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Group: streetfighter Message: 5957 From: David Yellope Date: 3/12/2000
Subject: MUGEN, any one ever heard of it?
Group: streetfighter Message: 5958 From: Rinaldo Gambetta Date: 3/12/2000
Subject: Re: Recommended Viewing
Group: streetfighter Message: 5959 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Recommended Viewing
Group: streetfighter Message: 5960 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Recommended Viewing
Group: streetfighter Message: 5961 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Recommended Viewing
Group: streetfighter Message: 5962 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Snk Styles.
Group: streetfighter Message: 5963 From: Jade M Prout Date: 3/12/2000
Subject: Re: Breakfall
Group: streetfighter Message: 5964 From: Jade M Prout Date: 3/12/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5965 From: Jade M Prout Date: 3/12/2000
Subject: Re: Ages Info.
Group: streetfighter Message: 5966 From: Jade M Prout Date: 3/12/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5967 From: Jens-Arthur Leirbakk Date: 3/12/2000
Subject: Re: Snk Styles.
Group: streetfighter Message: 5968 From: Steve Karstensen Date: 3/12/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5969 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Breakfall
Group: streetfighter Message: 5970 From: Fred Chagnon Date: 3/12/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5971 From: Steve Karstensen Date: 3/12/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5972 From: Rinaldo Gambetta Date: 3/12/2000
Subject: Re: Snk Styles.
Group: streetfighter Message: 5973 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Snk Styles.
Group: streetfighter Message: 5974 From: radicm@yahoo.com Date: 3/12/2000
Subject: Re: MUGEN, any one ever heard of it?
Group: streetfighter Message: 5975 From: Chris Nelson Date: 3/13/2000
Subject: Re: Snk Styles.
Group: streetfighter Message: 5976 From: Steve Karstensen Date: 3/13/2000
Subject: Re: Snk Styles.
Group: streetfighter Message: 5977 From: Fred Chagnon Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
Group: streetfighter Message: 5978 From: Chris Hoffmann Date: 3/13/2000
Subject: Re: Chaotic facts and his revenge.
Group: streetfighter Message: 5979 From: Jeff Y Date: 3/13/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5980 From: Josh Diemert Date: 3/13/2000
Subject: Re: Recommended Viewing
Group: streetfighter Message: 5981 From: Steve Karstensen Date: 3/13/2000
Subject: Re: Recommended Viewing
Group: streetfighter Message: 5982 From: Azathoth05@aol.com Date: 3/13/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5983 From: JSorochins@aol.com Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
Group: streetfighter Message: 5984 From: J.J. Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
Group: streetfighter Message: 5985 From: J.J. Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
Group: streetfighter Message: 5986 From: Dennis Laurence Bryant Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5987 From: Hudak, Mike Date: 3/14/2000
Subject: Re: MUGEN and other Games
Group: streetfighter Message: 5988 From: Steve Karstensen Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5989 From: Steve Karstensen Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5990 From: Rinaldo Gambetta Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5991 From: Steve Karstensen Date: 3/14/2000
Subject: The Force is strong with this one...
Group: streetfighter Message: 5992 From: J.J. Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5993 From: Jeff Y Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5994 From: Joseph Scott Pittman Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5995 From: J.J. Date: 3/14/2000
Subject: Art of Fighting with Fang and Claw
Group: streetfighter Message: 5996 From: Fred Chagnon Date: 3/14/2000
Subject: Re: Art of Fighting with Fang and Claw
Group: streetfighter Message: 5997 From: Azathoth05@aol.com Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5998 From: Azathoth05@aol.com Date: 3/14/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 5999 From: Azathoth05@aol.com Date: 3/14/2000
Subject: Re: Art of Fighting with Fang and Claw
Group: streetfighter Message: 6000 From: Dennis Laurence Bryant Date: 3/15/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 6001 From: Dennis Laurence Bryant Date: 3/15/2000
Subject: Re: SF Movies...
Group: streetfighter Message: 6002 From: Rinaldo Gambetta Date: 3/15/2000
Subject: Update my archive for ages.
Group: streetfighter Message: 6003 From: brian fish Date: 3/15/2000
Subject: Re: Update my archive for ages.
Group: streetfighter Message: 6004 From: Chris Hoffmann Date: 3/15/2000
Subject: Re: Update my archive for ages.
Group: streetfighter Message: 6005 From: Brian Fish Date: 3/15/2000
Subject: Majestic Crow Kung Fu
Group: streetfighter Message: 6006 From: Steve Karstensen Date: 3/15/2000
Subject: Re: Majestic Crow Kung Fu



Group: streetfighter Message: 5957 From: David Yellope Date: 3/12/2000
Subject: MUGEN, any one ever heard of it?
I know there's a glut of SF games out there, but has anyone tried the
share/free ware game MUGEN? Basically it's a 2D Fighting game, it
comes with one basic character, and you can download other characters
from the web including several streetfighter characters. Kind of
interesting.. Check it out

http://www.elecbyte.com/games/mugen/index.html
There is No Lumber Cartel..And I am NOT Member #01538

(L5R2.1)UN:+ S- G+ Y+ D- O+ EJ+ I+++ Sc(32) C E++ !M T D++ K++ H-- Tk IC++ U+
Group: streetfighter Message: 5958 From: Rinaldo Gambetta Date: 3/12/2000
Subject: Re: Recommended Viewing
Well I see many things but what realy is good:

1- The Street Fighter anime series
2- The Tekken anime series (very good one)
3- Bloodsport movie
4- Many Hong Kong Movies (I never record their names but it´s very fun).
5- Ninja Scroll anime
6- The Fist of North Star Anime
7- The Highlander Series and the movies.
 
 

Chris Krug-Iron wrote:

Ook...the Last Dragon.  *Shudder*  :)

>From: Jens-Arthur Leirbakk <leirbakk@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: Recommended Viewing
>Date: Sat, 11 Mar 2000 12:50:51 +0100 (MET)
>
>
>Well... Here's a partial list of what I consider to be excellent Street
>Fighter style action:
>
>* Ring of Steel
Yes, it is fairly old, but the Duelist action there is excellent. The
>Swashbuckling event is perhaps the best in the entire movie, and I was
>laughing so hard I couldn't follow all the lines, even.
>
>* Best of the Best series
The Best of the Best series movies showcases WTF TKD (at least I think it
>is WTF - I'm not sure, but the vests seem to be a dead giveaway
>;). Anyways, BotB I is a Traditional tournament, BotB II is a Duelist
>tournament, I don't remember BotB III, and BotB IV is mostly a
>scenario. Besides, I sort of like Philip Rhee ;)
>
>* The Quest & Bloodsport
Never mind Van Dumb. The Quest and Bloodsport are good movies because of
>the styles it shows ;) Both are Freestyle tournaments, and it _shows_.
>
>* The Storm Riders
For inspiration for more Final Fantasy style fighting, check out this
>movie. Not only is it excellent - it really shows the future in that it is
>the first martial arts movie I've seen that really gets into it with
>digital effects. The story line is typical 'martial world', but don't let
>that fool you.
>
>* Only The Strong
What can I say? It is the only movie I know of that features a lot of
>Capoeira (Capoeira Regional, if I recall correctly), and I just *love*
>Capoeira. The storyline could be a direct ripoff from a one or two-player
>session of Street Fighter, besides.
>
>* Savate (released in Norway as 'Point Blank', for some reason)
Oliver Gruner isn't half bad, and this tournament is again an excellent
>showcase of various styles. Marc Singer is a bit strange as the
>antagonist, but it sort of works. A lot of posing in the tournament, to
>boost that Glory, don'tcha know.
>
>* Mortal Kombat
And here I mean the first movie. For some truly Freestyle fighting, check
>this one out! I particularly like Sub Zero :) ... Also, it would probably
>make a very good scenario, as it is basically Enter the Dragon with
>Focus-powers. The Monk's Scroll tournament might be something like
>this. Oh, and I also liked the pilot for the MK TV series (released as MK3
>here in Norway). Nice :)
>
>* The Last Dragon
I like this movie, because they glow in the end. I know, I know, it seems
>like a strange reason, but sometimes (most of the time?) I'm not entirely
>rational. Strangest thing is, Our Hero in this movie _is_ a martial
>artist. A Judoka. And he kicks with the best of them :)
>
>... These are the movies that just sort of came off the top of my
>head. What can I say? I'm a martial arts junkie :)
>
>---
>Jens-Arthur Leirbakk
>leirbakk@...
>
>
>
>------------------------------------------------------------------------
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Group: streetfighter Message: 5959 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Recommended Viewing
Drunken Master II is so over-the-top Street fighterish that it *has* to be on any list of genre-related movies.
 
