimpy goes, it depends on who you ask. 
> Supposidly
> > SFI, where<BR>
> > Ryu<BR>
> > > (and Ken) had the Dragon Punch, Hurricane Kick and Fireball
> was the
> > first<BR>
> > time<BR>
> > > they ever entered the ring.  On the other hand, in SFV I
> could
> > make a case<BR>
> > for<BR>
> > > them being beginning level characters when they first fight
> > Guile.<BR>
> > ><BR>
> > > =====<BR>
> > <BR>
> > Well, Guile wasn't exactly bottom of the heap at that point. They
> did
> > trash<BR>
> > the other guys without breaking a sweat, and Guile was banged up
> worse
> > than<BR>
> > he let on in the bar. (The next morning he was considering taking a
> > day's<BR>
> > leave and sitting in the infirmary.)<BR>
> > <BR>
> > I'd really like to know how he looked after his bout with (blinded)
> > Ken<BR>
> > after that.<BR>
> > <BR>
> > I figure they were 'starting' characters maaybe a little bit after
> > they<BR>
> > started training together.<BR>
> > <BR>
> > <BR>
> > </tt>
> >
> >
> >
> > <br>
> > <tt>Your use of Yahoo! Groups is subject to the <a
> > href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of
> Service</a>.</tt>
> > </br>
> >
> > </body></html>
> >
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Everything you'll ever need on one web page
> > from News and Sport to Email and Music Charts
> > http://uk.my.yahoo.com
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>


=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
Do you Yahoo!?
U2 on LAUNCH - Exclusive greatest hits videos
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Group: streetfighter Message: 14095 From: Chris Hoffmann Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
--- Keith 'Kayn' Evans <kaynslamdyke@...> wrote:
> I wonder... will anyone write the rules to create a starting level World
> Warrior character at Rank 1? Maybe thats why these guys are presented as
> the living legends they are... to give our characters something to idolse
> and wish they were born as
>
> After all... thats why our characters are becomming Street Fighters!

Well, I doubt they're ment for PC use, (infact it states pretty clearly that
this is for NPCs), but Pittman's rank guide can be found here:
http://groups.yahoo.com/group/streetfighter/files/rankguide.doc

> Forever the Devil's Advocate
> Kayn Slamdyke / Keith Evans

=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
Do you Yahoo!?
U2 on LAUNCH - Exclusive greatest hits videos
http://launch.yahoo.com/u2
Group: streetfighter Message: 14096 From: slappy_the_ringthief Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
--- In streetfighter@y..., Chris Hoffmann <staredown@r...> wrote:
>
> --- slappy_the_ringthief <ringthief@c...> wrote:
> > No manga or anime has been made canon by capcom.
> > they are not part of the official storyline.
> > capcom only sells the rights to use the characters etc. and the
> > makers go crazy with it and are free to do whatever.
> > thats why they differ so much.
>
> I wouldn't say that. Capcom (though which branch of Capcom wasn't
mentioned)
> pulled the rights from Malibu after the third issue because they
didn't like
> the way the story was going.
>

pulling the rights because Malibu was especially bad does not mean
that they endorse 100% everything that they dont pull the liscense to.

there are already series', which conflict with movies, which conflict
with countless comics, which conflict with videogames, which conflict
with the RPG.

they can't AALLLL be the official story just because capcom doesn't
pull the liscense on the whole lot of them.

they have room to be creative and make stuff up, and only if it is
_particularly_ unliked by them do they 'shitocan' it like malibu.
Group: streetfighter Message: 14097 From: Ronny Anderssen Date: 11/11/2002
Subject: Re: Unbalancing Backgrounds
Good points ^_^

In the end it's always about making the game entertaining. That shuld
always be number 1 Priority.

-----Galin-----




--- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...> wrote:
> (all IMHO)
> I agree and disagree with this both.
>
> i agree that an NPC hybrid could be used by the GM,
> but where players are concerned I think its best that they all play
> by the same or equal rules.
>
> of course the GM can play more powerful characters, he plays ALL the
> world warriors etc, even when your rank 1. he plays everyone so he
> plays ppl that can beat you easily too.
>
> other players in the same group should (i feel) have roughly the same
> power level unless it is absolutely certain that no one involved
> minds one bit. some ppl dont mind RPing severely defficient tag-
> along sidekick characters that will never be as good as the rest of
> the party. Its actually fun RP from time to time, if you can stay
> alive long enough.
>
> but if your players are seeking a balanced and fair game where power
> levels of party is concerned, thats what you should give them as the
> GMs job is to make the game entertaining and fun for all.
>
> also,
> theres something to be said for ryu/ken rivalry between 2 players.
> and that simply cant exist if one is a cyber ape firestarter and the
> other is not. 1 will always be vastly more powerfull.
>
>
>
> --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...> wrote:
> > Aaaah. At last someone with a sensible meaning about
> the "unbalanced"
> > backgrounds.
> >
> > I like the idea of things being unbalanced. Why should every rank 1
> > character be in the same category of power? Do you ppl think that
> Ryu
> > was a wimpy Rank 1 character when he started Fighting??
> >
> > And if you manage to beat a Animal hybrid/cyborg etc. and you're
> > "normal" human, you could get great fame and prestige.
> >
> > Just my 2 cents ^_^
> >
> >
Group: streetfighter Message: 14098 From: rinaldo Date: 11/12/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
This important the timeline a question the year and most import the place...
----- Original Message -----
From: "slappy_the_ringthief" <ringthief@...>
To: <streetfighter@yahoogroups.com>
Sent: Monday, November 11, 2002 4:53 AM
Subject: [streetfighter] Re: Setting up a new PBeM - Street Fighter : The
New Arrivals


> --- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
> wrote:
> > Besides... in the timeline it's apparently the most 'recent'... and
> I'm
> > having it that Ryu won the tourney but has sortof vanished...
>
>
> what timeline?
> game, rpg, anime, just your campaign?
>
>
> > And I as a Storyteller to mess with my interpretation of SF as much
> as I
> > like... just as Vampire Storytellers are allowed to annihalate the
> Tremere
> > if they wanted to (Yay! No more Warlocks! ^_^)
>
>
> no argument there whatsoever,
> you can have it however you want, i just want to know how you have it
> thats all:)
>
> SRT
>
>
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
Group: streetfighter Message: 14099 From: Lain-chan Date: 11/12/2002
Subject: WESU!!!
Hey all
I'm an old ST but new to Street Fighter. Anyways i just d/l ed the Rules/Character Sheets and showed them to my troupe and they we're very eager to Give a SF Chronicle a Try. So would anyone have any interesting Campaign Settings to play in? Just Asking if anyone has Tryed a Capcom Vs SNK Crossover Campaign? also there kinda interested in maybe doing a Third Strike Chronicle? Any suggestions?


Nyo Vs. Pyo
FINAL SHOWDOWN!!!


---------------------------------
Do you Yahoo!?
U2 on LAUNCH - Exclusive medley & videos from Greatest Hits CD

[Non-text portions of this message have been removed]
Group: streetfighter Message: 14100 From: rinaldo Date: 11/12/2002
Subject: Re: Setting up a new PBeM - Street Fighter : The New Arrivals
what is the group page again?
----- Original Message -----
From: "rinaldo" <rinaldo.gambetta@...>
To: <streetfighter@yahoogroups.com>
Sent: Tuesday, November 12, 2002 10:14 PM
Subject: Re: [streetfighter] Re: Setting up a new PBeM - Street Fighter :
The New Arrivals


> This important the timeline a question the year and most import the
place...
> ----- Original Message -----
> From: "slappy_the_ringthief" <ringthief@...>
> To: <streetfighter@yahoogroups.com>
> Sent: Monday, November 11, 2002 4:53 AM
> Subject: [streetfighter] Re: Setting up a new PBeM - Street Fighter : The
> New Arrivals
>
>
> > --- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
> > wrote:
> > > Besides... in the timeline it's apparently the most 'recent'... and
> > I'm
> > > having it that Ryu won the tourney but has sortof vanished...
> >
> >
> > what timeline?
> > game, rpg, anime, just your campaign?
> >
> >
> > > And I as a Storyteller to mess with my interpretation of SF as much
> > as I
> > > like... just as Vampire Storytellers are allowed to annihalate the
> > Tremere
> > > if they wanted to (Yay! No more Warlocks! ^_^)
> >
> >
> > no argument there whatsoever,
> > you can have it however you want, i just want to know how you have it
> > thats all:)
> >
> > SRT
> >
> >
> >
> >
> >
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> >
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
Group: streetfighter Message: 14101 From: Robert Zen Date: 11/13/2002
Subject: Ahem.
Hello folks. I go by Ambrose Kalifornia, and I want to your friend.

I am a Street Fighter GM out in Sunny Southern California, and I figger
role-playing geeks love giving out their two cents for free so...

I am going to start a game based out of San Diego. Alas, I have several
problems. First up and possibly most important is that I have no character
sheets. Well, actually I've got some really great ones but they've been
photocopied so many times it's really hard to read. The maker had the
template to make these but that was a few computers back, so that leaves
making a character sheet from scratch, as I don't get talk to him much any
more. So I need to know how to make a sheet. Any ideas?

Secondly, I've got a bunch of wacky animal hybrid ideas so any information
on that would be cool. Mostly gonna go with the standard
underprivileged-victim-gets-new-powers-so-what-do-they-do-? (kill)type
storyline at first and maybe play up the differences in class and the whole
haves vs. have-nots thing. Tech level will be higher than normal to
accommodate the existence of artificial hybrids and cyborgs. Other than
that, normal good ol' 1998 U.S. of A. So what would you throw in?

And last for now, I've got a group with ...maturity problems. There all
sorta D&D geeks so they know HOW to play RPGs'; just not especially well
y'know? I don't write the most highbrow of games (Hey, it's Street Fighter,
to use too little camp is to do it disservice!) but they don't seem to be
capable of too much more than dungeon crawl. The Vampire games we play
always devolve into threats, gunfire, and more threats. So how should I keep
them occupied if they (or their characters) don't grasp the plot?

I appreciate you reading this, and some response even a hearty "Fuck off"
would be great. I've tried to insinuate myself into your ranks before, now
I try the direct approach. I ask for new friends!! Or at least new Street
Fighter geeks who will understand my pain.

Thanks for your time, and I hope to here from you all.

Ambrose Kalifornia

_________________________________________________________________
The new MSN 8: smart spam protection and 2 months FREE*
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Group: streetfighter Message: 14102 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: WESU!!!
i have third strike characters and moves posted on my webpage @
http://matt.luvs.it
(the site will go down some time today but be back up later, my
provider is upgrading something)
use the old style ones because im not done with the new ones.

and someone had a page for SF Vs SNK,
I cant remember who, or where, but does anyone remember?
it took a long time to load and we all gave him feedback on it,
had a big javascript menu in a non scrolling frame?

M

--- In streetfighter@y..., Lain-chan <cobwebs_in_the_soul@y...> wrote:
>
> Hey all
> I'm an old ST but new to Street Fighter. Anyways i just d/l ed the
Rules/Character Sheets and showed them to my troupe and they we're
very eager to Give a SF Chronicle a Try. So would anyone have any
interesting Campaign Settings to play in? Just Asking if anyone has
Tryed a Capcom Vs SNK Crossover Campaign? also there kinda
interested in maybe doing a Third Strike Chronicle? Any suggestions?
>
>
> Nyo Vs. Pyo
> FINAL SHOWDOWN!!!
>
>
> ---------------------------------
> Do you Yahoo!?
> U2 on LAUNCH - Exclusive medley & videos from Greatest Hits CD
>
> [Non-text portions of this message have been removed]
Group: streetfighter Message: 14103 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: Ahem.
--- In streetfighter@y..., "Robert Zen" <Ambrosekalifornia@h...>
wrote:
> Hello folks. I go by Ambrose Kalifornia, and I want to your friend.
>
> I am a Street Fighter GM out in Sunny Southern California, and I
figger
> role-playing geeks love giving out their two cents for free so...


your a geek


> I am going to start a game based out of San Diego. Alas, I have
several
> problems. First up and possibly most important is that I have no
character
> sheets.


http://www.rpgsheets.com/
http://matt.luvs.it


> And last for now, I've got a group with ...maturity problems.
There all
> sorta D&D geeks


your a geek


so they know HOW to play RPGs'; just not especially well
> y'know? I don't write the most highbrow of games (Hey, it's Street
Fighter,
> to use too little camp is to do it disservice!) but they don't seem
to be
> capable of too much more than dungeon crawl. The Vampire games we
play
> always devolve into threats, gunfire, and more threats. So how
should I keep
> them occupied if they (or their characters) don't grasp the plot?



if they really dont like playing like that then run a lame dungeon
crawl so they like it. you can lead a horse to water but cant make it
drink.
do what they want.

the only alternative is to be SOO talented that you get them into it
even tho its not there cup of tea. and you said you failed at that
already.



> I appreciate you reading this, and some response even a
hearty "Fuck off"
> would be great.


FUCK OFF*



> I've tried to insinuate myself into your ranks before,


and you failed?
hmmmm, you didnt call roleplayers geeks over and over as you
introduced yourself last time did you?


now
> I try the direct approach. I ask for new friends!! Or at least new
Street
> Fighter geeks who will understand my pain.


