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Group: streetfighter Message: 12666 From: doc_mental Date: 3/1/2002
Subject: Re: Fw: Cool Ability (was: Style Ability)
Group: streetfighter Message: 12667 From: mean_liar Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12668 From: mean_liar Date: 3/1/2002
Subject: Capcom vs SNK -- King
Group: streetfighter Message: 12669 From: necro6hit Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12670 From: necro6hit Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12671 From: necro6hit Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12672 From: nat_drest Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12673 From: nat_drest Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12674 From: incredible_temptations Date: 3/1/2002
Subject: Red Dwarf
Group: streetfighter Message: 12675 From: Rinaldo Gambetta Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12676 From: Fred Chagnon Date: 3/1/2002
Subject: Re: Red Dwarf
Group: streetfighter Message: 12677 From: mean_liar Date: 3/1/2002
Subject: "Generic" styles and King's Suprise Rose
Group: streetfighter Message: 12678 From: mean_liar Date: 3/1/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12679 From: Tony Figueroa Date: 3/2/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12680 From: Tony Figueroa Date: 3/2/2002
Subject: Re: Capcom vs SNK -- King
Group: streetfighter Message: 12681 From: Rinaldo Gambetta Date: 3/2/2002
Subject: Classic Fighters: Stf I.
Group: streetfighter Message: 12682 From: Jason Obeston Date: 3/2/2002
Subject: Re: Classic Fighters: Stf I.
Group: streetfighter Message: 12683 From: nat_drest Date: 3/2/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12684 From: Ian Toltz Date: 3/2/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12685 From: Jason Obeston Date: 3/3/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12686 From: Rinaldo Gambetta Date: 3/3/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12687 From: Rinaldo Gambetta Date: 3/3/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12688 From: Tony Figueroa Date: 3/4/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12689 From: Chris Hoffmann Date: 3/4/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12690 From: necro6hit Date: 3/5/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12691 From: necro6hit Date: 3/5/2002
Subject: Re: Classic Fighters: Stf I.
Group: streetfighter Message: 12692 From: necro6hit Date: 3/5/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12693 From: nat_drest Date: 3/5/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12694 From: mean_liar Date: 3/6/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12695 From: nat_drest Date: 3/6/2002
Subject: OT: SNK's King, again
Group: streetfighter Message: 12696 From: necro6hit Date: 3/6/2002
Subject: Re: OT: SNK's King, again
Group: streetfighter Message: 12697 From: necro6hit Date: 3/6/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12698 From: Andy Johnston Date: 3/6/2002
Subject: La King? maybe....
Group: streetfighter Message: 12699 From: JOe Keilman Date: 3/6/2002
Subject: Re: Digest Number 666
Group: streetfighter Message: 12700 From: necro6hit Date: 3/6/2002
Subject: Re: La King? maybe....
Group: streetfighter Message: 12701 From: nat_drest Date: 3/6/2002
Subject: Re: La King? maybe....
Group: streetfighter Message: 12702 From: nat_drest Date: 3/6/2002
Subject: Re: La King? maybe....
Group: streetfighter Message: 12703 From: Tommy Brownell Date: 3/7/2002
Subject: On-line store with Perfect Warrior and ST Screen
Group: streetfighter Message: 12704 From: Dennis Bryant Date: 3/7/2002
Subject: New to the Group
Group: streetfighter Message: 12705 From: necro6hit Date: 3/7/2002
Subject: Re: New to the Group
Group: streetfighter Message: 12706 From: galin_ra Date: 3/7/2002
Subject: Re: Fw: Cool Ability (was: Style Ability)
Group: streetfighter Message: 12707 From: necro6hit Date: 3/7/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12708 From: galin_ra Date: 3/7/2002
Subject: Re: Capcom vs SNK -- King
Group: streetfighter Message: 12709 From: galin_ra Date: 3/7/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12710 From: necro6hit Date: 3/7/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Group: streetfighter Message: 12711 From: Rodrigo Tatekawa Date: 3/7/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12712 From: necro6hit Date: 3/7/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12713 From: Rodrigo Tatekawa Date: 3/7/2002
Subject: Re: I love the Dreamcast
Group: streetfighter Message: 12714 From: necro6hit Date: 3/7/2002
Subject: Re: La King? maybe....
Group: streetfighter Message: 12715 From: necro6hit Date: 3/7/2002
Subject: Re: La King? maybe....



Group: streetfighter Message: 12666 From: doc_mental Date: 3/1/2002
Subject: Re: Fw: Cool Ability (was: Style Ability)
I think the confusion is trying to discern between 'coolness' (ie,
how others perceive you), vs. professional cool (ie, not freaking out
when the lead starts flying).

I can understand a stat for the 2nd type... it's like a fear check of
sorts in, say, D&D. :)

--- In streetfighter@y..., "necro6hit" <throwrocks@b...> wrote:
> my group just handles how cool you are based on roleplaying.
> kinda goofy to have a stat for it.
Group: streetfighter Message: 12667 From: mean_liar Date: 3/1/2002
Subject: Re: I love the Dreamcast
--- In streetfighter@y..., "Jeff Yurkiw" <jyurkiw@m...> wrote:
> Oh. I also love the way that Bison is back to his good 'ole bad-ass
pre-alpha self. Good ridance to the pilsburry-bison-boy look.


Yeah, I noticed the change. I felt like they could've kept the cape,
though. And he *seems* a lot more effective than Bison in Alpha
('course, I was playing the North American version w/o Shin Vega,
so...).

I love all the characters!
Group: streetfighter Message: 12668 From: mean_liar Date: 3/1/2002
Subject: Capcom vs SNK -- King
> So is anyone besides me tempted to make a SF:STG style based on
> King? :)

Boo. She's a Muay Thai kickboxer. Lightning Leg, Fireballs... the
only unaccounted-for move is the Leap-on-you-and-Kick-You-Lots move.
But, thats only a single maneuver and certainly not enough to
generate an entire style -- you can certainly convert the maneuver to
an Athletics move:


Leap-on-you-and-Kick-You-Lots
Athletics maneuver
Prerequisites: Atheletics 4, Kick 3, Flying Heel Stomp
Description: <Play as Duck, do an uppercut with Kick.>
System: Knockdown; Avoids projectiles as Jump; straight-line movement
only; Aerial; attacker can attack and then finish moving; Non-
blocking opponents suffer 3 damage tests
Cost: 1 Willpower
Speed: +0
Damage: +0 (x3 vs nonBlocking opponents)
Move: +1
Group: streetfighter Message: 12669 From: necro6hit Date: 3/1/2002
Subject: Re: I love the Dreamcast
yeah i meant "improvement over 1" (oops):)

we finally got used to the rolls but we keep em off cuz we are
hardcore sf fans. when we first got it though it made for some very
cheap shit. it would seem like no matter what you do they roll
through it and hit you (gief grab if your me:))

