☰ Menu ↓
☰ Menu ↑

Archive Home

Archived by: sfrpg.com

Yahoo! Group

Messages Page 281 of 327.

Group: streetfighter Message: 14022 From: mcellis@umich.edu Date: 10/7/2002
Subject: Re: Bryan Fury- call on style
Group: streetfighter Message: 14023 From: Jonathan Combs Date: 10/8/2002
Subject: Re: Bryan Fury- call on style
Group: streetfighter Message: 14024 From: Natalie D Date: 10/8/2002
Subject: Re: Bryan Fury- call on style
Group: streetfighter Message: 14025 From: Jonathan Combs Date: 10/8/2002
Subject: Re: Bryan Fury- call on style
Group: streetfighter Message: 14026 From: Chris Nelson Date: 10/8/2002
Subject: Street Fighter - D&D crossover
Group: streetfighter Message: 14027 From: Jonathan Combs Date: 10/10/2002
Subject: Ler Drit... breaking the hold?
Group: streetfighter Message: 14028 From: Jonathan Combs Date: 10/10/2002
Subject: Real world
Group: streetfighter Message: 14029 From: Jens-Arthur Leirbakk Date: 10/10/2002
Subject: Re: Ler Drit... breaking the hold?
Group: streetfighter Message: 14030 From: Jonathan Combs Date: 10/10/2002
Subject: Re: Ler Drit... breaking the hold?
Group: streetfighter Message: 14031 From: Eric Date: 10/10/2002
Subject: Re: Real world
Group: streetfighter Message: 14032 From: Fred Chagnon Date: 10/10/2002
Subject: Re: Real world
Group: streetfighter Message: 14033 From: Jonathan Combs Date: 10/11/2002
Subject: Re: Real world
Group: streetfighter Message: 14034 From: streetfighter@yahoogroups.com Date: 10/11/2002
Subject: New file uploaded to streetfighter
Group: streetfighter Message: 14035 From: Kindred Date: 10/12/2002
Subject: Online gaming?
Group: streetfighter Message: 14036 From: Ronny Anderssen Date: 10/12/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14037 From: Shaun Lieb Date: 10/13/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14038 From: slappy_the_ringthief Date: 10/14/2002
Subject: Re: hit rolls
Group: streetfighter Message: 14039 From: slappy_the_ringthief Date: 10/14/2002
Subject: Re: Ler Drit... breaking the hold?
Group: streetfighter Message: 14040 From: slappy_the_ringthief Date: 10/14/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14041 From: Shaun Lieb Date: 10/15/2002
Subject: Re: Ler Drit... breaking the hold?
Group: streetfighter Message: 14042 From: slappy_the_ringthief Date: 10/15/2002
Subject: Movie: "The Transporter"
Group: streetfighter Message: 14043 From: warlockfm Date: 10/16/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14044 From: Rinaldo Gambetta Date: 10/16/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14045 From: Chris Hoffmann Date: 10/16/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14046 From: smokingmonkee Date: 10/19/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14047 From: chuangbao Date: 10/19/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14048 From: slappy_the_ringthief Date: 10/21/2002
Subject: Re: Online gaming?
Group: streetfighter Message: 14049 From: slappy_the_ringthief Date: 10/21/2002
Subject: artwork
Group: streetfighter Message: 14050 From: Keith 'Kayn' Evans Date: 10/29/2002
Subject: Re: artwork
Group: streetfighter Message: 14051 From: slappy_the_ringthief Date: 10/30/2002
Subject: Re: artwork
Group: streetfighter Message: 14052 From: slappy_the_ringthief Date: 11/1/2002
Subject: "Sean SMAAAASH"
Group: streetfighter Message: 14055 From: reaper2k2003 Date: 11/4/2002
Subject: Unbalancing Backgrounds
Group: streetfighter Message: 14056 From: Natalie D Date: 11/4/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14057 From: Shaun Lieb Date: 11/5/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14058 From: Sean OLeary Date: 11/5/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14059 From: Keith 'Kayn' Evans Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14060 From: JJ Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14061 From: Herve Gander Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14062 From: Peterson Meceguel Date: 11/6/2002
Subject: teste
Group: streetfighter Message: 14063 From: slappy_the_ringthief Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14064 From: slappy_the_ringthief Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14065 From: Tommy Brownell Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14066 From: jyurkiw Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14067 From: Herve Gander Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14068 From: Jens-Arthur Leirbakk Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14069 From: Rinaldo Gambetta Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14070 From: Joseph S Pittman Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14071 From: slappy_the_ringthief Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14072 From: Ronny Anderssen Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Group: streetfighter Message: 14073 From: Keith 'Kayn' Evans Date: 11/7/2002
Subject: My final say in the Unbalancing Backgrounds...



Group: streetfighter Message: 14022 From: mcellis@umich.edu Date: 10/7/2002
Subject: Re: Bryan Fury- call on style
I would say that for conversion to the Streetfighter system Western
Kickboxing would be the more appropriate style.

--On Monday, October 7, 2002 5:53 PM +0000 Jonathan Combs
<samaritan1975@...> wrote:

> Hey, in the opinion of any Tekken fans out there, would you say Muay
> Thai or Western Kickboxing suits his fighting style more?
Group: streetfighter Message: 14023 From: Jonathan Combs Date: 10/8/2002
Subject: Re: Bryan Fury- call on style
Yeah, I was thinking the same thing (esp. with Bruce being
the 'token' muay thai fighter.).

Now, technically he's a cyborg... but would that really need the
cyborg background since he's not *obviously/visibly* cybered? I'm
thinking more along the lines of high str/stamina.

--- In streetfighter@y..., mcellis@u... wrote:
> I would say that for conversion to the Streetfighter system Western
> Kickboxing would be the more appropriate style.
>
> --On Monday, October 7, 2002 5:53 PM +0000 Jonathan Combs
> <samaritan1975@y...> wrote:
>
> > Hey, in the opinion of any Tekken fans out there, would you say
Muay
> > Thai or Western Kickboxing suits his fighting style more?
Group: streetfighter Message: 14024 From: Natalie D Date: 10/8/2002
Subject: Re: Bryan Fury- call on style
Didn't Bryan learn part of his technique from Bruce or something? He
does have some moves named after Bruce.

I agree that his cyborg-ity would be best represented with high
levels of Strength and Stamina. The Cyborg background isn't
appropriate at all for the things he does.

--- In streetfighter@y..., "Jonathan Combs" <samaritan1975@y...>
wrote:
> Yeah, I was thinking the same thing (esp. with Bruce being
> the 'token' muay thai fighter.).
>
> Now, technically he's a cyborg... but would that really need the
> cyborg background since he's not *obviously/visibly* cybered? I'm
> thinking more along the lines of high str/stamina.
>
> --- In streetfighter@y..., mcellis@u... wrote:
> > I would say that for conversion to the Streetfighter system
Western
> > Kickboxing would be the more appropriate style.
> >
> > --On Monday, October 7, 2002 5:53 PM +0000 Jonathan Combs
> > <samaritan1975@y...> wrote:
> >
> > > Hey, in the opinion of any Tekken fans out there, would you say
> Muay
> > > Thai or Western Kickboxing suits his fighting style more?
Group: streetfighter Message: 14025 From: Jonathan Combs Date: 10/8/2002
Subject: Re: Bryan Fury- call on style
Yeah... seeing as how Cybernetics can also be used as a stand-in for
Focus, it's not really in keeping with his style (or the whole Tekken
style, for that matter).

Now, GunJack/Jack/Jack-2 might... even though he's technically a
robot.

