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Group: streetfighter Message: 6462 From: sluaghwilder@aol.com Date: 4/14/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6463 From: Chris Hoffmann Date: 4/14/2000
Subject: Re: [streetfighter] Request for fighters
Group: streetfighter Message: 6464 From: downfall Date: 4/14/2000
Subject: Re: [streetfighter] Where
Group: streetfighter Message: 6465 From: brian fish Date: 4/14/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6466 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6467 From: Spirto Date: 4/14/2000
Subject: House Rule
Group: streetfighter Message: 6468 From: brian fish Date: 4/14/2000
Subject: Sorry, I am against lots of female characters
Group: streetfighter Message: 6469 From: brian fish Date: 4/14/2000
Subject: Re: [streetfighter] House Rule
Group: streetfighter Message: 6470 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] Sorry, But I want to press myself up against l
Group: streetfighter Message: 6471 From: brian fish Date: 4/14/2000
Subject: Ha ha ha, good tag, but I MUST reply. . . . .
Group: streetfighter Message: 6472 From: Charles Little Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
Group: streetfighter Message: 6473 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
Group: streetfighter Message: 6474 From: Charles Little Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
Group: streetfighter Message: 6475 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
Group: streetfighter Message: 6476 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] Tournaments
Group: streetfighter Message: 6477 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] Rank One tournament: Kanzaki Open
Group: streetfighter Message: 6478 From: cliff rice Date: 4/14/2000
Subject: Re: [streetfighter] Kane
Group: streetfighter Message: 6479 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] Sorry, But I want to press myself up against l
Group: streetfighter Message: 6480 From: cliff rice Date: 4/14/2000
Subject: Ultimate class wrestling league.
Group: streetfighter Message: 6481 From: Yu Ominae Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
Group: streetfighter Message: 6482 From: Jeff Y Date: 4/14/2000
Subject: Re: [streetfighter] Music
Group: streetfighter Message: 6483 From: brian fish Date: 4/14/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
Group: streetfighter Message: 6484 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
Group: streetfighter Message: 6485 From: Jens-Arthur Leirbakk Date: 4/15/2000
Subject: Re: [streetfighter] House Rule
Group: streetfighter Message: 6486 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
Group: streetfighter Message: 6487 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Sorry, I am against lots of female characters
Group: streetfighter Message: 6488 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Request for fighters
Group: streetfighter Message: 6489 From: cliff rice Date: 4/15/2000
Subject: Re: [streetfighter] Sorry, I am against lots of female characters
Group: streetfighter Message: 6490 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Request for fighters
Group: streetfighter Message: 6491 From: cliff rice Date: 4/15/2000
Subject: to ranaldo
Group: streetfighter Message: 6492 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Request for fighters
Group: streetfighter Message: 6493 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Question?
Group: streetfighter Message: 6494 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6495 From: Chris Krug-Iron Date: 4/15/2000
Subject: Request for fighters
Group: streetfighter Message: 6496 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Re: [streetfighter] to ranaldo
Group: streetfighter Message: 6497 From: brian fish Date: 4/15/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6498 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Re: [streetfighter] A question
Group: streetfighter Message: 6499 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Ages challenges: Ernest Voss Vs Ryan Ghost Bear.
Group: streetfighter Message: 6500 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Ages challenges: Maso Vs Rebellion.
Group: streetfighter Message: 6501 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Ages challenges:Gregori Tsovarich Vs Huo Feng
Group: streetfighter Message: 6502 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Re: [streetfighter] to ranaldo
Group: streetfighter Message: 6503 From: Rinaldo Gambetta Date: 4/15/2000
Subject: "The last words" By evil guys.
Group: streetfighter Message: 6504 From: cliff rice Date: 4/16/2000
Subject: who are the contestants again?
Group: streetfighter Message: 6505 From: Rinaldo Gambetta Date: 4/16/2000
Subject: Re: [streetfighter] who are the contestants again?
Group: streetfighter Message: 6506 From: cliff rice Date: 4/16/2000
Subject: Street fury alpha?
Group: streetfighter Message: 6507 From: brian fish Date: 4/16/2000
Subject: Re: [streetfighter] Street fury alpha?
Group: streetfighter Message: 6508 From: azathoth05@aol.com Date: 4/16/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
Group: streetfighter Message: 6509 From: azathoth05@aol.com Date: 4/16/2000
Subject: Re: [streetfighter] Request for fighters
Group: streetfighter Message: 6510 From: cliff rice Date: 4/16/2000
Subject: Re: [streetfighter] Street fury alpha?
Group: streetfighter Message: 6511 From: wiconley@aol.com Date: 4/16/2000
Subject: Re: [streetfighter] Street fury alpha?



Group: streetfighter Message: 6462 From: sluaghwilder@aol.com Date: 4/14/2000
Subject: Re: [streetfighter] A question
I agree, Rose is just a blah charecter. I think they just needed another chik
in spandex fighting.
Group: streetfighter Message: 6463 From: Chris Hoffmann Date: 4/14/2000
Subject: Re: [streetfighter] Request for fighters
--- Chris Krug-Iron <inrifrost@...> wrote:
> Cool. Thanks!

Hmmm... anybody interested in doing the writeup for Bad Mr. Frosty?

> Ground rules:
> Rank 5 fighter.

Any particular rules on Win/Losses or Honor/Glory?

90 experience points to spend aside from fifteen freebie
> points to spend after character creation. Weapons are allowed, out of the
> Contenders book.

Bah! Weapons are for the weak! The strong need no mechanical aids.

If you don't have the book, I think Scott (shameless
> plug!) has a link on his page to find them. Send me a tactics list of 20
> moves your fighter will do during the fight, as well as any add-ons that
> he'd do during the fight. You gotta have a sense of style, right? Any
> background is allowed, just keep it from the books. Styles are on a first
> come, first served basis.

Any body touches Ler Drit and there'll be some serious ALL CAPS on this list.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

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Group: streetfighter Message: 6464 From: downfall Date: 4/14/2000
Subject: Re: [streetfighter] Where
Clk Whrr Chad wrote:
>
> One last thing for today does anybody live anywhere near the westcoast
> of the U.S.. I'm trying to find someone else to run some Street
> Fighter with the group I usually run with hasn't run in a while and it
> seem that we are kinda of stoping for now.
>
> -Chad Phillips

[Seattle, WA over here.

-downfall.]

--
***************************************************************************
Most men are swayed more by fear than by reverence. - Aristotle

lord downfall
Prime Minister of the Mystic Seas
Pledge to the Claw Legion

read the zine- http://members.xoom.com/NW_Wind
***************************************************************************
Group: streetfighter Message: 6465 From: brian fish Date: 4/14/2000
Subject: Re: [streetfighter] A question
At 12:58 PM 4/14/00 -0400, you wrote:
>I agree, Rose is just a blah charecter. I think they just needed another
chik
>in spandex fighting.
>
I agree with that wholeheartedly, look who they added to Alpha 3, R. Mika,
Juli, Juni, and Karyn, not to be a male chauvanist or anything, but, where
are they GUYS?!?!? Or at least give me a new USEFUL character. . . . .
Group: streetfighter Message: 6466 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] A question
oddly enough, I prefer female characters. Especially in the anime genre
where it's not uncommon to have strong female protagonists. Have they gone
overboard? Weeeeeelllll, I think they're dangerously skirting the line, but
not too much.

Kinda bugs my players, when all the main characters are women. They hate
beating up women. I'd expect the circuit to attract a large number of them,
though, as where else are they going to compete with men on an equal level?
They're not...

-----Original Message-----
From: brian fish [mailto:fishbn@...]
Sent: Friday, April 14, 2000 2:01 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] A question


At 12:58 PM 4/14/00 -0400, you wrote:
>I agree, Rose is just a blah charecter. I think they just needed another
chik
>in spandex fighting.
>
I agree with that wholeheartedly, look who they added to Alpha 3, R. Mika,
Juli, Juni, and Karyn, not to be a male chauvanist or anything, but, where
are they GUYS?!?!? Or at least give me a new USEFUL character. . . . .


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Group: streetfighter Message: 6467 From: Spirto Date: 4/14/2000
Subject: House Rule
We came up with this house rule last time we played and I was wondering if I
could get your opinion. It was to up the lethality level of our campaign so
combat would be scarier. :)
It seemed to work ok.

