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Group: streetfighter Message: 7513 From: Fred Chagnon Date: 5/27/2000
Subject: Re: [streetfighter] yo!, come to my egroup!!
Group: streetfighter Message: 7514 From: VEGA/Bison Date: 5/27/2000
Subject: SF2 and SFZ: Different timelines
Group: streetfighter Message: 7515 From: Dustin Wolfe Date: 5/27/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
Group: streetfighter Message: 7516 From: Rinaldo Gambetta Date: 5/27/2000
Subject: Ages Trouble.
Group: streetfighter Message: 7517 From: Rinaldo Gambetta Date: 5/27/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7518 From: Rinaldo Gambetta Date: 5/27/2000
Subject: Re: [streetfighter] Rumors.
Group: streetfighter Message: 7519 From: Dustin Wolfe Date: 5/27/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7520 From: VEGA/Bison Date: 5/27/2000
Subject: Re: SF2 and SFZ: Different timelines
Group: streetfighter Message: 7521 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7522 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7523 From: Steve Karstensen Date: 5/28/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7524 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7525 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7526 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7527 From: Fred Chagnon Date: 5/28/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7528 From: Fred Chagnon Date: 5/28/2000
Subject: Focu Techniques
Group: streetfighter Message: 7529 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7530 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7531 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Someone play Kensei?.
Group: streetfighter Message: 7532 From: J. Scott Pittman Date: 5/28/2000
Subject: Re: [streetfighter] Focu Techniques
Group: streetfighter Message: 7533 From: Fred Chagnon Date: 5/28/2000
Subject: Re: [streetfighter] Focus Techniques
Group: streetfighter Message: 7534 From: Knight of the Black Rose Date: 5/29/2000
Subject: Re: [streetfighter] Focu Techniques
Group: streetfighter Message: 7535 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] sheng long...
Group: streetfighter Message: 7536 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
Group: streetfighter Message: 7537 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] Re: SF2 and SFZ: Different timelines
Group: streetfighter Message: 7538 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7539 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] Focu Techniques
Group: streetfighter Message: 7540 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
Group: streetfighter Message: 7541 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] WP #4 Submissions
Group: streetfighter Message: 7542 From: J. Scott Pittman Date: 5/30/2000
Subject: Re: [streetfighter] Focu Techniques
Group: streetfighter Message: 7543 From: Karan Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7544 From: Steve Karstensen Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7545 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: [streetfighter] Warrior's Pride Text
Group: streetfighter Message: 7546 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: formatted drive & email problems
Group: streetfighter Message: 7547 From: Fred Chagnon Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7548 From: Steve Karstensen Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7549 From: J. Scott Pittman Date: 5/30/2000
Subject: Capoeira rules
Group: streetfighter Message: 7550 From: Rinaldo Gambetta Date: 5/30/2000
Subject: Re: [streetfighter] Re: formatted drive & email problems
Group: streetfighter Message: 7551 From: Don Vernatter Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7552 From: cliff rice Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7553 From: Don Vernatter Date: 5/30/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
Group: streetfighter Message: 7554 From: cliff rice Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7555 From: Fred Chagnon Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7556 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7557 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7558 From: brian fish Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Group: streetfighter Message: 7559 From: Fred Chagnon Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7560 From: Steve Karstensen Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7561 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7562 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar



Group: streetfighter Message: 7513 From: Fred Chagnon Date: 5/27/2000
Subject: Re: [streetfighter] yo!, come to my egroup!!
| I'm guessing that this guy means the Streetfighter GAMES... or
| something. It sounds a bit strange that someone starts a competing group
| :)

I'd say we talk about the game enough in here.
I'm loyal!

Don't be fooled by the darkside!

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7514 From: VEGA/Bison Date: 5/27/2000
Subject: SF2 and SFZ: Different timelines
Now I found something to prove it.
Go to:
http://www.CammyFan.com/Cammy/official-art/pics/withdeltared.jpg

There you will see Cammy and her team mates from Delta Red (from the
SSF2universe).
Ok!
Since SFAlpha comes first than SF2, so how the blond girl on the left
has almost the same uniform than Cammy, if when Cammy worked for
Shadaloo she had that same uniform?
Shadaloo Cammy came first.


Vega
Group: streetfighter Message: 7515 From: Dustin Wolfe Date: 5/27/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
This is very true, Cammy was with Shadaloo first, then moved on to Delta Red
(although I could -swear- there was a different name, rather then Delta
Red). I have a better question though. Why is it that Cammy wears her SF2
uniform in the Alpha/Z series, instead of one of the uniforms worn by Juli
and Juni?
Group: streetfighter Message: 7516 From: Rinaldo Gambetta Date: 5/27/2000
Subject: Ages Trouble.
People of the tournament I want to inform a bad new , my brother make the
great act of format my computer and with this I lost my netscape profile where
I colect all data of Ages Tournament fighters, strategy and backgrounds. I
known this terrible but I don´t quit the idea I will make the tournament but I
just ask to ages tournament people to send to me again the fighters and now I
will print them to avoid problems like that.
I´m realy sorry for this problem but with people cooperation we can fix
this situation.
Many thanks to everyone and Regards. Rinaldo Gambetta.
Group: streetfighter Message: 7517 From: Rinaldo Gambetta Date: 5/27/2000
Subject: Re: [streetfighter] Mike Haggar
Hey Steve I don´t want disagree or create a problem but Haggar isn´t
Ex-Wrestiling champion? for this I suppose he fight Wrestiling style and not
Sambo.

