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Group: streetfighter Message: 1103 From: Morgado, Mike Date: 4/29/1999
Subject: Test Message
Group: streetfighter Message: 1104 From: Christian Conkle Date: 4/29/1999
Subject: Re: Test Message
Group: streetfighter Message: 1105 From: Mike Morgado Date: 4/29/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1106 From: Christian Conkle Date: 4/30/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1107 From: Dennis Bryant Date: 5/1/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1108 From: Kristofer Lundstr�m Date: 5/3/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1109 From: Brian V McMichael Date: 5/3/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1110 From: Christian Conkle Date: 5/4/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1111 From: Christian Conkle Date: 5/4/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1112 From: Kristofer Lundstr�m Date: 5/4/1999
Subject: Re: OT:Test Message and BESM
Group: streetfighter Message: 1113 From: Darrick Chen Date: 5/7/1999
Subject: Here's hoping...
Group: streetfighter Message: 1114 From: Tom Pascuttini Date: 5/12/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1115 From: Dennis Bryant Date: 5/12/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1116 From: J.J. Date: 5/12/1999
Subject: Re: Chi use: 2nd Edition? (was: Here's hoping...)
Group: streetfighter Message: 1117 From: Dennis Bryant Date: 5/12/1999
Subject: Re: Chi use: 2nd Edition? (was: Here's hoping...)
Group: streetfighter Message: 1118 From: Christian Conkle Date: 5/12/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1119 From: Steve Karstensen Date: 5/12/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1120 From: michael williams Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1121 From: michael williams Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1122 From: J.J. Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1123 From: Christian Conkle Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1124 From: Will Dixon Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1125 From: Christian Conkle Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1126 From: Steve Karstensen Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1127 From: Will Dixon Date: 5/13/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1128 From: SlpStck@aol.com Date: 5/14/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1129 From: Dennis Bryant Date: 5/14/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1130 From: michael williams Date: 5/15/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1131 From: michael williams Date: 5/15/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1132 From: michael williams Date: 5/15/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1133 From: michael williams Date: 5/15/1999
Subject: Re: Here's hoping...
Group: streetfighter Message: 1134 From: Dennis Bryant Date: 5/15/1999
Subject: Re: Aliens
Group: streetfighter Message: 1135 From: Kristofer Lundstr�m Date: 5/15/1999
Subject: Subjects
Group: streetfighter Message: 1136 From: Will Dixon Date: 5/15/1999
Subject: Re: Subjects
Group: streetfighter Message: 1137 From: michael williams Date: 5/15/1999
Subject: Re: Aliens
Group: streetfighter Message: 1138 From: michael williams Date: 5/15/1999
Subject: Re: aliens & preditors
Group: streetfighter Message: 1139 From: michael williams Date: 5/15/1999
Subject: Re: aliens &preditors
Group: streetfighter Message: 1140 From: Jeremy David Balsley Date: 5/16/1999
Subject: Dragon punchin' bugs.
Group: streetfighter Message: 1141 From: Dennis Bryant Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1142 From: Dennis Bryant Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1143 From: Will Dixon Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1144 From: Morgado, Mike Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1145 From: Will Dixon Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1146 From: Steve Karstensen Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1147 From: Christian Conkle Date: 5/16/1999
Subject: Re: Aliens
Group: streetfighter Message: 1148 From: Dennis Bryant Date: 5/17/1999
Subject: Re: Aliens
Group: streetfighter Message: 1149 From: Will Dixon Date: 5/17/1999
Subject: Re: Aliens
Group: streetfighter Message: 1150 From: Christian Conkle Date: 5/17/1999
Subject: Re: FW: Aliens
Group: streetfighter Message: 1151 From: Will Dixon Date: 5/17/1999
Subject: Re: FW: Aliens
Group: streetfighter Message: 1152 From: Will Dixon Date: 5/17/1999
Subject: Re: FW: Aliens



Group: streetfighter Message: 1103 From: Morgado, Mike Date: 4/29/1999
Subject: Test Message
This is just a test. If this were an actual
message.................................
Its quiet, too quiet :)


Thanks
MikeM -

------------------------------------------------------------------------
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Group: streetfighter Message: 1104 From: Christian Conkle Date: 4/29/1999
Subject: Re: Test Message
There's nothing wrong with quiet. It's very Zen, it's peaceful. In addition,
there are people like myself who are on multiple Mailing Lists (6 in all)
who prefer quiet lists over useless banter that has nothing to do with
anything. So please, unless it has something to do with Street Fighter,
there's no absolute need for traffic for the sake of traffic.

However, to keep this on topic for Street Fighter:

I'm contemplating on doing a conversion of Street Fighter to
Fuzion/Interlock (much like I did with WoD Combat! to Star Wars a few weeks
ago). This system could also be used with Big Eyes Small Mouth and Hong Kong
Action Theater (most of their systems are very similar).

-----------------------------------------------------
Christian Conkle
Web Development Specialist
Northwest Regional Educational Laboratory

work: conklec@...
home: conkle@...
-----------------------------------------------------

On Thursday, April 29, 1999 7:07 AM, Morgado, Mike
[SMTP:MMorgado@...] wrote:
> This is just a test. If this were an actual
> message.................................
> Its quiet, too quiet :)
>
>
> Thanks
> MikeM -
>
> ------------------------------------------------------------------------
> WIN FREE VIDEOS FOR A WHOLE YEAR!
> Sign up to get FREE reviews of the latest videos, books, music and
> games via e-mail. http://clickhere.egroups.com/click/191
>
> eGroup home: http://www.eGroups.com/group/streetfighter
> http://www.eGroups.com - Simplifying group communications
>

------------------------------------------------------------------------
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http://www.eGroups.com - Simplifying group communications
Group: streetfighter Message: 1105 From: Mike Morgado Date: 4/29/1999
Subject: Re: OT:Test Message and BESM
It was a test message.  I was testing something, not just sending useless banter to the list.  I had a feeling that something was wrong with egroups, my test message was sent at 10:00 Am and only showed up at 6:45 PM.  Thats not cool.  But everything seems to be working ok now.
 
How does Big Eyes Small Mouth play? Would it be good for a martial arts setting? Ive been contemplating buying it, but cant find anyone who owns it to get their opinion.
 
Thanks
 
MikeM
-----Original Message-----
From: Christian Conkle <ConkleC@...>
To: 'streetfighter@egroups.com' <streetfighter@egroups.com>
Date: Thursday, April 29, 1999 6:48 PM
Subject: [streetfighter] Re: Test Message

There's nothing wrong with quiet. It's very Zen, it's peaceful. In addition,
there are people like myself who are on multiple Mailing Lists (6 in all)
who prefer quiet lists over useless banter that has nothing to do with
anything. So please, unless it has something to do with Street Fighter,
there's no absolute need for traffic for the sake of traffic.

However, to keep this on topic for Street Fighter:

I'm contemplating on doing a conversion of Street Fighter to
Fuzion/Interlock (much like I did with WoD Combat! to Star Wars a few weeks
ago). This system could also be used with Big Eyes Small Mouth and Hong Kong
Action Theater (most of their systems are very similar). 

-----------------------------------------------------
Christian Conkle
Web Development Specialist
Northwest Regional Educational Laboratory

work: conklec@...
home: conkle@...
-----------------------------------------------------

On Thursday, April 29, 1999 7:07 AM, Morgado, Mike
[SMTP:MMorgado@...] wrote:
> This is just a test. If this were an actual > message................................. > Its quiet, too quiet :) > > > Thanks > MikeM - > > ------------------------------------------------------------------------ > WIN FREE VIDEOS FOR A WHOLE YEAR! > Sign up to get FREE reviews of the latest videos, books, music and > games via e-mail. http://clickhere.egroups.com/click/191 > > eGroup home: http://www.eGroups.com/group/streetfighter > http://www.eGroups.com - Simplifying group communications >

Does your free web site address contain more letters than the alphabet? Register a domain name with DomainDirect. A domain and NO hosting fees. Visit http://www.domaindirect.com for full details

eGroup home: http://www.eGroups.com/group/streetfighter
www.eGroups.com - Simplifying group communications

eGroup home: http://www.eGroups.com/group/streetfighter
www.eGroups.com - Simplifying group communications
Group: streetfighter Message: 1106 From: Christian Conkle Date: 4/30/1999
Subject: Re: OT:Test Message and BESM
I do indeed own BESM, and the system mechanics are WAYYY simple, one step
above TWERPS in fact (BESM has three stats instead of 1, being about the
only concession to complexity).

In BESM you get three stats: Body, Mind, Soul. All rated from 3-11. There
are several secondary statistics: Combat (which can be split into offensive
and defensive) = average of all three. Health is the sum of Body and Soul
and represents your Hit Points. When you want to perform a task (hit
someone, drive a car, whatever), you roll 2d6 and hope to roll under the
appropriate statistic. A roll of 2 always succeeds and a roll of 12 always
fails. You can purchase skills that enhance your stat when performing that
one thing, usually up to +5.

What's neat about it is the system of ads and disads which are included in
the skill purchase. They don't split ads, disads, skills, powers, and gear,
it's all purchased the same with the same points. And they're all very
anime-inspired. For instance, you can buy Owns a Giant Robot for 5 points,
plus Combat skill bonus for 6 points, and Lecherous for -4 points. It's all
together and all treated the same. Very simple.

-----------------------------------------------------
Christian Conkle
Web Development Specialist
Northwest Regional Educational Laboratory

work: conklec@...
home: conkle@...
-----------------------------------------------------

On Thursday, April 29, 1999 6:14 PM, Mike Morgado [SMTP:morg@...]
wrote:
> It was a test message. I was testing something, not just sending useless
banter to the list. I had a feeling that something was wrong with egroups,
my test message was sent at 10:00 Am and only showed up at 6:45 PM. Thats
not cool. But everything seems to be working ok now.
>
> How does Big Eyes Small Mouth play? Would it be good for a martial arts
setting? Ive been contemplating buying it, but cant find anyone who owns it
to get their opinion.
>
> Thanks
>
> MikeM
> -----Original Message-----
> From: Christian Conkle < ConkleC@... <mailto:ConkleC@...>>
> To: 'streetfighter@egroups.com' <mailto:'streetfighter@egroups.com'> <
streetfighter@egroups.com <mailto:streetfighter@egroups.com>>
> Date: Thursday, April 29, 1999 6:48 PM
> Subject: [streetfighter] Re: Test Message
>
>
> There's nothing wrong with quiet. It's very Zen, it's peaceful. In
addition,
> there are people like myself who are on multiple Mailing Lists (6 in all)
> who prefer quiet lists over useless banter that has nothing to do with
> anything. So please, unless it has something to do with Street Fighter,
> there's no absolute need for traffic for the sake of traffic.
>
> However, to keep this on topic for Street Fighter:
>
> I'm contemplating on doing a conversion of Street Fighter to
> Fuzion/Interlock (much like I did with WoD Combat! to Star Wars a few
weeks
> ago). This system could also be used with Big Eyes Small Mouth and Hong
Kong
> Action Theater (most of their systems are very similar).
>
> -----------------------------------------------------
> Christian Conkle
> Web Development Specialist
> Northwest Regional Educational Laboratory
>
> work: conklec@...
> home: conkle@...
> -----------------------------------------------------
>
> On Thursday, April 29, 1999 7:07 AM, Morgado, Mike
> [SMTP:MMorgado@...] wrote:
> > This is just a test. If this were an actual
> > message.................................
> > Its quiet, too quiet :)
> >
> >
> > Thanks
> > MikeM -
> >
> > ------------------------------------------------------------------------
> > WIN FREE VIDEOS FOR A WHOLE YEAR!
> > Sign up to get FREE reviews of the latest videos, books, music and
> > games via e-mail. http://clickhere.egroups.com/click/191
> >
> > eGroup home: http://www.eGroups.com/group/streetfighter
> > http://www.eGroups.com - Simplifying group communications
> >
> _____
>
> Does your free web site address contain more letters than the alphabet?
Register a domain name with DomainDirect. A domain and NO hosting fees.
Visit http://www.domaindirect.com <http://clickhere.egroups.com/click/50>
for full details
>
> eGroup home: <http://www.eGroups.com/group/streetfighter>
> www.eGroups.com <http://www.eGroups.com> - Simplifying group
communications
>
>
> _____
>
> <http://clickhere.egroups.com/click/136>
> click here <http://clickhere.egroups.com/img/000136/sky-Full.gif>
> Click Here!
>
> eGroup home: <http://www.eGroups.com/group/streetfighter>
> www.eGroups.com <http://www.eGroups.com> - Simplifying group
communications
>

------------------------------------------------------------------------
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http://www.eGroups.com - Simplifying group communications
Group: streetfighter Message: 1107 From: Dennis Bryant Date: 5/1/1999
Subject: Re: OT:Test Message and BESM
>How does Big Eyes Small Mouth play? Would it be good for a martial arts
>setting? Ive been contemplating buying it, but cant find anyone who owns it
>to get their opinion.
>
>Thanks
>
>MikeM

BESM plays like a beast. It really captures the anime feel. Anything that
you have seen in an Anime can be done in BESM. It's a universal system, so
it basicly just has a system & no story, 'cause the point is that it works
with ANY type of Anime, from martial arts, to magic, to romantic comedy, to
Sailor Scouts (the Sailor Moon game has the BESM system), & even those sick
& twisted disgusting hentai flicks.

In short, if your looking for a very roleplaying intensive, very fast & lose
system (character pulls out a dimentional hammer a la ranma)BESM is hard to
beat when it comes to Anime.
Dennis

P.S. Feng Shui is hard to beat for HK action flicks.


______________________________________________________

------------------------------------------------------------------------
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http://www.eGroups.com - Simplifying group communications
Group: streetfighter Message: 1108 From: Kristofer Lundstr�m Date: 5/3/1999
Subject: Re: OT:Test Message and BESM
>I do indeed own BESM, and the system mechanics are WAYYY simple, one step
>above TWERPS in fact (BESM has three stats instead of 1, being about the
>only concession to complexity).
>
>In BESM you get three stats: Body, Mind, Soul. All rated from 3-11. There
>are several secondary statistics: Combat (which can be split into offensive
>and defensive) = average of all three. Health is the sum of Body and Soul
>and represents your Hit Points. When you want to perform a task (hit
>someone, drive a car, whatever), you roll 2d6 and hope to roll under the
>appropriate statistic. A roll of 2 always succeeds and a roll of 12 always
>fails. You can purchase skills that enhance your stat when performing that
>one thing, usually up to +5.
>
>What's neat about it is the system of ads and disads which are included in
>the skill purchase. They don't split ads, disads, skills, powers, and gear,
>it's all purchased the same with the same points. And they're all very
>anime-inspired. For instance, you can buy Owns a Giant Robot for 5 points,
>plus Combat skill bonus for 6 points, and Lecherous for -4 points. It's all
>together and all treated the same. Very simple.


