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Group: streetfighter Message: 8613 From: Steve Karstensen Date: 8/8/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8614 From: Don Vernatter Date: 8/8/2000
Subject: FAQ list
Group: streetfighter Message: 8615 From: J. Scott Pittman Date: 8/8/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8616 From: Fred Chagnon Date: 8/8/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8617 From: Steve Karstensen Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8618 From: Steve Karstensen Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8619 From: Chris Hoffmann Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8620 From: Knight of the Black Rose Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8621 From: J. Scott Pittman Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8622 From: Robert Pascuttini Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8623 From: Robert Pascuttini Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8624 From: Robert Pascuttini Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8625 From: Steve Karstensen Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8626 From: Knight of the Black Rose Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8627 From: Steve Karstensen Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8628 From: cliff rice Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8629 From: brian fish Date: 8/10/2000
Subject: FAQ. . . .
Group: streetfighter Message: 8630 From: Steve Karstensen Date: 8/10/2000
Subject: Re: [streetfighter] FAQ. . . .
Group: streetfighter Message: 8631 From: Don Vernatter Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8632 From: brian fish Date: 8/10/2000
Subject: Re: [streetfighter] FAQ. . . .
Group: streetfighter Message: 8633 From: Knight of the Black Rose Date: 8/10/2000
Subject: Re: [streetfighter] FAQ. . . .
Group: streetfighter Message: 8634 From: Knight of the Black Rose Date: 8/10/2000
Subject: Hybrids
Group: streetfighter Message: 8635 From: Andy Johnston Date: 8/11/2000
Subject: Re: [streetfighter] Steve's FAQ. . . .
Group: streetfighter Message: 8636 From: Steve Karstensen Date: 8/11/2000
Subject: Re: [streetfighter] Hybrids
Group: streetfighter Message: 8637 From: Steve Karstensen Date: 8/11/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8638 From: Steve Karstensen Date: 8/11/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8639 From: J. Scott Pittman Date: 8/11/2000
Subject: Re: [streetfighter] FAQ list
Group: streetfighter Message: 8640 From: Robert Pascuttini Date: 8/12/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Group: streetfighter Message: 8641 From: Cayr Desanea Date: 8/12/2000
Subject: Here's a poser on Honor
Group: streetfighter Message: 8642 From: Carl Myradon Date: 8/12/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8643 From: Cayr Desanea Date: 8/12/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8644 From: arkondloc@aol.com Date: 8/12/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8645 From: cliff rice Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8646 From: Bill Stagge Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8647 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8648 From: Steve Karstensen Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8649 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8650 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8651 From: Andy Johnston Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8652 From: Yasuharu Konishi Date: 8/13/2000
Subject: Basic Grab Maneuver
Group: streetfighter Message: 8653 From: Steve Karstensen Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8654 From: Patrick Sawyer Date: 8/13/2000
Subject: What are Power Points?
Group: streetfighter Message: 8655 From: J. Scott Pittman Date: 8/13/2000
Subject: Re: [streetfighter] What are Power Points?
Group: streetfighter Message: 8656 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8657 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8658 From: Karan Date: 8/14/2000
Subject: Re: [streetfighter] Digest Number 167
Group: streetfighter Message: 8659 From: Steve Karstensen Date: 8/14/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Group: streetfighter Message: 8660 From: Steve Karstensen Date: 8/14/2000
Subject: Re: [streetfighter] What are Power Points?
Group: streetfighter Message: 8661 From: lancer1@thesimpsons.com Date: 8/14/2000
Subject: Hmm..
Group: streetfighter Message: 8662 From: Josh Diemert Date: 8/14/2000
Subject: Re: [streetfighter] Here's a poser on Honor



Group: streetfighter Message: 8613 From: Steve Karstensen Date: 8/8/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
this list *really* needs a FAQ.

-----Original Message-----
From: brian fish [mailto:fishbn@...]
Sent: Tuesday, August 08, 2000 3:54 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Basic Grab Maneuver


The way I work it is that the basic grab will do damage and ignore blocks
but IS NOT a sustained hold. In my opinion, looking at the other maneuvers
you get for free (of which jump is not one), and making it a sustained hold
is just too powerful to get for free at no speed penalty. . . . .
Group: streetfighter Message: 8614 From: Don Vernatter Date: 8/8/2000
Subject: FAQ list
That's a great idea. We should put a FAQ list in our files section. That
way if someone asks a question we've already discussed, we can direct them
to it. Perfect! Anyone want to take this role? I would, but i'm kind of
lazy :)


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] Basic Grab Maneuver
>Date: Tue, 8 Aug 2000 16:09:31 -0400
>
>
>this list *really* needs a FAQ.
>
>-----Original Message-----
>From: brian fish [mailto:fishbn@...]
>Sent: Tuesday, August 08, 2000 3:54 PM
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
>The way I work it is that the basic grab will do damage and ignore blocks
>but IS NOT a sustained hold. In my opinion, looking at the other maneuvers
>you get for free (of which jump is not one), and making it a sustained hold
>is just too powerful to get for free at no speed penalty. . . . .
>
>
>
>
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8615 From: J. Scott Pittman Date: 8/8/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Well, I'm trying to get that sorted out with my "offical questions" page....
this seems like a good one to adde to the list....

----- Original Message -----
From: Steve Karstensen <skarstensen@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, August 08, 2000 1:09 PM
Subject: RE: [streetfighter] Basic Grab Maneuver


>
> this list *really* needs a FAQ.
>
> -----Original Message-----
> From: brian fish [mailto:fishbn@...]
> Sent: Tuesday, August 08, 2000 3:54 PM
> To: streetfighter@egroups.com
> Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
> The way I work it is that the basic grab will do damage and ignore blocks
> but IS NOT a sustained hold. In my opinion, looking at the other maneuvers
> you get for free (of which jump is not one), and making it a sustained
hold
> is just too powerful to get for free at no speed penalty. . . . .
>
>
>
>
>
>
>
>
>
>
Group: streetfighter Message: 8616 From: Fred Chagnon Date: 8/8/2000
Subject: Re: [streetfighter] FAQ list
I was thinking of doing this already, and linking to it in the welcome email
as well.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
fchagnon@... make you a better person."
fchagnon@... - Peter Olafson

----- Original Message -----
From: Don Vernatter <devernatter@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, August 08, 2000 7:30 PM
Subject: [streetfighter] FAQ list


| That's a great idea. We should put a FAQ list in our files section. That
| way if someone asks a question we've already discussed, we can direct them
| to it. Perfect! Anyone want to take this role? I would, but i'm kind of
| lazy :)
|
|
| >From: Steve Karstensen <skarstensen@...>
| >Reply-To: streetfighter@egroups.com
| >To: streetfighter@egroups.com
| >Subject: RE: [streetfighter] Basic Grab Maneuver
| >Date: Tue, 8 Aug 2000 16:09:31 -0400
| >
| >
| >this list *really* needs a FAQ.
| >
| >-----Original Message-----
| >From: brian fish [mailto:fishbn@...]
| >Sent: Tuesday, August 08, 2000 3:54 PM
| >To: streetfighter@egroups.com
| >Subject: Re: [streetfighter] Basic Grab Maneuver
| >
| >
| >The way I work it is that the basic grab will do damage and ignore blocks
| >but IS NOT a sustained hold. In my opinion, looking at the other
maneuvers
| >you get for free (of which jump is not one), and making it a sustained
hold
| >is just too powerful to get for free at no speed penalty. . . . .
| >
| >
| >
| >
| >
|
| ________________________________________________________________________
| Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
|
|
|
|
|
|
|
Group: streetfighter Message: 8617 From: Steve Karstensen Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
feh. send a message from home but it never made it outta my outbox.

a-ways.

I'll handle the FAQ if people submit questions. Last time I attempted this
no one did, so let's try something different this time.

I'll start.

World of Darkness crossovers
Correct ruling on Tiger Knee
What is a Basic Grab?
Crouching Blocks
Imbalances with Cyborgs/Elementals/Hybrids/Cartwheel Kick/etc.
Where can I get the books?
Why hasn't anyone added Pro-Wrestling/Submission/Real/Etc moves to Street
Fighter?
What SF websites are there?

Once we get a complete list that everyone agrees on, I'll formulate answers,
and the FAQ will be put forth to the list for approval.