Jackie Chan actually does a Flying Body Spear during the climax.
-----Original Message-----
From: Jeff Y <shinjo7@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, March 10, 2000 6:03 PM
Subject: [streetfighter] Recommended Viewing

Does anyone have a list of recommended movies in (or near) the street 
fighter genere?

My list is fairly limited so far

Recommended Viewing
-------------------
Anime:
Street Fighter the Animated Movie (duh!)
Fatal Fury: Legend of the Hungry Wolf
Fatal Fury 2
Fatal Fury the Motion Picture
Battle Arena Toshinden (sp?)
The Art of Fighting

Non-anime:
Street Fighter (ok...not HIGHLY recommended :p)
Almost anything in the Kung Fu Action Theatre Genere
Exampl of KFATG: Super Dragons (bad dubbing, worse music...but fairly good 
fighting. Example of a move I got from that movie below ;)

Can anyone add to the list actual movie titles?



"That maneuver I mentioned"
Shining Fist
Prerequisites: Punch 5, Athletics 2, Rekka Ken, Hundred Hand Slap/Strike
Power Points: Kung Fu 5, etc...
   The Shining Fist takes its roots from a rare denomination of Kung Fu that 
was believed to have died out centuries ago. The Shining Fist is all that 
remains.
   The Shining Fist is named for the blurring effect that the fighter's fist 
makes in the airas he delivers the deadly and complicated, repeating oval 
style strike with his right hand. Mean while the righter's left hand makes a 
similar, smaller oval pass in a bycicle petal routine to help keep a rythem.
   The fighter then advances on his opponent at a steady pace and gradually 
builds additional momentium in his fists while at the same time repeatedly 
pounding his opponent with his right fist.
   System: The fighter starts with the modifers below, and deals one damage 
test per round of combat. If a damage test deals at least one point of 
damage the opponent is considered to have been 'staggered,' and although he 
may still attack if he has not yet done so he is considered to have had his 
next 'move' reduced to zero. A 'staggered' opponent is also knocked back a 
hex.
   The speed and damage modifers of the Shining Fist increase by one for 
every round the shining fist is used with no upper limit. The modifers drop 
to their default values if the shining fist ever ends, or if the opponent is 
changed (even if the new opponent is in the same hex as the old target.)
   The speeds and repitition of the Shining Fist make it a hard maneuver to 
stop. If a damage test ever fails, the fighter loses 2 points of temp glory 
because of how stupid he looks whindmilling his arms in front of him for a 
few seconds after his opponent has side stepped, been missed, etc...
   The willpower cost of the Shining Fist is only paid once at the beginning 
of the maneuver.
                 Cost: 2 Willpower
                 Speed: +0
                 Damage: -1
                 Move: One

Jeff
______________________________________________________

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Group: streetfighter Message: 5960 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Recommended Viewing
Lethal Weapon 4, also with Jet Li.  Lots of Triad/Tong dealings to keep the inspiration going.
-----Original Message-----
From: JSorochins@... <JSorochins@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, March 10, 2000 8:31 PM
Subject: [streetfighter] Re: Recommended Viewing

I would also add the "Black Mask" with Jet Li. The martial arts are truly
over the top.

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Group: streetfighter Message: 5961 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Recommended Viewing

* The Last Dragon
 I like this movie, because they glow in the end. I know, I know, it seems
like a strange reason, but sometimes (most of the time?) I'm not entirely
rational. Strangest thing is, Our Hero in this movie _is_ a martial
artist. A Judoka. And he kicks with the best of them :)

SHO 'NUFF!
Group: streetfighter Message: 5962 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Snk Styles.
Ken also means 'Punch'.
-----Original Message-----
From: Jens-Arthur Leirbakk <leirbakk@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Saturday, March 11, 2000 6:52 AM
Subject: [streetfighter] Re: Snk Styles.

On Thu, 9 Mar 2000, Jeff Y wrote:

> Terry and Andy are both students of the Hakkyokuseiken school of martial 
> arts, but because of their split with master Tung 10 years prior to the main 
> body of the first movie they also have a lot of other style training (if any 
> of that made any sense...)

Try to say Hakkyokuseiken ten times - fast.

> Terry seems to incorperate everything from karate to kung fu to a LOT of 
> american style boxing into his personal fighting style...
> 
> ...and Andy uses another style called Kopoken (SP?) that I have never heard 
> of before.

This might be something similar to Koppojutsu - or "The Art of Breaking
Bones". The -ken suffix usually means something to do with swords, so it
might be something like "Sword That Breaks Bones", or something. My best
bet, at least.

---
Jens-Arthur Leirbakk
leirbakk@...


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Group: streetfighter Message: 5963 From: Jade M Prout Date: 3/12/2000
Subject: Re: Breakfall
Steve Karstensen wrote:
>*sigh*
>Original MSG:
>"because the grappler knows all the reversals and counters. Breakfall involves tumbling. You can't tumble when someone's arm is around your neck and your ass hits the floor. "
>you can't, technically, throw a fireball either. Breakfall, as written, will work against a suplex, which has been my point the entire time. If you want to disallow it based on what you think the maneuver is, fine, but I don't do that.

Yikes... tooth-imprints on my ass! Okay, I don't even own the book that Breakfall's in, but what I wrote down off the net was: "Roll Dex+Ath; reduce damage from Throws by this much." I seem to remember it also saying there was no master list of moves it affected, which is why I opened my fucking mouth in the first place...

I read the rest of your arguments, and for the most part I agree. Your VF2 example left me scratching my head (who's Judoka?) but that doesn't matter, this is SF... I think the bottom line is this: if you were my Storyteller, I'd shut up and do as I was told, and if I was your storyteller, I'd expect the same. This is only a game... let's take it easy...

> "Throw in Maka Wara, and Punch/Kick Defense, and he could win without attacking! "
>...And his Honor and Glory ratings would go down the toilet.