I myself am a big GURPS fan and I find that too similar to be very exciting.
However, how come the only game I play is SF when I think GURPS is that
great? Hmm.

Kristofer


______________________________________________________

------------------------------------------------------------------------
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Group: streetfighter Message: 1109 From: Brian V McMichael Date: 5/3/1999
Subject: Re: OT:Test Message and BESM
Greetings Fellow Street Fighters!
I have been informed that one of Darrick Chen's associates, who is
also a subscriber to the mailing list, has written out a key for
determining "extra" points to Traits, Moves etc. per higher Rank one
starts out as; and I would like to ask the person to please acquaint us
with that table. I created a character for New Legends (as per "from
scratch"), but I did not realise that I would, in fact start at Rank 5
instead of Rank 1; and I would like to know how to "build" my character
up to a level appropriate to Rank 5. Please send the tables to both:
dare2live@...
mcmichae@...
Thanks!
Brian McMichael



------------------------------------------------------------------------
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Group: streetfighter Message: 1110 From: Christian Conkle Date: 5/4/1999
Subject: Re: OT:Test Message and BESM
Attachments :
    Here they are..

    (these were done by me, by the way)

    <<gmnotes.txt>>

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@nwrel.org
    home: conkle@europa.com
    -----------------------------------------------------

    On Monday, May 03, 1999 5:03 PM, Brian V McMichael
    [SMTP:mcmichae@hawaii.edu] wrote:
    > Greetings Fellow Street Fighters!
    > I have been informed that one of Darrick Chen's associates, who is
    > also a subscriber to the mailing list, has written out a key for
    > determining "extra" points to Traits, Moves etc. per higher Rank one
    > starts out as; and I would like to ask the person to please acquaint us
    > with that table. I created a character for New Legends (as per "from
    > scratch"), but I did not realise that I would, in fact start at Rank 5
    > instead of Rank 1; and I would like to know how to "build" my character
    > up to a level appropriate to Rank 5. Please send the tables to both:
    > dare2live@hotmail.com
    > mcmichae@hotmail.com
    > Thanks!
    > Brian McMichael
    >
    >
    >
    > ------------------------------------------------------------------------
    > <center>
    > <a target="egnewwin" href="http://clickhere.egroups.com/click/216">
    > <img width="468" height="60" border="0"
    > src="http://clickhere.egroups.com/img/000216/sky-Full.gif"
    > alt="click here"><BR>
    > Click Here!
    > </a>
    > </center>
    >
    > eGroup home: http://www.eGroups.com/group/streetfighter
    > http://www.eGroups.com - Simplifying group communications
    >


    ------------------------------------------------------------------------
    eGroup home: http://www.eGroups.com/group/streetfighter
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    Group: streetfighter Message: 1111 From: Christian Conkle Date: 5/4/1999
    Subject: Re: OT:Test Message and BESM
    Uhh... Didn't take the attachment I guess. Here we go again..

    Rank Attributes Abilities Techniques Maneuvers
    Health
    1 15 20 8 7
    10
    2 16 21 10 11
    10
    3 17 22 13 16
    10
    4 17 22 13 18
    16
    5 17 24 16 24
    16
    6 18 26 16 29
    16
    7 19 28 19 29
    16

    Total Freebie Points per Level
    1 15
    2 37
    3 79
    4 107
    5 110
    6 173
    7 197

    Total Experience Points per Level
    1 0
    2 35.4
    3 89
    4 121
    5 182.4
    6 217.6
    7 284.8

    Style Chi/Willpower
    Ak Aikido 5/2
    Ba Baraqah 4/3
    Ca Capoeria 2/5
    JK Jeet Kune Do 1/6
    JJ Jiu Jitsu 3/4
    Ka Kabbadi 5/2
    KF Kung Fu 4/3
    LD Ler Drit 5/2
    Lu Lua 3/4
    NW Native American Wrestling 3/4
    Ni Ninjitsu 5/2
    Pa Pankration 1/6
    Sn Sanbo 1/6
    Sa Savate 2/5
    SK Shotokan Karate 3/4
    Si Silat 4/3
    SN Spanish Ninjitsu 2/5
    SN Special Forces 1/6
    SW Sumo Wrestling 2/5
    TC Tai Chi Chuan 6/1
    TK Thai Kickboxing 2/5
    WK Western Kickboxing 2/5
    Wr Wrestling 1/6
    WS Wu Shu 3/4

    Freebie Points
    Trait Cost
    Attributes 5 per dot
    Abilities 2 per dot
    Backgrounds 1 per dot
    Techniques 5 per dot
    Powers 4 per point
    Temporary Renown 1 per point
    Chi 1 per dot
    Willpower 1 per dot
    Health 3 per dot


    Experience Points
    Trait Cost
    New Ability 3
    New Power Power Point cost x 4
    Willpower current rating
    Chi current rating
    Health 4 per point
    Attribute current rating x 4
    Abilities current rating x2
    New Technique 3
    Technique current rating x3
    Attribute above 5 current rating x6
    Ability above 5 current rating x4
    Technique abuve 5 current rating x5

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@...
    home: conkle@...
    -----------------------------------------------------

    On Tuesday, May 04, 1999 8:52 AM, Christian Conkle [SMTP:ConkleC@...]
    wrote:
    > Here they are..
    >
    > (these were done by me, by the way)
    >
    > <<gmnotes.txt>>
    >
    > -----------------------------------------------------
    > Christian Conkle
    > Web Development Specialist
    > Northwest Regional Educational Laboratory
    >
    > work: conklec@...
    > home: conkle@...
    > -----------------------------------------------------
    >
    > On Monday, May 03, 1999 5:03 PM, Brian V McMichael
    > [SMTP:mcmichae@...] wrote:
    > > Greetings Fellow Street Fighters!
    > > I have been informed that one of Darrick Chen's associates, who is
    > > also a subscriber to the mailing list, has written out a key for
    > > determining "extra" points to Traits, Moves etc. per higher Rank one
    > > starts out as; and I would like to ask the person to please acquaint us
    > > with that table. I created a character for New Legends (as per "from
    > > scratch"), but I did not realise that I would, in fact start at Rank 5
    > > instead of Rank 1; and I would like to know how to "build" my character
    > > up to a level appropriate to Rank 5. Please send the tables to both:
    > > dare2live@...
    > > mcmichae@...
    > > Thanks!
    > > Brian McMichael
    > >
    > >
    > >
    > > ------------------------------------------------------------------------
    > > <center>
    > > <a target="egnewwin" href="http://clickhere.egroups.com/click/216">
    > > <img width="468" height="60" border="0"
    > > src="http://clickhere.egroups.com/img/000216/sky-Full.gif"
    > > alt="click here"><BR>
    > > Click Here!
    > > </a>
    > > </center>
    > >
    > > eGroup home: http://www.eGroups.com/group/streetfighter
    > > http://www.eGroups.com - Simplifying group communications
    > >
    >
    >
    > ------------------------------------------------------------------------
    > Does your free web site address contain more letters than the alphabet?
    > Register a domain name with DomainDirect. A domain with NO hosting fees.
    > Visit http://clickhere.egroups.com/click/49 for full details.
    >
    >
    > eGroup home: http://www.eGroups.com/group/streetfighter
    > http://www.eGroups.com - Simplifying group communications
    > << File: gmnotes.txt >>

    ------------------------------------------------------------------------
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    Group: streetfighter Message: 1112 From: Kristofer Lundstr�m Date: 5/4/1999
    Subject: Re: OT:Test Message and BESM
    >Uhh... Didn't take the attachment I guess. Here we go again..

    Uhh... Actually the attachment was there. I saw it. I swear! Cross my heart
    and shit!

    Kristofer


    >
    >Rank Attributes Abilities Techniques Maneuvers
    >Health *** etc... ***


    ______________________________________________________

    ------------------------------------------------------------------------
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    Group: streetfighter Message: 1113 From: Darrick Chen Date: 5/7/1999
    Subject: Here's hoping...
    Hey guys,

    Well, in a few hours I'll be heading home for the summer. Unfortunately,
    that means I lose net-access for a while, and with it ICQ communication and
    access to this list.
    Hopefully, the PAtriarch (I call him Dad) will relent and enable the
    internet (on MY computer no less) at home allowing me to keep up with this
    list and run my online campaign from home.
    If not, then I shall speak with you all come this September when I return to
    college. It's been a load of fun.

    Sincerely,

    Darrick Chen
    Storyteller, New Legends Online

    PS: If anyone just has to get a hold of me, my e-mail address at home is
    dare2live@...
    I would like to get anything from the list regarding new Style trnaslation,
    new characters, or anything directly relevent to the game. Thanks.


    _______________________________________________________________
    Get Free Email and Do More On The Web. Visit http://www.msn.com

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    Group: streetfighter Message: 1114 From: Tom Pascuttini Date: 5/12/1999
    Subject: Re: Here's hoping...
    Hey is any body out there still alive?


    ------------------------------------------------------------------------
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    Group: streetfighter Message: 1115 From: Dennis Bryant Date: 5/12/1999
    Subject: Re: Here's hoping...
    >Hey is any body out there still alive?

    Yes, there just doesn't seem to be much to talk about at the moment.

    Dennis


    ______________________________________________________

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    Group: streetfighter Message: 1116 From: J.J. Date: 5/12/1999
    Subject: Re: Chi use: 2nd Edition? (was: Here's hoping...)
    How many indidivuals like the 'upgrades' to Chi use in the WoD Demon Hunter
    X?

    For those familiar with Vampire the Masquarade, Self Control measures how
    much (usable) Yin Chi you posses, and and Courage how much Yang Chi. (The
    first for internally based physical Chi maneuvers, the latter for things
    like fireballs.)

    However, for every 2 points of Chi used, one health level is lost. (It can
    be regained through sleep and meditation.)




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    Group: streetfighter Message: 1117 From: Dennis Bryant Date: 5/12/1999
    Subject: Re: Chi use: 2nd Edition? (was: Here's hoping...)
    >How many indidivuals like the 'upgrades' to Chi use in the WoD Demon Hunter
    >X?
    Nah, not anime enough. Big explosion!!!!!

    Dennis


    ______________________________________________________

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    Group: streetfighter Message: 1118 From: Christian Conkle Date: 5/12/1999
    Subject: Re: Here's hoping...
    Sure am. However, I'm not playing Street Fighter right now so my production
    of SF questions or characters is nil at the moment.

    I was thinking about something Street-Fighterish in the shower this morning,
    however. That is an intergalactic SF tournament with aliens and space ships.
    Has anyone worked up any alien beings, or especially aliens from popular SF
    TV shows, into Street Fighter?

    I'm thinking mainly:

    Reticulans (Greys)
    Predators
    Aliens
    Gorn
    Narn
    Borg
    Changelings

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@...
    home: conkle@...
    -----------------------------------------------------

    On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    [SMTP:galactus@...] wrote:
    > Hey is any body out there still alive?
    >
    >
    > ------------------------------------------------------------------------
    > !! FREE !! DOWNLOAD NOW !!
    > Animated Interactive Cartoon Character for Windows.
    > http://clickhere.egroups.com/click/242
    >
    >
    > eGroup home: http://www.eGroups.com/group/streetfighter
    > http://www.eGroups.com - Simplifying group communications
    >

    ------------------------------------------------------------------------
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    Group: streetfighter Message: 1119 From: Steve Karstensen Date: 5/12/1999
    Subject: Re: Here's hoping...
    I've got stats for Predators, Imperial Stormtroopers(!), an 'upgraded' version of the ED-209 from RoboCop, and a few other slightly weirder things.
     
    I may be running an SF adventure at a local (New Jersey) convention next month... further bulletins as events warrant.
     
    -----Original Message-----
    From: Christian Conkle <ConkleC@...>
    To: 'streetfighter@egroups.com' <streetfighter@egroups.com>
    Date: Wednesday, May 12, 1999 11:33 AM
    Subject: [streetfighter] Re: Here's hoping...

    Sure am. However, I'm not playing Street Fighter right now so my production
    of SF questions or characters is nil at the moment.
    
    I was thinking about something Street-Fighterish in the shower this morning,
    however. That is an intergalactic SF tournament with aliens and space ships.
    Has anyone worked up any alien beings, or especially aliens from popular SF
    TV shows, into Street Fighter?
    
    I'm thinking mainly:
    
    Reticulans (Greys)
    Predators
    Aliens
    Gorn
    Narn
    Borg
    Changelings
    
    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory
    
    work: conklec@...
    home: conkle@...
    -----------------------------------------------------
    
    On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    [SMTP:galactus@...] wrote:
    
    > Hey is any body out there still alive? > > > ------------------------------------------------------------------------ > !! FREE !! DOWNLOAD NOW !! > Animated Interactive Cartoon Character for Windows. > http://clickhere.egroups.com/click/242 > > > eGroup home: http://www.eGroups.com/group/streetfighter > http://www.eGroups.com - Simplifying group communications >

    click here
    Click Here!

    eGroup home: http://www.eGroups.com/group/streetfighter
    www.eGroups.com - Simplifying group communications

    eGroup home: http://www.eGroups.com/group/streetfighter
    www.eGroups.com - Simplifying group communications
    Group: streetfighter Message: 1120 From: michael williams Date: 5/13/1999
    Subject: Re: Here's hoping...
    as far as i can tell i am :)

    >From: Tom Pascuttini <galactus@...>
    >Reply-To: streetfighter@egroups.com
    >To: streetfighter@egroups.com
    >Subject: [streetfighter] Re: Here's hoping...
    >Date: Wed, 12 May 1999 03:05:12 -0400
    >
    >Hey is any body out there still alive?
    >
    >
    >------------------------------------------------------------------------
    >!! FREE !! DOWNLOAD NOW !!
    >Animated Interactive Cartoon Character for Windows.
    >http://clickhere.egroups.com/click/242
    >
    >
    >eGroup home: http://www.eGroups.com/group/streetfighter
    >http://www.eGroups.com - Simplifying group communications
    >
    >


    _______________________________________________________________
    Get Free Email and Do More On The Web. Visit http://www.msn.com

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    Group: streetfighter Message: 1121 From: michael williams Date: 5/13/1999
    Subject: Re: Here's hoping...
    the idea sounds good but with the alieans and preditors wich just thoes two
    species are too powerful for any human.