When all health has been used, the player can choose to spend Willpower to
remain standing. The cost is 1 Willpower point per round. However, this
does have a down part. All damage is now aggravated (obviously), the
fighter is at �1 speed to all maneuvers, and no maneuvers that require the
expenditure of Willpower can be used. If a fighter is dizzied in the attack
that puts him over his max health he can not spend the willpower to remain
fighting. He is knocked unconscious. Once the fighter has spent all
Willpower, the fighter collapses. If the fighter ends up receiving all
aggravated damage, the fighter is dead.

Thanks

MikeM
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Group: streetfighter Message: 6468 From: brian fish Date: 4/14/2000
Subject: Sorry, I am against lots of female characters
I would agree with you to a point, but lets face it, there should be more
male fighters than female, that's just the way it is, the only exception
might be Wu Shu. My GM has this thing for 15 year old girls in his games,
and they're some of the most dangerous characters, but, as their stat
system goes, all things are NOT equal, do you honestly think there is a
woman alive who is as strong as the worlds strongest man competitors? I
think my tourney is geared realisticly, it's about 10% female, and not a
one of them has a strength higher than 3. look at street fighter, none of
their women fighters (other than chun li of course) are really more than a
gimmick. I mean I'm not saying it isn't ok to have a few female characters
now and then, but look at the list, do we have even one female?? And do you
honestly think a guy wants so be in a female dominated environment, even in
a role playing game? just some things to think about. . . . . . .
Group: streetfighter Message: 6469 From: brian fish Date: 4/14/2000
Subject: Re: [streetfighter] House Rule
We use something very similar in my games. . . . .I think if it works, and
your players don't mind, go for it. . . .
Group: streetfighter Message: 6470 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] Sorry, But I want to press myself up against l
Dude, I ain't even gonna go there.

Ah hell, who'm I kidding. Yes I am.

Point by point, here we go.

"I would agree with you to a point, but lets face it, there should be more
male fighters than female, that's just the way it is, the only exception
might be Wu Shu."

I wouldn't say that. Any woman who takes Martial Arts and is serious about
her competition is (at least, in Street Fighter) going to want to take on
all comers who she considers equals. Can she do this in legitimate
tournaments? No, she can't, because last time I checked, there was no such
thing as Coed divisions in professional sports.

In the real world, Wu Shu is just another name for Kung Fu (with some slight
differences) and is taught to (nearly) all Chinese. It's a required part of
physical education China's public school system. My wife studied it for
twelve years as a result. Now think about this. EVERY CHILD going to
school in China learns Wu Shu. China's population, is, well, enormous.
Really enormous.
Knock-the-Earth-out-of-its-orbit-if-all-of-them-jumped-off-a-chair-at-the-sa
me-time enormous. Now granted, not all Chinese who study Wu Shu are going
to become Street Fighters, but given the "all Wu Shu fighters are women"
stereotype put forth in Street Fighter, and the fact that all Chinese learn
at least some basic Wu Shu, it's just a matter of numbers. There *will* be
a higher percentage of Wu Shu fighters than not.


"My GM has this thing for 15 year old girls in his games,
and they're some of the most dangerous characters, but, as their stat
system goes, all things are NOT equal, do you honestly think there is a
woman alive who is as strong as the worlds strongest man competitors?"

Now you're just stereotyping. Chun Li is as strong as Ryu. Cammy is as
strong as Vega (I think; is he Str 4 or 5?). Any woman can achieve the same
physical levels as any man under the Street Fighter system.

"I
think my tourney is geared realisticly, it's about 10% female, and not a
one of them has a strength higher than 3. look at street fighter, none of
their women fighters (other than chun li of course) are really more than a
gimmick."

Cammy. Juni & Juli. Sai. Lady Khan. Corona. Orihime. Matrix.

"I mean I'm not saying it isn't ok to have a few female characters
now and then, but look at the list, do we have even one female??"

this list is on the Internet (male dominated) for gamers (male dominated)
for Kung Fu geeks (male dominated). Talk about a sub-section of a
sub-section. As a result, it doesn't count.

And before you counter with "there are no women gamers", I have played as
the lone male in an all-women group, and at times, over half the players in
my own group have been women. And not just because their boyfriends dragged
them along.

"And do you
honestly think a guy wants so be in a female dominated environment, even in
a role playing game? just some things to think about..."

sounds to me like you have some gender issues. I never said the entire
environment was female, just that there is a much larger percentage of
female Street Fighters than, say, ten percent. I'd put it more at 30, or
even 40.
Group: streetfighter Message: 6471 From: brian fish Date: 4/14/2000
Subject: Ha ha ha, good tag, but I MUST reply. . . . .
The First point you made I have to refute is Wu Shu being Kung fu,
they'renot even close. I have taken some Kung Fu (not as much as other
arts, but enough to know what it is). Traditional Kung Fu was made Illegal
in China when Mao took over. He created the art of Wu Shu, as an acrobatic
style with very little combat value. Wu shu is a very beautiful style, and
I am aware that there are many male practitioners (Jet Li), but I think you
misunderstood my point. Most styles in the game should be male dominated,
that's just the way they are. Kung Fu, until very recently was only taught
to chinese men, Kabaddi (the actual art) was NEVER taught to women, Sambo
is almost NEVER learned by women, etc. And although there are a lot of arts
that will permit women competitors, few of them could raise themselves to a
level that would allow them to compete in street fighter tournaments.

>Now you're just stereotyping. Chun Li is as strong as Ryu. Cammy is as
>strong as Vega (I think; is he Str 4 or 5?). Any woman can achieve the same
>physical levels as any man under the Street Fighter system.

You're right, TECHNICALLY, under the system, women can achieve the same
levels as men, but realistically, they can't. It just would never happen,
Like I said, Chun Li I can almost live with because she has some THICK
legs, but realistically, no female fighter should have strength higher than
three, MAYBE four.. . . Women by and large, don't have the bone structure
of someone like say, Zangief. . . . . .

>Cammy. Juni & Juli. Sai. Lady Khan. Corona. Orihime. Matrix.

Gimmick, gimmicks of a gimmick, gimmick. . . . .etc. COME ON!! Look at how
Cammy dresses for christs sake! And Juli and Juni are just componnent parts
of Cammy

>this list is on the Internet (male dominated) for gamers (male dominated)
>for Kung Fu geeks (male dominated). Talk about a sub-section of a
>sub-section. As a result, it doesn't count.

First you admit that Kung Fu geeks is male dominated (invalidating your
former point about Kung Fu being Gender equal), then you're saying that
this group is a subsection of a sub section, which might be valid, except I
never tried to site it as a valid sampling for a statistical purpose, they
do however ALL play the game, and there are NO females at ALL here. . . . .

>And before you counter with "there are no women gamers", I have played as
>the lone male in an all-women group, and at times, over half the players in
>my own group have been women. And not just because their boyfriends dragged
>them along.
Wait wait. . . .who just brought up the sub section of a sub section? And
not only is this an EVEN SMALLER subsection than before, women gamers make
up such a small percentage over all of total gamers, its like rolling
straight successes on ten dice, it could happen, don't bet the farm on it .
. . .

>"And do you
>honestly think a guy wants so be in a female dominated environment, even in
>a role playing game? just some things to think about..."

Last point, you said in your email that you had a lot of females in your
games, but your players don't like it, ok, maybe I am a slight male
chauvanist, ok a MAJOR male chovanist, but apparently your players agree
with me, and I don't think you're being very realistic. HOWEVER, I do
respect your opinions, and I don't want you to take this as mean or nasty
in any way, I love a good debate, that's all. . . . . .
Group: streetfighter Message: 6472 From: Charles Little Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
> The First point you made I have to refute is Wu Shu being Kung fu,
> they'renot even close. I have taken some Kung Fu (not as much as other
> arts, but enough to know what it is). Traditional Kung Fu was made Illegal
> in China when Mao took over. He created the art of Wu Shu, as an acrobatic
> style with very little combat value. Wu shu is a very beautiful style, and
> I am aware that there are many male practitioners (Jet Li), but I think you
> misunderstood my point. Most styles in the game should be male dominated,
> that's just the way they are. Kung Fu, until very recently was only taught
> to chinese men, Kabaddi (the actual art) was NEVER taught to women, Sambo
> is almost NEVER learned by women, etc. And although there are a lot of arts
> that will permit women competitors, few of them could raise themselves to a
> level that would allow them to compete in street fighter tournaments.
>
Do you knwo how many kinds_ of Kung Fu there are? Well, if you do, you'll
know how silly the above statement is...