Really?... there don't appear to be any Honor/Glory penalties for being invulnerable...

>PS - you even say the words "ground fighting" and I'll have to hurt you. badly.

What EVER.

(PS: groundfighting)


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Group: streetfighter Message: 5964 From: Jade M Prout Date: 3/12/2000
Subject: Re: SF Movies...
Jeff Y wrote:
>Colonel Guile: Chuck Norris
>------------------
>I don't know...he might have actually done a better job! At least he can do the accent. Shave the beard and dye his hair blonde (don't forget the brush cut)...

Chuck without a beard? Is that possible??

>M. Bison: Arnold Shwarzenegger
>------------------
>Ugh...you mean spirited person you. Want bad? Try Silvester Stalone!

How 'bout Jack Nicholson?
Bison: Heeeeeeere's M!
Guile: Geez, Bison, ever heard of a sit-up?
Bison: I'm freakin' invincible!

>E. Honda: Captain Lou Albano
>------------------
>Stop...just stop now :O

If you've watched WWF lately... RIKISHI PHATU!

>Cammy: Britney Spears
>------------------
>AGONY!!!!!!
>
>Dhalsim: Hank Azaria (the voice of Apu)
>------------------
>I could picture it...
>Dalsim - Eek! Eek!
>Bison - "Someone get the scientist off my ceiling!"

Oops... Hank Azaria does the voice of Apu the Hindu Kwiki-Mart attendant on The Simpsons, not the Disney monkey.
After he wins: "Thank you, come again!"
In battle: "Yoga Flame,Yoga Fire,Yoga Slushie!"

>Vega: Antonio Banderas
>------------------
>At least he might have been able to act.

Y'know, I saw The 13th Warrior, and he was actually pretty good. I kept expecting him to pull out a .45, though... :)

>Ryu: Ernie Reyes Jr. (ouch!)



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Group: streetfighter Message: 5965 From: Jade M Prout Date: 3/12/2000
Subject: Re: Ages Info.
Rinaldo Gambetta wrote:
>-----------------------------------------------
About Ages tournament I think a special bonus like destroy the cars but in this case my version of this is called knock the dumbs or more direct thing in 20 seconds some thugs will appear and the pc fighter need knockout them before the time limit end, but is just a idea.
>--------------------------------------------

Nice idea! Good for a Glory bonus, too. All of a sudden Throw and Double Hit Kick don't suck...


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Group: streetfighter Message: 5966 From: Jade M Prout Date: 3/12/2000
Subject: Re: SF Movies...
Steve Karstensen wrote:
>Actually, the Street Fighter movie had a lot of "big name" actors in it... Julia, van Damme, the highly desirable Ms. Wen, and a few others I don't feel like naming. What scares me is not that they were picked...but the fact that it was probably *their* idea to audition in the first place.

Their agents must have goofed. Raul did the Addams family movie, so obviously HE doesn't have very high standards. And Van Damme's career has been going steadily downhill since it began... Maybe Ming read the script and said, "Wow, a chance to play a strong independent woman." As for Kylie Minogue... maybe nobody else auditioned!!!





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Group: streetfighter Message: 5967 From: Jens-Arthur Leirbakk Date: 3/12/2000
Subject: Re: Snk Styles.
On Sun, 12 Mar 2000, Steve Karstensen wrote:

> Ken also means 'Punch'.

> > ...and Andy uses another style called Kopoken (SP?) that I have never heard
> > of before.
>
> This might be something similar to Koppojutsu - or "The Art of Breaking
> Bones". The -ken suffix usually means something to do with swords, so it
> might be something like "Sword That Breaks Bones", or something. My best
> bet, at least.

Well, then, I would then suggest that Koppoken would be Bonebreaking Fist,
wouldn't it? :)

---
Jens-Arthur Leirbakk
leirbakk@...
Group: streetfighter Message: 5968 From: Steve Karstensen Date: 3/12/2000
Subject: Re: SF Movies...
I wouldn't say Julia's portrayal of Gomez Addams was a bad choice.  Actually he did an excellent job in what, to me, was a very funny role.
 
-----Original Message-----
From: Jade M Prout <twitchboy@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, March 12, 2000 4:58 PM
Subject: [streetfighter] Re: SF Movies...

Steve Karstensen wrote:
  Actually, the Street Fighter movie had a lot of "big name" actors in it... Julia, van Damme, the highly desirable Ms. Wen, and a few others I don't feel like naming.  What scares me is not that they were picked...but the fact that it was probably *their* idea to audition in the first place.

Their agents must have goofed.  Raul did the Addams family movie, so obviously HE doesn't have very high standards.  And Van Damme's career has been going steadily downhill since it began... Maybe Ming read the script and said, "Wow, a chance to play a strong independent woman."  As for Kylie Minogue... maybe nobody else auditioned!!!

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Group: streetfighter Message: 5969 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Breakfall

"Yikes... tooth-imprints on my ass!  Okay, I don't even own the book that Breakfall's in..."

no wonder there's such confusion, then.  Breakfall's printed description doesn't say it only works against throws...  it says it works against any maneuver that causes you damage when you hit the ground.  That's why I've been so adamant about my interpretation.

"I read the rest of your arguments, and for the most part I agree.  Your VF2 example left me scratching my head (who's Judoka?) "

It's a Japanese term that describes a practitioner of Judo

"Really?... there don't appear to be any Honor/Glory penalties for being invulnerable... "

people attend a Street Fight to see action.  If a fighter manages to win his battle simply by Blocking and Dodging the entire fight, people would leave saying, "Man that sucked, he didn't even attack."  Glory is all about perception.

"(PS: groundfighting) "

*crunch*

 

Group: streetfighter Message: 5970 From: Fred Chagnon Date: 3/12/2000
Subject: Re: SF Movies...
] I wouldn't say Julia's portrayal of Gomez Addams was a bad choice.
] Actually he did an excellent job in what, to me, was a very funny
] role.

I'll have to agree here.
Julia was good in Addam's Familiy (even though the movie sucked) but I
don't think anyone did a great job in the Street Fighter movie. Video Game
movies in general haven't had a great past.

Double Dragon, Super Mario Bros, Wing Commander -- all cheese.

I hope the Final Fantasy Movie is different.

P.S. Yes, after a six month absence, I'm back in the list. Being finally
in possesion of all the SF:STG sourcebooks, and a few interested players
I'm back in the game. :)

Cheers.

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson.
Group: streetfighter Message: 5971 From: Steve Karstensen Date: 3/12/2000
Subject: Re: SF Movies...
hey Fred, long time no see.  Welcome back mon.
-----Original Message-----
From: Fred Chagnon <seagull@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, March 12, 2000 8:23 PM
Subject: [streetfighter] Re: SF Movies...

] I wouldn't say Julia's portrayal of Gomez Addams was a bad choice.  
] Actually he did an excellent job in what, to me, was a very funny
] role.

I'll have to agree here. 
Julia was good in Addam's Familiy (even though the movie sucked) but I
don't think anyone did a great job in the Street Fighter movie. Video Game
movies in general haven't had a great past. 

Double Dragon, Super Mario Bros, Wing Commander -- all cheese. 

I hope the Final Fantasy Movie is different. 

