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Group: streetfighter Message: 2305 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2306 From: Steve Karstensen Date: 10/1/1999
Subject: Re: STUPID PC's
Group: streetfighter Message: 2307 From: Steve Karstensen Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2308 From: JSorochins@aol.com Date: 10/1/1999
Subject: Re: STUPID PC's
Group: streetfighter Message: 2309 From: Steve Karstensen Date: 10/1/1999
Subject: Re: STUPID PC's
Group: streetfighter Message: 2310 From: JSorochins@aol.com Date: 10/1/1999
Subject: Re: (way way off topic)STUPID PC's
Group: streetfighter Message: 2311 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2312 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: (way way off topic)STUPID PC's
Group: streetfighter Message: 2313 From: Steve Karstensen Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2314 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2315 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: STUPID PC's
Group: streetfighter Message: 2316 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2317 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: Inquery
Group: streetfighter Message: 2318 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2319 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: POLL: Cartwheel Kick
Group: streetfighter Message: 2320 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: Inquery
Group: streetfighter Message: 2321 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: WW Sourcebooks that could be good for SF
Group: streetfighter Message: 2322 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: Honour?
Group: streetfighter Message: 2323 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: cyborgs and hybrids
Group: streetfighter Message: 2324 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: Honour?
Group: streetfighter Message: 2325 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2326 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: cyborgs and hybrids
Group: streetfighter Message: 2327 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2328 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: Honour?
Group: streetfighter Message: 2329 From: Robert Pascuttini Date: 10/1/1999
Subject: Re: Special Maneuvers
Group: streetfighter Message: 2330 From: timothylpoole@wireco.net Date: 10/2/1999
Subject: psycho crusher
Group: streetfighter Message: 2331 From: Andy Date: 10/2/1999
Subject: Re: cyborgs and hybrids
Group: streetfighter Message: 2332 From: AJSolis@aol.com Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2333 From: AJSolis@aol.com Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2334 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2335 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: Honour?
Group: streetfighter Message: 2336 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: Special Maneuvers
Group: streetfighter Message: 2337 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: psycho crusher
Group: streetfighter Message: 2338 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: cyborgs and hybrids
Group: streetfighter Message: 2339 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2340 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2341 From: Fred Chagnon Date: 10/2/1999
Subject: Street Fighter Alpha 3
Group: streetfighter Message: 2342 From: JSorochins@aol.com Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2343 From: Steve Karstensen Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2344 From: Steve Karstensen Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2345 From: Steve Karstensen Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2346 From: Steve Karstensen Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2347 From: Steve Karstensen Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2348 From: Steve Karstensen Date: 10/2/1999
Subject: Re: Special Maneuvers
Group: streetfighter Message: 2349 From: Steve Karstensen Date: 10/2/1999
Subject: Re: Street Fighter Alpha 3
Group: streetfighter Message: 2350 From: ronineric@aol.com Date: 10/2/1999
Subject: Re: Okay another topic
Group: streetfighter Message: 2351 From: Dustin Wolfe Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2352 From: clk_whrr_chad@yahoo.com Date: 10/2/1999
Subject: Hey What's Going ON
Group: streetfighter Message: 2353 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: (Way off topic) STUPID PC's
Group: streetfighter Message: 2354 From: J. Scott Pittman Date: 10/2/1999
Subject: Re: Okay another topic



Group: streetfighter Message: 2305 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: Okay another topic
Street Fighter: Dogs of War is now an online Yahoo Club!! Please join so
Street Fighter: TSG can get the recognition it deserves!
http://clubs.yahoo.com/clubs/dogsofwarstreetfighter
-----Original Message-----
From: AJSolis@... <AJSolis@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, October 01, 1999 2:37 PM
Subject: [streetfighter] Re: Okay another topic


>In a message dated 10/1/99 1:47:23 AM Central Daylight Time,
>joespitt@... writes:
>
>>
>> That Mage thing sounds interesting! I could build on that idea....
> Well, you like it, its yours. I would be curious how you would refine
>the idea too. Of course, the mage background as I defined it is pretty
>powerful, but I figure increasing the chi or willpower costs would cut out
to
>much grand standing, after all one can only have up to ten points of
>willpower or chi.
>
>------------------------------------------------------------------------
>KBkids.com
>The Place for the Best Toys & Games!
>http://clickhere.egroups.com/click/966
>
>
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>http://www.egroups.com - Simplifying group communications
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>
Group: streetfighter Message: 2306 From: Steve Karstensen Date: 10/1/1999
Subject: Re: STUPID PC's
if anyone had access to her, she wouldn't still be a virgin, now would she?
 
aaanyway...
 
-----Original Message-----
From: JSorochins@... <JSorochins@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, September 30, 1999 2:39 AM
Subject: [streetfighter] Re: STUPID PC's

In a message dated 9/29/99 4:32:19 AM Pacific Daylight Time, 
skarsten@... writes:

<< "The Monks of Perpetual Darkness derive their name from their ability to 
inflict blindness on disbelievers." 
 - SoS p50, Blind description.
 
 sounds like a pretty unique ability to me if they've named their order after 
it.
>>
I don't know about that, if a order is called the Order of the Blessed Virgin are they the only ones that have access to her? The Amazing Sorochinski (who isn't nearly a contrairy as he may sound)

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Group: streetfighter Message: 2307 From: Steve Karstensen Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Luke didn't always do everything exactly as the Light Side wanted him to, y'know.  Don't forget that at the beginning of Jedi he was dressed like a Sith Lord when he arrived at Jabbas and used the Force Choke on two of the guards.
 
His intentions with chasing down the scouts was good; if they got away they would alert the generator staff to the impending attack and then the element of surprise would be lost.  Tactically sound, but ambiguous with regards to Force morality.
 
-----Original Message-----
From: JSorochins@... <JSorochins@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, September 30, 1999 2:51 AM
Subject: [streetfighter] Re: (Way off topic) STUPID PC's

In a message dated 9/29/99 5:17:13 AM Pacific Daylight Time, 
joespitt@... writes:

<< No, it was wrong of Luke to attack him while he was "not" defending 
himself.
 Luke thought he could easily take a sucker - punch on the Emperor, that was
 dishonorable, if not moraly wrong >>

OK, then, what about when he was chasing down those guys on the flying cycles 
that were desperately trying to get away from him?  Or when Luke, Han and 
Chewbacca pretended to be storm troopers with a wookie prisoner to free 
Princess Leia and ended up shooting the guards (which must have come as one 
awful surprise to the guards).


Please let me know if this thread is becoming obnoxious, it _is_ off topic 
after all,

The Amazing Sorochinski

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Group: streetfighter Message: 2308 From: JSorochins@aol.com Date: 10/1/1999
Subject: Re: STUPID PC's
In a message dated 10/1/99 4:28:07 PM Pacific Daylight Time,
skarsten@... writes:

<< if anyone had access to her, she wouldn't still be a virgin, now would she?

aaanyway... >>

Well, according to Luke, GOD had access to her and she was still a virgin...

Er...sorry...
Group: streetfighter Message: 2309 From: Steve Karstensen Date: 10/1/1999
Subject: Re: STUPID PC's
What does Luke know?  He couldn't even keep Light and Dark straight while he was whacking away at Emperors and chasing down biker scouts.
 
-----Original Message-----
From: JSorochins@... <JSorochins@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, October 01, 1999 7:48 PM
Subject: [streetfighter] Re: STUPID PC's

In a message dated 10/1/99 4:28:07 PM Pacific Daylight Time, 
skarsten@... writes:

<< if anyone had access to her, she wouldn't still be a virgin, now would she?
 
 aaanyway... >>

Well, according to Luke, GOD had access to her and she was still a virgin...

Er...sorry...

Onvia.com. Work. Wisely.www.egroups.com - Simplifying group communications
Group: streetfighter Message: 2310 From: JSorochins@aol.com Date: 10/1/1999
Subject: Re: (way way off topic)STUPID PC's
In a message dated 10/1/99 4:52:26 PM Pacific Daylight Time,
skarsten@... writes:

<< What does Luke know? He couldn't even keep Light and Dark straight while
he was whacking away at Emperors and chasing down biker scouts. >>

True enough, I mean, the guy _did_ make out with his sister. Not a guy I
would go to about sexual matters...
Group: streetfighter Message: 2311 From: J. Scott Pittman Date: 10/1/1999
Subject: Re: (Way off topic) STUPID PC's
Attachments :
    I think Luke had no other choice than to chase the guards, of course. Now, was that the dress of the Sith? I just thought it was a cool outfit. Luke used the choke thing, but only to intimidate the guards and keep them from attacking. He never meant to kill them.
    -----Original Message-----
    From: Steve Karstensen <skarsten@sprynet.com>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Friday, October 01, 1999 4:29 PM
    Subject: [streetfighter] Re: (Way off topic) STUPID PC's

    Luke didn't always do everything exactly as the Light Side wanted him to, y'know.  Don't forget that at the beginning of Jedi he was dressed like a Sith Lord when he arrived at Jabbas and used the Force Choke on two of the guards.
     