Matt

--- In streetfighter@y..., "nat_drest" <joaqrb@y...> wrote:
> > I love this game too, VAST improvement over cap vs snk 2 in which
> it
> > was a 4 button snk layout (yuck). 6 buttons rule!
>
> You mean over Cap vs SNK 1, right? CvS2 has 6 buttons. ^_^
>
> Personally, I love having the rolls. One of the things I hated
back
> when I played SF2 was Ryu/Guile players who would just sit there
> throwing fireballs and then dragon punch when you leap over. With
> rolls, projectiles are no longer exasperating doom for characters
who
> don't have them.
>
> So is anyone besides me tempted to make a SF:STG style based on
> King? :)
Group: streetfighter Message: 12670 From: necro6hit Date: 3/1/2002
Subject: Re: I love the Dreamcast
thanks for the 2d fighter maker help.

and yes i just typoe'd when i said it was an improvement over the 4
buttons of cap vs snk 2 (i meant 1)

btw, am i the only one jones'n for virtua fighter 4 to come out?
that game looks pretty cool:)

Matt

--- In streetfighter@y..., Ian Toltz <toltz@m...> wrote:
> For the 2D fighter maker, try M.U.G.E.N.
>
> Search yahoo. If you have linux you can get the latest build off
> elecbyte.com, the maker, otherwise you'll need to find the last DOS
> version off one of the sites on yahoo.
>
> And for the record, CvS2 had a 6 button layout, CvS1 had a 4 button
layout.
>
> necro6hit wrote:
>
> > the rolls in cap mode can get annoying.
> > changes EVERYTHING. (fireball? 'Gief rolls under and final atomic
> > buster)
> >
> > I suggest making a custom cap groove without rolls as soon as you
> > unlock the groove editor (give em the sf3 parry instead:)).
> >
> > I love this game too, VAST improvement over cap vs snk 2 in which
it
> > was a 4 button snk layout (yuck). 6 buttons rule!
> >
> > Matt
> > p.s. anyone know where I can get 2d fighter maker for the pc?
(yes,
> > there was one waay before 3d fighter maker)
> >
> >
> > --- In streetfighter@y..., "mean_liar" <mean_liar@h...> wrote:
> > > New game I've started playing:
> > >
> > > Capcom vs SNK 2.
> > >
> > > More fun than you can shake a stick at. Though I have to say
that
> > > converting the SNK characters and maneuvers seems to generate a
LOT
> > > of Focus-based powers, or at least a lot of powers that look
like
> > > they should be Focus based.
> > >
> > > Ah, who cares. Its got Haromaru!
> >
> >
> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service
> > <http://docs.yahoo.com/info/terms/>.
Group: streetfighter Message: 12671 From: necro6hit Date: 3/1/2002
Subject: Re: I love the Dreamcast
by the way, the stupid AI for cap vs snk 2 lets you just breeze
through the whole game on any difficulty by rolling at them and doing
zangiefs 360+K move (move depends on how close you are)

then as theyre falling away walk at em, right before they get up roll
again and grab em as they stand.

over and over.

sad.

btw, yes King is Muay Thai. thats what ive always heard.
Ive heard rumor the new girl in vf4 is too(Vanessa Lewis), can anyone
confirm?
Everywhere i see it officially it says her stle is "unconfirmed" or
some such.

Matt
Group: streetfighter Message: 12672 From: nat_drest Date: 3/1/2002
Subject: Re: I love the Dreamcast
Is King officially muay thai? I checked various story/bio websites,
and it seemed unclear whether she was muay thai or savate. Her stance
does look rather muay thaiish, though.

Anyway, I think there are more differences than was stated... mirage
kick isn't really the same as lightning leg (sure, it hits several
times, but it also begins by sliding forward, and ends with a big
roundhouse), and King herself clearly has repeating fireball... eh, I
guess SF:STG's muay thai is close enough, but I like King so much that
the differences bother me. ;P

Incidentally, the "leap up and kick you lots" move is called surprise
rose, and it's not much like the description you gave. She does all
the kicks whether or not the victim blocks, and she bounces off a
short distance away afterwards. Also, you missed the important bit,
that it hits an extra time in midair if you use it on someone as they
come down at you. I'd suggest something like this:

Surprise Rose
requires: Kick 4, Flying Heel Stomp
Spd +0, Dmg +2, Mv +0
cost: 1 willpower
Aerial. Attacker bounces 2 hexes away after dealing damage. If used
to interrupt an aerial maneuver, make two damage tests.

I don't think King has flying heel stomp, actually, but it wouldn't be
fair to FHS to give a move like this to people who haven't bought FHS.
And yeah, I know she kicks several times in the animation, but I
don't think the damage is high enough to justify multiple tests.
Group: streetfighter Message: 12673 From: nat_drest Date: 3/1/2002
Subject: Re: I love the Dreamcast
> roundhouse), and King herself clearly has repeating fireball... eh,

Ok, let me shut myself up here. I forgot repeating fireball is
available to any... (Somehow I got its availabilities confused with
those of improved fireball, which isn't allowed for muay thai.)
Group: streetfighter Message: 12674 From: incredible_temptations Date: 3/1/2002
Subject: Red Dwarf
I'm not sure how many people on this list are red dwarf fans but I
thought that for those of you who are that you might be intrested in
this.

www.deep7.com will be releasing Red Dwarf the RPG in fall of this
year. I'm not sure when they will be releasing copies to be put on
advance order but you know that as soon as they do, I'm going to put
in my order for one! I can't wait!
~LB
Group: streetfighter Message: 12675 From: Rinaldo Gambetta Date: 3/1/2002
Subject: Re: I love the Dreamcast
You could note her fighting stance? Is a classical Muay Thai stance? I´m not
an expert but all fighting movies the stance is very similar to King
fighting stance or better saying fighting position. About Flying Heel Stomp,
I always make confusion with the manuver one is using Kick Technique and the
other is using Athletics, I think she have the manuver with kick. But we can
just talk, god a good biograph is missing for her and for most part of snk
people, it´s a shame...

----- Original Message -----
From: "nat_drest" <joaqrb@...>
To: <streetfighter@yahoogroups.com>
Sent: Friday, March 01, 2002 7:56 PM
Subject: [streetfighter] Re: I love the Dreamcast


