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Group: streetfighter Message: 6913 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] dodging run
Group: streetfighter Message: 6914 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6915 From: Josh Diemert Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6916 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] OK, which is the best fight scene??
Group: streetfighter Message: 6917 From: Steve Karstensen Date: 5/2/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6918 From: brian fish Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6919 From: Steve Karstensen Date: 5/2/2000
Subject: Re: [streetfighter] OK, which is the best fight scene??
Group: streetfighter Message: 6920 From: Jens-Arthur Leirbakk Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6921 From: brian fish Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6922 From: azathoth05@aol.com Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6923 From: Ronny Anderssen Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6924 From: Ronny Anderssen Date: 5/2/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6925 From: streetfighter@egroups.com Date: 5/2/2000
Subject: New poll for streetfighter
Group: streetfighter Message: 6926 From: streetfighter@egroups.com Date: 5/2/2000
Subject: New poll for streetfighter
Group: streetfighter Message: 6927 From: cliff rice Date: 5/2/2000
Subject: Re: [streetfighter] Street fury alpha?
Group: streetfighter Message: 6928 From: Soldar Date: 5/2/2000
Subject: Re: [streetfighter] OK, which is the best fight scene??
Group: streetfighter Message: 6929 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] New poll for streetfighter
Group: streetfighter Message: 6930 From: anton_figueroa@juno.com Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6931 From: Rinaldo Gambetta Date: 5/3/2000
Subject: So Rebellion wins Sha Long.
Group: streetfighter Message: 6932 From: harlie kreiger III Date: 5/3/2000
Subject: Re: [streetfighter]
Group: streetfighter Message: 6933 From: Chris Hoffmann Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
Group: streetfighter Message: 6934 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
Group: streetfighter Message: 6935 From: Chris Hoffmann Date: 5/3/2000
Subject: Re: [streetfighter]
Group: streetfighter Message: 6936 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter]
Group: streetfighter Message: 6937 From: Chris Hoffmann Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
Group: streetfighter Message: 6938 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
Group: streetfighter Message: 6939 From: Andy Johnston Date: 5/3/2000
Subject: Re: [streetfighter] Nash/Charlie
Group: streetfighter Message: 6940 From: trAgic piNk Date: 5/3/2000
Subject: games sale galore
Group: streetfighter Message: 6941 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter] games sale galore
Group: streetfighter Message: 6942 From: Spirto Date: 5/3/2000
Subject: Re: [streetfighter] games sale galore
Group: streetfighter Message: 6943 From: Jens-Arthur Leirbakk Date: 5/3/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6944 From: Chris Hoffmann Date: 5/4/2000
Subject: [streetfignter] Ages: Challenge
Group: streetfighter Message: 6945 From: Joseph Scott Pittman Date: 5/4/2000
Subject: Re: [streetfighter] Street fury alpha: The contenders
Group: streetfighter Message: 6946 From: Joseph Scott Pittman Date: 5/4/2000
Subject: Offical Rules name suggestions
Group: streetfighter Message: 6947 From: cliff rice Date: 5/4/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
Group: streetfighter Message: 6948 From: cliff rice Date: 5/4/2000
Subject: Ages challenge.
Group: streetfighter Message: 6949 From: Knight of the Black Rose Date: 5/4/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
Group: streetfighter Message: 6950 From: brian fish Date: 5/4/2000
Subject: Combo clarifiers
Group: streetfighter Message: 6951 From: Knight of the Black Rose Date: 5/4/2000
Subject: Re: [streetfighter] Combo clarifiers
Group: streetfighter Message: 6952 From: azathoth05@aol.com Date: 5/4/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
Group: streetfighter Message: 6953 From: brian fish Date: 5/5/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
Group: streetfighter Message: 6954 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6955 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6956 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6957 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6958 From: Rinaldo Gambetta Date: 5/5/2000
Subject: Re: [streetfighter] Ages challenge.
Group: streetfighter Message: 6959 From: Rinaldo Gambetta Date: 5/5/2000
Subject: Re: [streetfighter] [streetfignter] Ages: Challenge
Group: streetfighter Message: 6960 From: harlie kreiger III Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 6961 From: Steve Karstensen Date: 5/5/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Group: streetfighter Message: 6962 From: Steve Karstensen Date: 5/5/2000
Subject: Re: [streetfighter] Combo clarifiers



Group: streetfighter Message: 6913 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] dodging run
hey no way. If I lost, I lost... great fight anyway, and lots of fun

-----Original Message-----
From: Rinaldo Gambetta <rinaldo.gambetta@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, May 01, 2000 4:53 PM
Subject: Re: [streetfighter] dodging run


>I send it for mistake but make the counts for each turn
>Sha Long receive at total 20 points of damage
>Rebellion receive 16 points of damage
>Chris Hoffman your math work is right you won the fight and I make a wrong
I make a
>sugestion I stand up Rebellion and continue the fight from move 11 I
recover some
>health points for both fighters and continue the fight ps: Just e-mail if
both agree.
>Ps: Voss dialogue will happen with the winner. sorry folk I always a bad
math student
>:).
>
>Rinaldo Gambetta wrote:
>
>> I pick up the mail and for good of all let´s see the damage of each
fighter per
>> turn.
>> Move 1- Sha Long 2 Rebellion 1
>> Move 2- Sha Long Rebellion
>>
>> Rinaldo Gambetta wrote:
>>
>> > Listen this I can make a Rebellion and Sha Long return to fight from
that point
>> > and restore some health from them or make another fight man I wrong in
math work
>> > what a shame.
>> >
>> > Rinaldo Gambetta wrote:
>> >
>> > > He reach the 20 mark? Sha Long have 20 wound boxes ohh dammit I make
the bad
>> > > math work christ and I thought I count right but I lost the practice
well
>> > > the fight at this moment are very quickly and this the major time
fight I
>> > > have made at this moment, but at last isn´t for real, just a test
fight :).
>> > >
>> > > Chris Hoffmann wrote:
>> > >
>> > > > --- In streetfighter@egroups.com, "Joseph Scott Pittman"
>> > > > <joespitt@t...> wrote:
>> > > > > Yeah Chris and seem to come up with the BIG, include every
>> > > > possibility
>> > > > > strategies. Great fight Chris. That maka wara thing hurts like
crap.
>> > > > >
>> > > > > J. Scott Pittman
>> > > >
>> > > > That was an excellent fight! I had to reread it three times
because
>> > > > it was so cool.
>> > > >
>> > > > But (and Rinaldo's going to hate me for this...) I was going over
the
>> > > > numbers and added up the damages we did to each other and this is
>> > > > what
>> > > > I came up with...
>> > > >
>> > > > Rebellion took: 16 damage (enough for a knockout)
>> > > >
>> > > > Sha Lung took: 20 damage (that had _better_ be enough for a
knockout)
>> > > >
>> > > > Even with this mistake (if it was a mistake), it was a very hard
>> > > > battle. My hat's off to you both for a job well done.
>> > > >
>> > >
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Group: streetfighter Message: 6914 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
You misinterpret me. I beleive in many fantastic things. But I find most
instances of telepathy, the supernatural, and healing to be fictional and/or
faked. I'm not saying such things do not appear in our world. In fact, there
is too much evidence to the contrary. Science is unable to document these
things because of their very nature of being unscientific. However, I also
beleive that such occurances are extremely rare when dealing with "higher
levels" of such power, such as (no hands!) healing, levatation, and the
like. Most of the time people just see what they want to, or make things to
be greater than they are. I would bet the woman who was "healed" felt better
because she thought she would. Many, many spiritual "healers" from across
the world use this method, even in modern science (placebos).
I have more imagination than most people I know (I take personal offense
to the claim of the opposite). I love to read about magic, sci fi, great
heros overcoming impossible odds, etc., etc. Most people would call me an
addict to role-play games and movies. And I definatly beleive in the
fantastic. A crater in the north of russia seemingly caused by an atomic
blast before the bomb was invented? Documented cases of raining frogs? Have
you seen the similarities of the assassination of Lincon and Kennedy (it's
just plain weird). Strange things happen all the time. What I'm saying is
that just because they do doesn't mean we should accept every claim to one,
especialy so awesome of one, without a shadow of a doubt.
You have called me unimaginative. I would say that that is not so, but
that your line between reality and ficton has begun to blur...

joespitt

-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, May 01, 2000 10:09 PM
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu


>
>A role player with no imagination or possible belief in the fantastic.
>
>
>>From: "Joseph Scott Pittman" <joespitt@...>
>>Reply-To: streetfighter@egroups.com
>>To: <streetfighter@egroups.com>
>>Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
>>Date: Mon, 17 Apr 2000 14:43:36 -0700
>>
>>Sounds like a crazy old cook to me. He healed someone without touching
>>them?
>>How then do you know he healed her? How was this accomplished? Do you have
>>evidence that he cured her? I could claim to have healed someone to, but
>>you'd just have my word and nothing else. Would it make a diffrence if I
>>knew martial arts at a great level? Would it add more credibility to my
>>story?
>> I'd say (no offense meant here, beleive me) to make sure to seperate
>>reality form fantasy. Just my opinion. You asked!
>>
>>Scott
>>
>>
>>
>
>________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
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>
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>
Group: streetfighter Message: 6915 From: Josh Diemert Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
The worst combo I ever had to face off against from a
PC was a rat hybrid ninja (think a perverted Splinter)
with Speed of the Mongoose to the dreaded CWK to a
move he created called the "Hundred Nose Bite" (think
Hundred Hand Slap). The player is no longer with the
group, but when I had it at point blank range with 3
assault rifles...I should have just unloaded.