    His intentions with chasing down the scouts was good; if they got away they would alert the generator staff to the impending attack and then the element of surprise would be lost.  Tactically sound, but ambiguous with regards to Force morality.
     
    -----Original Message-----
    From: JSorochins@aol.com <JSorochins@aol.com>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Thursday, September 30, 1999 2:51 AM
    Subject: [streetfighter] Re: (Way off topic) STUPID PC's

    In a message dated 9/29/99 5:17:13 AM Pacific Daylight Time, 
    joespitt@tsixroads.com writes:
    
    << No, it was wrong of Luke to attack him while he was "not" defending 
    himself.
     Luke thought he could easily take a sucker - punch on the Emperor, that was
     dishonorable, if not moraly wrong >>
    
    OK, then, what about when he was chasing down those guys on the flying cycles 
    that were desperately trying to get away from him?  Or when Luke, Han and 
    Chewbacca pretended to be storm troopers with a wookie prisoner to free 
    Princess Leia and ended up shooting the guards (which must have come as one 
    awful surprise to the guards).
    
    
    Please let me know if this thread is becoming obnoxious, it _is_ off topic 
    after all,
    
    The Amazing Sorochinski

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    Group: streetfighter Message: 2312 From: J. Scott Pittman Date: 10/1/1999
    Subject: Re: (way way off topic)STUPID PC's
    yeah, but she kissed him KNOWING it was her brother. Remember in Empire she
    kissed him but in Jedi she said "I've always known" about him being her
    brother. Pretty sick
    -----Original Message-----
    From: JSorochins@... <JSorochins@...>
    To: streetfighter@egroups.com <streetfighter@egroups.com>
    Date: Friday, October 01, 1999 4:56 PM
    Subject: [streetfighter] Re: (way way off topic)STUPID PC's


    >In a message dated 10/1/99 4:52:26 PM Pacific Daylight Time,
    >skarsten@... writes:
    >
    ><< What does Luke know? He couldn't even keep Light and Dark straight
    while
    >he was whacking away at Emperors and chasing down biker scouts. >>
    >
    >True enough, I mean, the guy _did_ make out with his sister. Not a guy I
    >would go to about sexual matters...
    >
    >------------------------------------------------------------------------
    >KBkids.com
    >The Place for the Best Toys & Games!
    >http://clickhere.egroups.com/click/966
    >
    >
    >eGroups.com home: http://www.egroups.com/group/streetfighter
    >http://www.egroups.com - Simplifying group communications
    >
    >
    >
    Group: streetfighter Message: 2313 From: Steve Karstensen Date: 10/1/1999
    Subject: Re: (Way off topic) STUPID PC's
    Attachments :
      I think so.  Dark robes are pretty popular among Sith Lords.  black suit looked like Darth Maul's, robe looked like Palpatines.
       
      There are better ways of intimidating someone than choking them.  "You will take me to Jabba now." etc.
       
      -----Original Message-----
      From: J. Scott Pittman <joespitt@tsixroads.com>
      To: streetfighter@egroups.com <streetfighter@egroups.com>
      Date: Friday, October 01, 1999 10:42 PM
      Subject: [streetfighter] Re: (Way off topic) STUPID PC's

      I think Luke had no other choice than to chase the guards, of course. Now, was that the dress of the Sith? I just thought it was a cool outfit. Luke used the choke thing, but only to intimidate the guards and keep them from attacking. He never meant to kill them.
      -----Original Message-----
      From: Steve Karstensen <skarsten@sprynet.com>
      To: streetfighter@egroups.com <streetfighter@egroups.com>
      Date: Friday, October 01, 1999 4:29 PM
      Subject: [streetfighter] Re: (Way off topic) STUPID PC's

      Luke didn't always do everything exactly as the Light Side wanted him to, y'know.  Don't forget that at the beginning of Jedi he was dressed like a Sith Lord when he arrived at Jabbas and used the Force Choke on two of the guards.
       
      His intentions with chasing down the scouts was good; if they got away they would alert the generator staff to the impending attack and then the element of surprise would be lost.  Tactically sound, but ambiguous with regards to Force morality.
       
      -----Original Message-----
      From: JSorochins@aol.com <JSorochins@aol.com>
      To: streetfighter@egroups.com <streetfighter@egroups.com>
      Date: Thursday, September 30, 1999 2:51 AM
      Subject: [streetfighter] Re: (Way off topic) STUPID PC's

      In a message dated 9/29/99 5:17:13 AM Pacific Daylight Time, 
      joespitt@tsixroads.com writes:
      
      << No, it was wrong of Luke to attack him while he was "not" defending 
      himself.
       Luke thought he could easily take a sucker - punch on the Emperor, that was
       dishonorable, if not moraly wrong >>
      
      OK, then, what about when he was chasing down those guys on the flying cycles 
      that were desperately trying to get away from him?  Or when Luke, Han and 
      Chewbacca pretended to be storm troopers with a wookie prisoner to free 
      Princess Leia and ended up shooting the guards (which must have come as one 
      awful surprise to the guards).
      
      
      Please let me know if this thread is becoming obnoxious, it _is_ off topic 
      after all,
      
      The Amazing Sorochinski

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      Group: streetfighter Message: 2314 From: Robert Pascuttini Date: 10/1/1999
      Subject: Re: Okay another topic
      Well I cant say for sure. Heres why. In SF claws do normal damage
      as opposed to aggravated Im thinking if you brought a WW over to SF
      the same would apply. Do normal animals do aggravated damage in the WoD?


      >From: "Steve Karstensen" <skarsten@...>
      >Reply-To: streetfighter@egroups.com
      >To: <streetfighter@egroups.com>
      >Subject: [streetfighter] Re: Okay another topic
      >Date: Tue, 28 Sep 1999 19:52:36 -0400
      >
      >Supernatural claws and teeth do aggravated damage to everyone. Period.
      >However, it depends on which world's rules you favor more.
      >
      >-----Original Message-----
      >From: Robert Pascuttini <rpascuttini@...>
      >To: streetfighter@egroups.com <streetfighter@egroups.com>
      >Date: Tuesday, September 28, 1999 7:43 PM
      >Subject: [streetfighter] Re: Okay another topic
      >
      >
      >This is a bit on the side, but when having an SF fight a Werewolf
      >, SF doenst quite have the rules for Splitting dice. and if you tried it
      >would be to confusing. THe other thing is that I dont think werewolf claws
      >would do aggravated to a SF.
      >
      >Im pretty sure there were some restrictions to being a crinos right?
      >
      >
      > >From: "J.J." <tyger1@...>
      > >Reply-To: streetfighter@egroups.com
      > >To: <streetfighter@egroups.com>
      > >Subject: [streetfighter] Re: Okay another topic
      > >Date: Tue, 28 Sep 1999 06:51:46 -0700
      > >
      > >
      > >-----Original Message-----
      > >From: Robert Pascuttini <rpascuttini@...>
      > >To: streetfighter@egroups.com <streetfighter@egroups.com>
      > >Date: Monday, September 27, 1999 11:47 PM
      > >Subject: [streetfighter] Re: Okay another topic
      > >
      > >
      > > >Hrmmm I cant remember how rage works cn you refresh me?
      > > >
      > >
      > >
      > >1: Roll Rage to determine possibility of Frenzy. (need 4 successses,
      > >difficulty varied based on moon phase, some STs make it an extended roll
      >if
      > >the source of aggrivation isn't removed.)
      > >
      > >2: Spend 1-Current Dex rating points for extra actions. Some STs won't
      > >allow
      > >dice splits for Rage actions.
      > >
      > >3: Spend 1 Rage to instantly shift into Crinos, or any other form (breed
      > >form is free)
      > >
      > >
      > >
      > >------------------------------------------------------------------------
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      > >The Place for the Best Toys & Games!
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      > >
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      > >
      > >
      >
      >______________________________________________________
      >
      >
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      >
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      ______________________________________________________
      Group: streetfighter Message: 2315 From: Robert Pascuttini Date: 10/1/1999
      Subject: Re: STUPID PC's
      Hi Steve.
      Im sorry I still have to disagree. In life certain things are right or wrong
      and thats the way it is. People who have a high honour are at times
      considered boobs, but it is a sacrifice fir what they believe.
      For ninjas it is a sacrifice of honour to do what they do. Certain fighters
      as well beleive fighting has nothing to do with contests.Its a matter of
      life and death. This is were the ninja fits in more I beleive.