P.S. Yes, after a six month absence, I'm back in the list. Being finally
in possesion of all the SF:STG sourcebooks, and a few interested players
I'm back in the game. :)

Cheers. 

___________________________________________________
Fred Chagnon	      "Only in RPGs does fighting
seagull@...     make you a better person."
seagull@...  - Peter Olafson.

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Group: streetfighter Message: 5972 From: Rinaldo Gambetta Date: 3/12/2000
Subject: Re: Snk Styles.
I realy think Aikido is the bone break art.

Jens-Arthur Leirbakk wrote:

> On Sun, 12 Mar 2000, Steve Karstensen wrote:
>
> > Ken also means 'Punch'.
>
> > > ...and Andy uses another style called Kopoken (SP?) that I have never heard
> > > of before.
> >
> > This might be something similar to Koppojutsu - or "The Art of Breaking
> > Bones". The -ken suffix usually means something to do with swords, so it
> > might be something like "Sword That Breaks Bones", or something. My best
> > bet, at least.
>
> Well, then, I would then suggest that Koppoken would be Bonebreaking Fist,
> wouldn't it? :)
>
> ---
> Jens-Arthur Leirbakk
> leirbakk@...
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 5973 From: Steve Karstensen Date: 3/12/2000
Subject: Re: Snk Styles.
perhaps, but it's not the only one.  Lua (the Hawaiian grappling art) literally means "Bonebreaking". :)
 
-----Original Message-----
From: Rinaldo Gambetta <rinaldo.gambetta@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, March 12, 2000 10:24 PM
Subject: [streetfighter] Re: Snk Styles.

I realy think Aikido is the bone break art.

Jens-Arthur Leirbakk wrote:

  On Sun, 12 Mar 2000, Steve Karstensen wrote:

  Ken also means 'Punch'.
 
  ...and Andy uses another style called Kopoken (SP?) that I have never heard of before.
This might be something similar to Koppojutsu - or "The Art of Breaking Bones". The -ken suffix usually means something to do with swords, so it might be something like "Sword That Breaks Bones", or something. My best bet, at least.
Well, then, I would then suggest that Koppoken would be Bonebreaking Fist, wouldn't it? :)

---
Jens-Arthur Leirbakk leirbakk@...

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Group: streetfighter Message: 5974 From: radicm@yahoo.com Date: 3/12/2000
Subject: Re: MUGEN, any one ever heard of it?
I am a big fan of MUGEN, and it's a lot of fun. THe big problem is in
the repetition of Rips out there and that a lot of the female ones are
nude.. I'm sorry I used to like using MIKA but I don't need her naked


david yellope <dyellop-@...> wrote:
original article:http://www.egroups.com/group/streetfighter/?start=5957
> I know there's a glut of SF games out there, but has anyone tried the
> share/free ware game MUGEN? Basically it's a 2D Fighting game, it
> comes with one basic character, and you can download other characters
> from the web including several streetfighter characters. Kind of
> interesting.. Check it out
>
> http://www.elecbyte.com/games/mugen/index.html
> There is No Lumber Cartel..And I am NOT Member #01538
>
> (L5R2.1)UN:+ S- G+ Y+ D- O+ EJ+ I+++ Sc(32) C E++ !M T D++ K++ H-- Tk
IC++ U+
Group: streetfighter Message: 5975 From: Chris Nelson Date: 3/13/2000
Subject: Re: Snk Styles.
--- Jens-Arthur Leirbakk <leirbakk@...> wrote:
>
> On Thu, 9 Mar 2000, Jeff Y wrote:
>
> > Terry and Andy are both students of the Hakkyokuseiken school of
> martial
> > arts, but because of their split with master Tung 10 years prior to
> the main
> > body of the first movie they also have a lot of other style
> training (if any
> > of that made any sense...)
>
> Try to say Hakkyokuseiken ten times - fast.
>
> > Terry seems to incorperate everything from karate to kung fu to a
> LOT of
> > american style boxing into his personal fighting style...
> >
> > ...and Andy uses another style called Kopoken (SP?) that I have
> never heard
> > of before.
>
> This might be something similar to Koppojutsu - or "The Art of
> Breaking
> Bones". The -ken suffix usually means something to do with swords, so
> it
> might be something like "Sword That Breaks Bones", or something. My
> best
> bet, at least.
>
> ---
> Jens-Arthur Leirbakk
> leirbakk@...
>

That would make alot of sense. I know Andy's nickname used to be
something like the master bone breaker or bone breaker beast or...
well, it was silly, but I know it involved breaking bones.

-Laters!
-Chris!

__________________________________________________
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Group: streetfighter Message: 5976 From: Steve Karstensen Date: 3/13/2000
Subject: Re: Snk Styles.
>
> Try to say Hakkyokuseiken ten times - fast.
>

no.
Group: streetfighter Message: 5977 From: Fred Chagnon Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
] I am a big fan of MUGEN, and it's a lot of fun. THe big problem is in
] the repetition of Rips out there and that a lot of the female ones are
] nude.. I'm sorry I used to like using MIKA but I don't need her naked

This sounds very interesting (the game, not the nudity).
I'll have to check it out.

Does the game support the ability to import created fighters, or are these
'rips' simply hacks?

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson.
Group: streetfighter Message: 5978 From: Chris Hoffmann Date: 3/13/2000
Subject: Re: Chaotic facts and his revenge.
--- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:
>
> Many persons don�t understand this but people who watch Gateway and
> Chris Hoffman will understand this.

Uh oh. Someone has taken my name in vain. This is never a good sign.

> Chaotic Style: Dark Shotokan Karate

Damn. I hate being right.

> Size: 6'0" 180 Lbs.
> Blood Type: B
> Date of birth: 6/10/1977 - Helsink- Finland
> Intention with wish: Erase his fight with Gokiwa and fight it again.

Eeep.

> Some facts from him:

[sniped facts]

Interesting. Maybe I should retract Rebellion and submit an improved Gokiwa.

Nah, Rebellion's cool enough to stand on her own.

Besides, I don't think poor Unkowledge's mind could handle another fight with Gokiwa.

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein
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Group: streetfighter Message: 5979 From: Jeff Y Date: 3/13/2000
Subject: Re: SF Movies...
>From: Fred Chagnon <seagull@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: SF Movies...
>Date: Sun, 12 Mar 2000 20:24:08 -0800 (PST)
>
>Double Dragon, Super Mario Bros, Wing Commander -- all cheese.

I have to disagree. I actually liked Super Mario Brothers and Wing
Commander. Granted I've never played the game Wing Commander, but I've been
playing Mario Bros games since Atari 7600. I thought it actually did the
game justice.

Also, the first Mortal Kombat movie kicked major ass. The sequel sucked
however.

Jeff
______________________________________________________
Group: streetfighter Message: 5980 From: Josh Diemert Date: 3/13/2000
Subject: Re: Recommended Viewing
Some other anime/movies I possess or have seen that
are sort of Street Fighter-ish in concept:

Metal Fighters Miku - Anime - (Owned)
In the future, Women's Pro Wrestling (don't laugh) is
extremely popular thanks to the addition of a suit of
powered armor called "Metal Suits". With these Suits,
fighters can accomplish feats of superhuman ability.
Combat is taken to a whole new level, as a young girl
dreams of becoming the newest Champion. (Note: I
tried basing a Street Fighter campaign off of this,
but I had NO player interest. Look for a writeup
coming soon, if anyone's interested.)