FUCK OFF*
your a geek.


> Thanks for your time, and I hope to here from you all.
>
> Ambrose Kalifornia



just kidding
welcome to the group.
Group: streetfighter Message: 14104 From: chuangbao Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
IMHO 'unbalancing' is everything the GM lets get unablancing,
meaning that a GM always can 'rectify' any unbalance in his own
game (not allowing certain backgrounds or combination of
maneuvers, giving weaker characters additional bonuses/XPs,
insist on roleplaying a characters stats in every regard – you
name it!).

So if there is anything unbalancing your campaign, change it any
way it suits you (and your group!) best.

--- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
wrote:
> i agree that an NPC hybrid could be used by the GM,
> but where players are concerned I think its best that they all
> play by the same or equal rules.

Yep!

> of course the GM can play more powerful characters, he plays
> ALL the world warriors etc, even when your rank 1. he plays
> everyone so he plays ppl that can beat you easily too.
>
> other players in the same group should (i feel) have roughly
> the same power level unless it is absolutely certain that no one
> involved minds one bit. some ppl dont mind RPing severely
> defficient tag-along sidekick characters that will never be as
> good as the rest of the party. Its actually fun RP from time to
> time, if you can stay alive long enough.

If you got a tournament-heavy campaign (most SF:TSG games
are...) all characters should be (roughly) equally powerful (if only
to insure that they can compete at the same tournaments all the
time, if nothing else...) – but you also should take the ability of the
players into account: an (SF-)experienced player will always beat
a novice in the ring with an equal character ... and most novices
don't like to be beaten up all the time.

> but if your players are seeking a balanced and fair game where
> power levels of party is concerned, thats what you should give
> them as the GMs job is to make the game entertaining and fun
> for all.

There you said it: It has to be fun for everybody involved – that's
the ONLY rule!

> also, theres something to be said for ryu/ken rivalry between 2
> players. and that simply cant exist if one is a cyber ape
> firestarter and the other is not. 1 will always be vastly more
> powerfull.

They can be equally powerful all the time by building them
accordingly – but granted that won't happen, if both players tend
to be munchkins ... and most players are munchkins at their
core, aren't we ;-)

>
>
> --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
wrote:
> > I like the idea of things being unbalanced. Why should every
> > rank 1 character be in the same category of power? Do you
> > pl think that Ryu was a wimpy Rank 1 character when he
> > started Fighting??

He certainly was Rank 1 when he started freestyle – everyone is!
But he also certainly wasn't wimpy then ...

-Roland
Group: streetfighter Message: 14105 From: Craig Sennett Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Dont suppose anyone knows how to get hold of a copy of the streetfigher
rules - cant get hold of one anywhere?

Thanks

Craig

>From: "chuangbao" <Greywolf@...>
>Reply-To: streetfighter@yahoogroups.com
>To: streetfighter@yahoogroups.com
>Subject: [streetfighter] Re: Unbalancing Backgrounds
>Date: Wed, 13 Nov 2002 13:51:47 -0000
>
>IMHO 'unbalancing' is everything the GM lets get unablancing,
>meaning that a GM always can 'rectify' any unbalance in his own
>game (not allowing certain backgrounds or combination of
>maneuvers, giving weaker characters additional bonuses/XPs,
>insist on roleplaying a characters stats in every regard � you
>name it!).
>
>So if there is anything unbalancing your campaign, change it any
>way it suits you (and your group!) best.
>
>--- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
>wrote:
> > i agree that an NPC hybrid could be used by the GM,
> > but where players are concerned I think its best that they all
> > play by the same or equal rules.
>
>Yep!
>
> > of course the GM can play more powerful characters, he plays
> > ALL the world warriors etc, even when your rank 1. he plays
> > everyone so he plays ppl that can beat you easily too.
> >
> > other players in the same group should (i feel) have roughly
> > the same power level unless it is absolutely certain that no one
> > involved minds one bit. some ppl dont mind RPing severely
> > defficient tag-along sidekick characters that will never be as
> > good as the rest of the party. Its actually fun RP from time to
> > time, if you can stay alive long enough.
>
>If you got a tournament-heavy campaign (most SF:TSG games
>are...) all characters should be (roughly) equally powerful (if only
>to insure that they can compete at the same tournaments all the
>time, if nothing else...) � but you also should take the ability of the
>players into account: an (SF-)experienced player will always beat
>a novice in the ring with an equal character ... and most novices
>don't like to be beaten up all the time.
>
> > but if your players are seeking a balanced and fair game where
> > power levels of party is concerned, thats what you should give
> > them as the GMs job is to make the game entertaining and fun
> > for all.
>
>There you said it: It has to be fun for everybody involved � that's
>the ONLY rule!
>
> > also, theres something to be said for ryu/ken rivalry between 2
> > players. and that simply cant exist if one is a cyber ape
> > firestarter and the other is not. 1 will always be vastly more
> > powerfull.
>
>They can be equally powerful all the time by building them
>accordingly � but granted that won't happen, if both players tend
>to be munchkins ... and most players are munchkins at their
>core, aren't we ;-)
>
> >
> >
> > --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
>wrote:
> > > I like the idea of things being unbalanced. Why should every
> > > rank 1 character be in the same category of power? Do you
> > > pl think that Ryu was a wimpy Rank 1 character when he
> > > started Fighting??
>
>He certainly was Rank 1 when he started freestyle � everyone is!
>But he also certainly wasn't wimpy then ...
>
>-Roland
>


_________________________________________________________________
Add photos to your e-mail with MSN 8. Get 2 months FREE*.
http://join.msn.com/?page=features/featuredemail
Group: streetfighter Message: 14106 From: Craig Sennett Date: 11/13/2002
Subject: Fwd: Re: [streetfighter] Re: Unbalancing Backgrounds
>Dont suppose anyone knows how to get hold of a copy of the streetfigher
>rules - cant get hold of one anywhere?
>
>Thanks
>
>Craig
>
> >From: "chuangbao" <Greywolf@...>
> >Reply-To: streetfighter@yahoogroups.com
> >To: streetfighter@yahoogroups.com
> >Subject: [streetfighter] Re: Unbalancing Backgrounds
> >Date: Wed, 13 Nov 2002 13:51:47 -0000
> >
> >IMHO 'unbalancing' is everything the GM lets get unablancing,
> >meaning that a GM always can 'rectify' any unbalance in his own
> >game (not allowing certain backgrounds or combination of
> >maneuvers, giving weaker characters additional bonuses/XPs,
> >insist on roleplaying a characters stats in every regard � you
> >name it!).
> >
> >So if there is anything unbalancing your campaign, change it any
> >way it suits you (and your group!) best.
> >
> >--- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
> >wrote:
> > > i agree that an NPC hybrid could be used by the GM,
> > > but where players are concerned I think its best that they all
> > > play by the same or equal rules.
> >
> >Yep!
> >
> > > of course the GM can play more powerful characters, he plays
> > > ALL the world warriors etc, even when your rank 1. he plays
> > > everyone so he plays ppl that can beat you easily too.
> > >
> > > other players in the same group should (i feel) have roughly
> > > the same power level unless it is absolutely certain that no one
> > > involved minds one bit. some ppl dont mind RPing severely
> > > defficient tag-along sidekick characters that will never be as
> > > good as the rest of the party. Its actually fun RP from time to
> > > time, if you can stay alive long enough.
> >
> >If you got a tournament-heavy campaign (most SF:TSG games
> >are...) all characters should be (roughly) equally powerful (if only
> >to insure that they can compete at the same tournaments all the
> >time, if nothing else...) � but you also should take the ability of the
> >players into account: an (SF-)experienced player will always beat
> >a novice in the ring with an equal character ... and most novices
> >don't like to be beaten up all the time.
> >
> > > but if your players are seeking a balanced and fair game where
> > > power levels of party is concerned, thats what you should give
> > > them as the GMs job is to make the game entertaining and fun
> > > for all.
> >
> >There you said it: It has to be fun for everybody involved � that's
> >the ONLY rule!
> >
> > > also, theres something to be said for ryu/ken rivalry between 2
> > > players. and that simply cant exist if one is a cyber ape
> > > firestarter and the other is not. 1 will always be vastly more
> > > powerfull.
> >
> >They can be equally powerful all the time by building them
> >accordingly � but granted that won't happen, if both players tend
> >to be munchkins ... and most players are munchkins at their
> >core, aren't we ;-)
> >
> > >
> > >
> > > --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
> >wrote:
> > > > I like the idea of things being unbalanced. Why should every
> > > > rank 1 character be in the same category of power? Do you
> > > > pl think that Ryu was a wimpy Rank 1 character when he
> > > > started Fighting??
> >
> >He certainly was Rank 1 when he started freestyle � everyone is!
> >But he also certainly wasn't wimpy then ...
> >
> >-Roland
> >
>
>
>_________________________________________________________________
>Add photos to your e-mail with MSN 8. Get 2 months FREE*.
>http://join.msn.com/?page=features/featuredemail
>
>
>
>
>
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_________________________________________________________________
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Group: streetfighter Message: 14107 From: Chris Hoffmann Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
--- Craig Sennett <craigsennett@...> wrote:
> Dont suppose anyone knows how to get hold of a copy of the streetfigher
> rules - cant get hold of one anywhere?
>
> Thanks
>
> Craig

Okay, I'm going to end this farce now. It was fun, but now it's starting to
wear on me.

There is one (1) copy of each of the street fighter books (currently in my
possession). That's all that was ever made, and that's all there ever will be.
The myth that there are actually copies of these books numbering in the
hundreds is merely a cruel joke that me and a couple of the other list members
came up with to torment the newbies (that's you).

Basically what it comes down to is that you must defeat me in mortal combat to
get the books. We use a complex cryptography system known as The SF Geek Code
to set up times and places for fights. But remember, I'm just the sub-boss.
You must defeat Shen Long to stand a chance.

=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
Do you Yahoo!?
U2 on LAUNCH - Exclusive greatest hits videos
http://launch.yahoo.com/u2
Group: streetfighter Message: 14108 From: Jens-Arthur Leirbakk Date: 11/13/2002
Subject: Re: Ahem.
Oh yeah, boy! do I empathize. Or however that last word is spelled.
My group is perhaps even worse than your group - not only are we
rules lawyers, but most of the other guys are munchkins. I munchkin
out of defense - I'm usually the GM, and when I need to, I munch better
than the others :-) So they don't usually try too much when they see
that I'm starting to get annoyed... ;-)

The best Street Fighter campaign I ever told (you don't GM when it is
Storyteller, do you) - at least from my point of view, and with the
current gang - would be the campaign where I pregenerated the PCs. This
allowed me to insert a series of little roleplaying hooks - for instance,
one of the player characters was a stock broker turned health freak with
Boxing as his style, while another was a hippie turned mystic with
Kabaddi as his style. It wasn't enough to get the player characters to
realistically come to blows, but enought that their differing
philosophies, both when it came to fighting and when it came to personal
style, made a few memorable moments.

Furthermore, when YOU, as the GM, create the characters, then you're
about as sure as you CAN be that the players are on an even footing when
they start. I usually (but not always) create player characters that
have one strong suit and one weak suit, and create hooks that are
consistent with this. For instance, the starting lineup (without stats;
I really don't have the opportunity to work on my web site these days)
was:

* Cameron Weller, western kickboxing. A truck driver turned fighter, he
was the closest the group came to a "true" street fighter. A couple of
dots in Sensei, and a few good starting techniques and combos, he was
the most well-rounded fighter of them all. His disadvantage was that
he was (mostly) one dot shy of being the baddest guy on the block - he
had, for instance, 6 dots in Willpower... 7 being a breaking point.
He had 3 dots in Athletics, 2 dots in punch and 3 in kick - and a decent
starting combo incorporating Flying Knee Thrust and Elbow Smash - yet
he lacked that IN YOUR FACE maneuver.

* Bonedaddy, Kabaddi. Slacker extraordinaire and weed smoker, he was
tutored by his "spiritual mentor", a Kabaddi ghost (Sensei ****).
Perception low (too stoned to care), Dex abysmal (coordination not too
good after years of substance abuse) and Str laughable (same as for Dex),
he wasn't exactly an, shall we say, IMPOSING character on the arena.
However, he DID have an odd aura, and he DID know Fireball - Fireball -
Fireball as a combo, plus Regeneration. Low Willpower but high Chi, his
weak point was that once he was done blowing smoke (and fire), he usually
was nigh useless in a fight - his first XPs were sunk into physical stats,
punch, and near the end of the campaign he got the Head Butt punch
maneuver.

* Funky, a black man with an afro the size of Nebraska, and enough fake
gold chains to kill a rhino, he was a capoeirista with a twist'a. Ok, lame
joke, but still - he was the quintessential black man from the seventies.
And a reporter for a gutter rag similar to National Enquirer in scope and
truthfulness. Not too bright, though, he was fairly focused into
Athletics.

* Ricky, a hispanic stock broker turned health fanatic boxer, he was the
most imposing of the motley crew - physically speaking. VERY good at
boxing - but not much else. Some block, but little athletics... and
nothing at all in Focus, Grab, and Kick. His disadvantage: not very good
at anything else but boxing. Did have a couple of ok combos at the start,
but no one big power punch.