      >From: "Steve Karstensen" <skarsten@...>
      >Reply-To: streetfighter@egroups.com
      >To: <streetfighter@egroups.com>
      >Subject: [streetfighter] Re: STUPID PC's
      >Date: Tue, 28 Sep 1999 19:57:09 -0400
      >
      >Ninja are a special case as PCs. *Normally* ninja have their own moral
      >code and don't care flip all if anyone else doesn't like it. BUT, since
      >Honor is a perception of how other Street Fighters see you as much as you
      >see yourself, the saying goes, "if you wanna play in my house you gotta
      >play by my rules." as a result, they will find their beliefs compromised
      >in the circuit and among other fighters. Don't like it, go back to your
      >own kind. This is why honorless PCs wind up as NPCS; unless the entire
      >team has no honor, any fighters with honor playing in character will refuse
      >to associate with Mr. Honor 0.
      >
      >in other words, yes, they'll be penalized same as anyone else. that's part
      >of the drawback of having a really powerful style.
      >
      >-----Original Message-----
      >From: Robert Pascuttini <rpascuttini@...>
      >To: streetfighter@egroups.com <streetfighter@egroups.com>
      >Date: Tuesday, September 28, 1999 7:52 PM
      >Subject: [streetfighter] Re: STUPID PC's
      >
      >
      >Well star wars is interesting. Even in the RPG
      >..."The means are as important as the ends"
      >There can be quie a few problems that arise when moral questions come up.
      >This is almost similair in a few ways when I was talking to Steve
      >about SF characters trying to break into a building; should they lose
      >honour or not. What if its a Shadowloo building?
      >Or even ninjas, should they lose honour for something they have to do?
      >
      >
      > >From: "J. Scott Pittman" <joespitt@...>
      > >Reply-To: streetfighter@egroups.com
      > >To: <streetfighter@egroups.com>
      > >Subject: [streetfighter] Re: STUPID PC's
      > >Date: Tue, 28 Sep 1999 12:33:02 -0700
      > >
      > >As a Storyteller, you CAN dictate what is moral and not when the rules
      >are
      > >involved. Writer do it all the time. I might say using the force to attck
      > >the Emperor was a moral thing to do, but the Star Wars univere
      >Storyteller
      > >(George Lucas) says diffrent
      > >-----Original Message-----
      > >From: Robert Pascuttini <rpascuttini@...>
      > >To: streetfighter@egroups.com <streetfighter@egroups.com>
      > >Date: Monday, September 27, 1999 7:35 PM
      > >Subject: [streetfighter] Re: STUPID PC's
      > >
      > >
      > > >Ok
      > > >
      > > >Blindness
      > > >Pg 50, Secrets of Shadoloo
      > > >Focus 3
      > > >Ler Drit 3, Kabaddi 5
      > > >
      > > >Unfortunatly it doesnt say in the book it can only be found on
      >mriganka.
      > >Its
      > > >an interesting thing when player ideals differ from
      > > >the ST. I know alot of times the players do something, I suspect has
      > > >a second nature to. I had to deal with it in a recent Star Wars
      > >Adventure.
      > > >
      > > >>It seems like Steve has interpreted the context of Blind something
      >like:
      > > >>"can't be found anywhere except on Mriganka". I can't say I agree but
      >it
      > > >>should still be a damn rare move, wouldn't you say?
      > > >>
      > > >>Blind does not cause the loss of Honor. But using a move which the
      > >opponent
      > > >>has a vulnerability to does (in succession only, I know). I have
      > >stretched
      > > >>this general principle a bit further; if a character pulls off a stunt
      > > >>which
      > > >>I have a core feeling is a bit seedy, he is warned. And those on the
      > >list
      > > >>with an impeccable memory can tell you that when I say "warning", a
      > > >>temporary point of Honor has already been lost.
      > > >>
      > > >>From a rule-lawyering point of view, that system is a bit uncertain on
      > >the
      > > >>poor players, never really knowing what to expect. But on the plus
      >side,
      > > >>they can never, ever hide behind the rules. The only real problem is
      > >when
      > > >>the player's/s' morals differ from mine.
      > > >>
      > > >> Kristofer
      > > >>
      > > >>______________________________________________________
      > > >>
      > >
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      ______________________________________________________
      Group: streetfighter Message: 2316 From: J. Scott Pittman Date: 10/1/1999
      Subject: Re: (Way off topic) STUPID PC's
      Attachments :
        yeah but i dont think luke spoke gamorrean
        -----Original Message-----
        From: Steve Karstensen <skarsten@sprynet.com>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:05 PM
        Subject: [streetfighter] Re: (Way off topic) STUPID PC's

        I think so.  Dark robes are pretty popular among Sith Lords.  black suit looked like Darth Maul's, robe looked like Palpatines.
         
        There are better ways of intimidating someone than choking them.  "You will take me to Jabba now." etc.
         
        -----Original Message-----
        From: J. Scott Pittman <joespitt@tsixroads.com>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 10:42 PM
        Subject: [streetfighter] Re: (Way off topic) STUPID PC's

        I think Luke had no other choice than to chase the guards, of course. Now, was that the dress of the Sith? I just thought it was a cool outfit. Luke used the choke thing, but only to intimidate the guards and keep them from attacking. He never meant to kill them.
        -----Original Message-----
        From: Steve Karstensen <skarsten@sprynet.com>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 4:29 PM
        Subject: [streetfighter] Re: (Way off topic) STUPID PC's

        Luke didn't always do everything exactly as the Light Side wanted him to, y'know.  Don't forget that at the beginning of Jedi he was dressed like a Sith Lord when he arrived at Jabbas and used the Force Choke on two of the guards.
         
        His intentions with chasing down the scouts was good; if they got away they would alert the generator staff to the impending attack and then the element of surprise would be lost.  Tactically sound, but ambiguous with regards to Force morality.
         
        -----Original Message-----
        From: JSorochins@aol.com <JSorochins@aol.com>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Thursday, September 30, 1999 2:51 AM
        Subject: [streetfighter] Re: (Way off topic) STUPID PC's

        In a message dated 9/29/99 5:17:13 AM Pacific Daylight Time, 
        joespitt@tsixroads.com writes:
        
        << No, it was wrong of Luke to attack him while he was "not" defending 
        himself.
         Luke thought he could easily take a sucker - punch on the Emperor, that was
         dishonorable, if not moraly wrong >>
        
        OK, then, what about when he was chasing down those guys on the flying cycles 
        that were desperately trying to get away from him?  Or when Luke, Han and 
        Chewbacca pretended to be storm troopers with a wookie prisoner to free 
        Princess Leia and ended up shooting the guards (which must have come as one 
        awful surprise to the guards).
        
        
        Please let me know if this thread is becoming obnoxious, it _is_ off topic 
        after all,
        
        The Amazing Sorochinski

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        Group: streetfighter Message: 2317 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: Inquery
        Hey Andy.

        Nah not really. I tend to stay with the basic set of abilities and if
        someone wants to do something I find the closest related skill as possible.
        So in the case of repairing a vehicle I use Drive.
        It keeps it simpler that way... but there are a few skills It cant imitate,
        like publicist.
        Sf's get so little cause most of their time has been spent on the martial
        arts.


        >From: "Andy" <dlatrex@...>
        >Reply-To: streetfighter@egroups.com
        >To: <streetfighter@egroups.com>
        >Subject: [streetfighter] Inquery <Again =)>
        >Date: Tue, 28 Sep 1999 23:47:53 -0400
        >
        >Hey, guys. Thanx a TON for all the input on that retched Blind debate. I
        >have some real hardheaded PC's over here.
        >Here's a new question though, mainly for the GameMasters/Story Tellers:
        >have you been alowing more starting points in the Abilities area since
        >there
        >are so many new abilities?
        >I've been giving my characters 12/9/7 instead of the usual 9/7/4 to
        >compensate for it, but that's just me....
        >
        >
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        ______________________________________________________
        Group: streetfighter Message: 2318 From: J. Scott Pittman Date: 10/1/1999
        Subject: Re: Okay another topic
        I think in Storyteller the claws and teeth of magical creatures, such as
        werewolves and vampires cause aggravated damage, not just normal animal
        attacks. To the regenerating effects of those magical creatures anyway. I
        keep it normal damage in SF to keep things simple, which is at the heart of
        the game
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:05 PM
        Subject: [streetfighter] Re: Okay another topic