> Is King officially muay thai? I checked various story/bio websites,
> and it seemed unclear whether she was muay thai or savate. Her stance
> does look rather muay thaiish, though.
>
> Anyway, I think there are more differences than was stated... mirage
> kick isn't really the same as lightning leg (sure, it hits several
> times, but it also begins by sliding forward, and ends with a big
> roundhouse), and King herself clearly has repeating fireball... eh, I
> guess SF:STG's muay thai is close enough, but I like King so much that
> the differences bother me. ;P
>
> Incidentally, the "leap up and kick you lots" move is called surprise
> rose, and it's not much like the description you gave. She does all
> the kicks whether or not the victim blocks, and she bounces off a
> short distance away afterwards. Also, you missed the important bit,
> that it hits an extra time in midair if you use it on someone as they
> come down at you. I'd suggest something like this:
>
> Surprise Rose
> requires: Kick 4, Flying Heel Stomp
> Spd +0, Dmg +2, Mv +0
> cost: 1 willpower
> Aerial. Attacker bounces 2 hexes away after dealing damage. If used
> to interrupt an aerial maneuver, make two damage tests.
>
> I don't think King has flying heel stomp, actually, but it wouldn't be
> fair to FHS to give a move like this to people who haven't bought FHS.
> And yeah, I know she kicks several times in the animation, but I
> don't think the damage is high enough to justify multiple tests.
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
>
Group: streetfighter Message: 12676 From: Fred Chagnon Date: 3/1/2002
Subject: Re: Red Dwarf
> I'm not sure how many people on this list are red dwarf fans but I
> thought that for those of you who are that you might be intrested in
> this.
>
> www.deep7.com will be releasing Red Dwarf the RPG in fall of this
> year. I'm not sure when they will be releasing copies to be put on
> advance order but you know that as soon as they do, I'm going to put
> in my order for one! I can't wait!
> ~LB

Damn. I thought this post was related to astronomy.... :)

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 12677 From: mean_liar Date: 3/1/2002
Subject: "Generic" styles and King's Suprise Rose
--- In streetfighter@y..., "nat_drest" <joaqrb@y...> wrote:
> Is King officially muay thai? I checked various story/bio
websites, > and it seemed unclear whether she was muay thai or
savate. Her stance > does look rather muay thaiish, though.

Close enough to Muay Thai to make it her style. But then again, I
threw out Majestic Crow as a distinct style, too (its "just" Kung
Fu). Of course, I'm pretty lenient with letting players design
maneuvers as well, so, for example, you'd have to go to a Praying
Mantis sifu to have him teach you the Mantis Hook, though any Kung
Fu practitioner could learn it.

I like working it this because from what I understand of Kung Fu,
the forms and stances developed into the flowery-type styles because
masters wanted to hide their secrets from those who would watch them
practice... which seems to imply that if you knew a little Kung Fu,
you could probably learn a maneuver or two from the right people.

If I get the right bug up my butt, I'd rewrite 'Kung Fu' and 'Tai
Chi Ch'uan' into "Kung Fu (External)" comprising all the external
Chinese styles and "Kung Fu (internal)" comprising all the internal
styles (Pa Qua, Taiji, etc.). I certainly think that Taiji should
be more useful outside of Focus powers, but then there's game
balance issues.


> Anyway, I think there are more differences than was stated...
mirage > kick isn't really the same as lightning leg (sure, it hits
several > times, but it also begins by sliding forward, and ends
with a big > roundhouse),

Ah, still a Lightning Leg. I figure Terry Bogard's 'flaming lunge
punch' (ABSOLUTELY no familiarity with the SNK move designations) is
a Dashing Punch, flames aside. (I figure the flames are just a cool
special effect... no use making a new maneuver up for such a similar
move, especially coming from a 'generic-style' brawler like Terry).

Its all that early gaming exposure to Champions. Makes me reduce
everything to its basics.


> Incidentally, the "leap up and kick you lots" move is called
surprise > rose, and it's not much like the description you gave.
She does all > the kicks whether or not the victim blocks, and she
bounces off a > short distance away afterwards. Also, you missed
the important bit, > that it hits an extra time in midair if you use
it on someone as they > come down at you. I'd suggest something
like this:
>
> Surprise Rose
> requires: Kick 4, Flying Heel Stomp
> Spd +0, Dmg +2, Mv +0
> cost: 1 willpower
> Aerial. Attacker bounces 2 hexes away after dealing damage. If
used > to interrupt an aerial maneuver, make two damage tests.

Yeah, just played the game a bit. Its could be considered a weak
version of Adon's Jaguar Knee followed by multiple Flying Heel
Stomps.

Personally, I'd classify it as an 'Athletics' maneuver.


> And yeah, I know she kicks several times in the animation, but I
> don't think the damage is high enough to justify multiple tests.

I'd disagree on this one. A Whirlwind Kick (or DeeJay's Hyperfist)
don't really do a lot of damage each hit, but they do count as
multiple hit maneuvers. Though I'm loathe to do it (its just
not "clean"), 1 damage test at +1 (only when interrupting an Aerial
maneuver) and 3 tests at -2 (always).

The part I really don't like about this is that the initial move is
SO similar to a Jaguar Knee that I have to purposefully ignore it,
otherwise I end up with...

Surprise Rose
Athletics Maneuver
Prerequisites: Jaguar Knee, Flying Heel Stomp, Athletics 4
System: 2 tests at -1 when Interrupting an Aerial opponent
3 tests at -2 against all.
Knockdown.
Cost: 2 Willpower
Speed: +0
Damage: Special (see above)
Move: +1

...which is too 'flashy' for me (it encourages players to come up
with ridiculous moves with 'Flaming Dragon Punch' and 'Knife Hand
Strike' as prerequisites). I generally like to keep the moves
similarly powered, with the high-damage maneuvers really sticking
out, like Dragon Kick, Improved Fireball, Spinning Pile Driver, etc.
Group: streetfighter Message: 12678 From: mean_liar Date: 3/1/2002
Subject: Re: I love the Dreamcast
> god a good biograph is missing for her and for most part of snk
> people, it´s a shame

I was looking around a while back and came across a page chok-a-blok
full of SNK and King of Fighters conversions for the Street Fighter
RPG. I can't remember the damn address though.

All I can distinctly remember about the page is that it had little
animated GIFs of the various fighters on their respective HTML
character sheets.

Anyone know the site? I went looking around today to try and find
it and came up with nothing.
Group: streetfighter Message: 12679 From: Tony Figueroa Date: 3/2/2002
Subject: Re: I love the Dreamcast
On this subject (sorry if topic for the list),
can anyone guide me to easy directions for technically inept people to
replace a Dreamcast drive unit?

Tony
Group: streetfighter Message: 12680 From: Tony Figueroa Date: 3/2/2002
Subject: Re: Capcom vs SNK -- King
If you mean her super (Desperation Move), the name is "Illusion Flash."

I've converted every KOF character up to 98 for the SF STG game I run,
including most of the maneuvers where I didn't feel ones already in the book
would suffice - but I just use combos to recreate Desperation Moves. This
one being: Jumping Short Kick to Mirage Kick to Tornado Kick.

Tony "Knight of the Black Rose" Figueroa
Street Fighter RPG/STG: http://home.fuse.net/shermie/


> Leap-on-you-and-Kick-You-Lots
> Athletics maneuver
> Prerequisites: Atheletics 4, Kick 3, Flying Heel Stomp
> Description: <Play as Duck, do an uppercut with Kick.>
> System: Knockdown; Avoids projectiles as Jump; straight-line movement
> only; Aerial; attacker can attack and then finish moving; Non-
> blocking opponents suffer 3 damage tests
> Cost: 1 Willpower
> Speed: +0
> Damage: +0 (x3 vs nonBlocking opponents)
> Move: +1
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
Group: streetfighter Message: 12681 From: Rinaldo Gambetta Date: 3/2/2002
Subject: Classic Fighters: Stf I.
I´m curious in STF RPG, they never talk about the first characters
except of course Ryu, Ken, Mike (Maybe is Balrog) and Sagat. Somebody use in
a campaing the old characters like Joe, Geki and Eagle?
Group: streetfighter Message: 12682 From: Jason Obeston Date: 3/2/2002
Subject: Re: Classic Fighters: Stf I.
Think its because the game came out before alphas.
Pretty sure it came out in the 2d 16 bit era.