> >Now you're just stereotyping. Chun Li is as strong as Ryu. Cammy is as
> >strong as Vega (I think; is he Str 4 or 5?). Any woman can achieve the same
> >physical levels as any man under the Street Fighter system.
>
> You're right, TECHNICALLY, under the system, women can achieve the same
> levels as men, but realistically, they can't. It just would never happen,
> Like I said, Chun Li I can almost live with because she has some THICK
> legs, but realistically, no female fighter should have strength higher than
> three, MAYBE four.. . . Women by and large, don't have the bone structure
> of someone like say, Zangief. . . . . .
>
Not the same amount of muscle mass...no. The effectiveness of said muscle
mass? Yes... it can be the same...

> >this list is on the Internet (male dominated) for gamers (male dominated)
> >for Kung Fu geeks (male dominated). Talk about a sub-section of a
> >sub-section. As a result, it doesn't count.
>
> First you admit that Kung Fu geeks is male dominated (invalidating your
> former point about Kung Fu being Gender equal), then you're saying that
> this group is a subsection of a sub section, which might be valid, except I
> never tried to site it as a valid sampling for a statistical purpose, they
> do however ALL play the game, and there are NO females at ALL here. . . . .
>
Kung Fu geeks and Kung Fu practicioners are two separate groups...

> Wait wait. . . .who just brought up the sub section of a sub section? And
> not only is this an EVEN SMALLER subsection than before, women gamers make
> up such a small percentage over all of total gamers, its like rolling
> straight successes on ten dice, it could happen, don't bet the farm on it .
> . . .
You haven't been to too many big conventions, have you? I work in a game
shop part time, and the ratio is not as bad as you think... 20%
threeabouts... and at conventions? about 30%.

> >"And do you
> >honestly think a guy wants so be in a female dominated environment, even in
> >a role playing game? just some things to think about..."
>
> Last point, you said in your email that you had a lot of females in your
> games, but your players don't like it, ok, maybe I am a slight male
> chauvanist, ok a MAJOR male chovanist, but apparently your players agree
> with me, and I don't think you're being very realistic. HOWEVER, I do
> respect your opinions, and I don't want you to take this as mean or nasty
> in any way, I love a good debate, that's all. . . . . .
>
To tell you the truth, I love women, and would love to be in an
environment where there are more than me, and have been in such
situations. ;^)
Group: streetfighter Message: 6473 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
"The First point you made I have to refute is Wu Shu being Kung fu"

You're not wrong, but neither am I. Unfortunately it's hard to get a
definite answer on whether one is in fact the other. Is Tai Chi Kung Fu?
Or is it Wu Shu? I have reference works written by Sifus who refer to Tai
Chi as a substyle of Kung Fu, and others that claim it is Wu Shu. And I
know for a fact that the Wu Shu my wife studied was not acrobatic in the
least. In fact, it was very sword-oriented. She even demonstrated this to
me once with a yardstick. :)

"they're not even close. I have taken some Kung Fu (not as much as other
arts, but enough to know what it is). Traditional Kung Fu was made Illegal
in China when Mao took over."

...and yet it is still taught in a non-combat form under the name Wu Shu.
My wife knows all of the forms and stances, but she cannot fight. She was
taught the moves, but not the utility of the moves. That's why it's such a
grey area.

I think next time we go to Chinatown, I'll get her to ask Du-Sifu some more
about the differences for me. (He doesn't speak English and my Chinese is
*really* lacking).

"He created the art of Wu Shu, as an acrobatic
style with very little combat value. Wu shu is a very beautiful style, and
I am aware that there are many male practitioners (Jet Li)"

if Wu Shu has very little combat value, why is Jet Li a champion tournament
fighter?

"but I think you
misunderstood my point. Most styles in the game should be male dominated,
that's just the way they are."

...and they are. Jiu-Jitsu, Aikido, Spanish Ninjitsu (to an extent), and
traditional Ninjitsu (in the form of Kunoichi) are more female-friendly
Street Fighter styles.

"Kabaddi (the actual art) was NEVER taught to women"

...of course not. There *is* no such martial style as Kabaddi. White Wolf
got their terms wrong. Kabaddi is an Indian game whose origins I don't
recall offa da toppa my head, (but I know one or two of our other faithful
readers knows about it, since I remember hearing it here first).

"Sambo is almost NEVER learned by women"

Special Forces (which is what Combat Sambo is) rarely is.

"etc. And although there are a lot of arts
that will permit women competitors, few of them could raise themselves to a
level that would allow them to compete in street fighter tournaments."

you've never seen the female divisions of traditional martial arts? They're
out there, and many of the women are pretty fierce competitors. Basically
all I see you saying is "women are not as strong as men so they can't be
Street Fighters" and that's baloney.

"but realistically, no female fighter should have strength higher than
three, MAYBE four.. . . Women by and large, don't have the bone structure
of someone like say, Zangief..."

many MEN don't have the bone structure of Zangief. Besides, you're making
the exact same mistake I made when I first started creating NPCS. That
being, equating physical strength with internal strength. Du-Sifu (the man
I mentioned above) is a middle-aged guy with a paunch. One thing he likes
to brag about to me (well, at least my wife *says* that's what he's saying)
is that his hands are as strong as Bruce Lee's. I've felt his grip. I
wouldn't doubt that he was telling the truth. The man has *no* muscle tone
whatsoever, though. In short, a woman (or man) does not have to have legs
like industrial-grade pipes to have a high Strength rating.

">Cammy. Juni & Juli. Sai. Lady Khan. Corona. Orihime. Matrix."

"Gimmick, gimmicks of a gimmick, gimmick. . . . .etc. COME ON!! Look at how
Cammy dresses for christs sake! And Juli and Juni are just componnent parts
of Cammy"

well then, I'm afraid you're going to have to define "gimmick" for me, as I
assumed that a character with a well-developed background and cool,
non-exploitative appearance (Cammy prior to SFA3 actually had a nice outfit,
I don't like whatever the hell it is they gave her in Alpha 3) was enough to
raise them beyond the rank of "gimmick" (whatever that means).

BTW; Cammy was an unwilling double agent (brainwashed to join MI-6). Juni
& Juli are a surgical strike force. Where's the similarity?

"First you admit that Kung Fu geeks is male dominated (invalidating your
former point about Kung Fu being Gender equal),"

as Chris so eloquently stated, (I love you, man), geeks are not
practitioners.

" then you're saying that
this group is a subsection of a sub section, which might be valid, except I
never tried to site it as a valid sampling for a statistical purpose, they
do however ALL play the game, and there are NO females at ALL here. . . . ."

uh, you're not considering this a valid sampling, and yet you're saying that
since there are no women on this list, no women are in martial arts? I
DON'T see the parallel.

"Last point, you said in your email that you had a lot of females in your
games, but your players don't like it,"

one of my players doesn't like it because he's against fighting women.
another player remarked that there was an "abnormal" number of women on the
circuit in my campaign. no one else really noticed. Maybe it was because
they were women. ;)

"ok, maybe I am a slight male
chauvanist, ok a MAJOR male chovanist, but apparently your players agree"

they just hate getting geared up do beat the living shit out of an
antagonist and then remembering that this antagonist is a woman, and if they
don't pound her she's going to gut them. then again, I've used almost no
women in the past six months and they *still* hate my antagonists. maybe
it's the Uzis. I dunno...
Group: streetfighter Message: 6474 From: Charles Little Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
> "First you admit that Kung Fu geeks is male dominated (invalidating your
> former point about Kung Fu being Gender equal),"
>
> as Chris so eloquently stated, (I love you, man), geeks are not
^^^^^
> practitioners.
>

Hey! I don't post much, but I do like a bit of credit... ::sniff, sniff::

Now I'll slink off to lurk...