* Damien Fury - think Brian Fury, only not as nice. Special Forces, and
the most skilled in a fight. Spinning Knuckle is THE special maneuver when
starting out. However... skill-wise, he wasn't much to shout about.

And a couple that weren't used:

* an Aikidoka with Mob connections
* an Icelandic wrestler with issues when it comes to fighting women

In my case, I made a couple extra characters, and then let the players
choose (high roll go first) from the character pool - not letting them
read the character sheet, but reading them the capsule.

I then made a training centre to use as their common ground, as well as
letting a couple of dots in Manager for a few of them be enough to lend
them a place on the Circuit. Their first fight was against a few punks
that tried to mess up the training centre - then, they were introduced to
their first tournament.

Try to give the players hooks like this to play with. Build them up a bit
to begin with - and then kick them in the nuts later. For instance, later
on the punks had gotten hold of a couple of the higher-ups in their master
gang - Soldier Boy and Freaky Fred - and my players still have nightmares
about those two. Freaky Fred's nipple piercings and pink ballet tutu might
have something to do with that, as well as his nasty tendency to
projectile puke (Acid Breath is just SO... bulemic). That Soldier Boy and
Freaky Fred were holding hands when they came into view of the player
characters might also be a factor :-)

Hmm... I think I'm ranting - I'd better cut this email off right now.

On Wed, 13 Nov 2002, Robert Zen wrote:

>
>
>
>
> Hello folks. I go by Ambrose Kalifornia, and I want to your friend.
>
> I am a Street Fighter GM out in Sunny Southern California, and I figger
> role-playing geeks love giving out their two cents for free so...
>
> I am going to start a game based out of San Diego. Alas, I have several
> problems. First up and possibly most important is that I have no character
> sheets. Well, actually I've got some really great ones but they've been
> photocopied so many times it's really hard to read. The maker had the
> template to make these but that was a few computers back, so that leaves
> making a character sheet from scratch, as I don't get talk to him much any
> more. So I need to know how to make a sheet. Any ideas?
>
> Secondly, I've got a bunch of wacky animal hybrid ideas so any information
> on that would be cool. Mostly gonna go with the standard
> underprivileged-victim-gets-new-powers-so-what-do-they-do-? (kill)type
> storyline at first and maybe play up the differences in class and the whole
> haves vs. have-nots thing. Tech level will be higher than normal to
> accommodate the existence of artificial hybrids and cyborgs. Other than
> that, normal good ol' 1998 U.S. of A. So what would you throw in?
>
> And last for now, I've got a group with ...maturity problems. There all
> sorta D&D geeks so they know HOW to play RPGs'; just not especially well
> y'know? I don't write the most highbrow of games (Hey, it's Street Fighter,
> to use too little camp is to do it disservice!) but they don't seem to be
> capable of too much more than dungeon crawl. The Vampire games we play
> always devolve into threats, gunfire, and more threats. So how should I keep
> them occupied if they (or their characters) don't grasp the plot?
>
> I appreciate you reading this, and some response even a hearty "Fuck off"
> would be great. I've tried to insinuate myself into your ranks before, now
> I try the direct approach. I ask for new friends!! Or at least new Street
> Fighter geeks who will understand my pain.
>
> Thanks for your time, and I hope to here from you all.
>
> Ambrose Kalifornia
>
> _________________________________________________________________
> The new MSN 8: smart spam protection and 2 months FREE*
> http://join.msn.com/?page=features/junkmail
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14109 From: Jens-Arthur Leirbakk Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
We've been over this before. Usually, it all degenerates into one of two
positions: a) "I've got the book, I'll PDF it if someone helps me", or b)
"We can't PDF the book because of copyright issues".

I miss Mr. Karstensen - mostly because if HE didn't write a FAQ, then
NOBODY'll do it.

On Wed, 13 Nov 2002, Craig Sennett wrote:

> Dont suppose anyone knows how to get hold of a copy of the streetfigher
> rules - cant get hold of one anywhere?
>
> Thanks
>
> Craig
>
> >From: "chuangbao" <Greywolf@...>
> >Reply-To: streetfighter@yahoogroups.com
> >To: streetfighter@yahoogroups.com
> >Subject: [streetfighter] Re: Unbalancing Backgrounds
> >Date: Wed, 13 Nov 2002 13:51:47 -0000
> >
> >IMHO 'unbalancing' is everything the GM lets get unablancing,
> >meaning that a GM always can 'rectify' any unbalance in his own
> >game (not allowing certain backgrounds or combination of
> >maneuvers, giving weaker characters additional bonuses/XPs,
> >insist on roleplaying a characters stats in every regard – you
> >name it!).
> >
> >So if there is anything unbalancing your campaign, change it any
> >way it suits you (and your group!) best.
> >
> >--- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
> >wrote:
> > > i agree that an NPC hybrid could be used by the GM,
> > > but where players are concerned I think its best that they all
> > > play by the same or equal rules.
> >
> >Yep!
> >
> > > of course the GM can play more powerful characters, he plays
> > > ALL the world warriors etc, even when your rank 1. he plays
> > > everyone so he plays ppl that can beat you easily too.
> > >
> > > other players in the same group should (i feel) have roughly
> > > the same power level unless it is absolutely certain that no one
> > > involved minds one bit. some ppl dont mind RPing severely
> > > defficient tag-along sidekick characters that will never be as
> > > good as the rest of the party. Its actually fun RP from time to
> > > time, if you can stay alive long enough.
> >
> >If you got a tournament-heavy campaign (most SF:TSG games
> >are...) all characters should be (roughly) equally powerful (if only
> >to insure that they can compete at the same tournaments all the
> >time, if nothing else...) – but you also should take the ability of the
> >players into account: an (SF-)experienced player will always beat
> >a novice in the ring with an equal character ... and most novices
> >don't like to be beaten up all the time.
> >
> > > but if your players are seeking a balanced and fair game where
> > > power levels of party is concerned, thats what you should give
> > > them as the GMs job is to make the game entertaining and fun
> > > for all.
> >
> >There you said it: It has to be fun for everybody involved – that's
> >the ONLY rule!
> >
> > > also, theres something to be said for ryu/ken rivalry between 2
> > > players. and that simply cant exist if one is a cyber ape
> > > firestarter and the other is not. 1 will always be vastly more
> > > powerfull.
> >
> >They can be equally powerful all the time by building them
> >accordingly – but granted that won't happen, if both players tend
> >to be munchkins ... and most players are munchkins at their
> >core, aren't we ;-)
> >
> > >
> > >
> > > --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
> >wrote:
> > > > I like the idea of things being unbalanced. Why should every
> > > > rank 1 character be in the same category of power? Do you
> > > > pl think that Ryu was a wimpy Rank 1 character when he
> > > > started Fighting??
> >
> >He certainly was Rank 1 when he started freestyle – everyone is!
> >But he also certainly wasn't wimpy then ...
> >
> >-Roland
> >
>
>
> _________________________________________________________________
> Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> http://join.msn.com/?page=features/featuredemail
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14110 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
Leirbakk, you forgot "C" I will give it to you.

-Matt

P.S. Craig, if I can get some I will give them away as I have 9 in
the past.


--- In streetfighter@y..., Jens-Arthur Leirbakk <leirbakk@p...> wrote:
> We've been over this before. Usually, it all degenerates into one
of two
> positions: a) "I've got the book, I'll PDF it if someone helps me",
or b)
> "We can't PDF the book because of copyright issues".
>
> I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
then
> NOBODY'll do it.
>
> On Wed, 13 Nov 2002, Craig Sennett wrote:
>
> > Dont suppose anyone knows how to get hold of a copy of the
streetfigher
> > rules - cant get hold of one anywhere?
> >
> > Thanks
> >
> > Craig
> >
> > >From: "chuangbao" <Greywolf@t...>
> > >Reply-To: streetfighter@y...
> > >To: streetfighter@y...
> > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > >
> > >IMHO 'unbalancing' is everything the GM lets get unablancing,
> > >meaning that a GM always can 'rectify' any unbalance in his own
> > >game (not allowing certain backgrounds or combination of
> > >maneuvers, giving weaker characters additional bonuses/XPs,
> > >insist on roleplaying a characters stats in every regard – you
> > >name it!).
> > >
> > >So if there is anything unbalancing your campaign, change it any
> > >way it suits you (and your group!) best.
> > >
> > >--- In streetfighter@y..., "slappy_the_ringthief"
<ringthief@c...>
> > >wrote:
> > > > i agree that an NPC hybrid could be used by the GM,
> > > > but where players are concerned I think its best that they all
> > > > play by the same or equal rules.
> > >
> > >Yep!
> > >
> > > > of course the GM can play more powerful characters, he plays
> > > > ALL the world warriors etc, even when your rank 1. he plays
> > > > everyone so he plays ppl that can beat you easily too.
> > > >
> > > > other players in the same group should (i feel) have roughly
> > > > the same power level unless it is absolutely certain that no
one
> > > > involved minds one bit. some ppl dont mind RPing severely
> > > > defficient tag-along sidekick characters that will never be as
> > > > good as the rest of the party. Its actually fun RP from time
to
> > > > time, if you can stay alive long enough.
> > >
> > >If you got a tournament-heavy campaign (most SF:TSG games
> > >are...) all characters should be (roughly) equally powerful (if
only
> > >to insure that they can compete at the same tournaments all the
> > >time, if nothing else...) – but you also should take the ability
of the
> > >players into account: an (SF-)experienced player will always beat
> > >a novice in the ring with an equal character ... and most novices
> > >don't like to be beaten up all the time.
> > >
> > > > but if your players are seeking a balanced and fair game where
> > > > power levels of party is concerned, thats what you should give
> > > > them as the GMs job is to make the game entertaining and fun
> > > > for all.
> > >
> > >There you said it: It has to be fun for everybody involved –
that's
> > >the ONLY rule!
> > >
> > > > also, theres something to be said for ryu/ken rivalry between
2
> > > > players. and that simply cant exist if one is a cyber ape
> > > > firestarter and the other is not. 1 will always be vastly more
> > > > powerfull.
> > >
> > >They can be equally powerful all the time by building them
> > >accordingly – but granted that won't happen, if both players tend
> > >to be munchkins ... and most players are munchkins at their
> > >core, aren't we ;-)
> > >
> > > >
> > > >
> > > > --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
> > >wrote:
> > > > > I like the idea of things being unbalanced. Why should every
> > > > > rank 1 character be in the same category of power? Do you
> > > > > pl think that Ryu was a wimpy Rank 1 character when he
> > > > > started Fighting??
> > >
> > >He certainly was Rank 1 when he started freestyle – everyone is!
> > >But he also certainly wasn't wimpy then ...
> > >
> > >-Roland
> > >
> >
> >
> > _________________________________________________________________
> > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> > http://join.msn.com/?page=features/featuredemail
> >
> >
> >
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> >
>
> ---
> Jens-Arthur Leirbakk
> leirbakk@p...
Group: streetfighter Message: 14111 From: slappy_the_ringthief Date: 11/13/2002
Subject: Re: Unbalancing Backgrounds
You know Chris,,,
I still haven't forgiven you for burning that scar across my chest to
get those.....



--- In streetfighter@y..., Chris Hoffmann <staredown@r...> wrote:
> --- Craig Sennett <craigsennett@h...> wrote:
> > Dont suppose anyone knows how to get hold of a copy of the
streetfigher
> > rules - cant get hold of one anywhere?
> >
> > Thanks
> >
> > Craig
>
> Okay, I'm going to end this farce now. It was fun, but now it's
starting to
> wear on me.
>
> There is one (1) copy of each of the street fighter books
(currently in my
> possession). That's all that was ever made, and that's all there
ever will be.
> The myth that there are actually copies of these books numbering
in the
> hundreds is merely a cruel joke that me and a couple of the other
list members
> came up with to torment the newbies (that's you).
>
> Basically what it comes down to is that you must defeat me in
mortal combat to
> get the books. We use a complex cryptography system known as The
SF Geek Code
> to set up times and places for fights. But remember, I'm just the
sub-boss.
> You must defeat Shen Long to stand a chance.
>
> =====
> staredown@r... http://staredown.8m.net
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
>
> __________________________________________________
> Do you Yahoo!?
> U2 on LAUNCH - Exclusive greatest hits videos
> http://launch.yahoo.com/u2
Group: streetfighter Message: 14112 From: Kindred Date: 11/13/2002
Subject: Re: Ahem.
What I think if funny is that the eriktheodd email address that was
originally attached to this email is someone I think I know from off of this
list.


Anyways, my turn:

I love SF. And I was fortunate enough to actually hold at least two full
scale SF tournaments at the comic book store I used to work at. Complete
with prizes for the first and second place winners. Even had White Wolf kick
in a couple of prizes (I believe they got us one of the last copies of SF
that they had laying around in their offices).


Had some interesting games that I played in and ran myself. Had two that
really stood out, one was a criminal empire game where the characters were
all out to run the city (sort of Vampire the Masquerade like as far as the
politics went) and oddly enough, one based in San Diego (which I renamed Bay
City) which was more of a Batman/Nightwing/Birds of Prey type of game.
Gritty and lotsa street level action.


Anyways thats my comtribution to the conversation.