--- Rinaldo Gambetta <rinaldo.gambetta@...>
wrote:
> I�m curious in STF RPG, they never talk about
> the first characters
> except of course Ryu, Ken, Mike (Maybe is Balrog)
> and Sagat. Somebody use in
> a campaing the old characters like Joe, Geki and
> Eagle?
>
>


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Group: streetfighter Message: 12683 From: nat_drest Date: 3/2/2002
Subject: Re: Classic Fighters: Stf I., and more SNK
Those are from the very first game, just-plain Street Fighter. (At
least, Eagle is. Don't recall the names of most of the characters.)
SF:STG is based on Street Fighter 2, like pretty much all subsidiary
SF material.


--- In streetfighter@y..., Jason Obeston <callanme@y...> wrote:
> Think its because the game came out before alphas.
> Pretty sure it came out in the 2d 16 bit era.
>
> --- Rinaldo Gambetta <rinaldo.gambetta@t...>
> wrote:
> > I´m curious in STF RPG, they never talk about
> > the first characters
> > except of course Ryu, Ken, Mike (Maybe is Balrog)
> > and Sagat. Somebody use in
> > a campaing the old characters like Joe, Geki and
> > Eagle?


Re: King's desperation move:
No, we're talking about her special called "surprise rose". It's a
fairly recent addition to her repertoire; she may not have had it
back in KoF '98.



Re: Terry's "burning knuckle":
Yeah, it is very much like dashing punch, but... if I really wanted
to use it in a game for some odd reason, I'd probably make it an
improved version of dashing punch, like flaming dragon punch is to
dragon punch. Dunno what stats... just dashing punch with an
additional chi cost and a second damage test plus knockdown, or
something. And as a special effect, have the user move through the
victim's hex to the hex on the other side. (IIRC, in the videogame
Terry charges straight "through" the opponent as she falls.)

Basically I just want to reflect that burning knuckle is a really
powerful maneuver, not just a run-and-punch. ^_^
Group: streetfighter Message: 12684 From: Ian Toltz Date: 3/2/2002
Subject: Re: I love the Dreamcast
Attachments :
    Step 1: Bring dreamcast to local non-technically inept person and have
    them install it.

    Better safe than sorry. Even if it is cheap it sucks to lose your DC.

    Tony Figueroa wrote:

    > On this subject (sorry if topic for the list),
    > can anyone guide me to easy directions for technically inept people to
    > replace a Dreamcast drive unit?
    >
    > Tony
    >
    >
    >
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    Group: streetfighter Message: 12685 From: Jason Obeston Date: 3/3/2002
    Subject: Re: Classic Fighters: Stf I., and more SNK
    Ah. They did later appear in alpha though right? At
    least I think they're in on of the alpha's I have for
    dreamcast. Anyway did the original streetfighter ever
    hit any platforms or was it soley arcade?



    --- nat_drest <joaqrb@...> wrote:
    > Those are from the very first game, just-plain
    > Street Fighter. (At
    > least, Eagle is. Don't recall the names of most of
    > the characters.)
    > SF:STG is based on Street Fighter 2, like pretty
    > much all subsidiary
    > SF material.
    >
    >
    > --- In streetfighter@y..., Jason Obeston
    > <callanme@y...> wrote:
    > > Think its because the game came out before alphas.
    >
    > > Pretty sure it came out in the 2d 16 bit era.
    > >
    > > --- Rinaldo Gambetta <rinaldo.gambetta@t...>
    > > wrote:
    > > > I�m curious in STF RPG, they never talk
    > about
    > > > the first characters
    > > > except of course Ryu, Ken, Mike (Maybe is
    > Balrog)
    > > > and Sagat. Somebody use in
    > > > a campaing the old characters like Joe, Geki and
    > > > Eagle?
    >
    >
    > Re: King's desperation move:
    > No, we're talking about her special called "surprise
    > rose". It's a
    > fairly recent addition to her repertoire; she may
    > not have had it
    > back in KoF '98.
    >
    >
    >
    > Re: Terry's "burning knuckle":
    > Yeah, it is very much like dashing punch, but... if
    > I really wanted
    > to use it in a game for some odd reason, I'd
    > probably make it an
    > improved version of dashing punch, like flaming
    > dragon punch is to
    > dragon punch. Dunno what stats... just dashing
    > punch with an
    > additional chi cost and a second damage test plus
    > knockdown, or
    > something. And as a special effect, have the user
    > move through the
    > victim's hex to the hex on the other side. (IIRC,
    > in the videogame
    > Terry charges straight "through" the opponent as she
    > falls.)
    >
    > Basically I just want to reflect that burning
    > knuckle is a really
    > powerful maneuver, not just a run-and-punch. ^_^
    >
    >


    __________________________________________________
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    Group: streetfighter Message: 12686 From: Rinaldo Gambetta Date: 3/3/2002
    Subject: Re: Classic Fighters: Stf I., and more SNK
    Yes but they could use something, but whatever in a campaing I use them, of
    course I make using the world warriors pattern.
    ----- Original Message -----
    From: "nat_drest" <joaqrb@...>
    To: <streetfighter@yahoogroups.com>
    Sent: Saturday, March 02, 2002 1:24 PM
    Subject: [streetfighter] Re: Classic Fighters: Stf I., and more SNK


    Those are from the very first game, just-plain Street Fighter. (At
    least, Eagle is. Don't recall the names of most of the characters.)
    SF:STG is based on Street Fighter 2, like pretty much all subsidiary
    SF material.


    --- In streetfighter@y..., Jason Obeston <callanme@y...> wrote:
    > Think its because the game came out before alphas.
    > Pretty sure it came out in the 2d 16 bit era.
    >
    > --- Rinaldo Gambetta <rinaldo.gambetta@t...>
    > wrote:
    > > I´m curious in STF RPG, they never talk about
    > > the first characters
    > > except of course Ryu, Ken, Mike (Maybe is Balrog)
    > > and Sagat. Somebody use in
    > > a campaing the old characters like Joe, Geki and
    > > Eagle?


    Re: King's desperation move:
    No, we're talking about her special called "surprise rose". It's a
    fairly recent addition to her repertoire; she may not have had it
    back in KoF '98.



    Re: Terry's "burning knuckle":
    Yeah, it is very much like dashing punch, but... if I really wanted
    to use it in a game for some odd reason, I'd probably make it an
    improved version of dashing punch, like flaming dragon punch is to
    dragon punch. Dunno what stats... just dashing punch with an
    additional chi cost and a second damage test plus knockdown, or
    something. And as a special effect, have the user move through the
    victim's hex to the hex on the other side. (IIRC, in the videogame
    Terry charges straight "through" the opponent as she falls.)

