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Group: streetfighter Message: 6563 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6564 From: Josh Diemert Date: 4/17/2000
Subject: Hopefully an END to this insanity...
Group: streetfighter Message: 6565 From: Joseph Scott Pittman Date: 4/17/2000
Subject: Re: [streetfighter] Hopefully an END to this insanity...
Group: streetfighter Message: 6566 From: Knight of the Black Rose Date: 4/17/2000
Subject: Just joined the list . . .
Group: streetfighter Message: 6567 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Hopefully an END to this insanity...
Group: streetfighter Message: 6568 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6569 From: Knight of the Black Rose Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6570 From: Steve Karstensen Date: 4/17/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6571 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6572 From: azathoth05@aol.com Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6573 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6574 From: Joseph Scott Pittman Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6575 From: Joseph Scott Pittman Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6576 From: herve Date: 4/18/2000
Subject: help wanted
Group: streetfighter Message: 6577 From: Rinaldo Gambetta Date: 4/18/2000
Subject: Re: [streetfighter] "The last words" By evil guys.
Group: streetfighter Message: 6578 From: Rinaldo Gambetta Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: Joseph Masterson Vs Lars Ax.
Group: streetfighter Message: 6579 From: Rinaldo Gambetta Date: 4/18/2000
Subject: Re: [streetfighter] Birthday....
Group: streetfighter Message: 6580 From: Chris Hoffmann Date: 4/18/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6581 From: Chris Hoffmann Date: 4/18/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6582 From: Steve Karstensen Date: 4/18/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6583 From: Thomas Merton Date: 4/18/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6584 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] help wanted
Group: streetfighter Message: 6585 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] Birthday....
Group: streetfighter Message: 6586 From: brian fish Date: 4/18/2000
Subject: Alpha 3 in the RPG
Group: streetfighter Message: 6587 From: Rinaldo Gambetta Date: 4/18/2000
Subject: Ages challenges: The Dragon Reborn Vs Plague.
Group: streetfighter Message: 6588 From: brian fish Date: 4/18/2000
Subject: BAD Karma, Game over man. . . . .
Group: streetfighter Message: 6589 From: Chris Hoffmann Date: 4/18/2000
Subject: Re: [streetfighter] BAD Karma, Game over man. . . . .
Group: streetfighter Message: 6590 From: Chris Hoffmann Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
Group: streetfighter Message: 6591 From: Steve Karstensen Date: 4/18/2000
Subject: Re: [streetfighter] Alpha 3 in the RPG
Group: streetfighter Message: 6592 From: Dustin Wolfe Date: 4/18/2000
Subject: Re: [streetfighter] BAD Karma, Game over man. . . . .
Group: streetfighter Message: 6593 From: Chris Krug-Iron Date: 4/18/2000
Subject: Re: [streetfighter] who are the contestants again?
Group: streetfighter Message: 6594 From: Chris Krug-Iron Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6595 From: Chris Krug-Iron Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6596 From: Chris Krug-Iron Date: 4/18/2000
Subject: Re: [streetfighter] Just joined the list . . .
Group: streetfighter Message: 6597 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6598 From: Steve Karstensen Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6599 From: Jens-Arthur Leirbakk Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6600 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6601 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6602 From: Steve Karstensen Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6603 From: Steve Karstensen Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6604 From: Rinaldo Gambetta Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
Group: streetfighter Message: 6605 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
Group: streetfighter Message: 6606 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Group: streetfighter Message: 6607 From: Joseph Scott Pittman Date: 4/18/2000
Subject: Re: [streetfighter] help wanted
Group: streetfighter Message: 6608 From: Steve Karstensen Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
Group: streetfighter Message: 6609 From: brian fish Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
Group: streetfighter Message: 6610 From: Knight of the Black Rose Date: 4/18/2000
Subject: Re: [streetfighter] help wanted
Group: streetfighter Message: 6611 From: Knight of the Black Rose Date: 4/18/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6612 From: cliff rice Date: 4/18/2000
Subject: Re: [streetfighter] Ages challenges: Joseph Masterson Vs Lars Ax.



Group: streetfighter Message: 6563 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
Actually technically Karate isn't supposed to USE weapons, they stole their
weapon techniques from Kobudo, a pure weapon art, Jujitsu was created to
give samurai a chance when they lost their swords. Only when arts switched
from Jutsu (hard killing styles) to Do (art forms) did weapons become
widespread. Most arts that teach unarmed combat, as well as weapons are not
one true style, but a combination of styles (most chinese styles being the
exception, I am not an expert in that field, but from my knowledge they
almost always teach weapons). there are actually very few styles outside of
chinese styles that teach weapons, TRUE styles that is. . . .
Group: streetfighter Message: 6564 From: Josh Diemert Date: 4/17/2000
Subject: Hopefully an END to this insanity...
Sorry for the length of this e-mail, but I am tired of
a certain individual's attitude towards female martial
artists. These are my opinions, and a few facts
thrown in, and are not meant to offend anyone.

While many women are usually "inferior" to men in
physical strength, (inferior in this case meaning lack
of muscle mass and density), there are exceptions,
such as female body-builders, some women wrestlers
(Chyna of the WWF comes to mind), and others. That
doesn't mean they're lacking in other physical
departments, such as dexterity/agility, stamina, and
durability. Nor does it mean they are any less
capable as combatants. A good majority of women can
be ruthless, vicious, and downright nasty when they
choose to be, even more so than the most cold-hearted
villains of fantasy fiction. (They can also be the
most gentle, kind-hearted, tender individuals on the
face of the planet.)

This whole debate got started because a certain
individual spouted off about how many of the female
characters in both the Storytelling Game and the Video
Games were nothing more than "gimmicks", and how "as
their stat system goes, all things are NOT equal, do
you honestly think there is a woman alive who is as
strong as the worlds strongest man competitors?"
Let's look at "their stat system" and see.

In SF:STG, Strength is rated on a scale of 1 to 5, as
follows:

Level Approx. Weight Lifted (Bench Press)
* 40 pounds
** 100 pounds (Average Human Ability)
*** 250 pounds
**** 400 pounds
***** 650 pounds

Not to mention that Levels 6, 7, and 8 are considered
"superhuman" in nature, so 5 seems to be maximum for
normal humans. (You're typical "strongest man"
competitors).

Now let's take a look at the lists of female Street
Fighters, as presented in the books, listed by
Strength. I have not included characters from
"Perfect Warrior" since I don't have said book.