-Jerome




Check us out, the best damn Clan Giovanni page online!
http://www.giovanni-wod.net
-----Original Message-----
From: Jens-Arthur Leirbakk [mailto:leirbakk@...]
Sent: Wednesday, November 13, 2002 1:41 PM
To: streetfighter@yahoogroups.com
Cc: eriktheodd@...
Subject: Re: [streetfighter] Ahem.


Oh yeah, boy! do I empathize. Or however that last word is spelled.
My group is perhaps even worse than your group - not only are we
rules lawyers, but most of the other guys are munchkins. I munchkin
out of defense - I'm usually the GM, and when I need to, I munch better
than the others :-) So they don't usually try too much when they see
that I'm starting to get annoyed... ;-)

The best Street Fighter campaign I ever told (you don't GM when it is
Storyteller, do you) - at least from my point of view, and with the
current gang - would be the campaign where I pregenerated the PCs. This
allowed me to insert a series of little roleplaying hooks - for instance,
one of the player characters was a stock broker turned health freak with
Boxing as his style, while another was a hippie turned mystic with
Kabaddi as his style. It wasn't enough to get the player characters to
realistically come to blows, but enought that their differing
philosophies, both when it came to fighting and when it came to personal
style, made a few memorable moments.

Furthermore, when YOU, as the GM, create the characters, then you're
about as sure as you CAN be that the players are on an even footing when
they start. I usually (but not always) create player characters that
have one strong suit and one weak suit, and create hooks that are
consistent with this. For instance, the starting lineup (without stats;
I really don't have the opportunity to work on my web site these days)
was:

* Cameron Weller, western kickboxing. A truck driver turned fighter, he
was the closest the group came to a "true" street fighter. A couple of
dots in Sensei, and a few good starting techniques and combos, he was
the most well-rounded fighter of them all. His disadvantage was that
he was (mostly) one dot shy of being the baddest guy on the block - he
had, for instance, 6 dots in Willpower... 7 being a breaking point.
He had 3 dots in Athletics, 2 dots in punch and 3 in kick - and a decent
starting combo incorporating Flying Knee Thrust and Elbow Smash - yet
he lacked that IN YOUR FACE maneuver.

* Bonedaddy, Kabaddi. Slacker extraordinaire and weed smoker, he was
tutored by his "spiritual mentor", a Kabaddi ghost (Sensei ****).
Perception low (too stoned to care), Dex abysmal (coordination not too
good after years of substance abuse) and Str laughable (same as for Dex),
he wasn't exactly an, shall we say, IMPOSING character on the arena.
However, he DID have an odd aura, and he DID know Fireball - Fireball -
Fireball as a combo, plus Regeneration. Low Willpower but high Chi, his
weak point was that once he was done blowing smoke (and fire), he usually
was nigh useless in a fight - his first XPs were sunk into physical stats,
punch, and near the end of the campaign he got the Head Butt punch
maneuver.

* Funky, a black man with an afro the size of Nebraska, and enough fake
gold chains to kill a rhino, he was a capoeirista with a twist'a. Ok, lame
joke, but still - he was the quintessential black man from the seventies.
And a reporter for a gutter rag similar to National Enquirer in scope and
truthfulness. Not too bright, though, he was fairly focused into
Athletics.

* Ricky, a hispanic stock broker turned health fanatic boxer, he was the
most imposing of the motley crew - physically speaking. VERY good at
boxing - but not much else. Some block, but little athletics... and
nothing at all in Focus, Grab, and Kick. His disadvantage: not very good
at anything else but boxing. Did have a couple of ok combos at the start,
but no one big power punch.

* Damien Fury - think Brian Fury, only not as nice. Special Forces, and
the most skilled in a fight. Spinning Knuckle is THE special maneuver when
starting out. However... skill-wise, he wasn't much to shout about.

And a couple that weren't used:

* an Aikidoka with Mob connections
* an Icelandic wrestler with issues when it comes to fighting women

In my case, I made a couple extra characters, and then let the players
choose (high roll go first) from the character pool - not letting them
read the character sheet, but reading them the capsule.

I then made a training centre to use as their common ground, as well as
letting a couple of dots in Manager for a few of them be enough to lend
them a place on the Circuit. Their first fight was against a few punks
that tried to mess up the training centre - then, they were introduced to
their first tournament.

Try to give the players hooks like this to play with. Build them up a bit
to begin with - and then kick them in the nuts later. For instance, later
on the punks had gotten hold of a couple of the higher-ups in their master
gang - Soldier Boy and Freaky Fred - and my players still have nightmares
about those two. Freaky Fred's nipple piercings and pink ballet tutu might
have something to do with that, as well as his nasty tendency to
projectile puke (Acid Breath is just SO... bulemic). That Soldier Boy and
Freaky Fred were holding hands when they came into view of the player
characters might also be a factor :-)

Hmm... I think I'm ranting - I'd better cut this email off right now.

On Wed, 13 Nov 2002, Robert Zen wrote:

>
>
>
>
> Hello folks. I go by Ambrose Kalifornia, and I want to your friend.
>
> I am a Street Fighter GM out in Sunny Southern California, and I figger
> role-playing geeks love giving out their two cents for free so...
>
> I am going to start a game based out of San Diego. Alas, I have several
> problems. First up and possibly most important is that I have no
character
> sheets. Well, actually I've got some really great ones but they've been
> photocopied so many times it's really hard to read. The maker had the
> template to make these but that was a few computers back, so that leaves
> making a character sheet from scratch, as I don't get talk to him much any
> more. So I need to know how to make a sheet. Any ideas?
>
> Secondly, I've got a bunch of wacky animal hybrid ideas so any information
> on that would be cool. Mostly gonna go with the standard
> underprivileged-victim-gets-new-powers-so-what-do-they-do-? (kill)type
> storyline at first and maybe play up the differences in class and the
whole
> haves vs. have-nots thing. Tech level will be higher than normal to
> accommodate the existence of artificial hybrids and cyborgs. Other than
> that, normal good ol' 1998 U.S. of A. So what would you throw in?
>
> And last for now, I've got a group with ...maturity problems. There all
> sorta D&D geeks so they know HOW to play RPGs'; just not especially well
> y'know? I don't write the most highbrow of games (Hey, it's Street
Fighter,
> to use too little camp is to do it disservice!) but they don't seem to be
> capable of too much more than dungeon crawl. The Vampire games we play
> always devolve into threats, gunfire, and more threats. So how should I
keep
> them occupied if they (or their characters) don't grasp the plot?
>
> I appreciate you reading this, and some response even a hearty "Fuck off"
> would be great. I've tried to insinuate myself into your ranks before,
now
> I try the direct approach. I ask for new friends!! Or at least new Street
> Fighter geeks who will understand my pain.
>
> Thanks for your time, and I hope to here from you all.
>
> Ambrose Kalifornia
>
> _________________________________________________________________
> The new MSN 8: smart spam protection and 2 months FREE*
> http://join.msn.com/?page=features/junkmail
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
Group: streetfighter Message: 14113 From: Craig Sennett Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
If someone could do a PDF File I would be most gratefull as cant get a copy
in the UK at all!!!!!

Craig



>From: "slappy_the_ringthief" <ringthief@...>
>Reply-To: streetfighter@yahoogroups.com
>To: streetfighter@yahoogroups.com
>Subject: [streetfighter] Re: Unbalancing Backgrounds
>Date: Wed, 13 Nov 2002 23:44:14 -0000
>
>Leirbakk, you forgot "C" I will give it to you.
>
>-Matt
>
>P.S. Craig, if I can get some I will give them away as I have 9 in
>the past.
>
>
>--- In streetfighter@y..., Jens-Arthur Leirbakk <leirbakk@p...> wrote:
> > We've been over this before. Usually, it all degenerates into one
>of two
> > positions: a) "I've got the book, I'll PDF it if someone helps me",
>or b)
> > "We can't PDF the book because of copyright issues".
> >
> > I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
>then
> > NOBODY'll do it.
> >
> > On Wed, 13 Nov 2002, Craig Sennett wrote:
> >
> > > Dont suppose anyone knows how to get hold of a copy of the
>streetfigher
> > > rules - cant get hold of one anywhere?
> > >
> > > Thanks
> > >
> > > Craig
> > >
> > > >From: "chuangbao" <Greywolf@t...>
> > > >Reply-To: streetfighter@y...
> > > >To: streetfighter@y...
> > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > > >
> > > >IMHO 'unbalancing' is everything the GM lets get unablancing,
> > > >meaning that a GM always can 'rectify' any unbalance in his own
> > > >game (not allowing certain backgrounds or combination of
> > > >maneuvers, giving weaker characters additional bonuses/XPs,
> > > >insist on roleplaying a characters stats in every regard � you
> > > >name it!).
> > > >
> > > >So if there is anything unbalancing your campaign, change it any
> > > >way it suits you (and your group!) best.
> > > >
> > > >--- In streetfighter@y..., "slappy_the_ringthief"
><ringthief@c...>
> > > >wrote:
> > > > > i agree that an NPC hybrid could be used by the GM,
> > > > > but where players are concerned I think its best that they all
> > > > > play by the same or equal rules.
> > > >
> > > >Yep!
> > > >
> > > > > of course the GM can play more powerful characters, he plays
> > > > > ALL the world warriors etc, even when your rank 1. he plays
> > > > > everyone so he plays ppl that can beat you easily too.
> > > > >
> > > > > other players in the same group should (i feel) have roughly
> > > > > the same power level unless it is absolutely certain that no
>one
> > > > > involved minds one bit. some ppl dont mind RPing severely
> > > > > defficient tag-along sidekick characters that will never be as
> > > > > good as the rest of the party. Its actually fun RP from time
>to
> > > > > time, if you can stay alive long enough.
> > > >
> > > >If you got a tournament-heavy campaign (most SF:TSG games
> > > >are...) all characters should be (roughly) equally powerful (if
>only
> > > >to insure that they can compete at the same tournaments all the
> > > >time, if nothing else...) � but you also should take the ability
>of the
> > > >players into account: an (SF-)experienced player will always beat
> > > >a novice in the ring with an equal character ... and most novices
> > > >don't like to be beaten up all the time.
> > > >
> > > > > but if your players are seeking a balanced and fair game where
> > > > > power levels of party is concerned, thats what you should give
> > > > > them as the GMs job is to make the game entertaining and fun
> > > > > for all.
> > > >
> > > >There you said it: It has to be fun for everybody involved �
>that's
> > > >the ONLY rule!
> > > >
> > > > > also, theres something to be said for ryu/ken rivalry between
>2
> > > > > players. and that simply cant exist if one is a cyber ape
> > > > > firestarter and the other is not. 1 will always be vastly more
> > > > > powerfull.
> > > >
> > > >They can be equally powerful all the time by building them
> > > >accordingly � but granted that won't happen, if both players tend
> > > >to be munchkins ... and most players are munchkins at their
> > > >core, aren't we ;-)
> > > >
> > > > >
> > > > >
> > > > > --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
> > > >wrote:
> > > > > > I like the idea of things being unbalanced. Why should every
> > > > > > rank 1 character be in the same category of power? Do you
> > > > > > pl think that Ryu was a wimpy Rank 1 character when he
> > > > > > started Fighting??
> > > >
> > > >He certainly was Rank 1 when he started freestyle � everyone is!
> > > >But he also certainly wasn't wimpy then ...
> > > >
> > > >-Roland
> > > >
> > >
> > >
> > > _________________________________________________________________
> > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> > > http://join.msn.com/?page=features/featuredemail
> > >
> > >
> > >
> > >
> > >
> > > Your use of Yahoo! Groups is subject to
>http://docs.yahoo.com/info/terms/
> > >
> > >
> > >
> >
> > ---
> > Jens-Arthur Leirbakk
> > leirbakk@p...
>


_________________________________________________________________
MSN 8 with e-mail virus protection service: 2 months FREE*
http://join.msn.com/?page=features/virus
Group: streetfighter Message: 14114 From: Craig Sennett Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Please do!

Need one very urgently.