Voltage Fighter Gowcaizer - Anime - (Seen)
Good versus Evil as superpowered babes take on an
extra-dimensional evil.

Super Ninja - HK Action Film - (Seen)
A Prince struggles to reclaim his heritage from an
evil Sorcerer controling a powerful clan of (Asian)
Elemental ninja. Contains one of the most unique
weapons and ninja clans I have ever witnessed.
Note: Ancient Asians belived there were 5 Elements;
Earth, Fire, Water, Wood, and Metal.

That's about all I can remember at the moment.

Josh
__________________________________________________
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Group: streetfighter Message: 5981 From: Steve Karstensen Date: 3/13/2000
Subject: Re: Recommended Viewing
"Note: Ancient Asians belived there were 5 Elements;
Earth, Fire, Water, Wood, and Metal."

Well, the Japanese (at least the ninja, anyway) believed in Air, Earth,
Fire, Water, and Void. Then again, depending on who you ask, the elements
list is always different.

"Metal Fighters Miku - Anime - (Owned)
In the future, Women's Pro Wrestling (don't laugh) is
extremely popular thanks to the addition of a suit of
powered armor called "Metal Suits"."

I once ran across a weird piece of fiction that revolved around a female
Japanese wrestler who would get her opponents into a pin and then tickle
them until they gave up. Talk about a submission hold. :p Anyway,
eventually she lost her title when someone else did it to HER.
Group: streetfighter Message: 5982 From: Azathoth05@aol.com Date: 3/13/2000
Subject: Re: SF Movies...
hey I loved Super Mario Bros, but I'm from new york-there's a lot of Brooklyn
in-jokes that I'm betting a lot of the country didn't get. And a lot you
pick up on later viewings.

Plus, Megadeth is on the soundtrack, so how bad can it be. (scratch that,
just remembered they were on the soundtrack to Shocker, too)
Group: streetfighter Message: 5983 From: JSorochins@aol.com Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
In a message dated 3/13/00 12:04:27 PM Eastern Standard Time,
seagull@... writes:

<< This sounds very interesting (the game, not the nudity).
I'll have to check it out.

Does the game support the ability to import created fighters, or are these
'rips' simply hacks? >>

You can make your own characters, but, of course, that is very time consuming
so most of the fighters out there are hacked from other games. But it does
have the advantage that you can have fighters from different companies battle
it out.
Group: streetfighter Message: 5984 From: J.J. Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
----- Original Message -----
From: <radicm@...>
To: <streetfighter@...>
Sent: Sunday, March 12, 2000 8:03 PM
Subject: [streetfighter] Re: MUGEN, any one ever heard of it?


> I am a big fan of MUGEN, and it's a lot of fun. THe big problem is in
> the repetition of Rips out there and that a lot of the female ones are
> nude.. I'm sorry I used to like using MIKA but I don't need her naked
>
>
> david yellope <dyellop-@...> wrote:
> original article:http://www.egroups.com/group/streetfighter/?start=5957
> > I know there's a glut of SF games out there, but has anyone tried the
> > share/free ware game MUGEN? Basically it's a 2D Fighting game, it
> > comes with one basic character, and you can download other characters
> > from the web including several streetfighter characters. Kind of
> > interesting.. Check it out
> >
> > http://www.elecbyte.com/games/mugen/index.html
> > There is No Lumber Cartel..And I am NOT Member #01538
> >
> > (L5R2.1)UN:+ S- G+ Y+ D- O+ EJ+ I+++ Sc(32) C E++ !M T D++ K++ H-- Tk
> IC++ U+
>
>
> ------------------------------------------------------------------------
> @Backup- Protect and Access your data any time, any where on the net.
> Try @Backup FREE and recieve 300 points from mypoints.com Install now:
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>
> -- Check out your group's private Chat room
> -- http://www.egroups.com/ChatPage?listName=streetfighter&m=1
>
>
>
Group: streetfighter Message: 5985 From: J.J. Date: 3/13/2000
Subject: Re: MUGEN, any one ever heard of it?
Looks interesting...

but what are the system requirements for it?
Group: streetfighter Message: 5986 From: Dennis Laurence Bryant Date: 3/14/2000
Subject: Re: SF Movies...
>>Double Dragon, Super Mario Bros, Wing Commander -- all cheese.
>
>I have to disagree. I actually liked Super Mario Brothers and Wing
>Commander. Granted I've never played the game Wing Commander, but I've been
>playing Mario Bros games since Atari 7600. I thought it actually did the
>game justice.

um, on the note of super mario brothers, didn't the fact that it had nothing to do with the game whatsoever erk you at all?

>Also, the first Mortal Kombat movie kicked major ass. The sequel sucked
>however.

True, oh, I don't know if it's been mentioned before, but for the love of gods, avoid the animated version of Tekken like the plauge, it had to be the worst film ever made.

DarkLight

P.S. I'ts good to be back on the list.
Group: streetfighter Message: 5987 From: Hudak, Mike Date: 3/14/2000
Subject: Re: MUGEN and other Games
As long as people are checking out MUGEN, there's another freeware fighting
game that looks interesting:

Check out: http://perso.club-internet.fr/moah_/KOF91/

> -----Original Message-----
> From: J.J. [mailto:tyger1@...]
> Sent: Monday, March 13, 2000 9:18 PM
> To: streetfighter@...
> Subject: [streetfighter] Re: MUGEN, any one ever heard of it?
>
>
> Looks interesting...
>
> but what are the system requirements for it?
>
>
> --------------------------------------------------------------
> ----------
> Practice random acts of trivia
> Visualize wedge pieces
> All we are saying is give Trivial Pursuit® Online a chance!
> http://click.egroups.com/1/2358/3/_/17512/_/952993149/
>
> eGroups.com Home: http://www.egroups.com/group/streetfighter/
> http://www.egroups.com - Simplifying group communications
>
>
Group: streetfighter Message: 5988 From: Steve Karstensen Date: 3/14/2000
Subject: Re: SF Movies...
"um, on the note of super mario brothers, didn't the fact that it had
nothing to do with the game whatsoever erk you at all?"

...not in the least. It was very whacked out. I enjoyed it.

"True, oh, I don't know if it's been mentioned before, but for the love of
gods, avoid the animated version of Tekken like the plague, it had to be the
worst film ever made."

I wouldn't go THAT far, but as a videogame-to-video conversion, it sucks
rocks. If it hadn't been based on a video game it probably wouldn't have
been TOO bad... if you could ignore the badly-dubbed soundtrack (all the
voices sounded like they were shouting over the music and as a result, kept
reverbing badly), that Heihachi's island fortress was like a combination
between Mr Han's from Enter the Dragon and Mriganka, and the fact that
Kazuya had enough eyebrow hair for six people.

Oh, and Lei didn't do jack squat. That just ain't RIGHT, man.
Group: streetfighter Message: 5989 From: Steve Karstensen Date: 3/14/2000
Subject: Re: SF Movies...
you guys want a god-awful fighting-game anime, check out Battle Arena
Tohshinden.

"Characterization? Who needs it? Let's just make 'em fight."