Josh D.

__________________________________________________
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Group: streetfighter Message: 6916 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] OK, which is the best fight scene??
Oh yeah. I caught the same thing when I first saw the movie:

1. Oracles are in Mage and in the Matrix
2. The Umbra (the other world) has been said to be the more "real" world,
hidden from human view. Same thing for the real world in the Matrix.
3. Mages are called "awakened" in Mage. Same thing in the Matrix.
4. In some of the music on the movie, the words give little hints. In the
Rob Zombie song, he says he is "conquering the wyrm!!"

just to name a few

-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, May 02, 2000 6:15 AM
Subject: RE: [streetfighter] OK, which is the best fight scene??


>
>well, I'm not saying it can't be done, and given the amount of moving
>around done in those scenes, it wouldn't surprise me if they *had* done
>it and I just didn't notice. I just got curious 'coz of what I'd heard
>about the filming.
>
>I liked the Matrix not for its Street Fighter influences, but because it
>was ripped straight out of Mage: the Ascension. Virtual Adepts and the
>Technocracy, anyone?
>
>-----Original Message-----
>From: Spirto [mailto:spirto@...]
>Sent: Tuesday, May 02, 2000 9:07 AM
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] OK, which is the best fight scene??
>
>
>I have to agree with Steve here too. I heard that they trained for a
>long
>time. And I just can't see digitally placed faces not looking
>incredibly
>out of place and dumb. And just for the record, I vote for the Matrix
>fight.
>
>MikeM
>
>
>>From: Steve Karstensen <skarstensen@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: RE: [streetfighter] OK, which is the best fight scene??
>>Date: Tue, 2 May 2000 08:44:59 -0400
>>
>>
>>really? where did you hear this? I had heard that Lucas had some
>>fencing/kendo instructors schooling the actors for months... or was
>that
>>only for the non-Maul scenes?
>>
>>-----Original Message-----
>>From: Dustin Wolfe [mailto:lancer1@...]
>>Sent: Tuesday, May 02, 2000 5:21 AM
>>To: streetfighter@egroups.com
>>Subject: Re: [streetfighter] OK, which is the best fight scene??
>>
>>
>> >as much as i liked the matrix, i have to go with ewan mcgreggor, liam
>>niasan,
>> >and ray parks for this one. in case someone doesn't know, thats obi
>>wan,
>>qui
>> >gon, and maul
>>
>>
>>I don't know...the Matrix just didn't seem to be original enough for my
>>tastes. I kind of liked it, but I would only put it as an average movie
>>in
>>my books. The Episode I saber battle is definately the winner, and I
>>agree
>>with that, but it was only Ray Parks (in nearly all of the saber duel
>>scenes, Nieeson and McGreggor's heads were digitally placed on the
>>bodies of
>>the actual guys doing the saber fight).
>>
>>
>>-----------------------------------------------------------------------
>-
>>Buy and sell used, rare and vintage gear at the Web's best
>>music gear auction. Register to enter the weekly gear giveaway!
>>http://click.egroups.com/1/3735/4/_/17512/_/957259295/
>>-----------------------------------------------------------------------
>-
>>
>
>________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
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>Would you like to save big on your phone bill -- and keep on saving
>more each month? Join beMANY! Our huge buying group gives you Long Distance
>rates which fall monthly, plus an extra $60 in FREE calls!
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Group: streetfighter Message: 6917 From: Steve Karstensen Date: 5/2/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Well, I won't say one way or another whether or not it was suggestive,
or 'actual'. But I will say that Lisa certainly didn't expect any of
it. She was just along for the ride while I was getting my back done.

-----Original Message-----
From: Joseph Scott Pittman [mailto:joespitt@...]
Sent: Tuesday, May 02, 2000 5:15 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu


You misinterpret me. I beleive in many fantastic things. But I find most
instances of telepathy, the supernatural, and healing to be fictional
and/or
faked. I'm not saying such things do not appear in our world. In fact,
there
is too much evidence to the contrary. Science is unable to document
these
things because of their very nature of being unscientific. However, I
also
beleive that such occurances are extremely rare when dealing with
"higher
levels" of such power, such as (no hands!) healing, levatation, and the
like. Most of the time people just see what they want to, or make things
to
be greater than they are. I would bet the woman who was "healed" felt
better
because she thought she would. Many, many spiritual "healers" from
across
the world use this method, even in modern science (placebos).
I have more imagination than most people I know (I take personal
offense
to the claim of the opposite). I love to read about magic, sci fi, great
heros overcoming impossible odds, etc., etc. Most people would call me
an
addict to role-play games and movies. And I definatly beleive in the
fantastic. A crater in the north of russia seemingly caused by an atomic
blast before the bomb was invented? Documented cases of raining frogs?
Have
you seen the similarities of the assassination of Lincon and Kennedy
(it's
just plain weird). Strange things happen all the time. What I'm saying
is
that just because they do doesn't mean we should accept every claim to
one,
especialy so awesome of one, without a shadow of a doubt.
You have called me unimaginative. I would say that that is not so, but
that your line between reality and ficton has begun to blur...

joespitt

-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, May 01, 2000 10:09 PM
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu


>
>A role player with no imagination or possible belief in the fantastic.
>
>
>>From: "Joseph Scott Pittman" <joespitt@...>
>>Reply-To: streetfighter@egroups.com
>>To: <streetfighter@egroups.com>
>>Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
>>Date: Mon, 17 Apr 2000 14:43:36 -0700
>>
>>Sounds like a crazy old cook to me. He healed someone without touching
>>them?
>>How then do you know he healed her? How was this accomplished? Do you
have
>>evidence that he cured her? I could claim to have healed someone to,
but
>>you'd just have my word and nothing else. Would it make a diffrence if
I
>>knew martial arts at a great level? Would it add more credibility to
my
>>story?
>> I'd say (no offense meant here, beleive me) to make sure to
seperate
>>reality form fantasy. Just my opinion. You asked!
>>
>>Scott
>>
>>
>>
>
>_______________________________________________________________________
_
>Get Your Private, Free E-mail from MSN Hotmail at
http://www.hotmail.com
>
>
>-----------------------------------------------------------------------
-
>Do you love your Mother?
>Click Here
>http://click.egroups.com/1/3652/4/_/17512/_/957244188/
>-----------------------------------------------------------------------
-
>
>


------------------------------------------------------------------------
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Group: streetfighter Message: 6918 From: brian fish Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
I was just making a statement about the usefulness of Rekka Ken, it is a
decent maneuver, but unless you add other maneuvers to it (flame fist, PK
channeling, etc), basic punch maneuvers just don't do enough damage and
pretty much anyone with a reasonable soack can take or block the first hit.
Group: streetfighter Message: 6919 From: Steve Karstensen Date: 5/2/2000
Subject: Re: [streetfighter] OK, which is the best fight scene??
don't forget the MIBs, sentient AI, and the entire Virtual Adepts'
paradigm of "Reality is data that we can alter with our computers". :)

-----Original Message-----
From: Joseph Scott Pittman [mailto:joespitt@...]
Sent: Tuesday, May 02, 2000 5:19 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] OK, which is the best fight scene??


Oh yeah. I caught the same thing when I first saw the movie:

1. Oracles are in Mage and in the Matrix
2. The Umbra (the other world) has been said to be the more "real"
world,
hidden from human view. Same thing for the real world in the Matrix.
3. Mages are called "awakened" in Mage. Same thing in the Matrix.
4. In some of the music on the movie, the words give little hints. In
the
Rob Zombie song, he says he is "conquering the wyrm!!"

just to name a few

-----Original Message-----
From: Steve Karstensen <skarstensen@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, May 02, 2000 6:15 AM
Subject: RE: [streetfighter] OK, which is the best fight scene??


