I use Acrobat 5.
I'll run Word thru for ya. Takes but a minute.
~S
----- Original Message -----
From: "Fred Chagnon" <seagull@...>
To: "Streetfighter List" <streetfighter@yahoogroups.com>
Sent: Monday, December 17, 2001 9:45 PM
Subject: [streetfighter] list traffic and webpage
> List traffic this month has been higher than it's been since Nov. 2000; and
> we're only halfway through the month!
> And people say no one's interested in this game.
>
> Just as a side note, I'm working on a webpage dedeicated to the game (about
> time I do my own) that will have the usual. Styles, Maneuvers, Characters,
> and other info. I'll let you all know when it's close enough to completion.
>
> One thing I need to know to complete the page is what software one uses to
> convert MS Word docs to PDF.
>
> ____________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafson
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
--
Group: streetfighter
Message: 12267
From: necro6hit
Date: 12/18/2001
Subject: Re: unsubscribe
you might wanna send it to recv no e mail and just check it @ the
site like a msg board.
--- In streetfighter@y..., Max Wellenstein <overdriveprime@y...>
wrote:
> anyone know how to unsubscribe? My mailbox really doesn't
> like 50 some messages a day.
>
> -Max
>
> __________________________________________________
> Do You Yahoo!?
> Check out Yahoo! Shopping and Yahoo! Auctions for all of
> your unique holiday gifts! Buy at http://shopping.yahoo.com
> or bid at http://auctions.yahoo.com
Group: streetfighter
Message: 12268
From: necro6hit
Date: 12/18/2001
Subject: Re: animal hybrids
im @ work and without my books so i cant give you specifics now, but
theres nothing wrong with just saying "congratulations your an animal
hybrid" and he still uses the default character generation.
a lot of ppl complain animal hybrid rules are unballancing anyway.
you could just do it through roleplaying, like blanka.
Matt
--- In streetfighter@y..., Jason Obeston <callanme@y...> wrote:
> Okay I've got a player that wants to play an animal
> hybrid. ONly problem being that all he or I knows is
> that it was something in the players guide and it had
> to do with backgrounds. Can someone give me a quick
> rundown of the advantages for the background so I can
> see if I want to allow it. Thanks
>
> __________________________________________________
> Do You Yahoo!?
> Check out Yahoo! Shopping and Yahoo! Auctions for all of
> your unique holiday gifts! Buy at http://shopping.yahoo.com
> or bid at http://auctions.yahoo.com
Group: streetfighter
Message: 12269
From: necro6hit
Date: 12/18/2001
Subject: Re: list traffic and webpage
acrobat.
you can get it free if you know where to look.
--- In streetfighter@y..., "Fred Chagnon" <seagull@a...> wrote:
> List traffic this month has been higher than it's been since Nov.
2000; and
> we're only halfway through the month!
> And people say no one's interested in this game.
>
> Just as a side note, I'm working on a webpage dedeicated to the
game (about
> time I do my own) that will have the usual. Styles, Maneuvers,
Characters,
> and other info. I'll let you all know when it's close enough to
completion.
>
> One thing I need to know to complete the page is what software one
uses to
> convert MS Word docs to PDF.
>
> ____________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@a... make you a better person."
> seagull@n... - Peter Olafson
Group: streetfighter
Message: 12270
From: necro6hit
Date: 12/18/2001
Subject: pittman
hey pittman you know what would be cool?
a javascript that helps you make stuff 4 champs:)
If your interested but dont know js i could help you or maybe do it 4
you. what say ye?
Group: streetfighter
Message: 12271
From: necro6hit
Date: 12/18/2001
Subject: city of heroes
cryptic studios (http://www.crypticstudios.com/) is doing an online
multiplayer pc game where you design and play your own superheroes,
with any look, or powers, you want.
highly customizeable, especially with the powers and the way you look.
check out the pics and movies at their site.
and if you dont like cooperative mission mode you can go to
the "arena" and fight each other. you can even place bets on the
outcome with your characters virtual money.
I smell streetfighter.....
that would be fun as hell to make streetfighters and fight each other
neh?
Group: streetfighter
Message: 12272
From: Dr.Destruction
Date: 12/18/2001
Subject: Re: list traffic and webpage
on 12/17/01 10:45 PM, Fred Chagnon at seagull@... wrote:
> List traffic this month has been higher than it's been since Nov. 2000; and
> we're only halfway through the month!