--- In streetfighter@y..., "Natalie D" <joaqrb@y...> wrote:
> Didn't Bryan learn part of his technique from Bruce or something?
He
> does have some moves named after Bruce.
>
> I agree that his cyborg-ity would be best represented with high
> levels of Strength and Stamina. The Cyborg background isn't
> appropriate at all for the things he does.
>
> --- In streetfighter@y..., "Jonathan Combs" <samaritan1975@y...>
> wrote:
> > Yeah, I was thinking the same thing (esp. with Bruce being
> > the 'token' muay thai fighter.).
> >
> > Now, technically he's a cyborg... but would that really need the
> > cyborg background since he's not *obviously/visibly* cybered?
I'm
> > thinking more along the lines of high str/stamina.
> >
> > --- In streetfighter@y..., mcellis@u... wrote:
> > > I would say that for conversion to the Streetfighter system
> Western
> > > Kickboxing would be the more appropriate style.
> > >
> > > --On Monday, October 7, 2002 5:53 PM +0000 Jonathan Combs
> > > <samaritan1975@y...> wrote:
> > >
> > > > Hey, in the opinion of any Tekken fans out there, would you
say
> > Muay
> > > > Thai or Western Kickboxing suits his fighting style more?
Group: streetfighter Message: 14026 From: Chris Nelson Date: 10/8/2002
Subject: Street Fighter - D&D crossover
Hey all,

Been a while since I've done anything with either D&D or SF, just been
really busy here. Anyway, this last week I've been sitting down &
trying to write up some better Prestige Classes for the Monk, using the
styles from Street Fighter (loosely). Anyway, if y'all are interested,
take a look. I'd love to hear some feedback. They start about 1/2 way
down the page. Here's the link:

http://ptc075.tripod.com/other/trent-uber.txt


Laters!
-Chris!


__________________________________________________
Do you Yahoo!?
Faith Hill - Exclusive Performances, Videos & More
http://faith.yahoo.com
Group: streetfighter Message: 14027 From: Jonathan Combs Date: 10/10/2002
Subject: Ler Drit... breaking the hold?
I think sometime ago... maybe as long as a year or more... I
suggested that Ler Drit could be modified into an 'honorable' style.
That, of course, was shot down. :) I'm still going to do it (just
because I think it would add a point of interest to my character)...
but I seem to recall that Rose (of Alpha fame) had some connection to
Bison-- she was out to take him down or something. What was her
style of fighting?

On that note, IF, say, Ler Drit were to be modified (by my PC, who
will be an amnesiac who fights with a Ler Drit stance... much to the
interest of fellow street fighters) to a more honorable style, what
suggestions do you all have as to what changes should be made? Aside
from the Mind Vice (or whatever it's called) and dishonorable
techniques. Maybe not so much the mind control and psychic rage
powers... Psycho Crusher and Scissor Kick being kept in (as 'token'
moves of the style).

Any suggestions welcome. :)
Group: streetfighter Message: 14028 From: Jonathan Combs Date: 10/10/2002
Subject: Real world
Hey, I once saw write ups in SF for Bruce Lee, Jackie Chan, and
others. Anyone know where I might find them again? Or was I
dreaming?
Group: streetfighter Message: 14029 From: Jens-Arthur Leirbakk Date: 10/10/2002
Subject: Re: Ler Drit... breaking the hold?
On Thu, 10 Oct 2002, Jonathan Combs wrote:

> I think sometime ago... maybe as long as a year or more... I
> suggested that Ler Drit could be modified into an 'honorable' style.
> That, of course, was shot down. :) I'm still going to do it (just
> because I think it would add a point of interest to my character)...
> but I seem to recall that Rose (of Alpha fame) had some connection to
> Bison-- she was out to take him down or something. What was her
> style of fighting?

Soul Power.

> On that note, IF, say, Ler Drit were to be modified (by my PC, who
> will be an amnesiac who fights with a Ler Drit stance... much to the
> interest of fellow street fighters) to a more honorable style, what
> suggestions do you all have as to what changes should be made? Aside
> from the Mind Vice (or whatever it's called) and dishonorable
> techniques. Maybe not so much the mind control and psychic rage
> powers... Psycho Crusher and Scissor Kick being kept in (as 'token'
> moves of the style).
>
> Any suggestions welcome. :)

Bison seems to pretty much be in a perpetual state of rage, mostly blinded
by his immense hatred, and generally not to be a nice guy. As he's the
founder of Ler Drit (yeah, sure, we've got the monks of Eternal Darkness
and stuff, but they're more Dark Kabaddi rather than Ler Drit), we can
sort of assume that this is integral to using the more powerful of the
maneuvers available in Ler Drit - forging your own hate into a weapon that
one rams into the opponent. The fight's at least as spiritual as it is
physical.

However, if the Storyteller allows, one might make a Ler Drit that does
not require this particular mindset. More mellow, more out to protect
oneself rather than smash the opponent at any cost. This would entail
changing some of the maneuvers - Flying Punch (or whatever it is) wouldn't
be executed against 1/2 Stamina, but rather full Stamina, Psychic Rage
would be right out (but perhaps something like Psychic Stun, in that one
incapacitates the opponent but uses the same game mechanics as Psychic
Rage), and so forth.

Rose has, however, been introduced as sort of the "antithesis" of Bison,
with her Soul Power rather than Ler Drit. Sort of Kabaddi with the
philosophy of Aikido, rather than Kabaddi with the philosophy of Muay
Thai, if you catch my drift.

It might therefore be just as appropriate to say that Ler Drit without its
"dark force" elements - rage, hate - might just as well be Soul Power -
but that it would be very, very difficult to detect the difference between
the two styles in ordinary combat - sort of detecting the difference
between White Tiger and Tiger, or perhaps White Eyebrow and White Crane,
or something similarly obscure. Or, perhaps, akin to detecting the
difference in style between the various Iga clan ninjas.

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14030 From: Jonathan Combs Date: 10/10/2002
Subject: Re: Ler Drit... breaking the hold?
That's exactly the concept I was going for. I mean, the first thing
other Street Fighters are going to think when they see a Ler Drit
practitioner (presuming they've been around a bit) is going to
be "Oh, he's a Shadoloo agent". But what happens when they find out
that this guy is a decent fellow... and seems to be against Shadoloo
altogether.

Thanks for the input!

> It might therefore be just as appropriate to say that Ler Drit
without its
> "dark force" elements - rage, hate - might just as well be Soul
Power -
> but that it would be very, very difficult to detect the difference
between
> the two styles in ordinary combat - sort of detecting the difference
> between White Tiger and Tiger, or perhaps White Eyebrow and White
Crane,
> or something similarly obscure. Or, perhaps, akin to detecting the
> difference in style between the various Iga clan ninjas.
>
Group: streetfighter Message: 14031 From: Eric Date: 10/10/2002
Subject: Re: Real world
I've write the Bruce Lee's sheet... If you want, I'll send to to group...
----- Original Message -----
From: "Jonathan Combs" <doc_mental@...>
To: <streetfighter@yahoogroups.com>
Sent: Thursday, October 10, 2002 11:06 AM
Subject: [streetfighter] Real world


> Hey, I once saw write ups in SF for Bruce Lee, Jackie Chan, and
> others. Anyone know where I might find them again? Or was I
> dreaming?
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>


[Non-text portions of this message have been removed]
Group: streetfighter Message: 14032 From: Fred Chagnon Date: 10/10/2002
Subject: Re: Real world
Check the archives on Yahoo Groups.
Holy crap! Did I just post something???

So ends my months and months of lurking.

-----Original Message-----
From: Jonathan Combs [mailto:doc_mental@...]
Sent: Thursday, October 10, 2002 10:06 AM
To: streetfighter@yahoogroups.com
Subject: [streetfighter] Real world

Hey, I once saw write ups in SF for Bruce Lee, Jackie Chan, and
others. Anyone know where I might find them again? Or was I
dreaming?





Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
Group: streetfighter Message: 14033 From: Jonathan Combs Date: 10/11/2002
Subject: Re: Real world
Sure, let's see what ya got. :)

--- In streetfighter@y..., "Eric" <erichs@e...> wrote:
> I've write the Bruce Lee's sheet... If you want, I'll send to to
group...
> ----- Original Message -----
> From: "Jonathan Combs" <doc_mental@y...>
> To: <streetfighter@y...>
> Sent: Thursday, October 10, 2002 11:06 AM
> Subject: [streetfighter] Real world
>
>
> > Hey, I once saw write ups in SF for Bruce Lee, Jackie Chan, and
> > others. Anyone know where I might find them again? Or was I
> > dreaming?
> >
> >
> >
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
>
>
> [Non-text portions of this message have been removed]
Group: streetfighter Message: 14034 From: streetfighter@yahoogroups.com Date: 10/11/2002
Subject: New file uploaded to streetfighter
Hello,

This email message is a notification to let you know that
a file has been uploaded to the Files area of the streetfighter
group.

File : /Eric/Burce Lee sheet
Uploaded by : shotokanrpg <erichs@...>
Description : The translation of Bruce Lee to Storytelling system

You can access this file at the URL

http://groups.yahoo.com/group/streetfighter/files/Eric/Burce%20Lee%20sheet

To learn more about file sharing for your group, please visit

http://help.yahoo.com/help/us/groups/files

Regards,

shotokanrpg <erichs@...>
Group: streetfighter Message: 14035 From: Kindred Date: 10/12/2002
Subject: Online gaming?
Hey all,

Been on this list a long time but haven't spoken out in awhile. And I was
just curious if anyone had an online SF game running anywhere?

Jerome
Group: streetfighter Message: 14036 From: Ronny Anderssen Date: 10/12/2002
Subject: Re: Online gaming?
Yep. ^_^ I do...


It's called the Ultimate Warrior and can be found here:

http://groups.yahoo.com/group/sf_uw_forum/ <- The OOC forum

and

http://groups.yahoo.com/group/sfstg_uw/ <- the Ingame group

YOu're welcome to join.


-----Galin-----

--- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
>
>
>
> Hey all,
>
> Been on this list a long time but haven't spoken out in awhile. And
I was
> just curious if anyone had an online SF game running anywhere?
>
> Jerome
Group: streetfighter Message: 14037 From: Shaun Lieb Date: 10/13/2002
Subject: Re: Online gaming?
Sorry bud we only use a table paper and dice.

Ronny Anderssen wrote:Yep. ^_^ I do...


It's called the Ultimate Warrior and can be found here:

http://groups.yahoo.com/group/sf_uw_forum/ <- The OOC forum

and

http://groups.yahoo.com/group/sfstg_uw/ <- the Ingame group

YOu're welcome to join.


-----Galin-----

--- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
>
>
>
> Hey all,
>
> Been on this list a long time but haven't spoken out in awhile. And
I was
> just curious if anyone had an online SF game running anywhere?
>
> Jerome


Yahoo! Groups SponsorADVERTISEMENT

Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



---------------------------------
Do you Yahoo!?
New DSL Internet Access from SBC & Yahoo!

[Non-text portions of this message have been removed]
Group: streetfighter Message: 14038 From: slappy_the_ringthief Date: 10/14/2002
Subject: Re: hit rolls
--- In streetfighter@y..., Kim Foster <nexus@q...> wrote:
>
> >Ive played using a copy of alpha3 and a playstation to resolve
combat
> >rather than dice and hexes, so by all means, change to using a to-
hit
> >roll if you want one.
>
> Wow, I've considered doing that (Maybe for a one shot game or
somethin') how
> did it work out?


probably exactly how you think.
total disregard for realism and the rules.
about like flipping a coin or doing paper rock scissors, only funner
because we are all avid SF videogamers.

in short. "fun"
Group: streetfighter Message: 14039 From: slappy_the_ringthief Date: 10/14/2002
Subject: Re: Ler Drit... breaking the hold?
I think a key distinction that needs to be made is that Rose uses the
same "Psycho Power" as Bison, but not the same fighting style.

His style "Ler Drit" is what HE made by combining Russian martial
arts and his Psychic power.



--- In streetfighter@y..., "Jonathan Combs" <doc_mental@y...> wrote:
> I think sometime ago... maybe as long as a year or more... I
> suggested that Ler Drit could be modified into an 'honorable'
style.
> That, of course, was shot down. :) I'm still going to do it (just
> because I think it would add a point of interest to my
character)...
> but I seem to recall that Rose (of Alpha fame) had some connection
to
> Bison-- she was out to take him down or something. What was her
> style of fighting?
>
> On that note, IF, say, Ler Drit were to be modified (by my PC, who
> will be an amnesiac who fights with a Ler Drit stance... much to
the
> interest of fellow street fighters) to a more honorable style, what
> suggestions do you all have as to what changes should be made?
Aside
> from the Mind Vice (or whatever it's called) and dishonorable
> techniques. Maybe not so much the mind control and psychic rage
> powers... Psycho Crusher and Scissor Kick being kept in (as 'token'
> moves of the style).
>
> Any suggestions welcome. :)
Group: streetfighter Message: 14040 From: slappy_the_ringthief Date: 10/14/2002
Subject: Re: Online gaming?
I had a tournament here:
http://www.tlcnet.com/~slappy/sf/
but it kind of choked and died.

maybe when Robotech Battlecry, Neverwinter Nights, Kingdom Hearts,
and my GF get boring again I'll finish it:P

Its a good way to see how demented your fellow board members are
though if you look at some of the characters that were made!

Matt


--- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
>
>
>
> Hey all,
>
> Been on this list a long time but haven't spoken out in awhile. And
I was
> just curious if anyone had an online SF game running anywhere?
>
> Jerome
Group: streetfighter Message: 14041 From: Shaun Lieb Date: 10/15/2002
Subject: Re: Ler Drit... breaking the hold?
In some respect I think your right. But if you have a character who is trying to be honorable with the style you should be careful with what moves he or she uses. Some of the focus maneuvers might be considered to be evil because the way bison might have trained the technique. For example the physco crusher technique might as well have been taught by harnessing all your anger and hate the want of destruction towards your opponent through sure malice.
But that's just a thought.
Cyber

slappy_the_ringthief wrote:I think a key distinction that needs to be made is that Rose uses the
same "Psycho Power" as Bison, but not the same fighting style.

His style "Ler Drit" is what HE made by combining Russian martial
arts and his Psychic power.



--- In streetfighter@y..., "Jonathan Combs" <doc_mental@y...> wrote:
> I think sometime ago... maybe as long as a year or more... I
> suggested that Ler Drit could be modified into an 'honorable'
style.
> That, of course, was shot down. :) I'm still going to do it (just
> because I think it would add a point of interest to my
character)...
> but I seem to recall that Rose (of Alpha fame) had some connection
to
> Bison-- she was out to take him down or something. What was her
> style of fighting?
>
> On that note, IF, say, Ler Drit were to be modified (by my PC, who
> will be an amnesiac who fights with a Ler Drit stance... much to
the
> interest of fellow street fighters) to a more honorable style, what
> suggestions do you all have as to what changes should be made?
Aside
> from the Mind Vice (or whatever it's called) and dishonorable
> techniques. Maybe not so much the mind control and psychic rage
> powers... Psycho Crusher and Scissor Kick being kept in (as 'token'
> moves of the style).
>
> Any suggestions welcome. :)


Yahoo! Groups SponsorADVERTISEMENT

Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



---------------------------------
Do you Yahoo!?
New DSL Internet Access from SBC & Yahoo!

[Non-text portions of this message have been removed]
Group: streetfighter Message: 14042 From: slappy_the_ringthief Date: 10/15/2002
Subject: Movie: "The Transporter"
Go see it:)

any fan of SF should like it at least a little.

good story ideas for storytellers.

good stunt card ideas (watch what he does with a vat of oil and a
pair of bicycle pedals).

good special forces training (in and out of the ring)

Guile WISHES he was this cool...
Group: streetfighter Message: 14043 From: warlockfm Date: 10/16/2002
Subject: Re: Online gaming?
Mine was a regular character.

--- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
wrote:
> I had a tournament here:
> http://www.tlcnet.com/~slappy/sf/
> but it kind of choked and died.
>
> maybe when Robotech Battlecry, Neverwinter Nights, Kingdom Hearts,
> and my GF get boring again I'll finish it:P
>
> Its a good way to see how demented your fellow board members are
> though if you look at some of the characters that were made!
>
> Matt
>
>
> --- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
> >
> >
> >
> > Hey all,
> >
> > Been on this list a long time but haven't spoken out in awhile.
And
> I was
> > just curious if anyone had an online SF game running anywhere?
> >
> > Jerome
Group: streetfighter Message: 14044 From: Rinaldo Gambetta Date: 10/16/2002
Subject: Re: Online gaming?
Yeah, my character too and for my bad luck my opponent too. :).
----- Original Message -----
From: "warlockfm" <warlockfm@...>
To: <streetfighter@yahoogroups.com>
Sent: Wednesday, October 16, 2002 7:41 AM
Subject: [streetfighter] Re: Online gaming?


> Mine was a regular character.
>
> --- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
> wrote:
> > I had a tournament here:
> > http://www.tlcnet.com/~slappy/sf/
> > but it kind of choked and died.
> >
> > maybe when Robotech Battlecry, Neverwinter Nights, Kingdom Hearts,
> > and my GF get boring again I'll finish it:P
> >
> > Its a good way to see how demented your fellow board members are
> > though if you look at some of the characters that were made!
> >
> > Matt
> >
> >
> > --- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
> > >
> > >
> > >
> > > Hey all,
> > >
> > > Been on this list a long time but haven't spoken out in awhile.
> And
> > I was
> > > just curious if anyone had an online SF game running anywhere?
> > >
> > > Jerome
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
Group: streetfighter Message: 14045 From: Chris Hoffmann Date: 10/16/2002
Subject: Re: Online gaming?
--- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:
> Yeah, my character too and for my bad luck my opponent too. :).

My character was normal as well, but my opponent was Bebop from the TMNT
cartoon show.

> ----- Original Message -----
> From: "warlockfm" <warlockfm@...>
> To: <streetfighter@yahoogroups.com>
> Sent: Wednesday, October 16, 2002 7:41 AM
> Subject: [streetfighter] Re: Online gaming?
>
>
> > Mine was a regular character.
> >
> > --- In streetfighter@y..., "slappy_the_ringthief" <ringthief@c...>
> > wrote:
> > > I had a tournament here:
> > > http://www.tlcnet.com/~slappy/sf/
> > > but it kind of choked and died.
> > >
> > > maybe when Robotech Battlecry, Neverwinter Nights, Kingdom Hearts,
> > > and my GF get boring again I'll finish it:P
> > >
> > > Its a good way to see how demented your fellow board members are
> > > though if you look at some of the characters that were made!
> > >
> > > Matt
> > >
> > >
> > > --- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
> > > >
> > > >
> > > >
> > > > Hey all,
> > > >
> > > > Been on this list a long time but haven't spoken out in awhile.
> > And
> > > I was
> > > > just curious if anyone had an online SF game running anywhere?
> > > >
> > > > Jerome
> >
> >
> >
> >
> >
> > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
> >
> >
> >
>
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>


=====
staredown@... http://staredown.8m.net

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
Do you Yahoo!?
Faith Hill - Exclusive Performances, Videos & More
http://faith.yahoo.com
Group: streetfighter Message: 14046 From: smokingmonkee Date: 10/19/2002
Subject: Re: Online gaming?
I was a regular too in the fine tourney

--- In streetfighter@y..., Chris Hoffmann <staredown@r...> wrote:
> --- Rinaldo Gambetta <rinaldo.gambetta@t...> wrote:
> > Yeah, my character too and for my bad luck my opponent too. :).
>
> My character was normal as well, but my opponent was Bebop from the
TMNT
> cartoon show.
>
> > ----- Original Message -----
> > From: "warlockfm" <warlockfm@y...>
> > To: <streetfighter@y...>
> > Sent: Wednesday, October 16, 2002 7:41 AM
> > Subject: [streetfighter] Re: Online gaming?
> >
> >
> > > Mine was a regular character.
> > >
> > > --- In streetfighter@y..., "slappy_the_ringthief"
<ringthief@c...>
> > > wrote:
> > > > I had a tournament here:
> > > > http://www.tlcnet.com/~slappy/sf/
> > > > but it kind of choked and died.
> > > >
> > > > maybe when Robotech Battlecry, Neverwinter Nights, Kingdom
Hearts,
> > > > and my GF get boring again I'll finish it:P
> > > >
> > > > Its a good way to see how demented your fellow board members
are
> > > > though if you look at some of the characters that were made!
> > > >
> > > > Matt
> > > >
> > > >
> > > > --- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
> > > > >
> > > > >
> > > > >
> > > > > Hey all,
> > > > >
> > > > > Been on this list a long time but haven't spoken out in
awhile.
> > > And
> > > > I was
> > > > > just curious if anyone had an online SF game running
anywhere?
> > > > >
> > > > > Jerome
> > >
> > >
> > >
> > >
> > >
> > > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> > >
> > >
> > >
> >
> >
> >
> >
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
>
>
> =====
> staredown@r... http://staredown.8m.net
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
>
> __________________________________________________
> Do you Yahoo!?
> Faith Hill - Exclusive Performances, Videos & More
> http://faith.yahoo.com
Group: streetfighter Message: 14047 From: chuangbao Date: 10/19/2002
Subject: Re: Online gaming?
Hey – who where the freaks then??
... cause my character was regular, too ;-P

BTW, Matt, please try to finish it soon!! ^_^


--- In streetfighter@y..., "smokingmonkee"
<smokingmonkee@y...> wrote:
> I was a regular too in the fine tourney
>
> --- In streetfighter@y..., Chris Hoffmann <staredown@r...>
wrote:
> > --- Rinaldo Gambetta <rinaldo.gambetta@t...> wrote:
> > > Yeah, my character too and for my bad luck my opponent
too. :).
> >
> > My character was normal as well, but my opponent was
Bebop from the
> TMNT
> > cartoon show.
> >
> > > ----- Original Message -----
> > > From: "warlockfm" <warlockfm@y...>
> > > To: <streetfighter@y...>
> > > Sent: Wednesday, October 16, 2002 7:41 AM
> > > Subject: [streetfighter] Re: Online gaming?
> > >
> > >
> > > > Mine was a regular character.
> > > >
> > > > --- In streetfighter@y..., "slappy_the_ringthief"
> <ringthief@c...>
> > > > wrote:
> > > > > I had a tournament here:
> > > > > http://www.tlcnet.com/~slappy/sf/
> > > > > but it kind of choked and died.
> > > > >
> > > > > maybe when Robotech Battlecry, Neverwinter Nights,
Kingdom
> Hearts,
> > > > > and my GF get boring again I'll finish it:P
> > > > >
> > > > > Its a good way to see how demented your fellow board
members
> are
> > > > > though if you look at some of the characters that were
made!
> > > > >
> > > > > Matt
> > > > >
> > > > >
> > > > > --- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
> > > > > >
> > > > > >
> > > > > >
> > > > > > Hey all,
> > > > > >
> > > > > > Been on this list a long time but haven't spoken out in
> awhile.
> > > > And
> > > > > I was
> > > > > > just curious if anyone had an online SF game running
> anywhere?
> > > > > >
> > > > > > Jerome
Group: streetfighter Message: 14048 From: slappy_the_ringthief Date: 10/21/2002
Subject: Re: Online gaming?
well, the no-armed mofo for one, and then theres bebopp or
rocksteady, whichever one.

its on serious hold since
a. neverwinter nights came out
b. robotech battlecry came out
c. kingdom hearts came out
d. i got bored with it.

but ill try to start it back up, maybe this weekend.