>From: "slappy_the_ringthief" <ringthief@...>
>Reply-To: streetfighter@yahoogroups.com
>To: streetfighter@yahoogroups.com
>Subject: [streetfighter] Re: Unbalancing Backgrounds
>Date: Wed, 13 Nov 2002 23:44:14 -0000
>
>Leirbakk, you forgot "C" I will give it to you.
>
>-Matt
>
>P.S. Craig, if I can get some I will give them away as I have 9 in
>the past.
>
>
>--- In streetfighter@y..., Jens-Arthur Leirbakk <leirbakk@p...> wrote:
> > We've been over this before. Usually, it all degenerates into one
>of two
> > positions: a) "I've got the book, I'll PDF it if someone helps me",
>or b)
> > "We can't PDF the book because of copyright issues".
> >
> > I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
>then
> > NOBODY'll do it.
> >
> > On Wed, 13 Nov 2002, Craig Sennett wrote:
> >
> > > Dont suppose anyone knows how to get hold of a copy of the
>streetfigher
> > > rules - cant get hold of one anywhere?
> > >
> > > Thanks
> > >
> > > Craig
> > >
> > > >From: "chuangbao" <Greywolf@t...>
> > > >Reply-To: streetfighter@y...
> > > >To: streetfighter@y...
> > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > > >
> > > >IMHO 'unbalancing' is everything the GM lets get unablancing,
> > > >meaning that a GM always can 'rectify' any unbalance in his own
> > > >game (not allowing certain backgrounds or combination of
> > > >maneuvers, giving weaker characters additional bonuses/XPs,
> > > >insist on roleplaying a characters stats in every regard � you
> > > >name it!).
> > > >
> > > >So if there is anything unbalancing your campaign, change it any
> > > >way it suits you (and your group!) best.
> > > >
> > > >--- In streetfighter@y..., "slappy_the_ringthief"
><ringthief@c...>
> > > >wrote:
> > > > > i agree that an NPC hybrid could be used by the GM,
> > > > > but where players are concerned I think its best that they all
> > > > > play by the same or equal rules.
> > > >
> > > >Yep!
> > > >
> > > > > of course the GM can play more powerful characters, he plays
> > > > > ALL the world warriors etc, even when your rank 1. he plays
> > > > > everyone so he plays ppl that can beat you easily too.
> > > > >
> > > > > other players in the same group should (i feel) have roughly
> > > > > the same power level unless it is absolutely certain that no
>one
> > > > > involved minds one bit. some ppl dont mind RPing severely
> > > > > defficient tag-along sidekick characters that will never be as
> > > > > good as the rest of the party. Its actually fun RP from time
>to
> > > > > time, if you can stay alive long enough.
> > > >
> > > >If you got a tournament-heavy campaign (most SF:TSG games
> > > >are...) all characters should be (roughly) equally powerful (if
>only
> > > >to insure that they can compete at the same tournaments all the
> > > >time, if nothing else...) � but you also should take the ability
>of the
> > > >players into account: an (SF-)experienced player will always beat
> > > >a novice in the ring with an equal character ... and most novices
> > > >don't like to be beaten up all the time.
> > > >
> > > > > but if your players are seeking a balanced and fair game where
> > > > > power levels of party is concerned, thats what you should give
> > > > > them as the GMs job is to make the game entertaining and fun
> > > > > for all.
> > > >
> > > >There you said it: It has to be fun for everybody involved �
>that's
> > > >the ONLY rule!
> > > >
> > > > > also, theres something to be said for ryu/ken rivalry between
>2
> > > > > players. and that simply cant exist if one is a cyber ape
> > > > > firestarter and the other is not. 1 will always be vastly more
> > > > > powerfull.
> > > >
> > > >They can be equally powerful all the time by building them
> > > >accordingly � but granted that won't happen, if both players tend
> > > >to be munchkins ... and most players are munchkins at their
> > > >core, aren't we ;-)
> > > >
> > > > >
> > > > >
> > > > > --- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...>
> > > >wrote:
> > > > > > I like the idea of things being unbalanced. Why should every
> > > > > > rank 1 character be in the same category of power? Do you
> > > > > > pl think that Ryu was a wimpy Rank 1 character when he
> > > > > > started Fighting??
> > > >
> > > >He certainly was Rank 1 when he started freestyle � everyone is!
> > > >But he also certainly wasn't wimpy then ...
> > > >
> > > >-Roland
> > > >
> > >
> > >
> > > _________________________________________________________________
> > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> > > http://join.msn.com/?page=features/featuredemail
> > >
> > >
> > >
> > >
> > >
> > > Your use of Yahoo! Groups is subject to
>http://docs.yahoo.com/info/terms/
> > >
> > >
> > >
> >
> > ---
> > Jens-Arthur Leirbakk
> > leirbakk@p...
>


_________________________________________________________________
Protect your PC - get McAfee.com VirusScan Online
http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
Group: streetfighter Message: 14115 From: Fred Chagnon Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Sure you can.
Ebay works across the globe.


| -----Original Message-----
| From: Craig Sennett [mailto:craigsennett@...]
| Sent: Thursday, November 14, 2002 3:45 AM
| To: streetfighter@yahoogroups.com
| Subject: Re: [streetfighter] Re: Unbalancing Backgrounds
|
|
| If someone could do a PDF File I would be most gratefull as
| cant get a copy
| in the UK at all!!!!!
|
| Craig
|
|
|
| >From: "slappy_the_ringthief" <ringthief@...>
| >Reply-To: streetfighter@yahoogroups.com
| >To: streetfighter@yahoogroups.com
| >Subject: [streetfighter] Re: Unbalancing Backgrounds
| >Date: Wed, 13 Nov 2002 23:44:14 -0000
| >
| >Leirbakk, you forgot "C" I will give it to you.
| >
| >-Matt
| >
| >P.S. Craig, if I can get some I will give them away as I
| have 9 in the
| >past.
| >
| >
| >--- In streetfighter@y..., Jens-Arthur Leirbakk
| <leirbakk@p...> wrote:
| > > We've been over this before. Usually, it all degenerates into one
| >of two
| > > positions: a) "I've got the book, I'll PDF it if someone
| helps me",
| >or b)
| > > "We can't PDF the book because of copyright issues".
| > >
| > > I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
| >then
| > > NOBODY'll do it.
| > >
| > > On Wed, 13 Nov 2002, Craig Sennett wrote:
| > >
| > > > Dont suppose anyone knows how to get hold of a copy of the
| >streetfigher
| > > > rules - cant get hold of one anywhere?
| > > >
| > > > Thanks
| > > >
| > > > Craig
| > > >
| > > > >From: "chuangbao" <Greywolf@t...>
| > > > >Reply-To: streetfighter@y...
| > > > >To: streetfighter@y...
| > > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
| > > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
| > > > >
| > > > >IMHO 'unbalancing' is everything the GM lets get unablancing,
| > > > >meaning that a GM always can 'rectify' any unbalance
| in his own
| > > > >game (not allowing certain backgrounds or combination of
| > > > >maneuvers, giving weaker characters additional bonuses/XPs,
| > > > >insist on roleplaying a characters stats in every regard - you
| > > > >name it!).
| > > > >
| > > > >So if there is anything unbalancing your campaign,
| change it any
| > > > >way it suits you (and your group!) best.
| > > > >
| > > > >--- In streetfighter@y..., "slappy_the_ringthief"
| ><ringthief@c...>
| > > > >wrote:
| > > > > > i agree that an NPC hybrid could be used by the GM,
| but where
| > > > > > players are concerned I think its best that they
| all play by
| > > > > > the same or equal rules.
| > > > >
| > > > >Yep!
| > > > >
| > > > > > of course the GM can play more powerful characters,
| he plays
| > > > > > ALL the world warriors etc, even when your rank 1.
| he plays
| > > > > > everyone so he plays ppl that can beat you easily too.
| > > > > >
| > > > > > other players in the same group should (i feel)
| have roughly
| > > > > > the same power level unless it is absolutely certain that no
| >one
| > > > > > involved minds one bit. some ppl dont mind RPing severely
| > > > > > defficient tag-along sidekick characters that will
| never be as
| > > > > > good as the rest of the party. Its actually fun RP
| from time
| >to
| > > > > > time, if you can stay alive long enough.
| > > > >
| > > > >If you got a tournament-heavy campaign (most SF:TSG games
| > > > >are...) all characters should be (roughly) equally powerful (if
| >only
| > > > >to insure that they can compete at the same
| tournaments all the
| > > > >time, if nothing else...) - but you also should take
| the ability
| >of the
| > > > >players into account: an (SF-)experienced player will
| always beat
| > > > >a novice in the ring with an equal character ... and
| most novices
| > > > >don't like to be beaten up all the time.
| > > > >
| > > > > > but if your players are seeking a balanced and fair
| game where
| > > > > > power levels of party is concerned, thats what you
| should give
| > > > > > them as the GMs job is to make the game
| entertaining and fun
| > > > > > for all.
| > > > >
| > > > >There you said it: It has to be fun for everybody involved -
| >that's
| > > > >the ONLY rule!
| > > > >
| > > > > > also, theres something to be said for ryu/ken
| rivalry between
| >2
| > > > > > players. and that simply cant exist if one is a cyber ape
| > > > > > firestarter and the other is not. 1 will always be
| vastly more
| > > > > > powerfull.
| > > > >
| > > > >They can be equally powerful all the time by building them
| > > > >accordingly - but granted that won't happen, if both
| players tend
| > > > >to be munchkins ... and most players are munchkins at
| their core,
| > > > >aren't we ;-)
| > > > >
| > > > > >
| > > > > >
| > > > > > --- In streetfighter@y..., "Ronny Anderssen"
| <randerssen@h...>
| > > > >wrote:
| > > > > > > I like the idea of things being unbalanced. Why
| should every
| > > > > > > rank 1 character be in the same category of
| power? Do you pl
| > > > > > > think that Ryu was a wimpy Rank 1 character when
| he started
| > > > > > > Fighting??
| > > > >
| > > > >He certainly was Rank 1 when he started freestyle -
| everyone is!
| > > > >But he also certainly wasn't wimpy then ...
| > > > >
| > > > >-Roland
| > > > >
| > > >
| > > >
| > > >
| _________________________________________________________________
| > > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
| > > > http://join.msn.com/?page=features/featuredemail
| > > >
| > > >
| > > >
| > > >
| > > >
| > > > Your use of Yahoo! Groups is subject to
| >http://docs.yahoo.com/info/terms/
| > > >
| > > >
| > > >
| > >
| > > ---
| > > Jens-Arthur Leirbakk
| > > leirbakk@p...
| >
|
|
| _________________________________________________________________
| MSN 8 with e-mail virus protection service: 2 months FREE*
| http://join.msn.com/?page=features/virus
|
|
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|
| Your use of Yahoo! Groups is subject to
| http://docs.yahoo.com/info/terms/
|
|
|
Group: streetfighter Message: 14116 From: Ronny Anderssen Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Okay... Now I'm SO tired of this Not making a PDF thingie. Especially
since I actually found the COMPLETE set on Direct Connect.

Just download DC++(search for it on Google)
And join the hub: rpgbookz.dyndns.org