Strength 5 -
Chun Li
Jade (SF:STG Screen) - Femme Fatale
Shoujo Tora (Player's Guide) - Tiger Hybrid
Gina Gibson (Contenders) - Genetic Experiment

Strength 4 -
Cammy
Amanda Raintree (SF:STG Main Book) - Amerind Amazon
Corona (Secrets of Shadowlaw) - Assassin
Harpol Jhaliwal (Player's Guide) - Hindi Streetrat
Matrix (Contenders) - Cyborg
Jackie Quace (Contenders) - Tough Cop
Sss'lussthu-Ka (Contenders) - Ancient Lizard Hybrid
Dana the Pole (Contenders) - Weapon Mistress

Strength 3 -
Pantara (SF:STG Main Book) - Jungle Girl
Siren (Secrets of Shadowlaw) - Undercover Agent
Kallista (Secrets of Shadowlaw) -Ice Queen
Dulcinea (Secrets of Shadowlaw) - Female Matador
Yuki Takada (Player's Guide) - Jonin Kunoichi
Sapphire (Player's Guide) - Fire Elemental
Orihime (Player's Guide) - Flower Princess
Phoenix Bright (Contenders) - Fire Elemental
Sara Lewis (Contenders) - Aikido Practitioner
Nychus (Contenders) - Cyborg
Randi Cooper (Contenders) - Undercover Agent
Reba Miller (Contenders) - Tomboy Brawler
Rosie (Contenders) - Aerial Acrobat
Vanda (Contenders) - Tightrope Walker
Marcie Calahan (Contenders) - Ex-Wrestler/Manager
Sai (Contenders) - Ninja

Strength 2 -
Lotus Blossom (Secrets of Shadowlaw) - Triad
Assassin
Lady Khan (Contenders) - Vengeful Daughter
Cyclone Garetti (Contenders) - Punk Rocker

Not a single one of the above characters is a
"gimmick" character, (if anyone had bothered to read
their backgrounds). And, reflecting on said
backgrounds, their respective Strengths are more than
appropriate.

I don't know if that'll end it, or if I just opened
another can of worms, but the point I was trying to
make is that in REAL-LIFE, things may be unequal in
the battle of the sexes, while Street Fighter: The
Storytelling Game isn't real life. It's only a game,
and can be run however you feel like. The rules,
stats and backgrounds are there to try and make things
run smoothly. If you don't like the way something
works in the game, change the rules.

That's the way I feel. Thank you.

Josh

"When life gives you Lemmings, make Lemming-Aide."


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Group: streetfighter Message: 6565 From: Joseph Scott Pittman Date: 4/17/2000
Subject: Re: [streetfighter] Hopefully an END to this insanity...
Well I hope it wasn't I that caused the grief. I agree 100%. In real life,
women and men are not equal on many things. In a role-play game you can make
it what you like. I would go into more detail here but I know most of my
personal views are not politicaly correct, so I will pass on making this the
battle of the sexes mailing list.

joespitt
Group: streetfighter Message: 6566 From: Knight of the Black Rose Date: 4/17/2000
Subject: Just joined the list . . .
I've been playing the SF RPG on off for about a year now and have finally
found a good playing group.

Am I ever happy to see that other people still play this game and have
information on the web.

The only book I'm missing is the SF Players Guide. If anyone is willing
to help me find a copy to buy or has stats for the moves from it written
up, let me know.
My own SF Supplement should be up on the web soon. Of course, it seems
everyone with a SF web page has their own supplemental material, but
maybe other people can get a laugh out of what I've done.

The game I'm running essentially is mixing Streetfighter, King of
Fighters, and Variable Geo. Currently the VG-inspired chronicle is at the
forefront.

Later,
Tony
Group: streetfighter Message: 6567 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Hopefully an END to this insanity...
I agree with you whole heartedly, however, since we seem to be the only
people thinking this way, dropping it is probably a good idea eh?

>Well I hope it wasn't I that caused the grief. I agree 100%. In real life,
>women and men are not equal on many things. In a role-play game you can make
>it what you like. I would go into more detail here but I know most of my
>personal views are not politicaly correct, so I will pass on making this the
>battle of the sexes mailing list.
>
>joespitt
>
>
>
>------------------------------------------------------------------------
>Enjoy the award-winning journalism of The New York Times with
>convenient home delivery. And for a limited time, get 50% off for the
>first 8 weeks by subscribing. Pay by credit card and receive an
>additional 4 weeks at this low introductory rate.
>http://click.egroups.com/1/3102/4/_/17512/_/956023598/
>------------------------------------------------------------------------
>
Group: streetfighter Message: 6568 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
No players guide? you mean there exists a game with out the Cartwheel
kick?? OOPS!! I said the name, I said the name. . . . .Everyone forgive me.
. . .actually, you're not missing much without the players guide. . . . .
Group: streetfighter Message: 6569 From: Knight of the Black Rose Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
On Mon, 17 Apr 2000 22:12:52 -0400 brian fish <fishbn@...>
writes:
> No players guide? you mean there exists a game with out the Cartwheel
> kick?? OOPS!! I said the name, I said the name. . . .

I visited SF Central and have read about this thing you call a cartwheel
kick. Yup, our game doesn't have one. We have a Sanbo guy and two guys
with Focus powers who desperately want more XP to be able to fight more
than thugs. Then, I play a character with a style and moves I made myself
(which I at least don't THINK is cheesy) when the Sanbo guys takes over
running the game.

I found this SF site once that had all sorts of neat stuff like KOF
character moves, Darkstalker stuff, some original stuff, don't recall
what it was called though :( Lot of stuff I'd already written my own
versions of.

I just want to have everything I need to build a regular Ninja character,
and I need some info for the players guide for that ^^

I also wonder about things like, "what the heck is a Tentacle Squeeze?!"
Sorry, I don't see Cthulhu entering the ring. Fire Strike sounds kinda
neat though.

Tony
Group: streetfighter Message: 6570 From: Steve Karstensen Date: 4/17/2000
Subject: Re: [streetfighter] OK, one LAST time. . . . . .
You *DON'T* want me to dig through my reference books and list all of the
viable styles that teach weapons use.

-----Original Message-----
From: brian fish <fishbn@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, April 17, 2000 9:42 PM
Subject: Re: [streetfighter] OK, one LAST time. . . . . .