    >From: Christian Conkle <ConkleC@...>
    >Reply-To: streetfighter@egroups.com
    >To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    >Subject: [streetfighter] Re: Here's hoping...
    >Date: Wed, 12 May 1999 08:33:27 -0700
    >
    >Sure am. However, I'm not playing Street Fighter right now so my production
    >of SF questions or characters is nil at the moment.
    >
    >I was thinking about something Street-Fighterish in the shower this
    >morning,
    >however. That is an intergalactic SF tournament with aliens and space
    >ships.
    >Has anyone worked up any alien beings, or especially aliens from popular SF
    >TV shows, into Street Fighter?
    >
    >I'm thinking mainly:
    >
    >Reticulans (Greys)
    >Predators
    >Aliens
    >Gorn
    >Narn
    >Borg
    >Changelings
    >
    >-----------------------------------------------------
    >Christian Conkle
    >Web Development Specialist
    >Northwest Regional Educational Laboratory
    >
    >work: conklec@...
    >home: conkle@...
    >-----------------------------------------------------
    >
    >On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    >[SMTP:galactus@...] wrote:
    > > Hey is any body out there still alive?
    > >
    > >
    > > ------------------------------------------------------------------------
    > > !! FREE !! DOWNLOAD NOW !!
    > > Animated Interactive Cartoon Character for Windows.
    > > http://clickhere.egroups.com/click/242
    > >
    > >
    > > eGroup home: http://www.eGroups.com/group/streetfighter
    > > http://www.eGroups.com - Simplifying group communications
    > >
    >
    >------------------------------------------------------------------------
    >The Weather Underground. We provide weather across the world.
    >Visit http://clickhere.egroups.com/click/48
    >
    >
    >eGroup home: http://www.eGroups.com/group/streetfighter
    >http://www.eGroups.com - Simplifying group communications
    >
    >


    _______________________________________________________________
    Get Free Email and Do More On The Web. Visit http://www.msn.com

    ------------------------------------------------------------------------
    eGroup home: http://www.eGroups.com/group/streetfighter
    http://www.eGroups.com - Simplifying group communications
    Group: streetfighter Message: 1122 From: J.J. Date: 5/13/1999
    Subject: Re: Here's hoping...
    Aliens? Yes. Predators? Not really. After all, if an overweight cop can beat
    one...

    What about Star Gladiator and Ken's Cyborg enhanced self from SF 2010?



    -----Original Message-----
    From: michael williams <azak24@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Thursday, May 13, 1999 3:54 AM
    Subject: [streetfighter] Re: Here's hoping...


    >the idea sounds good but with the alieans and preditors wich just thoes two
    >species are too powerful for any human.
    >
    >>From: Christian Conkle <ConkleC@...>
    >>Reply-To: streetfighter@egroups.com
    >>To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    >>Subject: [streetfighter] Re: Here's hoping...
    >>Date: Wed, 12 May 1999 08:33:27 -0700
    >>
    >>Sure am. However, I'm not playing Street Fighter right now so my
    production
    >>of SF questions or characters is nil at the moment.
    >>
    >>I was thinking about something Street-Fighterish in the shower this
    >>morning,
    >>however. That is an intergalactic SF tournament with aliens and space
    >>ships.
    >>Has anyone worked up any alien beings, or especially aliens from popular
    SF
    >>TV shows, into Street Fighter?
    >>
    >>I'm thinking mainly:
    >>
    >>Reticulans (Greys)
    >>Predators
    >>Aliens
    >>Gorn
    >>Narn
    >>Borg
    >>Changelings
    >>
    >>-----------------------------------------------------
    >>Christian Conkle
    >>Web Development Specialist
    >>Northwest Regional Educational Laboratory
    >>
    >>work: conklec@...
    >>home: conkle@...
    >>-----------------------------------------------------
    >>
    >>On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    >>[SMTP:galactus@...] wrote:
    >> > Hey is any body out there still alive?
    >> >
    >> >
    >>
    > ------------------------------------------------------------------------
    >> > !! FREE !! DOWNLOAD NOW !!
    >> > Animated Interactive Cartoon Character for Windows.
    >> > http://clickhere.egroups.com/click/242
    >> >
    >> >
    >> > eGroup home: http://www.eGroups.com/group/streetfighter
    >> > http://www.eGroups.com - Simplifying group communications
    >> >
    >>
    >>------------------------------------------------------------------------
    >>The Weather Underground. We provide weather across the world.
    >>Visit http://clickhere.egroups.com/click/48
    >>
    >>
    >>eGroup home: http://www.eGroups.com/group/streetfighter
    >>http://www.eGroups.com - Simplifying group communications
    >>
    >>
    >
    >
    >_______________________________________________________________
    >Get Free Email and Do More On The Web. Visit http://www.msn.com
    >
    >------------------------------------------------------------------------
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    >Automatic, Safe, Reliable Backup and Restores. FREE for
    >30 Days. INSTALL Now and have a chance to win a Palm Pilot V!
    >http://clickhere.egroups.com/click/218
    >
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    >http://www.eGroups.com - Simplifying group communications
    >
    >
    >


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    Group: streetfighter Message: 1123 From: Christian Conkle Date: 5/13/1999
    Subject: Re: Here's hoping...
    Too powerful for Street Fighter World Warriors? With mega fire-balls and
    Inner Chi Rage? Are you crazy?

    The key thing in Street Fighter isn't realism, it's what would make a good
    video game? If Capcom can pit (effectively) all the Universal Monsters
    against each other (Dark Stalkers) with different names, they could pit
    aliens against each other.

    Besides: Street Fighter vs. Marvel Super Heroes.

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@...
    home: conkle@...
    -----------------------------------------------------

    On Thursday, May 13, 1999 3:55 AM, michael williams
    [SMTP:azak24@...] wrote:
    > the idea sounds good but with the alieans and preditors wich just thoes
    two
    > species are too powerful for any human.
    >
    > >From: Christian Conkle <ConkleC@...>
    > >Reply-To: streetfighter@egroups.com
    > >To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    > >Subject: [streetfighter] Re: Here's hoping...
    > >Date: Wed, 12 May 1999 08:33:27 -0700
    > >
    > >Sure am. However, I'm not playing Street Fighter right now so my
    production
    > >of SF questions or characters is nil at the moment.
    > >
    > >I was thinking about something Street-Fighterish in the shower this
    > >morning,
    > >however. That is an intergalactic SF tournament with aliens and space
    > >ships.
    > >Has anyone worked up any alien beings, or especially aliens from popular
    SF
    > >TV shows, into Street Fighter?
    > >
    > >I'm thinking mainly:
    > >
    > >Reticulans (Greys)
    > >Predators
    > >Aliens
    > >Gorn
    > >Narn
    > >Borg
    > >Changelings
    > >
    > >-----------------------------------------------------
    > >Christian Conkle
    > >Web Development Specialist
    > >Northwest Regional Educational Laboratory
    > >
    > >work: conklec@...
    > >home: conkle@...
    > >-----------------------------------------------------
    > >
    > >On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    > >[SMTP:galactus@...] wrote:
    > > > Hey is any body out there still alive?
    > > >
    > > >
    > > >
    ------------------------------------------------------------------------
    > > > !! FREE !! DOWNLOAD NOW !!
    > > > Animated Interactive Cartoon Character for Windows.
    > > > http://clickhere.egroups.com/click/242
    > > >
    > > >
    > > > eGroup home: http://www.eGroups.com/group/streetfighter
    > > > http://www.eGroups.com - Simplifying group communications
    > > >
    > >
    > >------------------------------------------------------------------------
    > >The Weather Underground. We provide weather across the world.
    > >Visit http://clickhere.egroups.com/click/48
    > >
    > >
    > >eGroup home: http://www.eGroups.com/group/streetfighter
    > >http://www.eGroups.com - Simplifying group communications
    > >
    > >
    >
    >
    > _______________________________________________________________
    > Get Free Email and Do More On The Web. Visit http://www.msn.com
    >
    > ------------------------------------------------------------------------
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    > Automatic, Safe, Reliable Backup and Restores. FREE for
    > 30 Days. INSTALL Now and have a chance to win a Palm Pilot V!
    > http://clickhere.egroups.com/click/218
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    Group: streetfighter Message: 1124 From: Will Dixon Date: 5/13/1999
    Subject: Re: Here's hoping...
    I think that the key in SF is realism. If you play it like a video
    game, then it will just be the corny WW game that never made it.
    Please God no fucking Aliens or Preadators. Give me a break. Try
    playing a real character for once.

    --- Christian Conkle <ConkleC@...> wrote:
    > Too powerful for Street Fighter World Warriors? With
    > mega fire-balls and
    > Inner Chi Rage? Are you crazy?
    >
    > The key thing in Street Fighter isn't realism, it's
    > what would make a good
    > video game? If Capcom can pit (effectively) all the
    > Universal Monsters
    > against each other (Dark Stalkers) with different
    > names, they could pit
    > aliens against each other.
    >
    > Besides: Street Fighter vs. Marvel Super Heroes.
    >
    > -----------------------------------------------------
    > Christian Conkle
    > Web Development Specialist
    > Northwest Regional Educational Laboratory
    >
    > work: conklec@...
    > home: conkle@...
    > -----------------------------------------------------
    >
    > On Thursday, May 13, 1999 3:55 AM, michael williams
    > [SMTP:azak24@...] wrote:
    > > the idea sounds good but with the alieans and
    > preditors wich just thoes
    > two
    > > species are too powerful for any human.
    > >
    > > >From: Christian Conkle <ConkleC@...>
    > > >Reply-To: streetfighter@egroups.com
    > > >To: "'streetfighter@egroups.com'"
    > <streetfighter@egroups.com>
    > > >Subject: [streetfighter] Re: Here's hoping...
    > > >Date: Wed, 12 May 1999 08:33:27 -0700
    > > >
    > > >Sure am. However, I'm not playing Street Fighter
    > right now so my
    > production
    > > >of SF questions or characters is nil at the
    > moment.
    > > >
    > > >I was thinking about something Street-Fighterish
    > in the shower this
    > > >morning,
    > > >however. That is an intergalactic SF tournament
    > with aliens and space
    > > >ships.
    > > >Has anyone worked up any alien beings, or
    > especially aliens from popular
    > SF
    > > >TV shows, into Street Fighter?
    > > >
    > > >I'm thinking mainly:
    > > >
    > > >Reticulans (Greys)
    > > >Predators
    > > >Aliens
    > > >Gorn
    > > >Narn
    > > >Borg
    > > >Changelings
    > > >
    > >
    > >-----------------------------------------------------
    > > >Christian Conkle
    > > >Web Development Specialist
    > > >Northwest Regional Educational Laboratory
    > > >
    > > >work: conklec@...
    > > >home: conkle@...
    > >
    > >-----------------------------------------------------
    > > >
    > > >On Wednesday, May 12, 1999 12:05 AM, Tom
    > Pascuttini
    > > >[SMTP:galactus@...] wrote:
    > > > > Hey is any body out there still alive?
    > > > >
    > > > >
    > > > >
    >
    ------------------------------------------------------------------------
    > > > > !! FREE !! DOWNLOAD NOW !!
    > > > > Animated Interactive Cartoon Character for
    > Windows.
    > > > > http://clickhere.egroups.com/click/242
    > > > >
    > > > >
    > > > > eGroup home:
    > http://www.eGroups.com/group/streetfighter
    > > > > http://www.eGroups.com - Simplifying group
    > communications
    > > > >
    > > >
    > >
    >
    >------------------------------------------------------------------------
    > > >The Weather Underground. We provide weather
    > across the world.
    > > >Visit http://clickhere.egroups.com/click/48
    > > >
    > > >
    > > >eGroup home:
    > http://www.eGroups.com/group/streetfighter
    > > >http://www.eGroups.com - Simplifying group
    > communications
    > > >
    > > >
    > >
    > >
    > >
    > _______________________________________________________________
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    > http://www.msn.com
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    > >
    >
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    > > Automatic, Safe, Reliable Backup and Restores.
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    > > 30 Days. INSTALL Now and have a chance to win a
    > Palm Pilot V!
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    > >
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    > http://www.eGroups.com/group/streetfighter
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    > communications
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    Group: streetfighter Message: 1125 From: Christian Conkle Date: 5/13/1999
    Subject: Re: Here's hoping...
    I think you are limiting your scope too much. Part of Street Fighter's
    appeal is that you can run any kind of scenario and they all are believable
    if not neccesarily realistic. The Heroic Trio is perhaps my favorite
    inspiration for Street Fighter action. Part of what makes Street Fighter
    different from so many other games out there is that small element of "Over
    the Top".

    I've run games that involved time travel, Russian Cybernetics Factories in
    Siberia, Jackie Chan-esque action using huge dump trucks in an open pit mine
    in Australia, magical and undead beings in a lost city in Mongolia, mystics
    in a remote Indian monastary, and showdowns with immortal Chinese wizards in
    a haunted temple. And many many more.

    If we limited ourselves to realism, we'd lose out on so much opportunity to
    do some of the wild things and create some original characters.

    If we stuck to realism, I'd never have Joey the kickboxing Kangaroo, so many
    of my cyborgs, ancient Chinese wizards, vampire lords of the undead,
    acid-spitting cobra boys, mutant tiger fighters, twisted genetic mutants
    from the future, or little Indian mystics with big heads who are immune to
    all attacks. Not to mention fireballs, Regeneration, or elemental powers.

    I just don't see how you can run a fun game of Street Fighter by limiting
    yourself so much. Realism is fun too, I've run games vs. the Triads using
    John Woo gunplay and martial arts and it was incredibly fun, but there's
    just soo much more you can do or be inspired by..

    And a game vs. a Predator, or an alien spaceship loaded with Alien eggs
    crashing in a remote town would be fun.