>
>well, I'm not saying it can't be done, and given the amount of moving
>around done in those scenes, it wouldn't surprise me if they *had* done
>it and I just didn't notice. I just got curious 'coz of what I'd heard
>about the filming.
>
>I liked the Matrix not for its Street Fighter influences, but because
it
>was ripped straight out of Mage: the Ascension. Virtual Adepts and the
>Technocracy, anyone?
>
>-----Original Message-----
>From: Spirto [mailto:spirto@...]
>Sent: Tuesday, May 02, 2000 9:07 AM
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] OK, which is the best fight scene??
>
>
>I have to agree with Steve here too. I heard that they trained for a
>long
>time. And I just can't see digitally placed faces not looking
>incredibly
>out of place and dumb. And just for the record, I vote for the Matrix
>fight.
>
>MikeM
>
>
>>From: Steve Karstensen <skarstensen@...>
>>Reply-To: streetfighter@egroups.com
>>To: streetfighter@egroups.com
>>Subject: RE: [streetfighter] OK, which is the best fight scene??
>>Date: Tue, 2 May 2000 08:44:59 -0400
>>
>>
>>really? where did you hear this? I had heard that Lucas had some
>>fencing/kendo instructors schooling the actors for months... or was
>that
>>only for the non-Maul scenes?
>>
>>-----Original Message-----
>>From: Dustin Wolfe [mailto:lancer1@...]
>>Sent: Tuesday, May 02, 2000 5:21 AM
>>To: streetfighter@egroups.com
>>Subject: Re: [streetfighter] OK, which is the best fight scene??
>>
>>
>> >as much as i liked the matrix, i have to go with ewan mcgreggor,
liam
>>niasan,
>> >and ray parks for this one. in case someone doesn't know, thats obi
>>wan,
>>qui
>> >gon, and maul
>>
>>
>>I don't know...the Matrix just didn't seem to be original enough for
my
>>tastes. I kind of liked it, but I would only put it as an average
movie
>>in
>>my books. The Episode I saber battle is definately the winner, and I
>>agree
>>with that, but it was only Ray Parks (in nearly all of the saber duel
>>scenes, Nieeson and McGreggor's heads were digitally placed on the
>>bodies of
>>the actual guys doing the saber fight).
>>
>>
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Group: streetfighter Message: 6920 From: Jens-Arthur Leirbakk Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
On Tue, 2 May 2000, Chris Hoffmann wrote:

> > >What World Warrior (or anyone else) in their right mind would accept a
> > >challenge from her?!?
> >
> > Any of the arrogant ones, which is what I don't understand, I mean put her
> > in the same room with Fei Long, Dee Jay, Ken, Vega, Sagat, Balrog, you
> > know, the arrogant ones and eventually they would end up fighting, and the
> > scary thing is, virtually all of them would lose. . . . .
>
> Like I said who in their right minds. The ones you mentioned don't have right minds.

So two wrongs don't make one right? What's the world coming to?

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 6921 From: brian fish Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
It coulda been worse, and the cratwheel kick isn't THAT bad a maneuver, my
character refuses to learn it himself (he finds the move distasteful, as do
I), it's not tough, all you have to have is a maneuver that lets you get
out of line, my character uses lightfeet and musical accompaniement with a
block, hence straightline maneuvers don't hurt him, and remember, any
character using speed of the mongoose can't hit you back, just use a grab,
my preferred move would be the siberian bear crusher, great move, a lot of
damage and breaks the combo. . . . . . .barring that, choke throw (I think
that's it, speed -1 and moves, I'm not much for grapplers)
Group: streetfighter Message: 6922 From: azathoth05@aol.com Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
In a message dated 5/2/00 3:34:12 PM Eastern Daylight Time,
leirbakk@... writes:

<< So two wrongs don't make one right? What's the world coming to?
>>
No, but 3 lefts do.
Group: streetfighter Message: 6923 From: Ronny Anderssen Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
Combining Rekka Ken with Psycho channeling or flem fist is agreeable, but think about ifyou envelope youhand in psycho power and fire, only the highest would give an extra dmg. modifier.

The more powerful cancel out the weaker...

Don't you agree?
-----Ronin-----


--

On Mon, 01 May 2000 22:43:57 brian fish wrote:



Angelfire for your free web-based e-mail. http://www.angelfire.com
Group: streetfighter Message: 6924 From: Ronny Anderssen Date: 5/2/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Hm.... I just thought about something I've read.

That Wu Shu really means art of War, and was the Kung Fu version that was used on the battlefield in Chinas countless wars thrgh time...


-----Ronin-----



--

On Tue, 02 May 2000 01:07:29 Robert Pascuttini wrote:



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Group: streetfighter Message: 6925 From: streetfighter@egroups.com Date: 5/2/2000
Subject: New poll for streetfighter
Enter your vote today! Check out the new poll for the streetfighter
group:


OFFICAL VOTE FOR THE RULING OF THE
STREET FIGHTER GAME (somebody's got to
do it since White Wolf won't). This
result will be placed on an "offical"
web page, and future votes will be held
for other rules as well. Who voted for
what will be visible.

Question #1: Aborting to another
Maneuver is a question that most people
who have played the game question.
Which do you think should be the
offical ruling of Abort Maneuvers?

o Although the game seems a little vauge, it does call Jump and Block Abort Maneuvers. Since it doesn't say otherwise, we have to assume that these are the only two Maneuvers that should be concidered Abort Maneuvers.
o It's obvious that all Block Maneuvers should be concidered Abort Maneuvers, as well as Jump. It's pointless to have a Maneuver like Missle Reflection or Energy Reflection if you can't Abort to those Maneuvers.


To vote, please visit the following web page:

http://www.egroups.com/polls/streetfighter

Note: Please do not reply to this message. Poll votes are
not collected via email. To vote, you must go to the eGroups
web site listed above.

Thanks!
Group: streetfighter Message: 6926 From: streetfighter@egroups.com Date: 5/2/2000
Subject: New poll for streetfighter
Enter your vote today! Check out the new poll for the streetfighter
group:


OFFICAL VOTE FOR THE RULING OF THE
STREET FIGHTER GAME (somebody's got to
do it since White Wolf won't). This
result will be placed on an "offical"
web page, and future votes will be held
for other rules as well. Who voted for
what will be visible.

Question #2: Abort Maneuvers and Speed:
If a character Aborts to an Abort
Maneuver, does he still require a
higher Speed for that Maneuver to be
able to use it before his opponent?


o Yes
o No


To vote, please visit the following web page:

http://www.egroups.com/polls/streetfighter

Note: Please do not reply to this message. Poll votes are
not collected via email. To vote, you must go to the eGroups
web site listed above.

Thanks!
Group: streetfighter Message: 6927 From: cliff rice Date: 5/2/2000
Subject: Re: [streetfighter] Street fury alpha?
I shure would but w would request that you send a
description of the move with your character so i have
a copy on hand basicly any move not in the main books.

Thats total background points joseph and yes I do
allow weapons but only certain fighters may accept
your challange (namly those with weapons.) Typicly i
would prefer that you restrain from cybernetics,
Animal hibred, And elemental due to the fact that i
donot have the players guide. I have made versions of
those rules myself. Basicly i handle them like merrits
and flaws.
if you use those rules that is.I also use chris
hoffman's super combo rules. The stats can be found on
his page im not sure the URL:

Cliff

--- Joseph Scott Pittman <joespitt@...>
wrote:
> Ok, do you allow Maneuvers from certain web pages?
> Backgrounds?
> Are weapons legal? Do we add the Backgrounds to
> those already taken during
> character creation or do we only use the free
> Backgrounds in place of the
> free background points?
>
> joespitt
>
> -----Original Message-----
> From: cliff rice <shinzite@...>
> To: streetfighter@egroups.com
> <streetfighter@egroups.com>
> Date: Tuesday, April 18, 2000 5:24 PM
> Subject: [streetfighter] Street fury alpha?
>
>
> >
ok than, here is how i would keep play balance no
one can chalange anyone of higher rank than yourself
because higher rank fighters would never cheepen
themselvs by fighting a weaker fighter. if you are
higer rank and you wish to challange a lower rank
fighter the lower rank fighter probably would not
accept for fear of getting his butt kicked. And a
blemish put on his record.