Steve Karstensen wrote:

> Well, here he is. The man, the myth, the legend, the owner of only one
> suspender.
>
> Mike Haggar
> Style: Sanbo
>
> Strength 6
> Dexterity 4
> Stamina 5
>
> Charisma 4
> Manipulation 5
> Appearance 2
>
> Perception 4
> Intelligence 2
> Wits 4
>
> Interrogate 3
> Intimidate 4
> Security 2
> Style Lore 2
> Drive 2
> Medicine 1
> Investigate 1
> Arena 1
> Leadership 5
> Streetwise 4
>
> Punch 4
> Kick 3
> Block 5
> Grab 5
> Athletics 3
>
> Spinning Clothesline
> Head Butt
> Head Butt Hold
> Pile Driver
> Spinning Pile Driver
> Jump
> Air Smash
> Suplex
>
> Chi 2
> Willpower 10
> Health 19
>
> Honor 8
> Glory 9
> Rank 7
>
> ------------------------------------------------------------------------
> Porsche Boxter. You and a friend. Nine dream days from
> Napa Valley to Beverly Hills. Provided by CarsDirect.com.
> Click to enter.
> http://click.egroups.com/1/3993/6/_/17512/_/959041062/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7518 From: Rinaldo Gambetta Date: 5/27/2000
Subject: Re: [streetfighter] Rumors.
Yup now I begin to think in this idea. :)

Robert Pascuttini wrote:

> Hey Rinaldo.
> I dont think Akuma saved him. I think akuma was more concerned about bison
> and didnt care about adon.
>
> >From: Rinaldo Gambetta <rinaldo.gambetta@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Rumors.
> >Date: Sat, 20 May 2000 13:04:33 -0300
> >
> > We talk much about Bison the bad guy of history but about Akuma I see
> >strange fact he save Adon in the STF Alpha 3 ending (play with Adon) I
> >think
> >and think again and nothing I don´t see the reason somebody understand the
> >reason?
> >
> >
> >
> >
> >
>
> ________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>
> ------------------------------------------------------------------------
> Failed tests, classes skipped, forgotten locker combinations.
> Remember the good 'ol days
> http://click.egroups.com/1/4053/6/_/17512/_/959199090/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7519 From: Dustin Wolfe Date: 5/27/2000
Subject: Re: [streetfighter] Mike Haggar
>Hey Steve I don´t want disagree or create a problem but Haggar isn´t
>Ex-Wrestiling champion? for this I suppose he fight Wrestiling style and
not
>Sambo.


Haggar is an ex-wrestling champion, but his style is most definately Sanbo.
He should however at least have pin in his maneuvers list, Steve ;)
My version is pretty close to Steve's though, you'll see it most likely in
June or July with the release of Warrior's Pride: The Final Fight.
Group: streetfighter Message: 7520 From: VEGA/Bison Date: 5/27/2000
Subject: Re: SF2 and SFZ: Different timelines
> This is very true, Cammy was with Shadaloo first, then moved on to
> Delta Red (although I could -swear- there was a different name,
> rather then Delta Red).

Well, it oculd be called MI-6 (Or MI-5 in some versions).

> I have a better question though. Why is it that Cammy wears her SF2
> uniform in the Alpha/Z series, instead of one of the uniforms worn
> by Juli and Juni?

Good point. Cammy was the leader of the Psycho Squad (Juni, Juli and
the other clones). That's why she wear a different uniform (for me a
sexy one).
And it was said that when she was found by the British Agents, she
was
wearing a similar uniform, but all shredded.

When you're fighting against Juni/Juli in the arcade mode, note that
in the beginning of the fight, the ENTIRE Psycho Squad appears, (Juli
is hidden behind Juli), and on the left side (if you're player 2)
there is a masked figure just like Cammy (but with a black mask and
red eyes), she was the "prototype" of Cammy, but something went
wrong,
now my question, WHAT????

Vega/M. Bison
Group: streetfighter Message: 7521 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
About the subject Final Fight you make the thugs too? If I remember right: this
the buffalo punch jerk
I make him using a rank 1 pattern but I can upgrade him if you want and make
another thugs if you like but I don´t remember the names very well.

Axel/Slash Concept: Thug Style: Street Brawling

Strenght 4 Dexterity 3 Stamina 3
Charisma 2 Manipulation 2 Appearance 2
Perception 3 Intelligence 2 Wits 3

Talents 9
Alertness 2 Intimidation 3 Streetwise 2 Insight 2

Skills 7
Security 3 Stealth 2 Drive 2

Knowledges 4- I don´t have a clue what a thug make in this area but I give a
shoot.
Arena 2 Style Lore 1 Medicine 1

Techniques 8
Punch 4 Block 3 Athletics 1

Manuvers 7
Buffalo Punch (2pt) Speed 1 Damage 13 Movement 1
Kick Defense (1pt)
Punch Defense (1pt)
Combos:
Block for Buffalo Punch (1p)
Buffalo Punch for Buffalo Punch (2pt-dizzy)

Chi 1 Willpower 10
Health 13

Backgrounds 6
Alies: Mad Gear Gang 4
Resourses 2

Glory 3 Honor 0

How he fight:

Axel/Slash use his companions number and wait his prey lost the attention to him
and so he aproach and attack sure he attack by behind using Buffalo Punch if he
is alone he will not attack and block all attacks using punch defense or kick
defense aborting for one or other and wait for his companions to help him.
Group: streetfighter Message: 7522 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Thanks, but I've been wanting to do this on my own for quite a while, so all
the stats will be made by me. It will be the only thing connected to
Warrior's Pride that will be my sole work. And I will have stats for the
various thugs, although there won't be too much variety. Thanks again, but
as i said this is one I want to do on my own.

-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, May 28, 2000 12:08 PM
Subject: Re: [streetfighter] WP #4 Submissions


>About the subject Final Fight you make the thugs too? If I remember right:
this
>the buffalo punch jerk
>I make him using a rank 1 pattern but I can upgrade him if you want and
make
>another thugs if you like but I don´t remember the names very well.
>
>Axel/Slash Concept: Thug Style: Street Brawling
>
>Strenght 4 Dexterity 3 Stamina 3
>Charisma 2 Manipulation 2 Appearance 2
>Perception 3 Intelligence 2 Wits 3
>
>Talents 9
>Alertness 2 Intimidation 3 Streetwise 2 Insight 2
>
>Skills 7
>Security 3 Stealth 2 Drive 2
>
>Knowledges 4- I don´t have a clue what a thug make in this area but I give
a
>shoot.
>Arena 2 Style Lore 1 Medicine 1
>
>Techniques 8
>Punch 4 Block 3 Athletics 1
>
>Manuvers 7
>Buffalo Punch (2pt) Speed 1 Damage 13 Movement 1
>Kick Defense (1pt)
>Punch Defense (1pt)
>Combos:
>Block for Buffalo Punch (1p)
>Buffalo Punch for Buffalo Punch (2pt-dizzy)
>
>Chi 1 Willpower 10
>Health 13
>
>Backgrounds 6
>Alies: Mad Gear Gang 4
>Resourses 2
>
>Glory 3 Honor 0
>
>How he fight:
>
>Axel/Slash use his companions number and wait his prey lost the attention
to him
>and so he aproach and attack sure he attack by behind using Buffalo Punch
if he
>is alone he will not attack and block all attacks using punch defense or
kick
>defense aborting for one or other and wait for his companions to help him.

