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Speed?!

6 (including Knockdown -2)

4

Play begins with Buzz

Slide Kick!

(picks up 6 dice and prepares to roll)

Interupt! Movement to hex #21!

Being that hex #21 is an adjacent hex, you are still a valid target in it.

(rolls 3 damage, knocking him down)

(The crowd begins chanting Buzz's name)


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