>Actually technically Karate isn't supposed to USE weapons, they stole their
>weapon techniques from Kobudo, a pure weapon art, Jujitsu was created to
>give samurai a chance when they lost their swords. Only when arts switched
>from Jutsu (hard killing styles) to Do (art forms) did weapons become
>widespread. Most arts that teach unarmed combat, as well as weapons are not
>one true style, but a combination of styles (most chinese styles being the
>exception, I am not an expert in that field, but from my knowledge they
>almost always teach weapons). there are actually very few styles outside of
>chinese styles that teach weapons, TRUE styles that is. . . .
>
>
>------------------------------------------------------------------------
>Enjoy the award-winning journalism of The New York Times with
>convenient home delivery. And for a limited time, get 50% off for the
>first 8 weeks by subscribing. Pay by credit card and receive an
>additional 4 weeks at this low introductory rate.
>http://click.egroups.com/1/3102/4/_/17512/_/956022157/
>------------------------------------------------------------------------
>
>
Group: streetfighter Message: 6571 From: brian fish Date: 4/17/2000
Subject: Re: [streetfighter] Just joined the list . . .
Attachments :
    the players guide has a lot of good info, the problem is, most of it is
    unbalancing to game balance. As a matter of fact, I think just about every
    cheep and unbalancing thing in the game (other than the scissor kick), is
    in the player's guide. . . . .I attached a word file with all the nijitsu
    moves and costs. . . . . .
    Group: streetfighter Message: 6572 From: azathoth05@aol.com Date: 4/17/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    Enter the ring? The only ring C'thulhu could fit in is a ring of islands in
    the pacific. Ever read his stats in Call of Cthulhu RPG? It's cruel! It's
    like, "Say Cthulhu sees a plane and wants it destroyed. He grabs it and it
    explodes." He regenerates 20 health each round, if destroyed he reforms at
    full strength, and he can use 1d8 mouth tentacles a round to grab and eat
    that many people. You have better odds of surviving him stepping on you than
    anything else, mostly because of the big spaces between his toes(although the
    stench of rotting seaweed would knock you out.) and yes, I'd pay to see him
    in a street fighter campaign.

    Ya Ya Cthulhu Ftahgn
    << Sorry, I don't see Cthulhu entering the ring. Fire Strike sounds kinda
    neat though. >>
    Group: streetfighter Message: 6573 From: brian fish Date: 4/17/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    Ah, Call of Cthulu, the one game I won't even go near. . . . .even I have
    limits. . . . .
    Group: streetfighter Message: 6574 From: Joseph Scott Pittman Date: 4/17/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    all of the players guide maneuvers can be found in my Street Fighter
    encyclopedia combatica (and every maneuver from the other books as well, and
    lots more new ones that i felt the game simply should have had). Hope this
    helps!
    -----Original Message-----
    From: Knight of the Black Rose <anton_figueroa@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Monday, April 17, 2000 7:10 PM
    Subject: [streetfighter] Just joined the list . . .


    >I've been playing the SF RPG on off for about a year now and have finally
    >found a good playing group.
    >
    >Am I ever happy to see that other people still play this game and have
    >information on the web.
    >
    >The only book I'm missing is the SF Players Guide. If anyone is willing
    >to help me find a copy to buy or has stats for the moves from it written
    >up, let me know.
    >My own SF Supplement should be up on the web soon. Of course, it seems
    >everyone with a SF web page has their own supplemental material, but
    >maybe other people can get a laugh out of what I've done.
    >
    >The game I'm running essentially is mixing Streetfighter, King of
    >Fighters, and Variable Geo. Currently the VG-inspired chronicle is at the
    >forefront.
    >
    >Later,
    >Tony
    >
    >------------------------------------------------------------------------
    >Enjoy the award-winning journalism of The New York Times with
    >convenient home delivery. And for a limited time, get 50% off for the
    >first 8 weeks by subscribing. Pay by credit card and receive an
    >additional 4 weeks at this low introductory rate.
    >http://click.egroups.com/1/3102/4/_/17512/_/956023841/
    >------------------------------------------------------------------------
    >
    >
    Group: streetfighter Message: 6575 From: Joseph Scott Pittman Date: 4/17/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    oh, duh, the page is at:
    http://www.tsixroads.com/~joespitt/StreetFighter.htm

    -----Original Message-----
    From: Knight of the Black Rose <anton_figueroa@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Monday, April 17, 2000 7:10 PM
    Subject: [streetfighter] Just joined the list . . .


    >I've been playing the SF RPG on off for about a year now and have finally
    >found a good playing group.
    >
    >Am I ever happy to see that other people still play this game and have
    >information on the web.
    >
    >The only book I'm missing is the SF Players Guide. If anyone is willing
    >to help me find a copy to buy or has stats for the moves from it written
    >up, let me know.
    >My own SF Supplement should be up on the web soon. Of course, it seems
    >everyone with a SF web page has their own supplemental material, but
    >maybe other people can get a laugh out of what I've done.
    >
    >The game I'm running essentially is mixing Streetfighter, King of
    >Fighters, and Variable Geo. Currently the VG-inspired chronicle is at the
    >forefront.
    >
    >Later,
    >Tony
    >
    >------------------------------------------------------------------------
    >Enjoy the award-winning journalism of The New York Times with
    >convenient home delivery. And for a limited time, get 50% off for the
    >first 8 weeks by subscribing. Pay by credit card and receive an
    >additional 4 weeks at this low introductory rate.
    >http://click.egroups.com/1/3102/4/_/17512/_/956023841/
    >------------------------------------------------------------------------
    >
    >
    Group: streetfighter Message: 6576 From: herve Date: 4/18/2000
    Subject: help wanted
    hello all
    I searched the web, but it seems lot of SF (rpg) site no longer exist.
    I am searching a document to print SF character sheet.
    If someone have one, can he sent it to me, please =)

    Otherwise, another question (as i am used to be). Is there some stuff about
    animal companion background? In the rules Book it said that there will be
    associated manoeuver etc...but will be deal with in another book.
    Someone have info, or self made rules about that?

    Another point, after my question about Rose, i played again with my Psx at
    Sf alpha 3. and took a carefull look at Rose story and ending.
    It seems that Rose master some sort of ler dritt, and his somewhat related
    to M bison. =)

    Later all, i really like this list, very active and a lot of answers

    Herve.
    Group: streetfighter Message: 6577 From: Rinaldo Gambetta Date: 4/18/2000
    Subject: Re: [streetfighter] "The last words" By evil guys.
    And from your ideas I like 5,8 and 10 this realy funny to read.