>
Group: streetfighter Message: 7523 From: Steve Karstensen Date: 5/28/2000
Subject: Re: [streetfighter] Mike Haggar
I don't know where Haggar's stint with the Slammasters came into the story
(before or after his term as Mayor of Metro City) but when I created
Haggar's stats I only had the main book and therefore Sanbo was the only
wrestling style available to me. :)

-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, May 27, 2000 7:28 PM
Subject: Re: [streetfighter] Mike Haggar


>Hey Steve I don´t want disagree or create a problem but Haggar isn´t
>Ex-Wrestiling champion? for this I suppose he fight Wrestiling style and
not
>Sambo.
>
>Steve Karstensen wrote:
>
>> Well, here he is. The man, the myth, the legend, the owner of only one
>> suspender.
>>
>> Mike Haggar
>> Style: Sanbo
>>
>> Strength 6
>> Dexterity 4
>> Stamina 5
>>
>> Charisma 4
>> Manipulation 5
>> Appearance 2
>>
>> Perception 4
>> Intelligence 2
>> Wits 4
>>
>> Interrogate 3
>> Intimidate 4
>> Security 2
>> Style Lore 2
>> Drive 2
>> Medicine 1
>> Investigate 1
>> Arena 1
>> Leadership 5
>> Streetwise 4
>>
>> Punch 4
>> Kick 3
>> Block 5
>> Grab 5
>> Athletics 3
>>
>> Spinning Clothesline
>> Head Butt
>> Head Butt Hold
>> Pile Driver
>> Spinning Pile Driver
>> Jump
>> Air Smash
>> Suplex
>>
>> Chi 2
>> Willpower 10
>> Health 19
>>
>> Honor 8
>> Glory 9
>> Rank 7
>>
>> ------------------------------------------------------------------------
>> Porsche Boxter. You and a friend. Nine dream days from
>> Napa Valley to Beverly Hills. Provided by CarsDirect.com.
>> Click to enter.
>> http://click.egroups.com/1/3993/6/_/17512/_/959041062/
>> ------------------------------------------------------------------------
>
>
>------------------------------------------------------------------------
>Best friends, most artistic, class clown Find 'em here:
>http://click.egroups.com/1/4054/6/_/17512/_/959470215/
>------------------------------------------------------------------------
>
>
Group: streetfighter Message: 7524 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
You welcome, just for curious Rolento became a special case he turn a world
warrior and Sodom too, so the other boss guy have the Street Figther potential
like Sodom and Rolento?

Dustin Wolfe wrote:

> Thanks, but I've been wanting to do this on my own for quite a while, so all
> the stats will be made by me. It will be the only thing connected to
> Warrior's Pride that will be my sole work. And I will have stats for the
> various thugs, although there won't be too much variety. Thanks again, but
> as i said this is one I want to do on my own.
>
> -----Original Message-----
> From: Rinaldo Gambetta <rinaldo@...>
> To: streetfighter@egroups.com <streetfighter@egroups.com>
> Date: Sunday, May 28, 2000 12:08 PM
> Subject: Re: [streetfighter] WP #4 Submissions
>
> >About the subject Final Fight you make the thugs too? If I remember right:
> this
> >the buffalo punch jerk
> >I make him using a rank 1 pattern but I can upgrade him if you want and
> make
> >another thugs if you like but I don´t remember the names very well.
> >
> >Axel/Slash Concept: Thug Style: Street Brawling
> >
> >Strenght 4 Dexterity 3 Stamina 3
> >Charisma 2 Manipulation 2 Appearance 2
> >Perception 3 Intelligence 2 Wits 3
> >
> >Talents 9
> >Alertness 2 Intimidation 3 Streetwise 2 Insight 2
> >
> >Skills 7
> >Security 3 Stealth 2 Drive 2
> >
> >Knowledges 4- I don´t have a clue what a thug make in this area but I give
> a
> >shoot.
> >Arena 2 Style Lore 1 Medicine 1
> >
> >Techniques 8
> >Punch 4 Block 3 Athletics 1
> >
> >Manuvers 7
> >Buffalo Punch (2pt) Speed 1 Damage 13 Movement 1
> >Kick Defense (1pt)
> >Punch Defense (1pt)
> >Combos:
> >Block for Buffalo Punch (1p)
> >Buffalo Punch for Buffalo Punch (2pt-dizzy)
> >
> >Chi 1 Willpower 10
> >Health 13
> >
> >Backgrounds 6
> >Alies: Mad Gear Gang 4
> >Resourses 2
> >
> >Glory 3 Honor 0
> >
> >How he fight:
> >
> >Axel/Slash use his companions number and wait his prey lost the attention
> to him
> >and so he aproach and attack sure he attack by behind using Buffalo Punch
> if he
> >is alone he will not attack and block all attacks using punch defense or
> kick
> >defense aborting for one or other and wait for his companions to help him.
>
> >
>
> ------------------------------------------------------------------------
> Best friends, most artistic, class clown Find 'em here:
> http://click.egroups.com/1/4054/6/_/17512/_/959542949/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7525 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] Mike Haggar
The way I have it, since Haggar was a Street Fighter before becoming mayor
of Metro City, I have him being in the Slammasters before his Street
Fighting days(even if the games were released in a different order). His
style is Sanbo, though, just look at how closely he and Zangief fight alike.


-----Original Message-----
From: Steve Karstensen <skarsten@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, May 28, 2000 1:46 PM
Subject: Re: [streetfighter] Mike Haggar


>I don't know where Haggar's stint with the Slammasters came into the story
>(before or after his term as Mayor of Metro City) but when I created
>Haggar's stats I only had the main book and therefore Sanbo was the only
>wrestling style available to me. :)
Group: streetfighter Message: 7526 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Kind of. While all of the boss characters from the games will be a good
match for a street fighter, they couldn't hang in with the World Warriors.
For example, the first boss (I forgot his name, sorry) would probably be
equal to a rank 4 Street Fighter, while the later bosses and of course
Rolento and Sodom will be equal to a higher ranked fighter.