M


--- In streetfighter@y..., "chuangbao" <Greywolf@t...> wrote:
> Hey – who where the freaks then??
> ... cause my character was regular, too ;-P
>
> BTW, Matt, please try to finish it soon!! ^_^
>
>
> --- In streetfighter@y..., "smokingmonkee"
> <smokingmonkee@y...> wrote:
> > I was a regular too in the fine tourney
> >
> > --- In streetfighter@y..., Chris Hoffmann <staredown@r...>
> wrote:
> > > --- Rinaldo Gambetta <rinaldo.gambetta@t...> wrote:
> > > > Yeah, my character too and for my bad luck my opponent
> too. :).
> > >
> > > My character was normal as well, but my opponent was
> Bebop from the
> > TMNT
> > > cartoon show.
> > >
> > > > ----- Original Message -----
> > > > From: "warlockfm" <warlockfm@y...>
> > > > To: <streetfighter@y...>
> > > > Sent: Wednesday, October 16, 2002 7:41 AM
> > > > Subject: [streetfighter] Re: Online gaming?
> > > >
> > > >
> > > > > Mine was a regular character.
> > > > >
> > > > > --- In streetfighter@y..., "slappy_the_ringthief"
> > <ringthief@c...>
> > > > > wrote:
> > > > > > I had a tournament here:
> > > > > > http://www.tlcnet.com/~slappy/sf/
> > > > > > but it kind of choked and died.
> > > > > >
> > > > > > maybe when Robotech Battlecry, Neverwinter Nights,
> Kingdom
> > Hearts,
> > > > > > and my GF get boring again I'll finish it:P
> > > > > >
> > > > > > Its a good way to see how demented your fellow board
> members
> > are
> > > > > > though if you look at some of the characters that were
> made!
> > > > > >
> > > > > > Matt
> > > > > >
> > > > > >
> > > > > > --- In streetfighter@y..., "Kindred" <kindred@n...> wrote:
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > Hey all,
> > > > > > >
> > > > > > > Been on this list a long time but haven't spoken out in
> > awhile.
> > > > > And
> > > > > > I was
> > > > > > > just curious if anyone had an online SF game running
> > anywhere?
> > > > > > >
> > > > > > > Jerome
Group: streetfighter Message: 14049 From: slappy_the_ringthief Date: 10/21/2002
Subject: artwork
i found some good artwork here:

http://falcoon.hp.infoseek.co.jp/images/

the SF pictures start around
http://falcoon.hp.infoseek.co.jp/images/top758.jpg
(758)
in case you dont want to dig through all the girls with too thick
ankles and bishounen guys standing pelvis akimbo.

M
Group: streetfighter Message: 14050 From: Keith 'Kayn' Evans Date: 10/29/2002
Subject: Re: artwork
Hey they're pretty cool...

On a similar note, I'm going to start drawing requests. If any of you lot
have a streetfighter (or any other RPG or...) character that you want
drawn, send me an email. I've been rated as a pretty good artist when I
get down to it

I currently run a webcomic at http://salmonputty.keenspace.com (It's
suffering from DNS errors so if you can't access it, try it later ^_^)
which takes up quite a bit of my drawing time, so there'll be a bit of a
wait before I get these pics done.

Oh... and Matt (Slappy) I have NOT forgotten about the money I owe you for
the rulebook I got ages ago from you... I've had problems with my car (I
crashed it wrecking one of the headlights and it's entire wing -_-) and
I've now finally got some money to pay you for the book. Thanks for
waiting.

Anyone running a (currently running) RPG of this yet on the net?



=====

Keith Evans / Kayn Slamdyke
Artist of the webcomic Salmon Putty
"Have a Nice Life" - The Offspring, Walla Walla


__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com
Group: streetfighter Message: 14051 From: slappy_the_ringthief Date: 10/30/2002
Subject: Re: artwork
you only had to pay me whatever you felt like paying me anyway, so
no hurry.

M

--- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...>
wrote:
> Oh... and Matt (Slappy) I have NOT forgotten about the money I owe
you for
> the rulebook I got ages ago from you... I've had problems with my
car (I
> crashed it wrecking one of the headlights and it's entire wing -_-)
and
> I've now finally got some money to pay you for the book. Thanks for
> waiting.
>
> Anyone running a (currently running) RPG of this yet on the net?
>
>
>
Group: streetfighter Message: 14052 From: slappy_the_ringthief Date: 11/1/2002
Subject: "Sean SMAAAASH"
Am I the only person who thought Sean was only about 1,000% cooler
when he had the 2 hit dunk dragon punch?

Why they took it away in late versions and gave him the 2
fisted "hulk smash" uppercut is beyond me.

IMO His original uppercut was the best part about him, and one of the
cooler looking moves in the game.

This random thought comes courtesy of a SF3 revival among my friends
thanks to this wonderful product:
http://www.redoctane.com/totconpsxcom.html
Group: streetfighter Message: 14055 From: reaper2k2003 Date: 11/4/2002
Subject: Unbalancing Backgrounds
I've been hearing for ages about the wildly unbalancing
backgrounds, 'Animal Hybrid,' 'Elemental,' and 'Cyborg,' and now I
want to know what this is all about. From what I've heard, all these
backgrounds are published in the Player's Guide, which I don't have
(Actually, I don't even have the main book - I had to borrow it just
to create a character and learn the ropes), so I came here.

Now, down to business.

Does anyone have any write-ups(or links to someplace that does)
explaining the mechanics of these(as I have heard them
described) "God-forsaken devil traits"?

I really hate to be a bother, but I'm getting tired of hearing how
awful these backgrounds are, without even knowing WHAT they are.

Thank you.
~Reaper, A.K.A. Grog the Mad Haberdasher
Group: streetfighter Message: 14056 From: Natalie D Date: 11/4/2002
Subject: Re: Unbalancing Backgrounds
My copy of the Player's Guide is on loan to my ST at the moment, but
I can try to summarize them.

Animal Hybrid is the worst offender. It gives several free Physical
attribute dots and access to special Animal maneuvers, which - get
this - are based not on any technique, but on your Animal Hybrid
background. That's right, you can spend five Background points to
get the equivalent of a Technique at 5 for a fraction of the cost,
and spend all your actual Technique dots in Athletics and whatnot.
Not only that, but IIRC, the Animal Hybrid maneuvers are pretty damn
powerful by the standards of normal maneuvers.

Cybernetics lets you purchase and use Focus maneuvers using your
Cybernetics rating in place of your Focus technique. It also lets
you spend health levels instead of chi to activate them, and gives
you two more health levels for free. I think it gives some attribute
dots too, though not as many as Animal Hybrid.

Elemental Affinity is pretty tame compared to those two. Simply put,
there are a number of Focus maneuvers in the Player's Guide that
require not only a certain level of Focus, but also a certain level
of elemental affinity. Basically, it's a way to add a bunch of
useful Focus maneuvers to a character whose style doesn't give her
any.
Group: streetfighter Message: 14057 From: Shaun Lieb Date: 11/5/2002
Subject: Re: Unbalancing Backgrounds
Anybody who has played this game long enough knows this. But what I don't like are the prople who use them anyway. Damn Munchkins.
Natalie D <joaqrb@...> wrote:My copy of the Player's Guide is on loan to my ST at the moment, but
I can try to summarize them.

Animal Hybrid is the worst offender. It gives several free Physical
attribute dots and access to special Animal maneuvers, which - get
this - are based not on any technique, but on your Animal Hybrid
background. That's right, you can spend five Background points to
get the equivalent of a Technique at 5 for a fraction of the cost,
and spend all your actual Technique dots in Athletics and whatnot.
Not only that, but IIRC, the Animal Hybrid maneuvers are pretty damn
powerful by the standards of normal maneuvers.