Character creation.
Roll up a character like normal, concult the chart
below and pick your rank.
So here goes for exact exp.
Rank 6 250 exp and 13 total background points
Rank 7 300 exp and 15 total background's
Rank 8 350 exp and 17 total background's
Rank 9 400 exp and 19 total background's
And even though you cant start out at rank 10
Rank 10 500 exp and 25 total background's
(Some of the rank 10 fighters even surpass this.)
> >
> >Cliff
> >
> >__________________________________________________
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Group: streetfighter Message: 6928 From: Soldar Date: 5/2/2000
Subject: Re: [streetfighter] OK, which is the best fight scene??
Maybe I missed it, but I don't see anything about it...
http://starwars.com/episode-i/features/production/stunts.html
----- Original Message -----
From: Dustin Wolfe <lancer1@...>
To: <streetfighter@egroups.com>
Sent: Monday, January 31, 2000 1:51 PM
Subject: Re: [streetfighter] OK, which is the best fight scene??


> Then that making of it isn't true, or they just didn't have the
> information...go looking around the starwars.com site and you'll probably
> find it there...I also heard about it on a Learning Channel special
dealing
> with special effects in the movies, and they talked about how seamlessly
ILM
> did that. The actors did take instruction and did do some of the fighting.
> For instance the Qui-Gon and Maul fight on Tatooine was those two actors,
> but on most of the final duel scenes, they were not the true actors. This
is
> especially the case in where both Obi-Wan and Qui-Gon are fighting at the
> same time. Lucas hired professionals so that Nieeson and McGreggor
wouldn't
> go bashing on each other by accident. Hehe...check it out, it is the
truth.
>
>
> >I saw the making of videos, and the sword fights were all the actors,
they
> >didn't even use stumt double for the flips (they did have some mechanical
> >assitance, bu no one's perfect)
> >
> >>
> >>really? where did you hear this? I had heard that Lucas had some
> >>fencing/kendo instructors schooling the actors for months... or was that
> >>only for the non-Maul scenes?
>
>
>
> ------------------------------------------------------------------------
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>
>
Group: streetfighter Message: 6929 From: Joseph Scott Pittman Date: 5/2/2000
Subject: Re: [streetfighter] New poll for streetfighter
Hey the voting is going much better this time, hope to see many more votes.
Any suggestions for future rules questions? I will be placing votes for new
Maneuvers/Backgrounds/Super Maneuvers, etc., but I'd like to clear up some
of the basic rules questions and how the club as a majority wants to clarify
them, so I can post our mailing list "offical" rules. This way we can
"publish" our own offical stuff, just like new books were coming out, and we
will as a majority agree on what's "in the books". WCool, no?

joespitt

-----Original Message-----
From: streetfighter@egroups.com <streetfighter@egroups.com>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, May 02, 2000 5:34 PM
Subject: [streetfighter] New poll for streetfighter


>
>Enter your vote today! Check out the new poll for the streetfighter
>group:
>
>
>OFFICAL VOTE FOR THE RULING OF THE
>STREET FIGHTER GAME (somebody's got to
>do it since White Wolf won't). This
>result will be placed on an "offical"
>web page, and future votes will be held
>for other rules as well. Who voted for
>what will be visible.
>
>Question #1: Aborting to another
>Maneuver is a question that most people
>who have played the game question.
>Which do you think should be the
>offical ruling of Abort Maneuvers?
>
> o Although the game seems a little vauge, it does call Jump and Block
Abort Maneuvers. Since it doesn't say otherwise, we have to assume that
these are the only two Maneuvers that should be concidered Abort Maneuvers.
> o It's obvious that all Block Maneuvers should be concidered Abort
Maneuvers, as well as Jump. It's pointless to have a Maneuver like Missle
Reflection or Energy Reflection if you can't Abort to those Maneuvers.
>
>
>To vote, please visit the following web page:
>
>http://www.egroups.com/polls/streetfighter
>
>Note: Please do not reply to this message. Poll votes are
>not collected via email. To vote, you must go to the eGroups
>web site listed above.
>
>Thanks!
>
>
>
>
>
>------------------------------------------------------------------------
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>http://click.egroups.com/1/3805/4/_/17512/_/957314059/
>------------------------------------------------------------------------
>
>
Group: streetfighter Message: 6930 From: anton_figueroa@juno.com Date: 5/2/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
On Tue, 02 May 2000 16:57:54 -0700 "Ronny Anderssen"
<cybermage@...> writes:
> Combining Rekka Ken with Psycho channeling or flem fist is agreeable,
> but think about ifyou envelope youhand in psycho power and fire,
> only the highest would give an extra dmg. modifier.

I would only allow one, not both to be used. I only allow people to use
one maneuver at once, add-on maneuver's like Psycho-Kinetic Channeling
being an exception. To using more than one add-on move, I say, "Woah!" If
it got to the point where someone wanted to use 5 or so add-on damage
type moves to one attack, I just don't see how someone could do that much
multi-tasking.

White Wolf also tends to say only 1 Willpower may be spent per turn. Now,
I allow people to spend the cost of a maneuver and still have their 1
Will to spend for various purposes. I would rank using both Flaming Fist
and PK Channeling as going beyond a violation of this. (A Flaming Fist
would no longer be a basic maneuver.)

Tony
Group: streetfighter Message: 6931 From: Rinaldo Gambetta Date: 5/3/2000
Subject: So Rebellion wins Sha Long.
First I change the name of topic talking about a fight using that topic dodgin run
is strange, Folks now I can acess only in friday, saturday and sunday by this
reason probaly when I open my mail box in the friday I take a lot of time to read
all mails and for the challenges I make them at saturday by the way I have one to
realize Joseph Masterson Vs Ryan Ghost Bear, don´t worry it will happen in
saturday.

Well Chris by Joseph option he don´t want a continue (this a strong spirit guy some
folks will catch the chance to win just in time so in others words you win that
fight now i) if you remember Voss appear and take a dialogue with the winner
Sha Long fall at ground knockout.

Rebellion look to the uncounscious opponent when a shadow shows up from the forest:

The dialogue lines don´t have any intention to offend any person remember Voss came
from Nazi German so he have some options about some subjects differents from normal

Colonel Ernest Voss: - Impressive freund you show some resistence here... Voss give
a quick look to defeated Sha Long, Ya...I see something different here you have
strenght and resistence to enter in the battles, and what you waiting for? You
defeat him... You could just throw his body at sea and...
Rebellion - Still silence appears concetrate in her thoughts.
Colonel Ernest Voss: - One of most reasons to leave women at home they don´t have
stomach to do what is need to do, hey you understand me? You´re japanese ya? Well
you´re the more taller japanese I ever met, gee... It´s no use but ahh forget it.
Colonel Ernest Voss: - I came here just to watch but after all I see here, humph...
(a sarcastic smile appear) I don´t wait troubles. Lebe wohl your
schicksal is well traced but now you need rest and restore your "forces" (another
sarcastic smile) to the other fights and after this words Voss turn back and start
to
leave the place.


Translation of underline words: German to english.
Freund - Friend
Ya - Yes
Lebe wohl - farewell
Schicksal - fate

If your character want challenge someone let me known.
Well folks I need more 3 fighters to start the Ages tournament at this moment 10
pc´s 3 npc´s.
Group: streetfighter Message: 6932 From: harlie kreiger III Date: 5/3/2000
Subject: Re: [streetfighter]
hey guys,
i'm new here and just returning to the street fighter stg. so please have
mercy on me. how do you guys get people to play offline?
i'll have a couple of new styles later this week or maybe next week after i
rework them very slightly.
harlie
________________________________________________________________________
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Group: streetfighter Message: 6933 From: Chris Hoffmann Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
I watch the Nazi leave, pondering his words. A most educational encounter, I
now know the true meaning of vulger. And stupid.

I help Sha Long to his feet. "You are truly a great fighter, I am at your
disposal for a rematch."

> If your character want challenge someone let me known.
> Well folks I need more 3 fighters to start the Ages tournament at this moment
> 10
> pc�s 3 npc�s.

Come on people, get these characters in. Don't make me send Rinaldo more pokemon.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 6934 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
>Come on people, get these characters in. Don't make me send Rinaldo
more pokemon.

Pika?
Group: streetfighter Message: 6935 From: Chris Hoffmann Date: 5/3/2000
Subject: Re: [streetfighter]
--- harlie kreiger III <fereality@...> wrote:
> hey guys,
> i'm new here and just returning to the street fighter stg. so please have
> mercy on me. how do you guys get people to play offline?

Threats mostly. Steve likes diplomacy and finesse, but I'm more of a brute
force kind of guy.