Search for Streetfighter, and you'll get them ALL ^_^

-----Galin-----


--- In streetfighter@y..., "Fred Chagnon" <seagull@a...> wrote:
> Sure you can.
> Ebay works across the globe.
>
>
> | -----Original Message-----
> | From: Craig Sennett [mailto:craigsennett@h...]
> | Sent: Thursday, November 14, 2002 3:45 AM
> | To: streetfighter@y...
> | Subject: Re: [streetfighter] Re: Unbalancing Backgrounds
> |
> |
> | If someone could do a PDF File I would be most gratefull as
> | cant get a copy
> | in the UK at all!!!!!
> |
> | Craig
> |
> |
> |
> | >From: "slappy_the_ringthief" <ringthief@c...>
> | >Reply-To: streetfighter@y...
> | >To: streetfighter@y...
> | >Subject: [streetfighter] Re: Unbalancing Backgrounds
> | >Date: Wed, 13 Nov 2002 23:44:14 -0000
> | >
> | >Leirbakk, you forgot "C" I will give it to you.
> | >
> | >-Matt
> | >
> | >P.S. Craig, if I can get some I will give them away as I
> | have 9 in the
> | >past.
> | >
> | >
> | >--- In streetfighter@y..., Jens-Arthur Leirbakk
> | <leirbakk@p...> wrote:
> | > > We've been over this before. Usually, it all degenerates into one
> | >of two
> | > > positions: a) "I've got the book, I'll PDF it if someone
> | helps me",
> | >or b)
> | > > "We can't PDF the book because of copyright issues".
> | > >
> | > > I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
> | >then
> | > > NOBODY'll do it.
> | > >
> | > > On Wed, 13 Nov 2002, Craig Sennett wrote:
> | > >
> | > > > Dont suppose anyone knows how to get hold of a copy of the
> | >streetfigher
> | > > > rules - cant get hold of one anywhere?
> | > > >
> | > > > Thanks
> | > > >
> | > > > Craig
> | > > >
> | > > > >From: "chuangbao" <Greywolf@t...>
> | > > > >Reply-To: streetfighter@y...
> | > > > >To: streetfighter@y...
> | > > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> | > > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> | > > > >
> | > > > >IMHO 'unbalancing' is everything the GM lets get unablancing,
> | > > > >meaning that a GM always can 'rectify' any unbalance
> | in his own
> | > > > >game (not allowing certain backgrounds or combination of
> | > > > >maneuvers, giving weaker characters additional bonuses/XPs,
> | > > > >insist on roleplaying a characters stats in every regard - you
> | > > > >name it!).
> | > > > >
> | > > > >So if there is anything unbalancing your campaign,
> | change it any
> | > > > >way it suits you (and your group!) best.
> | > > > >
> | > > > >--- In streetfighter@y..., "slappy_the_ringthief"
> | ><ringthief@c...>
> | > > > >wrote:
> | > > > > > i agree that an NPC hybrid could be used by the GM,
> | but where
> | > > > > > players are concerned I think its best that they
> | all play by
> | > > > > > the same or equal rules.
> | > > > >
> | > > > >Yep!
> | > > > >
> | > > > > > of course the GM can play more powerful characters,
> | he plays
> | > > > > > ALL the world warriors etc, even when your rank 1.
> | he plays
> | > > > > > everyone so he plays ppl that can beat you easily too.
> | > > > > >
> | > > > > > other players in the same group should (i feel)
> | have roughly
> | > > > > > the same power level unless it is absolutely certain that no
> | >one
> | > > > > > involved minds one bit. some ppl dont mind RPing severely
> | > > > > > defficient tag-along sidekick characters that will
> | never be as
> | > > > > > good as the rest of the party. Its actually fun RP
> | from time
> | >to
> | > > > > > time, if you can stay alive long enough.
> | > > > >
> | > > > >If you got a tournament-heavy campaign (most SF:TSG games
> | > > > >are...) all characters should be (roughly) equally powerful (if
> | >only
> | > > > >to insure that they can compete at the same
> | tournaments all the
> | > > > >time, if nothing else...) - but you also should take
> | the ability
> | >of the
> | > > > >players into account: an (SF-)experienced player will
> | always beat
> | > > > >a novice in the ring with an equal character ... and
> | most novices
> | > > > >don't like to be beaten up all the time.
> | > > > >
> | > > > > > but if your players are seeking a balanced and fair
> | game where
> | > > > > > power levels of party is concerned, thats what you
> | should give
> | > > > > > them as the GMs job is to make the game
> | entertaining and fun
> | > > > > > for all.
> | > > > >
> | > > > >There you said it: It has to be fun for everybody involved -
> | >that's
> | > > > >the ONLY rule!
> | > > > >
> | > > > > > also, theres something to be said for ryu/ken
> | rivalry between
> | >2
> | > > > > > players. and that simply cant exist if one is a cyber ape
> | > > > > > firestarter and the other is not. 1 will always be
> | vastly more
> | > > > > > powerfull.
> | > > > >
> | > > > >They can be equally powerful all the time by building them
> | > > > >accordingly - but granted that won't happen, if both
> | players tend
> | > > > >to be munchkins ... and most players are munchkins at
> | their core,
> | > > > >aren't we ;-)
> | > > > >
> | > > > > >
> | > > > > >
> | > > > > > --- In streetfighter@y..., "Ronny Anderssen"
> | <randerssen@h...>
> | > > > >wrote:
> | > > > > > > I like the idea of things being unbalanced. Why
> | should every
> | > > > > > > rank 1 character be in the same category of
> | power? Do you pl
> | > > > > > > think that Ryu was a wimpy Rank 1 character when
> | he started
> | > > > > > > Fighting??
> | > > > >
> | > > > >He certainly was Rank 1 when he started freestyle -
> | everyone is!
> | > > > >But he also certainly wasn't wimpy then ...
> | > > > >
> | > > > >-Roland
> | > > > >
> | > > >
> | > > >
> | > > >
> | _________________________________________________________________
> | > > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> | > > > http://join.msn.com/?page=features/featuredemail
> | > > >
> | > > >
> | > > >
> | > > >
> | > > >
> | > > > Your use of Yahoo! Groups is subject to
> | >http://docs.yahoo.com/info/terms/
> | > > >
> | > > >
> | > > >
> | > >
> | > > ---
> | > > Jens-Arthur Leirbakk
> | > > leirbakk@p...
> | >
> |
> |
> | _________________________________________________________________
> | MSN 8 with e-mail virus protection service: 2 months FREE*
> | http://join.msn.com/?page=features/virus
> |
> |
> | ------------------------ Yahoo! Groups Sponsor
> | ---------------------~--> Share the magic of Harry Potter
> | with Yahoo! Messenger
> | http://us.click.yahoo.com/4Q_cgB/JmBFAA/46VHAA| /7tRolB/TM
> |
> |
> | --------------------------------------------------------------
> | -------~->
> |
> |
> |
> | Your use of Yahoo! Groups is subject to
> | http://docs.yahoo.com/info/terms/
> |
> |
> |
Group: streetfighter Message: 14117 From: Craig Sennett Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Thanks for that!

Craig


>From: "Ronny Anderssen" <randerssen@...>
>Reply-To: streetfighter@yahoogroups.com
>To: streetfighter@yahoogroups.com
>Subject: [streetfighter] Re: Unbalancing Backgrounds
>Date: Thu, 14 Nov 2002 12:46:24 -0000
>
>Okay... Now I'm SO tired of this Not making a PDF thingie. Especially
>since I actually found the COMPLETE set on Direct Connect.
>
>Just download DC++(search for it on Google)
>And join the hub: rpgbookz.dyndns.org
>
>Search for Streetfighter, and you'll get them ALL ^_^
>
>-----Galin-----
>
>
>--- In streetfighter@y..., "Fred Chagnon" <seagull@a...> wrote:
> > Sure you can.
> > Ebay works across the globe.
> >
> >
> > | -----Original Message-----
> > | From: Craig Sennett [mailto:craigsennett@h...]
> > | Sent: Thursday, November 14, 2002 3:45 AM
> > | To: streetfighter@y...
> > | Subject: Re: [streetfighter] Re: Unbalancing Backgrounds
> > |
> > |
> > | If someone could do a PDF File I would be most gratefull as
> > | cant get a copy
> > | in the UK at all!!!!!
> > |
> > | Craig
> > |
> > |
> > |
> > | >From: "slappy_the_ringthief" <ringthief@c...>
> > | >Reply-To: streetfighter@y...
> > | >To: streetfighter@y...
> > | >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > | >Date: Wed, 13 Nov 2002 23:44:14 -0000
> > | >
> > | >Leirbakk, you forgot "C" I will give it to you.
> > | >
> > | >-Matt
> > | >
> > | >P.S. Craig, if I can get some I will give them away as I
> > | have 9 in the
> > | >past.
> > | >
> > | >
> > | >--- In streetfighter@y..., Jens-Arthur Leirbakk
> > | <leirbakk@p...> wrote:
> > | > > We've been over this before. Usually, it all degenerates into one
> > | >of two
> > | > > positions: a) "I've got the book, I'll PDF it if someone
> > | helps me",
> > | >or b)
> > | > > "We can't PDF the book because of copyright issues".
> > | > >
> > | > > I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
> > | >then
> > | > > NOBODY'll do it.
> > | > >
> > | > > On Wed, 13 Nov 2002, Craig Sennett wrote:
> > | > >
> > | > > > Dont suppose anyone knows how to get hold of a copy of the
> > | >streetfigher
> > | > > > rules - cant get hold of one anywhere?
> > | > > >
> > | > > > Thanks
> > | > > >
> > | > > > Craig
> > | > > >
> > | > > > >From: "chuangbao" <Greywolf@t...>
> > | > > > >Reply-To: streetfighter@y...
> > | > > > >To: streetfighter@y...
> > | > > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > | > > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > | > > > >
> > | > > > >IMHO 'unbalancing' is everything the GM lets get unablancing,
> > | > > > >meaning that a GM always can 'rectify' any unbalance
> > | in his own
> > | > > > >game (not allowing certain backgrounds or combination of
> > | > > > >maneuvers, giving weaker characters additional bonuses/XPs,
> > | > > > >insist on roleplaying a characters stats in every regard - you
> > | > > > >name it!).
> > | > > > >
> > | > > > >So if there is anything unbalancing your campaign,
> > | change it any
> > | > > > >way it suits you (and your group!) best.
> > | > > > >
> > | > > > >--- In streetfighter@y..., "slappy_the_ringthief"
> > | ><ringthief@c...>
> > | > > > >wrote:
> > | > > > > > i agree that an NPC hybrid could be used by the GM,
> > | but where
> > | > > > > > players are concerned I think its best that they
> > | all play by
> > | > > > > > the same or equal rules.
> > | > > > >
> > | > > > >Yep!
> > | > > > >
> > | > > > > > of course the GM can play more powerful characters,
> > | he plays
> > | > > > > > ALL the world warriors etc, even when your rank 1.
> > | he plays
> > | > > > > > everyone so he plays ppl that can beat you easily too.
> > | > > > > >
> > | > > > > > other players in the same group should (i feel)
> > | have roughly
> > | > > > > > the same power level unless it is absolutely certain that no
> > | >one
> > | > > > > > involved minds one bit. some ppl dont mind RPing severely
> > | > > > > > defficient tag-along sidekick characters that will
> > | never be as
> > | > > > > > good as the rest of the party. Its actually fun RP
> > | from time
> > | >to
> > | > > > > > time, if you can stay alive long enough.
> > | > > > >
> > | > > > >If you got a tournament-heavy campaign (most SF:TSG games
> > | > > > >are...) all characters should be (roughly) equally powerful (if
> > | >only
> > | > > > >to insure that they can compete at the same
> > | tournaments all the
> > | > > > >time, if nothing else...) - but you also should take
> > | the ability
> > | >of the
> > | > > > >players into account: an (SF-)experienced player will
> > | always beat
> > | > > > >a novice in the ring with an equal character ... and
> > | most novices
> > | > > > >don't like to be beaten up all the time.
> > | > > > >
> > | > > > > > but if your players are seeking a balanced and fair
> > | game where
> > | > > > > > power levels of party is concerned, thats what you
> > | should give
> > | > > > > > them as the GMs job is to make the game
> > | entertaining and fun
> > | > > > > > for all.
> > | > > > >
> > | > > > >There you said it: It has to be fun for everybody involved -
> > | >that's
> > | > > > >the ONLY rule!
> > | > > > >
> > | > > > > > also, theres something to be said for ryu/ken
> > | rivalry between
> > | >2
> > | > > > > > players. and that simply cant exist if one is a cyber ape
> > | > > > > > firestarter and the other is not. 1 will always be
> > | vastly more
> > | > > > > > powerfull.
> > | > > > >
> > | > > > >They can be equally powerful all the time by building them
> > | > > > >accordingly - but granted that won't happen, if both
> > | players tend
> > | > > > >to be munchkins ... and most players are munchkins at
> > | their core,
> > | > > > >aren't we ;-)
> > | > > > >
> > | > > > > >
> > | > > > > >
> > | > > > > > --- In streetfighter@y..., "Ronny Anderssen"
> > | <randerssen@h...>
> > | > > > >wrote:
> > | > > > > > > I like the idea of things being unbalanced. Why
> > | should every
> > | > > > > > > rank 1 character be in the same category of
> > | power? Do you pl
> > | > > > > > > think that Ryu was a wimpy Rank 1 character when
> > | he started
> > | > > > > > > Fighting??
> > | > > > >
> > | > > > >He certainly was Rank 1 when he started freestyle -
> > | everyone is!
> > | > > > >But he also certainly wasn't wimpy then ...
> > | > > > >
> > | > > > >-Roland
> > | > > > >
> > | > > >
> > | > > >
> > | > > >
> > | _________________________________________________________________
> > | > > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> > | > > > http://join.msn.com/?page=features/featuredemail
> > | > > >
> > | > > >
> > | > > >
> > | > > >
> > | > > >
> > | > > > Your use of Yahoo! Groups is subject to
> > | >http://docs.yahoo.com/info/terms/
> > | > > >
> > | > > >
> > | > > >
> > | > >
> > | > > ---
> > | > > Jens-Arthur Leirbakk
> > | > > leirbakk@p...
> > | >
> > |
> > |
> > | _________________________________________________________________
> > | MSN 8 with e-mail virus protection service: 2 months FREE*
> > | http://join.msn.com/?page=features/virus
> > |
> > |
> > | ------------------------ Yahoo! Groups Sponsor
> > | ---------------------~--> Share the magic of Harry Potter
> > | with Yahoo! Messenger
> > | http://us.click.yahoo.com/4Q_cgB/JmBFAA/46VHAA| /7tRolB/TM
> > |
> > |
> > | --------------------------------------------------------------
> > | -------~->
> > |
> > |
> > |
> > | Your use of Yahoo! Groups is subject to
> > | http://docs.yahoo.com/info/terms/
> > |
> > |
> > |
>


_________________________________________________________________
MSN 8 with e-mail virus protection service: 2 months FREE*
http://join.msn.com/?page=features/virus
Group: streetfighter Message: 14118 From: Thomas J. Ladegard Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Well, with the exception of the fact that the ops over there seem to be a
bunch of reactionary weasels, I'm sure it's a fine place. Maybe if the
files were put up someplace where the folks in charge had some common
courtesy....