- Toshinden writers

How's the Samurai Shodown anime? I picked it up a few weeks ago but haven't
had a chance to watch it yet.
Group: streetfighter Message: 5990 From: Rinaldo Gambetta Date: 3/14/2000
Subject: Re: SF Movies...
Now this realy stinks bud, it´s terrible thing to see the history and the animation, well they remove the blood and put a strange white fluid in the place, but anyway the worst thing I have see is the art of fight anime.

Steve Karstensen wrote:

you guys want a god-awful fighting-game anime, check out Battle Arena
Tohshinden.

"Characterization?  Who needs it?  Let's just make 'em fight."

                                                        - Toshinden writers

How's the Samurai Shodown anime?  I picked it up a few weeks ago but haven't
had a chance to watch it yet.

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Group: streetfighter Message: 5991 From: Steve Karstensen Date: 3/14/2000
Subject: The Force is strong with this one...
okay you chuckleheads, I know I've threatened to do it for a while... well,
here's the Street Fighter version of Darth Vader I used for my Masters of
Teras Kasi storyline.

Darth Vader

Strength 4
Dexterity 4
Stamina 6

Charisma 1
Manipulation 6
Appearance 1

Perception 4
Intelligence 4
Wits 4

Interrogation 5
Intimidation 7
Alertness 4
Insight 5
Blind Fighting 6
Science 6
Subterfuge 5
Mysteries 4

Kick 2
Athletics 2
Focus 7
Lightsaber 8

Energy Reflection
Force Lightning (stats as per Shock Treatment plus Knockdown, but with a
range of 7 instead of area-effect)
Telekinesis (speed 4 damage 11 + object bonus move 0)
Sakki
Zen No Mind
Mind Reading
Telepathy
Force Choke (speed 2 damage 13 + sustained hold move 0 range 11)
Heel Stamp

Chi 10
Willpower 10
Health 20

Weapons: Lightsaber (+2/+7/+0) (does aggravated damage)

Stephen Karstensen
Applications Consultant
Concurrent Technologies
(908)604-6100 x216

"NINJA STAR!"
- Trey Parker
Group: streetfighter Message: 5992 From: J.J. Date: 3/14/2000
Subject: Re: SF Movies...
----- Original Message -----
From: "Dennis Laurence Bryant" <darklight@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, March 14, 2000 4:07 AM
Subject: [streetfighter] Re: SF Movies...


>
> >>Double Dragon, Super Mario Bros, Wing Commander -- all cheese.
> >
> >I have to disagree. I actually liked Super Mario Brothers and Wing
> >Commander. Granted I've never played the game Wing Commander, but I've
been
> >playing Mario Bros games since Atari 7600. I thought it actually did the
> >game justice.
>

While the former two I'm pretty ambivilant toward (not the bottom of today's
movie barrel, but not far from it), Wing Commander sucked to those that
played the game for a reason.

The game was as much 'interactive movie' as it was a space flight sim.

Mark Hamill starred as 'Maverick' Blair, Malcolm McDowell was Tolwyn, as
well as a half dozen other big-name actors (who actually played the parts
well, many of whom reprised their roles for the cartoon that was shown on
USA Network for a while).

The games' FMV (which was movie length including alternate paths) looked
more like a real movie than the movie did.

(Which basically means that fans of the game got spoiled on the 3rd and 4th
installments, and hence why that movie was a let-down.)
Group: streetfighter Message: 5993 From: Jeff Y Date: 3/14/2000
Subject: Re: SF Movies...
>From: "Dennis Laurence Bryant" <darklight@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Re: SF Movies...
>Date: Tue, 14 Mar 2000 04:07:03 -0800
>
>um, on the note of super mario brothers, didn't the fact that it had
>nothing to do with the game whatsoever erk you at all?

Not one bit actually. Why?

1) Which game? Mario borthers, Super mario brothers, SMB2, SMB3, Super Mario
Land, SML2, Super Mario World...ect...

2) What exactily did you do in the games? You jumped on shit. Kinda boring
to translate into a movie. Weak storyline (rescue a helpless princess yadda
yadda yadda), but at least they were fun.
Movie producers and game designers have been avoiding the old rescue the
princess scenerio like the plague for the last couple of years (with the
exception of the Mario Bors. games mainly because it was/is their hat)
because not only has it been beaten to death with a big stick over the
years, but also because of feminist groups that hate the way princesses are
always protrayed: Helpless.

3) The movie had a good story I thought, and for once the princess was at
least competiant (how in the hell those two morons spike and what's-his-name
captured her is beyond me...and I SAW the movie!), not to mention being
really cute.

Jeff "WhoLikesTheStompers"

______________________________________________________
Group: streetfighter Message: 5994 From: Joseph Scott Pittman Date: 3/14/2000
Subject: Re: SF Movies...
Movie producers and game designers have been avoiding the old rescue the
princess scenerio like the plague for the last couple of years (with the
exception of the Mario Bors. games mainly because it was/is their hat)
because not only has it been beaten to death with a big stick over the
years, but also because of feminist groups that hate the way princesses are
always protrayed: Helpless.

What? I have a few rebuttals to this outrage! Nay, i say to Hollywood, keep
thy princesses and this so-called weak plot line. It has given us great
movies such as:

1. Star Wars - rincess Leia rescued by farm-boy turned hero Luke Skywalker.
And Leia was anything but helpless!!

2. Flash Gordon - I don't know what you guys think of this movie, it's old I
know, but thought it was great, and kept the spirit and style of the comic.
Action-packed and great plot, which included, yes, rescuing the girl and
turning the evil princess' heart around (a little spin on the norm).
Fantastic.

3. Phantom Meanace: Paret of the movie plot was keeping the princess from
danger. Fantastic movie, if not as great as the originals. The princess in
this one was also not helpless. She was very intelligent and brave.

4. Krull - Kick Ass. The princess in this one was the only one who could
unlock the power of love in the hero. Not exactly the fight itself, but
without her the battle would have been lost.

5. Robin Hood: Prince of Thives: Great Movie. Great Plot.

And that's just a few off the top of my head. The old resuce the damsel in
distress plot is great if you want a classic story. It's not the only plot,
but it's a good one.

J. Scott Pittman
Group: streetfighter Message: 5995 From: J.J. Date: 3/14/2000
Subject: Art of Fighting with Fang and Claw
Damn, how long has THIS been in my Drafts folder? Shouldn't mark that stuff
as read....

Note: I don't have the PG, so I'm not sure what all this may conflict with.
I am dumping the Accuracy rating unless it's massive. No real way it applies
to SF. Since certain weapons can immitate sharp teeth and claws, I will
include an 'any' cost for most of these. In such instances, assume that
appropriate weapon replaces the normal Prerequisite. I won't bother with any
of the +0 stats to keep size down a bit. Likewise, I'll keep the
descriptions to a minimum. Some modifications were made for the roll-less
soak and damage of SF.

Kibatsumejutsu; the Art of Fighting with Fang and Claw (from WoD Combat,
modified for use with Street Fighter).