-----Original Message-----
From: Fred Chagnon [mailto:seagull@...]
Sent: Tuesday, August 08, 2000 10:31 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] FAQ list


I was thinking of doing this already, and linking to it in the welcome email
as well.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
fchagnon@... make you a better person."
fchagnon@... - Peter Olafson

----- Original Message -----
From: Don Vernatter <devernatter@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, August 08, 2000 7:30 PM
Subject: [streetfighter] FAQ list


| That's a great idea. We should put a FAQ list in our files section. That
| way if someone asks a question we've already discussed, we can direct them
| to it. Perfect! Anyone want to take this role? I would, but i'm kind of
| lazy :)
|
|
| >From: Steve Karstensen <skarstensen@...>
| >Reply-To: streetfighter@egroups.com
| >To: streetfighter@egroups.com
| >Subject: RE: [streetfighter] Basic Grab Maneuver
| >Date: Tue, 8 Aug 2000 16:09:31 -0400
| >
| >
| >this list *really* needs a FAQ.
| >
| >-----Original Message-----
| >From: brian fish [mailto:fishbn@...]
| >Sent: Tuesday, August 08, 2000 3:54 PM
| >To: streetfighter@egroups.com
| >Subject: Re: [streetfighter] Basic Grab Maneuver
| >
| >
| >The way I work it is that the basic grab will do damage and ignore blocks
| >but IS NOT a sustained hold. In my opinion, looking at the other
maneuvers
| >you get for free (of which jump is not one), and making it a sustained
hold
| >is just too powerful to get for free at no speed penalty. . . . .
| >
| >
| >
| >
| >
|
| ________________________________________________________________________
| Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
|
|
|
|
|
|
|
Group: streetfighter Message: 8618 From: Steve Karstensen Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
there's a difference between "official" and "asked by every person who joins
the list." ;)

I won't give rulings in the FAQ, just explain the arguments that have come
to pass and where we stand on them. If someone has a fresh perspective by
all means give it, but if your perspective mirrors anything in the FAQ,
chances are we don't need to re-hash it.

-----Original Message-----
From: J. Scott Pittman [mailto:joespitt@...]
Sent: Tuesday, August 08, 2000 11:38 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Basic Grab Maneuver


Well, I'm trying to get that sorted out with my "offical questions" page....
this seems like a good one to adde to the list....

----- Original Message -----
From: Steve Karstensen <skarstensen@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, August 08, 2000 1:09 PM
Subject: RE: [streetfighter] Basic Grab Maneuver


>
> this list *really* needs a FAQ.
>
> -----Original Message-----
> From: brian fish [mailto:fishbn@...]
> Sent: Tuesday, August 08, 2000 3:54 PM
> To: streetfighter@egroups.com
> Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
> The way I work it is that the basic grab will do damage and ignore blocks
> but IS NOT a sustained hold. In my opinion, looking at the other maneuvers
> you get for free (of which jump is not one), and making it a sustained
hold
> is just too powerful to get for free at no speed penalty. . . . .
>
>
>
>
>
>
>
>
>
>
Group: streetfighter Message: 8619 From: Chris Hoffmann Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
--- Steve Karstensen <skarstensen@...> wrote:
>
> feh. send a message from home but it never made it outta my outbox.
>
> a-ways.
>
> I'll handle the FAQ if people submit questions. Last time I attempted this
> no one did, so let's try something different this time.
>
> I'll start.
>
> World of Darkness crossovers
> Correct ruling on Tiger Knee
> What is a Basic Grab?
> Crouching Blocks
> Imbalances with Cyborgs/Elementals/Hybrids/Cartwheel Kick/etc.

You should probably just say player's guide

> Where can I get the books?
> Why hasn't anyone added Pro-Wrestling/Submission/Real/Etc moves to Street
> Fighter?
> What SF websites are there?

Is every block an abort maneuver?
How, in the name of our dark master Gates, do I get off this list? (have fun
with this one, I know I did)
What books are there?
What books/movies/anime are good inspiration for chronicals?
Is Staredown really a wookie? (Oh wait, I'm the only one that's asked that
question)
What's with all this Gateway/Ages/Sword/Friendly Fights stuff?
What subject tags are there? ([Ages], [Pride], that sort of thing)
Is there some sort of newsletter I can subscribe to? (You're welcome Dustin)
I've got an artical I'd like to send to the newsletter, where should I send it?
Is there an ICQ/AIM list (is that even the right word?) as well?
Who's interested in a game over IRC?
Has anyone done conversions for Dead or Alive/Fatal Fury/Mortal Kombat/etc.?
What background music do you use during play?
All right, who's in charge here?
How the heck do shadoloo people get back Chi/Willpower?
What are the stats of the Psycho Drive?



=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
Do You Yahoo!?
Kick off your party with Yahoo! Invites.
http://invites.yahoo.com/
Group: streetfighter Message: 8620 From: Knight of the Black Rose Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
> How the heck do shadoloo people get back Chi/Willpower?

In our chronicle, people just regain 1 Chi/Will from a regular night's
sleep. That, plus Shadoloo steals Chi from people with evil machines and
puts it in green crystals.
I suppose, the fulfilling your nature method of White Wolf could also be
used for villains.

Tony
Group: streetfighter Message: 8621 From: J. Scott Pittman Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
I won't give rulings in the FAQ, just explain the arguments that have come
to pass and where we stand on them. If someone has a fresh perspective by
all means give it, but if your perspective mirrors anything in the FAQ,
chances are we don't need to re-hash it.

Er, that's what my page does. It's all the answers that we have voted on for
various questions. It's the majority votes on those answers as well. Do you
plan to include all the various answers to the questions?

Scott

----- Original Message -----
From: Steve Karstensen <skarstensen@...>
To: <streetfighter@egroups.com>
Sent: Wednesday, August 09, 2000 5:59 AM
Subject: RE: [streetfighter] Basic Grab Maneuver


>
> there's a difference between "official" and "asked by every person who
joins
> the list." ;)
>
> I won't give rulings in the FAQ, just explain the arguments that have come
> to pass and where we stand on them. If someone has a fresh perspective by
> all means give it, but if your perspective mirrors anything in the FAQ,
> chances are we don't need to re-hash it.
>
> -----Original Message-----
> From: J. Scott Pittman [mailto:joespitt@...]
> Sent: Tuesday, August 08, 2000 11:38 PM
> To: streetfighter@egroups.com
> Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
> Well, I'm trying to get that sorted out with my "offical questions"
page....
> this seems like a good one to adde to the list....
>
> ----- Original Message -----
> From: Steve Karstensen <skarstensen@...>
> To: <streetfighter@egroups.com>
> Sent: Tuesday, August 08, 2000 1:09 PM
> Subject: RE: [streetfighter] Basic Grab Maneuver
>
>
> >
> > this list *really* needs a FAQ.
> >
> > -----Original Message-----
> > From: brian fish [mailto:fishbn@...]
> > Sent: Tuesday, August 08, 2000 3:54 PM
> > To: streetfighter@egroups.com
> > Subject: Re: [streetfighter] Basic Grab Maneuver
> >
> >
> > The way I work it is that the basic grab will do damage and ignore
blocks
> > but IS NOT a sustained hold. In my opinion, looking at the other
maneuvers
> > you get for free (of which jump is not one), and making it a sustained
> hold
> > is just too powerful to get for free at no speed penalty. . . . .
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
>
>
>
>
>
>
>
>
>
>
Group: streetfighter Message: 8622 From: Robert Pascuttini Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
I dont think its a sustained. I just think its meant to be a beginner move
so everyone has a way to get past a block.


>From: Knight of the Black Rose <anton_figueroa@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Basic Grab Maneuver
>Date: Tue, 8 Aug 2000 13:59:48 -0400
>
>Is the basic grab move a sustained hold or just a grab to damage and
>release move?
>I seem to recall someone on this list saying it was or should be
>sustained hold.
>I can't find anywhere where it says that Grab is a sustained hold (except
>in the White Wolf Combat book which isn't a Street Fighter book).
>Should there maybe be a one Power Point any cost move called Hold that
>works like Grab but makes it sustained?
>
>Tony

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8623 From: Robert Pascuttini Date: 8/9/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Hmm I agree....Anyone up to the Job??


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] Basic Grab Maneuver
>Date: Tue, 8 Aug 2000 16:09:31 -0400
>
>
>this list *really* needs a FAQ.
>
>-----Original Message-----
>From: brian fish [mailto:fishbn@...]
>Sent: Tuesday, August 08, 2000 3:54 PM
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
>The way I work it is that the basic grab will do damage and ignore blocks
>but IS NOT a sustained hold. In my opinion, looking at the other maneuvers
>you get for free (of which jump is not one), and making it a sustained hold
>is just too powerful to get for free at no speed penalty. . . . .
>
>
>
>
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8624 From: Robert Pascuttini Date: 8/9/2000
Subject: Re: [streetfighter] FAQ list
That sounds good so far.
Cant think of anything else right now.