    Basically I just want to reflect that burning knuckle is a really
    powerful maneuver, not just a run-and-punch. ^_^





    Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
    Group: streetfighter Message: 12687 From: Rinaldo Gambetta Date: 3/3/2002
    Subject: Re: Classic Fighters: Stf I., and more SNK
    I think it´s only for arcade, but let me see a thing if you put a style for
    each fighter for this game.

    Mike- Boxing
    Geki- Ninjutsu
    Joe- Western Kickboxing
    Lee- Kung Fu
    Eagle- Special Forces or Own Style with tonfa or short baton.
    Adon- Muay Thai
    Sagat- Muay Thai
    Birdie- Brawling

    ----- Original Message -----
    From: "Jason Obeston" <callanme@...>
    To: <streetfighter@yahoogroups.com>
    Sent: Sunday, March 03, 2002 5:22 AM
    Subject: Re: [streetfighter] Re: Classic Fighters: Stf I., and more SNK


    > Ah. They did later appear in alpha though right? At
    > least I think they're in on of the alpha's I have for
    > dreamcast. Anyway did the original streetfighter ever
    > hit any platforms or was it soley arcade?
    >
    >
    >
    > --- nat_drest <joaqrb@...> wrote:
    > > Those are from the very first game, just-plain
    > > Street Fighter. (At
    > > least, Eagle is. Don't recall the names of most of
    > > the characters.)
    > > SF:STG is based on Street Fighter 2, like pretty
    > > much all subsidiary
    > > SF material.
    > >
    > >
    > > --- In streetfighter@y..., Jason Obeston
    > > <callanme@y...> wrote:
    > > > Think its because the game came out before alphas.
    > >
    > > > Pretty sure it came out in the 2d 16 bit era.
    > > >
    > > > --- Rinaldo Gambetta <rinaldo.gambetta@t...>
    > > > wrote:
    > > > > I´m curious in STF RPG, they never talk
    > > about
    > > > > the first characters
    > > > > except of course Ryu, Ken, Mike (Maybe is
    > > Balrog)
    > > > > and Sagat. Somebody use in
    > > > > a campaing the old characters like Joe, Geki and
    > > > > Eagle?
    > >
    > >
    > > Re: King's desperation move:
    > > No, we're talking about her special called "surprise
    > > rose". It's a
    > > fairly recent addition to her repertoire; she may
    > > not have had it
    > > back in KoF '98.
    > >
    > >
    > >
    > > Re: Terry's "burning knuckle":
    > > Yeah, it is very much like dashing punch, but... if
    > > I really wanted
    > > to use it in a game for some odd reason, I'd
    > > probably make it an
    > > improved version of dashing punch, like flaming
    > > dragon punch is to
    > > dragon punch. Dunno what stats... just dashing
    > > punch with an
    > > additional chi cost and a second damage test plus
    > > knockdown, or
    > > something. And as a special effect, have the user
    > > move through the
    > > victim's hex to the hex on the other side. (IIRC,
    > > in the videogame
    > > Terry charges straight "through" the opponent as she
    > > falls.)
    > >
    > > Basically I just want to reflect that burning
    > > knuckle is a really
    > > powerful maneuver, not just a run-and-punch. ^_^
    > >
    > >
    >
    >
    > __________________________________________________
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    > Yahoo! Sports - sign up for Fantasy Baseball
    > http://sports.yahoo.com
    >
    >
    >
    >
    > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
    >
    >
    >
    >
    Group: streetfighter Message: 12688 From: Tony Figueroa Date: 3/4/2002
    Subject: Re: I love the Dreamcast
    No, Vanessa has a boxing-type style. Pretty much every move she uses can be
    done with Boxing.

    Tony "Knight of the Black Rose" Figueroa
    Street Fighter RPG/STG: http://home.fuse.net/shermie/


    ----- Original Message -----
    From: "necro6hit" <throwrocks@...>
    To: <streetfighter@yahoogroups.com>
    Sent: Friday, March 01, 2002 3:17 PM
    Subject: [streetfighter] Re: I love the Dreamcast


    > by the way, the stupid AI for cap vs snk 2 lets you just breeze
    > through the whole game on any difficulty by rolling at them and doing
    > zangiefs 360+K move (move depends on how close you are)
    >
    > then as theyre falling away walk at em, right before they get up roll
    > again and grab em as they stand.
    >
    > over and over.
    >
    > sad.
    >
    > btw, yes King is Muay Thai. thats what ive always heard.
    > Ive heard rumor the new girl in vf4 is too(Vanessa Lewis), can anyone
    > confirm?
    > Everywhere i see it officially it says her stle is "unconfirmed" or
    > some such.
    >
    > Matt
    >
    >
    >
    >
    >
    > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
    >
    >
    >
    Group: streetfighter Message: 12689 From: Chris Hoffmann Date: 3/4/2002
    Subject: Re: Classic Fighters: Stf I., and more SNK
    --- Jason Obeston <callanme@...> wrote:
    > Ah. They did later appear in alpha though right? At
    > least I think they're in on of the alpha's I have for
    > dreamcast. Anyway did the original streetfighter ever
    > hit any platforms or was it soley arcade?

    To the best of my knowledge, it only hit the PC.

    =====
    staredown@... http://staredown.8m.net

    "We don't expect kittens to fight wildcats and win
    --we merely expect them to try."
    -- Robert Heinlein

    __________________________________________________
    Do You Yahoo!?
    Yahoo! Sports - sign up for Fantasy Baseball
    http://sports.yahoo.com
    Group: streetfighter Message: 12690 From: necro6hit Date: 3/5/2002
    Subject: Re: I love the Dreamcast
    doesnt she have any kick moves?
    also, boxing and muay thai overlap a great deal, so her having boxing
    moves i dont think rules out muay thai.

    (btw, im talking about irl styles, not just styles in sf:stg)


    --- In streetfighter@y..., "Tony Figueroa" <tony.figueroa@f...> wrote:
    > No, Vanessa has a boxing-type style. Pretty much every move she
    uses can be
    > done with Boxing.
    >
    > Tony "Knight of the Black Rose" Figueroa
    > Street Fighter RPG/STG: http://home.fuse.net/shermie/
    >
    >
    > ----- Original Message -----
    > From: "necro6hit" <throwrocks@b...>
    > To: <streetfighter@y...>
    > Sent: Friday, March 01, 2002 3:17 PM
    > Subject: [streetfighter] Re: I love the Dreamcast
    >
    >
    > > by the way, the stupid AI for cap vs snk 2 lets you just breeze
    > > through the whole game on any difficulty by rolling at them and
    doing
    > > zangiefs 360+K move (move depends on how close you are)
    > >
    > > then as theyre falling away walk at em, right before they get up
    roll
    > > again and grab em as they stand.
    > >
    > > over and over.
    > >
    > > sad.
    > >
    > > btw, yes King is Muay Thai. thats what ive always heard.
    > > Ive heard rumor the new girl in vf4 is too(Vanessa Lewis), can
    anyone
    > > confirm?
    > > Everywhere i see it officially it says her stle is "unconfirmed"
    or
    > > some such.
    > >
    > > Matt
    > >
    > >
    > >
    > >
    > >
    > > Your use of Yahoo! Groups is subject to
    http://docs.yahoo.com/info/terms/
    > >
    > >
    > >
    Group: streetfighter Message: 12691 From: necro6hit Date: 3/5/2002
    Subject: Re: Classic Fighters: Stf I.
    ill be converting eagle from snk vs capcom 2 but I fail to find a
    good enuff emulation of sf1 to convert them all.