    Chris Hoffmann wrote:

    > --- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:
    > > It´s realy fun reading this Ha! Ha! Ha! good last words :).
    >
    > I'm glad they got a chuckle out of you. My favorites of yours were 3 and 9.
    >
    > =====
    > staredown@... http://members.xoom.com/staredown
    >
    > "We don't expect kittens to fight wildcats and win
    > --we merely expect them to try."
    > -- Robert Heinlein
    >
    > __________________________________________________
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    > ------------------------------------------------------------------------
    > eLerts
    > It's Easy. It's Fun. Best of All, it's Free!
    > http://click.egroups.com/1/3080/4/_/17512/_/955986678/
    > ------------------------------------------------------------------------
    Group: streetfighter Message: 6578 From: Rinaldo Gambetta Date: 4/18/2000
    Subject: Re: [streetfighter] Ages challenges: Joseph Masterson Vs Lars Ax.
    Realy this could be intereresting, well I think when try to read in your page
    the background from one character is in a strange characters this norway
    write realy interesting, well I can´t read nothing instead in that section.
    But I start to think some words and if ask to translate see ya. :)

    Jens-Arthur Leirbakk wrote:

    > Umm... I'm Norwegian. I can supply 'Lars Ax' with a few choice Norwegian
    > phrases :) ... Anyways, always glad to see holmgang gaining favor. Viking
    > side of me, I guess. Repressed, but who isn't these days?
    >
    > ---
    > Jens-Arthur Leirbakk
    > leirbakk@...
    >
    > ------------------------------------------------------------------------
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    Group: streetfighter Message: 6579 From: Rinaldo Gambetta Date: 4/18/2000
    Subject: Re: [streetfighter] Birthday....
    Well happy birthday boss... (Why he can´t lift a litle our payment) Balrog,
    Vega (spanish ninja) and Sagat ,thugs and the all servents of Shadaloo.

    VEGA/Bison wrote:

    > Today, April 17th, is the birthday of the greatest SF villain (in my
    > opinion) and my idol Vega (M. Bison in U. S.). No one knows exactly
    > his age, or his identity, he controls the great power called Psycho
    > Power. With this he's almost invincible.
    >
    > Happy birthday Lord Vega. We awaits for the day that you and Shadaloo
    > will finally control the planet.
    >
    > Luiz Fernando (Vega/Bison's greatest fan)
    >
    > ------------------------------------------------------------------------
    > Your high school sweetheart-where is he now? With 4.4 million alumni
    > already registered at Classmates.com, there's a good chance you'll
    > find her here. Visit your online high school class reunion at:
    > http://click.egroups.com/1/3139/4/_/17512/_/956022056/
    > ------------------------------------------------------------------------
    Group: streetfighter Message: 6580 From: Chris Hoffmann Date: 4/18/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    --- brian fish <fishbn@...> wrote:
    > No players guide? you mean there exists a game with out the Cartwheel
    > kick?? OOPS!! I said the name, I said the name. . . . .Everyone forgive me.

    FORGIVE?!? For this there can be no forgiveness! You have said the UNHOLY
    WORDS! We must now, EAT YOUR BRAIN!!

    > . . .actually, you're not missing much without the players guide. . . . .

    Well, just off the top of my head.

    Good stuff from the player's guide:

    Elementals and certain elemental maneuvers
    All of the new NPCs and teams have very cool backgrounds (except for the savate
    guy who is only average)
    The _concepts_ of Animal Hybrids and Cyborgs
    Some decent art
    Tournament concepts
    Team combo rules

    Bad Stuff from the player's guide:

    The _execution_ of Animal Hybrids and Cyborgs
    _Very_ cheezy and overpowered maneuvers (CK is only the biggest offender)
    The magical shoes of Savate
    Typos that have plagued every street fighter suppliment since time began, some
    of which I got a chuckle out of.

    So if you do manage to get your hands on this book, mostly use it for ideas.
    Most of the systems are just silly.

    =====
    staredown@... http://members.xoom.com/staredown

    "We don't expect kittens to fight wildcats and win
    --we merely expect them to try."
    -- Robert Heinlein

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    Group: streetfighter Message: 6581 From: Chris Hoffmann Date: 4/18/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    --- brian fish <fishbn@...> wrote:
    > the players guide has a lot of good info, the problem is, most of it is
    > unbalancing to game balance. As a matter of fact, I think just about every
    > cheep and unbalancing thing in the game (other than the scissor kick), is
    > in the player's guide. . . . .I attached a word file with all the nijitsu
    > moves and costs.

    Jeet Kune Do is about the only thing that come to mind that's really cheep from
    something other than the player's guide.

    Oh, and another problem with the PG, no merits and flaws! I was really looking
    forward to them too!

    =====
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    "We don't expect kittens to fight wildcats and win
    --we merely expect them to try."
    -- Robert Heinlein

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    Group: streetfighter Message: 6582 From: Steve Karstensen Date: 4/18/2000
    Subject: Re: [streetfighter] Just joined the list . . .
    Whatchootalkin' bout, Willis?

    Cyborgs are a joke. Best way to rein in a cyborg is *so* simple I'm
    surprised people still have problems with them.

    Make a cyborg pay (as in, cash or favors) for his upgrades. Cybernetics are
    expensive, high-tech enhancements and you can't just go to the local free
    Cybernetics Clinic to get a new buzzsaw attached. Perhaps combat
    enhancements are illegal? You think a cyborg can easily explain why he
    keeps setting off metal detectors at airports?

    "Oh, this? It's, umm, not a built-in flamethrower. Honest. Hey, why are
    you calling for backup?!"

    -----Original Message-----
    From: Chris Hoffmann [mailto:staredown@...]
    Sent: Tuesday, April 18, 2000 11:29 AM
    To: streetfighter@egroups.com
    Subject: Re: [streetfighter] Just joined the list . . .




    --- brian fish <fishbn@...> wrote:
    > No players guide? you mean there exists a game with out the Cartwheel
    > kick?? OOPS!! I said the name, I said the name. . . . .Everyone forgive
    me.

    FORGIVE?!? For this there can be no forgiveness! You have said the UNHOLY
    WORDS! We must now, EAT YOUR BRAIN!!

    > . . .actually, you're not missing much without the players guide. . . . .

    Well, just off the top of my head.

    Good stuff from the player's guide:

    Elementals and certain elemental maneuvers
    All of the new NPCs and teams have very cool backgrounds (except for the
    savate
    guy who is only average)
    The _concepts_ of Animal Hybrids and Cyborgs
    Some decent art
    Tournament concepts
    Team combo rules

    Bad Stuff from the player's guide:

    The _execution_ of Animal Hybrids and Cyborgs
    _Very_ cheezy and overpowered maneuvers (CK is only the biggest offender)
    The magical shoes of Savate
    Typos that have plagued every street fighter suppliment since time began,
    some
    of which I got a chuckle out of.

    So if you do manage to get your hands on this book, mostly use it for ideas.

    Most of the systems are just silly.