>You welcome, just for curious Rolento became a special case he turn a world
>warrior and Sodom too, so the other boss guy have the Street Figther
potential
>like Sodom and Rolento?
Group: streetfighter Message: 7527 From: Fred Chagnon Date: 5/28/2000
Subject: Re: [streetfighter] Mike Haggar
| I don't know where Haggar's stint with the Slammasters came into the story
| (before or after his term as Mayor of Metro City) but when I created
| Haggar's stats I only had the main book and therefore Sanbo was the only
| wrestling style available to me. :)

Doesn't Haggar also use a spinning Pile Driver, and a Suplex....not too
mention the Spinning clothesline? Someone eho's as close to Zangief as this
does practice Sanbo.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
fchagnon@... make you a better person."
fchagnon@... - Peter Olafson
Group: streetfighter Message: 7528 From: Fred Chagnon Date: 5/28/2000
Subject: Focu Techniques
I spent this weekend watching a good part of the Street Fighter II V series
(hey, I need a break sometime) and I started wondering about focus
techniques.
Ryu spends pretty much the last half of the series trying to master the
Hado-Ken. Most of the time failure knocks him out for a matter of hours....
Has anyone ever limited the use of focus techniques in their campaigns? I
was thinking it may make the game more realistic (but not 100%) if it could
only take someone who was a master of their style to launch fireballs at
will. Or possibly have a tournament where there are strict rules preventing
the use of 'magical' sorts of attacks? ie. Dragon Punch would be okay, but
Flaming Dragon punch wouldn't.....mihgt make for a very solid fight.

Dhalsim in this series also mentioned different sorts of Chi, his own was
that of healing, Bison's was Psycho power, Ruy's was something
else....(something of the abdomen if I remeber correctly). I wonder how
possible it would be to factor in these different sorts of Chi. Adding this
element may be a bit more realistic than the whole elemental BS.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7529 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
Sounds good indeed but the last boss of final fight I the guy in the wheel chair
is not a Stf by the way at last I thing. By the way is strange but in my
computer this message appear in the top of messages your computer clock have
problems if it is we are two with this situation I need adjust all the time the
clock to my messages arrive in the right time, well see ya.

Dustin Wolfe wrote:

> Kind of. While all of the boss characters from the games will be a good
> match for a street fighter, they couldn't hang in with the World Warriors.
> For example, the first boss (I forgot his name, sorry) would probably be
> equal to a rank 4 Street Fighter, while the later bosses and of course
> Rolento and Sodom will be equal to a higher ranked fighter.
>
> >You welcome, just for curious Rolento became a special case he turn a world
> >warrior and Sodom too, so the other boss guy have the Street Figther
> potential
> >like Sodom and Rolento?
Group: streetfighter Message: 7530 From: Dustin Wolfe Date: 5/28/2000
Subject: Re: [streetfighter] WP #4 Submissions
I know. In fact, I'm only considering Rolento and Sodom as Street Fighters,
and only they will have ranks. What I meant is that the will be equal not in
rank, but just in skills and abilities and such. I am not considering any of
them actual Street Fighters in the tournament, since it's the Mad Gears (and
the Skull Cross in the 2nd..heh..forgot what in the 3rd).
And it is a problem with my computer's cloak. Every now and then it will
change the month, so go figure.


>Sounds good indeed but the last boss of final fight I the guy in the wheel
chair
>is not a Stf by the way at last I thing. By the way is strange but in my
>computer this message appear in the top of messages your computer clock
have
>problems if it is we are two with this situation I need adjust all the time
the
>clock to my messages arrive in the right time, well see ya.
Group: streetfighter Message: 7531 From: Rinaldo Gambetta Date: 5/28/2000
Subject: Someone play Kensei?.
I known and the people who played it say is a copy of Tekken but with less
resourses, I only disagree in the less resourse part indeed are less buttons
only 1 punch 1 kick 1 block and 1 grab button but the counter attack part and
the avoid movements while the block button is pressed are very good, and the
fighters don´t jump much or don´t jump but I just want known if someone play and
what think about convert these characters to STF system.
Group: streetfighter Message: 7532 From: J. Scott Pittman Date: 5/28/2000
Subject: Re: [streetfighter] Focu Techniques
The elemental stuff is only one way of detirmining how your Focus Powers
work. Animal hybird, cybernetics, and all of the others in the book are
great examples (if not unbalancing ones). There are MANY other examples on
my web-page.

http://www.tsixroads.com/~joespitt/StreetFighter.htm

J. Scott Pittman

-----Original Message-----
From: Fred Chagnon <fchagnon@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, May 28, 2000 3:10 PM
Subject: [streetfighter] Focu Techniques


>I spent this weekend watching a good part of the Street Fighter II V series
>(hey, I need a break sometime) and I started wondering about focus
>techniques.
>Ryu spends pretty much the last half of the series trying to master the
>Hado-Ken. Most of the time failure knocks him out for a matter of hours....
>Has anyone ever limited the use of focus techniques in their campaigns? I
>was thinking it may make the game more realistic (but not 100%) if it could
>only take someone who was a master of their style to launch fireballs at
>will. Or possibly have a tournament where there are strict rules preventing
>the use of 'magical' sorts of attacks? ie. Dragon Punch would be okay, but
>Flaming Dragon punch wouldn't.....mihgt make for a very solid fight.
>
>Dhalsim in this series also mentioned different sorts of Chi, his own was
>that of healing, Bison's was Psycho power, Ruy's was something
>else....(something of the abdomen if I remeber correctly). I wonder how
>possible it would be to factor in these different sorts of Chi. Adding this
>element may be a bit more realistic than the whole elemental BS.
>
>_______________________________________________________
>Fred Chagnon "Only in RPGs does fighting
>seagull@... make you a better person."
>seagull@... - Peter Olafson
>
>
>------------------------------------------------------------------------
>Old school buds here:
>http://click.egroups.com/1/4057/6/_/17512/_/959551829/
>------------------------------------------------------------------------
>
>
Group: streetfighter Message: 7533 From: Fred Chagnon Date: 5/28/2000
Subject: Re: [streetfighter] Focus Techniques
| The elemental stuff is only one way of detirmining how your Focus Powers
| work. Animal hybird, cybernetics, and all of the others in the book are
| great examples (if not unbalancing ones). There are MANY other examples on
| my web-page.

Yeah I know about elemental, cybernetics and all the other unbalancing
things that he Player's Guide introduced. I just think that Dhalsim's
explanation in SFV2 is far more interesting.