> And people say no one's interested in this game.
>
> Just as a side note, I'm working on a webpage dedeicated to the game (about
> time I do my own) that will have the usual. Styles, Maneuvers, Characters,
> and other info. I'll let you all know when it's close enough to completion.
>
> One thing I need to know to complete the page is what software one uses to
> convert MS Word docs to PDF.
Adobe Distiller is a professional grade converter available to those of us
who have Pagemaker. Also QuarkXpress can do a fair intimation with Export.
But if what you want is good layout with visual graphics you should probably
Import to Illustrator then Export to PDF.
Group: streetfighter
Message: 12273
From: Dr.Destruction
Date: 12/18/2001
Subject: Re: list traffic and webpage
on 12/18/01 12:03 AM, ~ Soldar at soldar@... wrote:
> I use Acrobat 5.
> I'll run Word thru for ya. Takes but a minute.
Yeah... but it does crap all for layout management.
Group: streetfighter
Message: 12274
From: ~ Soldar
Date: 12/18/2001
Subject: Re: list traffic and webpage
Distiller is also a part of Adobe Acrobat 5.0.
I haven't noticed any problems with converting my Word files...but maybe I haven't used enough.
~S
=================
on 12/17/01 10:45 PM, Fred Chagnon at seagull@... wrote:
> List traffic this month has been higher than it's been since Nov. 2000; and
> we're only halfway through the month!
> And people say no one's interested in this game.
>
> Just as a side note, I'm working on a webpage dedeicated to the game (about
> time I do my own) that will have the usual. Styles, Maneuvers, Characters,
> and other info. I'll let you all know when it's close enough to completion.
>
> One thing I need to know to complete the page is what software one uses to
> convert MS Word docs to PDF.
Adobe Distiller is a professional grade converter available to those of us
who have Pagemaker. Also QuarkXpress can do a fair intimation with Export.
But if what you want is good layout with visual graphics you should probably
Import to Illustrator then Export to PDF.
> im @ work and without my books so i cant give you specifics now, but
> theres nothing wrong with just saying "congratulations your an animal
> hybrid" and he still uses the default character generation.
>
> a lot of ppl complain animal hybrid rules are unballancing anyway.
> you could just do it through roleplaying, like blanka.
I believe someone's SF web page has the rules for Animal Hybrids. Anyone?
The Animal Hybrid rules do scare me. I've always told my players that they
can be an animal hybrid, but just make the character as normal and use
roleplaying.
Street Fighters can start with high stats (like 5s), and that could always
be explained by a animal powers.
Also, you can use/create Merits/Flaws like Enhanced Smell (certain # of
freebie points to lower perception rolls based on smell by a certain
amount). I don't know the stuff offhand, but I seem to recall someone's
Street Fighter web page having a long list of Merits and Flaws, some of
which could enhance an Animal Hybrid.
Group: streetfighter
Message: 12276
From: Tony Figueroa
Date: 12/18/2001
Subject: Re: New poll for streetfighter
I cannot participate in any polls because I apparently do not exist.
Can the admin help me out here?
It probably doesn't help that I have no recollection of my old Yahoo
account.
I even created a new Yahoo account, but apparently it's impossible to verify
my e-mail address, so I cannot sign up for this group -which I'm on.
Tony
Group: streetfighter
Message: 12277
From: J. Scott Pittman
Date: 12/18/2001
Subject: Re: pittman
Sounds awesome to me, but we better hold off for
now. I am thinking of altering the system soon, in the areas of PLUS Maneuvers
and making more additions to the Bonuses and Weaknesses section.
hey pittman you know what would be cool? a javascript
that helps you make stuff 4 champs:) If your interested but dont know js i
could help you or maybe do it 4 you. what say ye?
In a message dated
12/16/01 2:43:56 PM Central Standard Time, joespitt@... writes:
I realize that it would be fun to create new PLUS Maneuvers, but
the damage done if that was allowed would be enormous. Think of a player who
creates 5 new Maneuvers that can be used at any time with any other
Maneuver, all of which enhance damage. Add those to a powerful Maneuver, and
you have a character dealing 50 dice of damage against his enemies. I didn't
want a system that could be abused like that. I suppose I could
make a rule that limits how many PLUS Maneuvers can be used with each other,
and then set down rules for creating new PLUS Maneuvers. What do you
think?