> i'll have a couple of new styles later this week or maybe next week after i
> rework them very slightly.
> harlie
> ________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>
>

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 6936 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter]
I've always found that running a game people enjoy to play, regardless
of game system, helps. I think people have stayed with my game for as
long as they have because I'm a good story-teller and know when to throw
the rules away for the sake of a good story. Plus, I'm fair. I
(almost) never fudge anything for either player or NPC.

But if you mean, "how do you get a group together in the first place?",
then I've got a very revolutionary concept for you.

Ask them.

Crazy, innit?

-----Original Message-----
From: Chris Hoffmann [mailto:staredown@...]
Sent: Wednesday, May 03, 2000 10:19 AM
To: streetfighter@egroups.com
Subject: Re: [streetfighter]




--- harlie kreiger III <fereality@...> wrote:
> hey guys,
> i'm new here and just returning to the street fighter stg. so please
have
> mercy on me. how do you guys get people to play offline?

Threats mostly. Steve likes diplomacy and finesse, but I'm more of a
brute
force kind of guy.

> i'll have a couple of new styles later this week or maybe next week
after i
> rework them very slightly.
> harlie
>
________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at
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>

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--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 6937 From: Chris Hoffmann Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
--- Steve Karstensen <skarstensen@...> wrote:
>
> >Come on people, get these characters in. Don't make me send Rinaldo
> more pokemon.
>
> Pika?

Yer crusen for a Snoozen, Steve. Jiggelypuff! Song Attack!

=====
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"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Group: streetfighter Message: 6938 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter] So Rebellion wins Sha Long.
Two can play at this game.

Snorlax! Go!

*thud*

Oh man, that wasn't pretty. Anyone got a spatula?

-----Original Message-----
From: Chris Hoffmann [mailto:staredown@...]
Sent: Wednesday, May 03, 2000 10:23 AM
To: streetfighter@egroups.com
Subject: RE: [streetfighter] So Rebellion wins Sha Long.




--- Steve Karstensen <skarstensen@...> wrote:
>
> >Come on people, get these characters in. Don't make me send Rinaldo
> more pokemon.
>
> Pika?

Yer crusen for a Snoozen, Steve. Jiggelypuff! Song Attack!

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 6939 From: Andy Johnston Date: 5/3/2000
Subject: Re: [streetfighter] Nash/Charlie
Hmmm....an interesting hypothesis, however I doubt that it goes along with
most capcom "cannon" Guile was said to be born in 1960, that beeing the case
he would have been under 10 years old for most of the war in Nam. As to the
name of Charlie....well, the military term for Viet Cong, got abbrieviated
to VC, and in the phonetic alphabet (Alpha Bravo, etc.) "C" is "Charlie"
hence the name of Charlies. However, any event taking place with Bison on
shadowloo will normmaly happen in Thailand, not Vietnam. The RPG says that
Guile and Char were caught on an undercover opperation to cause a rebellion
agianst bison. This would have happend on the Thai mainland or on Mriganka.

..........Probably. But then again everyone can talk SF history till the
cows come home.
=P


> I don't know how well anyone remembers Guile's ending from the
>original
>SF2, but after he kicks the crap out of Bison, he says "Remember me?
>Remember me and Charlie?"
> Until Capcom starting revising the story ever couple weeks, I had
>always
>been under the impression that Charlie was not a person. It seemed logical
>that Guile was a vietnam vet, and I'm a little fuzzy on the specifics, I
>believe the word the vietnamese used to refer to themselves sounds similar
>to Charlie to Americans. At any rate, the GI's did refer to the Viet Cong
>as
>Charlie.
> Taking this into an account, it's not difficult to imagine that
>Charlie
>was not originally intended a a person. I just imagined that Bison betrayed
>Guile's platoon to the Viet cong. Thus you get "Remember me? Remember me
>and
>Charlie?">
> -JJ
>________________________________________________________________________
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Group: streetfighter Message: 6940 From: trAgic piNk Date: 5/3/2000
Subject: games sale galore
copies of games for sale
US$12 per cd, cheaper if you get more :)
prices exclude shipping fee
feel free to email me at chuppa@... if there's anything
you're interested in ~

[b]
beat mania
beat mania 2nd mix
beat mania 3rd mix
beat mania 4th mix
beast wars metals
bloody roar 2
bug riders

[c]
crash bandicoot 2
crash bandicoot warped
crash team racing
cyberbots

[d]
dance dance revolution
dino crisis (japanese version)
dragonball final bout

[e]
ehrgeiz

[f]
fantastic four
final fantasy 7 (3 cds)
final fantasy 8 (4 cds)
frogger

[g]
guardian's crusade
guilty gear
guitar freaks

[h]
hercules action game

[j]
jojo's bizarre adventure
jurassic park : war path

[k]
king of fighters '97

[m]
marvel super heros vs street fighter
mobile suit z-gundam (2 cds)
monkey hero

[p]
parappa the rapper
pocket fighter
point blank 2

[r]
rampage world tour
rampage world tour 2
reboot
resident evil 2 (2 cds)

[s]
shipwreckers
skull monkeys
soul edge
south park
south park : chef's luv shack
south park rally
spawn the eternal
star wars episode 1 : the phantom menace
street fighter collection
street fighter ex plus x
street fighter plus ex 2
street fighter zero 3

[t]
tai fu
tekken 3
time crisis
toy story 2

[u]
umjammerlammy

[v]
vampire saviour ex edition

[w]
world cup '98

[x]
x-men vs street fighter ex edition
Group: streetfighter Message: 6941 From: Steve Karstensen Date: 5/3/2000
Subject: Re: [streetfighter] games sale galore
hey Mike, feel free to ban this dickhead. I won't complain.

-----Original Message-----
From: trAgic piNk [mailto:annabel@...]
Sent: Wednesday, May 03, 2000 2:16 PM
To: streetfighter@egroups.com
Subject: [streetfighter] games sale galore


copies of games for sale
US$12 per cd, cheaper if you get more :)
prices exclude shipping fee
feel free to email me at chuppa@... if there's anything
you're interested in ~

[b]
beat mania
beat mania 2nd mix
beat mania 3rd mix
beat mania 4th mix
beast wars metals
bloody roar 2
bug riders

[c]
crash bandicoot 2
crash bandicoot warped
crash team racing
cyberbots

[d]
dance dance revolution
dino crisis (japanese version)
dragonball final bout

[e]
ehrgeiz

[f]
fantastic four
final fantasy 7 (3 cds)
final fantasy 8 (4 cds)
frogger

[g]
guardian's crusade
guilty gear
guitar freaks

[h]
hercules action game

[j]
jojo's bizarre adventure
jurassic park : war path

[k]
king of fighters '97

[m]
marvel super heros vs street fighter
mobile suit z-gundam (2 cds)
monkey hero

[p]
parappa the rapper
pocket fighter
point blank 2

[r]
rampage world tour
rampage world tour 2
reboot
resident evil 2 (2 cds)

[s]
shipwreckers
skull monkeys
soul edge
south park
south park : chef's luv shack
south park rally
spawn the eternal
star wars episode 1 : the phantom menace
street fighter collection
street fighter ex plus x
street fighter plus ex 2
street fighter zero 3

[t]
tai fu
tekken 3
time crisis
toy story 2

[u]
umjammerlammy

[v]
vampire saviour ex edition

[w]
world cup '98

[x]
x-men vs street fighter ex edition


------------------------------------------------------------------------
Avoid the lines and visit avis.com for quick and easy online
reservations. Enjoy a compact car nationwide for only $29 a day!
Click here for more details.
http://click.egroups.com/1/3011/4/_/17512/_/957377763/
------------------------------------------------------------------------
Group: streetfighter Message: 6942 From: Spirto Date: 5/3/2000
Subject: Re: [streetfighter] games sale galore
Tragic Pink has been banned. I hate spammers. Mind you I dont think it was
a valid email account that they used.