I've played with characters who have had little to no focus techniques and
they seem to perform okay against others with little to no focus techniques.
However, once they're pit against someone with a sonic boom, or some other
projectile (depending on how the PC or Storyteller playes the character)
statistically they do not perform as well.

I think I may hold a tournament in my next campaign (whenever I get some
players) that will have this rule and see how it pans out.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7534 From: Knight of the Black Rose Date: 5/29/2000
Subject: Re: [streetfighter] Focu Techniques
> will. Or possibly have a tournament where there are strict rules
> preventing
> the use of 'magical' sorts of attacks? ie. Dragon Punch would be
> okay, but
> Flaming Dragon punch wouldn't.....mihgt make for a very solid fight.

I think that would be considered a Traditionalist fight from the Main
Book (Freestyle - anything you can do on your own goes, Duellist -
anything goes, Traditional - may only use regular martial arts [no
fireballs or focus powers] ).
Although Traditional could also be taken as meaning no special maneuvers
period I suppose.

Tony
Group: streetfighter Message: 7535 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] sheng long...
Karan are you able to speak or read japanese?
Anyways yah Im pretty sure most of us know that. :)
Are you indicating that the story from the japanese version is different
than the english?

>From: "Karan" <karan.empyre@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] sheng long...
>Date: Thu, 25 May 2000 09:36:03 +0200
>
>hey, guys!
>Please, sometimes, understand that you're arguing about the american
>versions!!!
>If you read japanese (as it's my humble case), you'd knew better!
>The master of Ken and Ry� is not ShengLong (that's Jackie Chan, it was a
>joke), he is G�ken, brother of G�ki (Akuma in American Versions).
>Every crap of text in every fighting game I ever saw was translated so bad
>that it could have been written by a one-eyed monkey (with arthrisis).
>Sorry
>to make my point clear, but the REAL storyline is only in Japanese.
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7536 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
What the heck is street
Fighter Alpha Z series?


>From: "Dustin Wolfe" <lancer1@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
>Date: Sat, 27 May 2000 17:12:23 -0500
>
>This is very true, Cammy was with Shadaloo first, then moved on to Delta
>Red
>(although I could -swear- there was a different name, rather then Delta
>Red). I have a better question though. Why is it that Cammy wears her SF2
>uniform in the Alpha/Z series, instead of one of the uniforms worn by Juli
>and Juni?
>

________________________________________________________________________
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Group: streetfighter Message: 7537 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] Re: SF2 and SFZ: Different timelines
Huh? Prototype??? where did ou get this???


>From: "VEGA/Bison " <shadaloo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: SF2 and SFZ: Different timelines
>Date: Sun, 28 May 2000 01:34:02 -0000
>
> > This is very true, Cammy was with Shadaloo first, then moved on to
> > Delta Red (although I could -swear- there was a different name,
> > rather then Delta Red).
>
>Well, it oculd be called MI-6 (Or MI-5 in some versions).
>
> > I have a better question though. Why is it that Cammy wears her SF2
> > uniform in the Alpha/Z series, instead of one of the uniforms worn
> > by Juli and Juni?
>
>Good point. Cammy was the leader of the Psycho Squad (Juni, Juli and
>the other clones). That's why she wear a different uniform (for me a
>sexy one).
>And it was said that when she was found by the British Agents, she
>was
>wearing a similar uniform, but all shredded.
>
>When you're fighting against Juni/Juli in the arcade mode, note that
>in the beginning of the fight, the ENTIRE Psycho Squad appears, (Juli
>is hidden behind Juli), and on the left side (if you're player 2)
>there is a masked figure just like Cammy (but with a black mask and
>red eyes), she was the "prototype" of Cammy, but something went
>wrong,
>now my question, WHAT????
>
>Vega/M. Bison
>

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Group: streetfighter Message: 7538 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] WP #4 Submissions
I dont think Sodom and rolento qualify as World warriors.
I think the only world warrios are the charaters from Street fighter 2


>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] WP #4 Submissions
>Date: Sun, 28 May 2000 05:21:17 -0300
>
>You welcome, just for curious Rolento became a special case he turn a world
>warrior and Sodom too, so the other boss guy have the Street Figther
>potential
>like Sodom and Rolento?
>
>Dustin Wolfe wrote:
>
> > Thanks, but I've been wanting to do this on my own for quite a while, so
>all
> > the stats will be made by me. It will be the only thing connected to
> > Warrior's Pride that will be my sole work. And I will have stats for the
> > various thugs, although there won't be too much variety. Thanks again,
>but
> > as i said this is one I want to do on my own.
> >
> > -----Original Message-----
> > From: Rinaldo Gambetta <rinaldo@...>
> > To: streetfighter@egroups.com <streetfighter@egroups.com>
> > Date: Sunday, May 28, 2000 12:08 PM
> > Subject: Re: [streetfighter] WP #4 Submissions
> >
> > >About the subject Final Fight you make the thugs too? If I remember
>right:
> > this
> > >the buffalo punch jerk
> > >I make him using a rank 1 pattern but I can upgrade him if you want and
> > make
> > >another thugs if you like but I don�t remember the names very well.
> > >
> > >Axel/Slash Concept: Thug Style: Street Brawling
> > >
> > >Strenght 4 Dexterity 3 Stamina 3
> > >Charisma 2 Manipulation 2 Appearance 2
> > >Perception 3 Intelligence 2 Wits 3
> > >
> > >Talents 9
> > >Alertness 2 Intimidation 3 Streetwise 2 Insight 2
> > >
> > >Skills 7
> > >Security 3 Stealth 2 Drive 2
> > >
> > >Knowledges 4- I don�t have a clue what a thug make in this area but I
>give
> > a
> > >shoot.
> > >Arena 2 Style Lore 1 Medicine 1
> > >
> > >Techniques 8
> > >Punch 4 Block 3 Athletics 1
> > >
> > >Manuvers 7
> > >Buffalo Punch (2pt) Speed 1 Damage 13 Movement 1
> > >Kick Defense (1pt)
> > >Punch Defense (1pt)
> > >Combos:
> > >Block for Buffalo Punch (1p)
> > >Buffalo Punch for Buffalo Punch (2pt-dizzy)
> > >
> > >Chi 1 Willpower 10
> > >Health 13
> > >
> > >Backgrounds 6
> > >Alies: Mad Gear Gang 4
> > >Resourses 2
> > >
> > >Glory 3 Honor 0
> > >
> > >How he fight:
> > >
> > >Axel/Slash use his companions number and wait his prey lost the
>attention
> > to him
> > >and so he aproach and attack sure he attack by behind using Buffalo
>Punch
> > if he
> > >is alone he will not attack and block all attacks using punch defense
>or
> > kick
> > >defense aborting for one or other and wait for his companions to help
>him.
> >
> > >
> >
> > ------------------------------------------------------------------------
> > Best friends, most artistic, class clown Find 'em here:
> > http://click.egroups.com/1/4054/6/_/17512/_/959542949/
> > ------------------------------------------------------------------------
>
>
>
>

