Speed?!
6 (including Knockdown -2)
4
Play begins with Buzz
Slide Kick!
(picks up 6 dice and prepares to roll)
Interupt! Movement to hex #21!
Being that hex #21 is an adjacent hex, you are still a valid target in it.
(rolls 3 damage, knocking him down)
(The crowd begins chanting Buzz's name)