CHARLES Little...
Group: streetfighter Message: 6475 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
Heeeyyy I tried very hard to keep my Maneuvers as game-balancing as
possible, looking over other maneuvers to try to detirmine the correct point
cost and such. I think they are exactly as they should be in a real
rule-book, or I wouldnt have included them. Same goes with the backgrouns
and styles.
Now, as far as the real designers are concerned, just look at the Players
Guide.......

joespitt

-----Original Message-----
From: brian fish <fishbn@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, April 14, 2000 5:56 AM
Subject: Re: [streetfighter] What tourmant/fight I'd like to see


>That wouldn't necessarily be bad, but the problem is A) a lot of the
>internet maneuvers aer either cheap or unbalancing, and B) no all our
>characters would be the same rank. . . .I probably have not been playing my
>current character as long as some people in this group. . . . .
>
>
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>
Group: streetfighter Message: 6476 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] Tournaments
I hate to hear you wont be there with us Chris!

joespitt

-----Original Message-----
From: Chris Hoffmann <staredown@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, April 14, 2000 6:07 AM
Subject: Re: [streetfighter] Tournaments


>--- Fred Chagnon <seagull@...> wrote:
>
>> Doesn't egroups have somthing we can use to keep track of all these
>> tournaments? My head's spinning... :)
>
>It's not that hard. Rinaldo's is called Gateway and he always places
Gateway
>in the subject heading. Chris's is unnamed as of yet (either that or he's
keep
>it a secret, very tricky!), but when it is, I'm sure he'll do the same for
us.
>
>The IRC tournament (which I won't be in, sorry guys), once it gets started,
>will probably do the same as well.
>
>=====
>staredown@... http://members.xoom.com/staredown
>
>"We don't expect kittens to fight wildcats and win
>--we merely expect them to try."
> -- Robert Heinlein
>
>__________________________________________________
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>
Group: streetfighter Message: 6477 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] Rank One tournament: Kanzaki Open
I have toned down werewolf and vampire backgrounds, converted to Street
Fighter, on my web page. Check em' out

joespitt
http://www.tsixroads.com/~joespitt/StreetFighter.htm

-----Original Message-----
From: brian fish <fishbn@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, April 14, 2000 7:31 AM
Subject: RE: [streetfighter] Rank One tournament: Kanzaki Open


>Well regardless, I don't know what everyone else thinks, but vampire,
>werewolf, Mage, etc. don't work very well in conjunction with street
>fighter. . . . . They're just unbalancing. . . . .
>
>
>------------------------------------------------------------------------
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>Download one Today from Corbis.com
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>
Group: streetfighter Message: 6478 From: cliff rice Date: 4/14/2000
Subject: Re: [streetfighter] Kane
ME TO ME TO!!

--- slpstck@... wrote:
> In a message dated 4/12/00 11:06:32 PM Eastern
> Daylight Time, hayden@...
> writes:
>
> << That makes two of us >>
> make that three
>

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Group: streetfighter Message: 6479 From: Joseph Scott Pittman Date: 4/14/2000
Subject: Re: [streetfighter] Sorry, But I want to press myself up against l
>>"And do you
honestly think a guy wants so be in a female dominated environment, even in
a role playing game? just some things to think about..."

Mabye not in a role-play game......

=)
joespitt
Group: streetfighter Message: 6480 From: cliff rice Date: 4/14/2000
Subject: Ultimate class wrestling league.
Imagine if wrestling were real this is such an
imagining.

Rules of UCW
1) Only martial arts that rely on grabs as primary
technique are allower such as Sambo and Native
Wrestling.
2) Bouts are for one round and last untill the
opponent is KOed. And the person is pinned.
3) Honor is meaningless people often use weapons to
deliver as much punishment as posible.Not to say
thatthere are no honorable fighters.
4) The League still goes by rank. Typicly low rank
Fighters wont Have ar shot at the title. There is a
tilte for ranks 1 to 4 (Rookie Class Championship
belt), 5 to 8 (Middle class Championship belt.), And
9+ ( The Unlimited class championship title belt.)
5) It is against the rules to sustained hold a person
for more than 3 rounds. to keep the action moveing.

Special rules for the ring.
a) If an opponent is standing in a hex adjasent to a
rope and suffers more damage than his dex he is
knocked down. And out of the ring.
b) If an opponent is pinned in the turnbuckle he is at
-1 speed.
c) Any Non sustained grab move my be bought to be
preformed off the top rope for one extra power
point.Such attacks are at -2 normal speed. and +3
normal damage.
d) A cheep ass version of wall spring may be bought by
any style.

Turnbuckle hop
Requirements: Athletics: OOO
Power points: Any:2
The fighter gets up on the turnbuckle and jumps
off.
System: The fighter must syart his round in the
same hex as the turnbuckle. He may than perform ANY
Basic move from the top rope including grabs. if a
hit is scored A nockdown is suffered By both
attacker and Opponent except fo light punched and
kicks. In which case neither is nocked down.
Cost: 1 wp
Speed: -1 Or speed of move -1
Damage: As per manuver +1
Move: +2




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Group: streetfighter Message: 6481 From: Yu Ominae Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
Internal strength can almost always get around physical strength. Women are
in high possesion of internal strength. It comes easier to them because they
don't rely on muscles to do the job where men usually do. Women are born
with a higher internal strength than men we usually have to work harder at
it. About sizes of women, you cant really so that all women are built small
and of weaker statues. It depends on where you are from. In countries like
Germany and Sweden women there are of much bigger build and can kick the
bejezus out of some the sissy that one would refer to as strong. Also women
take much more pain than us, which is a very important point in a fight.
Notice that we do not have the children. There mental state also is a bit
more focussed than men, in fight a women would already be thinking about the
best way to get the job done, while we would be scoffing about the fact of
having to fight them. All in all men and women could kick each others butts,
its not about being a man or women its just about who is the better fighter
for whatever reason.

Have anyone ever seen Shadow Skills it a great anime about the potential a
women can have if needed.