        >Well I cant say for sure. Heres why. In SF claws do normal damage
        >as opposed to aggravated Im thinking if you brought a WW over to SF
        >the same would apply. Do normal animals do aggravated damage in the WoD?
        >
        >
        >>From: "Steve Karstensen" <skarsten@...>
        >>Reply-To: streetfighter@egroups.com
        >>To: <streetfighter@egroups.com>
        >>Subject: [streetfighter] Re: Okay another topic
        >>Date: Tue, 28 Sep 1999 19:52:36 -0400
        >>
        >>Supernatural claws and teeth do aggravated damage to everyone. Period.
        >>However, it depends on which world's rules you favor more.
        >>
        >>-----Original Message-----
        >>From: Robert Pascuttini <rpascuttini@...>
        >>To: streetfighter@egroups.com <streetfighter@egroups.com>
        >>Date: Tuesday, September 28, 1999 7:43 PM
        >>Subject: [streetfighter] Re: Okay another topic
        >>
        >>
        >>This is a bit on the side, but when having an SF fight a Werewolf
        >>, SF doenst quite have the rules for Splitting dice. and if you tried it
        >>would be to confusing. THe other thing is that I dont think werewolf claws
        >>would do aggravated to a SF.
        >>
        >>Im pretty sure there were some restrictions to being a crinos right?
        >>
        >>
        >> >From: "J.J." <tyger1@...>
        >> >Reply-To: streetfighter@egroups.com
        >> >To: <streetfighter@egroups.com>
        >> >Subject: [streetfighter] Re: Okay another topic
        >> >Date: Tue, 28 Sep 1999 06:51:46 -0700
        >> >
        >> >
        >> >-----Original Message-----
        >> >From: Robert Pascuttini <rpascuttini@...>
        >> >To: streetfighter@egroups.com <streetfighter@egroups.com>
        >> >Date: Monday, September 27, 1999 11:47 PM
        >> >Subject: [streetfighter] Re: Okay another topic
        >> >
        >> >
        >> > >Hrmmm I cant remember how rage works cn you refresh me?
        >> > >
        >> >
        >> >
        >> >1: Roll Rage to determine possibility of Frenzy. (need 4 successses,
        >> >difficulty varied based on moon phase, some STs make it an extended roll
        >>if
        >> >the source of aggrivation isn't removed.)
        >> >
        >> >2: Spend 1-Current Dex rating points for extra actions. Some STs won't
        >> >allow
        >> >dice splits for Rage actions.
        >> >
        >> >3: Spend 1 Rage to instantly shift into Crinos, or any other form (breed
        >> >form is free)
        >> >
        >> >
        >> >
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        >> >
        >> >
        >>
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        Group: streetfighter Message: 2319 From: J. Scott Pittman Date: 10/1/1999
        Subject: Re: POLL: Cartwheel Kick
        -----Original Message-----
        From: J. Scott Pittman <joespitt@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 9:40 AM
        Subject: [streetfighter] Re: POLL: Cartwheel Kick


        >Cartwhell Kick was in Eternal Champions. I think more about if the move
        will
        >fit the character than doing the "best maneuver" math.
        >-----Original Message-----
        >From: dlatrex@... <dlatrex@...>
        >To: streetfighter@egroups.com <streetfighter@egroups.com>
        >Date: Friday, October 01, 1999 9:36 AM
        >Subject: [streetfighter] POLL: Cartwheel Kick
        >
        >
        >>Who thinks that Cartwheel kick is a broken manuver, and makes tumbling
        >attack seem totally worthless by comparison?
        >>CK: 1will, +0 +1 +4/ Any3 k2 A2
        >>TA: 1will -1 +1 +0/ Any5 a3 Backfip
        >>----
        >>
        >>Please select one of the following:
        >>
        >> o Speed of the Mongoose to Cartwheel Kick (dizzy) = OH NO!!!
        >> o Well, yeah CartKick is better and cheaper, but tubling attack sucks
        >anyway
        >> o I think that both moves have their place in the game
        >> o Change the Stats on Cart Kick!!!!
        >> o Change the Stats on Tumbling attack!
        >> o Cartwheel Kick? Is that in any of the video games?
        >>
        >>
        >>by going to the following Web form:
        >>
        >> http://www.egroups.com/vote?id=938795759660
        >>
        >>Thank you!
        >>
        >>
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        Group: streetfighter Message: 2320 From: J. Scott Pittman Date: 10/1/1999
        Subject: Re: Inquery
        I have a set of Abilities that can be used for just about darn near
        anything - at least, i havent thought of anything yet that doesnt fit into
        them. They do tend to add alot to the list, but not that many - check em'
        out and tell me what you think:

        Talents - Animal, Instinct, Performance
        Skills - Artist, Craftwork, Pilot, Swimming, Thief
        Knowledges - Magic, Professional

        Add these to the ones found in the other books and you have a pretty
        complete list. All these are found in my Super Street Fighter II: Turbo
        download on Dogs of War, and there's rules for them, like specialization and
        all that. More stuff too
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:19 PM
        Subject: [streetfighter] Re: Inquery <Again =)>


        >Hey Andy.
        >
        >Nah not really. I tend to stay with the basic set of abilities and if
        >someone wants to do something I find the closest related skill as possible.
        >So in the case of repairing a vehicle I use Drive.
        >It keeps it simpler that way... but there are a few skills It cant imitate,
        >like publicist.
        >Sf's get so little cause most of their time has been spent on the martial
        >arts.
        >
        >
        >>From: "Andy" <dlatrex@...>
        >>Reply-To: streetfighter@egroups.com
        >>To: <streetfighter@egroups.com>
        >>Subject: [streetfighter] Inquery <Again =)>
        >>Date: Tue, 28 Sep 1999 23:47:53 -0400
        >>
        >>Hey, guys. Thanx a TON for all the input on that retched Blind debate. I
        >>have some real hardheaded PC's over here.
        >>Here's a new question though, mainly for the GameMasters/Story Tellers:
        >>have you been alowing more starting points in the Abilities area since
        >>there
        >>are so many new abilities?
        >>I've been giving my characters 12/9/7 instead of the usual 9/7/4 to
        >>compensate for it, but that's just me....
        >>
        >>
        >>------------------------------------------------------------------------
        >>KBkids.com
        >>The Place for the Best Toys & Games!
        >>http://clickhere.egroups.com/click/966
        >>
        >>
        >>eGroups.com home: http://www.egroups.com/group/streetfighter
        >>http://www.egroups.com - Simplifying group communications
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        >>
        >>
        >>
        >
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        Group: streetfighter Message: 2321 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: WW Sourcebooks that could be good for SF
        Hmm you know, you could tie that in with the pefect warrior supplament
        that WW put out. It would make for a wicked twist.


        >From: "Jason Stillion" <cardiss@...>
        >Reply-To: streetfighter@egroups.com
        >To: <streetfighter@egroups.com>
        >Subject: [streetfighter] Re: WW Sourcebooks that could be good for SF
        >Date: Wed, 29 Sep 1999 18:39:49 -0400
        >
        >I had an idea of using Mummy 2nd edition (World Of Darkness) to street
        >fighter.
        >
        >It would allow for villains that are killable in a sense but could be a
        >come
        >back later again and again. It can also capture the flavor of "The Mummy"
        >just about to be released on video and I think it would make a really cool
        >alternate setting, or at least an Egyptian one. It would definitely add a
        >bit of mystery and mayhem to any game.
        >
        >Jason
        >
        >-----Original Message-----
        >From: AJSolis@... [mailto:AJSolis@...]
        >Sent: Monday, September 27, 1999 3:16 AM
        >To: streetfighter@egroups.com
        >Subject: [streetfighter] Re: WW Sourcebooks that could be good for SF
        >
        >
        >In a message dated 9/24/99 12:40:50 PM Central Daylight Time,
        >MMorgado@... writes:
        >
        > >
        > > Does anyone know of any White Wolf books that would be useful for Street
        > > Fighter? Im not talking about actual rules, but just sourcematerial for
        > > ideas and such.
        > > I was thinking about Demon Hunter X and the Kindred of the East books.
        >Would
        > > any of those be handy?
        > >
        > Shih from Demon Hunter X are all but street fighters to begin with.
        >Cinematic kung fu action and chi powered magic. Likewise the other group
        >SF0
        >might inspire one when it comes to cyborgs.
        > It really depends on the games you are playing with SF. High
        >mysticism?
        >Then changelings of the East might be useful. Hi tech two gun mojo? Then
        >book of the weaver might definitely give you ideas to scare your players
        >with. Regen-7 is plenty nasty, and definitely not to low for Shadowlaw.
        >
        >
        >
        >
        >
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        ______________________________________________________
        Group: streetfighter Message: 2322 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: Honour?
        If your friends did the killing, then I dont beleive you should have lost
        any honour. If you tried to stop him then I think you should have been given
        honour. I can see the people blaming you, but I dont know why you lost an
        honour point.