    Matt

    --- In streetfighter@y..., "Rinaldo Gambetta" <rinaldo.gambetta@t...>
    wrote:
    > I´m curious in STF RPG, they never talk about the first
    characters
    > except of course Ryu, Ken, Mike (Maybe is Balrog) and Sagat.
    Somebody use in
    > a campaing the old characters like Joe, Geki and Eagle?
    Group: streetfighter Message: 12692 From: necro6hit Date: 3/5/2002
    Subject: Re: Classic Fighters: Stf I., and more SNK
    Learned while searching for a good emulation:
    SF1 was released on the Turbo Graphics 16 and also on some England
    only home system I cant remember the goofy name for.

    -Matt

    --- In streetfighter@y..., Jason Obeston <callanme@y...> wrote:
    > Ah. They did later appear in alpha though right? At
    > least I think they're in on of the alpha's I have for
    > dreamcast. Anyway did the original streetfighter ever
    > hit any platforms or was it soley arcade?
    >
    >
    Group: streetfighter Message: 12693 From: nat_drest Date: 3/5/2002
    Subject: Re: I love the Dreamcast
    --- In streetfighter@y..., "Tony Figueroa" <tony.figueroa@f...> wrote:
    > No, Vanessa has a boxing-type style. Pretty much every move she uses
    can be
    > done with Boxing.
    >
    > Tony "Knight of the Black Rose" Figueroa
    > Street Fighter RPG/STG: http://home.fuse.net/shermie/

    Is that the same Vanessa as in King of Fighters 2000? Short red hair,
    white shirt, black tie? She had an all-punches style...
    Group: streetfighter Message: 12694 From: mean_liar Date: 3/6/2002
    Subject: Re: Classic Fighters: Stf I., and more SNK
    --- In streetfighter@y..., Chris Hoffmann <staredown@r...> wrote:
    > --- Jason Obeston <callanme@y...> wrote:
    > > Ah. They did later appear in alpha though right? At
    > > least I think they're in on of the alpha's I have for
    > > dreamcast. Anyway did the original streetfighter ever
    > > hit any platforms or was it soley arcade?
    >
    > To the best of my knowledge, it only hit the PC.


    TurboGrafix16 had the original Street Fighter.
    Group: streetfighter Message: 12695 From: nat_drest Date: 3/6/2002
    Subject: OT: SNK's King, again
    Ok, I doubt anyone but me cares about her, but I just wanna say that
    I've been looking her over, and I'm pretty sure her style is savate.
    Her stance does look very muay thai, but none of her moves bear that
    out.

    1) She's heavily kick-based. AFAIK, muay thai is primarily a
    punching style. Savate was initially created as a kicks-only style,
    and later had boxing mixed in to round it out for combat.

    2) As far as I can tell, she never kicks with the shin, which is a
    muay thai trademark.

    3) Several of her kicks appear to hit with the toe, which I believe
    is more or less unique to savate. (Most styles emphasize using the
    sole or the back of the foot, to avoid breaking off your toes if
    you're not wearing hard shoes.)

    I am, of course, talking about RL muay thai. This has little to do
    with SF:STG, I'm afraid. Mainly just my fangirl obsessiveness.
    Group: streetfighter Message: 12696 From: necro6hit Date: 3/6/2002
    Subject: Re: OT: SNK's King, again
    the only 2 'official' things i can remember about king was that she
    is muay thai, and she owns a bar.

    now for the life of me I cant remember WHERE i heard them, so I cant
    verify it, but i think i heard it somewhere.

    Matt

    --- In streetfighter@y..., "nat_drest" <joaqrb@y...> wrote:
    > Ok, I doubt anyone but me cares about her, but I just wanna say
    that
    > I've been looking her over, and I'm pretty sure her style is
    savate.
    > Her stance does look very muay thai, but none of her moves bear
    that
    > out.
    >
    > 1) She's heavily kick-based. AFAIK, muay thai is primarily a
    > punching style. Savate was initially created as a kicks-only
    style,
    > and later had boxing mixed in to round it out for combat.
    >
    > 2) As far as I can tell, she never kicks with the shin, which is a
    > muay thai trademark.
    >
    > 3) Several of her kicks appear to hit with the toe, which I believe
    > is more or less unique to savate. (Most styles emphasize using the
    > sole or the back of the foot, to avoid breaking off your toes if
    > you're not wearing hard shoes.)
    >
    > I am, of course, talking about RL muay thai. This has little to do
    > with SF:STG, I'm afraid. Mainly just my fangirl obsessiveness.
    Group: streetfighter Message: 12697 From: necro6hit Date: 3/6/2002
    Subject: Re: I love the Dreamcast
    no, vannesa from the new virtua fighter. black girl, white hair, buff
    as hell.

    well thats what "I" was talking about, I "HOPE" thats what tony was
    talking about or we are drastically not on the same page.

    Matt

    --- In streetfighter@y..., "nat_drest" <joaqrb@y...> wrote:
    > Is that the same Vanessa as in King of Fighters 2000? Short red
    hair,
    > white shirt, black tie? She had an all-punches style...


    --- In streetfighter@y..., "Tony Figueroa" <tony.figueroa@f...> wrote:
    > No, Vanessa has a boxing-type style. Pretty much every move she
    uses can be
    > done with Boxing.


    > ----- Original Message -----
    > From: "necro6hit" <throwrocks@b...>
    > To: <streetfighter@y...>
    > Sent: Friday, March 01, 2002 3:17 PM
    > Subject: [streetfighter] Re: I love the Dreamcast
    >

    > > btw, yes King is Muay Thai. thats what ive always heard.
    > > Ive heard rumor the new girl in vf4 is too(Vanessa Lewis), can
    anyone
    > > confirm?
    > > Everywhere i see it officially it says her stle is "unconfirmed"
    or
    > > some such.
    > >
    > > Matt
    > >
    Group: streetfighter Message: 12698 From: Andy Johnston Date: 3/6/2002
    Subject: La King? maybe....
    Attachments :
      This is the Bio that was snagged for King from:  http://www.tekken.nu/fightermania/   Maybe he's not as official as stright from SNK, but he does seem to have done his reasearch for everyone.     Hope this helps your discussion a little.
       