>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
>Date: Fri, 14 Apr 2000 16:54:26 -0400
>
>"The First point you made I have to refute is Wu Shu being Kung fu"
>
>You're not wrong, but neither am I. Unfortunately it's hard to get a
>definite answer on whether one is in fact the other. Is Tai Chi Kung Fu?
>Or is it Wu Shu? I have reference works written by Sifus who refer to Tai
>Chi as a substyle of Kung Fu, and others that claim it is Wu Shu. And I
>know for a fact that the Wu Shu my wife studied was not acrobatic in the
>least. In fact, it was very sword-oriented. She even demonstrated this to
>me once with a yardstick. :)
>
>"they're not even close. I have taken some Kung Fu (not as much as other
>arts, but enough to know what it is). Traditional Kung Fu was made Illegal
>in China when Mao took over."
>
>...and yet it is still taught in a non-combat form under the name Wu Shu.
>My wife knows all of the forms and stances, but she cannot fight. She was
>taught the moves, but not the utility of the moves. That's why it's such a
>grey area.
>
>I think next time we go to Chinatown, I'll get her to ask Du-Sifu some more
>about the differences for me. (He doesn't speak English and my Chinese is
>*really* lacking).
>
>"He created the art of Wu Shu, as an acrobatic
>style with very little combat value. Wu shu is a very beautiful style, and
>I am aware that there are many male practitioners (Jet Li)"
>
>if Wu Shu has very little combat value, why is Jet Li a champion
>tournament
>fighter?
>
>"but I think you
>misunderstood my point. Most styles in the game should be male dominated,
>that's just the way they are."
>
>...and they are. Jiu-Jitsu, Aikido, Spanish Ninjitsu (to an extent), and
>traditional Ninjitsu (in the form of Kunoichi) are more female-friendly
>Street Fighter styles.
>
>"Kabaddi (the actual art) was NEVER taught to women"
>
>...of course not. There *is* no such martial style as Kabaddi. White Wolf
>got their terms wrong. Kabaddi is an Indian game whose origins I don't
>recall offa da toppa my head, (but I know one or two of our other faithful
>readers knows about it, since I remember hearing it here first).
>
>"Sambo is almost NEVER learned by women"
>
>Special Forces (which is what Combat Sambo is) rarely is.
>
>"etc. And although there are a lot of arts
>that will permit women competitors, few of them could raise themselves to a
>level that would allow them to compete in street fighter tournaments."
>
>you've never seen the female divisions of traditional martial arts?
>They're
>out there, and many of the women are pretty fierce competitors. Basically
>all I see you saying is "women are not as strong as men so they can't be
>Street Fighters" and that's baloney.
>
>"but realistically, no female fighter should have strength higher than
>three, MAYBE four.. . . Women by and large, don't have the bone structure
>of someone like say, Zangief..."
>
>many MEN don't have the bone structure of Zangief. Besides, you're making
>the exact same mistake I made when I first started creating NPCS. That
>being, equating physical strength with internal strength. Du-Sifu (the man
>I mentioned above) is a middle-aged guy with a paunch. One thing he likes
>to brag about to me (well, at least my wife *says* that's what he's saying)
>is that his hands are as strong as Bruce Lee's. I've felt his grip. I
>wouldn't doubt that he was telling the truth. The man has *no* muscle tone
>whatsoever, though. In short, a woman (or man) does not have to have legs
>like industrial-grade pipes to have a high Strength rating.
>
>">Cammy. Juni & Juli. Sai. Lady Khan. Corona. Orihime. Matrix."
>
>"Gimmick, gimmicks of a gimmick, gimmick. . . . .etc. COME ON!! Look at how
>Cammy dresses for christs sake! And Juli and Juni are just componnent parts
>of Cammy"
>
>well then, I'm afraid you're going to have to define "gimmick" for me, as I
>assumed that a character with a well-developed background and cool,
>non-exploitative appearance (Cammy prior to SFA3 actually had a nice
>outfit,
>I don't like whatever the hell it is they gave her in Alpha 3) was enough
>to
>raise them beyond the rank of "gimmick" (whatever that means).
>
>BTW; Cammy was an unwilling double agent (brainwashed to join MI-6). Juni
>& Juli are a surgical strike force. Where's the similarity?
>
>"First you admit that Kung Fu geeks is male dominated (invalidating your
>former point about Kung Fu being Gender equal),"
>
>as Chris so eloquently stated, (I love you, man), geeks are not
>practitioners.
>
>" then you're saying that
>this group is a subsection of a sub section, which might be valid, except I
>never tried to site it as a valid sampling for a statistical purpose, they
>do however ALL play the game, and there are NO females at ALL here. . . .
>."
>
>uh, you're not considering this a valid sampling, and yet you're saying
>that
>since there are no women on this list, no women are in martial arts? I
>DON'T see the parallel.
>
>"Last point, you said in your email that you had a lot of females in your
>games, but your players don't like it,"
>
>one of my players doesn't like it because he's against fighting women.
>another player remarked that there was an "abnormal" number of women on the
>circuit in my campaign. no one else really noticed. Maybe it was because
>they were women. ;)
>
>"ok, maybe I am a slight male
>chauvanist, ok a MAJOR male chovanist, but apparently your players agree"
>
>they just hate getting geared up do beat the living shit out of an
>antagonist and then remembering that this antagonist is a woman, and if
>they
>don't pound her she's going to gut them. then again, I've used almost no
>women in the past six months and they *still* hate my antagonists. maybe
>it's the Uzis. I dunno...
>
>------------------------------------------------------------------------
>Enter to WIN one of 10 NEW Kenmore Ranges!
>Only at sears.com
>http://click.egroups.com/1/2677/4/_/17512/_/955745836/
>------------------------------------------------------------------------
>
>

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Group: streetfighter Message: 6482 From: Jeff Y Date: 4/14/2000
Subject: Re: [streetfighter] Music
Metallica - "Fight Fire With Fire", "Blackened", "Fuel"
Korn - "It's On!", "Dead Bodies Everywhere", "Children of the Korn (for
really funky fights)", "Lets Get This Party Started", "Make Me Bad"
Powerman 5000 - "Supernova", "Operate Analiate (sp?)", "When Worlds Colide"
Final Fantasy VIII Soundtrack - "Liberti Fatali"
Starwars Episode I - "Duel of the Fates"

I can get more when I get home

Jeff

>From: "Mike Morgado" <morg@...>
>Reply-To: streetfighter@egroups.com
>To: "StreetFighter" <streetfighter@egroups.com>
>Subject: [streetfighter] Music
>Date: Thu, 13 Apr 2000 22:18:08 -0400
>
>Don't recall if we discussed this before here or not, but do you guys play
>background music when playing SF? And if so what do you guys listen to? Im
>trying to make a cd with some really cool fighting music, and Im drawing a
>complete blank. All I got is Eye of the Tiger and that is so cliche.
>
>Thanks for the help.
>
>MikeM
>

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Group: streetfighter Message: 6483 From: brian fish Date: 4/14/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
Oh, I wouldn't say yours specificly, I have just seen ones that are. . . .
. . .
Group: streetfighter Message: 6484 From: Steve Karstensen Date: 4/14/2000
Subject: Re: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .
sorry man. I wuv you too.

-----Original Message-----
From: Charles Little <charles.little@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, April 14, 2000 5:06 PM
Subject: RE: [streetfighter] Ha ha ha, good tag, but I MUST reply. . . . .


>> "First you admit that Kung Fu geeks is male dominated (invalidating your
>> former point about Kung Fu being Gender equal),"
>>
>> as Chris so eloquently stated, (I love you, man), geeks are not
> ^^^^^
>> practitioners.
>>
>
>Hey! I don't post much, but I do like a bit of credit... ::sniff, sniff::
>
>Now I'll slink off to lurk...
>
>CHARLES Little...
>
>
>------------------------------------------------------------------------
>Whatever you want, chances are you'll find it at one of the hundreds
>of sites in The PointClick Network--like Disney.com, eCost.com,
>FogDog.com and many more. You get paid as you shop and an additional
>10% off any purchase, anytime.
>http://click.egroups.com/1/2994/4/_/17512/_/955746419/
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>
Group: streetfighter Message: 6485 From: Jens-Arthur Leirbakk Date: 4/15/2000
Subject: Re: [streetfighter] House Rule
On Fri, 14 Apr 2000, brian fish wrote:

> We use something very similar in my games. . . . .I think if it works, and
> your players don't mind, go for it. . . .

I've got a couple of House Rules that we use in our games, which makes
combat _very_ scary. It's something like this: Everyone's got only seven
aggravated damage levels (I think it's Vampire, or something like
that). You take eight levels of aggravated, you're dead. Every _weapon_
has a Lethality Factor (LF). If the successes on the damage test is equal
to or greater than the LF, that box is considered aggravated -
automatically! There's a bit more to it than that, but it makes grudge
matches pretty scary, with long recuperation periods for everyone
involved. Unless they have Regeneration or Chi Kung Healing, of course.

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 6486 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
I have to agree here. The most cheesy maneuvers I've ever seen published in
any of the books come right out of the Player's Guide. Some of the internet
maneuyers are even underpowered compared to the infamous maneuver (not gonna
mention it here; it's like saying "Macbeth" in a theatre on opening night)
that comes out of Ninjitsu.

>From: "Joseph Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] What tourmant/fight I'd like to see
>Date: Fri, 14 Apr 2000 16:09:21 -0700
>
>Heeeyyy I tried very hard to keep my Maneuvers as game-balancing as
>possible, looking over other maneuvers to try to detirmine the correct
>point
>cost and such. I think they are exactly as they should be in a real
>rule-book, or I wouldnt have included them. Same goes with the backgrouns
>and styles.
> Now, as far as the real designers are concerned, just look at the
>Players
>Guide.......
>
>joespitt
>
>-----Original Message-----
>From: brian fish <fishbn@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Friday, April 14, 2000 5:56 AM
>Subject: Re: [streetfighter] What tourmant/fight I'd like to see
>
>
> >That wouldn't necessarily be bad, but the problem is A) a lot of the
> >internet maneuvers aer either cheap or unbalancing, and B) no all our
> >characters would be the same rank. . . .I probably have not been playing
>my
> >current character as long as some people in this group. . . . .
> >
> >
> >------------------------------------------------------------------------
> >1.6 Million Digital Images!
> >Download one Today from Corbis.com
> >http://click.egroups.com/1/3356/4/_/17512/_/955717005/
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> >
>


"Wanna fight?"
"Them's fightin' words!"

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Group: streetfighter Message: 6487 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Sorry, I am against lots of female characters
Ahem...strength need not come from the arms and upper body. Have you taken
a look at Chun Li's legs recently?