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@...
    home: conkle@...
    -----------------------------------------------------

    On Thursday, May 13, 1999 11:13 AM, Will Dixon [SMTP:ryu_sui_sen@...]
    wrote:
    > I think that the key in SF is realism. If you play it like a video
    > game, then it will just be the corny WW game that never made it.
    > Please God no fucking Aliens or Preadators. Give me a break. Try
    > playing a real character for once.
    >
    > --- Christian Conkle <ConkleC@...> wrote:
    > > Too powerful for Street Fighter World Warriors? With
    > > mega fire-balls and
    > > Inner Chi Rage? Are you crazy?
    > >
    > > The key thing in Street Fighter isn't realism, it's
    > > what would make a good
    > > video game? If Capcom can pit (effectively) all the
    > > Universal Monsters
    > > against each other (Dark Stalkers) with different
    > > names, they could pit
    > > aliens against each other.
    > >
    > > Besides: Street Fighter vs. Marvel Super Heroes.
    > >
    > > -----------------------------------------------------
    > > Christian Conkle
    > > Web Development Specialist
    > > Northwest Regional Educational Laboratory
    > >
    > > work: conklec@...
    > > home: conkle@...
    > > -----------------------------------------------------
    > >
    > > On Thursday, May 13, 1999 3:55 AM, michael williams
    > > [SMTP:azak24@...] wrote:
    > > > the idea sounds good but with the alieans and
    > > preditors wich just thoes
    > > two
    > > > species are too powerful for any human.
    > > >
    > > > >From: Christian Conkle <ConkleC@...>
    > > > >Reply-To: streetfighter@egroups.com
    > > > >To: "'streetfighter@egroups.com'"
    > > <streetfighter@egroups.com>
    > > > >Subject: [streetfighter] Re: Here's hoping...
    > > > >Date: Wed, 12 May 1999 08:33:27 -0700
    > > > >
    > > > >Sure am. However, I'm not playing Street Fighter
    > > right now so my
    > > production
    > > > >of SF questions or characters is nil at the
    > > moment.
    > > > >
    > > > >I was thinking about something Street-Fighterish
    > > in the shower this
    > > > >morning,
    > > > >however. That is an intergalactic SF tournament
    > > with aliens and space
    > > > >ships.
    > > > >Has anyone worked up any alien beings, or
    > > especially aliens from popular
    > > SF
    > > > >TV shows, into Street Fighter?
    > > > >
    > > > >I'm thinking mainly:
    > > > >
    > > > >Reticulans (Greys)
    > > > >Predators
    > > > >Aliens
    > > > >Gorn
    > > > >Narn
    > > > >Borg
    > > > >Changelings
    > > > >
    > > >
    > > >-----------------------------------------------------
    > > > >Christian Conkle
    > > > >Web Development Specialist
    > > > >Northwest Regional Educational Laboratory
    > > > >
    > > > >work: conklec@...
    > > > >home: conkle@...
    > > >
    > > >-----------------------------------------------------
    > > > >
    > > > >On Wednesday, May 12, 1999 12:05 AM, Tom
    > > Pascuttini
    > > > >[SMTP:galactus@...] wrote:
    > > > > > Hey is any body out there still alive?
    > > > > >
    > > > > >
    > > > > >
    > >
    > ------------------------------------------------------------------------
    > > > > > !! FREE !! DOWNLOAD NOW !!
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    > > Windows.
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    > > http://www.eGroups.com/group/streetfighter
    > > > > > http://www.eGroups.com - Simplifying group
    > > communications
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    > > > >
    > > >
    > >
    > >------------------------------------------------------------------------
    > > > >The Weather Underground. We provide weather
    > > across the world.
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    > > communications
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    > > _______________________________________________________________
    > > > Get Free Email and Do More On The Web. Visit
    > > http://www.msn.com
    > > >
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    > ------------------------------------------------------------------------
    > > > @Backup - The #1 Online Backup Service
    > > > Automatic, Safe, Reliable Backup and Restores.
    > > FREE for
    > > > 30 Days. INSTALL Now and have a chance to win a
    > > Palm Pilot V!
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    > Free instant messaging and more at http://messenger.yahoo.com
    >
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    > Big Yellow! Your yellow pages on the web.
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    > http://clickhere.egroups.com/click/228
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    Group: streetfighter Message: 1126 From: Steve Karstensen Date: 5/13/1999
    Subject: Re: Here's hoping...
    Even if we were to go the realm of realism, Predators wouldn't be *that* difficult to beat.  Physically, they're about 6/3/6 (strong and tough; no need to be fast but they're above average).  Their main strengths are in their weapons and stealth abilities.  A skilled Street Fighter able to engage one in hand-to-hand would either beat the Predator (with some difficulty) or give that Predator a very good fight before he went down.
     
    I agree that Aliens are a bit beyond probability, even for me. :)  I keep my games (mostly) free of cheese.  It's all in the presentation, though.  Present it properly and it will be believable.
     
    Personally, though, I like cyborgs. :)  And that sumo turtle hybrid with Zen No Mind was cool, too.
     
    -----Original Message-----
    From: Christian Conkle <ConkleC@...>
    To: 'streetfighter@egroups.com' <streetfighter@egroups.com>
    Date: Thursday, May 13, 1999 2:48 PM
    Subject: [streetfighter] Re: Here's hoping...

    I think you are limiting your scope too much. Part of Street Fighter's
    appeal is that you can run any kind of scenario and they all are believable
    if not neccesarily realistic. The Heroic Trio is perhaps my favorite
    inspiration for Street Fighter action. Part of what makes Street Fighter
    different from so many other games out there is that small element of "Over
    the Top". 
    
    I've run games that involved time travel, Russian Cybernetics Factories in
    Siberia, Jackie Chan-esque action using huge dump trucks in an open pit mine
    in Australia, magical and undead beings in a lost city in Mongolia, mystics
    in a remote Indian monastary, and showdowns with immortal Chinese wizards in
    a haunted temple. And many many more. 
    
    If we limited ourselves to realism, we'd lose out on so much opportunity to
    do some of the wild things and create some original characters. 
    
    If we stuck to realism, I'd never have Joey the kickboxing Kangaroo, so many
    of my cyborgs, ancient Chinese wizards, vampire lords of the undead,
    acid-spitting cobra boys, mutant tiger fighters, twisted genetic mutants
    from the future, or little Indian mystics with big heads who are immune to
    all attacks. Not to mention fireballs, Regeneration, or elemental powers. 
    
    I just don't see how you can run a fun game of Street Fighter by limiting
    yourself so much. Realism is fun too, I've run games vs. the Triads using
    John Woo gunplay and martial arts and it was incredibly fun, but there's
    just soo much more you can do or be inspired by..
    
    And a game vs. a Predator, or an alien spaceship loaded with Alien eggs
    crashing in a remote town would be fun. 
    
    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory
    
    work: conklec@...
    home: conkle@...
    -----------------------------------------------------
    
    On Thursday, May 13, 1999 11:13 AM, Will Dixon [SMTP:ryu_sui_sen@...]
    wrote:
    
    > I think that the key in SF is realism. If you play it like a video > game, then it will just be the corny WW game that never made it. > Please God no fucking Aliens or Preadators. Give me a break. Try > playing a real character for once. > > --- Christian Conkle <ConkleC@...> wrote: > > Too powerful for Street Fighter World Warriors? With > > mega fire-balls and > > Inner Chi Rage? Are you crazy? > > > > The key thing in Street Fighter isn't realism, it's > > what would make a good > > video game? If Capcom can pit (effectively) all the > > Universal Monsters > > against each other (Dark Stalkers) with different > > names, they could pit > > aliens against each other. > > > > Besides: Street Fighter vs. Marvel Super Heroes. > > > > ----------------------------------------------------- > > Christian Conkle > > Web Development Specialist > > Northwest Regional Educational Laboratory > > > > work: conklec@... > > home: conkle@... > > ----------------------------------------------------- > > > > On Thursday, May 13, 1999 3:55 AM, michael williams > > [SMTP:azak24@...] wrote: > > > the idea sounds good but with the alieans and > > preditors wich just thoes > > two > > > species are too powerful for any human. > > > > > > >From: Christian Conkle <ConkleC@...> > > > >Reply-To: streetfighter@egroups.com > > > >To: "'streetfighter@egroups.com'" > > <streetfighter@egroups.com> > > > >Subject: [streetfighter] Re: Here's hoping... > > > >Date: Wed, 12 May 1999 08:33:27 -0700 > > > > > > > >Sure am. However, I'm not playing Street Fighter > > right now so my > > production > > > >of SF questions or characters is nil at the > > moment. > > > > > > > >I was thinking about something Street-Fighterish > > in the shower this > > > >morning, > > > >however. That is an intergalactic SF tournament > > with aliens and space > > > >ships. > > > >Has anyone worked up any alien beings, or > > especially aliens from popular > > SF > > > >TV shows, into Street Fighter? > > > > > > > >I'm thinking mainly: > > > > > > > >Reticulans (Greys) > > > >Predators > > > >Aliens > > > >Gorn > > > >Narn > > > >Borg > > > >Changelings > > > > > > > > > >----------------------------------------------------- > > > >Christian Conkle > > > >Web Development Specialist > > > >Northwest Regional Educational Laboratory > > > > > > > >work: conklec@... > > > >home: conkle@... > > > > > >----------------------------------------------------- > > > > > > > >On Wednesday, May 12, 1999 12:05 AM, Tom > > Pascuttini > > > >[SMTP:galactus@...] wrote: > > > > > Hey is any body out there still alive? > > > > > > > > > > > > > > > > > > ------------------------------------------------------------------------ > > > > > !! FREE !! DOWNLOAD NOW !! > > > > > Animated Interactive Cartoon Character for > > Windows. > > > > > http://clickhere.egroups.com/click/242 > > > > > > > > > > > > > > > eGroup home: > > http://www.eGroups.com/group/streetfighter > > > > > http://www.eGroups.com - Simplifying group > > communications > > > > > > > > > > > > > > > >------------------------------------------------------------------------ > > > >The Weather Underground. We provide weather > > across the world. > > > >Visit http://clickhere.egroups.com/click/48 > > > > > > > > > > > >eGroup home: > > http://www.eGroups.com/group/streetfighter > > > >http://www.eGroups.com - Simplifying group > > communications > > > > > > > > > > > > > > > > > > > _______________________________________________________________ > > > Get Free Email and Do More On The Web. Visit > > http://www.msn.com > > > > > > > > > ------------------------------------------------------------------------ > > > @Backup - The #1 Online Backup Service > > > Automatic, Safe, Reliable Backup and Restores. > > FREE for > > > 30 Days. INSTALL Now and have a chance to win a > > Palm Pilot V! > > > http://clickhere.egroups.com/click/218 > > > > > > eGroup home: > > http://www.eGroups.com/group/streetfighter > > > http://www.eGroups.com - Simplifying group > > communications > > > > > > > > ------------------------------------------------------------------------ > > !! FREE !! DOWNLOAD NOW !! > > Animated Interactive Cartoon Character for Windows. > > http://clickhere.egroups.com/click/242 > > > > > > eGroup home: > > http://www.eGroups.com/group/streetfighter > > http://www.eGroups.com - Simplifying group > > communications > > > > > > > > _________________________________________________________ > Do You Yahoo!? > Free instant messaging and more at http://messenger.yahoo.com > > ------------------------------------------------------------------------ > Big Yellow! Your yellow pages on the web. > To find out more about Entertainment and Humor click here! > http://clickhere.egroups.com/click/228 > > > eGroup home: http://www.eGroups.com/group/streetfighter > http://www.eGroups.com - Simplifying group communications >

    click here
    Click Here!

    eGroup home: http://www.eGroups.com/group/streetfighter
    www.eGroups.com - Simplifying group communications

    eGroup home: http://www.eGroups.com/group/streetfighter
    www.eGroups.com - Simplifying group communications
    Group: streetfighter Message: 1127 From: Will Dixon Date: 5/13/1999
    Subject: Re: Here's hoping...
    Hey, I'm all for the crazy shit. But the moves for the Elementals are
    the stupidest thing that I have ever seen. And I (personally) don't
    like a bunch of Teenage Mutant Ninja Turtles running around my games.
    I'm more into the mystical side of the Martial Arts like meditation and
    Spiritual growth. But that's me. It's just that Superman-style flying
    dosen't exactly pump my nads.