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] FAQ list
>Date: Wed, 9 Aug 2000 08:57:31 -0400
>
>
>feh. send a message from home but it never made it outta my outbox.
>
>a-ways.
>
>I'll handle the FAQ if people submit questions. Last time I attempted this
>no one did, so let's try something different this time.
>
>I'll start.
>
>World of Darkness crossovers
>Correct ruling on Tiger Knee
>What is a Basic Grab?
>Crouching Blocks
>Imbalances with Cyborgs/Elementals/Hybrids/Cartwheel Kick/etc.
>Where can I get the books?
>Why hasn't anyone added Pro-Wrestling/Submission/Real/Etc moves to Street
>Fighter?
>What SF websites are there?
>
>Once we get a complete list that everyone agrees on, I'll formulate
>answers,
>and the FAQ will be put forth to the list for approval.
>
>-----Original Message-----
>From: Fred Chagnon [mailto:seagull@...]
>Sent: Tuesday, August 08, 2000 10:31 PM
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] FAQ list
>
>
>I was thinking of doing this already, and linking to it in the welcome
>email
>as well.
>
>_______________________________________________________
>Fred Chagnon "Only in RPGs does fighting
>fchagnon@... make you a better person."
>fchagnon@... - Peter Olafson
>
>----- Original Message -----
>From: Don Vernatter <devernatter@...>
>To: <streetfighter@egroups.com>
>Sent: Tuesday, August 08, 2000 7:30 PM
>Subject: [streetfighter] FAQ list
>
>
>| That's a great idea. We should put a FAQ list in our files section.
>That
>| way if someone asks a question we've already discussed, we can direct
>them
>| to it. Perfect! Anyone want to take this role? I would, but i'm kind
>of
>| lazy :)
>|
>|
>| >From: Steve Karstensen <skarstensen@...>
>| >Reply-To: streetfighter@egroups.com
>| >To: streetfighter@egroups.com
>| >Subject: RE: [streetfighter] Basic Grab Maneuver
>| >Date: Tue, 8 Aug 2000 16:09:31 -0400
>| >
>| >
>| >this list *really* needs a FAQ.
>| >
>| >-----Original Message-----
>| >From: brian fish [mailto:fishbn@...]
>| >Sent: Tuesday, August 08, 2000 3:54 PM
>| >To: streetfighter@egroups.com
>| >Subject: Re: [streetfighter] Basic Grab Maneuver
>| >
>| >
>| >The way I work it is that the basic grab will do damage and ignore
>blocks
>| >but IS NOT a sustained hold. In my opinion, looking at the other
>maneuvers
>| >you get for free (of which jump is not one), and making it a sustained
>hold
>| >is just too powerful to get for free at no speed penalty. . . . .
>| >
>| >
>| >
>| >
>| >
>|
>| ________________________________________________________________________
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Group: streetfighter Message: 8625 From: Steve Karstensen Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
No. I don't want people to come to the FAQ and see the answer to the "are
hybrids balanced?" as "59% of the people on the list say yes, and here are
alternate rules they've agreed upon."

Some of the questions have definite answers (like Tiger Knee, for instance;
at least, it does now, and the list of web sites) but some don't (are
hybrids balanced, etc). Those that don't, I don't want to give definite
answers to.

-----Original Message-----
From: J. Scott Pittman [mailto:joespitt@...]
Sent: Wednesday, August 09, 2000 9:36 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Basic Grab Maneuver


I won't give rulings in the FAQ, just explain the arguments that have come
to pass and where we stand on them. If someone has a fresh perspective by
all means give it, but if your perspective mirrors anything in the FAQ,
chances are we don't need to re-hash it.

Er, that's what my page does. It's all the answers that we have voted on for
various questions. It's the majority votes on those answers as well. Do you
plan to include all the various answers to the questions?

Scott

----- Original Message -----
From: Steve Karstensen <skarstensen@...>
To: <streetfighter@egroups.com>
Sent: Wednesday, August 09, 2000 5:59 AM
Subject: RE: [streetfighter] Basic Grab Maneuver


>
> there's a difference between "official" and "asked by every person who
joins
> the list." ;)
>
> I won't give rulings in the FAQ, just explain the arguments that have come
> to pass and where we stand on them. If someone has a fresh perspective by
> all means give it, but if your perspective mirrors anything in the FAQ,
> chances are we don't need to re-hash it.
>
> -----Original Message-----
> From: J. Scott Pittman [mailto:joespitt@...]
> Sent: Tuesday, August 08, 2000 11:38 PM
> To: streetfighter@egroups.com
> Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
> Well, I'm trying to get that sorted out with my "offical questions"
page....
> this seems like a good one to adde to the list....
>
> ----- Original Message -----
> From: Steve Karstensen <skarstensen@...>
> To: <streetfighter@egroups.com>
> Sent: Tuesday, August 08, 2000 1:09 PM
> Subject: RE: [streetfighter] Basic Grab Maneuver
>
>
> >
> > this list *really* needs a FAQ.
> >
> > -----Original Message-----
> > From: brian fish [mailto:fishbn@...]
> > Sent: Tuesday, August 08, 2000 3:54 PM
> > To: streetfighter@egroups.com
> > Subject: Re: [streetfighter] Basic Grab Maneuver
> >
> >
> > The way I work it is that the basic grab will do damage and ignore
blocks
> > but IS NOT a sustained hold. In my opinion, looking at the other
maneuvers
> > you get for free (of which jump is not one), and making it a sustained
> hold
> > is just too powerful to get for free at no speed penalty. . . . .
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
>
>
>
>
>
>
>
>
>
>
Group: streetfighter Message: 8626 From: Knight of the Black Rose Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
On Thu, 10 Aug 2000 08:34:18 -0400 Steve Karstensen
<skarstensen@...> writes:
>
> No. I don't want people to come to the FAQ and see the answer to
> the "are
> hybrids balanced?" as "59% of the people on the list say yes,

Well, explaining that there are "differing" opinions on the list may be a
good answer. After all, is the FAQ point to give the answer they'd get if
they would ask the list?

Tony
Group: streetfighter Message: 8627 From: Steve Karstensen Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
here's what I'd write in the FAQ on something of that nature.

Q: Are the various new backgrounds from the Player's Guide (Animal Hybrid,
et al) overpowered?

A: There is no general consensus on this, although it has been discussed at
great length. Some feel they are fine as written. Some feel they should be
used in moderation and kept under strict control. Others have outright
banned them, and still others have written their own rules to keep the
concept but not the implementation. Chances are if this discussion comes up
again, unless you're looking for feedback on new rules you've created, you
won't get an agreed-upon answer.

this is the sort of format I'm shooting for when it comes to the
"subjective" discussions we've had. The clear-cut stuff will have straight
yes-or-no answers.

-----Original Message-----
From: Knight of the Black Rose [mailto:anton_figueroa@...]
Sent: Thursday, August 10, 2000 12:20 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Basic Grab Maneuver


On Thu, 10 Aug 2000 08:34:18 -0400 Steve Karstensen
<skarstensen@...> writes:
>
> No. I don't want people to come to the FAQ and see the answer to
> the "are
> hybrids balanced?" as "59% of the people on the list say yes,

Well, explaining that there are "differing" opinions on the list may be a
good answer. After all, is the FAQ point to give the answer they'd get if
they would ask the list?

Tony
Group: streetfighter Message: 8628 From: cliff rice Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
I think animal hybrids do not make sence. they
should not be able to get the extra dots in physical
attributes. Take in point. Going on the fact that
humans are more evolved than animals. a bat is neither
stronger or more hardy than a human for argumanst sake
lets say that a bat is more dexterous than a human. It
seems to me that a bat hybrid woud be greater than a
bat and less than a human. But i imagine a half bat
half human would be more clumzy. so why would an
animal hybrid get more stats they should get the
detrament to social attributes due to their hideous
apereance. The other tangable benefit of the
background (Ie claw maneuvers and such) would be
gained as per the normal rules. but the stats increase
would not be unless you nwere an elephant hybrid or
something in which case a point of strength or two
would be in order.