>From: brian fish <fishbn@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Sorry, I am against lots of female characters
>Date: Fri, 14 Apr 2000 14:45:04 -0400
>
>I would agree with you to a point, but lets face it, there should be more
>male fighters than female, that's just the way it is, the only exception
>might be Wu Shu. My GM has this thing for 15 year old girls in his games,
>and they're some of the most dangerous characters, but, as their stat
>system goes, all things are NOT equal, do you honestly think there is a
>woman alive who is as strong as the worlds strongest man competitors? I
>think my tourney is geared realisticly, it's about 10% female, and not a
>one of them has a strength higher than 3. look at street fighter, none of
>their women fighters (other than chun li of course) are really more than a
>gimmick. I mean I'm not saying it isn't ok to have a few female characters
>now and then, but look at the list, do we have even one female?? And do you
>honestly think a guy wants so be in a female dominated environment, even in
>a role playing game? just some things to think about. . . . . . .
>


"Wanna fight?"
"Them's fightin' words!"

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Group: streetfighter Message: 6488 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Request for fighters
>
>Any particular rules on Win/Losses or Honor/Glory?

Yes. Sorry I didn't mention it first. This is an imaginary game. So let's
"imagine" that we all started with perfect records for a rank fiver. 25
Wins, 0 Draws, 25 KO's, 0 Losses. 5 Honor, 5 Glory. Your records will be
adjusted accordingly during the fights.

If anyone needs to know about experience points, I'll be doing it somewhat
close to Rinaldo's way of handing out XP.

"Wanna fight?"
"Them's fightin' words!"

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Group: streetfighter Message: 6489 From: cliff rice Date: 4/15/2000
Subject: Re: [streetfighter] Sorry, I am against lots of female characters
The strongest person i have ever seen in real life
was a woman. Ever hear of Nichole Bass? She can Bench
about 500 and squat about 700 which i figure equals
out to about a 6 or 7 strength as far as the game
go's. As for a style for a little while she was a
profesional wrestler. And she used to wrestle men. and
you know what she won about 60% of her matches. The
average worlds strongest man compedator can squat
about 650
or so pounds. So your less women theory is unfounded
what that you say.... Nichole is the exception. I can
name a few more women who can kick ass ler me see
Sabel
marro, Chyna, Numerous kickboxers, That chick who
always fights before Mike tyson damn it i cant
remember her name. Mahamid ali's daughter is
undefeatedin boxing.

Cliff

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Group: streetfighter Message: 6490 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Request for fighters
Yup. That's how it goes.

>From: Rinaldo Gambetta <rinaldo.gambetta@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Request for fighters
>Date: Fri, 14 Apr 2000 08:14:26 -0300
>
> Well I understand this a normal intial character 9/7/4 in abilities
>7/5/3 in
>atributes 8 in techniques 7 manuvers and 15 freebies right I make the
>fighter
>with this and after I add to him more 90 experience points is it the right
>thing. :)
> Is just want make a right thing, wait for a character soon.
>
>Chris Krug-Iron wrote:
>
> > Well, this should answer your questions, I hope.
> >
> > 1. Stats and attributes are up to you. There is no limit, except up to
> > eight dots on any ability. You have 90 points to spend, excluding
>freebies.
> > Use the experience point chart found in the Main Sourcebook, or the
>one
> > found on the Storyteller's Screen.
> > 2. I'd stated in my previous post that I'm accepting eight different
> > fighters, the names were already stated as to who I wanted in. I'm not
> > using NPC's. This is all you guys.
> > 3.Hey! Headaches? That's why I have that Jumbo-Family-Econo-pack of
> > painkillers...;) Weapons are completely allowed. Just remember that
> > Specials cannot be used (discretionary, of course. I'm not going to
>argue
> > with a Jumping slash or kippup) while you have a weapon in your hands.
> >
> > Would I forget the guy who got me into this in the first place? I'll be
> > waiting for your submission. Styles are on a first come, first serve
>basis,
> > here.
> >
> > >From: Rinaldo Gambetta <rinaldo.gambetta@...>
> > >Reply-To: streetfighter@egroups.com
> > >To: streetfighter@egroups.com
> > >Subject: Re: [streetfighter] Request for fighters
> > >Date: Thu, 13 Apr 2000 12:30:39 -0300
> > >
> > >Well appears a good idea but after read this my mind developed some
> > >questions:
> > >1) About character creation stats for atributes and abilities,
> > >techniques.
> > >2) How many fighters you want in, you known the number of contestants
> > >and of course if you use npc fighters.
> > >3) Guys with weapons and guys without weapons this the start of a good
> > >thing or a good headache.
> > >
> > >But by the way this will be fun and thanks for remember me dude, wait
>my
> > >character soon.
> > >
> > >Chris Krug-Iron wrote:
> > >
> > > > Speaking of tourneys by e-mail...I'm callin' out all you SF Gurus
>that
> > >want
> > > > to do a tourney. I have had all the books for quite a while now,
>along
> > >with
> > > > dice, hexmaps, etc, etc. I'm going to run a tourney for Rank 5
> > >fighters.
> > > > Eight people will be taking part in this. The people that I am
> > >specifically
> > > > requesting are: Mike Morgado, Steve Kartstensen, Scott Pittman,
>Rinaldo
> > > > Gambetta, Chris Hoffman, and three others that want in. I'm asking
>that
> > > > people create fighters from the books (not net publications or
>personal
> > > > additions to the game that people have created). I'm allowing ANY
> > > > background from the books, so if someone wants to run that crazy
> > > > Fire-elemental-mutant-cyborg-ninja with the hated move that nobody
>seems
> > >to
> > > > like...do it! Be my guest. I'm looking for a representative from
>each
> > > > style in a no holds barred-type tournament. This means: weapons?
>Go
> > >right
> > > > ahead. Flaming Dragon Punches? Love it. Drooling yet? I'm now
>going
> > >to
> > > > be more active by e-mail (finally got everything settled from moving
>in
> > >with
> > > > my fiance'...oh yeah, I'm getting married) so please e-mail me
> > >personally.
> > > > I'm going to be writing up the fights as narratives. Remember those
> > >little
> > > > vignettes that we wrote up for Rinaldo's tournament(s)? I guarantee
> > >it's
> > > > gonna be somewhat cool, at least to me.
> > > > ______________________________________________________
> > > > Get Your Private, Free Email at http://www.hotmail.com
> > > >
> > > >
>------------------------------------------------------------------------
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> > > >
>------------------------------------------------------------------------
> >
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> > Get Your Private, Free Email at http://www.hotmail.com
> >
> > ------------------------------------------------------------------------
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> > ------------------------------------------------------------------------
>


"Wanna fight?"
"Them's fightin' words!"

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Group: streetfighter Message: 6491 From: cliff rice Date: 4/15/2000
Subject: to ranaldo
Hey dose anyone on the ages tourney want to chalange
my character?

Cliff

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Group: streetfighter Message: 6492 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Request for fighters
None taken, Chatty cathy! :)

>From: brian fish <fishbn@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Request for fighters
>Date: Fri, 14 Apr 2000 00:03:17 -0400
>
>If you're not gonna run it in a chat, I'm not interested, no offense
>


"Wanna fight?"
"Them's fightin' words!"

______________________________________________________
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Group: streetfighter Message: 6493 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] Question?
HOLD your horses...! Let me answer this point-by-point.

>From: "Joseph Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Question?
>Date: Fri, 14 Apr 2000 07:56:58 -0700
>
>Okay, I have a few questions on the Rank 5 tournament.
>
>1. We can make up our own abilities? We can have an eight in anything we
>like? ALL our abilities could be eights? Seems like a legendary tournament,
>not rank fivers.

1. I never said a thing about making up your own abilities. Straight out
of the books. Yup, eights in abilities are allowed, but you're still paying
the points for them. I really don't see anyone really having an eight in
more than one ability, and you're severely limiting yourself to that one
attribute/ability/technique.

>2. Are the extra 90 points freebie points or exp points?

2. Experience points, after freebies are spent.

>3. How will you handle blind fighting rules?

3. A roll of Blind Fighting + Perception is made, difficulty 6. Each
success lowers the target number by one.

>4. How will you handle aborts? What maneuvers can we abort to, and can we
>abort to crouching blocks?

4. Include any aborts on your tactics list. Make it situational. You can
abort to a Block or Movement. Yes you can abort to a Crouching Block.