Chi 1, Willpower 4, Animal Hybrid 2

Bite:
Power Points: Animal Hybrid 1, any 2
Prerequisite: Grab 1 , possessing sharp teeth
Damage +1


Claw Rake:
Power Points: Animal Hybrid 1, any 2
Prerequisite: Punch 1, possessing claws
Desc: Quick slash, less forceful than Claw, but much faster.
Speed: +3
Damage: -1
Move: +1


Claw Slash:
Power Points: Animal Hybrid 2, any 3
Prerequisite: Punch 1, possessing claws
Speed: +1
Damage: +1


Hamstring
Power Points: Animal Hybrid 3, Any 5
Prereq: Grab 2, possessing sharp teeth
Desc: Fighter drops and tears out opponent's tendons with his teeth.
System: Crouching Maneuver. If successful, bipedal target moves at 1/4
normal rate. Quadrupedal moves at 1/2 rate. This requires special treatment,
and without either massive rehabilitation or mystical healing, will leave
the leg lame permanently.
Cost: 1 WP
Speed: -1
Damage: +1


Jaw Lock
Power Points:Animal Hybrid 2, Any 4
Prereq: Grab 2, sharp teeth
Desc: Immobalize rather than damage
System: Can only be used in a hex behind the opponent, or from above him.
If the damage successes exceed the target's strength, target is forced to
the ground.
Escaping the Jaw Lock requires a Stregth + Athletics roll, Difficulty of
the attackers Intimidation + 4. Strength + Successes on this roll must equal
the successes of the attackers roll.
If the roll is failed, the defender is down.
If the roll succeeds with no additional successes, the defender takes
1/2 his oppenents Str HL (round down) damage on the takedown when ripping
free.
If the roll succeeds with extra successes, the defender is free with no
damage.
If the roll is botched, the defender takes the attackers strength
damage.
(Example:
Attacker rolls Str 4 + Intim 3 and gets 4 successes.
Defender has Str 2. Attacker succeeds by 2 successes.
Defender rolls Str 2 + Athletics 2 and gains 2 successes.
Since he only matched the successes, defender takes 2 damage (attacker's Str
4 divided by 2)


Leaping Rake
Power Points: Animal Hybrid 3, Any 6
Prereq: Punch 2, Athletics 1, Jump, possessing claws
System: Must have enough move to go ~past~ opponent
Speed: +1
Damage: +1
Move: +1


Neck Bite:
Power Points: Animal Hybrid 2, Any 5
Prereq: Grab 2, fangs
Sustained hold, damage based on fangs rather than Technique
Speed: +1
Damage: +1
Move: One


Pounce
Power Points: Animal Hybrid 4
Prereq: Athletics 3, Jump
System: If any damage is scored, opponent suffers knockdown. May be used to
avoid projectiles
Cost: 1 WP
Damage: +2
Move: +4

Ripping Bite:
Power Points: Animal Hybrid 2
Prereq: Grab 3
System: Causes a penalty of -1 to the targeted limb inboth Str and Dex,
cumulative to -3 (at which point said limb is useless.)
Cost: None
Damage: +1
Move: 1
Speed: +1
Group: streetfighter Message: 5996 From: Fred Chagnon Date: 3/14/2000
Subject: Re: Art of Fighting with Fang and Claw
] Note: I don't have the PG, so I'm not sure what all this may conflict
] with. I am dumping the Accuracy rating unless it's massive. No real
] way it applies to SF. Since certain weapons can immitate sharp teeth
] and claws, I will include an 'any' cost for most of these. In such
] instances, assume that appropriate weapon replaces the normal
] Prerequisite. I won't bother with any of the +0 stats to keep size
] down a bit. Likewise, I'll keep the descriptions to a minimum. Some
] modifications were made for the roll-less soak and damage of SF.

I'm not sure if this idea has been brought up before, but perhaps we
should archive characters and moves that are posted to the list into a
text file in the vault?

Keep them seperate from the other stuff of course though.

Maybe it;s a little too late to start something like this. It just occured
to me when I thought to myself, "Where am I gonna keep all this stuff?"

:)

Cheers.

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson.
Group: streetfighter Message: 5997 From: Azathoth05@aol.com Date: 3/14/2000
Subject: Re: SF Movies...
<< you guys want a god-awful fighting-game anime, check out Battle Arena
Tohshinden. >>
Are you kidding? Eiji's friend's guilt over his father killing Eiji's
father, and Eiji not wanting it to ruin their friendship?

That's one of the coolest friendships I've ever seen in anime!

'Course all the other fighters showing up in the end was lame as all hell,
and the Organization's fortress was damn close to the hospital for them to
drive there...

But it's worth it just to see Sho take out an entire navy fleet single
handedly.
Group: streetfighter Message: 5998 From: Azathoth05@aol.com Date: 3/14/2000
Subject: Re: SF Movies...
Flash Gordon rocks!

"Bring me... the Bore Worms..."

"No! Not the Bore Worms!"
Group: streetfighter Message: 5999 From: Azathoth05@aol.com Date: 3/14/2000
Subject: Re: Art of Fighting with Fang and Claw
I've been keeping the mails and once a month or so I cut and paste them all
into a wordpad file I call "new sf stuff" so yeah I love your idea since it
would save me a lot of work

<< I'm not sure if this idea has been brought up before, but perhaps we
should archive characters and moves that are posted to the list into a
text file in the vault? >>
Group: streetfighter Message: 6000 From: Dennis Laurence Bryant Date: 3/15/2000
Subject: Re: SF Movies...
>>um, on the note of super mario brothers, didn't the fact that it had
>>nothing to do with the game whatsoever erk you at all?
>
>Not one bit actually. Why?

Not to many reasons, I didn't mind the film, just one or two things erked me, I thought that 1, Bowser should have looked like Bowser, & that 2, I don't remember there being a lot of mushroom people. but I havn't seen the film for years, so, I could be wrong.

DarkLight
Group: streetfighter Message: 6001 From: Dennis Laurence Bryant Date: 3/15/2000
Subject: Re: SF Movies...
>I wouldn't go THAT far, but as a videogame-to-video conversion, it sucks
>rocks. If it hadn't been based on a video game it probably wouldn't have
>been TOO bad...

Well, I thought that it was worse than Plan 9 from outer space. But thats just my point of view.

DarkLight
Group: streetfighter Message: 6002 From: Rinaldo Gambetta Date: 3/15/2000
Subject: Update my archive for ages.
I just put a list to people known how many persons are in the
tournament and with this try to find more persons to make a good
tournament like Gateway but I wait for more people. A good conclusion is
I need more people more 15 persons (I think about 28 fighters, 32 is
much difficult and this time I just wait more pc fighters and I don´t
want use a higher number of npc´s in Gateway I use 16 for this one I
want use at last 8)
Note: In the future I study a chance for a team tournament like King
of Fighters but first I will make Ages tournament and maybe make more
Gateway tournaments (I realy think people like more this one) (Hey this
a good pool idea), about team tournament I make some background and a
basic idea but I known people will love it, just read the text in the
end.

Pc´s
- Jim "Razorblack" Bob Joe- Player (Francis Black)
- Rebellion- Player (Chris Hoffman)
- Hymamoto Suzuki- Player (Jade M Prout)
- Delta- Player (Josh Diemert)
- Ghost Bear- Player (Jeff Y)
- Joseph Masterson - Player (Cliff Rice)

Npc´s
- Ernest Voss
- Tom Sawyer
- Gregori Tzarovich
- Chaotic
- Plague
- Lee Yung
- Maso
- Julian Del Solar III

Characters pack: Rank 9.