Cybernetics lets you purchase and use Focus maneuvers using your
Cybernetics rating in place of your Focus technique. It also lets
you spend health levels instead of chi to activate them, and gives
you two more health levels for free. I think it gives some attribute
dots too, though not as many as Animal Hybrid.

Elemental Affinity is pretty tame compared to those two. Simply put,
there are a number of Focus maneuvers in the Player's Guide that
require not only a certain level of Focus, but also a certain level
of elemental affinity. Basically, it's a way to add a bunch of
useful Focus maneuvers to a character whose style doesn't give her
any.


Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



---------------------------------
Do you Yahoo!?
New DSL Internet Access from SBC & Yahoo!

[Non-text portions of this message have been removed]
Group: streetfighter Message: 14058 From: Sean OLeary Date: 11/5/2002
Subject: Re: Unbalancing Backgrounds
Huh. To tell you the truth, I didn't think they would be that bad. I
thought White Wolf had more sense than that. Well, thanks.
Group: streetfighter Message: 14059 From: Keith 'Kayn' Evans Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Well think about what you wrote there, "White Wolf had more sense than
that", Everyone knows WW has no sense! They made Exalted!

White Wolf writes Storytelling Games. Most of it's games do not focus
solely arround combat (maybe with the exception of Werewolf and Hunter,
but they go a lot deeper than that). They aren't designed to be Hack n
Slashers.

Street Fighter is designed not just to run only as a fight against an
opponent rolling dice thing (though lots of it will be that), but is meant
to focus outside the ring as well. If anyone's running the game like that
(ie giving a reason behind the fight) smile to know this is how WW wanted
it.

Those who run the game purely as "You are now fighting this... you are now
fighting that"... well.. i can see why you'd all be upset about the huge
increases to the stats without 'obvious' penalties. Understandably, in
net-tournaments like Slappy's you'd not want the Animal Hybrids, Cybers
and Elementals because there's no interaction outside the ring

Even though I only own the core rulebook I can see flaws in these
immediately just by using common sense, and thinking what cost these
people pay for having unnatural talents...

Thinking about this over the course of five minutes, I have determined
that Animal Hybrids suffer in social cirumstances at a cost to thier focus
on physical stats. Those with cybernetics need repairs or must have some
way to pay for the cybernetics (such as funding from certain world
spanning crime syndicates), or for those who play Cyberpunk you can make
Humanity costs... and those with Elemental Affinities need to get these
affinities from somewhere...

Lots of Plot Hooks for Storytellers then, which is what the backgrounds
are. Whereas people with a lack of Resources need to cope with being on
the picket line, and those with Military Backing need to cope with the
beurocrats up abover them, the 'unbalanced' backgrounds should be used
just as much by the storyteller as the player. How does your Hybrid
survive the Culture Shock in a city far away from his natural jungle
habitat? How does your cybernetic warrior get away from a Shadowloo
organisation who have placed a tracer in the arms he depends som much on?
And how does one go about asking a Fire Elemental for tutoring, and what
would it want in return?

Forever the Devils Advocate, and taking art requests
Keith / Kayn

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com
Group: streetfighter Message: 14060 From: JJ Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Personally, I had somewhat figured that the 'Enhanced' backgrounds were
designed to be proto-Darkstalkers, in anticipation of doing an actual
Darkstalker suppliment. As such, Play Balance wasn't all that well
considered, as they probably expected to make Darkstalkers a bit tougher
(starting out) than Street Fighters. (As is, Felicia could be an Animal
Hybrid, Victor a Cyborg, and Pyron an Elemental)

That said, play balance should have been at least ~slightly~ more of an
issue that it was there.
Group: streetfighter Message: 14061 From: Herve Gander Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
Hello all,

I dont really understand what is the problem with animal, cyber or elemental
background?
Yes they give advantages.
But i agree with the fact that Street fighter the Role playing game is a
role playing game.
This isn't supposed to be some sort of wargame or boardgame (don't know the
right word to describe a game like monopoly )

The game master isn't supposed to make the story enjoyable, to make foes
that fit with the character?
Is the game master and his army of Npc supposed to win every fight with the
players?

i don't think the advantages of those backgrounds are so awfull if you play
a Rpg.
Now if you play a game just to have two character sheet challengins each
other to see which one is min/max better than the other...then sure...thos
background are awfull....but then...change of game an play street fighter on
you playstation =)


----- Original Message -----
From: "JJ" <tyger1@...>
To: <streetfighter@yahoogroups.com>
Sent: Wednesday, November 06, 2002 11:08 AM
Subject: Re: [streetfighter] Re: Unbalancing Backgrounds


> Personally, I had somewhat figured that the 'Enhanced' backgrounds were
> designed to be proto-Darkstalkers, in anticipation of doing an actual
> Darkstalker suppliment. As such, Play Balance wasn't all that well
> considered, as they probably expected to make Darkstalkers a bit tougher
> (starting out) than Street Fighters. (As is, Felicia could be an Animal
> Hybrid, Victor a Cyborg, and Pyron an Elemental)
>
> That said, play balance should have been at least ~slightly~ more of an
> issue that it was there.
>
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
Group: streetfighter Message: 14062 From: Peterson Meceguel Date: 11/6/2002
Subject: teste
teste.

Peterson Meceguel G. Dias
Freudenberg NOK Componentes Brasil
Quality Analist
Fone : 55 11 4072 - 8092
Fax : 55 11 4072 - 8029

[Non-text portions of this message have been removed]
Group: streetfighter Message: 14063 From: slappy_the_ringthief Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
if memory serves, http://mu.ranter.net/ has really good examples and
rants about how these backgrounds can be abused.

Matt
http://matt.luvs.it

--- In streetfighter@y..., "reaper2k2003" <Reaper2k@G...> wrote:
> I've been hearing for ages about the wildly unbalancing
> backgrounds, 'Animal Hybrid,' 'Elemental,' and 'Cyborg,' and now I
> want to know what this is all about. From what I've heard, all
these
> backgrounds are published in the Player's Guide, which I don't have
> (Actually, I don't even have the main book - I had to borrow it
just
> to create a character and learn the ropes), so I came here.
>
> Now, down to business.
>
> Does anyone have any write-ups(or links to someplace that does)
> explaining the mechanics of these(as I have heard them
> described) "God-forsaken devil traits"?
>
> I really hate to be a bother, but I'm getting tired of hearing how
> awful these backgrounds are, without even knowing WHAT they are.
>
> Thank you.
> ~Reaper, A.K.A. Grog the Mad Haberdasher
Group: streetfighter Message: 14064 From: slappy_the_ringthief Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
--- In streetfighter@y..., "Natalie D" <joaqrb@y...> wrote:
> Cybernetics lets you purchase and use Focus maneuvers using your
> Cybernetics rating in place of your Focus technique. It also lets
> you spend health levels instead of chi to activate them, and gives
> you two more health levels for free. I think it gives some
attribute
> dots too, though not as many as Animal Hybrid.


Also a WILDLY important benefit of being a cyborg is being able to
use your physical stats in place of mental for focus.

normally the bane of focus characters is having to build up mental
stats as well but cyborgs can use strength to calculate damage in
focus moves, and dex to calculate speed of them (instead of
intelligence and wits)

so now you can build up all your physical attributes and techniques
and simply use physical stats for focus moves and cyborg BG instead
of Focus technique. rather than splitting your efforts between mental
and physical.
-----------------------------------------------
And to all the ppl who point out that balance is not important
because its a RPG. well in my exp even really really great RPers will
still min/max their character to its best and then RP them well too.

and in my mind a balanced environment is what makes good and fun RP
possible.

no one wants to be a tiny fraction as powerfull as their teamate and
constantly have to feel like they are a burden, both as a player and
as a RPed character.

its no fun for anyone to just let their overpowered friend do
everything for them. they might as well not even show up to game that
night if its like that.

all the great plot hooks etc. that go with being a animal or cyborg
can remain intact by simply saying your an animal or cyborg without
using any special system (like blanka)

and its interesting that is even brought up as it is supposed to be
one of the DRAWBACKS of being an animal hybrid, your supposed to miss
out on some RP and plothooks not get extra ones.

but these are just my oppinions and no one is "right"
Group: streetfighter Message: 14065 From: Tommy Brownell Date: 11/6/2002
Subject: Re: Unbalancing Backgrounds
> The game master isn't supposed to make the story enjoyable, to make foes
> that fit with the character?
> Is the game master and his army of Npc supposed to win every fight with
the
> players?
>

And besides, am I the only one that had a PC in his game lose to a
well-balanced normal fighter, but maul a cyborg?