    =====
    staredown@... http://members.xoom.com/staredown

    "We don't expect kittens to fight wildcats and win
    --we merely expect them to try."
    -- Robert Heinlein

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    Group: streetfighter Message: 6583 From: Thomas Merton Date: 4/18/2000
    Subject: Re: [streetfighter] A question
    Hey, Rose is bitchin'. BSides, as a net resource pointed out, her moves are
    similar to Bison tha Ken/Ryu. Someone theorized that Rose practice the
    "Light Side" manifestation of Ler Drit.

    >Rose is hard to tell, she doesnt really fit in with the whole rest of
    >street fighter, I would just as soon leave her out completely. . . . .. I
    >mean she doesn't really do anything, she has no real reason to be there in
    >the first place and her moves are a clone of Ken and ryu, I can't figure
    >out why she is there in the first place. . . . .
    >

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    Group: streetfighter Message: 6584 From: brian fish Date: 4/18/2000
    Subject: Re: [streetfighter] help wanted
    Attachments :
      This is the character sheet I use, one that I designed in microsoft word, I
      think it's better than the stock character sheets witha little more room
      for stuff you could need. . . . .
      Group: streetfighter Message: 6585 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] Birthday....
      Might I add, and may they be killed before making it to their next birthday
      in my GM's campaign. . . . .Not that I'm ready yet, but everything happens
      in due time eh?
      Group: streetfighter Message: 6586 From: brian fish Date: 4/18/2000
      Subject: Alpha 3 in the RPG
      Hm, interesting, except the game and the RPG aren't quite consistent in
      their background stories, especially if you use the cracked out Alpha 3
      backgrounds (yeah, Bison gets his power from a bic machine that no one
      else knows about and he kidnapped Cammy to be his top assassin *wink
      wink*), I do think if that's true about "good" Ler Drit, Rose could be and
      interesting Character, but don't you think Bison would have her killed? I
      dunno, I think as she was set up in alpha 3 she was kind of a waste. My
      favorite characters from there to put in the game are: Karin and Sakura as
      rank 1 or 2, Gen (I made him a 4 point sensei of Kung Fu), Shin Akuma (Oh,
      so you say Ken and Ryu aren't powerful enough huh?), and MAYBE R. Mika as a
      rank 1 (as much as I don't like an over abundance of female fighters,
      anyone screwed up enough to be in love with Zangief. . . .I dunno, watch
      her ending in Alpha 3). . . . . .
      Group: streetfighter Message: 6587 From: Rinaldo Gambetta Date: 4/18/2000
      Subject: Ages challenges: The Dragon Reborn Vs Plague.
      It´s good fight anyway, maybe in future the guy (Plague) have less dignity and play a
      litle dirty.

      The Dragon Reborn Style: Jeet Kune Do Player Jens Arthur Leirbakk Country: Unknown.

      Appearance: Well by the concept of his creator The Dragon Reborn is much similar a
      famous martial artist from Usa but start his career at Hong Kong movies.

      Quote before fight: ".........!!!"

      Vs
      Plague Style: Special Forces Player: Npc Country: Usa

      Appearance: A medium man with all parts of his body covered by clothes or
      bandages, he wears too a fencing mask to hide his face and under this mask is
      another one a cirurgic mask and use rubber gloves, for the bad luck for the
      people who saw his true face is horror show vision his skin is covered for all
      types of known diseases and other aspects of them, this realy disgusting.
      Size: 5'5" 140 lbs.

      Quote before fight: "C´mon see (open his mask) and now you have stomach to fight with me
      (close mask again)?"

      Move 1- The Dragon Reborn try start Speed of Mongoose for combo but Plague is more
      faster move 3 hexes and make a Stunning Shout for combo in contest of permanent
      willpower Plague wins by 1 dice and with this Dragon Reborn lost the turn and combo is
      broken.
      Move 2- The Dragon Reborn make a Cartwheel Kick but Plague interrupt with more speed and
      make a Shock Treatment and Dragon Reborn receives: 8 points of damage and stun!!!
      Move 3- Plague block for combo (dizzy) and The Dragon Reborn is dizzy.
      Move 4- The Dragon Reborn try to make Speed of Moongoose for combo but Plague is more
      faster with Cannon Drill for combo (dizzy) and The Dragon Reborn receives: 4 points of
      damage.
      Move 5- Plague try to make a Jumping Shoulder Butt but The Dragon Reborn is more faster
      hit his Cartwheel kick and Plague receives: 4, 2, 5, 6, 3, 6, 8, 1, 4, 4, 1, 5 points of
      damage and after receive all this damage is knockout. (he already fall before but I just
      say The Dragon Reborn still kicking the poor guy while he colapse).
      The Dragon Reborn wins by knockout.
      The Dragon Reborn signature: "Dragon Spirit and Vessel roars in unison".
      Group: streetfighter Message: 6588 From: brian fish Date: 4/18/2000
      Subject: BAD Karma, Game over man. . . . .
      Oh, NO!!! You're gonna die, you just said "I'm gonna eat your brain!" I
      dunno if you're aware of the history of that phrase, but at least in our
      game, it has VERY bad Karma. In Heroes (palladium) my friend Shan had a
      critical hit rolled against him with an AK-47 (he was trying to scare the
      guy, he succeeded), then got Cartwheel Kicked to death after saying it the
      FIRST time in Street Fighter, the second time, he was killed by a repeating
      fireball. . . . . . .come to think of it. . . .maybe it's just bad karma
      for HIM. . . . . . . .
      Group: streetfighter Message: 6589 From: Chris Hoffmann Date: 4/18/2000
      Subject: Re: [streetfighter] BAD Karma, Game over man. . . . .
      --- brian fish <fishbn@...> wrote:
      > Oh, NO!!! You're gonna die,

      No problem. I'll just take up fishing. Old fishermen never die, they just
      smell that way.

      you just said "I'm gonna eat your brain!" I
      > dunno if you're aware of the history of that phrase,

      I got it from Night of the Living Dead (Great Movie, Where would Resident Evil
      be without it?)

      but at least in our
      > game, it has VERY bad Karma.

      Considering that the guy says it about five seconds before he get's nuked
      (literally), I can see how you would draw that conclusion.

      In Heroes (palladium) my friend Shan had a
      > critical hit rolled against him with an AK-47 (he was trying to scare the
      > guy, he succeeded),

      Your friend was stupid. You don't scare people with automatic weapons unless
      you have the invulnerability power.

      then got Cartwheel Kicked to death after saying it the
      > FIRST time in Street Fighter,

      You said it again.

      the second time, he was killed by a repeating
      > fireball.. . . . . .come to think of it. . . .maybe it's just bad karma
      > for HIM.