Atributes 10/8/6 (none higher than 7)
Habilities 16/13/10 (none higher than 7)
Techniques 25 (none higher than 7)
Chi Willpower: per style
Initial Health 15
Glory and Honor 15 (make a division for this ex: Glory 9 Honor 6) none
higher than 9.
Special Manuvers 25
Freebies 30
Backgrounds 15 (none higher than 7)

It´s valid spent freebies like normal initials the limitation is none of

dots can pass 7 limit.
This a initial pack for rank 9 fighters this like a new figther except
he have more points to expent and more freebies make like a normal
character in the beggining.

The Eden Conflict: (Maybe in the future I make this)

Year 3040 the humanity prosper in science and technology the space
travel is a reality and soon the Solar system isn´t enough to human race
the most part of planets are under colonization state, the utopia
appears a in range of a touch. But this isn´t the entire truth, the real
situation is the governaments are only puppets from the mega
corporations of trade and technology, the colonies are only a excuse to
this corporations begin a race for natural resourses the fact is Earth
is empty no more gold, diamonds or other natural resourses a few native
vegetation escape from their destination for acts of a ecologist
movements, it´s much difficult to live in anywhere, except of course if
you work for a corporation (It appears like shadowrun society, of course
without the non-human races). This month a the ship Constelar found a
new planet in Achiles system a gaia planet (full of natural resourses),
the eyes of presidents of corporations open for this reality and they
use contacts for the control of exploration for natural resourses, many
conflicts and a war between the corporations star and afect all
colonies, this can affect much the entire thing, so the governament find
a way to solve this of course this much suspect, the violent shows of
streetfight are one of good funs of people so the governament start a
team tournament for the administration of colony, but for this a fair
thing each corporation can spend the same number of resourses.

How it works for the players:

Each team can have 3 members and 1 reserve, this work like King of
fighters system (I will put a good system for this one down). The only
problem the player can make only his own character the other 3 are made
by me- like a corporation president he can have a good friend or
security chief like B.Cane for Geese in other words the player is the
president of company and must contract his team members, it´s not so
easy each merc fighter ask for something (money) and all corporations
have the same amount of cash to spend. How it work? Simple I put a merc
list with many fighters and for Example Player A want contract a fighter
called Gustafsson, he must make a interview with the merc ask how much
he wants and maybe contract him. Of course I known if everyone have a
mega corporation why I need contract someone I have many security guards
– true but not enough these guards are that types from basic book or
better say they´re morons and “cannon folders” they don´t have a chance
against a Street fighter just it. Of course when the merc is under
observation the player can test him using his methods (fight with him
using guards)- If we have two corporations trying hire the same guy he
just wait for the one who pay better.

example team:

Cyrus Corp:

Johan Cyrus (Captain of Team) (Player A) Third.
Gustafsson (Npc) First.
O´Hanlon (Npc)- Reserve
Erin (Npc) Second.

Team Rule (Isn´t mine but I like it):

-----------------------------------------------------------------
Team Rules for Street Fighter: The Storyteller game.

By Ed Hrzic

THREE-ON-THREE -- 'The King of Fighters'
-----------------------------------------------------------------

The King of Fighters tournament is based upon the concept that
there are two teams that battle each other, each with no more
than three members (sometimes less for masochistic or extremely
powerful fighters). Each team selects who will go first, second,
and finally, third. The first individuals then battle it out,
with the standard regulation time limit of ten (10) rounds. The
object is to knock the other out in the shortest possible time.
The benefits of of knocking the opponent out early is that one
non-aggravated Health level is restored per two (2) rounds that
were remaining when the opponent was knocked out, rounding down.
For example, if there were 5 rounds remaining, you would restore
2 Health levels. Then, the winner fights the second person of
the opposing team, and so on.
This team fighting is the best out of one, meaning whoever
knocks her opponent out continues until she is K.O.ed. A team
wins when all of the opposing team's members have been knocked
out.


DRAWS -- Draws are handled differently in team play. If two
fighters knock each other out, or both have the same Health
reamining at the end of the time limit, both fighters are
disqualified (no rematch), and the next two fighters commence.
If one team has no fighters left, while the other team has at
least one member left, the team with with remaining member wins.
Group: streetfighter Message: 6003 From: brian fish Date: 3/15/2000
Subject: Re: Update my archive for ages.
Tell me what you think, I have been playing this character for the last few
months, I have just started fighting world warriors, I beat Zangief (really
cheaply, I admit it, but look at the moves), and Lost to Dee Jay and Sagat.
Tell me if you want him leveled up a bit (I am right now working on getting
the iron claw and putting it in a combo, as well as some athletics based
moves and a block combo with the scissor kick)

Hiryu Kanzaki
Style: Jade Falcon (A Wu Shu/Ler Drit combo)
Concept: Struggling actor/ Anti-Shadowloo crusader/ aspiring Master
Str **** Cha *** Per **
Dex ***** Man ** Int **
skills backgrounds
Stam **** App **** Wits *** fame ***
Subt **** Intim*** Insight *** Sensei **** (Wu Shu)
strwise *** Drive ** Security *** Res ****
Arena *** Linguist ** Style Lore *** Manager ****
Alertness ** Instruction ** investigate ** Backing *
survival ** Manager ** Allies ***
Contacts ****
Glory ***** ** Chi **
Honor **** Will ***** * Moves
Div freestyle HT ***** ***** fwd slide kick
Rank 6 **** scissor kick
jump
Wins 21 Losses 5 lightning leg
tech double hit kick
punch ** Air Hurricane
kick ***** hurricane kick
block **** throw
grab **** wall spring
athl **** heel stamp
focus ** Musical accompaniement
combos light feet
heel stamp - scissor kick (dizzy) breakfall
Jump - fwd slide kick disengage
Group: streetfighter Message: 6004 From: Chris Hoffmann Date: 3/15/2000
Subject: Re: Update my archive for ages.
--- Rinaldo Gambetta <rinaldo.gambetta@...> wrote:

[sniped the Ages stuff]

[sniped the Eden setting]

[sniped some KOF background]

[sniped some KOF rules]

Interesting (read: I'm in!). Will we be able to change the order of our team
between fights?

[sniped the ad crap that e-groups is compeled to bombard us with]

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Talk to your friends online with Yahoo! Messenger.
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Group: streetfighter Message: 6005 From: Brian Fish Date: 3/15/2000
Subject: Majestic Crow Kung Fu
OK, how many people think Majestic Crow is an unbalancing style, have
you guys noticed they get like EVERYTHING???
Group: streetfighter Message: 6006 From: Steve Karstensen Date: 3/15/2000
Subject: Re: Majestic Crow Kung Fu
I dunno, looks like regular Kung Fu with a few extra maneuvers. Nothing too
bad. It's about on par with Silat and the Pankration.

-----Original Message-----
From: Brian Fish [mailto:fishbn@...]
Sent: Wednesday, March 15, 2000 9:58 AM
To: streetfighter@...
Subject: [streetfighter] Majestic Crow Kung Fu


OK, how many people think Majestic Crow is an unbalancing style, have
you guys noticed they get like EVERYTHING???


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