Cliff

__________________________________________________
Do You Yahoo!?
Kick off your party with Yahoo! Invites.
http://invites.yahoo.com/
Group: streetfighter Message: 8629 From: brian fish Date: 8/10/2000
Subject: FAQ. . . .
Another thing is that we are probably most of us game masters and I for
one, ignore rulings made on the web site. I have my own opinions about
things. I think it is way more important for someone new to know WHY
something may or may not be right rather than what a few people voted on .
. . .

>
>No. I don't want people to come to the FAQ and see the answer to the "are
>hybrids balanced?" as "59% of the people on the list say yes, and here are
>alternate rules they've agreed upon."
>
>Some of the questions have definite answers (like Tiger Knee, for instance;
>at least, it does now, and the list of web sites) but some don't (are
>hybrids balanced, etc). Those that don't, I don't want to give definite
>answers to.
>
>-----Original Message-----
>From: J. Scott Pittman [mailto:joespitt@...]
>Sent: Wednesday, August 09, 2000 9:36 PM
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
>I won't give rulings in the FAQ, just explain the arguments that have come
>to pass and where we stand on them. If someone has a fresh perspective by
>all means give it, but if your perspective mirrors anything in the FAQ,
>chances are we don't need to re-hash it.
>
>Er, that's what my page does. It's all the answers that we have voted on for
>various questions. It's the majority votes on those answers as well. Do you
>plan to include all the various answers to the questions?
>
>Scott
>
>----- Original Message -----
>From: Steve Karstensen <skarstensen@...>
>To: <streetfighter@egroups.com>
>Sent: Wednesday, August 09, 2000 5:59 AM
>Subject: RE: [streetfighter] Basic Grab Maneuver
>
>
>>
>> there's a difference between "official" and "asked by every person who
>joins
>> the list." ;)
>>
>> I won't give rulings in the FAQ, just explain the arguments that have come
>> to pass and where we stand on them. If someone has a fresh perspective by
>> all means give it, but if your perspective mirrors anything in the FAQ,
>> chances are we don't need to re-hash it.
>>
>> -----Original Message-----
>> From: J. Scott Pittman [mailto:joespitt@...]
>> Sent: Tuesday, August 08, 2000 11:38 PM
>> To: streetfighter@egroups.com
>> Subject: Re: [streetfighter] Basic Grab Maneuver
>>
>>
>> Well, I'm trying to get that sorted out with my "offical questions"
>page....
>> this seems like a good one to adde to the list....
>>
>> ----- Original Message -----
>> From: Steve Karstensen <skarstensen@...>
>> To: <streetfighter@egroups.com>
>> Sent: Tuesday, August 08, 2000 1:09 PM
>> Subject: RE: [streetfighter] Basic Grab Maneuver
>>
>>
>> >
>> > this list *really* needs a FAQ.
>> >
>> > -----Original Message-----
>> > From: brian fish [mailto:fishbn@...]
>> > Sent: Tuesday, August 08, 2000 3:54 PM
>> > To: streetfighter@egroups.com
>> > Subject: Re: [streetfighter] Basic Grab Maneuver
>> >
>> >
>> > The way I work it is that the basic grab will do damage and ignore
>blocks
>> > but IS NOT a sustained hold. In my opinion, looking at the other
>maneuvers
>> > you get for free (of which jump is not one), and making it a sustained
>> hold
>> > is just too powerful to get for free at no speed penalty. . . . .
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>
>
>
>
>
>
>
>
Group: streetfighter Message: 8630 From: Steve Karstensen Date: 8/10/2000
Subject: Re: [streetfighter] FAQ. . . .
yea, but the trouble there is that the concept of "right" is in and of
itself nebulous. :)

-----Original Message-----
From: brian fish [mailto:fishbn@...]
Sent: Thursday, August 10, 2000 3:26 PM
To: streetfighter@egroups.com
Subject: [streetfighter] FAQ. . . .


Another thing is that we are probably most of us game masters and I for
one, ignore rulings made on the web site. I have my own opinions about
things. I think it is way more important for someone new to know WHY
something may or may not be right rather than what a few people voted on .
. . .

>
>No. I don't want people to come to the FAQ and see the answer to the "are
>hybrids balanced?" as "59% of the people on the list say yes, and here are
>alternate rules they've agreed upon."
>
>Some of the questions have definite answers (like Tiger Knee, for instance;
>at least, it does now, and the list of web sites) but some don't (are
>hybrids balanced, etc). Those that don't, I don't want to give definite
>answers to.
>
>-----Original Message-----
>From: J. Scott Pittman [mailto:joespitt@...]
>Sent: Wednesday, August 09, 2000 9:36 PM
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Basic Grab Maneuver
>
>
>I won't give rulings in the FAQ, just explain the arguments that have come
>to pass and where we stand on them. If someone has a fresh perspective by
>all means give it, but if your perspective mirrors anything in the FAQ,
>chances are we don't need to re-hash it.
>
>Er, that's what my page does. It's all the answers that we have voted on
for
>various questions. It's the majority votes on those answers as well. Do you
>plan to include all the various answers to the questions?
>
>Scott
>
>----- Original Message -----
>From: Steve Karstensen <skarstensen@...>
>To: <streetfighter@egroups.com>
>Sent: Wednesday, August 09, 2000 5:59 AM
>Subject: RE: [streetfighter] Basic Grab Maneuver
>
>
>>
>> there's a difference between "official" and "asked by every person who
>joins
>> the list." ;)
>>
>> I won't give rulings in the FAQ, just explain the arguments that have
come
>> to pass and where we stand on them. If someone has a fresh perspective
by
>> all means give it, but if your perspective mirrors anything in the FAQ,
>> chances are we don't need to re-hash it.
>>
>> -----Original Message-----
>> From: J. Scott Pittman [mailto:joespitt@...]
>> Sent: Tuesday, August 08, 2000 11:38 PM
>> To: streetfighter@egroups.com
>> Subject: Re: [streetfighter] Basic Grab Maneuver
>>
>>
>> Well, I'm trying to get that sorted out with my "offical questions"
>page....
>> this seems like a good one to adde to the list....
>>
>> ----- Original Message -----
>> From: Steve Karstensen <skarstensen@...>
>> To: <streetfighter@egroups.com>
>> Sent: Tuesday, August 08, 2000 1:09 PM
>> Subject: RE: [streetfighter] Basic Grab Maneuver
>>
>>
>> >
>> > this list *really* needs a FAQ.
>> >
>> > -----Original Message-----
>> > From: brian fish [mailto:fishbn@...]
>> > Sent: Tuesday, August 08, 2000 3:54 PM
>> > To: streetfighter@egroups.com
>> > Subject: Re: [streetfighter] Basic Grab Maneuver
>> >
>> >
>> > The way I work it is that the basic grab will do damage and ignore
>blocks
>> > but IS NOT a sustained hold. In my opinion, looking at the other
>maneuvers
>> > you get for free (of which jump is not one), and making it a sustained
>> hold
>> > is just too powerful to get for free at no speed penalty. . . . .
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>
>
>
>
>
>
>
>
Group: streetfighter Message: 8631 From: Don Vernatter Date: 8/10/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
An interesting point. There could be different starting points for
different types of animal hybrids. Anything that is physically stronger,
faster or whatever than humans, though, should still get more points. A
lion hybrid would definetly have better physical attributes than a human.
Don't forget that even though a hybrid is not human, it is not supposed to
be LOWER than human. In fact, most animals are physically superior to
humans. We, in turn have higher intelligence. Unless, you're playing a
rodent hybrid or something of the like, I like the stats pretty much the way
they are.


>From: cliff rice <shinzite@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] Basic Grab Maneuver
>Date: Thu, 10 Aug 2000 11:31:58 -0700 (PDT)
>
> I think animal hybrids do not make sence. they
>should not be able to get the extra dots in physical
>attributes. Take in point. Going on the fact that
>humans are more evolved than animals. a bat is neither
>stronger or more hardy than a human for argumanst sake
>lets say that a bat is more dexterous than a human. It
>seems to me that a bat hybrid woud be greater than a
>bat and less than a human. But i imagine a half bat
>half human would be more clumzy. so why would an
>animal hybrid get more stats they should get the
>detrament to social attributes due to their hideous
>apereance. The other tangable benefit of the
>background (Ie claw maneuvers and such) would be
>gained as per the normal rules. but the stats increase
>would not be unless you nwere an elephant hybrid or
>something in which case a point of strength or two
>would be in order.
>
>Cliff
>
>__________________________________________________
>Do You Yahoo!?
>Kick off your party with Yahoo! Invites.
>http://invites.yahoo.com/

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8632 From: brian fish Date: 8/10/2000
Subject: Re: [streetfighter] FAQ. . . .
I completely agree with you, maybe I should have said why we believe
something to be correct. Still, I would hope you agree the reasoning and
logic behind a ruling is more important to a new player, or even a new game
master than merely giving what the views are. . . . .