Tommy
Group: streetfighter Message: 14066 From: jyurkiw Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Well, you can fix quite a bit of the problems with animal hybrid, etc.

1st: calculate damage normally (stat + tech) instead of replacing technique with the background score.
2nd: for cyborgs...ingore the "base focus maneuvers on physical stats" crap.

I haven't playtested this or anything, but it definetly looks a lot better than before...

Jeff

PS: Hi Josh! I'm still alive!
----- Original Message -----
From: Tommy Brownell
To: streetfighter@yahoogroups.com
Sent: Wednesday, November 06, 2002 4:41 PM
Subject: Re: [streetfighter] Re: Unbalancing Backgrounds


> The game master isn't supposed to make the story enjoyable, to make foes
> that fit with the character?
> Is the game master and his army of Npc supposed to win every fight with
the
> players?
>

And besides, am I the only one that had a PC in his game lose to a
well-balanced normal fighter, but maul a cyborg?

Tommy


Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]
Group: streetfighter Message: 14067 From: Herve Gander Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Hello,

What i wanted to say is that those cyborg and animal hybrid can be used. not
that they can't be used at all.

As a game master, i use the animal hybrid for Npc. A few ago, i used the
cyborg background for a player. He got a car crash, and was saved with
cybernetical modification.
The player is a former policeman and have the army fighting style.
The cyborg modification will be the main plot for some adventures. Gaining
some technical information from the vilain organisation in order to upgrade
the cyber with those focus maneuver....And i added some 'mystical'
properties to a particular rare gemstone that is recquired as 'power source'
for the cyber limbs.

Other players have my care too, i gained some other game advantages and xp
reward, so everyone is happy.

Just to say that a street fighter campaign is what you do of it. Cyber and
hybrid add some flavour is used correctly.

Now of course, i will not allow a player to make a cyborg from the
beginning, letting him allow the point as he wish, making those sort of
character without any logical. like having 1 in a stat like intelligence or
stamina without any Roleplaying explanation.
And be sure , the player who wanted the max in wits for the initiative tie
changed character quickly when i said this character cannot have those kind
of idea when he ploted some sort of strategy in an advnetures....he wanted 1
in intelligence....he play it.

Hope i was clear....my english is not so good i wish it is

Herve
Group: streetfighter Message: 14068 From: Jens-Arthur Leirbakk Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Oh yes. Judo Wolf and the Diablo Agave Worm comes to mind. He's even
better than I am at min-maxing :-)

On Wed, 6 Nov 2002, slappy_the_ringthief wrote:

> if memory serves, http://mu.ranter.net/ has really good examples and
> rants about how these backgrounds can be abused.
>
> Matt
> http://matt.luvs.it
>
> --- In streetfighter@y..., "reaper2k2003" <Reaper2k@G...> wrote:
> > I've been hearing for ages about the wildly unbalancing
> > backgrounds, 'Animal Hybrid,' 'Elemental,' and 'Cyborg,' and now I
> > want to know what this is all about. From what I've heard, all
> these
> > backgrounds are published in the Player's Guide, which I don't have
> > (Actually, I don't even have the main book - I had to borrow it
> just
> > to create a character and learn the ropes), so I came here.
> >
> > Now, down to business.
> >
> > Does anyone have any write-ups(or links to someplace that does)
> > explaining the mechanics of these(as I have heard them
> > described) "God-forsaken devil traits"?
> >
> > I really hate to be a bother, but I'm getting tired of hearing how
> > awful these backgrounds are, without even knowing WHAT they are.
> >
> > Thank you.
> > ~Reaper, A.K.A. Grog the Mad Haberdasher
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 14069 From: Rinaldo Gambetta Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Well I recomend you only allow Elemental background, but if you want
your players bothering you with a huge list of complains (Like "It´s not
fair he have more power than me..."), and after all cyborgs and animal
hybrids have a litle problem (Social) you can´t wait a guy like Blanka walk
around and pass without nobody notice him..:).
----- Original Message -----
From: "Herve Gander" <gander@...>
To: <streetfighter@yahoogroups.com>
Sent: Thursday, November 07, 2002 5:24 AM
Subject: Re: [streetfighter] Re: Unbalancing Backgrounds


> Hello,
>
> What i wanted to say is that those cyborg and animal hybrid can be used.
not
> that they can't be used at all.
>
> As a game master, i use the animal hybrid for Npc. A few ago, i used the
> cyborg background for a player. He got a car crash, and was saved with
> cybernetical modification.
> The player is a former policeman and have the army fighting style.
> The cyborg modification will be the main plot for some adventures. Gaining
> some technical information from the vilain organisation in order to
upgrade
> the cyber with those focus maneuver....And i added some 'mystical'
> properties to a particular rare gemstone that is recquired as 'power
source'
> for the cyber limbs.
>
> Other players have my care too, i gained some other game advantages and xp
> reward, so everyone is happy.
>
> Just to say that a street fighter campaign is what you do of it. Cyber and
> hybrid add some flavour is used correctly.
>
> Now of course, i will not allow a player to make a cyborg from the
> beginning, letting him allow the point as he wish, making those sort of
> character without any logical. like having 1 in a stat like intelligence
or
> stamina without any Roleplaying explanation.
> And be sure , the player who wanted the max in wits for the initiative tie
> changed character quickly when i said this character cannot have those
kind
> of idea when he ploted some sort of strategy in an advnetures....he wanted
1
> in intelligence....he play it.
>
> Hope i was clear....my english is not so good i wish it is
>
> Herve
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
Group: streetfighter Message: 14070 From: Joseph S Pittman Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
See www.dragonslayergames.com/champs/

for a system that allows you to create backgrounds with a point system, making them much more fair and game balancing.

Scott
www.dragonslayergames.com
Made-to-order rpg character sketches and other art by J. Scott Pittman, the EPICS role-play game, and more!
----- Original Message -----
From: slappy_the_ringthief
To: streetfighter@yahoogroups.com
Sent: Wednesday, November 06, 2002 6:27 AM
Subject: [streetfighter] Re: Unbalancing Backgrounds


--- In streetfighter@y..., "Natalie D" <joaqrb@y...> wrote:
> Cybernetics lets you purchase and use Focus maneuvers using your
> Cybernetics rating in place of your Focus technique. It also lets
> you spend health levels instead of chi to activate them, and gives
> you two more health levels for free. I think it gives some
attribute
> dots too, though not as many as Animal Hybrid.