        >From: Rinaldo Gambetta <rinaldo@...>
        >Reply-To: streetfighter@egroups.com
        >To: streetfighter@egroups.com
        >Subject: [streetfighter] Re: Honour?
        >Date: Thu, 30 Sep 1999 00:29:18 -0300
        >
        > Well I was playing (and yet playing) with a kendo and contender for
        >samurai guy called Alxion Yarashi, and my companions are a Savate "clow"
        >guy
        >(He dresse like a medieval times court pierrot) named Pierce Du Fonse and
        >a
        >German Brawler called H�rst and the situation is a fantasy adventure in
        >medieval times, we are in royal court when Knight call me for a honor
        >challenge, me like all honor guy acept, but the knight fights very and I
        >near to lose when my friends came to help me. To resume they killed the
        >knight and all people of kingdom are watching and for crimes of murder and
        >cowards we are going to the prison and maybe we die... And I lose honor for
        >that, you belive a thing like that?
        >
        >ronineric@... wrote:
        >
        > > "morgado, mike" <mmorgad-@...> wrote:
        > > original article:http://www.egroups.com/group/streetfighter/?start=2268
        > > > This brings up a good point. A few years ago in a game, I was
        > > playing a
        > > > boxer, and a friend of mine was playing a Special Forces character
        > > who had
        > > > high honour. In our first team fight, the boxer disposed of his
        > > opponent in
        > > > quick order. (one punch, it was beautiful :) The Special Forces
        > > character
        > > > dizzied his opponent and stood back to wait for his opponent to
        > > recover.
        > > > However the boxer, clocked the special forces' opponent and knocked
        > > him out.
        > > > This caused the Special Forces character to lecture the boxer about
        > > honour,
        > > > in the middle of the team fight. The boxer had no idea of honour, he
        > > was a
        > > > boxer. When a boxer has someone on the ropes, he doesnt stop and let
        > > them
        > > > recover, he goes in for the kill. It was great roleplaying between
        > > these
        > > > two.
        > > >
        > > > Has anyone had characters clash because of morality and honour?
        > > >
        > > > Thanks
        > > >
        > > > Mike Morgado
        > > > mmorgado@...
        > > > ext. 642
        > > > (519) 383-3642
        > > > PC/ITS
        > >
        > > Yes Acually, In A team Fight with a shadowlaw team the most honorable
        > > PC in hhe party killed the team outright just when they reached zero
        > > health, via Inferno strike...he felt it was justified, they were evil
        > > after all, but in the end he lost one permanent honor per kill, and
        > > worse yet the storyteller ruled that the spark of "evil-intent" began
        > > to burn in him.
        > > the moral i guess is that honor is as it is percived, and acted
        > > upon. that means if it looks like a good idea but moraly wrong than it
        > > is wrong and dishonrable
        > > O.K later
        > > Ronin Eric
        > >
        > > ------------------------------------------------------------------------
        > >
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        ______________________________________________________
        Group: streetfighter Message: 2323 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: cyborgs and hybrids
        Yah. their role playing aspect. Unless you get some really interesting
        characters ..you get a bunch of guys wandering around, grunting or being
        unemotional. Its not very fun and doesnt make much for the story.
        Even power wise they can still be taken out but its harder, thats all.



        >From: timothylpoole@...
        >Reply-To: streetfighter@egroups.com
        >To: streetfighter@...
        >Subject: [streetfighter] cyborgs and hybrids
        >Date: Wed, 29 Sep 1999 12:30:53 -0700
        >
        >I was wondering if anyone could clear up the advantages and
        >disadvantages of the cyborg and hbrid backgrounds.It seems like if you
        >allow them in a game then you have too many powerful characters.Is
        >there any disadvantages???????
        >
        >
        >
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        ______________________________________________________
        Group: streetfighter Message: 2324 From: J. Scott Pittman Date: 10/1/1999
        Subject: Re: Honour?
        Honor in the Street Fighter game is a point value on how people see you as
        well as your actions. if your friends did something highly dishonorable,
        people will see you as one of them because they are your teammates. Your
        honor would have been dimminished because of thier actions. If all my best
        friends and allies were drug dealers, people would see me in a lot less
        lighthearted way, even if I was a saint
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:31 PM
        Subject: [streetfighter] Re: Honour?


        >If your friends did the killing, then I dont beleive you should have lost
        >any honour. If you tried to stop him then I think you should have been
        given
        >honour. I can see the people blaming you, but I dont know why you lost an
        >honour point.
        >
        >
        >>From: Rinaldo Gambetta <rinaldo@...>
        >>Reply-To: streetfighter@egroups.com
        >>To: streetfighter@egroups.com
        >>Subject: [streetfighter] Re: Honour?
        >>Date: Thu, 30 Sep 1999 00:29:18 -0300
        >>
        >> Well I was playing (and yet playing) with a kendo and contender for
        >>samurai guy called Alxion Yarashi, and my companions are a Savate "clow"
        >>guy
        >>(He dresse like a medieval times court pierrot) named Pierce Du Fonse and
        >>a
        >>German Brawler called Hörst and the situation is a fantasy adventure in
        >>medieval times, we are in royal court when Knight call me for a honor
        >>challenge, me like all honor guy acept, but the knight fights very and I
        >>near to lose when my friends came to help me. To resume they killed the
        >>knight and all people of kingdom are watching and for crimes of murder and
        >>cowards we are going to the prison and maybe we die... And I lose honor
        for
        >>that, you belive a thing like that?
        >>
        >>ronineric@... wrote:
        >>
        >> > "morgado, mike" <mmorgad-@...> wrote:
        >> > original article:http://www.egroups.com/group/streetfighter/?start=2268
        >> > > This brings up a good point. A few years ago in a game, I was
        >> > playing a
        >> > > boxer, and a friend of mine was playing a Special Forces character
        >> > who had
        >> > > high honour. In our first team fight, the boxer disposed of his
        >> > opponent in
        >> > > quick order. (one punch, it was beautiful :) The Special Forces
        >> > character
        >> > > dizzied his opponent and stood back to wait for his opponent to
        >> > recover.
        >> > > However the boxer, clocked the special forces' opponent and knocked
        >> > him out.
        >> > > This caused the Special Forces character to lecture the boxer about
        >> > honour,
        >> > > in the middle of the team fight. The boxer had no idea of honour, he
        >> > was a
        >> > > boxer. When a boxer has someone on the ropes, he doesnt stop and let
        >> > them
        >> > > recover, he goes in for the kill. It was great roleplaying between
        >> > these
        >> > > two.
        >> > >
        >> > > Has anyone had characters clash because of morality and honour?
        >> > >
        >> > > Thanks
        >> > >
        >> > > Mike Morgado
        >> > > mmorgado@...
        >> > > ext. 642
        >> > > (519) 383-3642
        >> > > PC/ITS
        >> >
        >> > Yes Acually, In A team Fight with a shadowlaw team the most honorable
        >> > PC in hhe party killed the team outright just when they reached zero
        >> > health, via Inferno strike...he felt it was justified, they were evil
        >> > after all, but in the end he lost one permanent honor per kill, and
        >> > worse yet the storyteller ruled that the spark of "evil-intent" began
        >> > to burn in him.
        >> > the moral i guess is that honor is as it is percived, and acted
        >> > upon. that means if it looks like a good idea but moraly wrong than it
        >> > is wrong and dishonrable
        >> > O.K later
        >> > Ronin Eric
        >> >
        >>
        > ------------------------------------------------------------------------
        >> >
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        >>
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        >>
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        Group: streetfighter Message: 2325 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: Okay another topic
        Hey Aj


        > > This is a bit on the side, but when having an SF fight a Werewolf
        > > , SF doesn't quite have the rules for Splitting dice. And if you tried
        >it
        > > would be to confusing.
        > Well, if using combat cards yes, but it wouldn't be that time consuming
        >to
        >refigure maneuvers for splitting dice.

        I dunno. I kinda thought about it. what the hell do you do if a person wants
        to split dice on a double hit kick to one person and a triple strike to
        another. See what I mean?



        >The other thing is that I don't think werewolf claws
        > > would do aggravated to a SF.
        > They should, they make cole slaw out of the things they hit with them
        >in
        >the WoD, and in fact are more lethal than guns (which do give out
        >aggravated
        >damage in SF if memory serves).

        Actually its optional for weapons to do aggravated in SF. Choice of the ST.



        > > Im pretty sure there were some restrictions to being a crinos right?
        > >
        > Well, let's see other than being around nine feet tall or so? Making
        >everyone scream in panic, faint, or go fetal by your mere presence? Having
        >the vocabulary of a ill tempered child? And a greater chance to lose all
        >control and frenzy indiscriminately? Naw. :)
        >

        I know fighting wise there is. They cant use special manuevers such as
        knee strike and such.(Im pretty sure anyways) or any powers.