>yea, but the trouble there is that the concept of "right" is in and of
>itself nebulous. :)
Group: streetfighter Message: 8633 From: Knight of the Black Rose Date: 8/10/2000
Subject: Re: [streetfighter] FAQ. . . .
On Thu, 10 Aug 2000 20:43:12 -0400 brian fish <fishbn@...>
writes:
> I completely agree with you, maybe I should have said why we believe>
something to be correct. Still, I would hope you agree the reasoning >
and> logic behind a ruling is more important to a new player

Yeah, that seems right.

Tony
Group: streetfighter Message: 8634 From: Knight of the Black Rose Date: 8/10/2000
Subject: Hybrids
I think that anything that gives extra value without having something
equally debilitating should be considered cheap (giving an advantage
without a disadvantage). If there social drawbacks aren't used against
them, then it's like getting extra power for free.
I think that animal hybrids would have to buy their hybrid powers with
freebie points. No attribute bonuses would be given. Simply make your
character with stats that reflect that type of character. A beginning SF
character is already better than the average human. "Special abilities"
of that sort of animal could be bought with freebie points (poison, high
jumping, sticky feet). Of course, these things don't exist in the white
wolf games that I know of and would be need to be made.
I don't think "hybrid" should be used to give large character bonuses,
simply to add to the flavor of the character.
At the most, maybe for every 2 dots dropped from an attribute type
(physical, mental, etc.), you can add 1 dot to another attribute type. Or
some such thing.

That's my quick rant since I've never spoken on this subject.

Tony
(I don't have the players guide so I won't be using it anyway.)
Group: streetfighter Message: 8635 From: Andy Johnston Date: 8/11/2000
Subject: Re: [streetfighter] Steve's FAQ. . . .
Glad to see you're undertaking this job Steve. Couldn't picture anyone more fair man for the job.
Very good example question too. I thihnk that the FAQ <provided it's large enough> will give newcomers  lots of insite to our group.
However there is the trouble with submissions. It's awful hard for me to think of what questions have been heard before <multipule times> rather than questions I want to hear the answers to. =/
I guess it's hard to see it from the newbie's presepctive, for me. I do have one addition which I think we've heard before:
 
Q#1: Has anyone tried to reach Capcom/White Wolf to ask questions on the RPG?
 
and/or
Q#2: Where can I go/write to reach a Capcom/White Wolf employee?
 
 
That's all I can think of for the time being.....
 
Group: streetfighter Message: 8636 From: Steve Karstensen Date: 8/11/2000
Subject: Re: [streetfighter] Hybrids
that's the main problem I've seen with Hybrids (and to a lesser extent,
Cyborgs). Storytellers are reluctant to exclude the player from any part of
the adventure and so they either downplay or ignore the Social disadvantages
the character brings into the fold.

I've had a five-dot hybrid in my campaign for about two years. There have
been so many times he's had to lie low because of his appearance it's not
even funny. If the players are being hunted, who's easily recognizable and
automatically draws attention? "Sorry Rocky, stay in the hotel. We've
heard that sniper is back in town and God knows you stick out like a sore
thumb with that big bushy tail of yours." Is the group going somewhere
fancy? "We don't serve things like THAT here. Take it out back and let it
root around in the dumpster."

Power comes with a price, and unless you rigorously enforce that price,
you've got a problem on your hands.

-----Original Message-----
From: Knight of the Black Rose [mailto:anton_figueroa@...]
Sent: Thursday, August 10, 2000 9:35 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Hybrids


I think that anything that gives extra value without having something
equally debilitating should be considered cheap (giving an advantage
without a disadvantage). If there social drawbacks aren't used against
them, then it's like getting extra power for free.
I think that animal hybrids would have to buy their hybrid powers with
freebie points. No attribute bonuses would be given. Simply make your
character with stats that reflect that type of character. A beginning SF
character is already better than the average human. "Special abilities"
of that sort of animal could be bought with freebie points (poison, high
jumping, sticky feet). Of course, these things don't exist in the white
wolf games that I know of and would be need to be made.
I don't think "hybrid" should be used to give large character bonuses,
simply to add to the flavor of the character.
At the most, maybe for every 2 dots dropped from an attribute type
(physical, mental, etc.), you can add 1 dot to another attribute type. Or
some such thing.

That's my quick rant since I've never spoken on this subject.

Tony
(I don't have the players guide so I won't be using it anyway.)
Group: streetfighter Message: 8637 From: Steve Karstensen Date: 8/11/2000
Subject: Re: [streetfighter] FAQ list
I'll do it. God knows I've been with this list long enough to hear every
topic beaten into the ground at least four times over. I suggested it a
while back but no one submitted questions.

I'll start:

Crouching Block
World of Darkness conversions
Where can I find the books?
What is a Grab?
Are hybrids/elementals/cyborgs overpowered?
What do I do about Cartwheel Kick?
How does Tiger Knee work?

-----Original Message-----
From: Don Vernatter <devernatter@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, August 08, 2000 7:30 PM
Subject: [streetfighter] FAQ list


>That's a great idea. We should put a FAQ list in our files section. That
>way if someone asks a question we've already discussed, we can direct them
>to it. Perfect! Anyone want to take this role? I would, but i'm kind of
>lazy :)
>
>
>>From: Steve Karstensen <skarstensen@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: RE: [streetfighter] Basic Grab Maneuver
>>Date: Tue, 8 Aug 2000 16:09:31 -0400
>>
>>
>>this list *really* needs a FAQ.
>>
>>-----Original Message-----
>>From: brian fish [mailto:fishbn@...]
>>Sent: Tuesday, August 08, 2000 3:54 PM
>>To: streetfighter@egroups.com
>>Subject: Re: [streetfighter] Basic Grab Maneuver
>>
>>
>>The way I work it is that the basic grab will do damage and ignore blocks
>>but IS NOT a sustained hold. In my opinion, looking at the other maneuvers
>>you get for free (of which jump is not one), and making it a sustained
hold
>>is just too powerful to get for free at no speed penalty. . . . .
>>
>>
>>
>>
>>
>
>________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>
>
>
>
>
>
Group: streetfighter Message: 8638 From: Steve Karstensen Date: 8/11/2000
Subject: Re: [streetfighter] FAQ list
ignore this. looks like the message I sent days ago finally went through.

I hate my ISP. :p

-----Original Message-----
From: Steve Karstensen <skarsten@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, August 11, 2000 7:46 PM
Subject: Re: [streetfighter] FAQ list


>I'll do it. God knows I've been with this list long enough to hear every
>topic beaten into the ground at least four times over. I suggested it a
>while back but no one submitted questions.
>
>I'll start:
>
>Crouching Block
>World of Darkness conversions
>Where can I find the books?
>What is a Grab?
>Are hybrids/elementals/cyborgs overpowered?
>What do I do about Cartwheel Kick?
>How does Tiger Knee work?
>
>-----Original Message-----
>From: Don Vernatter <devernatter@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Tuesday, August 08, 2000 7:30 PM
>Subject: [streetfighter] FAQ list
>
>
>>That's a great idea. We should put a FAQ list in our files section. That
>>way if someone asks a question we've already discussed, we can direct them
>>to it. Perfect! Anyone want to take this role? I would, but i'm kind of
>>lazy :)
>>
>>
>>>From: Steve Karstensen <skarstensen@...>
>>>Reply-To: streetfighter@egroups.com
>>>To: streetfighter@egroups.com
>>>Subject: RE: [streetfighter] Basic Grab Maneuver
>>>Date: Tue, 8 Aug 2000 16:09:31 -0400
>>>
>>>
>>>this list *really* needs a FAQ.
>>>
>>>-----Original Message-----
>>>From: brian fish [mailto:fishbn@...]
>>>Sent: Tuesday, August 08, 2000 3:54 PM
>>>To: streetfighter@egroups.com
>>>Subject: Re: [streetfighter] Basic Grab Maneuver
>>>
>>>
>>>The way I work it is that the basic grab will do damage and ignore blocks
>>>but IS NOT a sustained hold. In my opinion, looking at the other
maneuvers
>>>you get for free (of which jump is not one), and making it a sustained
>hold
>>>is just too powerful to get for free at no speed penalty. . . . .
>>>
>>>
>>>
>>>
>>>
>>
>>________________________________________________________________________
>>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>>
>>
>>
>>
>>
>>
>
>
>
>
>
>
Group: streetfighter Message: 8639 From: J. Scott Pittman Date: 8/11/2000
Subject: Re: [streetfighter] FAQ list
Topics I have seen beaten to death:

How many Willpower Points can you spend in one round?
What are the correct costs for Maneuvers that have diffrent "prices" listed
in diffrent books?
Shouldn't character X have Maneuver X?
Can you move if you don't have Athletics as a Technique?
Can I learn more than one Style?
What are these tournaments that are going on and how do I get in on them?
Where's Rinaldo hiding?