    --- Steve Karstensen <skarsten@...> wrote:
    > Even if we were to go the realm of realism,
    > Predators wouldn't be *that* difficult to beat.
    > Physically, they're about 6/3/6 (strong and tough;
    > no need to be fast but they're above average).
    > Their main strengths are in their weapons and
    > stealth abilities. A skilled Street Fighter able to
    > engage one in hand-to-hand would either beat the
    > Predator (with some difficulty) or give that
    > Predator a very good fight before he went down.
    >
    > I agree that Aliens are a bit beyond probability,
    > even for me. :) I keep my games (mostly) free of
    > cheese. It's all in the presentation, though.
    > Present it properly and it will be believable.
    >
    > Personally, though, I like cyborgs. :) And that
    > sumo turtle hybrid with Zen No Mind was cool, too.
    >
    > -----Original Message-----
    > From: Christian Conkle <ConkleC@...>
    > To: 'streetfighter@egroups.com'
    > <streetfighter@egroups.com>
    > Date: Thursday, May 13, 1999 2:48 PM
    > Subject: [streetfighter] Re: Here's hoping...
    >
    >
    > I think you are limiting your scope too much. Part
    > of Street Fighter's
    > appeal is that you can run any kind of scenario and
    > they all are believable
    > if not neccesarily realistic. The Heroic Trio is
    > perhaps my favorite
    > inspiration for Street Fighter action. Part of what
    > makes Street Fighter
    > different from so many other games out there is that
    > small element of "Over
    > the Top".
    >
    > I've run games that involved time travel, Russian
    > Cybernetics Factories in
    > Siberia, Jackie Chan-esque action using huge dump
    > trucks in an open pit mine
    > in Australia, magical and undead beings in a lost
    > city in Mongolia, mystics
    > in a remote Indian monastary, and showdowns with
    > immortal Chinese wizards in
    > a haunted temple. And many many more.
    >
    > If we limited ourselves to realism, we'd lose out on
    > so much opportunity to
    > do some of the wild things and create some original
    > characters.
    >
    > If we stuck to realism, I'd never have Joey the
    > kickboxing Kangaroo, so many
    > of my cyborgs, ancient Chinese wizards, vampire
    > lords of the undead,
    > acid-spitting cobra boys, mutant tiger fighters,
    > twisted genetic mutants
    > from the future, or little Indian mystics with big
    > heads who are immune to
    > all attacks. Not to mention fireballs, Regeneration,
    > or elemental powers.
    >
    > I just don't see how you can run a fun game of
    > Street Fighter by limiting
    > yourself so much. Realism is fun too, I've run games
    > vs. the Triads using
    > John Woo gunplay and martial arts and it was
    > incredibly fun, but there's
    > just soo much more you can do or be inspired by..
    >
    > And a game vs. a Predator, or an alien spaceship
    > loaded with Alien eggs
    > crashing in a remote town would be fun.
    >
    > -----------------------------------------------------
    > Christian Conkle
    > Web Development Specialist
    > Northwest Regional Educational Laboratory
    >
    > work: conklec@...
    > home: conkle@...
    > -----------------------------------------------------
    >
    > On Thursday, May 13, 1999 11:13 AM, Will Dixon
    > [SMTP:ryu_sui_sen@...]
    > wrote:
    > > I think that the key in SF is realism. If you
    > play it like a video
    > > game, then it will just be the corny WW game that
    > never made it.
    > > Please God no fucking Aliens or Preadators. Give
    > me a break. Try
    > > playing a real character for once.
    > >
    > > --- Christian Conkle <ConkleC@...> wrote:
    > > > Too powerful for Street Fighter World Warriors?
    > With
    > > > mega fire-balls and
    > > > Inner Chi Rage? Are you crazy?
    > > >
    > > > The key thing in Street Fighter isn't realism,
    > it's
    > > > what would make a good
    > > > video game? If Capcom can pit (effectively) all
    > the
    > > > Universal Monsters
    > > > against each other (Dark Stalkers) with
    > different
    > > > names, they could pit
    > > > aliens against each other.
    > > >
    > > > Besides: Street Fighter vs. Marvel Super Heroes.
    > > >
    > > >
    > -----------------------------------------------------
    > > > Christian Conkle
    > > > Web Development Specialist
    > > > Northwest Regional Educational Laboratory
    > > >
    > > > work: conklec@...
    > > > home: conkle@...
    > > >
    > -----------------------------------------------------
    > > >
    > > > On Thursday, May 13, 1999 3:55 AM, michael
    > williams
    > > > [SMTP:azak24@...] wrote:
    > > > > the idea sounds good but with the alieans and
    > > > preditors wich just thoes
    > > > two
    > > > > species are too powerful for any human.
    > > > >
    > > > > >From: Christian Conkle <ConkleC@...>
    > > > > >Reply-To: streetfighter@egroups.com
    > > > > >To: "'streetfighter@egroups.com'"
    > > > <streetfighter@egroups.com>
    > > > > >Subject: [streetfighter] Re: Here's hoping...
    > > > > >Date: Wed, 12 May 1999 08:33:27 -0700
    > > > > >
    > > > > >Sure am. However, I'm not playing Street
    > Fighter
    > > > right now so my
    > > > production
    > > > > >of SF questions or characters is nil at the
    > > > moment.
    > > > > >
    > > > > >I was thinking about something
    > Street-Fighterish
    > > > in the shower this
    > > > > >morning,
    > > > > >however. That is an intergalactic SF
    > tournament
    > > > with aliens and space
    > > > > >ships.
    > > > > >Has anyone worked up any alien beings, or
    > > > especially aliens from popular
    > > > SF
    > > > > >TV shows, into Street Fighter?
    > > > > >
    > > > > >I'm thinking mainly:
    > > > > >
    > > > > >Reticulans (Greys)
    > > > > >Predators
    > > > > >Aliens
    > > > > >Gorn
    > > > > >Narn
    > > > > >Borg
    > > > > >Changelings
    > > > > >
    > > > >
    > > >
    > >-----------------------------------------------------
    > > > > >Christian Conkle
    > > > > >Web Development Specialist
    > > > > >Northwest Regional Educational Laboratory
    > > > > >
    > > > > >work: conklec@...
    > > > > >home: conkle@...
    > > > >
    > > >
    > >-----------------------------------------------------
    > > > > >
    > > > > >On Wednesday, May 12, 1999 12:05 AM, Tom
    > > > Pascuttini
    > > > > >[SMTP:galactus@...] wrote:
    > > > > > > Hey is any body out there still alive?
    > > > > > >
    > > > > > >
    > > > > > >
    > > >
    > >
    >
    ------------------------------------------------------------------------
    > > > > > > !! FREE !! DOWNLOAD NOW !!
    > > > > > > Animated Interactive Cartoon Character for
    > > > Windows.
    > > > > > > http://clickhere.egroups.com/click/242
    > > > > > >
    > > > > > >
    > > > > > > eGroup home:
    >
    === message truncated ===
    <HR>
    <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
    <HTML>
    <HEAD>

    <META content=text/html;charset=iso-8859-1 http-equiv=Content-Type>
    <META content='"MSHTML 4.72.3110.7"' name=GENERATOR>
    </HEAD>
    <BODY bgColor=#ffffff>
    <DIV><FONT color=#000000 size=2>Even if we were to go the realm of
    realism,
    Predators wouldn't be *that* difficult to beat.  Physically,
    they're about
    6/3/6 (strong and tough; no need to be fast but they're above
    average). 
    Their main strengths are in their weapons and stealth abilities. 
    A skilled
    Street Fighter able to engage one in hand-to-hand would either beat the
    Predator
    (with some difficulty) or give that Predator a very good fight before
    he went
    down.</FONT></DIV>
    <DIV><FONT color=#000000 size=2></FONT> </DIV>
    <DIV><FONT size=2>I agree that Aliens are a bit beyond probability,
    even for me.
    :)  I keep my games (mostly) free of cheese.  It's all in the

    presentation, though.  Present it properly and it will be
    believable.</FONT></DIV>
    <DIV><FONT size=2></FONT> </DIV>
    <DIV><FONT color=#000000 size=2>Personally, though, I like cyborgs.
    :)  And
    that sumo turtle hybrid with Zen No Mind was cool, too.</FONT></DIV>
    <DIV> </DIV>
    <DIV><FONT face=Arial size=2><B>-----Original
    Message-----</B><BR><B>From:
    </B>Christian Conkle <<A
    href="mailto:ConkleC@...">ConkleC@...</A>><BR><B>To:
    </B><A
    href="mailto:'streetfighter@egroups.com'">'streetfighter@egroups.com'</A>
    <<A
    href="mailto:streetfighter@egroups.com">streetfighter@egroups.com</A>><BR><B>Date:

    </B>Thursday, May 13, 1999 2:48 PM<BR><B>Subject: </B>[streetfighter]
    Re: Here's
    hoping...<BR><BR></DIV></FONT>
    <TABLE>
    <TBODY>
    <TR>
    <TD><PRE>I think you are limiting your scope too much. Part of
    Street Fighter's
    appeal is that you can run any kind of scenario and they all are
    believable
    if not neccesarily realistic. The Heroic Trio is perhaps my favorite
    inspiration for Street Fighter action. Part of what makes Street
    Fighter
    different from so many other games out there is that small element of
    "Over
    the Top".

    I've run games that involved time travel, Russian Cybernetics Factories
    in
    Siberia, Jackie Chan-esque action using huge dump trucks in an open pit
    mine
    in Australia, magical and undead beings in a lost city in Mongolia,
    mystics
    in a remote Indian monastary, and showdowns with immortal Chinese
    wizards in
    a haunted temple. And many many more.

    If we limited ourselves to realism, we'd lose out on so much
    opportunity to
    do some of the wild things and create some original characters.

    If we stuck to realism, I'd never have Joey the kickboxing Kangaroo, so
    many
    of my cyborgs, ancient Chinese wizards, vampire lords of the undead,
    acid-spitting cobra boys, mutant tiger fighters, twisted genetic
    mutants
    from the future, or little Indian mystics with big heads who are immune
    to
    all attacks. Not to mention fireballs, Regeneration, or elemental
    powers.

    I just don't see how you can run a fun game of Street Fighter by
    limiting
    yourself so much. Realism is fun too, I've run games vs. the Triads
    using
    John Woo gunplay and martial arts and it was incredibly fun, but
    there's
    just soo much more you can do or be inspired by..

    And a game vs. a Predator, or an alien spaceship loaded with Alien eggs
    crashing in a remote town would be fun.

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@...
    home: conkle@...
    -----------------------------------------------------

    On Thursday, May 13, 1999 11:13 AM, Will Dixon
    [SMTP:ryu_sui_sen@...]
    wrote:
    > I think that the key in SF is realism. If you play it like a
    video
    > game, then it will just be the corny WW game that never made it.
    > Please God no fucking Aliens or Preadators. Give me a break. Try
    > playing a real character for once.
    >
    > --- Christian Conkle <ConkleC@...> wrote:
    > > Too powerful for Street Fighter World Warriors? With
    > > mega fire-balls and
    > > Inner Chi Rage? Are you crazy?
    > >
    > > The key thing in Street Fighter isn't realism, it's
    > > what would make a good
    > > video game? If Capcom can pit (effectively) all the
    > > Universal Monsters
    > > against each other (Dark Stalkers) with different
    > > names, they could pit
    > > aliens against each other.
    > >
    > > Besides: Street Fighter vs. Marvel Super Heroes.
    > >
    > > -----------------------------------------------------
    > > Christian Conkle
    > > Web Development Specialist
    > > Northwest Regional Educational Laboratory
    > >
    > > work: conklec@...
    > > home: conkle@...
    > > -----------------------------------------------------
    > >
    > > On Thursday, May 13, 1999 3:55 AM, michael williams
    > > [SMTP:azak24@...] wrote:
    > > > the idea sounds good but with the alieans and
    > > preditors wich just thoes
    > > two
    > > > species are too powerful for any human.
    > > >
    > > > >From: Christian Conkle <ConkleC@...>
    > > > >Reply-To: streetfighter@egroups.com
    > > > >To: "'streetfighter@egroups.com'"
    > > <streetfighter@egroups.com>
    > > > >Subject: [streetfighter] Re: Here's hoping...
    > > > >Date: Wed, 12 May 1999 08:33:27 -0700
    > > > >
    > > > >Sure am. However, I'm not playing Street Fighter
    > > right now so my
    > > production
    > > > >of SF questions or characters is nil at the
    > > moment.
    > > > >
    > > > >I was thinking about something Street-Fighterish
    > > in the shower this
    > > > >morning,
    > > > >however. That is an intergalactic SF tournament
    > > with aliens and space
    > > > >ships.
    > > > >Has anyone worked up any alien beings, or
    > > especially aliens from popular
    > > SF
    > > > >TV shows, into Street Fighter?
    > > > >
    > > > >I'm thinking mainly:
    > > > >
    > > > >Reticulans (Greys)
    > > > >Predators
    > > > >Aliens
    > > > >Gorn
    > > > >Narn
    > > > >Borg
    > > > >Changelings
    > > > >
    > > >
    > > >-----------------------------------------------------
    > > > >Christian Conkle
    > > > >Web Development Specialist
    > > > >Northwest Regional Educational Laboratory
    > > > >
    > > > >work: conklec@...
    > > > >home: conkle@...
    > > >
    > > >-----------------------------------------------------
    > > > >
    > > > >On Wednesday, May 12, 1999 12:05 AM, Tom
    > > Pascuttini
    > > > >[SMTP:galactus@...] wrote:
    > > > > > Hey is any body out there still alive?
    > > > > >
    > > > > >
    > > > > >
    > >
    >
    ------------------------------------------------------------------------
    > > > > > !! FREE !! DOWNLOAD NOW !!
    > > > > > Animated Interactive Cartoon Character for
    > > Windows.
    > > > > > http://clickhere.egroups.com/click/242
    > > > > >
    > > > > >
    > > > > > eGroup home:
    > > http://www.eGroups.com/group/streetfighter
    > > > > > http://www.eGroups.com - Simplifying group
    > > communications
    > > > > >
    > > > >
    > > >
    > >
    >
    >------------------------------------------------------------------------
    > > > >The Weather Underground. We provide weather
    > > across the world.
    > > > >Visit http://clickhere.egroups.com/click/48
    > > > >
    > > > >
    > > > >eGroup home:
    > > http://www.eGroups.com/group/streetfighter
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    Group: streetfighter Message: 1128 From: SlpStck@aol.com Date: 5/14/1999
    Subject: Re: Here's hoping...
    In a message dated 5/13/99 3:55:17 PM Eastern Daylight Time,
    skarsten@... writes:

    << And that sumo turtle hybrid with Zen No Mind was cool, too. >>
    i have only one thing to say about that... ewwwwwwwwwwwwwwwwww!

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    Group: streetfighter Message: 1129 From: Dennis Bryant Date: 5/14/1999
    Subject: Re: Here's hoping...
    >the idea sounds good but with the alieans and preditors wich just thoes two
    >species are too powerful for any human.

    What are you, nuts? Danny Glover of all people took down a damn predator, &
    he can't exactly shoot Ki blasts from his hands, or do Dragon punches.

    Dennis


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    Group: streetfighter Message: 1130 From: michael williams Date: 5/15/1999
    Subject: Re: Here's hoping...
    also remmber that in both movies the humans used weapons mostly guns or the
    preditors own wepons
    >From: "J.J." <tyger1@...>
    >Reply-To: streetfighter@egroups.com
    >To: <streetfighter@egroups.com>
    >Subject: [streetfighter] Re: Here's hoping...
    >Date: Thu, 13 May 1999 06:36:50 -0700
    >
    >Aliens? Yes. Predators? Not really. After all, if an overweight cop can
    >beat
    >one...
    >
    >What about Star Gladiator and Ken's Cyborg enhanced self from SF 2010?
    >
    >
    >
    >-----Original Message-----
    >From: michael williams <azak24@...>
    >To: streetfighter@egroups.com <streetfighter@egroups.com>
    >Date: Thursday, May 13, 1999 3:54 AM
    >Subject: [streetfighter] Re: Here's hoping...
    >
    >
    > >the idea sounds good but with the alieans and preditors wich just thoes
    >two
    > >species are too powerful for any human.
    > >
    > >>From: Christian Conkle <ConkleC@...>
    > >>Reply-To: streetfighter@egroups.com
    > >>To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    > >>Subject: [streetfighter] Re: Here's hoping...
    > >>Date: Wed, 12 May 1999 08:33:27 -0700
    > >>
    > >>Sure am. However, I'm not playing Street Fighter right now so my
    >production
    > >>of SF questions or characters is nil at the moment.
    > >>
    > >>I was thinking about something Street-Fighterish in the shower this
    > >>morning,
    > >>however. That is an intergalactic SF tournament with aliens and space
    > >>ships.
    > >>Has anyone worked up any alien beings, or especially aliens from popular
    >SF
    > >>TV shows, into Street Fighter?
    > >>
    > >>I'm thinking mainly:
    > >>
    > >>Reticulans (Greys)
    > >>Predators
    > >>Aliens
    > >>Gorn
    > >>Narn
    > >>Borg
    > >>Changelings
    > >>
    > >>-----------------------------------------------------
    > >>Christian Conkle
    > >>Web Development Specialist
    > >>Northwest Regional Educational Laboratory
    > >>
    > >>work: conklec@...
    > >>home: conkle@...
    > >>-----------------------------------------------------
    > >>
    > >>On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    > >>[SMTP:galactus@...] wrote:
    > >> > Hey is any body out there still alive?
    > >> >
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    > >>
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    > >> > Animated Interactive Cartoon Character for Windows.
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    Group: streetfighter Message: 1131 From: michael williams Date: 5/15/1999
    Subject: Re: Here's hoping...
    ok now you make a good point but in my games it is more realistic than the
    vido game.