        ______________________________________________________
        Group: streetfighter Message: 2326 From: J. Scott Pittman Date: 10/1/1999
        Subject: Re: cyborgs and hybrids
        Yeah, I've run two diffrent cyborgs. One was boring because the player
        wanted the power aspect, but wasn't really getting into the cyborg. We all
        agreed to have the character killed off for story effect. The other one is
        still a great character, full of inward pain (he diddnt choose to be a
        cyborg), although outwardly emotionless. He comes up with some great lines.
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:32 PM
        Subject: [streetfighter] Re: cyborgs and hybrids


        >Yah. their role playing aspect. Unless you get some really interesting
        >characters ..you get a bunch of guys wandering around, grunting or being
        >unemotional. Its not very fun and doesnt make much for the story.
        >Even power wise they can still be taken out but its harder, thats all.
        >
        >
        >
        >>From: timothylpoole@...
        >>Reply-To: streetfighter@egroups.com
        >>To: streetfighter@...
        >>Subject: [streetfighter] cyborgs and hybrids
        >>Date: Wed, 29 Sep 1999 12:30:53 -0700
        >>
        >>I was wondering if anyone could clear up the advantages and
        >>disadvantages of the cyborg and hbrid backgrounds.It seems like if you
        >>allow them in a game then you have too many powerful characters.Is
        >>there any disadvantages???????
        >>
        >>
        >>
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        >>
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        >
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        Group: streetfighter Message: 2327 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: (Way off topic) STUPID PC's
        Hey guys.
        I wasnt going to enter this con cause it has nothing to
        do with SF, but since its still going and Mike hasnt said anyuthing..

        A jedi is allowed to kill only in self defence. There are some jedi who even
        supposedly disagree with that and dont even kill.
        I beleive Mace Windu is such a character in the new movie. He is supposed to
        be a martial artist jedi who doesnt like to use his lightsaber, so ive been
        told.

        As for luke killing those gaurds in the Prison cell, I beleive he had no
        choice, I think they made there "intent" pretty clear when they were about
        to react.

        As for the flying cycles, Im pretty sure luke had no idea that the scout
        trooper was going to crash into a tree. He was trying to
        stop him.

        If you want a real puzzler try this one. If luke is a good guy and try s to
        stick with force, why did the force encourage him to blow up the death star.
        A massive device with a population 570,000.
        "Use the force luke".


        ><< No, it was wrong of Luke to attack him while he was "not" defending
        >himself.
        > Luke thought he could easily take a sucker - punch on the Emperor, that
        >was
        > dishonorable, if not moraly wrong >>
        >
        >OK, then, what about when he was chasing down those guys on the flying
        >cycles
        >that were desperately trying to get away from him? Or when Luke, Han and
        >Chewbacca pretended to be storm troopers with a wookie prisoner to free
        >Princess Leia and ended up shooting the guards (which must have come as one
        >awful surprise to the guards).
        >
        >
        >Please let me know if this thread is becoming obnoxious, it _is_ off topic
        >after all,
        >
        >The Amazing Sorochinski
        >
        >------------------------------------------------------------------------
        >
        >eGroups.com home: http://www.egroups.com/group/streetfighter
        >http://www.egroups.com - Simplifying group communications
        >
        >
        >
        >

        ______________________________________________________
        Group: streetfighter Message: 2328 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: Honour?
        Yes thats pretty interesting. I didnt think of it that way.
        but honour has more to do with the self than other people.
        an honourable person would do whats right even if people disagreed.

        Arggh thats not quite right give me a bit to think on that.


        >From: "J. Scott Pittman" <joespitt@...>
        >Reply-To: streetfighter@egroups.com
        >To: <streetfighter@egroups.com>
        >Subject: [streetfighter] Re: Honour?
        >Date: Thu, 30 Sep 1999 04:03:23 -0700
        >
        >Honor is a matter of not only how you see yourself but how others see you
        >as
        >well. So there would have been an honor loss if your friends came in and
        >killed a man that had challenged you to an honor duel, and especialy when
        >you had agreed! Such a match is SUPPOSED to be fought without outside
        >assistance. I beleive you and your companions acted in a dishonorable
        >fashion. If Lancealot had taken the same challenge, he wouldnt have had
        >Glaahd and King Aurther come help if he started losing!
        >-----Original Message-----
        >From: Rinaldo Gambetta <rinaldo@...>
        >To: streetfighter@egroups.com <streetfighter@egroups.com>
        >Date: Wednesday, September 29, 1999 8:31 PM
        >Subject: [streetfighter] Re: Honour?
        >
        >
        > > Well I was playing (and yet playing) with a kendo and contender for
        > >samurai guy called Alxion Yarashi, and my companions are a Savate "clow"
        >guy
        > >(He dresse like a medieval times court pierrot) named Pierce Du Fonse
        >and
        >a
        > >German Brawler called H�rst and the situation is a fantasy adventure in
        > >medieval times, we are in royal court when Knight call me for a honor
        > >challenge, me like all honor guy acept, but the knight fights very and I
        > >near to lose when my friends came to help me. To resume they killed the
        > >knight and all people of kingdom are watching and for crimes of murder
        >and
        > >cowards we are going to the prison and maybe we die... And I lose honor
        >for
        > >that, you belive a thing like that?
        > >
        > >ronineric@... wrote:
        > >
        > >> "morgado, mike" <mmorgad-@...> wrote:
        > >> original article:http://www.egroups.com/group/streetfighter/?start=2268
        > >> > This brings up a good point. A few years ago in a game, I was
        > >> playing a
        > >> > boxer, and a friend of mine was playing a Special Forces character
        > >> who had
        > >> > high honour. In our first team fight, the boxer disposed of his
        > >> opponent in
        > >> > quick order. (one punch, it was beautiful :) The Special Forces
        > >> character
        > >> > dizzied his opponent and stood back to wait for his opponent to
        > >> recover.
        > >> > However the boxer, clocked the special forces' opponent and knocked
        > >> him out.
        > >> > This caused the Special Forces character to lecture the boxer about
        > >> honour,
        > >> > in the middle of the team fight. The boxer had no idea of honour, he
        > >> was a
        > >> > boxer. When a boxer has someone on the ropes, he doesnt stop and let
        > >> them
        > >> > recover, he goes in for the kill. It was great roleplaying between
        > >> these
        > >> > two.
        > >> >
        > >> > Has anyone had characters clash because of morality and honour?
        > >> >
        > >> > Thanks
        > >> >
        > >> > Mike Morgado
        > >> > mmorgado@...
        > >> > ext. 642
        > >> > (519) 383-3642
        > >> > PC/ITS
        > >>
        > >> Yes Acually, In A team Fight with a shadowlaw team the most honorable
        > >> PC in hhe party killed the team outright just when they reached zero
        > >> health, via Inferno strike...he felt it was justified, they were evil
        > >> after all, but in the end he lost one permanent honor per kill, and
        > >> worse yet the storyteller ruled that the spark of "evil-intent" began
        > >> to burn in him.
        > >> the moral i guess is that honor is as it is percived, and acted
        > >> upon. that means if it looks like a good idea but moraly wrong than it
        > >> is wrong and dishonrable
        > >> O.K later
        > >> Ronin Eric
        > >>
        > >>
        >------------------------------------------------------------------------
        > >>
        > >> eGroups.com home: http://www.egroups.com/group/streetfighter
        > >> http://www.egroups.com - Simplifying group communications
        > >
        > >
        > >------------------------------------------------------------------------
        > >
        > >eGroups.com home: http://www.egroups.com/group/streetfighter
        > >http://www.egroups.com - Simplifying group communications
        > >
        > >
        > >
        >
        >
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        >
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        >http://www.egroups.com - Simplifying group communications
        >
        >
        >
        >

        ______________________________________________________
        Group: streetfighter Message: 2329 From: Robert Pascuttini Date: 10/1/1999
        Subject: Re: Special Maneuvers
        Marcus the only one I can help with really is The raging demon.
        Someone once told me it does 40 dice of damage.
        Beleive it or not that's what it roughly works out to, 40 dice.
        I did a few play test rolls and it came out perfectly.

        As for the alpha counter, I woldnt bother. Its like a charactrer having
        deflecting punch as an abort manuever. (Actually you can use that) :)

        psycho crusher is in the Secrets of Shadoloo book. I dont have it on me now.

        >From: "Marcus Paulo Silva de Lima" <mpslima@...>
        >Reply-To: streetfighter@egroups.com
        >To: streetfighter@egroups.com
        >Subject: [streetfighter] Special Maneuvers
        >Date: Thu, 30 Sep 1999 14:59:29 PDT
        >
        >What are the stats from this maneuvers: Raging Demon, Alpha(Zero) Counter
        >and Psycho Crusher? Please, help me fast.
        >
        >______________________________________________________
        >
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        ______________________________________________________
        Group: streetfighter Message: 2330 From: timothylpoole@wireco.net Date: 10/2/1999
        Subject: psycho crusher
        -1 speed
        +5 dam. +6 movement 2 chi and attacker can change direction in mid
        move, vertically, and must enter victims hex to do damage;non-blocking
        opponents suffer damage at +5 plus knockdown and end in adjacent
        hex(victim's choice),can be hit only once;blocking opponets are knocked
        directly back 1 hex and suffer 1 die damage ( a botch ends the
        manuever immediately),can be attacked up to 5 times before attacker
        moves on
        Group: streetfighter Message: 2331 From: Andy Date: 10/2/1999
        Subject: Re: cyborgs and hybrids
        I tend to agree with Robert and Scott. The new set of backgrounds can lend
        to power gamers. They REALLY hinder your roleplaying, bu they increase your
        Fighting ablility significantly. Cyborgs are better in the long run, but
        Hybrids are best for making New characters, or rank one'ers..
        Both of them have fewer dot's to spend in Social. And since cyborgs aren't
        respected by other fighters they start off with -2 honor.