________________________________________________________________________
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Group: streetfighter Message: 7539 From: Robert Pascuttini Date: 5/29/2000
Subject: Re: [streetfighter] Focu Techniques
Chi is rather an interesting matter to discuss.
The thing is . in the Rpg I beleive once you have the move it assumes you
hvae gone through all the training to get it. I know that people who train
in actual chi Kung Can faint from the training. Chi training is also a very
dangerous and sensitive area.

If you want to limit the character just let them use the learning rules from
the perfect warrior.
As for the tournaments thats easy just have them enter a traditional
class tournament instead of a freestyle one.

In yoga there are several places in the body that chi flow through.
you see a picture of all these points when dhalsim is meditating and the all
glow in the opening credits.

Its been a while but they are located in

- The crown (top of the head)
- between the eyes on the forehead
- The abdomon
- The center of the chest.
- The throat
- By the groin.
I cant remember exactly. but Im positive of the crown and forehead.

These points are called chakras. ....

>From: "Fred Chagnon" <fchagnon@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Focu Techniques
>Date: Sun, 28 May 2000 18:10:07 -0400
>
>I spent this weekend watching a good part of the Street Fighter II V series
>(hey, I need a break sometime) and I started wondering about focus
>techniques.
>Ryu spends pretty much the last half of the series trying to master the
>Hado-Ken. Most of the time failure knocks him out for a matter of hours....
>Has anyone ever limited the use of focus techniques in their campaigns? I
>was thinking it may make the game more realistic (but not 100%) if it could
>only take someone who was a master of their style to launch fireballs at
>will. Or possibly have a tournament where there are strict rules preventing
>the use of 'magical' sorts of attacks? ie. Dragon Punch would be okay, but
>Flaming Dragon punch wouldn't.....mihgt make for a very solid fight.
>
>Dhalsim in this series also mentioned different sorts of Chi, his own was
>that of healing, Bison's was Psycho power, Ruy's was something
>else....(something of the abdomen if I remeber correctly). I wonder how
>possible it would be to factor in these different sorts of Chi. Adding this
>element may be a bit more realistic than the whole elemental BS.
>
>_______________________________________________________
>Fred Chagnon "Only in RPGs does fighting
>seagull@... make you a better person."
>seagull@... - Peter Olafson
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7540 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
You misunderstand. Not Alpha Z. The reason that I put in "Alpha/Z" is that
they are both the exact same game. Z is used instead of alpha in Japan. At
least I'm pretty sure about that, since I saw previews of Street Fighter Z
and it turned out to be Alpha here.

-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, May 29, 2000 10:36 PM
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines


>What the heck is street
>Fighter Alpha Z series?
Group: streetfighter Message: 7541 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] WP #4 Submissions
Why is that? Simply because it's Street Fighter 2: The World Warriors? What
about Street Fighter 2: The New Challengers? -That- doesn't mention World
Warriors. In any event, more then World Warriors, I simply meant they would
be comparable to the likes of Ryu, Ken, Honda, etc...


>I dont think Sodom and rolento qualify as World warriors.
>I think the only world warrios are the charaters from Street fighter 2
>
Group: streetfighter Message: 7542 From: J. Scott Pittman Date: 5/30/2000
Subject: Re: [streetfighter] Focu Techniques
>Its been a while but they are located in
(snip)
>>- By the groin

I will testify to this theory.

Scott
Group: streetfighter Message: 7543 From: Karan Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
Karan are you able to speak or read japanese?
yes, i am. is it so rare? as a serious manga fan since 1990, i
learned japanese to be independant from french or english translations. and
it's WAAY easier than many people think.

Are you indicating that the story from the japanese version is different
than the english?
"different" is not the good term ; i'd say... more accurate. more
real.

By the way, i'm looking for serious rules for playing capoeira. the ones in
the core rulebook... just stinks. any of you have capoeira rules
(maneuvers...) on their site?

And i'd like to ask a question to everyone here. Do you practice any martial
art in the real life? Which one? How long?
I am practicing Shaolin Kung Fu (serious style) since seven years now :
Dragon, Canon, Tiger, Monkey, Crane and Mantis styles, and many Tao...

If you have any questions on original versions of any game, ask me! if i
know, i'll tell you!



Karan
Group: streetfighter Message: 7544 From: Steve Karstensen Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
"Karan are you able to speak or read japanese?
yes, i am. is it so rare?"

pretty much. Unless you're willing to do it on your own(rare) you
probably won't find a lot of schools (high school is out, college is
iffy) with courses in Japanese. I was studying Japanese for pretty much
the same reasons (anime/video games/hot women) until I got married. I
had a pretty good grasp of the semantics and structure, but I needed to
work on my vocabulary. I gave that up to devote all of my study to
Mandarin, since my wife insists on taking me home to visit mom and dad
later this year.

If anyone will be interested seeing in photos of my trip, I'll put some
in the vault when I get back. Nancy plans on taking me to see the
Forbidden City (Shanghai Noon rocked!) and the Great Wall, among other
things...
Group: streetfighter Message: 7545 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: [streetfighter] Warrior's Pride Text
--- Dustin Wolfe <lancer1@...> wrote:
> Thanks a ton for your help, Chris. I really appreciate it.

Any time.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Group: streetfighter Message: 7546 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: formatted drive & email problems
Rinaldo, I just tried sending Rebellion's stats to you and the message got
bounced back. I'll try again later today unless you have some insight in to
the problem.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Kick off your party with Yahoo! Invites.
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Group: streetfighter Message: 7547 From: Fred Chagnon Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
| By the way, i'm looking for serious rules for playing capoeira. the ones
in
| the core rulebook... just stinks. any of you have capoeira rules
| (maneuvers...) on their site?