Scott


----- Original Message -----
From: Steve Karstensen <skarsten@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, August 08, 2000 4:35 PM
Subject: Re: [streetfighter] FAQ list


> I'll do it. God knows I've been with this list long enough to hear every
> topic beaten into the ground at least four times over. I suggested it a
> while back but no one submitted questions.
>
> I'll start:
>
> Crouching Block
> World of Darkness conversions
> Where can I find the books?
> What is a Grab?
> Are hybrids/elementals/cyborgs overpowered?
> What do I do about Cartwheel Kick?
> How does Tiger Knee work?
>
> -----Original Message-----
> From: Don Vernatter <devernatter@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Tuesday, August 08, 2000 7:30 PM
> Subject: [streetfighter] FAQ list
>
>
> >That's a great idea. We should put a FAQ list in our files section.
That
> >way if someone asks a question we've already discussed, we can direct
them
> >to it. Perfect! Anyone want to take this role? I would, but i'm kind
of
> >lazy :)
> >
> >
> >>From: Steve Karstensen <skarstensen@...>
> >>Reply-To: streetfighter@egroups.com
> >>To: streetfighter@egroups.com
> >>Subject: RE: [streetfighter] Basic Grab Maneuver
> >>Date: Tue, 8 Aug 2000 16:09:31 -0400
> >>
> >>
> >>this list *really* needs a FAQ.
> >>
> >>-----Original Message-----
> >>From: brian fish [mailto:fishbn@...]
> >>Sent: Tuesday, August 08, 2000 3:54 PM
> >>To: streetfighter@egroups.com
> >>Subject: Re: [streetfighter] Basic Grab Maneuver
> >>
> >>
> >>The way I work it is that the basic grab will do damage and ignore
blocks
> >>but IS NOT a sustained hold. In my opinion, looking at the other
maneuvers
> >>you get for free (of which jump is not one), and making it a sustained
> hold
> >>is just too powerful to get for free at no speed penalty. . . . .
> >>
> >>
> >>
> >>
> >>
> >
> >________________________________________________________________________
> >Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
> >
> >
> >
> >
> >
> >
>
>
>
>
>
>
Group: streetfighter Message: 8640 From: Robert Pascuttini Date: 8/12/2000
Subject: Re: [streetfighter] Basic Grab Maneuver
Hey cliff your question would be a difficult one to answer mainly because
hybrid creatures dont exist. It is prbably assumed that hybrids are stronger
due to there more "naturalistic" like existance
and feral nature.
The thing is if we had a human sized bat we really dont know how strong he
would be.
YOu know what they say about spiders in the spider man comics.
Proportionatly a spider at human size can lift 10 to 40 tons.
So why dont we give a hybrid spider 10 str.

Its just a simple way for the system to work. Its easier than listing
modifications per creature.


>From: cliff rice <shinzite@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] Basic Grab Maneuver
>Date: Thu, 10 Aug 2000 11:31:58 -0700 (PDT)
>
> I think animal hybrids do not make sence. they
>should not be able to get the extra dots in physical
>attributes. Take in point. Going on the fact that
>humans are more evolved than animals. a bat is neither
>stronger or more hardy than a human for argumanst sake
>lets say that a bat is more dexterous than a human. It
>seems to me that a bat hybrid woud be greater than a
>bat and less than a human. But i imagine a half bat
>half human would be more clumzy. so why would an
>animal hybrid get more stats they should get the
>detrament to social attributes due to their hideous
>apereance. The other tangable benefit of the
>background (Ie claw maneuvers and such) would be
>gained as per the normal rules. but the stats increase
>would not be unless you nwere an elephant hybrid or
>something in which case a point of strength or two
>would be in order.
>
>Cliff
>
>__________________________________________________
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________________________________________________________________________
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Group: streetfighter Message: 8641 From: Cayr Desanea Date: 8/12/2000
Subject: Here's a poser on Honor
Having recently began a character with 1 honor, I was told that if I lost it
all, I would lose the character because he would go insane. I think this is
a bit much, I mean, just because he has no honor doesn't mean he's psycho,
it just means he's ruthless.

Regarding Willpower and Honor...

I read on this thread that people gained 1 WP and 1 Chi back from rest. I
think that's a pretty good idea, especially for us 1 honor guys, although I
seem to make my honor rolls often.

C
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8642 From: Carl Myradon Date: 8/12/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Honor and Glory are treated spereatly from Chi and Will power.

As glory and honor are lumped together, saying a dishonorable character will
go insane is like saying a character who's not puplicly known will kill
himself. It just doesn't work that way.

Having little, zero or negative honor just affects your reputation, and how
NPC will react to your character. If you take examples from the SF world it
self we get Ryu, Realy well known for being an honorable fighter. People
Know and respect him as a clean fighter.

Bison (and I think vega) Have zero honor. They'll go after downed opponents,
attack and kill who ever they need to to accomplish their goal. These
actions have led to their reputation of zero (probably negative 10 ) honor.

But low honor didn't make them ruthless killers, nor insane. You could state
that Vince Mcmahon or Eric Bischoff would be connsidered zero honor
characters in the wrestling world., but they're not insane, un reasonning
characters.

Hope this makes sence to someone other than myself, I just woke up :)
-Carl Destro Myradon

(PS my own game has a ex-pro wrestler who always fights dirty, he has zero
honor, but he still takes part int the group adventures. He's self serving,
not evil)

>From: "Cayr Desanea" <cayr@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Here's a poser on Honor
>Date: Sat, 12 Aug 2000 14:41:25 GMT
>
>Having recently began a character with 1 honor, I was told that if I lost
>it
>all, I would lose the character because he would go insane. I think this is
>a bit much, I mean, just because he has no honor doesn't mean he's psycho,
>it just means he's ruthless.
>
>Regarding Willpower and Honor...
>
>I read on this thread that people gained 1 WP and 1 Chi back from rest. I
>think that's a pretty good idea, especially for us 1 honor guys, although I
>seem to make my honor rolls often.
>
>C
>________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8643 From: Cayr Desanea Date: 8/12/2000
Subject: Re: [streetfighter] Here's a poser on Honor
Thanks for giving your input, man. My GMs are both on this list, and I never
got why they did things the way they did regarding Honor.

C


----Original Message Follows----
From: "Carl Myradon" <myradon@...>
Reply-To: streetfighter@egroups.com
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Here's a poser on Honor
Date: Sat, 12 Aug 2000 14:41:25 MDT


Honor and Glory are treated spereatly from Chi and Will power.

As glory and honor are lumped together, saying a dishonorable character will
go insane is like saying a character who's not puplicly known will kill
himself. It just doesn't work that way.

Having little, zero or negative honor just affects your reputation, and how
NPC will react to your character. If you take examples from the SF world it
self we get Ryu, Realy well known for being an honorable fighter. People
Know and respect him as a clean fighter.

Bison (and I think vega) Have zero honor. They'll go after downed opponents,
attack and kill who ever they need to to accomplish their goal. These
actions have led to their reputation of zero (probably negative 10 ) honor.

But low honor didn't make them ruthless killers, nor insane. You could state
that Vince Mcmahon or Eric Bischoff would be connsidered zero honor
characters in the wrestling world., but they're not insane, un reasonning
characters.