        I've seen bland, after bland "new backgrouds" character, but i've also had
        some creative ones:
        Barbwire: She was a 4 cyb. Designated 3rd generation Cyborg for the CocaCola
        corp. Her mission on the circut was to covertly take out and undermine all
        things pepsi (e.g. Tear off posters, Spoil shipments, take out vending
        machines with small EMp's)

        Fung: He (it?) was a 5 Hybrid <FUNGUS>: Self appoined "Fung, the funnest
        fugus in the fungus kingdom." He started out as a fungel growth beneath a
        Satalite antene and became attuned to the television frequencies. He learnd
        Kung Fu from watching late night Action movies from the 70's on USA at 2:00
        am.

        Just thought you guys might be interested....
        Group: streetfighter Message: 2332 From: AJSolis@aol.com Date: 10/2/1999
        Subject: Re: Okay another topic
        In a message dated 10/1/99 10:17:29 PM Central Daylight Time,
        rpascuttini@... writes:

        >
        > Well, I cant say for sure. Heres why. In SF claws do normal damage
        > as opposed to aggravated Im thinking if you brought a WW over to SF
        > the same would apply. Do normal animals do aggravated damage in the WoD?
        >
        No, they don't. A mauling from a werewolf of equal damage dice as a maul
        from a bear would do more damage, because the bear's claws could be soaked
        (somewhat, depending on the rules normal mortals can't soak, can soak agg
        with half their soak, or use their full soak at a higher difficulty).
        Whereas mortals and most supernaturals can't soak aggravated damage at all
        without a specific power to do so.
        Anyway, in SF what constitutes "aggravated damage" would only be lethal
        damage if using the vampire revised rules, and normal damage if using the WoD
        Combat rules, with normal damage in SF only being bashing or stun,
        respectively. Aggravated damage in the WoD is quite a bit more lethal than
        either stun/bashing or lethal/normal.
        Of course the damage rules are one of the problems with a crossover. In
        WoD Combat, unarmed hand to hand attacks would be only stun damage, and
        weapons including clubs and staves would do normal damage (the equivalent to
        SF agg), which using those rules would give duelists such as Rolento and Vega
        quite the advantage (but is rather realistic, would you rather be beaten by
        someone's fist or with a lead pipe?), but would explain why duelists in SF
        are considered dishonorable, when they hurt someone that person doesn't shrug
        it off after a little nap, they go to the hospital. In Vampire revised,
        fists and blunt weapons alike would do bashing damage, and piercing weapons
        do lethal. Under those rules, fighting Rolento would be an infinitely better
        idea than fighting Vega, cause Vega will make you bleed, Rolento would just
        bruise you.
        Group: streetfighter Message: 2333 From: AJSolis@aol.com Date: 10/2/1999
        Subject: Re: Okay another topic
        In a message dated 10/1/99 10:37:13 PM Central Daylight Time,
        rpascuttini@... writes:

        >
        > I dunno. I kinda thought about it. what the hell do you do if a person
        wants
        > to split dice on a double hit kick to one person and a triple strike to
        > another. See what I mean?
        >
        Personally, I would let them. I remember hearing the statistic for the
        world record of number of punches or kicks in a small interval (3 seconds? 2
        seconds? Can't recall), and it was a surprisingly high number. And that is
        in the real world, in which people cannot demolish cars with their bare hands
        in under thirty seconds, regurgitate fireballs, fly, or walk through walls.
        Sure it's cinematic, but that is the default genre for the game.

        > Actually its optional for weapons to do aggravated in SF. Choice of the ST.
        Well, okay the claws of most supernaturals are just as lethal in the WoD
        as whatever does do agg damage in SF (wasn't there a laser?). Of course,
        some beings only have lethal claws, which still correspond more closely to
        agg in SF than anything else, but anyway that is another matter.

        > I know fighting wise there is. They cant use special maneuvers such as
        > knee strike and such.(Im pretty sure anyways) or any powers.
        >
        I'm too tired right now to look it up in WoD Combat.
        Group: streetfighter Message: 2334 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: (Way off topic) STUPID PC's
        because the Death Star was a weapon to destroy other worlds! I'd call that
        self-defense any day.
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:43 PM
        Subject: [streetfighter] Re: (Way off topic) STUPID PC's


        >Hey guys.
        >I wasnt going to enter this con cause it has nothing to
        >do with SF, but since its still going and Mike hasnt said anyuthing..
        >
        >A jedi is allowed to kill only in self defence. There are some jedi who
        even
        >supposedly disagree with that and dont even kill.
        >I beleive Mace Windu is such a character in the new movie. He is supposed
        to
        >be a martial artist jedi who doesnt like to use his lightsaber, so ive been
        >told.
        >
        >As for luke killing those gaurds in the Prison cell, I beleive he had no
        >choice, I think they made there "intent" pretty clear when they were about
        >to react.
        >
        >As for the flying cycles, Im pretty sure luke had no idea that the scout
        >trooper was going to crash into a tree. He was trying to
        >stop him.
        >
        >If you want a real puzzler try this one. If luke is a good guy and try s to
        >stick with force, why did the force encourage him to blow up the death
        star.
        >A massive device with a population 570,000.
        >"Use the force luke".
        >
        >
        >><< No, it was wrong of Luke to attack him while he was "not" defending
        >>himself.
        >> Luke thought he could easily take a sucker - punch on the Emperor, that
        >>was
        >> dishonorable, if not moraly wrong >>
        >>
        >>OK, then, what about when he was chasing down those guys on the flying
        >>cycles
        >>that were desperately trying to get away from him? Or when Luke, Han and
        >>Chewbacca pretended to be storm troopers with a wookie prisoner to free
        >>Princess Leia and ended up shooting the guards (which must have come as
        one
        >>awful surprise to the guards).
        >>
        >>
        >>Please let me know if this thread is becoming obnoxious, it _is_ off topic
        >>after all,
        >>
        >>The Amazing Sorochinski
        >>
        >>------------------------------------------------------------------------
        >>
        >>eGroups.com home: http://www.egroups.com/group/streetfighter
        >>http://www.egroups.com - Simplifying group communications
        >>
        >>
        >>
        >>
        >
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        Group: streetfighter Message: 2335 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: Honour?
        much of honor is not self-view. It is to us, of course, but not to many
        cultures. Think of Japan - many. many decisions were based on gaining or
        losing "face" - honor in the view of other people. Whether or not we like to
        admit it, most of us do care what other people think of us, and this ties in
        to our self-view.
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:46 PM
        Subject: [streetfighter] Re: Honour?