    >From: Christian Conkle <ConkleC@...>
    >Reply-To: streetfighter@egroups.com
    >To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    >Subject: [streetfighter] Re: Here's hoping...
    >Date: Thu, 13 May 1999 08:30:19 -0700
    >
    >Too powerful for Street Fighter World Warriors? With mega fire-balls and
    >Inner Chi Rage? Are you crazy?
    >
    >The key thing in Street Fighter isn't realism, it's what would make a good
    >video game? If Capcom can pit (effectively) all the Universal Monsters
    >against each other (Dark Stalkers) with different names, they could pit
    >aliens against each other.
    >
    >Besides: Street Fighter vs. Marvel Super Heroes.
    >
    >-----------------------------------------------------
    >Christian Conkle
    >Web Development Specialist
    >Northwest Regional Educational Laboratory
    >
    >work: conklec@...
    >home: conkle@...
    >-----------------------------------------------------
    >
    >On Thursday, May 13, 1999 3:55 AM, michael williams
    >[SMTP:azak24@...] wrote:
    > > the idea sounds good but with the alieans and preditors wich just thoes
    >two
    > > species are too powerful for any human.
    > >
    > > >From: Christian Conkle <ConkleC@...>
    > > >Reply-To: streetfighter@egroups.com
    > > >To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    > > >Subject: [streetfighter] Re: Here's hoping...
    > > >Date: Wed, 12 May 1999 08:33:27 -0700
    > > >
    > > >Sure am. However, I'm not playing Street Fighter right now so my
    >production
    > > >of SF questions or characters is nil at the moment.
    > > >
    > > >I was thinking about something Street-Fighterish in the shower this
    > > >morning,
    > > >however. That is an intergalactic SF tournament with aliens and space
    > > >ships.
    > > >Has anyone worked up any alien beings, or especially aliens from
    >popular
    >SF
    > > >TV shows, into Street Fighter?
    > > >
    > > >I'm thinking mainly:
    > > >
    > > >Reticulans (Greys)
    > > >Predators
    > > >Aliens
    > > >Gorn
    > > >Narn
    > > >Borg
    > > >Changelings
    > > >
    > > >-----------------------------------------------------
    > > >Christian Conkle
    > > >Web Development Specialist
    > > >Northwest Regional Educational Laboratory
    > > >
    > > >work: conklec@...
    > > >home: conkle@...
    > > >-----------------------------------------------------
    > > >
    > > >On Wednesday, May 12, 1999 12:05 AM, Tom Pascuttini
    > > >[SMTP:galactus@...] wrote:
    > > > > Hey is any body out there still alive?
    > > > >
    > > > >
    > > > >
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    Group: streetfighter Message: 1132 From: michael williams Date: 5/15/1999
    Subject: Re: Here's hoping...
    in my game i use the world of darkness so thier is some fantsy but i also
    allow deaths so it is more risky.

    >From: Christian Conkle <ConkleC@...>
    >Reply-To: streetfighter@egroups.com
    >To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    >Subject: [streetfighter] Re: Here's hoping...
    >Date: Thu, 13 May 1999 11:48:52 -0700
    >
    >I think you are limiting your scope too much. Part of Street Fighter's
    >appeal is that you can run any kind of scenario and they all are believable
    >if not neccesarily realistic. The Heroic Trio is perhaps my favorite
    >inspiration for Street Fighter action. Part of what makes Street Fighter
    >different from so many other games out there is that small element of "Over
    >the Top".
    >
    >I've run games that involved time travel, Russian Cybernetics Factories in
    >Siberia, Jackie Chan-esque action using huge dump trucks in an open pit
    >mine
    >in Australia, magical and undead beings in a lost city in Mongolia, mystics
    >in a remote Indian monastary, and showdowns with immortal Chinese wizards
    >in
    >a haunted temple. And many many more.
    >
    >If we limited ourselves to realism, we'd lose out on so much opportunity to
    >do some of the wild things and create some original characters.
    >
    >If we stuck to realism, I'd never have Joey the kickboxing Kangaroo, so
    >many
    >of my cyborgs, ancient Chinese wizards, vampire lords of the undead,
    >acid-spitting cobra boys, mutant tiger fighters, twisted genetic mutants
    >from the future, or little Indian mystics with big heads who are immune to
    >all attacks. Not to mention fireballs, Regeneration, or elemental powers.
    >
    >I just don't see how you can run a fun game of Street Fighter by limiting
    >yourself so much. Realism is fun too, I've run games vs. the Triads using
    >John Woo gunplay and martial arts and it was incredibly fun, but there's
    >just soo much more you can do or be inspired by..
    >
    >And a game vs. a Predator, or an alien spaceship loaded with Alien eggs
    >crashing in a remote town would be fun.
    >
    >-----------------------------------------------------
    >Christian Conkle
    >Web Development Specialist
    >Northwest Regional Educational Laboratory
    >
    >work: conklec@...
    >home: conkle@...
    >-----------------------------------------------------
    >
    >On Thursday, May 13, 1999 11:13 AM, Will Dixon [SMTP:ryu_sui_sen@...]
    >wrote:
    > > I think that the key in SF is realism. If you play it like a video
    > > game, then it will just be the corny WW game that never made it.
    > > Please God no fucking Aliens or Preadators. Give me a break. Try
    > > playing a real character for once.
    > >
    > > --- Christian Conkle <ConkleC@...> wrote:
    > > > Too powerful for Street Fighter World Warriors? With
    > > > mega fire-balls and
    > > > Inner Chi Rage? Are you crazy?
    > > >
    > > > The key thing in Street Fighter isn't realism, it's
    > > > what would make a good
    > > > video game? If Capcom can pit (effectively) all the
    > > > Universal Monsters
    > > > against each other (Dark Stalkers) with different
    > > > names, they could pit
    > > > aliens against each other.
    > > >
    > > > Besides: Street Fighter vs. Marvel Super Heroes.
    > > >
    > > > -----------------------------------------------------
    > > > Christian Conkle
    > > > Web Development Specialist
    > > > Northwest Regional Educational Laboratory
    > > >
    > > > work: conklec@...
    > > > home: conkle@...
    > > > -----------------------------------------------------
    > > >
    > > > On Thursday, May 13, 1999 3:55 AM, michael williams
    > > > [SMTP:azak24@...] wrote:
    > > > > the idea sounds good but with the alieans and
    > > > preditors wich just thoes
    > > > two
    > > > > species are too powerful for any human.
    > > > >
    > > > > >From: Christian Conkle <ConkleC@...>
    > > > > >Reply-To: streetfighter@egroups.com
    > > > > >To: "'streetfighter@egroups.com'"
    > > > <streetfighter@egroups.com>
    > > > > >Subject: [streetfighter] Re: Here's hoping...
    > > > > >Date: Wed, 12 May 1999 08:33:27 -0700
    > > > > >
    > > > > >Sure am. However, I'm not playing Street Fighter
    > > > right now so my
    > > > production
    > > > > >of SF questions or characters is nil at the
    > > > moment.
    > > > > >
    > > > > >I was thinking about something Street-Fighterish
    > > > in the shower this
    > > > > >morning,
    > > > > >however. That is an intergalactic SF tournament
    > > > with aliens and space
    > > > > >ships.
    > > > > >Has anyone worked up any alien beings, or
    > > > especially aliens from popular
    > > > SF
    > > > > >TV shows, into Street Fighter?
    > > > > >
    > > > > >I'm thinking mainly:
    > > > > >
    > > > > >Reticulans (Greys)
    > > > > >Predators
    > > > > >Aliens
    > > > > >Gorn
    > > > > >Narn
    > > > > >Borg
    > > > > >Changelings
    > > > > >
    > > > >
    > > > >-----------------------------------------------------
    > > > > >Christian Conkle
    > > > > >Web Development Specialist
    > > > > >Northwest Regional Educational Laboratory
    > > > > >
    > > > > >work: conklec@...
    > > > > >home: conkle@...
    > > > >
    > > > >-----------------------------------------------------
    > > > > >
    > > > > >On Wednesday, May 12, 1999 12:05 AM, Tom
    > > > Pascuttini
    > > > > >[SMTP:galactus@...] wrote:
    > > > > > > Hey is any body out there still alive?
    > > > > > >
    > > > > > >
    > > > > > >
    > > >
    > > ------------------------------------------------------------------------
    > > > > > > !! FREE !! DOWNLOAD NOW !!
    > > > > > > Animated Interactive Cartoon Character for
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    Group: streetfighter Message: 1133 From: michael williams Date: 5/15/1999
    Subject: Re: Here's hoping...
    to answer your question the aliean it would kill a streat fighter faster
    than the streat fighter could react

    >From: "Dennis Bryant" <dl_bryant@...>
    >Reply-To: streetfighter@egroups.com
    >To: streetfighter@egroups.com
    >Subject: [streetfighter] Re: Here's hoping...
    >Date: Fri, 14 May 1999 03:34:49 PDT
    >
    >Content-Transfer-Encoding: 7bit
    >
    >
    >>the idea sounds good but with the alieans and preditors wich just thoes
    >>two
    >>species are too powerful for any human.
    >
    >What are you, nuts? Danny Glover of all people took down a damn predator, &
    >he can't exactly shoot Ki blasts from his hands, or do Dragon punches.
    >
    >Dennis
    >
    >
    >______________________________________________________
    >
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    Group: streetfighter Message: 1134 From: Dennis Bryant Date: 5/15/1999
    Subject: Re: Aliens
    >to answer your question the aliean it would kill a streat fighter faster
    >than the streat fighter could react

    Sorry, but I beg to differ, If a low ranking marine can put a shotgun in an
    alien's(that's how you spell alien, BTW) mouth, pump it, & say "eat this", I
    think a highly trained martial arts master can at least Dragon punch one
    before it kills her/him.

    Dennis (highly trained martial arts master)


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    Group: streetfighter Message: 1135 From: Kristofer Lundstr�m Date: 5/15/1999
    Subject: Subjects
    Hi.

    1) Stop replying to the "Here's hoping..." mail. Now. Please. Tag it with
    something else. Dammit.

    2) A predator is probably a 6/3/6 thing as Steve said (armour, camo and
    weapons make it a lot tougher though). An alien is probably 5/5/4 or
    something. But the claws should add as per Vega's claw (Sp +1 and Dmg +1).
    Conclusion: Neither is too powerful for a street fighter to mess up. If my
    "Seed of Destruction" chronicle ever leaves the drawing board I'll bring the
    subject of alien-like things up again.

    3) Er... yup.

    Kristofer


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    Group: streetfighter Message: 1136 From: Will Dixon Date: 5/15/1999
    Subject: Re: Subjects
    Y ou are selling aliens short they have to be faster than 5. At least
    6 probably 7 Dexterity. Keep in mind that a lot of guns were the
    equalizers for Ripley and posse. I think that aliens in single combat
    should obviously be a step up from humans as they are of another
    species. Even for the best fighters, an alien or predator should be
    hell to fight, let alone beat. Also, their damage (at least for aliens
    should be aggrivated.)

    --- Kristofer Lundstr�m <kri5tofer@...> wrote:
    > Hi.
    >
    > 1) Stop replying to the "Here's hoping..." mail.
    > Now. Please. Tag it with
    > something else. Dammit.
    >
    > 2) A predator is probably a 6/3/6 thing as Steve
    > said (armour, camo and
    > weapons make it a lot tougher though). An alien is
    > probably 5/5/4 or
    > something. But the claws should add as per Vega's
    > claw (Sp +1 and Dmg +1).
    > Conclusion: Neither is too powerful for a street
    > fighter to mess up. If my
    > "Seed of Destruction" chronicle ever leaves the
    > drawing board I'll bring the
    > subject of alien-like things up again.
    >
    > 3) Er... yup.
    >
    > Kristofer
    >
    >
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    Group: streetfighter Message: 1137 From: michael williams Date: 5/15/1999
    Subject: Re: Aliens
    well the movie alien and the origanal one from the book are two diffarent
    monsters in the book they would not be efficted by a shotgun blast,fire had
    no effect on them and they were alot faster than a human .

    >From: "Dennis Bryant" <dl_bryant@...>
    >Reply-To: streetfighter@egroups.com
    >To: streetfighter@egroups.com
    >Subject: [streetfighter] Re: Aliens
    >Date: Sat, 15 May 1999 03:26:36 PDT
    >
    >Content-Transfer-Encoding: 7bit
    >
    >
    >>to answer your question the aliean it would kill a streat fighter faster
    >>than the streat fighter could react
    >
    >Sorry, but I beg to differ, If a low ranking marine can put a shotgun in an
    >alien's(that's how you spell alien, BTW) mouth, pump it, & say "eat this",
    >I
    >think a highly trained martial arts master can at least Dragon punch one
    >before it kills her/him.
    >
    >Dennis (highly trained martial arts master)
    >
    >
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    Group: streetfighter Message: 1138 From: michael williams Date: 5/15/1999
    Subject: Re: aliens & preditors
    ok we must also remmber that an alien is mostly animal intellegance so it's
    main concerin is to eat and breed while the preditor is a hunter with above
    human intellegance it is a ploter which makes it very dangerous. see in my
    games i play villans like pc they dont want to loose so in my games both of
    these creatures would destroy my group.