MikeM


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] games sale galore
>Date: Wed, 3 May 2000 14:21:59 -0400
>
>
>hey Mike, feel free to ban this dickhead. I won't complain.
>
>-----Original Message-----
>From: trAgic piNk [mailto:annabel@...]
>Sent: Wednesday, May 03, 2000 2:16 PM
>To: streetfighter@egroups.com
>Subject: [streetfighter] games sale galore
>
>
>copies of games for sale
>US$12 per cd, cheaper if you get more :)
>prices exclude shipping fee
>feel free to email me at chuppa@... if there's anything
>you're interested in ~
>
>[b]
>beat mania
>beat mania 2nd mix
>beat mania 3rd mix
>beat mania 4th mix
>beast wars metals
>bloody roar 2
>bug riders
>
>[c]
>crash bandicoot 2
>crash bandicoot warped
>crash team racing
>cyberbots
>
>[d]
>dance dance revolution
>dino crisis (japanese version)
>dragonball final bout
>
>[e]
>ehrgeiz
>
>[f]
>fantastic four
>final fantasy 7 (3 cds)
>final fantasy 8 (4 cds)
>frogger
>
>[g]
>guardian's crusade
>guilty gear
>guitar freaks
>
>[h]
>hercules action game
>
>[j]
>jojo's bizarre adventure
>jurassic park : war path
>
>[k]
>king of fighters '97
>
>[m]
>marvel super heros vs street fighter
>mobile suit z-gundam (2 cds)
>monkey hero
>
>[p]
>parappa the rapper
>pocket fighter
>point blank 2
>
>[r]
>rampage world tour
>rampage world tour 2
>reboot
>resident evil 2 (2 cds)
>
>[s]
>shipwreckers
>skull monkeys
>soul edge
>south park
>south park : chef's luv shack
>south park rally
>spawn the eternal
>star wars episode 1 : the phantom menace
>street fighter collection
>street fighter ex plus x
>street fighter plus ex 2
>street fighter zero 3
>
>[t]
>tai fu
>tekken 3
>time crisis
>toy story 2
>
>[u]
>umjammerlammy
>
>[v]
>vampire saviour ex edition
>
>[w]
>world cup '98
>
>[x]
>x-men vs street fighter ex edition
>
>
>------------------------------------------------------------------------
>Avoid the lines and visit avis.com for quick and easy online
>reservations. Enjoy a compact car nationwide for only $29 a day!
>Click here for more details.
>http://click.egroups.com/1/3011/4/_/17512/_/957377763/
>------------------------------------------------------------------------
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 6943 From: Jens-Arthur Leirbakk Date: 5/3/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
On Tue, 2 May 2000 azathoth05@... wrote:

> << So two wrongs don't make one right? What's the world coming to?
> >>
> No, but 3 lefts do.

So... does it have to be a dizzy combo? I mean, left to left to left
(dizzy)? Would musical accompaniment help? :)

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 6944 From: Chris Hoffmann Date: 5/4/2000
Subject: [streetfignter] Ages: Challenge
A hard fought victory! I was a bit disappointed with my first challenge, but
if our host keeps on recruiting other fighters of the same calibur as Sha Long,
then this will be my greatest challenge ever!

But now, on to more pressing matters. Another fighter is here that is also
filled with a spirit greater than can be seen. He to has been victorious
against all commers (but then again, only one has come against him).

Now we shall see if the spirit that drives him is greater than the spirit of
Japan.

Dragon Reborn, do you accept my challenge?

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Group: streetfighter Message: 6945 From: Joseph Scott Pittman Date: 5/4/2000
Subject: Re: [streetfighter] Street fury alpha: The contenders
Yes when fights are over chi and willpower restore. It's a tournament thing,
not a role-playing thing. Who wants in again, bringing their Dark Streets
characters?

joespitt

-----Original Message-----
From: Rinaldo Gambetta <rinaldo.gambetta@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, May 01, 2000 4:56 AM
Subject: Re: [streetfighter] Street fury alpha: The contenders


>You estipulate a date to this event? A fight right when the fight ends chi
>willpower and health are restored? Ps: If you don´t delete Jean Paul from
your
>computer can you send back to me I don´t known where I put him.
>
>Joseph Scott Pittman wrote:
>
>> once i have enough players I will begin setting times.
>> all of you are welcome to use your Dark Streets characters
>> -----Original Message-----
>> From: Rinaldo Gambetta <rinaldo.gambetta@...>
>> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> Date: Sunday, April 30, 2000 5:50 PM
>> Subject: Re: [streetfighter] Street fury alpha: The contenders
>>
>> >This online batles - where and when this fights start you known
saturday,
>> >sunday,
>> >and the hour midnight and well you got the entire idea, no weapons I can
>> >imagine, so maybe I ressurect Jean Paul from Dark Streets Campaing, it´s
>> shame
>> >that good history end I have a lot of fun make a victorian guy in modern
>> times
>> >:).
>> >
>> >Joseph Scott Pittman wrote:
>> >
>> >> Those of you who wish to participate in the irc chat-room tournaments:
>> >> Please send in a Rank 1, newly created fighter with details on how you
>> spent
>> >> your freebie points. Also include when you can play (what nights and
>> times)
>> >> so i can match fighters up.
>> >> Rules for creating characters:
>> >> You may use any styles or maneuvers found in any of the books or on my
>> own
>> >> homepage. This includes Maneuvers from the Encyclopedia Combatica, and
>> the
>> >> New Maneuvers chart (as long as you send in the choices you made on
the
>> >> chart, and details on the point costs).
>> >> EXCEPTIONS
>> >> No animal hybirds or cybernetics (let's try something NEW that isn't
>> quite
>> >> so unbalancing)
>> >> HOUSE RULES
>> >> 1.You may abort to ANY Block Maneuver, and crouching Blocks are
allowed.
>> >> 2.Blind Fighting follows the rules on my home page.
>> >> 3."Maps" are concidered two dimensional (a straight line of 12
squares).
>> >> Player 1 begins on square 4 and player two on square 9, leaving 4
squares
>> >> between them when combat begins.
>> >>
>> >> -----Original Message-----
>> >> From: Joseph Scott Pittman <joespitt@...>
>> >> To: streetfighter@egroups.com <streetfighter@egroups.com>
>> >> Date: Tuesday, April 18, 2000 6:04 PM
>> >> Subject: Re: [streetfighter] Street fury alpha: The contenders
>> >>
>> >> >Those of you who wish to participate in the irc chat-room
tournaments:
>> >> >
>> >> >Please send in a Rank 1, newly created fighter with details on how
you
>> >> spent
>> >> >your freebie points. Also include when you can play (what nights and
>> times)
>> >> >so i can match fighters up.
>> >> >
>> >> >Rules for creating characters:
>> >> >You may use any styles or maneuvers found in any of the books or on
my
>> own
>> >> >homepage. This includes Maneuvers from the Encyclopedia Combatica,
and
>> the
>> >> >New Maneuvers chart (as long as you send in the choices you made on
the
>> >> >chart, and details on the point costs).
>> >> >
>> >> >EXCEPTIONS
>> >> >No animal hybirds or cybernetics (let's try something NEW that isn't
>> quite
>> >> >so unbalancing)
>> >> >
>> >> >HOUSE RULES
>> >> >1.You may abort to ANY Block Maneuver, and crouching Blocks are
allowed.
>> >> >2.Blind Fighting follows the rules on my home page.
>> >> >3."Maps" are concidered two dimensional (a straight line of 12
squares).
>> >> >Player 1 begins on square 4 and player two on square 9, leaving 4
>> squares
>> >> >between them when combat begins.
>> >> >
>> >> >
>> >> >
>> >>
>------------------------------------------------------------------------
>> >> >Avoid the lines and visit avis.com for quick and easy online
>> >> >reservations. Enjoy a compact car nationwide for only $29 a day!
>> >> >Click here for more details.
>> >> >http://click.egroups.com/1/3011/4/_/17512/_/956106257/
>> >>
>------------------------------------------------------------------------
>> >> >
>> >> >
>> >>
>>
>> ------------------------------------------------------------------------
>> >> Now the best and coolest websites come right to you based on your
>> >> unique interests. eTour.com is surfing without searching.
>> >> And, it's FREE!
>> >> http://click.egroups.com/1/3013/4/_/17512/_/957139555/
>>
>> ------------------------------------------------------------------------
>> >
>> >
>> >------------------------------------------------------------------------
>> >Do you love your Mother?
>> >Click Here
>> >http://click.egroups.com/1/3652/4/_/17512/_/957142240/
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>> >
>> >
>>
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>> more each month? Join beMANY! Our huge buying group gives you Long
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>
Group: streetfighter Message: 6946 From: Joseph Scott Pittman Date: 5/4/2000
Subject: Offical Rules name suggestions
Obviously, I'm working on the Official Rules Page. However, I'd like
suggestions on what to call this page! If this were a new Street Fighter
book, for example, what would we call it??

joespitt
Group: streetfighter Message: 6947 From: cliff rice Date: 5/4/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
how about something like streetfighter revised
edition?