- Tom

At 12:46 PM 11/14/2002 +0000, you wrote:
>Okay... Now I'm SO tired of this Not making a PDF thingie. Especially
>since I actually found the COMPLETE set on Direct Connect.
>
>Just download DC++(search for it on Google)
>And join the hub: rpgbookz.dyndns.org
>
>Search for Streetfighter, and you'll get them ALL ^_^
>
>-----Galin-----



[Non-text portions of this message have been removed]
Group: streetfighter Message: 14119 From: Jens-Arthur Leirbakk Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
Even "Shadows over Mexico"? :-)

On Thu, 14 Nov 2002, Ronny Anderssen wrote:

> Okay... Now I'm SO tired of this Not making a PDF thingie. Especially
> since I actually found the COMPLETE set on Direct Connect.
>
> Just download DC++(search for it on Google)
> And join the hub: rpgbookz.dyndns.org
>
> Search for Streetfighter, and you'll get them ALL ^_^
>
> -----Galin-----
>
>
> --- In streetfighter@y..., "Fred Chagnon" <seagull@a...> wrote:
> > Sure you can.
> > Ebay works across the globe.
> >
> >
> > | -----Original Message-----
> > | From: Craig Sennett [mailto:craigsennett@h...]
> > | Sent: Thursday, November 14, 2002 3:45 AM
> > | To: streetfighter@y...
> > | Subject: Re: [streetfighter] Re: Unbalancing Backgrounds
> > |
> > |
> > | If someone could do a PDF File I would be most gratefull as
> > | cant get a copy
> > | in the UK at all!!!!!
> > |
> > | Craig
> > |
> > |
> > |
> > | >From: "slappy_the_ringthief" <ringthief@c...>
> > | >Reply-To: streetfighter@y...
> > | >To: streetfighter@y...
> > | >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > | >Date: Wed, 13 Nov 2002 23:44:14 -0000
> > | >
> > | >Leirbakk, you forgot "C" I will give it to you.
> > | >
> > | >-Matt
> > | >
> > | >P.S. Craig, if I can get some I will give them away as I
> > | have 9 in the
> > | >past.
> > | >
> > | >
> > | >--- In streetfighter@y..., Jens-Arthur Leirbakk
> > | <leirbakk@p...> wrote:
> > | > > We've been over this before. Usually, it all degenerates into one
> > | >of two
> > | > > positions: a) "I've got the book, I'll PDF it if someone
> > | helps me",
> > | >or b)
> > | > > "We can't PDF the book because of copyright issues".
> > | > >
> > | > > I miss Mr. Karstensen - mostly because if HE didn't write a FAQ,
> > | >then
> > | > > NOBODY'll do it.
> > | > >
> > | > > On Wed, 13 Nov 2002, Craig Sennett wrote:
> > | > >
> > | > > > Dont suppose anyone knows how to get hold of a copy of the
> > | >streetfigher
> > | > > > rules - cant get hold of one anywhere?
> > | > > >
> > | > > > Thanks
> > | > > >
> > | > > > Craig
> > | > > >
> > | > > > >From: "chuangbao" <Greywolf@t...>
> > | > > > >Reply-To: streetfighter@y...
> > | > > > >To: streetfighter@y...
> > | > > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > | > > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > | > > > >
> > | > > > >IMHO 'unbalancing' is everything the GM lets get unablancing,
> > | > > > >meaning that a GM always can 'rectify' any unbalance
> > | in his own
> > | > > > >game (not allowing certain backgrounds or combination of
> > | > > > >maneuvers, giving weaker characters additional bonuses/XPs,
> > | > > > >insist on roleplaying a characters stats in every regard - you
> > | > > > >name it!).
> > | > > > >
> > | > > > >So if there is anything unbalancing your campaign,
> > | change it any
> > | > > > >way it suits you (and your group!) best.
> > | > > > >
> > | > > > >--- In streetfighter@y..., "slappy_the_ringthief"
> > | ><ringthief@c...>
> > | > > > >wrote:
> > | > > > > > i agree that an NPC hybrid could be used by the GM,
> > | but where
> > | > > > > > players are concerned I think its best that they
> > | all play by
> > | > > > > > the same or equal rules.
> > | > > > >
> > | > > > >Yep!
> > | > > > >
> > | > > > > > of course the GM can play more powerful characters,
> > | he plays
> > | > > > > > ALL the world warriors etc, even when your rank 1.
> > | he plays
> > | > > > > > everyone so he plays ppl that can beat you easily too.
> > | > > > > >
> > | > > > > > other players in the same group should (i feel)
> > | have roughly
> > | > > > > > the same power level unless it is absolutely certain that no
> > | >one
> > | > > > > > involved minds one bit. some ppl dont mind RPing severely
> > | > > > > > defficient tag-along sidekick characters that will
> > | never be as
> > | > > > > > good as the rest of the party. Its actually fun RP
> > | from time
> > | >to
> > | > > > > > time, if you can stay alive long enough.
> > | > > > >
> > | > > > >If you got a tournament-heavy campaign (most SF:TSG games
> > | > > > >are...) all characters should be (roughly) equally powerful (if
> > | >only
> > | > > > >to insure that they can compete at the same
> > | tournaments all the
> > | > > > >time, if nothing else...) - but you also should take
> > | the ability
> > | >of the
> > | > > > >players into account: an (SF-)experienced player will
> > | always beat
> > | > > > >a novice in the ring with an equal character ... and
> > | most novices
> > | > > > >don't like to be beaten up all the time.
> > | > > > >
> > | > > > > > but if your players are seeking a balanced and fair
> > | game where
> > | > > > > > power levels of party is concerned, thats what you
> > | should give
> > | > > > > > them as the GMs job is to make the game
> > | entertaining and fun
> > | > > > > > for all.
> > | > > > >
> > | > > > >There you said it: It has to be fun for everybody involved -
> > | >that's
> > | > > > >the ONLY rule!
> > | > > > >
> > | > > > > > also, theres something to be said for ryu/ken
> > | rivalry between
> > | >2
> > | > > > > > players. and that simply cant exist if one is a cyber ape
> > | > > > > > firestarter and the other is not. 1 will always be
> > | vastly more
> > | > > > > > powerfull.
> > | > > > >
> > | > > > >They can be equally powerful all the time by building them
> > | > > > >accordingly - but granted that won't happen, if both
> > | players tend
> > | > > > >to be munchkins ... and most players are munchkins at
> > | their core,
> > | > > > >aren't we ;-)
> > | > > > >
> > | > > > > >
> > | > > > > >
> > | > > > > > --- In streetfighter@y..., "Ronny Anderssen"
> > | <randerssen@h...>
> > | > > > >wrote:
> > | > > > > > > I like the idea of things being unbalanced. Why
> > | should every
> > | > > > > > > rank 1 character be in the same category of
> > | power? Do you pl
> > | > > > > > > think that Ryu was a wimpy Rank 1 character when
> > | he started
> > | > > > > > > Fighting??
> > | > > > >
> > | > > > >He certainly was Rank 1 when he started freestyle -
> > | everyone is!
> > | > > > >But he also certainly wasn't wimpy then ...
> > | > > > >
> > | > > > >-Roland
> > | > > > >
> > | > > >
> > | > > >
> > | > > >
> > | _________________________________________________________________
> > | > > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> > | > > > http://join.msn.com/?page=features/featuredemail
> > | > > >
> > | > > >
> > | > > >
> > | > > >
> > | > > >
> > | > > > Your use of Yahoo! Groups is subject to
> > | >http://docs.yahoo.com/info/terms/
> > | > > >
> > | > > >
> > | > > >
> > | > >
> > | > > ---
> > | > > Jens-Arthur Leirbakk
> > | > > leirbakk@p...
> > | >
> > |
> > |
> > | _________________________________________________________________
> > | MSN 8 with e-mail virus protection service: 2 months FREE*
> > | http://join.msn.com/?page=features/virus
> > |
> > |
> > | ------------------------ Yahoo! Groups Sponsor
> > | ---------------------~--> Share the magic of Harry Potter
> > | with Yahoo! Messenger
> > | http://us.click.yahoo.com/4Q_cgB/JmBFAA/46VHAA| /7tRolB/TM
> > |
> > |
> > | --------------------------------------------------------------
> > | -------~->
> > |
> > |
> > |
> > | Your use of Yahoo! Groups is subject to
> > | http://docs.yahoo.com/info/terms/
> > |
> > |
> > |
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14120 From: slappy_the_ringthief Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
remember when i said I had a copy of that,
then said jsut kidding at the bottom?

that was funny as hell!

I got like 10 e mails and a few replies here askng for it even after
RE-stating i was just kidding..

lol


--- In streetfighter@y..., Jens-Arthur Leirbakk <leirbakk@p...> wrote:
> Even "Shadows over Mexico"? :-)
>
> On Thu, 14 Nov 2002, Ronny Anderssen wrote:
>
> > Okay... Now I'm SO tired of this Not making a PDF thingie.
Especially
> > since I actually found the COMPLETE set on Direct Connect.
> >
> > Just download DC++(search for it on Google)
> > And join the hub: rpgbookz.dyndns.org
> >
> > Search for Streetfighter, and you'll get them ALL ^_^
> >
> > -----Galin-----
> >
> >
> > --- In streetfighter@y..., "Fred Chagnon" <seagull@a...> wrote:
> > > Sure you can.
> > > Ebay works across the globe.
> > >
> > >
> > > | -----Original Message-----
> > > | From: Craig Sennett [mailto:craigsennett@h...]
> > > | Sent: Thursday, November 14, 2002 3:45 AM
> > > | To: streetfighter@y...
> > > | Subject: Re: [streetfighter] Re: Unbalancing Backgrounds
> > > |
> > > |
> > > | If someone could do a PDF File I would be most gratefull as
> > > | cant get a copy
> > > | in the UK at all!!!!!
> > > |
> > > | Craig
> > > |
> > > |
> > > |
> > > | >From: "slappy_the_ringthief" <ringthief@c...>
> > > | >Reply-To: streetfighter@y...
> > > | >To: streetfighter@y...
> > > | >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > > | >Date: Wed, 13 Nov 2002 23:44:14 -0000
> > > | >
> > > | >Leirbakk, you forgot "C" I will give it to you.
> > > | >
> > > | >-Matt
> > > | >
> > > | >P.S. Craig, if I can get some I will give them away as I
> > > | have 9 in the
> > > | >past.
> > > | >
> > > | >
> > > | >--- In streetfighter@y..., Jens-Arthur Leirbakk
> > > | <leirbakk@p...> wrote:
> > > | > > We've been over this before. Usually, it all degenerates
into one
> > > | >of two
> > > | > > positions: a) "I've got the book, I'll PDF it if someone
> > > | helps me",
> > > | >or b)
> > > | > > "We can't PDF the book because of copyright issues".
> > > | > >
> > > | > > I miss Mr. Karstensen - mostly because if HE didn't write
a FAQ,
> > > | >then
> > > | > > NOBODY'll do it.
> > > | > >
> > > | > > On Wed, 13 Nov 2002, Craig Sennett wrote:
> > > | > >
> > > | > > > Dont suppose anyone knows how to get hold of a copy of
the
> > > | >streetfigher
> > > | > > > rules - cant get hold of one anywhere?
> > > | > > >
> > > | > > > Thanks
> > > | > > >
> > > | > > > Craig
> > > | > > >
> > > | > > > >From: "chuangbao" <Greywolf@t...>
> > > | > > > >Reply-To: streetfighter@y...
> > > | > > > >To: streetfighter@y...
> > > | > > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > > | > > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > > | > > > >
> > > | > > > >IMHO 'unbalancing' is everything the GM lets get
unablancing,
> > > | > > > >meaning that a GM always can 'rectify' any unbalance
> > > | in his own
> > > | > > > >game (not allowing certain backgrounds or combination
of
> > > | > > > >maneuvers, giving weaker characters additional
bonuses/XPs,
> > > | > > > >insist on roleplaying a characters stats in every
regard - you
> > > | > > > >name it!).
> > > | > > > >
> > > | > > > >So if there is anything unbalancing your campaign,
> > > | change it any
> > > | > > > >way it suits you (and your group!) best.
> > > | > > > >
> > > | > > > >--- In streetfighter@y..., "slappy_the_ringthief"
> > > | ><ringthief@c...>
> > > | > > > >wrote:
> > > | > > > > > i agree that an NPC hybrid could be used by the GM,
> > > | but where
> > > | > > > > > players are concerned I think its best that they
> > > | all play by
> > > | > > > > > the same or equal rules.
> > > | > > > >
> > > | > > > >Yep!
> > > | > > > >
> > > | > > > > > of course the GM can play more powerful characters,
> > > | he plays
> > > | > > > > > ALL the world warriors etc, even when your rank 1.
> > > | he plays
> > > | > > > > > everyone so he plays ppl that can beat you easily
too.
> > > | > > > > >
> > > | > > > > > other players in the same group should (i feel)
> > > | have roughly
> > > | > > > > > the same power level unless it is absolutely
certain that no
> > > | >one
> > > | > > > > > involved minds one bit. some ppl dont mind RPing
severely
> > > | > > > > > defficient tag-along sidekick characters that will
> > > | never be as
> > > | > > > > > good as the rest of the party. Its actually fun RP
> > > | from time
> > > | >to
> > > | > > > > > time, if you can stay alive long enough.
> > > | > > > >
> > > | > > > >If you got a tournament-heavy campaign (most SF:TSG
games
> > > | > > > >are...) all characters should be (roughly) equally
powerful (if
> > > | >only
> > > | > > > >to insure that they can compete at the same
> > > | tournaments all the
> > > | > > > >time, if nothing else...) - but you also should take
> > > | the ability
> > > | >of the
> > > | > > > >players into account: an (SF-)experienced player will
> > > | always beat
> > > | > > > >a novice in the ring with an equal character ... and
> > > | most novices
> > > | > > > >don't like to be beaten up all the time.
> > > | > > > >
> > > | > > > > > but if your players are seeking a balanced and fair
> > > | game where
> > > | > > > > > power levels of party is concerned, thats what you
> > > | should give
> > > | > > > > > them as the GMs job is to make the game
> > > | entertaining and fun
> > > | > > > > > for all.
> > > | > > > >
> > > | > > > >There you said it: It has to be fun for everybody
involved -
> > > | >that's
> > > | > > > >the ONLY rule!
> > > | > > > >
> > > | > > > > > also, theres something to be said for ryu/ken
> > > | rivalry between
> > > | >2
> > > | > > > > > players. and that simply cant exist if one is a
cyber ape
> > > | > > > > > firestarter and the other is not. 1 will always be
> > > | vastly more
> > > | > > > > > powerfull.
> > > | > > > >
> > > | > > > >They can be equally powerful all the time by building
them
> > > | > > > >accordingly - but granted that won't happen, if both
> > > | players tend
> > > | > > > >to be munchkins ... and most players are munchkins at
> > > | their core,
> > > | > > > >aren't we ;-)
> > > | > > > >
> > > | > > > > >
> > > | > > > > >
> > > | > > > > > --- In streetfighter@y..., "Ronny Anderssen"
> > > | <randerssen@h...>
> > > | > > > >wrote:
> > > | > > > > > > I like the idea of things being unbalanced. Why
> > > | should every
> > > | > > > > > > rank 1 character be in the same category of
> > > | power? Do you pl
> > > | > > > > > > think that Ryu was a wimpy Rank 1 character when
> > > | he started
> > > | > > > > > > Fighting??
> > > | > > > >
> > > | > > > >He certainly was Rank 1 when he started freestyle -
> > > | everyone is!
> > > | > > > >But he also certainly wasn't wimpy then ...
> > > | > > > >
> > > | > > > >-Roland
> > > | > > > >
> > > | > > >
> > > | > > >
> > > | > > >
> > > |
_________________________________________________________________
> > > | > > > Add photos to your e-mail with MSN 8. Get 2 months
FREE*.
> > > | > > > http://join.msn.com/?page=features/featuredemail
> > > | > > >
> > > | > > >
> > > | > > >
> > > | > > >
> > > | > > >
> > > | > > > Your use of Yahoo! Groups is subject to
> > > | >http://docs.yahoo.com/info/terms/
> > > | > > >
> > > | > > >
> > > | > > >
> > > | > >
> > > | > > ---
> > > | > > Jens-Arthur Leirbakk
> > > | > > leirbakk@p...
> > > | >
> > > |
> > > |
> > > |
_________________________________________________________________
> > > | MSN 8 with e-mail virus protection service: 2 months FREE*
> > > | http://join.msn.com/?page=features/virus
> > > |
> > > |
> > > | ------------------------ Yahoo! Groups Sponsor
> > > | ---------------------~--> Share the magic of Harry Potter
> > > | with Yahoo! Messenger
> > > | http://us.click.yahoo.com/4Q_cgB/JmBFAA/46VHAA| /7tRolB/TM
> > > |
> > > |
> > > | --------------------------------------------------------------
> > > | -------~->
> > > |
> > > |
> > > |
> > > | Your use of Yahoo! Groups is subject to
> > > | http://docs.yahoo.com/info/terms/
> > > |
> > > |
> > > |
> >
> >
> >
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> >
>
> ---
> Jens-Arthur Leirbakk
> leirbakk@p...
Group: streetfighter Message: 14121 From: slappy_the_ringthief Date: 11/14/2002
Subject: Re: Unbalancing Backgrounds
nice find!