Hope this makes sence to someone other than myself, I just woke up :)
-Carl Destro Myradon

(PS my own game has a ex-pro wrestler who always fights dirty, he has zero
honor, but he still takes part int the group adventures. He's self serving,
not evil)

>From: "Cayr Desanea" <cayr@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Here's a poser on Honor
>Date: Sat, 12 Aug 2000 14:41:25 GMT
>
>Having recently began a character with 1 honor, I was told that if I lost
>it
>all, I would lose the character because he would go insane. I think this
is
>a bit much, I mean, just because he has no honor doesn't mean he's psycho,
>it just means he's ruthless.
>
>Regarding Willpower and Honor...
>
>I read on this thread that people gained 1 WP and 1 Chi back from rest. I
>think that's a pretty good idea, especially for us 1 honor guys, although
I
>seem to make my honor rolls often.
>
>C
>________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com


________________________________________________________________________
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Group: streetfighter Message: 8644 From: arkondloc@aol.com Date: 8/12/2000
Subject: Re: [streetfighter] Here's a poser on Honor
In a message dated 8/12/00 9:41:59 AM Central Daylight Time, cayr@...
writes:

> Having recently began a character with 1 honor, I was told that if I lost
it
> all, I would lose the character because he would go insane. I think this
is
> a bit much, I mean, just because he has no honor doesn't mean he's psycho,
> it just means he's ruthless.

I would love to see exactly where your Storyteller got this. The only way I
can see this happening is if you're running a Darkstalker Chronicle and
there's a demon in you.

I can understand a Storyteller having NPCs react badly to a zero Honor
Character, but for a beginning Character that's way too much.

> Regarding Willpower and Honor...
>
> I read on this thread that people gained 1 WP and 1 Chi back from rest. I
> think that's a pretty good idea, especially for us 1 honor guys, although
I
> seem to make my honor rolls often.

Characters also regain ALL Chi and Willpower between stories (that's about
the only way the book has Bison recovering anything, unless you acknowledge
the blasphamy of the meteor). There's also Natures (from the other White
Wolf games) for Willpower, and I've been toying with the idea of a Chi
equivilent to Natures. If your feeling creative you could try writing
alternatives to Honor (I would greatly appreciate any ideas for these). Of
course the Storyteller has a right to ignore all this and force Bison to live
as a Chi-Vampire. No one ever sees all the choices.

"Soon, the Paths shall stand revealed."

Arkon, Dark Lord of Chaos; Keeper of Mysteries; Circuit Folklorist; Seeker of
the Lost Paths
Group: streetfighter Message: 8645 From: cliff rice Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
in my game those with no honor gain 1 chi and wp back
per day!

Cliff

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Group: streetfighter Message: 8646 From: Bill Stagge Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
>But low honor didn't make them ruthless killers, nor insane. You could
>state
>that Vince Mcmahon or Eric Bischoff would be connsidered zero honor
>characters in the wrestling world., but they're not insane, un reasonning
>characters.

congrats to you on inserting wrestling into the thread. i love it!!! and
mcmahon and bischoff are definetaly not insane.


Luck? Its just a roll of the dice...
Jynx

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8647 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
On Sat, 12 Aug 2000 14:41:25 GMT "Cayr Desanea" <cayr@...>
writes:
> Having recently began a character with 1 honor, I was told that if I
> lost it
> all, I would lose the character because he would go insane.

That's stupid. Whoever said that obviously misunderstands that element.
Honor is like the extra righteous fighting spirit that the good guys have
to help them get back after they've spent themselves (i.e. honor rolls).
Not having any would just mean, well, you don't have any.

Knight of the Black Rose
"Absolute Destiny Tango"
Group: streetfighter Message: 8648 From: Steve Karstensen Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
your GM is half right.

a character who is reduced to Zero Honor (exceptions usually made for
cyborgs) will be removed from play and becomes an NPC. this does not happen
because of "insanity", merely a representation of his being ostracized from
"honorable" fighting society. the other players, if they have any Honor at
all, will refuse to associate with the honorless one.

-----Original Message-----
From: Cayr Desanea <cayr@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, August 12, 2000 10:41 AM
Subject: [streetfighter] Here's a poser on Honor


Having recently began a character with 1 honor, I was told that if I lost it
all, I would lose the character because he would go insane. I think this is
a bit much, I mean, just because he has no honor doesn't mean he's psycho,
it just means he's ruthless.

Regarding Willpower and Honor...

I read on this thread that people gained 1 WP and 1 Chi back from rest. I
think that's a pretty good idea, especially for us 1 honor guys, although I
seem to make my honor rolls often.

C
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 8649 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
My game has an ex-pro wrestler in it who fights dirty, but he still has
amassed 5 or 6 honor inadvertently due to being heroic.

Knight of the Black Rose
"Absolute Destiny Tango"
Group: streetfighter Message: 8650 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
On Sun, 13 Aug 2000 13:02:10 -0400 "Steve Karstensen"
<skarsten@...> writes:
> your GM is half right.
>
> a character who is reduced to Zero Honor (exceptions usually made for
cyborgs) will be removed from play and becomes an NPC.

No, this is not true. This is not said anywhere in the game.
What is said contradicts the existence of such rules.
A character can even start with zero honor. Simply, the character with no
honor has no inner peace to make Honor rolls and will not be known for
having Honor (if people know of the fighter at all according to his
glory).

Also, Honor can never drop below zero.

However, a character with no honor may very well be ostracized from the
fighting community by honorable fighters if he is known for dishonorable
acts.
Essentially (this is what the game implies): A zero glory zero honor
character stepping into the ring will be completely unknown - if the
character is a starting character who has not fought before. He has zero
honor simply because he has not yet done enough good deeds, not because
he is dishonorable.
Raw honor should never be the measure of a character. The dishonorable or
honorable deeds known to many through his glory and how much Honor he may
have lost or gained should be the measure.

Knight of the Black Rose
"Absolute Destiny Tango"
Group: streetfighter Message: 8651 From: Andy Johnston Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
 
----- Original Message -----
Sent: Saturday, August 12, 2000 7:12 PM
Subject: Re: [streetfighter] Here's a poser on Honor

In a message dated 8/12/00 9:41:59 AM Central Daylight Time, cayr@...
writes:

> Having recently began a character with 1 honor, I was told that if I lost
it
all, I would lose the character because he would go insane. I think this
is
a bit much, I mean, just because he has no honor doesn't mean he's psycho,
it just means he's ruthless.

I would love to see exactly where your Storyteller got this.  The only way I
can see this happening is if you're running a Darkstalker Chronicle and
there's a demon in you.

I can understand a Storyteller having NPCs react badly to a zero Honor
Character, but for a beginning Character that's way too much. 

Regarding Willpower and Honor...

I read on this thread that people gained 1 WP and 1 Chi back from rest. I
think that's a pretty good idea, especially for us 1 honor guys, although
I
seem to make my honor rolls often.

Characters also regain ALL Chi and Willpower between stories (that's about
the only way the book has Bison recovering anything, unless you acknowledge
the blasphamy of the meteor).  There's also Natures (from the other White
Wolf games) for Willpower, and I've been toying with the idea of a Chi
equivilent to Natures.  If your feeling creative you could try writing
alternatives to Honor (I would greatly appreciate any ideas for these).  Of
course the Storyteller has a right to ignore all this and force Bison to live
as a Chi-Vampire.  No one ever sees all the choices.

"Soon, the Paths shall stand revealed."

Arkon, Dark Lord of Chaos; Keeper of Mysteries; Circuit Folklorist; Seeker of
the Lost Paths
Group: streetfighter Message: 8652 From: Yasuharu Konishi Date: 8/13/2000
Subject: Basic Grab Maneuver
I chose long ago to simply ignore this move. I just
don't think it makes sense, and I try to run a
"realistic" game. But for the purposes of the FAQ, I
would suggest that the basic Grab be taken verbatim:
it's a Grab that is neither a sustained hold nor does
it cause a knockdown. I guess it doesn't have to make
sense.

It might make more sense as a sustained hold, but that
wouldn't be balanced for a no-cost move with such a
(relatively) high speed... more experienced grapplers
could abuse the heck out of it!

--- Robert Pascuttini <rpascuttini@...> wrote:
> I dont think its a sustained. I just think its meant
> to be a beginner move
> so everyone has a way to get past a block.
>
> >Is the basic grab move a sustained hold or just a
> grab to damage and
> >release move?


=====
_____________________________________________________ Find out what Triple X Day means to YOU! www.subgenius.com_____________________________________________________

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Group: streetfighter Message: 8653 From: Steve Karstensen Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
I'm afraid it IS true. it's in the main rulebook, and I think it's repeated
in the player's guide.