      DoB: 1957/1971 Height: 175 cm Weight: 58 kg
      Gender: female Land: England
        A waitress at the french restaurant l'Amour. She pretended to be a boy, and hid her body in formal clothes. During a fight with Robert, her shirt ripped and her secret was destroyed. This all happened in the first Art of Fighting game.
      In KoF however, she joins the female Team English with Yuri and Mai. She has short blond hair, and in KoF there's no doubt she's a girl. Later she opened a new club together with Duck King. I thought this was l'Amour, but apparently not. She's the only Team English member who isn't officially in love, however; several fan fics put her and Ryo together...
      Up until KoF'2000 she was the leader of the female team, but joined Team Kyokugen then.
      ----- Original Message -----
      From: necro6hit
      Sent: Wednesday, March 06, 2002 6:04 AM
      Subject: [streetfighter] Re: OT: SNK's King, again

      the only 2 'official' things i can remember about king was that she
      is muay thai, and she owns a bar.

      now for the life of me I cant remember WHERE i heard them, so I cant
      verify it, but i think i heard it somewhere.

      Matt

      --- In streetfighter@y..., "nat_drest" <joaqrb@y...> wrote:
      > Ok, I doubt anyone but me cares about her, but I just wanna say
      that
      > I've been looking her over, and I'm pretty sure her style is
      savate. 
      > Her stance does look very muay thai, but none of her moves bear
      that
      > out.
      >
      > 1) She's heavily kick-based.  AFAIK, muay thai is primarily a
      > punching style.  Savate was initially created as a kicks-only
      style,
      > and later had boxing mixed in to round it out for combat.
      >
      > 2) As far as I can tell, she never kicks with the shin, which is a
      > muay thai trademark.
      >
      > 3) Several of her kicks appear to hit with the toe, which I believe
      > is more or less unique to savate.  (Most styles emphasize using the
      > sole or the back of the foot, to avoid breaking off your toes if
      > you're not wearing hard shoes.)
      >
      > I am, of course, talking about RL muay thai.  This has little to do
      > with SF:STG, I'm afraid.  Mainly just my fangirl obsessiveness.



      Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
      Group: streetfighter Message: 12699 From: JOe Keilman Date: 3/6/2002
      Subject: Re: Digest Number 666
      > Ok, I doubt anyone but me cares about her, but I just wanna say that
      > I've been looking her over, and I'm pretty sure her style is savate.
      > Her stance does look very muay thai, but none of her moves bear that
      > out.

      Nah, she's Muai Thai.
      Lots of kicks in MT use the ball of the foot, and I remember seeing something on her profile from a website saying her style was MT, and she got a lot of crap for being a woman studying MT.
      Tho, when I was in Thailand, I did meet a MT woman (foriegn at that...) who was training and fighting there.
      So just in KoF you got: King, Joe, Benni, uhm... can't think of anyone else...
      But I admit that her style does look satave-ish...
      ---
      JOe
      --

      _______________________________________________
      Sign-up for your own FREE Personalized E-mail at Mail.com
      http://www.mail.com/?sr=signup
      Group: streetfighter Message: 12700 From: necro6hit Date: 3/6/2002
      Subject: Re: La King? maybe....
      thanks for the bio. I felt like i was takin crazy pills for a minute.

      that also explains why in one of the KOF games she's blown outta her
      shirt when you beat her. I never knew the story behind that...

      Matt

      --- In streetfighter@y..., "Andy Johnston" <dlatrex@h...> wrote:
      > This is the Bio that was snagged for King from:
      http://www.tekken.nu/fightermania/ Maybe he's not as official as
      stright from SNK, but he does seem to have done his reasearch for
      everyone. Hope this helps your discussion a little.
      >
      > DoB: 1957/1971 Height: 175 cm Weight: 58 kg
      > Gender: female Land: England Style: Muay Thai
      >
      > A waitress at the french restaurant l'Amour. She pretended
      to be a boy, and hid her body in formal clothes. During a fight with
      Robert, her shirt ripped and her secret was destroyed. This all
      happened in the first Art of Fighting game.
      > In KoF however, she joins the female Team English with Yuri
      and Mai. She has short blond hair, and in KoF there's no doubt she's
      a girl. Later she opened a new club together with Duck King. I
      thought this was l'Amour, but apparently not. She's the only Team
      English member who isn't officially in love, however; several fan
      fics put her and Ryo together...
      > Up until KoF'2000 she was the leader of the female team, but
      joined Team Kyokugen then.
      >
      Group: streetfighter Message: 12701 From: nat_drest Date: 3/6/2002
      Subject: Re: La King? maybe....
      > that also explains why in one of the KOF games she's blown outta her
      > shirt when you beat her. I never knew the story behind that...

      Yep. I just wish I knew why that happens to Yuri as well.

      And yeah, I've read that bio, but I also read somewhere that SNK once
      did a KoF manga in which Joe explained to Terry that King was using
      savate... I can't remember where I heard this; I'll try to find the
      source again if I can.

      Besides, doncha think that if she were using muay thai, she'd fight at
      least a little bit like the other muay thai characters?
      Group: streetfighter Message: 12702 From: nat_drest Date: 3/6/2002
      Subject: Re: La King? maybe....
      I've read that too, but my understanding is there's another SNK
      source - I think it was some sort of manga? - in which Joe explained
      to, I think, Terry that King, being French, uses savate.

      Anyway, even if they say muay thai, I'm going to keep saying savate,
      because of both the evidence I wrote before, and 'cuz she fights
      nothing at all like Joe. :P


      > DoB: 1957/1971 Height: 175 cm Weight: 58 kg
      > Gender: female Land: England Style: Muay Thai
      >
      > A waitress at the french restaurant l'Amour. She pretended
      to be a boy, and hid her body in formal clothes. During a fight with
      Robert, her shirt ripped and her secret was destroyed. This all
      happened in the first Art of Fighting game.
      > In KoF however, she joins the female Team English with Yuri
      and Mai. She has short blond hair, and in KoF there's no doubt she's
      a girl. Later she opened a new club together with Duck King. I
      thought this was l'Amour, but apparently not. She's the only Team
      English member who isn't officially in love, however; several fan
      fics put her and Ryo together...
      > Up until KoF'2000 she was the leader of the female team, but
      joined Team Kyokugen then.
      Group: streetfighter Message: 12703 From: Tommy Brownell Date: 3/7/2002
      Subject: On-line store with Perfect Warrior and ST Screen
      http://www.nobleknight.com/BrowseAndSearch/Browse_Process.Asp?Line=150

      Perfect Warrior and The Storyteller's Screen for self, apparently mint
      condition.

      Tommy
      Group: streetfighter Message: 12704 From: Dennis Bryant Date: 3/7/2002
      Subject: New to the Group
      Hi, I've just arived in your lovely e-group. I've been playing SF:tSTG for
      quite a few years now, & I'm trying to get a game started. I was wondering
      if anyone had any cool idears to help kick a game off?