i guess that settles that debate:)

i say its about time i get direct connect anyway!

(you know i need backups for all my backups)

--- In streetfighter@y..., "Ronny Anderssen" <randerssen@h...> wrote:
> Okay... Now I'm SO tired of this Not making a PDF thingie.
Especially
> since I actually found the COMPLETE set on Direct Connect.
>
> Just download DC++(search for it on Google)
> And join the hub: rpgbookz.dyndns.org
>
> Search for Streetfighter, and you'll get them ALL ^_^
>
> -----Galin-----
>
>
> --- In streetfighter@y..., "Fred Chagnon" <seagull@a...> wrote:
> > Sure you can.
> > Ebay works across the globe.
> >
> >
> > | -----Original Message-----
> > | From: Craig Sennett [mailto:craigsennett@h...]
> > | Sent: Thursday, November 14, 2002 3:45 AM
> > | To: streetfighter@y...
> > | Subject: Re: [streetfighter] Re: Unbalancing Backgrounds
> > |
> > |
> > | If someone could do a PDF File I would be most gratefull as
> > | cant get a copy
> > | in the UK at all!!!!!
> > |
> > | Craig
> > |
> > |
> > |
> > | >From: "slappy_the_ringthief" <ringthief@c...>
> > | >Reply-To: streetfighter@y...
> > | >To: streetfighter@y...
> > | >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > | >Date: Wed, 13 Nov 2002 23:44:14 -0000
> > | >
> > | >Leirbakk, you forgot "C" I will give it to you.
> > | >
> > | >-Matt
> > | >
> > | >P.S. Craig, if I can get some I will give them away as I
> > | have 9 in the
> > | >past.
> > | >
> > | >
> > | >--- In streetfighter@y..., Jens-Arthur Leirbakk
> > | <leirbakk@p...> wrote:
> > | > > We've been over this before. Usually, it all degenerates
into one
> > | >of two
> > | > > positions: a) "I've got the book, I'll PDF it if someone
> > | helps me",
> > | >or b)
> > | > > "We can't PDF the book because of copyright issues".
> > | > >
> > | > > I miss Mr. Karstensen - mostly because if HE didn't write a
FAQ,
> > | >then
> > | > > NOBODY'll do it.
> > | > >
> > | > > On Wed, 13 Nov 2002, Craig Sennett wrote:
> > | > >
> > | > > > Dont suppose anyone knows how to get hold of a copy of the
> > | >streetfigher
> > | > > > rules - cant get hold of one anywhere?
> > | > > >
> > | > > > Thanks
> > | > > >
> > | > > > Craig
> > | > > >
> > | > > > >From: "chuangbao" <Greywolf@t...>
> > | > > > >Reply-To: streetfighter@y...
> > | > > > >To: streetfighter@y...
> > | > > > >Subject: [streetfighter] Re: Unbalancing Backgrounds
> > | > > > >Date: Wed, 13 Nov 2002 13:51:47 -0000
> > | > > > >
> > | > > > >IMHO 'unbalancing' is everything the GM lets get
unablancing,
> > | > > > >meaning that a GM always can 'rectify' any unbalance
> > | in his own
> > | > > > >game (not allowing certain backgrounds or combination of
> > | > > > >maneuvers, giving weaker characters additional
bonuses/XPs,
> > | > > > >insist on roleplaying a characters stats in every
regard - you
> > | > > > >name it!).
> > | > > > >
> > | > > > >So if there is anything unbalancing your campaign,
> > | change it any
> > | > > > >way it suits you (and your group!) best.
> > | > > > >
> > | > > > >--- In streetfighter@y..., "slappy_the_ringthief"
> > | ><ringthief@c...>
> > | > > > >wrote:
> > | > > > > > i agree that an NPC hybrid could be used by the GM,
> > | but where
> > | > > > > > players are concerned I think its best that they
> > | all play by
> > | > > > > > the same or equal rules.
> > | > > > >
> > | > > > >Yep!
> > | > > > >
> > | > > > > > of course the GM can play more powerful characters,
> > | he plays
> > | > > > > > ALL the world warriors etc, even when your rank 1.
> > | he plays
> > | > > > > > everyone so he plays ppl that can beat you easily too.
> > | > > > > >
> > | > > > > > other players in the same group should (i feel)
> > | have roughly
> > | > > > > > the same power level unless it is absolutely certain
that no
> > | >one
> > | > > > > > involved minds one bit. some ppl dont mind RPing
severely
> > | > > > > > defficient tag-along sidekick characters that will
> > | never be as
> > | > > > > > good as the rest of the party. Its actually fun RP
> > | from time
> > | >to
> > | > > > > > time, if you can stay alive long enough.
> > | > > > >
> > | > > > >If you got a tournament-heavy campaign (most SF:TSG games
> > | > > > >are...) all characters should be (roughly) equally
powerful (if
> > | >only
> > | > > > >to insure that they can compete at the same
> > | tournaments all the
> > | > > > >time, if nothing else...) - but you also should take
> > | the ability
> > | >of the
> > | > > > >players into account: an (SF-)experienced player will
> > | always beat
> > | > > > >a novice in the ring with an equal character ... and
> > | most novices
> > | > > > >don't like to be beaten up all the time.
> > | > > > >
> > | > > > > > but if your players are seeking a balanced and fair
> > | game where
> > | > > > > > power levels of party is concerned, thats what you
> > | should give
> > | > > > > > them as the GMs job is to make the game
> > | entertaining and fun
> > | > > > > > for all.
> > | > > > >
> > | > > > >There you said it: It has to be fun for everybody
involved -
> > | >that's
> > | > > > >the ONLY rule!
> > | > > > >
> > | > > > > > also, theres something to be said for ryu/ken
> > | rivalry between
> > | >2
> > | > > > > > players. and that simply cant exist if one is a cyber
ape
> > | > > > > > firestarter and the other is not. 1 will always be
> > | vastly more
> > | > > > > > powerfull.
> > | > > > >
> > | > > > >They can be equally powerful all the time by building
them
> > | > > > >accordingly - but granted that won't happen, if both
> > | players tend
> > | > > > >to be munchkins ... and most players are munchkins at
> > | their core,
> > | > > > >aren't we ;-)
> > | > > > >
> > | > > > > >
> > | > > > > >
> > | > > > > > --- In streetfighter@y..., "Ronny Anderssen"
> > | <randerssen@h...>
> > | > > > >wrote:
> > | > > > > > > I like the idea of things being unbalanced. Why
> > | should every
> > | > > > > > > rank 1 character be in the same category of
> > | power? Do you pl
> > | > > > > > > think that Ryu was a wimpy Rank 1 character when
> > | he started
> > | > > > > > > Fighting??
> > | > > > >
> > | > > > >He certainly was Rank 1 when he started freestyle -
> > | everyone is!
> > | > > > >But he also certainly wasn't wimpy then ...
> > | > > > >
> > | > > > >-Roland
> > | > > > >
> > | > > >
> > | > > >
> > | > > >
> > |
_________________________________________________________________
> > | > > > Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> > | > > > http://join.msn.com/?page=features/featuredemail
> > | > > >
> > | > > >
> > | > > >
> > | > > >
> > | > > >
> > | > > > Your use of Yahoo! Groups is subject to
> > | >http://docs.yahoo.com/info/terms/
> > | > > >
> > | > > >
> > | > > >
> > | > >
> > | > > ---
> > | > > Jens-Arthur Leirbakk
> > | > > leirbakk@p...
> > | >
> > |
> > |
> > |
_________________________________________________________________
> > | MSN 8 with e-mail virus protection service: 2 months FREE*
> > | http://join.msn.com/?page=features/virus
> > |
> > |
> > | ------------------------ Yahoo! Groups Sponsor
> > | ---------------------~--> Share the magic of Harry Potter
> > | with Yahoo! Messenger
> > | http://us.click.yahoo.com/4Q_cgB/JmBFAA/46VHAA| /7tRolB/TM
> > |
> > |
> > | --------------------------------------------------------------
> > | -------~->
> > |
> > |
> > |
> > | Your use of Yahoo! Groups is subject to
> > | http://docs.yahoo.com/info/terms/
> > |
> > |
> > |
Group: streetfighter Message: 14122 From: Chris Hoffmann Date: 11/15/2002
Subject: Re: Unbalancing Backgrounds
--- slappy_the_ringthief <ringthief@...> wrote:
> You know Chris,,,
> I still haven't forgiven you for burning that scar across my chest to
> get those.....

Well, I did warn you that I was really good with Raiden. I wasn't bragging
(well, not _just_ bragging).

=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Yahoo! Web Hosting - Let the expert host your site
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Group: streetfighter Message: 14123 From: Chris Nelson Date: 11/15/2002
Subject: Re: WESU!!!
> and someone had a page for SF Vs SNK,
> I cant remember who, or where, but does anyone remember?
> it took a long time to load and we all gave him feedback on it,
> had a big javascript menu in a non scrolling frame?

I belive you're reffering to King o Chicken's site:
http://homex.coolconnect.com/member4/chickenno1/member4/chickenno1/index.html


But, I'll take a moment to shamlessly plug my own site as well:
http://ptc075.tripod.com/index.htm

BTW, I was going thru all my old SF bookmarks, & over half of them are
dead links now... yikes! Guess that's what I get for not staying
current!

-Laters!
-Chris!


>
> M
>
> --- In streetfighter@y..., Lain-chan <cobwebs_in_the_soul@y...>
> wrote:
> >
> > Hey all
> > I'm an old ST but new to Street Fighter. Anyways i just d/l ed the
>
> Rules/Character Sheets and showed them to my troupe and they we're
> very eager to Give a SF Chronicle a Try. So would anyone have any
> interesting Campaign Settings to play in? Just Asking if anyone has
> Tryed a Capcom Vs SNK Crossover Campaign? also there kinda
> interested in maybe doing a Third Strike Chronicle? Any suggestions?
> >
> >
> > Nyo Vs. Pyo
> > FINAL SHOWDOWN!!!
> >
> >
> > ---------------------------------
> > Do you Yahoo!?
> > U2 on LAUNCH - Exclusive medley & videos from Greatest Hits CD
> >
> > [Non-text portions of this message have been removed]
>
>


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