Cliff

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Group: streetfighter Message: 6948 From: cliff rice Date: 5/4/2000
Subject: Ages challenge.
joseph challenges Gregori Tzarovich.

1- Block (charges turn punch.)
2- Neck choke.
3- Release turn punch.
4- Shockwave.
5- sibereian suplex.
6- Torture rack. (Charge Turnpunch)
7- Release turn punch.
8- Shockwave.
9- Sibereian suplex.
10- Feirce punch.

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Group: streetfighter Message: 6949 From: Knight of the Black Rose Date: 5/4/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
On Thu, 4 May 2000 12:34:02 -0700 (PDT) cliff rice <shinzite@...>
writes:
> how about something like streetfighter revised
> edition?

Has anybody tackled issues such as if someone's performing a combo, the
combo is broken if you switch targets.
And if a sustained hold is part of a combo and you choose to sustain the
hold, the combo should end unless the next move of the combo is the same
hold maneuver.

Some of the stuff I read on people's web pages suggest others don't
follow this. Our group feels these clarifiers help to keep down possible
abuses while keeping the spirit of the Combo (i.e. that the main book
intended them to be used this way).

Knight of the Black Rose
"Zettai Unmei Tango"
Group: streetfighter Message: 6950 From: brian fish Date: 5/4/2000
Subject: Combo clarifiers
First of all, it never says anywhere combos have to be against the same
target. Not only is there nothing to suggest this is so, there is no basis
for it in real life, there are a LOT of higher level Katas designed to be
performed against more than one target.

Secondly, there is no reason sustaining a hold should break a combo, also
either from a realistic or game standpoint. Combos in real life work
because you are essentially using the down time from one move to set up for
another (the best example of this I can give is the common thai kickboxing
hook punch to reverse elbow strike combo). Sustaining a hold would not
change a movement, just sustain it, there would be no change to the way the
combo was performed, no matter how long the hold was sustained. From a game
standpoint, allowing sustained holds to stay in combos shouldn't be
unbalancing, even adding 2 points to a grappler's next move speed wouldn't
make much of a difference because most avoidance moves would still be faster.

Of course, this is only my own opinion, but the book really says nothing to
the contrary, and I don't see any reason why it would NOT be so. . . . . .
Group: streetfighter Message: 6951 From: Knight of the Black Rose Date: 5/4/2000
Subject: Re: [streetfighter] Combo clarifiers
On Thu, 04 May 2000 18:28:19 -0400 brian fish <fishbn@...>
writes:
> First of all, it never says anywhere combos have to be against the >
same> target. Not only is there nothing to suggest this is so, there is
no > basis> for it in real life, there are a LOT of higher level Katas
designed > to be
> performed against more than one target.

My group's reasoning on this is mostly based on the videogame itself. A
combo works because when you strike your opponent, the shock makes their
reaction time lag, enabling you to get more hits in easier. Obviously,
this would be utterly ineffective if you switch targets.

However, I know that many katas are not focused on a single person,
having done a few myself. A kata/combo could also be said to move faster
also because it is a practiced routine and doesn't require the time
devoted to thinking about the next move. Our group just uses the first
reason.

Staying within my/our house rules, I would see no reason why a target
couldn't be switched in a combo, if the combo specifically said a "change
target" on one of it's moves. Of course, you couldn't then use it to
follow up on the same person because your practiced routine is to turn
away from your current foe.

Mainly, I/we want to maintain the flavor of this being a "fighting game"
game.

> Secondly, there is no reason sustaining a hold should break a combo,
also either from a realistic or game standpoint.

I think of a combo as having momentum. My feeling is that if you take
time out from your practiced routine to sustain a hold for a few turns,
it breaks the energy/momentum of the combo. This seems to have basis in
the rules. To use the next move in a combo, it has to be in the turn
immediately after the execution of the previous turn. I see nowhere in
the rules where it hints you could take time out between two moves in a
combo and still retain the combo bonus (unless one turn of the combo was
specifically devoted to sustaining a hold).

Anyhow, this is how my group deals with combos. It may seem a little
harsh, but it works for us. I guess I just question many things.
(Originally, I wanted to be able to switch targets in a combo and
questioned whether it seemed it right. I then agreed with the negative
response because I had my own nagging doubt about it.)

But, I understand your reasoning for wanting to play it differently.

Knight of the Black Rose
"Zettai Unmei Tango"
Group: streetfighter Message: 6952 From: azathoth05@aol.com Date: 5/4/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
Something appropriately pulp, like Street Fighter: Shadowloo's Hidden Files,
or Street Fighter: The Cycle Continues, or Street Fighter: The Official
Pokeman Conversion.

Oops, did I actually type that?

<< Obviously, I'm working on the Official Rules Page. However, I'd like
suggestions on what to call this page! If this were a new Street Fighter
book, for example, what would we call it??

joespitt >>
Group: streetfighter Message: 6953 From: brian fish Date: 5/5/2000
Subject: Re: [streetfighter] Offical Rules name suggestions
My best thought is Street Fighter: Fighter's Destiny
Group: streetfighter Message: 6954 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Ahh well it does mean something yes. In a way.
In Wushu there are many different forms.
By southern wushu What he might have been reffering to was
Whats called Nan-Chuan(Southern Fist).
Southern fist is a very powerful form set but its also more ground based,
not totaly lacking. That kick jet li does at the end of "Romeo must die" is
a nan-chuan Kic, but obviously nnot done that high in real life.
I would have thought Chun Li did the another called Chan-Chuan(Long fist)
instead my self due to all the ariel and Ive seen her in various Chan-chuan
poses before. Especially the way she fights in SF3.


>From: Chris Hoffmann <staredown@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] The "last word" on Wu Shu and Kung Fu
>Date: Tue, 2 May 2000 07:14:24 -0700 (PDT)
>
>
>
>--- Steve Karstensen <skarstensen@...> wrote:
> >
> > yea, it's possible I mixed up Northern and Southern. My memory's been
> > bad lately. :)
> >
> > I'm getting mail at work again. Basically took a beatdown to the mail
> > admin and discovered he'd waxed up my mail settings during a server
> > move.
>
>This probably means absolutely nothing, but in the Tokima SF manga, Ryu
>identifies Chun-Li's style as southern Wu Shu.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>
>__________________________________________________
>Do You Yahoo!?
>Send instant messages & get email alerts with Yahoo! Messenger.
>http://im.yahoo.com/

________________________________________________________________________
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Group: streetfighter Message: 6955 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
:) I really dont know what to write here. I am impressed with your reply and
agree with you on all you points except for the bottom one saying that my
line between reality and fiction has begun to blur.



>From: "Joseph Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
>Date: Tue, 2 May 2000 14:14:45 -0700
>
>You misinterpret me. I beleive in many fantastic things. But I find most
>instances of telepathy, the supernatural, and healing to be fictional
>and/or
>faked. I'm not saying such things do not appear in our world. In fact,
>there
>is too much evidence to the contrary. Science is unable to document these
>things because of their very nature of being unscientific. However, I also
>beleive that such occurances are extremely rare when dealing with "higher
>levels" of such power, such as (no hands!) healing, levatation, and the
>like. Most of the time people just see what they want to, or make things to
>be greater than they are. I would bet the woman who was "healed" felt
>better
>because she thought she would. Many, many spiritual "healers" from across
>the world use this method, even in modern science (placebos).
> I have more imagination than most people I know (I take personal offense
>to the claim of the opposite). I love to read about magic, sci fi, great
>heros overcoming impossible odds, etc., etc. Most people would call me an
>addict to role-play games and movies. And I definatly beleive in the
>fantastic. A crater in the north of russia seemingly caused by an atomic
>blast before the bomb was invented? Documented cases of raining frogs? Have
>you seen the similarities of the assassination of Lincon and Kennedy (it's
>just plain weird). Strange things happen all the time. What I'm saying is
>that just because they do doesn't mean we should accept every claim to one,
>especialy so awesome of one, without a shadow of a doubt.
> You have called me unimaginative. I would say that that is not so, but
>that your line between reality and ficton has begun to blur...
>
>joespitt
>
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Monday, May 01, 2000 10:09 PM
>Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
>
>
> >
> >A role player with no imagination or possible belief in the fantastic.
> >
> >
> >>From: "Joseph Scott Pittman" <joespitt@...>
> >>Reply-To: streetfighter@egroups.com
> >>To: <streetfighter@egroups.com>
> >>Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
> >>Date: Mon, 17 Apr 2000 14:43:36 -0700
> >>
> >>Sounds like a crazy old cook to me. He healed someone without touching
> >>them?
> >>How then do you know he healed her? How was this accomplished? Do you
>have
> >>evidence that he cured her? I could claim to have healed someone to, but
> >>you'd just have my word and nothing else. Would it make a diffrence if I
> >>knew martial arts at a great level? Would it add more credibility to my
> >>story?
> >> I'd say (no offense meant here, beleive me) to make sure to seperate
> >>reality form fantasy. Just my opinion. You asked!
> >>
> >>Scott
> >>
> >>
> >>
> >
> >________________________________________________________________________
> >Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
> >
> >
> >------------------------------------------------------------------------
> >Do you love your Mother?
> >Click Here
> >http://click.egroups.com/1/3652/4/_/17512/_/957244188/
> >------------------------------------------------------------------------
> >
> >
>

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Group: streetfighter Message: 6956 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
I have to disagree. I agree with steve, you should only be able to use one
at a time. It doesnt make sense that you can use both.
Unless its a stunt of the weilder With Psycho energy in one hand and Fire in
the other. but not together.
Sides it already says in the book that Ler Drit Characters dont become
elementals.