Hope this helps. Any other questions, people out there?
>
>joespitt

Chris Krug-Iron

>-----Original Message-----
>From: Fred Chagnon <seagull@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Friday, April 14, 2000 4:59 AM
>Subject: Re: [streetfighter] Question?
>
>
> >> Why is everyone bothering to go to a bunch of different chat and irq
> >> and what not things when the egroups the thing we use for e-mail has a
> >> built in chat room which no body ever uses. As far as I know anyone
> >> can access it so we could all actually talk to each other without
> >> having to through the process of doing all the extra special stuff.
> >> Just an idea I am having alot of these today oh I know it's SPRING
> >> BREAK oh yeah!!!.
> >
> >IRC is far better than web based chat. First if all in IRC you can
> >create bots. joespitt has got a bot in his room that rools dice. Just
> >type "!roll 10D10" and the bot spits out 10 random numbers between 1 and
> >10 (or 0 - 9)
> >Can't do that in a web based chat.
> >
> >___________________________________________________
> >Fred Chagnon "Only in RPGs does fighting
> >seagull@... make you a better person."
> >seagull@... - Peter Olafson.
> >
> >------------------------------------------------------------------------
> >1.6 Million Digital Images!
> >Download one Today from Corbis.com
> >http://click.egroups.com/1/3356/4/_/17512/_/955713542/
> >------------------------------------------------------------------------
> >
> >
>


"Wanna fight?"
"Them's fightin' words!"

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Group: streetfighter Message: 6494 From: Chris Krug-Iron Date: 4/15/2000
Subject: Re: [streetfighter] A question
HELLO! VEGA was added, as well as Fei Long, T. Hawk, and Dee Jay, as well
as the infamous E. Honda. Did I forget Guile, who hasn't been in a 2D game
since Super Turbo? There are a slew, if you look for them.

>From: brian fish <fishbn@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] A question
>Date: Fri, 14 Apr 2000 14:00:37 -0400
>
>At 12:58 PM 4/14/00 -0400, you wrote:
> >I agree, Rose is just a blah charecter. I think they just needed another
>chik
> >in spandex fighting.
> >
>I agree with that wholeheartedly, look who they added to Alpha 3, R. Mika,
>Juli, Juni, and Karyn, not to be a male chauvanist or anything, but, where
>are they GUYS?!?!? Or at least give me a new USEFUL character. . . . .
>


"Wanna fight?"
"Them's fightin' words!"

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Group: streetfighter Message: 6495 From: Chris Krug-Iron Date: 4/15/2000
Subject: Request for fighters
Just to inform you guys, the Kung Fu spot is now closed.

"Wanna fight?"
"Them's fightin' words!"

______________________________________________________
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Group: streetfighter Message: 6496 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Re: [streetfighter] to ranaldo
Well when I make the challenges the I just see who is writing a lot but you
appear so choose any npc and send you batle plan. :)

cliff rice wrote:

> Hey dose anyone on the ages tourney want to chalange
> my character?
>
> Cliff
>
> __________________________________________________
> Do You Yahoo!?
> Send online invitations with Yahoo! Invites.
> http://invites.yahoo.com
>
> ------------------------------------------------------------------------
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> Check it Out
> http://click.egroups.com/1/3123/4/_/17512/_/955832142/
> ------------------------------------------------------------------------
Group: streetfighter Message: 6497 From: brian fish Date: 4/15/2000
Subject: Re: [streetfighter] A question
They weren't added, they are old charactes brought back, the only NEW
characters were chicks. . . . .
Group: streetfighter Message: 6498 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Re: [streetfighter] A question
I see a conversion in Rpg magazine and the talk about many persons say or is
a type of Ler Drit (pure and good version) or a new style called pyshic (I
don´t remember well).

herve wrote:

> Hello,
>
> does someone have info about the fighting style and stats of Rose?
>
> ------------------------------------------------------------------------
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> ------------------------------------------------------------------------
Group: streetfighter Message: 6499 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Ages challenges: Ernest Voss Vs Ryan Ghost Bear.
Well I´m in hurry now but I will make the other challenges tomorrow (I make
today but post tomorrow because I need study careful to avoid mistakes),
many manuvers are good but some of them can make a lot of damage because the
strenght of these fighters a fight in Ages tournament can be finished
quickly. Well tomorrow I will put the others challenges, sorry to other
challenges people.


Ernest Voss Player: Npc Style: Geheim Kriegerisch Stil (Nazi German Army
Style) Country: Germany Signature: Adjust Gloves

Appearance: A blond hair type with a sarcastic smile, blue eyes and white
skin, always well dressed with his nazi SS uniform, have a cold
expression like a sarcasm smile size about 6'0" and 160 lbs.

Quote before fight: "Dummkopft, you never have a chance against me." He walk
with no hurry to the center of arena and adjust his gloves.

Vs

Ryan Ghost Bear Player: Jeff Y Style: Native American Wrestiling Country:
United States Signature: Trophy Bandileer

Appearance: The other man in the ring smells of para-military from the
way he dresses to the way he holds himself. He might have been in a
military once, but not anymore. Allthough not a huge mountain of muscle like
T. Hawk, GhostBear
is not small.
His Native American blood is all too apparent in his tanned skin, black
hair, and the cut of his facial features but any racial thoughts fly
right out the window as he flexes his massive muscles. The knuckles in his
fists crack as he balls them into fists like something out of a bad
movie and he quickly finishes stretching out his arms.

Quote before fight: "Don't worry. I'll try to keep you face in a single
piece."

Arena: The ruins of war battlefield, bodies of soldiers and crushed vehicles
are here.
Fighters are 3 hexes from each other and fight start.

Move 1- Ernest Voss will make a block but he see when Ryan Ghost Bear launch
a Ice Blast so Ernest Voss abort the block and avoid the Ice Blast using
Jump 1 hex ahead without problems.
Move 2- Ryan Ghost Bear run to Ernest Voss hex 2 hexes to use his move for
combo manuver but Ernest Voss is more faster and wait for Ryan Ghost Bear
and attack him with his Knife Handstrike for combo (dizzy) when he reach his
hex and Ryan Ghost Bear receives: 3 points of damage.
Move 3- Ernest Voss Double Hit Knee is more faster than Ryan Ghost Bear
Storm Hammer so he receives: 3 points of damage and 2 points of damage this
make Ryan Ghost Bear stun!!!
Move 4- Ernest Voss now have a free attack so with a smile of sarcasm he
make a Flash Kick and hit the dizzy Ryan Ghost Bear and this one receives:
10 points of damage and knockout.
Ernest Voss win by knockout.
Ernest Voss adjust his gloves and his hat.
Group: streetfighter Message: 6500 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Ages challenges: Maso Vs Rebellion.
Another fight to people see I still thinking this very fast but this the high
damage efect.
I work in another one now, if I don´t put the other fights this happen tomorrow.

Maso Player: Npc Style: Muay Thai Country: Thailand

Appearance: Maso is a very atractive woman and her face is like a angel but when
the fight start she start to laught and that good expression get out and their
place enter a the pain lover face but she never give up a fight. Size: 5’5” 100
lbs. Hair: Long and red Eyes: Green. Clothes: Maso dress a punk fashion with
white t-shirt (cutted like a top) and jeans with holes in the knees, use too
many chains, and maquiage.

Quote before fight: "Pain can be your friend let me show it to you"

Vs

Rebellion Player: Chris Hoffmann Style: Special Forces Country: Japan.

Appearance: The first thing you notice about Rebellion is that she is perhapse
the most incredibly beautiful woman that you or anyone has ever seen. She has
Asian features with long black hair, large almond shaped green eyes, olive skin
and a better body than Chun-Li and Rose put together. She looks to be in her
late teens or early twenties but is acutally almost fifty years old due to
retardation of the ageing process.

The second thing you notice is that she is well over ten feet tall.

If you stuck around long enough to notice anything else, you see that she
favors a sand colored tunic with a hood and face wrap to let her blend into the
desert better. During the rare times when she's feeling nostalgic, she'll put
on her old military uniform which is an odd cross between the styles of the
Japanese Self-Defense force and Israel's Mossad of the twentieth century.

Quote before fight: "The essence of victory is not strength, or skill, or even
speed. It is
not your weapons, your numbers, your training, your tactics or your strategies
or any of the thousand thousand variables strategists have over the millenia
claimed to be the end all of victory.