I recommend watching the movie called Only the Strong. It's a karate-kid
wannabe movie that's based all around the Capoeira style and culture. You
may learn what you want there.

| And i'd like to ask a question to everyone here. Do you practice any
martial
| art in the real life? Which one? How long?
| I am practicing Shaolin Kung Fu (serious style) since seven years now :
| Dragon, Canon, Tiger, Monkey, Crane and Mantis styles, and many Tao...

I'm a Shotokan practisioner like every second street fighter. :)
Have been for two years.

Cheers
Group: streetfighter Message: 7548 From: Steve Karstensen Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
"And i'd like to ask a question to everyone here. Do you practice any
martial
art in the real life? Which one? How long?"

I'm not a real martial artist, but I play one on TV.

I've studied the arts "academically" for as long as I can remember, and
even moreso now that I'm finding some most excellent books on the
subject. I read about fighting styles. A LOT.

My most interesting acquisition as of late is a book called "Street
Ninja: Ancient Secrets for Today's Mean Streets". Written by a fellow
named Dirk Skinner, it basically takes the fundamental principles of
Ninjitsu and applies them to today's world. It's actually quite
fascinating. Ninja were very analytical in their thinking; Ninjitsu
(both the fighting style and the entire way of the Ninja) can be
basically boiled down to "What does this do? How does it work? What
are its weaknesses? Okay, now how can I exploit those weaknesses?"

My favorite part is the section I'm reading now. It basically lumps all
fighting styles into several generic categories and outlines the
strengths and weaknesses of each, and how to defend yourself against
someone using them. Once I finish it I'll post some of the more
relevant bits here. Should prove quite interesting.
Group: streetfighter Message: 7549 From: J. Scott Pittman Date: 5/30/2000
Subject: Capoeira rules
>| By the way, i'm looking for serious rules for playing capoeira. the ones
>in
>| the core rulebook... just stinks. any of you have capoeira rules
>| (maneuvers...) on their site?

I don't have Capoeria rules on my site, but using the GURPS rulebook and
converting them, I came up with this. You can either use the "realistic"
version, or include the special powers and the Focus Maneuvers for a more
"Street Fighter" type of character.

A quick breakdown of the Maneuvers:

Weapons: Knife, Shortsword, Staff

Others: Feint Punch*, Ground Fighting, Foot Sweep, Spinning Kick (just use
the normal stats for Roundhouse Kick), Roll with the Hit*, Springing Attack
(I'd use Dashing Punch, but where Punch is listed, use Kick instead, and
with a cost of 4 for Capoeira)

"Super-Maneuvers" (optional): Power Punch (use statistics for Psychokenetic
Channeling), Acrobatic Kick (Backflip Kick, Cartwheel Kick, Foward Backflip
Kick, Foward Slide Kick, Handstand Kick, Whirlwind Kick)

Furthermore, I'd use Backflip, Kippup, Punch defense and Deflecting Punch,
and Breakfall. As far as special weapon maneuvers and other Maneuvers, I'd
use Dodge*, Tumbling Attack, Tumbling Knife*, and Musical Accopaniment

Santeria Training (Capoeria Style users only)
As a special Background, I'd use Santeria Training. Each dot in Santeria
Training can be used to purchase Focus Maneuvers, similar to the way other
special backgrounds can be used to do so.
Santeria is a mixture of Christianity, the African religions, and the
occult. Masters of Santeria are rumored to know spells. Possible Focus
Maneuvers that can be purchased by those that know this special training
include:

Acid breath
Chi Kung Healing
Cobra Charm
Death's Visage
Entangle* (causing vines to come fourth from the ground)
Ghost Form
Fireball
Yoga Flame (called Breathe Flame)

Masters of Capoeria are called mestre, meaning master or teacher.

The Maneuvers here would require their prerequisites, of course. For those
Maneuvers that are not normally allowed to Capoeria, I'd use the highest
cost in Power Points for the cost to Capoeria.

(*) Found in the Encyclopedia Combatica:
http://www.tsixroads.com/~joespitt/StreetFighter.htm

I hope this helps or at least gives you a few ideas!
J. Scott Pittman
Group: streetfighter Message: 7550 From: Rinaldo Gambetta Date: 5/30/2000
Subject: Re: [streetfighter] Re: formatted drive & email problems
Bounced back hmmm.... this strange but maybe is because I try to fix the my mail
profile but try send it again and let´s see what happen. I realy hate a hd
format.

Chris Hoffmann wrote:

> Rinaldo, I just tried sending Rebellion's stats to you and the message got
> bounced back. I'll try again later today unless you have some insight in to
> the problem.
>
> =====
> staredown@... http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
>
> __________________________________________________
> Do You Yahoo!?
> Kick off your party with Yahoo! Invites.
> http://invites.yahoo.com/
>
> ------------------------------------------------------------------------
> Old school buds here:
> http://click.egroups.com/1/4057/6/_/17512/_/959693000/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7551 From: Don Vernatter Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Actually, Haggar was in SlamMasters after his stint as mayor. In his bio
for SM it says that he "quit running the city to run some faces into the
ground" or something like that.


>From: "Dustin Wolfe" <lancer1@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Mike Haggar
>Date: Fri, 28 Jan 2000 16:06:24 -0600
>
>The way I have it, since Haggar was a Street Fighter before becoming mayor
>of Metro City, I have him being in the Slammasters before his Street
>Fighting days(even if the games were released in a different order). His
>style is Sanbo, though, just look at how closely he and Zangief fight
>alike.
>
>
>-----Original Message-----
>From: Steve Karstensen <skarsten@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Sunday, May 28, 2000 1:46 PM
>Subject: Re: [streetfighter] Mike Haggar
>
>
> >I don't know where Haggar's stint with the Slammasters came into the
>story
> >(before or after his term as Mayor of Metro City) but when I created
> >Haggar's stats I only had the main book and therefore Sanbo was the only
> >wrestling style available to me. :)
>
>
>
>
>

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Group: streetfighter Message: 7552 From: cliff rice Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
I have been practicing Kambo (A form of sambo.) for
about a year now.I dont know if they have belts or
anything like that because i am learning from a book.

Cliff

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Group: streetfighter Message: 7553 From: Don Vernatter Date: 5/30/2000
Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
Z stands for Zero, which is what it is called in Japan. Street Fighter ZERO
3.