      DLight

      _________________________________________________________________
      Chat with friends online, try MSN Messenger: http://messenger.msn.com
      Group: streetfighter Message: 12705 From: necro6hit Date: 3/7/2002
      Subject: Re: New to the Group
      welcome to fantasy island.

      kicking a game off.. i find its best to start small. dont have them
      take on mriganka yet, just a local streetgang or something. clean up
      the neighborhood. then branch outward into the world as they rise in
      power.

      good (or bad) 'clean up the neighborhood' plots can be swiped from
      bruce lee or jackie chan movies:) I especially like Rumble in the
      Bronx.

      Matt

      --- In streetfighter@y..., "Dennis Bryant" <gvwinterdawn@h...> wrote:
      > Hi, I've just arived in your lovely e-group. I've been playing
      SF:tSTG for
      > quite a few years now, & I'm trying to get a game started. I was
      wondering
      > if anyone had any cool idears to help kick a game off?
      >
      > DLight
      >
      > _________________________________________________________________
      > Chat with friends online, try MSN Messenger:
      http://messenger.msn.com
      Group: streetfighter Message: 12706 From: galin_ra Date: 3/7/2002
      Subject: Re: Fw: Cool Ability (was: Style Ability)
      Why not just use a willpower roll..

      It's there to be used ^_^


      -----Ronin-----


      --- In streetfighter@y..., "doc_mental" <doc_mental@y...> wrote:
      > I think the confusion is trying to discern between 'coolness' (ie,
      > how others perceive you), vs. professional cool (ie, not freaking out
      > when the lead starts flying).
      >
      > I can understand a stat for the 2nd type... it's like a fear check of
      > sorts in, say, D&D. :)
      >
      > --- In streetfighter@y..., "necro6hit" <throwrocks@b...> wrote:
      > > my group just handles how cool you are based on roleplaying.
      > > kinda goofy to have a stat for it.
      Group: streetfighter Message: 12707 From: necro6hit Date: 3/7/2002
      Subject: Re: I love the Dreamcast
      btw, on the vanessa thing:

      I went to the Official site @ http://www.sega-
      am2.co.jp/vf4/fighters2.html#vanessa and ran it through altavista's
      translator. the ONE word that is her fighting style does not
      translate (what luck huh?)

      So I asked my friend Masayuki to go there ( i work @ a japanese
      company) and read it for me. He said it didnt translate because it
      was a portuguese word for no holds barred fighting.
      (altavista was set to japanese-to-english. it wont work in
      portuguese-to-english either because its a portuguese word written in
      japanese)

      well we all know the portuguese word for NHB fighting is Vale Tudo.
      like theyve been doing in Brazil for the past forever or so.

      so looks like me and tony are both wrong. shes not muay thai OR
      boxing. she's Vale Tudo.

      Matt


      --- In streetfighter@y..., "necro6hit" <ringthief@c...> wrote:
      > no, vannesa from the new virtua fighter. black girl, white hair,
      buff
      > as hell.
      >
      > well thats what "I" was talking about, I "HOPE" thats what tony was
      > talking about or we are drastically not on the same page.
      >
      > Matt
      >
      > --- In streetfighter@y..., "nat_drest" <joaqrb@y...> wrote:
      > > Is that the same Vanessa as in King of Fighters 2000? Short red
      > hair,
      > > white shirt, black tie? She had an all-punches style...
      >
      >
      > --- In streetfighter@y..., "Tony Figueroa" <tony.figueroa@f...>
      wrote:
      > > No, Vanessa has a boxing-type style. Pretty much every move she
      > uses can be
      > > done with Boxing.
      >
      >
      > > ----- Original Message -----
      > > From: "necro6hit" <throwrocks@b...>
      > > To: <streetfighter@y...>
      > > Sent: Friday, March 01, 2002 3:17 PM
      > > Subject: [streetfighter] Re: I love the Dreamcast
      > >
      >
      > > > btw, yes King is Muay Thai. thats what ive always heard.
      > > > Ive heard rumor the new girl in vf4 is too(Vanessa Lewis), can
      > anyone
      > > > confirm?
      > > > Everywhere i see it officially it says her stle
      is "unconfirmed"
      > or
      > > > some such.
      > > >
      > > > Matt
      > > >
      Group: streetfighter Message: 12708 From: galin_ra Date: 3/7/2002
      Subject: Re: Capcom vs SNK -- King
      Heh... I have actually made the Leap-on-you-and-Kick-You-Lots move
      before..

      But I called it Flashing Heel Stomps. It was actually Kim Kapwan who
      used it first back in KOF '94 and '95 I think.. That's when I made it
      anyway ^_^

      This plays as a jump onto Opponents head. And start Kicking.
      Then bounce away with remaining move.


      -----Ronin------


      --- In streetfighter@y..., "mean_liar" <mean_liar@h...> wrote:
      > > So is anyone besides me tempted to make a SF:STG style based on
      > > King? :)
      >
      > Boo. She's a Muay Thai kickboxer. Lightning Leg, Fireballs... the
      > only unaccounted-for move is the Leap-on-you-and-Kick-You-Lots move.
      > But, thats only a single maneuver and certainly not enough to
      > generate an entire style -- you can certainly convert the maneuver to
      > an Athletics move:
      >
      >
      > Leap-on-you-and-Kick-You-Lots
      > Athletics maneuver
      > Prerequisites: Atheletics 4, Kick 3, Flying Heel Stomp
      > Description: <Play as Duck, do an uppercut with Kick.>
      > System: Knockdown; Avoids projectiles as Jump; straight-line movement
      > only; Aerial; attacker can attack and then finish moving; Non-
      > blocking opponents suffer 3 damage tests
      > Cost: 1 Willpower
      > Speed: +0
      > Damage: +0 (x3 vs nonBlocking opponents)
      > Move: +1
      Group: streetfighter Message: 12709 From: galin_ra Date: 3/7/2002
      Subject: Re: Classic Fighters: Stf I., and more SNK
      Heh.. First time I played it was on a Commodore 64 ^_^


      -----Ronin-----


      --- In streetfighter@y..., Jason Obeston <callanme@y...> wrote:
      > Ah. They did later appear in alpha though right? At
      > least I think they're in on of the alpha's I have for
      > dreamcast. Anyway did the original streetfighter ever
      > hit any platforms or was it soley arcade?
      >
      >
      >
      > --- nat_drest <joaqrb@y...> wrote:
      > > Those are from the very first game, just-plain
      > > Street Fighter. (At
      > > least, Eagle is. Don't recall the names of most of
      > > the characters.)
      > > SF:STG is based on Street Fighter 2, like pretty
      > > much all subsidiary
      > > SF material.
      > >
      > >
      > > --- In streetfighter@y..., Jason Obeston
      > > <callanme@y...> wrote:
      > > > Think its because the game came out before alphas.
      > >
      > > > Pretty sure it came out in the 2d 16 bit era.
      > > >
      > > > --- Rinaldo Gambetta <rinaldo.gambetta@t...>
      > > > wrote:
      > > > > I´