It is the ability to survive. If you can endure the time it takes to learn how
to beat your enemy, then you will win. If you refuse to stay down, no matter
how hard your enemy drives your face into the rocks, no matter how you body
screams out for relief, you can not loose. This is what it will take to be
free."

Move 1- Rebellion move 3 hexes and try to make a Double Hit Kick for combo
(dizzy) but Maso is more faster and make a Eye Rake and hit Rebellion she
receives: No damage... and Rebellion hit her Double Hit Kick for combo (dizzy)
and Maso receives: 1 point of damage and 5 points of damage.
Move 2- Maso Wounded Knee is more faster than Rebellion Lightning Leg and she
receives: 1 point of damage and penalty is aply in speed and movement but
Rebellion is near enought to hit her Lightning Leg and Maso receives: 4, 3 and 2
points of damage after all this Maso is dizzy.
Move 3- Rebellion see the gold chance and grab her opponent (dizzy) in a Knee
Basher and Maso receive: 5 points of damage and is a knockout.
Rebellion wins by knockout.
Group: streetfighter Message: 6501 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Ages challenges:Gregori Tsovarich Vs Huo Feng
I need make one more challenge but for this one I need the tatics from Jens Arthur
Leirbakk first (well I wait for them).
Now people see other realy fast challenge.

Gregori Tsovarich Player: Npc Style: Tien-Hsueh Country: Russia

Appearance: Gregori have 6'11" 180 lbs, long blond hair, green eyes and wear dark a
priest clothes with a red piece of cloth around his neck.

Quote before fight: "The legendary former god? Nah maybe is a mistake but it doesn´t
matter soon I will open the Pandora´s box and the world will be vanished by the
Demon realm".

Huo Feng Player: Ronin Style: Kabaddi Country: Unknown.

Appearance: He is flames incarnated. He resembles the human he once was Ages ago,
but his entire body is covered by flames. He is about 7ft. tall.

Quote before fight: “My Return is Imminent”


Move 1- Gregori Tsovaritch block for combo and Huo Feng make a Fire Ball for combo
and Gregori Tsovarich receives: 5 points of damage.
Move 2- Huo Feng disappear using Yoga Teleport just in time to avoid a Shockwave for
combo made by Gregori Tsovarich and for his surprise Huo Feng appear 10 hexes back
from his original position.
Move 3- Gregori Tsovarich see Huo Feng make a rain of fireballs in his direction and
try to jump and with this he move 5 hexes but in the process he receive 1 fireball,
1 fireball and avoid the other 5 fireballs the total of damage: 5 points of damage
and 7 points of damage and knockout.
Huo Feng wins by knockout.
Group: streetfighter Message: 6502 From: Rinaldo Gambetta Date: 4/15/2000
Subject: Re: [streetfighter] to ranaldo
I must say choose your opponent and inform me to make the arranjements.

Rinaldo Gambetta wrote:

> Well when I make the challenges the I just see who is writing a lot but you
> appear so choose any npc and send you batle plan. :)
>
> cliff rice wrote:
>
> > Hey dose anyone on the ages tourney want to chalange
> > my character?
> >
> > Cliff
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Send online invitations with Yahoo! Invites.
> > http://invites.yahoo.com
> >
> > ------------------------------------------------------------------------
> > Here Bunny Bunny...
> > Check it Out
> > http://click.egroups.com/1/3123/4/_/17512/_/955832142/
> > ------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 6503 From: Rinaldo Gambetta Date: 4/15/2000
Subject: "The last words" By evil guys.
I play many time and I remember many last words from the bad guys I´m curious if someone
have a good one, just use the memory and remember the good moment. this words are from
thugs and of course the boss. This could be fun see the other people campaing words in
the list :).

1- You must be kidding... (Smash)... No he isn´t it. Thug words.
2- If have a few seconds...Boss words.
3- Hey this isn´t fair how can you untie your ropes open the Metal door and appear here
in my secret lab all this and just in few minutes. Boss words.
4- Trust me. Thug words.
5- No problem I solve it soon. Thug words.
6- I´m invincible. Boss words.
7- Oh s...(well people do this in the bathroom). Boss and Thug words.
8- He is only a old guy. Thug words about any martial arts master.
9- We are 3 he can´t beat us right guys? Guys? Hey where everybody go? Thug words.
10- Why I put a self destruction buttom in my secret vulcano base? Boss words.
Group: streetfighter Message: 6504 From: cliff rice Date: 4/16/2000
Subject: who are the contestants again?
Would you mind listing the contestants again?

Cliff

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Group: streetfighter Message: 6505 From: Rinaldo Gambetta Date: 4/16/2000
Subject: Re: [streetfighter] who are the contestants again?
Well at this moment I have this people, I wait more to good start :).

Pc´s
1- Jim "Razorblack" Bob Joe- Player (Francis Black)
2- Rebellion- Player (Chris Hoffman)
3- Hymamoto Suzuki- Player (Jade M Prout)
4- Delta- Player (Josh Diemert)
5- Ghost Bear- Player (Jeff Y)
6- Joseph Masterson - Player (Cliff Rice)
7- Alisyn Summers- Player (Dennis Bryant)
8- Huo Feng - Player (Ronin)
9- Dragon Reborn - Player (Jens Arthur Leirbakk).

Npc´s- It´s only a list they could appear in the tournament but people of
list
can make a vote work here to see who enter in the tournament.

1- Ernest Voss Concept: German Nazi Officer.
2- Tom Sawyer Concept: Bartender from Scotland.
3- Gregori Tzarovich Concept: Russian ocultist.
4- Chaotic Concept: Dark Shotokan student from Akuma.
5- Plague Concept: A hideous lab creature hide his face behind a fencing
mask
works for Shadaloo.
6- Lee Yung Concept: A chinese monk
7- Maso Concept: A punk rock girl with a litle interesting for the pain.
8- Van Seddar Concept: A netherlands poet with "iron fists".
9- Jean Paul Collier Concept: French pirate captain.
10- Lars Ax Concept: Norway Pro Wrestiling Champion.



cliff rice wrote:

> Would you mind listing the contestants again?
>
> Cliff
>
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Group: streetfighter Message: 6506 From: cliff rice Date: 4/16/2000
Subject: Street fury alpha?
Is anyone still interested. in doing this if so
please E-mail me. Last time some of you said you were
interested but none of you sent your statistics.

Cliff.

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Group: streetfighter Message: 6507 From: brian fish Date: 4/16/2000
Subject: Re: [streetfighter] Street fury alpha?
Um, interested in what, or did I miss something??
Group: streetfighter Message: 6508 From: azathoth05@aol.com Date: 4/16/2000
Subject: Re: [streetfighter] What tourmant/fight I'd like to see
yeah and that means we'd all have to beat Shok at some point-remember him???


In a message dated 4/14/00 8:57:48 AM Eastern Daylight Time,
fishbn@... writes:

<< That wouldn't necessarily be bad, but the problem is A) a lot of the
internet maneuvers aer either cheap or unbalancing, and B) no all our
characters would be the same rank. . . .I probably have not been playing my
current character as long as some people in this group. . . . >>
Group: streetfighter Message: 6509 From: azathoth05@aol.com Date: 4/16/2000
Subject: Re: [streetfighter] Request for fighters
Bad Mr. Frosty! I was unbeatable in Clay Fighter using him! But no I would
never use him against my players, they used to play Clay Fighters against me
and would probably give up without a fight if I ever introduced him.
<< Hmmm... anybody interested in doing the writeup for Bad Mr. Frosty? >>
Group: streetfighter Message: 6510 From: cliff rice Date: 4/16/2000
Subject: Re: [streetfighter] Street fury alpha?
Oh a while back I wanted to make a tourney for
fighters of rank 6 to 9 loys of people said they were
interested but no one sent their character's how it
worked was you rolled up youre fighter as normal
but he got 50 experience points per rank above First
and 2 background points per rank above second.
but no one submitted a character.


Cliff

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Group: streetfighter Message: 6511 From: wiconley@aol.com Date: 4/16/2000
Subject: Re: [streetfighter] Street fury alpha?
i JUST BECAME PART OF THIS GROUP... HOW DOES ONE BECOME A sf CHARACTER... i
WISH SOMEONE WOULD SEND MY THE CHARACTER CREATION TEMPLATE.