    >From: "Kristofer Lundstr�m" <kri5tofer@...>
    >Reply-To: streetfighter@egroups.com
    >To: streetfighter@egroups.com
    >Subject: [streetfighter] Subjects
    >Date: Sat, 15 May 1999 15:02:52 CEST
    >
    >Content-Transfer-Encoding: 7bit
    >
    >Hi.
    >
    >1) Stop replying to the "Here's hoping..." mail. Now. Please. Tag it with
    >something else. Dammit.
    >
    >2) A predator is probably a 6/3/6 thing as Steve said (armour, camo and
    >weapons make it a lot tougher though). An alien is probably 5/5/4 or
    >something. But the claws should add as per Vega's claw (Sp +1 and Dmg +1).
    >Conclusion: Neither is too powerful for a street fighter to mess up. If my
    >"Seed of Destruction" chronicle ever leaves the drawing board I'll bring
    >the
    >subject of alien-like things up again.
    >
    >3) Er... yup.
    >
    > Kristofer
    >
    >
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    Group: streetfighter Message: 1139 From: michael williams Date: 5/15/1999
    Subject: Re: aliens &preditors
    i aggree with will it is thier animal instinct that makes them dangerous

    >From: Will Dixon <ryu_sui_sen@...>
    >Reply-To: streetfighter@egroups.com
    >To: streetfighter@egroups.com
    >Subject: [streetfighter] Re: Subjects
    >Date: Sat, 15 May 1999 11:52:44 -0700 (PDT)
    >
    >Y ou are selling aliens short they have to be faster than 5. At least
    >6 probably 7 Dexterity. Keep in mind that a lot of guns were the
    >equalizers for Ripley and posse. I think that aliens in single combat
    >should obviously be a step up from humans as they are of another
    >species. Even for the best fighters, an alien or predator should be
    >hell to fight, let alone beat. Also, their damage (at least for aliens
    >should be aggrivated.)
    >
    >--- Kristofer Lundstr�m <kri5tofer@...> wrote:
    > > Hi.
    > >
    > > 1) Stop replying to the "Here's hoping..." mail.
    > > Now. Please. Tag it with
    > > something else. Dammit.
    > >
    > > 2) A predator is probably a 6/3/6 thing as Steve
    > > said (armour, camo and
    > > weapons make it a lot tougher though). An alien is
    > > probably 5/5/4 or
    > > something. But the claws should add as per Vega's
    > > claw (Sp +1 and Dmg +1).
    > > Conclusion: Neither is too powerful for a street
    > > fighter to mess up. If my
    > > "Seed of Destruction" chronicle ever leaves the
    > > drawing board I'll bring the
    > > subject of alien-like things up again.
    > >
    > > 3) Er... yup.
    > >
    > > Kristofer
    > >
    > >
    > > ______________________________________________________
    > >
    > >
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    Group: streetfighter Message: 1140 From: Jeremy David Balsley Date: 5/16/1999
    Subject: Dragon punchin' bugs.
    On Sat, 15 May 1999, Kristofer Lundstr�m wrote:

    > 2) A predator is probably a 6/3/6 thing as Steve said (armour, camo and
    > weapons make it a lot tougher though). An alien is probably 5/5/4 or
    > something. But the claws should add as per Vega's claw (Sp +1 and Dmg +1).

    Don't forget the acid...I'm sorry, getting pegged with a Ryu Dragon punch
    is going to break the Xenomorph's skin, spilling that bad acid. I think
    Ryu would pull back a stump after that DP. Ken's Flaming Shoryuken, on
    the other hand, or even a Shoryureppa (MvsSF style...) ouch.

    Jyuta (sp?), on the other hand, that would be a messed up Predator after
    an encounter with the wrong Street Fighter....especially if you allow them
    to block a burner like they block any other projectile.


    > Conclusion: Neither is too powerful for a street fighter to mess up. If my
    > "Seed of Destruction" chronicle ever leaves the drawing board I'll bring the
    > subject of alien-like things up again.
    >
    > 3) Er... yup.
    >
    > Kristofer
    >
    >
    > ______________________________________________________
    >
    > ------------------------------------------------------------------------
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    * Jeremy Balsley * SF2 Code: c+ -> c++ T- -> T+ r- f *
    * Sophomore, Computer Engineer-* g-- m s v -> v+ M+ n+: o+ *
    * ing at Louisiana State * "You did well, but you need more *
    * jbalsle@... * training to defeat me."--Ryu *


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    Group: streetfighter Message: 1141 From: Dennis Bryant Date: 5/16/1999
    Subject: Re: Aliens
    I think that aliens in single combat
    >should obviously be a step up from humans as they are of another
    >species.


    That has to be one of the stupidest statements ever, their better because
    they're differn't? What about a snail, it's another species, but I don't
    think that makes them 'obviously a step up from humans'.
    At least give a decent argument.

    Dennis


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    Group: streetfighter Message: 1142 From: Dennis Bryant Date: 5/16/1999
    Subject: Re: Aliens
    >well the movie alien and the origanal one from the book are two diffarent
    >monsters in the book they would not be efficted by a shotgun blast,fire had
    >no effect on them and they were alot faster than a human .

    Well, I was talking about the movie alien. It's the one everyone knows, &
    it came out before the book, so I guess the book was written by someone who
    watched the film once while reading a book then wrote the novelization.

    Dennis


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    Group: streetfighter Message: 1143 From: Will Dixon Date: 5/16/1999
    Subject: Re: Aliens
    Watch the fucking movie, Dennis. Do you ever see an alien have a
    problem killing a human that has no weapon? Even if they did have
    weapons, most of the humans didn't last very long. I'm not talking
    about snails, here. Didn't you listen to the movie? "Superior
    Organism" These things are combat monsters. And the next time that
    you want to argue, it looks a lot better if you know how to spell.

    --- Dennis Bryant <dl_bryant@...> wrote:
    > I think that aliens in single combat
    > >should obviously be a step up from humans as they
    > are of another
    > >species.
    >
    >
    > That has to be one of the stupidest statements ever,
    > their better because
    > they're differn't? What about a snail, it's another
    > species, but I don't
    > think that makes them 'obviously a step up from
    > humans'.
    > At least give a decent argument.
    >
    > Dennis
    >
    >
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    Group: streetfighter Message: 1144 From: Morgado, Mike Date: 5/16/1999
    Subject: Re: Aliens
    I personally would never have a streetfighter fight an alien. But I really
    think that the outcome of such a fight is really people's personal opinion.
    Yes the aliens slaughtered humans easily in the movies, but a streetfighter
    could slaughter a normal human easily as well.. The aliens never
    encountered a human that could throw a fireball, do dragon punches or dragon
    kicks, ice blasts, etc. For example in the Streetfighter movie when Ken and
    Ryu were fighting Bison....that was some major devastation going on. I
    think it would be an awesome fight against aliens. Sure I believe a rank
    one fighter would get his ass handed to him, but a world warrior would be a
    different matter.

    MikeM
    > -----Original Message-----
    > From: Will Dixon [SMTP:ryu_sui_sen@...]
    > Sent: Sunday, May 16, 1999 11:55 AM
    > To: streetfighter@egroups.com
    > Subject: [streetfighter] Re: Aliens
    >
    > Watch the fucking movie, Dennis. Do you ever see an alien have a
    > problem killing a human that has no weapon? Even if they did have
    > weapons, most of the humans didn't last very long. I'm not talking
    > about snails, here. Didn't you listen to the movie? "Superior
    > Organism" These things are combat monsters. And the next time that
    > you want to argue, it looks a lot better if you know how to spell.
    >
    > --- Dennis Bryant <dl_bryant@...> wrote:
    > > I think that aliens in single combat
    > > >should obviously be a step up from humans as they
    > > are of another
    > > >species.
    > >
    > >
    > > That has to be one of the stupidest statements ever,
    > > their better because
    > > they're differn't? What about a snail, it's another
    > > species, but I don't
    > > think that makes them 'obviously a step up from
    > > humans'.
    > > At least give a decent argument.
    > >
    > > Dennis
    > >
    > >
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    Group: streetfighter Message: 1145 From: Will Dixon Date: 5/16/1999
    Subject: Re: Aliens
    Please don't say cartwheel kick, that move is taboo for me. I did away
    with it it is so damn stupid. You say all that, and I'm not saying
    that an 8-10 ranked SF couldn't win, but what kind of moves would the
    aliens have? I wouldn't use many from the book, but they would have
    more than just jab strong and fierce. I might even look at horrid form
    from vampire, seeing as how the alien image is the first thing that I
    think of when I read it. Also, their acidic blood presents a problem
    for anyone, don't forget that.

    --- Christian Conkle <ConkleC@...> wrote:
    >
    >
    > -----Original Message-----
    > From: Will Dixon
    > To: streetfighter@egroups.com
    > Sent: 5/16/99 8:54 AM
    > Subject: [streetfighter] Re: Aliens
    >
    > Watch the fucking movie, Dennis. Do you ever see an
    > alien have a
    > problem killing a human that has no weapon? Even if
    > they did have
    > weapons, most of the humans didn't last very long.
    > I'm not talking
    > about snails, here. Didn't you listen to the movie?
    > "Superior
    > Organism" These things are combat monsters. And
    > the next time that
    > you want to argue, it looks a lot better if you know
    > how to spell.
    >
    > <<<<<<<
    >
    > Aliens WOULD be tough opponents, but I think someone
    > of Rank 7 -10 could
    > take one on. A Rank 1-7 Fighter would be TOAST!
    > Definitely. But an Alien was
    > classified as a combat monster and a superior
    > organism up against a normal
    > human. How would a SINGLE Alien fare against someone
    > with Yoga Teleport,
    > Repeating Fireball, Backbreaker, Hurricane Kick,
    > Great Wall of China,
    > Shrouded Moon, Acid Breath, Ice Blast, or even
    > Cartwheel Kick. Especially
    > against someone with a Strength or Dexterity of 5 or
    > more and a heck of a
    > lot of Technique.
    >
    > We aren't talking about whether a guy with his fists
    > could take an Alien or
    > a Predator, we're talkin' about STREET FIGHTERS with
    > powers and focus far
    > beyond normal men.
    >
    >
    > >>>>>>>
    > --- Dennis Bryant <dl_bryant@...> wrote:
    > > I think that aliens in single combat
    > > >should obviously be a step up from humans as they
    > > are of another
    > > >species.
    > >
    > >
    > > That has to be one of the stupidest statements
    > ever,
    > > their better because
    > > they're differn't? What about a snail, it's
    > another
    > > species, but I don't
    > > think that makes them 'obviously a step up from
    > > humans'.
    > > At least give a decent argument.
    > >
    > > Dennis
    > >
    > >
    > >
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    Group: streetfighter Message: 1146 From: Steve Karstensen Date: 5/16/1999
    Subject: Re: Aliens
    first of all folks, let's keep this civilized.  No flame wars for this mailing list while *I'm* around.
     
    Next up;
     
    Predators; yes, physically, a Predator lacks (organized/effective) combat training but his gear and hunting skill makes up for it.  So if a human (even a street fighter) never sees one coming, he's paste.  however, a Predator's honor code pretty much forbids not facing down a Street Fighter in hand to hand; once he finds out the fighter is indeed a fighter, he'll want to go melee with him, and he'll get a few broken mandibles and a torn-off arm for his effort if the fighter is about rank six or higher.
     
    Aliens;
    most of the time, aliens killed humans with or without weapons because of one of three reasons;
     
    1) the alien ambushed the human,
     
    2) the alien(s) swarmed him, outnumbering him,
     
    3) the alien's claws and teeth are quite powerful.
     
    Now, let's look at these.  Most Street Fighters, being the aware little bastards they are, would not be ambushed unless the alien was quite close to begin with.  Dexwise, I'd rank an Alien at 6.  Fast enough to be dangerous but not superhumanly deadly.  They strike from surprise with dangerous natural weaponry and/or superior numbers.  So a fighter would be clawed to shit if he fought an Alien, not even counting the acid blood which, yes, would be aggravated (if it stayed on the fighter long enough, yes, he'd lose a limb.  It takes a while to take effect, depending which movie you go by).
     
    Finally, since Fighters are indeed fighters and are trained to effectively block quick and dangerous attacks, they could indeed take an alien, but it would be about as easy as, say, blocking a Dex 6 fighter's quicker attacks.  Like fighting Vega, for example.
     
    Just for the record, here is the armament of most Aliens;
     
    inner jaw; can punch through metal... then again, so can Ryu.  Ryu's punch has longer range, too.
    claws; no worse than Vega's or any other sword-weilding warrior.
    blood; okay, Alien has an advantage here.  I pity Zangief trying to Bear Hug one.
    stinger tail; same as jaw but longer range.  it's unknown if the aliens have venom or not (by me, anyway) so treat the tail as a long-range claw.
     
    Also, anime tends to exaggerate.  I think the ending of SF was a little over-the-top; my campaigns are somewhat toned down.
     
    The Resident Expert On Everything, signing off.  Play nice, folks.
     
    -----Original Message-----
    From: Will Dixon <ryu_sui_sen@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Sunday, May 16, 1999 3:46 PM
    Subject: [streetfighter] Re: Aliens

    Please don't say cartwheel kick, that move is taboo for me.  I did away
    with it it is so damn stupid.  You say all that, and I'm not saying
    that an 8-10 ranked SF couldn't win, but what kind of moves would the
    aliens have?  I wouldn't use many from the book, but they would have
    more than just jab strong and fierce.  I might even look at horrid form
    from vampire, seeing as how the alien image is the first thing that I
    think of when I read it.  Also, their acidic blood presents a problem
    for anyone, don't forget that.
    