-----Original Message-----
From: Knight of the Black Rose <anton_figueroa@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, August 13, 2000 2:07 PM
Subject: Re: [streetfighter] Here's a poser on Honor


>On Sun, 13 Aug 2000 13:02:10 -0400 "Steve Karstensen"
><skarsten@...> writes:
>> your GM is half right.
>>
>> a character who is reduced to Zero Honor (exceptions usually made for
>cyborgs) will be removed from play and becomes an NPC.
>
>No, this is not true. This is not said anywhere in the game.
>What is said contradicts the existence of such rules.
>A character can even start with zero honor. Simply, the character with no
>honor has no inner peace to make Honor rolls and will not be known for
>having Honor (if people know of the fighter at all according to his
>glory).
>
>Also, Honor can never drop below zero.
>
>However, a character with no honor may very well be ostracized from the
>fighting community by honorable fighters if he is known for dishonorable
>acts.
>Essentially (this is what the game implies): A zero glory zero honor
>character stepping into the ring will be completely unknown - if the
>character is a starting character who has not fought before. He has zero
>honor simply because he has not yet done enough good deeds, not because
>he is dishonorable.
>Raw honor should never be the measure of a character. The dishonorable or
>honorable deeds known to many through his glory and how much Honor he may
>have lost or gained should be the measure.
>
>Knight of the Black Rose
>"Absolute Destiny Tango"
>
>
>
>
>
Group: streetfighter Message: 8654 From: Patrick Sawyer Date: 8/13/2000
Subject: What are Power Points?
Okay, I'm kind a new to the Street Fighter role playing game, I don't
even have the book! But I manage somehow to get most of the rules
from
reading a lot of the past messages and stuff like that! Yes I do have
that much time to spend to pass 8000 messages :) But one question
remainds: In the maneuver list what is Power Points? You have a
martial art and a number what does that mean? What are Power
Points? What do they do and how do you get them? Since the RPG is no
longer produced I don't see why it would matter if someone told me.

Thanks,

From what I red of the rule this system would go well for a Dragon
Ball RPG or my friends wrestling RPG, I like it!
Group: streetfighter Message: 8655 From: J. Scott Pittman Date: 8/13/2000
Subject: Re: [streetfighter] What are Power Points?
Power Points are the cost to gain a Maneuver. Use the cost listed when
designing a character (a new character gets seven Power Points to spend;
Power Points purchased with freebie points are 4 each, i think). When buying
a new maneuver with experience points, multiply the Power Point cost by 4
(again, I think, is that right guys?).

Scott

----- Original Message -----
From: Patrick Sawyer <resawyer@...>
To: <streetfighter@egroups.com>
Sent: Sunday, August 13, 2000 6:40 PM
Subject: [streetfighter] What are Power Points?


> Okay, I'm kind a new to the Street Fighter role playing game, I don't
> even have the book! But I manage somehow to get most of the rules
> from
> reading a lot of the past messages and stuff like that! Yes I do have
> that much time to spend to pass 8000 messages :) But one question
> remainds: In the maneuver list what is Power Points? You have a
> martial art and a number what does that mean? What are Power
> Points? What do they do and how do you get them? Since the RPG is no
> longer produced I don't see why it would matter if someone told me.
>
> Thanks,
>
> >From what I red of the rule this system would go well for a Dragon
> Ball RPG or my friends wrestling RPG, I like it!
>
>
>
>
>
>
Group: streetfighter Message: 8656 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
and I've been toying with the idea of a
> Chi
> equivilent to Natures. If your feeling creative you could try
> writing
> alternatives to Honor

We're trying to organize and come to an agreement on rules for Meditating
to regain Chi in our game.

Knight of the Black Rose
"Absolute Destiny Tango"
Group: streetfighter Message: 8657 From: Knight of the Black Rose Date: 8/13/2000
Subject: Re: [streetfighter] Here's a poser on Honor
On Sun, 13 Aug 2000 20:26:02 -0400 "Steve Karstensen"
<skarsten@...> writes:
> I'm afraid it IS true. it's in the main rulebook, and I think it's
> repeated
> in the player's guide.

Without a page reference, I can't beleive you. The section on character
creation and Honor in the main book has it pretty clear cut. Such a thing
would be utterly ridiculous. Besides if it's in the Player's Guide well,
the comment "What were they smoking when they wrote it" kind of applies
to the whole book anyway.

Knight of the Black Rose
"Absolute Destiny Tango"
Group: streetfighter Message: 8658 From: Karan Date: 8/14/2000
Subject: Re: [streetfighter] Digest Number 167
It is written precisely :
"one character might give 2 pts to Hnor and one to Glory, while another
might give three points to Glory and none to Honor".

As for the basic grab, it is indeed a Grab that is neither a sustained hold
nor does it cause a knockdown. In my martial arts experience, I would think
of it as being a lock. A quick tortion af a limb, quicly released. Blocks do
not work against it, because precisely it grabs your blocking arms to hurt
it! µAnd in that way, it IS really the basis of the more advanced grabs!
Doesn't it make sense?


Karan, occasional hard-thinker...
Group: streetfighter Message: 8659 From: Steve Karstensen Date: 8/14/2000
Subject: Re: [streetfighter] Here's a poser on Honor
you want a page reference? fine. I'll produce one tonight when I get home
from work.

-----Original Message-----
From: Knight of the Black Rose [mailto:anton_figueroa@...]
Sent: Sunday, August 13, 2000 11:35 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Here's a poser on Honor


On Sun, 13 Aug 2000 20:26:02 -0400 "Steve Karstensen"
<skarsten@...> writes:
> I'm afraid it IS true. it's in the main rulebook, and I think it's
> repeated
> in the player's guide.

Without a page reference, I can't beleive you. The section on character
creation and Honor in the main book has it pretty clear cut. Such a thing
would be utterly ridiculous. Besides if it's in the Player's Guide well,
the comment "What were they smoking when they wrote it" kind of applies
to the whole book anyway.

Knight of the Black Rose
"Absolute Destiny Tango"
Group: streetfighter Message: 8660 From: Steve Karstensen Date: 8/14/2000
Subject: Re: [streetfighter] What are Power Points?
correct. :)

-----Original Message-----
From: J. Scott Pittman [mailto:joespitt@...]
Sent: Monday, August 14, 2000 1:19 AM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] What are Power Points?


Power Points are the cost to gain a Maneuver. Use the cost listed when
designing a character (a new character gets seven Power Points to spend;
Power Points purchased with freebie points are 4 each, i think). When buying
a new maneuver with experience points, multiply the Power Point cost by 4
(again, I think, is that right guys?).

Scott

----- Original Message -----
From: Patrick Sawyer <resawyer@...>
To: <streetfighter@egroups.com>
Sent: Sunday, August 13, 2000 6:40 PM
Subject: [streetfighter] What are Power Points?


> Okay, I'm kind a new to the Street Fighter role playing game, I don't
> even have the book! But I manage somehow to get most of the rules
> from
> reading a lot of the past messages and stuff like that! Yes I do have
> that much time to spend to pass 8000 messages :) But one question
> remainds: In the maneuver list what is Power Points? You have a
> martial art and a number what does that mean? What are Power
> Points? What do they do and how do you get them? Since the RPG is no
> longer produced I don't see why it would matter if someone told me.
>
> Thanks,
>
> >From what I red of the rule this system would go well for a Dragon
> Ball RPG or my friends wrestling RPG, I like it!
>
>
>
>
>
>
Group: streetfighter Message: 8661 From: lancer1@thesimpsons.com Date: 8/14/2000
Subject: Hmm..
Well for some reason or another, my e-mail client seems to be
fighting me every step of the way on trying to e-mail the group, so I
had to come to the website and post.
I had a little bit of additional trouble with my e-mail as well, so
if anyone had sent me anything and didn't receieve a response from
me, I would appreciate it if it was sent again. Thanks in advance.

Dustin.
Group: streetfighter Message: 8662 From: Josh Diemert Date: 8/14/2000
Subject: Re: [streetfighter] Here's a poser on Honor
--- Cayr Desanea <cayr@...> wrote:
> Having recently began a character with 1 honor, I
> was told that if I lost it
> all, I would lose the character because he would go
> insane.

Whoever told you that a character who loses all Honor
becomes insane, probably was. It merely means that
the character has forsaken the Path of Honor
completely, and belives that the end justifies the
means. But what happens when someone who has "lost
all Honor" realizes it, and strives to become
Honorable again? While Vega is insane, and Bison a
cruel, merciless megalomaniac, Balrog merely lost
faith in "playing by the rules", and Sagat became
obsessed with revenge. What would happen if Balrog or
Sagat were to start "playing fair"? That's something
not covered in the rules. This bears further
though... Anyone?

Josh

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