>From: "Dustin Wolfe" <lancer1@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
>Date: Mon, 29 May 2000 23:13:46 -0500
>
>You misunderstand. Not Alpha Z. The reason that I put in "Alpha/Z" is that
>they are both the exact same game. Z is used instead of alpha in Japan. At
>least I'm pretty sure about that, since I saw previews of Street Fighter Z
>and it turned out to be Alpha here.
>
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Monday, May 29, 2000 10:36 PM
>Subject: Re: [streetfighter] SF2 and SFZ: Different timelines
>
>
> >What the heck is street
> >Fighter Alpha Z series?
>
>

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Group: streetfighter Message: 7554 From: cliff rice Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
If im not mistaken in the origoan booklet for the
Super
Nintendo Srteetfighter 2 It says that Zangeif learned
Sambo from Mike Hagar.

Cliff

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Group: streetfighter Message: 7555 From: Fred Chagnon Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
|Actually, Haggar was in SlamMasters after his stint as mayor. In his bio
|for SM it says that he "quit running the city to run some faces into the
|ground" or something like that.


I still have problems picturing someone like Mike Haggar as Mayor.
Reminds me of that episode of Suddenly Susan where Hollywood Hogan was
running against Brooke Shields for town council.

Anyway, on the topic...what game system did the game that includes Mike,
Cody and Guy come out for?
I wanted to snag the ROM.

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Group: streetfighter Message: 7556 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
--- Fred Chagnon <fchagnon@...> wrote:
> |Actually, Haggar was in SlamMasters after his stint as mayor. In his bio
> |for SM it says that he "quit running the city to run some faces into the
> |ground" or something like that.
>
>
> I still have problems picturing someone like Mike Haggar as Mayor.
> Reminds me of that episode of Suddenly Susan where Hollywood Hogan was
> running against Brooke Shields for town council.
>
> Anyway, on the topic...what game system did the game that includes Mike,
> Cody and Guy come out for?
> I wanted to snag the ROM.

Final Fight came out on SNES and Capcom's CPS-1 arcade board. I heartily
recommend finding a good CPS-1 emulator (maim should work) if your computer can
handle it.

For SNES there are two different versions of the game, one had Mike and Cody,
the other had Mike and Guy (I think).

There's also Mighty Final Fight for the NES, I always get a kick out the super
deformed Mike.

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 7557 From: Chris Hoffmann Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
--- Karan <karan.empyre@...> wrote:

> And i'd like to ask a question to everyone here. Do you practice any martial
> art in the real life? Which one? How long?
> I am practicing Shaolin Kung Fu (serious style) since seven years now :
> Dragon, Canon, Tiger, Monkey, Crane and Mantis styles, and many Tao...

I've been studying fencing (Classical, not the abomination the Olympics have
made of American Fencing) for 2 1/2 - 3 years. I also took a semester of
Karate, but I don't count that usually.

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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 7558 From: brian fish Date: 5/30/2000
Subject: Re: [streetfighter] Digest Number 80
I've been taking Kodokan Judo for about 4 years, jujitsu, fencing (also
classical, but more of just a hobby for me) TKD of course (the vanilla of
martial arts, everyone has tried it at least once)
Group: streetfighter Message: 7559 From: Fred Chagnon Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
| Final Fight came out on SNES and Capcom's CPS-1 arcade board. I heartily
| recommend finding a good CPS-1 emulator (maim should work) if your
computer can
| handle it.


Yeah I have MAME32. It should handle it.
On the subject of Final Fight, I'm not sure I've ever seen any conversion of
Cody, unless I've complete;y missed a page with all the SFA3 coversions.
I've attempted one of my own, but I put cody down as a Shotokan fighter.

What style would you guys figure Cody practices? I like the new aspect of
him being a convict in SFA3 and would like to have him in one of the
adventures I'm writing since it involves having one of the characters
arrested and thrown in Jail.

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416.341.5347 Internet & E-Business Services
Group: streetfighter Message: 7560 From: Steve Karstensen Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Cody's original style was "guy who punches and kicks" with some
knife-fighting thrown in. In SFA3 he's still pretty much "guy who
punches and kicks" 'cept now he can make whirlwinds and throw rocks.
Whee.

I'm doing an adaptation of Cody with the real-life style Jailhouse Rock.
Naturally I've pretty much ditched everything about him as far as his
fighting style goes, since JHR is far different than the way he "really"
fights...

-----Original Message-----
From: Fred Chagnon [mailto:fchagnon@...]
Sent: Tuesday, May 30, 2000 2:18 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Mike Haggar


| Final Fight came out on SNES and Capcom's CPS-1 arcade board. I
heartily
| recommend finding a good CPS-1 emulator (maim should work) if your
computer can
| handle it.


Yeah I have MAME32. It should handle it.
On the subject of Final Fight, I'm not sure I've ever seen any
conversion of
Cody, unless I've complete;y missed a page with all the SFA3 coversions.
I've attempted one of my own, but I put cody down as a Shotokan fighter.

What style would you guys figure Cody practices? I like the new aspect
of
him being a convict in SFA3 and would like to have him in one of the
adventures I'm writing since it involves having one of the characters
arrested and thrown in Jail.

_________________________________________________________
Fred Chagnon Customer Network Specialist
fchagnon@... AT&T Canada
416.341.5347 Internet & E-Business Services




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Group: streetfighter Message: 7561 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
"Former mayor of Metro City, he likes to pound punks."
I don't know how I missed that. Although taking this into account, he must
have decided to run for mayor again, since in Final Fight 3 he's once again
Mayor of Metro City and he has that pony tail. Oh well, it's not unheard of.

-----Original Message-----
From: Don Vernatter <devernatter@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, May 30, 2000 11:30 AM
Subject: Re: [streetfighter] Mike Haggar


>Actually, Haggar was in SlamMasters after his stint as mayor. In his bio
>for SM it says that he "quit running the city to run some faces into the
>ground" or something like that.
Group: streetfighter Message: 7562 From: Dustin Wolfe Date: 5/30/2000
Subject: Re: [streetfighter] Mike Haggar
Why is that? If Jessie Ventura can be in politics, why not Mike Haggar? In
fact I heard that Jessie Ventura had a degree in political science, and my
version of Mike Haggar does as well...and then with the popularity he gained
during Slammasters and as a Street Fighter, I don't think it's so strange
that he managed to win. .

>I still have problems picturing someone like Mike Haggar as Mayor.
>Reminds me of that episode of Suddenly Susan where Hollywood Hogan was
>running against Brooke Shields for town council.