Also a WILDLY important benefit of being a cyborg is being able to
use your physical stats in place of mental for focus.

normally the bane of focus characters is having to build up mental
stats as well but cyborgs can use strength to calculate damage in
focus moves, and dex to calculate speed of them (instead of
intelligence and wits)

so now you can build up all your physical attributes and techniques
and simply use physical stats for focus moves and cyborg BG instead
of Focus technique. rather than splitting your efforts between mental
and physical.
-----------------------------------------------
And to all the ppl who point out that balance is not important
because its a RPG. well in my exp even really really great RPers will
still min/max their character to its best and then RP them well too.

and in my mind a balanced environment is what makes good and fun RP
possible.

no one wants to be a tiny fraction as powerfull as their teamate and
constantly have to feel like they are a burden, both as a player and
as a RPed character.

its no fun for anyone to just let their overpowered friend do
everything for them. they might as well not even show up to game that
night if its like that.

all the great plot hooks etc. that go with being a animal or cyborg
can remain intact by simply saying your an animal or cyborg without
using any special system (like blanka)

and its interesting that is even brought up as it is supposed to be
one of the DRAWBACKS of being an animal hybrid, your supposed to miss
out on some RP and plothooks not get extra ones.

but these are just my oppinions and no one is "right"


Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]
Group: streetfighter Message: 14071 From: slappy_the_ringthief Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
--- In streetfighter@y..., "Herve Gander" <gander@s...> wrote:
> And be sure , the player who wanted the max in wits for the
initiative tie
> changed character quickly when i said this character cannot have
those kind
> of idea when he ploted some sort of strategy in an advnetures....he
wanted 1
> in intelligence....he play it.


Actually that is a really good point.
a lot of times people can avoid the consequences of low stats because
they are used in roleplaying like charisma, manipulation,
intelligence, wits. If the player is particularly charming,
manipulative, smart or witty he can often roleplay badly and exhibit
these qualities in his character who doesn't have them. this should
be cracked down on like you said.


From: "Rinaldo Gambetta" <rinaldo.gambetta@t...>
>Well I recomend you only allow Elemental background,


I agree.
Group: streetfighter Message: 14072 From: Ronny Anderssen Date: 11/7/2002
Subject: Re: Unbalancing Backgrounds
Aaaah. At last someone with a sensible meaning about the "unbalanced"
backgrounds.

I like the idea of things being unbalanced. Why should every rank 1
character be in the same category of power? Do you ppl think that Ryu
was a wimpy Rank 1 character when he started Fighting??

And if you manage to beat a Animal hybrid/cyborg etc. and you're
"normal" human, you could get great fame and prestige.

Just my 2 cents ^_^


-----Galin-----


--- In streetfighter@y..., Keith 'Kayn' Evans <kaynslamdyke@y...> wrote:
> Well think about what you wrote there, "White Wolf had more sense than
> that", Everyone knows WW has no sense! They made Exalted!
>
> White Wolf writes Storytelling Games. Most of it's games do not focus
> solely arround combat (maybe with the exception of Werewolf and Hunter,
> but they go a lot deeper than that). They aren't designed to be Hack n
> Slashers.
>
> Street Fighter is designed not just to run only as a fight against an
> opponent rolling dice thing (though lots of it will be that), but is
meant
> to focus outside the ring as well. If anyone's running the game like
that
> (ie giving a reason behind the fight) smile to know this is how WW
wanted
> it.
>
> Those who run the game purely as "You are now fighting this... you
are now
> fighting that"... well.. i can see why you'd all be upset about the huge
> increases to the stats without 'obvious' penalties. Understandably, in
> net-tournaments like Slappy's you'd not want the Animal Hybrids, Cybers
> and Elementals because there's no interaction outside the ring
>
> Even though I only own the core rulebook I can see flaws in these
> immediately just by using common sense, and thinking what cost these
> people pay for having unnatural talents...
>
> Thinking about this over the course of five minutes, I have determined
> that Animal Hybrids suffer in social cirumstances at a cost to thier
focus
> on physical stats. Those with cybernetics need repairs or must have some
> way to pay for the cybernetics (such as funding from certain world
> spanning crime syndicates), or for those who play Cyberpunk you can make
> Humanity costs... and those with Elemental Affinities need to get these
> affinities from somewhere...
>
> Lots of Plot Hooks for Storytellers then, which is what the backgrounds
> are. Whereas people with a lack of Resources need to cope with being on
> the picket line, and those with Military Backing need to cope with the
> beurocrats up abover them, the 'unbalanced' backgrounds should be used
> just as much by the storyteller as the player. How does your Hybrid
> survive the Culture Shock in a city far away from his natural jungle
> habitat? How does your cybernetic warrior get away from a Shadowloo
> organisation who have placed a tracer in the arms he depends som
much on?
> And how does one go about asking a Fire Elemental for tutoring, and what
> would it want in return?
>
> Forever the Devils Advocate, and taking art requests
> Keith / Kayn
>
> __________________________________________________
> Do You Yahoo!?
> Everything you'll ever need on one web page
> from News and Sport to Email and Music Charts
> http://uk.my.yahoo.com
Group: streetfighter Message: 14073 From: Keith 'Kayn' Evans Date: 11/7/2002
Subject: My final say in the Unbalancing Backgrounds...
This is now a summary of everyone's posts about the whole Elemental,
Animal Hybrid and Cybernetics issue... as well as my own fifty cents

Obviously White Wolf wanted to use these Unbalanced Backgrounds to enhance
our roleplaying in some way other than the obvious munchkinning. Either
that or they wanted to issue a Darkstalkers game...

Whatever... we are stuck with them. SFRPG is out of print and there is no
way we are ever going to get an answer directly from the honchos at WW
themselves...

(BTW did anyone notice the $6.66 sale that WW are doing on half of thier
World of Darkness products?? one of my RPG friends went mad because he
just bought half the books on there for twice the price... >_<)

There are thus a number of ways of dealing with these backgrounds as a
Storyteller that we have all suggested

1) Ban them from player characters. Simple, effective and enfirms your
GMing/Storytelling position. It's your game damnit, and if they want to
play a half man half ape or something out of DBZ then they can just take a
hike right?

2) (The best one so far) Compromise. So your character's a half man half
green thing then? Ok... unoriginal but ok... Just create a normal
character and take the appropriate NORMAL backgrounds (lack of resources,
or lots of freebee spending or something) - just like Blanka is a regular
character without Animal Hybrid... duh

3) Beat the players that take these backgrounds over their heads with the
crutch they made for themselves. Granted there is not a lot you can do
when it comes to dice and number crunching, but us Storytellers out there
know what to do with those who take the best possible through the
loopholes - we find our own.
Examples of this
* Your Cybernetic character goes to throw a bus? I thought you said he
had cybernetic LEG implants... he busts his back up and is now disembowled
as the metal tears into it's own flesh...
* Oh... you can't speak English. You wouldn't have learnt it with that
pack of wolves that brought you up... and that rainforest you swore to
protect? It's being burnt as you stand there flicking through your
'Wolf-to-English' Dictionary
* By the way... you (pointing at the Fire Elemental) are npw fighting in
Cyberia and take a penalty of half your dice pool due to the conflicting
Ice...
OK so none of these have to be THAT extreme but we all get the idea...

Also we are forgetting the obvious. There are strings attached to these
rules.
* Animal Hybrids suffer in social conditions badly.
* Cybernetics characters... erm...
* Elementals need thier power from somewhere.
And these all need to be explained in a character's bio so that the
GM/Storyteller can make an involving plot. As we all know, SFRPG isn't
JUST about the fighting! It's about character's climb through fame, thier
unearthing of knowledge, thier advances through thier arts and the
destruction of Shadowloo once and for all...

As we've heard a few times already 'Those who want to just fight in this
game can go back to the Playstation...'

Focus techniques are without a doubt the strongest and most powerful in
the game, but they aren't the be all and end all of the powers - Any
Shatokan Karate master with Cybernetic Implants can hurl an improved
repeater fireball, but it's not going to help if that Spanish Ninja leaps
the whole lot and uses that illegal weapon on you before you can finish
shouting 'Hadoken!'

Also. HYBRIDS, ELEMENTALS AND CYBERS ARE ONLY ALLOWED IN FREESTYLE AND
DUELIST LEAGUES. Think about it! They're USING WEAPONS! And the guys in
Duelist class are not afraid to use FIREARMS

Phew...

On a lighter note I want to get one of these going soon in a PBeM format
and will draw anyone's character if they want to play or otherwise...
who's interested?

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com