>From: "Ronny Anderssen" <cybermage@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] You think that's bad, try this on for size
>Date: Tue, 02 May 2000 16:57:54 -0700
>
>Combining Rekka Ken with Psycho channeling or flem fist is agreeable, but
>think about ifyou envelope youhand in psycho power and fire, only the
>highest would give an extra dmg. modifier.
>
>The more powerful cancel out the weaker...
>
>Don't you agree?
>-----Ronin-----
>
>
>--
>
>On Mon, 01 May 2000 22:43:57 brian fish wrote:
>
>
>
>Angelfire for your free web-based e-mail. http://www.angelfire.com

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Group: streetfighter Message: 6957 From: Robert Pascuttini Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
Yah something like that.


>From: "Ronny Anderssen" <cybermage@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
>Date: Tue, 02 May 2000 17:02:35 -0700
>
>Hm.... I just thought about something I've read.
>
>That Wu Shu really means art of War, and was the Kung Fu version that was
>used on the battlefield in Chinas countless wars thrgh time...
>
>
>-----Ronin-----
>
>
>
>--
>
>On Tue, 02 May 2000 01:07:29 Robert Pascuttini wrote:
>
>
>
>Angelfire for your free web-based e-mail. http://www.angelfire.com

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Group: streetfighter Message: 6958 From: Rinaldo Gambetta Date: 5/5/2000
Subject: Re: [streetfighter] Ages challenge.
Ok, I done this fight and the other with Ryan Ghost Bear in the weekend.

cliff rice wrote:

> joseph challenges Gregori Tzarovich.
>
> 1- Block (charges turn punch.)
> 2- Neck choke.
> 3- Release turn punch.
> 4- Shockwave.
> 5- sibereian suplex.
> 6- Torture rack. (Charge Turnpunch)
> 7- Release turn punch.
> 8- Shockwave.
> 9- Sibereian suplex.
> 10- Feirce punch.
>
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Group: streetfighter Message: 6959 From: Rinaldo Gambetta Date: 5/5/2000
Subject: Re: [streetfighter] [streetfignter] Ages: Challenge
Well I wait for Dragon Reborn player response...

Chris Hoffmann wrote:

> A hard fought victory! I was a bit disappointed with my first challenge, but
> if our host keeps on recruiting other fighters of the same calibur as Sha Long,
> then this will be my greatest challenge ever!
>
> But now, on to more pressing matters. Another fighter is here that is also
> filled with a spirit greater than can be seen. He to has been victorious
> against all commers (but then again, only one has come against him).
>
> Now we shall see if the spirit that drives him is greater than the spirit of
> Japan.
>
> Dragon Reborn, do you accept my challenge?
>
> =====
> staredown@... http://members.xoom.com/staredown
>
> "We don't expect kittens to fight wildcats and win
> --we merely expect them to try."
> -- Robert Heinlein
>
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Group: streetfighter Message: 6960 From: harlie kreiger III Date: 5/5/2000
Subject: Re: [streetfighter] The "last word" on Wu Shu and Kung Fu
hey guys,
i just got a book from the library calle the martial arts encyclopediaan the
wushu listing said that all chinese martial arts are called wushu and that
the western (ie us) use of the term kung fu is wrong for kung fu can be used
for anything from chess to needle work. hopefully this helps and you guys
don't think i'm an idiotic jerk.

harlie
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Group: streetfighter Message: 6961 From: Steve Karstensen Date: 5/5/2000
Subject: Re: [streetfighter] You think that's bad, try this on for size
maybe not, but unfortunately Psychokinetic Channelling is available to
Baraqah stylists.

-----Original Message-----
From: Robert Pascuttini [mailto:rpascuttini@...]
Sent: Friday, May 05, 2000 3:50 AM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] You think that's bad, try this on for size


I have to disagree. I agree with steve, you should only be able to use
one
at a time. It doesnt make sense that you can use both.
Unless its a stunt of the weilder With Psycho energy in one hand and
Fire in
the other. but not together.
Sides it already says in the book that Ler Drit Characters dont become
elementals.


>From: "Ronny Anderssen" <cybermage@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] You think that's bad, try this on for size
>Date: Tue, 02 May 2000 16:57:54 -0700
>
>Combining Rekka Ken with Psycho channeling or flem fist is agreeable,
but
>think about ifyou envelope youhand in psycho power and fire, only the

>highest would give an extra dmg. modifier.
>
>The more powerful cancel out the weaker...
>
>Don't you agree?
>-----Ronin-----
>
>
>--
>
>On Mon, 01 May 2000 22:43:57 brian fish wrote:
>
>
>
>Angelfire for your free web-based e-mail. http://www.angelfire.com

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Group: streetfighter Message: 6962 From: Steve Karstensen Date: 5/5/2000
Subject: Re: [streetfighter] Combo clarifiers
I don't have a problem with using a combo against multiple opponents.
If you practice the moves together so that stringing them along is
second nature it doesn't matter who you're firing them off against.

Likewise, if you combo a Sustained Hold, you've trained yourself to land
the next blow after the hold releases, regardless of when that may be.
Doesn't bother me either.

The *only* time I've ever said a combo has to go off against the same
target is in the case of Flying Tackle. This maneuver already grants a
bonus of +2 if your next maneuver is a Grab, and I've always said that
in order to get that bonus, the Grab must be executed against the
tackled opponent (to simulate the advantage of you already being on top
of him grants).

Thoughts?

-----Original Message-----
From: Knight of the Black Rose [mailto:anton_figueroa@...]
Sent: Thursday, May 04, 2000 10:55 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Combo clarifiers


On Thu, 04 May 2000 18:28:19 -0400 brian fish <fishbn@...>
writes:
> First of all, it never says anywhere combos have to be against the >
same> target. Not only is there nothing to suggest this is so, there is
no > basis> for it in real life, there are a LOT of higher level Katas
designed > to be
> performed against more than one target.

My group's reasoning on this is mostly based on the videogame itself. A
combo works because when you strike your opponent, the shock makes their
reaction time lag, enabling you to get more hits in easier. Obviously,
this would be utterly ineffective if you switch targets.

However, I know that many katas are not focused on a single person,
having done a few myself. A kata/combo could also be said to move faster
also because it is a practiced routine and doesn't require the time
devoted to thinking about the next move. Our group just uses the first
reason.

Staying within my/our house rules, I would see no reason why a target
couldn't be switched in a combo, if the combo specifically said a
"change
target" on one of it's moves. Of course, you couldn't then use it to
follow up on the same person because your practiced routine is to turn
away from your current foe.

Mainly, I/we want to maintain the flavor of this being a "fighting game"
game.

> Secondly, there is no reason sustaining a hold should break a combo,
also either from a realistic or game standpoint.

I think of a combo as having momentum. My feeling is that if you take
time out from your practiced routine to sustain a hold for a few turns,
it breaks the energy/momentum of the combo. This seems to have basis in
the rules. To use the next move in a combo, it has to be in the turn
immediately after the execution of the previous turn. I see nowhere in
the rules where it hints you could take time out between two moves in a
combo and still retain the combo bonus (unless one turn of the combo was
specifically devoted to sustaining a hold).

Anyhow, this is how my group deals with combos. It may seem a little
harsh, but it works for us. I guess I just question many things.
(Originally, I wanted to be able to switch targets in a combo and
questioned whether it seemed it right. I then agreed with the negative
response because I had my own nagging doubt about it.)

But, I understand your reasoning for wanting to play it differently.

Knight of the Black Rose
"Zettai Unmei Tango"

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