    --- Christian Conkle <ConkleC@...> wrote:
    
    > > > -----Original Message----- > From: Will Dixon > To: streetfighter@egroups.com > Sent: 5/16/99 8:54 AM > Subject: [streetfighter] Re: Aliens > > Watch the fucking movie, Dennis. Do you ever see an > alien have a > problem killing a human that has no weapon? Even if > they did have > weapons, most of the humans didn't last very long. > I'm not talking > about snails, here. Didn't you listen to the movie? > "Superior > Organism" These things are combat monsters. And > the next time that > you want to argue, it looks a lot better if you know > how to spell. > > <<<<<<< > > Aliens WOULD be tough opponents, but I think someone > of Rank 7 -10 could > take one on. A Rank 1-7 Fighter would be TOAST! > Definitely. But an Alien was > classified as a combat monster and a superior > organism up against a normal > human. How would a SINGLE Alien fare against someone > with Yoga Teleport, > Repeating Fireball, Backbreaker, Hurricane Kick, > Great Wall of China, > Shrouded Moon, Acid Breath, Ice Blast, or even > Cartwheel Kick. Especially > against someone with a Strength or Dexterity of 5 or > more and a heck of a > lot of Technique. > > We aren't talking about whether a guy with his fists > could take an Alien or > a Predator, we're talkin' about STREET FIGHTERS with > powers and focus far > beyond normal men. > > > >>>>>>> > --- Dennis Bryant <dl_bryant@...> wrote: > > I think that aliens in single combat > > >should obviously be a step up from humans as they > > are of another > > >species. > > > > > > That has to be one of the stupidest statements > ever, > > their better because > > they're differn't? What about a snail, it's > another > > species, but I don't > > think that makes them 'obviously a step up from > > humans'. > > At least give a decent argument. > > > > Dennis > > > > > > > ______________________________________________________ > > Get Your Private, Free Email at > > http://www.hotmail.com > > > > >
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    Group: streetfighter Message: 1147 From: Christian Conkle Date: 5/16/1999
    Subject: Re: Aliens
    -----Original Message-----
    From: Will Dixon
    To: streetfighter@egroups.com
    Sent: 5/16/99 12:51 PM
    Subject: [streetfighter] Re: Aliens

    Please don't say cartwheel kick, that move is taboo for me. I did away
    with it it is so damn stupid. You say all that, and I'm not saying
    that an 8-10 ranked SF couldn't win, but what kind of moves would the
    aliens have? I wouldn't use many from the book, but they would have
    more than just jab strong and fierce. I might even look at horrid form
    from vampire, seeing as how the alien image is the first thing that I
    think of when I read it. Also, their acidic blood presents a problem
    for anyone, don't forget that.
    <<<<<

    Not everyone has eliminated Cartwheel Kick (We thought about it, but soon
    discovered it was just a way to make someone abort to a jump and take no
    damage).

    However, Aliens would definitely have Animal Hybrid 5, all the
    ripping/tearing bites, claws, the tail slash, and the blood would be an
    automatic acid-breath attack if they took aggravated damage. They'd probably
    not be dizzied, like Revenants. As for stats, Dex 5-8, Stamina 4-7, Strength
    3-7 depending on which movie you're modeling (Aliens had smaller, slightly
    weaker bugs).

    I can imagine a bunch of space-borne Street Fighters (Dragonball Z anyone?)
    on some space station now. They're in an arena. The floor is made of metal
    grating with steam vents and lights below them. It's mostly dark except for
    a few spotlights on the ceiling shining down in bright columns. Species from
    around the Galaxy have gathered. They must win these gladatorial fights to
    get the Cosmo DNA the earth desperately needs to survive the alien
    bio-plague. Their spacesuits are dirty and ripped, revealing their Street
    Fighter unifroms underneath. They are dirty and sweaty and glistening in the
    steamy heat.

    The large slug-like crime boss that runs the station laughs mockingly and
    addresses them.."Peeki no-wita! Gotto marimba, Bantha-poo doo! Ho ho ho ho!"
    The Street Fighters have no idea what it means but by the crowd's reaction,
    it must be bad.

    A door slides opens on the other side of the arena. After a moment of silent
    anticipation, a dark sinewy form slinks from the darnkess. It has about 2
    1/2 meters long, walking on all fours. It has a large tubular head, shiny
    and smooth, with no visible eyes. A long segmented tail, like a dark brown
    backbone, ends in a sharp stinger and whips around nervously. The front of
    it's snout is encased in a large metallic muzzle with a glowing red light.
    It looks around, trying to find some escape. When the head points directly
    at the Street Fighters, the light turns green and the muzzle separates and
    drops away. It now knows its purpose. Destroy the Street Fighters. It lunges
    across the arena at blinding speeds!

    Pick your maneuvers and tell me your speeds. It's 15 hexes away right now
    moving at 12.




    --- Christian Conkle <ConkleC@...> wrote:
    >
    >
    > -----Original Message-----
    > From: Will Dixon
    > To: streetfighter@egroups.com
    > Sent: 5/16/99 8:54 AM
    > Subject: [streetfighter] Re: Aliens
    >
    > Watch the fucking movie, Dennis. Do you ever see an
    > alien have a
    > problem killing a human that has no weapon? Even if
    > they did have
    > weapons, most of the humans didn't last very long.
    > I'm not talking
    > about snails, here. Didn't you listen to the movie?
    > "Superior
    > Organism" These things are combat monsters. And
    > the next time that
    > you want to argue, it looks a lot better if you know
    > how to spell.
    >
    > <<<<<<<
    >
    > Aliens WOULD be tough opponents, but I think someone
    > of Rank 7 -10 could
    > take one on. A Rank 1-7 Fighter would be TOAST!
    > Definitely. But an Alien was
    > classified as a combat monster and a superior
    > organism up against a normal
    > human. How would a SINGLE Alien fare against someone
    > with Yoga Teleport,
    > Repeating Fireball, Backbreaker, Hurricane Kick,
    > Great Wall of China,
    > Shrouded Moon, Acid Breath, Ice Blast, or even
    > Cartwheel Kick. Especially
    > against someone with a Strength or Dexterity of 5 or
    > more and a heck of a
    > lot of Technique.
    >
    > We aren't talking about whether a guy with his fists
    > could take an Alien or
    > a Predator, we're talkin' about STREET FIGHTERS with
    > powers and focus far
    > beyond normal men.
    >
    >
    > >>>>>>>
    > --- Dennis Bryant <dl_bryant@...> wrote:
    > > I think that aliens in single combat
    > > >should obviously be a step up from humans as they
    > > are of another
    > > >species.
    > >
    > >
    > > That has to be one of the stupidest statements
    > ever,
    > > their better because
    > > they're differn't? What about a snail, it's
    > another
    > > species, but I don't
    > > think that makes them 'obviously a step up from
    > > humans'.
    > > At least give a decent argument.
    > >
    > > Dennis
    > >
    > >
    > >
    > ______________________________________________________
    > > Get Your Private, Free Email at
    > > http://www.hotmail.com
    > >
    > >
    >
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    > > eGroup home:
    > > http://www.eGroups.com/group/streetfighter
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    > > communications
    > >
    > >
    > >
    >
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    Group: streetfighter Message: 1148 From: Dennis Bryant Date: 5/17/1999
    Subject: Re: Aliens
    >Watch the fucking movie, Dennis. Do you ever see an alien have a
    >problem killing a human that has no weapon? Even if they did have
    >weapons, most of the humans didn't last very long. I'm not talking
    >about snails, here. Didn't you listen to the movie? "Superior
    >Organism" These things are combat monsters. And the next time that
    >you want to argeu, it looks a lot better if you know how to spell.

    Damn man, calm down. I've seen the movie many times, & yes, I did see an
    alien have trouble killing a human that has no weapon, a six year old girl
    ring a bell? & I didn't say that the aliens wern't superior, I just said
    you should come up with a better point than "their differn't". After all,
    the world warriors are kind of "differn't" to normal people. BTW, before
    you hassle someone on spelling, it might pay to check your own.

    Dennis


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    Group: streetfighter Message: 1149 From: Will Dixon Date: 5/17/1999
    Subject: Re: Aliens
    Many apologies, Dennis. I'm just fighting hard for alien rights. :)

    --- Dennis Bryant <dl_bryant@...> wrote:
    >
    > >Watch the fucking movie, Dennis. Do you ever see
    > an alien have a
    > >problem killing a human that has no weapon? Even
    > if they did have
    > >weapons, most of the humans didn't last very long.
    > I'm not talking
    > >about snails, here. Didn't you listen to the
    > movie? "Superior
    > >Organism" These things are combat monsters. And
    > the next time that
    > >you want to argeu, it looks a lot better if you
    > know how to spell.
    >
    > Damn man, calm down. I've seen the movie many
    > times, & yes, I did see an
    > alien have trouble killing a human that has no
    > weapon, a six year old girl
    > ring a bell? & I didn't say that the aliens wern't
    > superior, I just said
    > you should come up with a better point than "their
    > differn't". After all,
    > the world warriors are kind of "differn't" to normal
    > people. BTW, before
    > you hassle someone on spelling, it might pay to
    > check your own.
    >
    > Dennis
    >
    >
    > ______________________________________________________
    >
    >
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    Group: streetfighter Message: 1150 From: Christian Conkle Date: 5/17/1999
    Subject: Re: FW: Aliens
    DOH! I accidentally mailed this via Personal E-mail and not to the list..

    -----------------------------------------------------
    Christian Conkle
    Web Development Specialist
    Northwest Regional Educational Laboratory

    work: conklec@...
    home: conkle@...
    -----------------------------------------------------

    > -----Original Message-----
    > From: Christian Conkle
    > Sent: Sunday, May 16, 1999 11:57 AM
    > To: 'Morgado, Mike '
    > Subject: RE: [streetfighter] Re: Aliens
    >
    > My Girlfriend, who has been following this debate vicariously through my
    > descriptions, would like to point out that Sigourney Weaver, in nothing
    > more than a commercial powerloader (with a lot of vulnerable areas, she
    > adds, it wasn't armored and she had no special powers other than enhanced
    > strength), took on an Alien QUEEN in one-on-one combat and won (albeit
    > barely). (I also want to add myself that I pointed out that Sigourney
    > fought dirty by shoving the queen out of an airlock, not by actually
    > beating it, my girlfriend countered that if I was fighting an Alien,
    > wouldn't I fight dirty too?? Touche')
    >
    > Imagine what Sigourney Weaver could've done if she had fireballs, ice
    > blast, teleport, or a Strength/Dexterity/Punching/Kicking/Focus of 5 (or
    > more). Or even an armored combat suit, not a dock loader.
    >
    > Christian Conkle
    > conkle@...

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    Group: streetfighter Message: 1151 From: Will Dixon Date: 5/17/1999
    Subject: Re: FW: Aliens
    Don't forget that she was in fact in a suit that protected her. If she
    was out in the open, she'd have been toast.

    --- Christian Conkle <ConkleC@...> wrote:
    > DOH! I accidentally mailed this via Personal E-mail
    > and not to the list..
    >
    > -----------------------------------------------------
    > Christian Conkle
    > Web Development Specialist
    > Northwest Regional Educational Laboratory
    >
    > work: conklec@...
    > home: conkle@...
    > -----------------------------------------------------
    >
    > > -----Original Message-----
    > > From: Christian Conkle
    > > Sent: Sunday, May 16, 1999 11:57 AM
    > > To: 'Morgado, Mike '
    > > Subject: RE: [streetfighter] Re: Aliens
    > >
    > > My Girlfriend, who has been following this debate
    > vicariously through my
    > > descriptions, would like to point out that
    > Sigourney Weaver, in nothing
    > > more than a commercial powerloader (with a lot of
    > vulnerable areas, she
    > > adds, it wasn't armored and she had no special
    > powers other than enhanced
    > > strength), took on an Alien QUEEN in one-on-one
    > combat and won (albeit
    > > barely). (I also want to add myself that I pointed
    > out that Sigourney
    > > fought dirty by shoving the queen out of an
    > airlock, not by actually
    > > beating it, my girlfriend countered that if I was
    > fighting an Alien,
    > > wouldn't I fight dirty too?? Touche')
    > >
    > > Imagine what Sigourney Weaver could've done if she
    > had fireballs, ice
    > > blast, teleport, or a
    > Strength/Dexterity/Punching/Kicking/Focus of 5 (or
    > > more). Or even an armored combat suit, not a dock
    > loader.
    > >
    > > Christian Conkle
    > > conkle@...
    >
    >
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    Group: streetfighter Message: 1152 From: Will Dixon Date: 5/17/1999
    Subject: Re: FW: Aliens
    Don't forget that she was in fact in a suit that protected her. If she
    was out in the open, she'd have been toast.

    --- Christian Conkle <ConkleC@...> wrote:
    > DOH! I accidentally mailed this via Personal E-mail
    > and not to the list..
    >
    > -----------------------------------------------------
    > Christian Conkle
    > Web Development Specialist
    > Northwest Regional Educational Laboratory
    >
    > work: conklec@...
    > home: conkle@...
    > -----------------------------------------------------
    >
    > > -----Original Message-----
    > > From: Christian Conkle
    > > Sent: Sunday, May 16, 1999 11:57 AM
    > > To: 'Morgado, Mike '
    > > Subject: RE: [streetfighter] Re: Aliens
    > >
    > > My Girlfriend, who has been following this debate
    > vicariously through my
    > > descriptions, would like to point out that
    > Sigourney Weaver, in nothing
    > > more than a commercial powerloader (with a lot of
    > vulnerable areas, she
    > > adds, it wasn't armored and she had no special
    > powers other than enhanced
    > > strength), took on an Alien QUEEN in one-on-one
    > combat and won (albeit
    > > barely). (I also want to add myself that I pointed
    > out that Sigourney
    > > fought dirty by shoving the queen out of an
    > airlock, not by actually
    > > beating it, my girlfriend countered that if I was
    > fighting an Alien,
    > > wouldn't I fight dirty too?? Touche')
    > >
    > > Imagine what Sigourney Weaver could've done if she
    > had fireballs, ice
    > > blast, teleport, or a
    > Strength/Dexterity/Punching/Kicking/Focus of 5 (or
    > > more). Or even an armored combat suit, not a dock
    > loader.
    > >
    > > Christian Conkle
    > > conkle@...
    >
    >
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    From Christian Conkle <ConkleC@...> Mon May 17 15:01:50 1999
    Delivered-To: listsaver-of-streetfighter@egroups.com
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    From: Christian Conkle <ConkleC@...>
    To: "'streetfighter@egroups.com'" <streetfighter@egroups.com>
    Date: Mon, 17 May 1999 14:54:16 -0700
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    Ah, but the suit itself was unarmored and left her very exposed. It wasn't
    the suit that protected her so much as the big loading claw she used to keep
    the Queen's head at bay that protected her. Using the loading claw kept the
    little bitey mouth just out of range. The reason the whipping tail didn't
    hit her is just because she was lucky (or else the Queen rolled poorly),
    because there wasn't anything protecting her from that. Her body was very
    very exposed except for some rollbars over her shoulders and head, which
    isn't exactly armor plating.

    Otherwise, all the suit did was increase her Strength, increase her reach
    (range 2 hexes maybe) and decrease her Dexterity and Athletics and Kick.

    One could say the Queen's attacks were little bitey mouth which has a range
    of 1 hex, the claws which have a range of 1, and the tail which has a range
    of 2 hexes.

    Ripley's suit increased her Strength and possibly her Grab, and allowed her
    to do Punch and Grab maneuvers at a range of 2, but no Kick maneuvers (or
    else at a big minus). Ripley grabbed the Queen, keeping her at range 2,
    rendering the bitey mouth nearly useless, but leaving her vulnerable to the
    tail.

    Now, if this wer