      I'm not too worried. In fact, I just got a job offer from Umbrella. They want
      me to move to a small town called Raccoon City. Do you guys think I should
      take them up on it?

      =====
      staredown@... http://members.xoom.com/staredown

      "We don't expect kittens to fight wildcats and win
      --we merely expect them to try."
      -- Robert Heinlein

      __________________________________________________
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      Group: streetfighter Message: 6590 From: Chris Hoffmann Date: 4/18/2000
      Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
      --- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:
      > Move 5- Plague try to make a Jumping Shoulder Butt but The Dragon Reborn is
      > more faster
      > hit his Cartwheel kick and Plague receives: 4, 2, 5, 6, 3, 6, 8, 1, 4, 4, 1,
      > 5 points of
      > damage and after receive all this damage is knockout. (he already fall before
      > but I just
      > say The Dragon Reborn still kicking the poor guy while he colapse).

      Rinaldo, please add to Rebellion's tactics the following item:

      If anyone I even suspect having cartwheel kick comes within 25 feet of me: pull
      out my automag and shoot them between the eyes with my uranium depleted shells.
      Repeat until dead or out of ammo. If out of ammo: Reload and repeat If dead:
      Throw a block of cheddar on the body.

      =====
      staredown@... http://members.xoom.com/staredown

      "We don't expect kittens to fight wildcats and win
      --we merely expect them to try."
      -- Robert Heinlein

      __________________________________________________
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      Group: streetfighter Message: 6591 From: Steve Karstensen Date: 4/18/2000
      Subject: Re: [streetfighter] Alpha 3 in the RPG
      "I do think if that's true about "good" Ler Drit, Rose could be and
      interesting Character, but don't you think Bison would have her killed?"

      ...from what I understand of the Alpha series, Rose's endings in Alphas 1
      and 2 did indeed involve her death at the hand of Bison.
      Group: streetfighter Message: 6592 From: Dustin Wolfe Date: 4/18/2000
      Subject: Re: [streetfighter] BAD Karma, Game over man. . . . .
      >you just said "I'm gonna eat your brain!" I
      >> dunno if you're aware of the history of that phrase,
      >
      >I got it from Night of the Living Dead (Great Movie, Where would Resident
      Evil
      >be without it?)


      Actually you got that from Return of the Living Dead, which is completely
      different and unrelated (except by the zombies) to Night of the Living Dead.
      Night of the Living Dead is better, because the zombies can't talk, just
      kind of shamble around eating flesh (not just brains) and as long as you
      stop brain activity, you can get rid of them. Night of the Living Dead, Dawn
      of the Dead, and Day of the Dead (the original Dead trilogy by Romero)
      are -the- zombie movies, and those are the movies that RE is based on, not
      the Return series.

      Just thought I throw that little bit of trivia in. I have so much useless
      trivia that I'll never use it's almost depressing..hehe..

      Anyways...if you guys are willing to give me another chance, I'll fix up
      Warrior's Pride #3. I won't go into specifics about what has kept me from
      working on it, but I am going to add a section on cyborgs in the same style
      as my Call of the Wild article (if any remember that).

      So anyways..talk to you later. I'm glad to be back on the list, and hope
      that no one is too sore with me.
      Group: streetfighter Message: 6593 From: Chris Krug-Iron Date: 4/18/2000
      Subject: Re: [streetfighter] who are the contestants again?
      Who are you referring to?

      Chris Krug-Iron


      >From: cliff rice <shinzite@...>
      >Reply-To: streetfighter@egroups.com
      >To: streetfighter@egroups.com
      >Subject: [streetfighter] who are the contestants again?
      >Date: Sun, 16 Apr 2000 13:20:26 -0700 (PDT)
      >
      >
      >
      > Would you mind listing the contestants again?
      >
      > Cliff
      >
      >__________________________________________________
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      "Wanna fight?"
      "Them's fightin' words!"

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      Group: streetfighter Message: 6594 From: Chris Krug-Iron Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      Have to concur with that one. Many an army buddy of mine has taken combat
      shovel training. And they can dig really well too!

      >From: Jens-Arthur Leirbakk <leirbakk@...>
      >Reply-To: streetfighter@egroups.com
      >To: streetfighter@egroups.com
      >Subject: RE: [streetfighter] OK, one LAST time. . . . . .
      >Date: Tue, 18 Apr 2000 00:17:14 +0200 (METDST)
      >
      >On Mon, 17 Apr 2000, Steve Karstensen wrote:
      >
      > >
      > > In addition, Combat Sambo makes use of weapons; if it's anything like
      >its
      > > western counterpart it teaches knife fighting. There are actually THREE
      > > forms of Sambo; sport, defensive, and complete...
      > >
      >
      >Actually, I would guess that Combat Sambo also teaches the use of
      >sharpened shovels as weapons, similar to that which the spetznaz use.
      >
      >---
      >Jens-Arthur Leirbakk
      >leirbakk@...
      >
      >


      "Wanna fight?"
      "Them's fightin' words!"

      ______________________________________________________
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      Group: streetfighter Message: 6595 From: Chris Krug-Iron Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      >EVERY martial style I am aware of teaches weapon forms at the higher level,
      >except western sporting styles such as boxing and kickboxing. In fact, for
      >Kung Fu and Karate especially (all you Karatekas can correct me if I'm
      >wrong, but I know this is true for Kung Fu) weapons and weapons techniques
      >are considered SUPERIOR to unarmed techniques, and that the teaching of a
      >weapon's full effectiveness can only come to someone who has already
      >mastered his own body. You must master yourself before you can master
      >another, as it were.

      I've trained Shotokan for three years. I don't know about anyone else, or
      maybe it's an SKA thing, but I've never seen the use of weapons in Shotokan
      condoned, at least where I've trained. Maybe it's regional?


      "Wanna fight?"
      "Them's fightin' words!"

      ______________________________________________________
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      Group: streetfighter Message: 6596 From: Chris Krug-Iron Date: 4/18/2000
      Subject: Re: [streetfighter] Just joined the list . . .
      Are you kidding? Not to shoot down the idea, but I found it really
      refreshing to find one RPG (and my fave, besides) that didn't have a
      Merits/Flaws-type system.