I'd like a system for new PLUS maneuvers.
It's a hole in an otherwise great system. It's also a bit unfair
as it stands- Not all PLUS maneuvers are equal, and their costs shouldn't be.
Perhaps you could create catagories for PLUS maneuvers to limit how
they can be combined.
"Sit by my fire, and hear a tale."
Arkon, Dark Lord of Chaos; Keeper of Mysteries; Circuit Folklorist;
Seeker of the Lost Paths
I was thinking of limiting the maneuvers to one
type per turn - only one Maneuver to add to speed per turn, one to add to damage
per turn, and the like. therefore you could use PLUS Maneuvers to add to Speed
and Damage in one turn, for example. If you wanted more damage, you would have
to learn a better PLUS Maneuver (with the first damage-increasing PLUS Maneuver
as a prerequisite).
Hmm.. How about restircting PLUS maneuvers to only one per
cost type. As in one maneuver costing Chi(Psychokinetic Channeling) and
only one maneuver costing Willpower(Kiap) at the siame time is legal. But
not two Chi powers or Willpower powers. In my system we can only use
1 Willpoweer each turn anyway. But as many chi as you have
Focus.
Hmmms. Maybe you can use more Chi powers, but to a limit of Half
your Focus rating??
What d'you
think?
-----Ronin----
--- In streetfighter@y..., "J.
Scott Pittman" <joespitt@t...> wrote: > I realize that it would be
fun to create new PLUS Maneuvers, but the damage done if that was allowed
would be enormous. Think of a player who creates 5 new Maneuvers that can
be used at any time with any other Maneuver, all of which enhance damage.
Add those to a powerful Maneuver, and you have a character dealing 50 dice
of damage against his enemies. I didn't want a system that could be abused
like that. > I suppose I could make a rule that limits how
many PLUS Maneuvers can be used with each other, and then set down rules
for creating new PLUS Maneuvers. What do you think? > >
Scott > > ----- Original Message -----
> From: galin_ra > To:
streetfighter@y... > Sent: Sunday, December 16, 2001 7:13
AM > Subject: [streetfighter] Re: (unknown) > >
> Yes I know, but the system says that there are no support
for creating > new PLUS maneuvers. That I miss. >
> -----Ronin----- > > >
> --- In streetfighter@y..., "J. Scott Pittman"
<joespitt@t...> wrote: > > The add-on Maneuvers are
still there. Look for the PLUS Maneuvers >
section. > > > >
Scott > > > > -----
Original Message ----- > > From: galin_ra
> > To: streetfighter@y...
> > Sent: Saturday, December 15, 2001 2:13
AM > > Subject: [streetfighter] Re:
(unknown) > > > >
> > Okay... Hmm.. >
> I created some of my maneuvers with CHAMPS, and they came
out WAY too > > cheap. IMO that
is. > > But else I liked the
system. > > > > I
didn't like that you just disregarded the add-on
maneuvers totally. > > I like
Psychokinetic channeling and such. > >
> > I miss add-on
advantage. > > > >
> > -----Ronin----- > >
> > > > --- In
streetfighter@y..., "J. Scott Pittman"
<joespitt@t...> wrote: > > >
"AND, the CHAMPS system looked good, but I fear what it
would > create > > > in
the hands of an experienced min-maxing number cruncher. I say
> > > that without having really studied
the system yet... its a project > > >
I'm doing right now." > > >
> > > Well, I would love to
have some players and Storytellers out there >
> try it out and find the bugs in the system, if any. The
creation > > process for Maneuvers, Styles
and Backgrounds was created with number >
> crunchers in mind. As you can see, the Maneuvers that
most everyone > > thinks were unbalanced
did come out unbalanced in the system when I >
> tested it by converting all of the Street Fighter Maneuvers
to CHAMPS > > Street Fighter Maneuvers. I
even gave my version of the "corrected" >
> ones (but as stated before, each "version" of any Maneuver
is still a > > legal Maneuver in the
system if the points add up). > >
> If you would like to send any Maneuvers, Styles,
or Backgrounds > > you make up using the
system, I would gladly go over them carefully >
> and make sure they add up. I have a few Maneuvers sent in
by players > > already posted as I am sure
you have seen. > > > Sometime
soon, I will try to get around to adding even more >
> advantages and drawbacks to that section. Any suggestions
would be > > appreciated. >
> > >