New Maneuver Creation Rules: Damage of +3 must have one or more of the following limitations: a negative Speed or Move modifier A Move of One (or None) a cost in Willpower or Chi The Maneuver gets normal point value from any required limitation. Damage of +4 or +5 or above must cost 2-4 Power Points (before Style Modifiers), and have one or more of the following limitations: a negative speed modifier a Move of None or One a cost in Willpower or Chi The Maneuver gets normal point value from any required limitation. Damage +6 or above must cost 5-6 Power Points (before Style Modifiers), and must have all of the following limitations: a cost in willpower or chi a speed of +0 or a negative speed modifier a move of -2 or below (or None, One or Two) Cannot be a Sustained Hold May have a Multi-Hit (x2) Limited, but not a normal Multi-Hit The Maneuver gets normal point value from any required limitation. Damage +7 or above must cost 5-6 Power Points (before Style Modifiers), and have all of the following restrictions: 2 points in cost from willpower and/or chi (2 chi, 2 willpower, or 1 willpower/chi) a speed of +0 or a negative speed modifier a Move of None, One or Two Cannot be a Sustained Hold May have a Multi-Hit (x2) Limited, but not a normal Multi-Hit The Maneuver gets normal point value from any required limitation. Sustained Holds Sustained Holds cannot have multiple-hit advantages such as Multi-hit. Sustained Holds have a maximum damage of +4.