      >From: Chris Hoffmann <staredown@...>
      >Reply-To: streetfighter@egroups.com
      >To: streetfighter@egroups.com
      >Subject: Re: [streetfighter] Just joined the list . . .
      >Date: Tue, 18 Apr 2000 08:32:17 -0700 (PDT)
      >
      >
      >
      >--- brian fish <fishbn@...> wrote:
      > > the players guide has a lot of good info, the problem is, most of it is
      > > unbalancing to game balance. As a matter of fact, I think just about
      >every
      > > cheep and unbalancing thing in the game (other than the scissor kick),
      >is
      > > in the player's guide. . . . .I attached a word file with all the
      >nijitsu
      > > moves and costs.
      >
      >Jeet Kune Do is about the only thing that come to mind that's really cheep
      >from
      >something other than the player's guide.
      >
      >Oh, and another problem with the PG, no merits and flaws! I was really
      >looking
      >forward to them too!
      >
      >=====
      >staredown@... http://members.xoom.com/staredown
      >
      >"We don't expect kittens to fight wildcats and win
      >--we merely expect them to try."
      > -- Robert Heinlein
      >
      >__________________________________________________
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      >Send online invitations with Yahoo! Invites.
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      "Wanna fight?"
      "Them's fightin' words!"

      ______________________________________________________
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      Group: streetfighter Message: 6597 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      Traditional Karate, as well as Tae Kwon Do, and most striking styles aren't
      supposed to teach weapons, if they do, it is because they took their weapon
      forms from either a chinese art, or the okinawan art of Kobudo. Most
      grappling styles also don't teach weapons in their pure forms, combat sambo
      is an eclectic Sambo adapted for military training, the only traditional
      grappling art that teaches weapons is Aikido, and that is due to the
      founder's afinity for them. . . .
      Group: streetfighter Message: 6598 From: Steve Karstensen Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      I've heard that Capoeira teaches the use of the straight razor (they hold it
      in their toes, I believe). Or are we sticking to Japanese styles when we
      say "most striking styles"?

      -----Original Message-----
      From: brian fish [mailto:fishbn@...]
      Sent: Tuesday, April 18, 2000 4:59 PM
      To: streetfighter@egroups.com
      Subject: RE: [streetfighter] OK, one LAST time. . . . . .


      Traditional Karate, as well as Tae Kwon Do, and most striking styles aren't
      supposed to teach weapons, if they do, it is because they took their weapon
      forms from either a chinese art, or the okinawan art of Kobudo. Most
      grappling styles also don't teach weapons in their pure forms, combat sambo
      is an eclectic Sambo adapted for military training, the only traditional
      grappling art that teaches weapons is Aikido, and that is due to the
      founder's afinity for them. . . .


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      Group: streetfighter Message: 6599 From: Jens-Arthur Leirbakk Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      On Tue, 18 Apr 2000, Steve Karstensen wrote:

      >
      > I've heard that Capoeira teaches the use of the straight razor (they hold it
      > in their toes, I believe). Or are we sticking to Japanese styles when we
      > say "most striking styles"?
      >

      Well, my personal favourite when it comes to weapon oarts, is the
      two-handed chair techniques for Savate. I kid you not! Then, Savate has
      short staff, long staff, dagger, rapier, chair and probably cudgel... I'm
      a bit unsure about the cudgel. Glima would have axe, but that's a
      no-brainer and probably part of the Viking package ;) ... Krabi krabong is
      cool, though :)

      ---
      Jens-Arthur Leirbakk
      leirbakk@...
      Group: streetfighter Message: 6600 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      I don't really consider the razor in the toes a weapon, I mean it is, but
      they don't learn forms with it, from my understanding, it only adds to the
      damage from the kicks they already know, it's like the kick equivalent of
      brass knuckles, you know? Honestly, my expertise in style lore is pretty
      much only Japanese styles, I know a little bit about other stuff, but it's
      semi sketchy (all you need to do is look at my eroneous comments regarding
      Wu shu) . . . . .
      Group: streetfighter Message: 6601 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      Krabi Krabong is the russian one right? I don't know too much about
      European styles other than pankration (I was gonna take it, but realized I
      knew all the moves already from Jujitsu), I know a LITTLE about Savate, but
      the difference between that and Boxe Francais eludes me, as well as a lot
      of the indigenous styles from spain, italy and the scandinavian countries.
      . . . . . .I believe the chair one though, I am pretty sure Choy Li Fut
      teaches fighting with a long pipe (the smoking kind, not like plumbing),
      and I think I saw Jackie Chan fight with a bench in one of his old movies
      (when he actually did traditional Kung Fu). . . . .
      Group: streetfighter Message: 6602 From: Steve Karstensen Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      Y'know what?

      I give up. I'm convinced at this point that we're not even speaking the
      same language.

      -----Original Message-----
      From: brian fish [mailto:fishbn@...]
      Sent: Tuesday, April 18, 2000 5:08 PM
      To: streetfighter@egroups.com
      Subject: RE: [streetfighter] OK, one LAST time. . . . . .


      I don't really consider the razor in the toes a weapon, I mean it is, but
      they don't learn forms with it, from my understanding, it only adds to the
      damage from the kicks they already know, it's like the kick equivalent of
      brass knuckles, you know? Honestly, my expertise in style lore is pretty
      much only Japanese styles, I know a little bit about other stuff, but it's
      semi sketchy (all you need to do is look at my eroneous comments regarding
      Wu shu) . . . . .


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      Group: streetfighter Message: 6603 From: Steve Karstensen Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      Krabi Krabong is not Russian, although its origin eludes me right now. Boxe
      Francais is the "legal" (read: competition) form of Savate.

      Jackie fought with a bench in both Drunken Master and another film whose
      name eludes me right now (the one where he was fighting some girl he didn't
      want to hurt so instead of actually hitting her he just kept kissing her and
      groping her ass until someone else stopped the fight).

      -----Original Message-----
      From: brian fish [mailto:fishbn@...]
      Sent: Tuesday, April 18, 2000 5:13 PM
      To: streetfighter@egroups.com
      Subject: RE: [streetfighter] OK, one LAST time. . . . . .


      Krabi Krabong is the russian one right? I don't know too much about
      European styles other than pankration (I was gonna take it, but realized I
      knew all the moves already from Jujitsu), I know a LITTLE about Savate, but
      the difference between that and Boxe Francais eludes me, as well as a lot
      of the indigenous styles from spain, italy and the scandinavian countries.
      . . . . . .I believe the chair one though, I am pretty sure Choy Li Fut
      teaches fighting with a long pipe (the smoking kind, not like plumbing),
      and I think I saw Jackie Chan fight with a bench in one of his old movies
      (when he actually did traditional Kung Fu). . . . .


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      Group: streetfighter Message: 6604 From: Rinaldo Gambetta Date: 4/18/2000
      Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
      A gun but anybody have a weapon here... Exist many ways to stop Cartwell kick and
      we already talk about this.

      Chris Hoffmann wrote:

      > --- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:
      > > Move 5- Plague try to make a Jumping Shoulder Butt but The Dragon Reborn is
      > > more faster
      > > hit his Cartwheel kick and Plague receives: 4, 2, 5, 6, 3, 6, 8, 1, 4, 4, 1,
      > > 5 points of
      > > damage and after receive all this damage is knockout. (he already fall before
      > > but I just
      > > say The Dragon Reborn still kicking the poor guy while he colapse).
      >
      > Rinaldo, please add to Rebellion's tactics the following item:
      >
      > If anyone I even suspect having cartwheel kick comes within 25 feet of me: pull
      > out my automag and shoot them between the eyes with my uranium depleted shells.
      > Repeat until dead or out of ammo. If out of ammo: Reload and repeat If dead:
      > Throw a block of cheddar on the body.
      >
      > =====
      > staredown@... http://members.xoom.com/staredown
      >
      > "We don't expect kittens to fight wildcats and win
      > --we merely expect them to try."
      > -- Robert Heinlein
      >
      > __________________________________________________
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      > Send online invitations with Yahoo! Invites.
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      >
      > ------------------------------------------------------------------------
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      > Classmates.com has them all. And with 4.4 million alumni already
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      Group: streetfighter Message: 6605 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
      My favorite way to stop a cartwheel kick is a good block and Maka Wara
      (Yeah I'll teach you to try to kick me!!), my runner up favorite is to try
      to beat them on speed and use a flying heel stomp to bash them on the head
      and move away, I guess displacement would work equally well. . . . . .
      Group: streetfighter Message: 6606 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] OK, one LAST time. . . . . .
      I'm reasonably sure that Boxe Francais and Savate are two different things,
      very similar, but not quite the same. I think one uses more kicks than the
      other or something like that. . . . . .
      Group: streetfighter Message: 6607 From: Joseph Scott Pittman Date: 4/18/2000
      Subject: Re: [streetfighter] help wanted
      Dogs of War (my site) has my version of the animal companion rules.
      http://www.tsixroads.com/~joespitt/StreetFighter.htm

      joespitt
      Group: streetfighter Message: 6608 From: Steve Karstensen Date: 4/18/2000
      Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
      yea, but nearly all of them involve being able to plan out your maneuvers on
      a hexmap and to use terrain to your advantage. None of which exists in a
      tournament such as this. :)

      -----Original Message-----
      From: Rinaldo Gambetta [mailto:rinaldo.gambetta@...]
      Sent: Tuesday, April 18, 2000 5:17 PM
      To: streetfighter@egroups.com
      Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs
      Plague.


      A gun but anybody have a weapon here... Exist many ways to stop Cartwell
      kick and
      we already talk about this.

      Chris Hoffmann wrote:

      > --- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:
      > > Move 5- Plague try to make a Jumping Shoulder Butt but The Dragon Reborn
      is
      > > more faster
      > > hit his Cartwheel kick and Plague receives: 4, 2, 5, 6, 3, 6, 8, 1, 4,
      4, 1,
      > > 5 points of
      > > damage and after receive all this damage is knockout. (he already fall
      before
      > > but I just
      > > say The Dragon Reborn still kicking the poor guy while he colapse).
      >
      > Rinaldo, please add to Rebellion's tactics the following item:
      >
      > If anyone I even suspect having cartwheel kick comes within 25 feet of me:
      pull
      > out my automag and shoot them between the eyes with my uranium depleted
      shells.
      > Repeat until dead or out of ammo. If out of ammo: Reload and repeat If
      dead:
      > Throw a block of cheddar on the body.
      >
      > =====
      > staredown@... http://members.xoom.com/staredown
      >
      > "We don't expect kittens to fight wildcats and win
      > --we merely expect them to try."
      > -- Robert Heinlein
      >
      > __________________________________________________
      > Do You Yahoo!?
      > Send online invitations with Yahoo! Invites.
      > http://invites.yahoo.com
      >
      > ------------------------------------------------------------------------
      > Good friends, school spirit, hair-dos you'd like to forget.
      > Classmates.com has them all. And with 4.4 million alumni already
      > registered, there's a good chance you'll find your friends here:
      > http://click.egroups.com/1/2885/4/_/17512/_/956079726/
      > ------------------------------------------------------------------------


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      Group: streetfighter Message: 6609 From: brian fish Date: 4/18/2000
      Subject: Re: [streetfighter] Ages challenges: The Dragon Reborn Vs Plague.
      >
      >yea, but nearly all of them involve being able to plan out your maneuvers on
      >a hexmap and to use terrain to your advantage. None of which exists in a
      >tournament such as this. :)
      >
      Hence the reason I hate email tourneys. . . . .you have no idea what could
      come up that would cause you to change your previous planning, plus, who
      actually scripts their moves??
      Group: streetfighter Message: 6610 From: Knight of the Black Rose Date: 4/18/2000
      Subject: Re: [streetfighter] help wanted
      I do believe that Ler Dritt uses the same mental power that Rose uses.
      I.e., they both use psychic power. However, M.Bison uses the dark side,
      oohhh scary.

      Rose's style is one of the many styles in my supplemental material I plan
      to turn into a netbook soon.

      Tony
      Group: streetfighter Message: 6611 From: Knight of the Black Rose Date: 4/18/2000
      Subject: Re: [streetfighter] A question
      > >Rose is hard to tell, she doesnt really fit in with the whole rest
      > of> >street fighter, I would just as soon leave her out completely. . .

      > . .. I
      > >mean she doesn't really do anything, she has no real reason to be
      > there in
      > >the first place and her moves are a clone of Ken and ryu, I can't
      > figure
      > >out why she is there in the first place. . . . .

      Whatc'you talking about? I think you may be thinking of Sakura.
      Rose's moves are pretty unique.
      She's an enemy of M.Bison. She gives the impression that there are an
      order of Aura Users who are angry at M.Bisons perversion of Aura Power
      into Psycho Power, and they are out to stop him.
      Although, the ending to SFA3 makes it seems that she and Bison used to be
      lovers.

      Knight of the Black Rose
      UtenaCode(1.0)U:4+F:Na++Ut:pSC D:ToAk X:[***]:a39
      M:f"LastEvolution"
      Group: streetfighter Message: 6612 From: cliff rice Date: 4/18/2000
      Subject: Re: [streetfighter] Ages challenges: Joseph Masterson Vs Lars Ax.
      Joseph: Argh! Darn those Dudly boy's working me over
      with a chair before my match.

      Well Seriously though. If you are using exp please
      dump it all on health that is my weakest point.

      Cliff

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