        >Yes thats pretty interesting. I didnt think of it that way.
        >but honour has more to do with the self than other people.
        >an honourable person would do whats right even if people disagreed.
        >
        >Arggh thats not quite right give me a bit to think on that.
        >
        >
        >>From: "J. Scott Pittman" <joespitt@...>
        >>Reply-To: streetfighter@egroups.com
        >>To: <streetfighter@egroups.com>
        >>Subject: [streetfighter] Re: Honour?
        >>Date: Thu, 30 Sep 1999 04:03:23 -0700
        >>
        >>Honor is a matter of not only how you see yourself but how others see you
        >>as
        >>well. So there would have been an honor loss if your friends came in and
        >>killed a man that had challenged you to an honor duel, and especialy when
        >>you had agreed! Such a match is SUPPOSED to be fought without outside
        >>assistance. I beleive you and your companions acted in a dishonorable
        >>fashion. If Lancealot had taken the same challenge, he wouldnt have had
        >>Glaahd and King Aurther come help if he started losing!
        >>-----Original Message-----
        >>From: Rinaldo Gambetta <rinaldo@...>
        >>To: streetfighter@egroups.com <streetfighter@egroups.com>
        >>Date: Wednesday, September 29, 1999 8:31 PM
        >>Subject: [streetfighter] Re: Honour?
        >>
        >>
        >> > Well I was playing (and yet playing) with a kendo and contender for
        >> >samurai guy called Alxion Yarashi, and my companions are a Savate "clow"
        >>guy
        >> >(He dresse like a medieval times court pierrot) named Pierce Du Fonse
        >>and
        >>a
        >> >German Brawler called Hörst and the situation is a fantasy adventure in
        >> >medieval times, we are in royal court when Knight call me for a honor
        >> >challenge, me like all honor guy acept, but the knight fights very and I
        >> >near to lose when my friends came to help me. To resume they killed the
        >> >knight and all people of kingdom are watching and for crimes of murder
        >>and
        >> >cowards we are going to the prison and maybe we die... And I lose honor
        >>for
        >> >that, you belive a thing like that?
        >> >
        >> >ronineric@... wrote:
        >> >
        >> >> "morgado, mike" <mmorgad-@...> wrote:
        >> >> original
        article:http://www.egroups.com/group/streetfighter/?start=2268
        >> >> > This brings up a good point. A few years ago in a game, I was
        >> >> playing a
        >> >> > boxer, and a friend of mine was playing a Special Forces character
        >> >> who had
        >> >> > high honour. In our first team fight, the boxer disposed of his
        >> >> opponent in
        >> >> > quick order. (one punch, it was beautiful :) The Special Forces
        >> >> character
        >> >> > dizzied his opponent and stood back to wait for his opponent to
        >> >> recover.
        >> >> > However the boxer, clocked the special forces' opponent and knocked
        >> >> him out.
        >> >> > This caused the Special Forces character to lecture the boxer about
        >> >> honour,
        >> >> > in the middle of the team fight. The boxer had no idea of honour,
        he
        >> >> was a
        >> >> > boxer. When a boxer has someone on the ropes, he doesnt stop and let
        >> >> them
        >> >> > recover, he goes in for the kill. It was great roleplaying between
        >> >> these
        >> >> > two.
        >> >> >
        >> >> > Has anyone had characters clash because of morality and honour?
        >> >> >
        >> >> > Thanks
        >> >> >
        >> >> > Mike Morgado
        >> >> > mmorgado@...
        >> >> > ext. 642
        >> >> > (519) 383-3642
        >> >> > PC/ITS
        >> >>
        >> >> Yes Acually, In A team Fight with a shadowlaw team the most honorable
        >> >> PC in hhe party killed the team outright just when they reached zero
        >> >> health, via Inferno strike...he felt it was justified, they were evil
        >> >> after all, but in the end he lost one permanent honor per kill, and
        >> >> worse yet the storyteller ruled that the spark of "evil-intent" began
        >> >> to burn in him.
        >> >> the moral i guess is that honor is as it is percived, and acted
        >> >> upon. that means if it looks like a good idea but moraly wrong than
        it
        >> >> is wrong and dishonrable
        >> >> O.K later
        >> >> Ronin Eric
        >> >>
        >> >>
        >>------------------------------------------------------------------------
        >> >>
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        >> >
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        >> >
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        >> >http://www.egroups.com - Simplifying group communications
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        >> >
        >> >
        >>
        >>
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        >>
        >>
        >>
        >
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        Group: streetfighter Message: 2336 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: Special Maneuvers
        hahaha 40 dice damage? Geeeez. Where are the stats for this maneuver? (and I
        thought Cartwheel Kick was supposed to be game-umbalancing)
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 8:54 PM
        Subject: [streetfighter] Re: Special Maneuvers


        >Marcus the only one I can help with really is The raging demon.
        >Someone once told me it does 40 dice of damage.
        >Beleive it or not that's what it roughly works out to, 40 dice.
        >I did a few play test rolls and it came out perfectly.
        >
        >As for the alpha counter, I woldnt bother. Its like a charactrer having
        >deflecting punch as an abort manuever. (Actually you can use that) :)
        >
        >psycho crusher is in the Secrets of Shadoloo book. I dont have it on me
        now.
        >
        >>From: "Marcus Paulo Silva de Lima" <mpslima@...>
        >>Reply-To: streetfighter@egroups.com
        >>To: streetfighter@egroups.com
        >>Subject: [streetfighter] Special Maneuvers
        >>Date: Thu, 30 Sep 1999 14:59:29 PDT
        >>
        >>What are the stats from this maneuvers: Raging Demon, Alpha(Zero) Counter
        >>and Psycho Crusher? Please, help me fast.
        >>
        >>______________________________________________________
        >>
        >>------------------------------------------------------------------------
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        >>The Place for the Best Toys & Games!
        >>http://clickhere.egroups.com/click/966
        >>
        >>
        >>eGroups.com home: http://www.egroups.com/group/streetfighter
        >>http://www.egroups.com - Simplifying group communications
        >>
        >>
        >>
        >>
        >>
        >
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        Group: streetfighter Message: 2337 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: psycho crusher
        hey if you ever need stats for any published maneuvers, go to my homepage
        http://www.tsixroads.com/~joespitt/StreetFighter.htm
        -----Original Message-----
        From: timothylpoole@... <timothylpoole@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 9:24 PM
        Subject: [streetfighter] psycho crusher


        >-1 speed
        >+5 dam. +6 movement 2 chi and attacker can change direction in mid
        >move, vertically, and must enter victims hex to do damage;non-blocking
        >opponents suffer damage at +5 plus knockdown and end in adjacent
        >hex(victim's choice),can be hit only once;blocking opponets are knocked
        >directly back 1 hex and suffer 1 die damage ( a botch ends the
        >manuever immediately),can be attacked up to 5 times before attacker
        >moves on
        >
        >
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        Group: streetfighter Message: 2338 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: cyborgs and hybrids
        hahahah those characters are great, especily the fungus guy! Send me some
        stats!
        -----Original Message-----
        From: Andy <dlatrex@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 9:58 PM
        Subject: [streetfighter] Re: cyborgs and hybrids


        >I tend to agree with Robert and Scott. The new set of backgrounds can lend
        >to power gamers. They REALLY hinder your roleplaying, bu they increase your
        >Fighting ablility significantly. Cyborgs are better in the long run, but
        >Hybrids are best for making New characters, or rank one'ers..
        >Both of them have fewer dot's to spend in Social. And since cyborgs aren't
        >respected by other fighters they start off with -2 honor.
        >
        >I've seen bland, after bland "new backgrouds" character, but i've also had
        >some creative ones:
        >Barbwire: She was a 4 cyb. Designated 3rd generation Cyborg for the
        CocaCola
        >corp. Her mission on the circut was to covertly take out and undermine all
        >things pepsi (e.g. Tear off posters, Spoil shipments, take out vending
        >machines with small EMp's)
        >
        >Fung: He (it?) was a 5 Hybrid <FUNGUS>: Self appoined "Fung, the funnest
        >fugus in the fungus kingdom." He started out as a fungel growth beneath a
        >Satalite antene and became attuned to the television frequencies. He learnd
        >Kung Fu from watching late night Action movies from the 70's on USA at 2:00
        >am.
        >
        >Just thought you guys might be interested....
        >
        >
        >
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        Group: streetfighter Message: 2339 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: Okay another topic
        >>No, they don't. A mauling from a werewolf of equal damage dice as a maul
        from a bear would do more damage, because the bear's claws could be soaked
        (somewhat, depending on the rules normal mortals can't soak, can soak agg
        with half their soak, or use their full soak at a higher difficulty).
        Whereas mortals and most supernaturals can't soak aggravated damage at all
        without a specific power to do so.
        Anyway, in SF what constitutes "aggravated damage" would only be lethal
        damage if using the vampire revised rules, and normal damage if using the
        WoD
        Combat rules, with normal damage in SF only being bashing or stun,
        respectively. Aggravated damage in the WoD is quite a bit more lethal than
        either stun/bashing or lethal/normal.
        Of course the damage rules are one of the problems with a crossover. In
        WoD Combat, unarmed hand to hand attacks would be only stun damage, and
        weapons including clubs and staves would do normal damage (the equivalent to
        SF agg), which using those rules would give duelists such as Rolento and
        Vega
        quite the advantage (but is rather realistic, would you rather be beaten by
        someone's fist or with a lead pipe?), but would explain why duelists in SF
        are considered dishonorable, when they hurt someone that person doesn't
        shrug
        it off after a little nap, they go to the hospital. In Vampire revised,
        fists and blunt weapons alike would do bashing damage, and piercing weapons
        do lethal. Under those rules, fighting Rolento would be an infinitely
        better
        idea than fighting Vega, cause Vega will make you bleed, Rolento would just
        bruise you.
        -----Original Message-----
        From: AJSolis@... <AJSolis@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 11:25 PM
        Subject: [streetfighter] Re: Okay another topic


        >In a message dated 10/1/99 10:17:29 PM Central Daylight Time,
        >rpascuttini@... writes:
        >
        >>
        >> Well, I cant say for sure. Heres why. In SF claws do normal damage
        >> as opposed to aggravated Im thinking if you brought a WW over to SF
        >> the same would apply. Do normal animals do aggravated damage in the WoD?
        >>
        > No, they don't. A mauling from a werewolf of equal damage dice as a
        maul
        >from a bear would do more damage, because the bear's claws could be soaked
        >(somewhat, depending on the rules normal mortals can't soak, can soak agg
        >with half their soak, or use their full soak at a higher difficulty).
        >Whereas mortals and most supernaturals can't soak aggravated damage at all
        >without a specific power to do so.
        > Anyway, in SF what constitutes "aggravated damage" would only be lethal
        >damage if using the vampire revised rules, and normal damage if using the
        WoD
        >Combat rules, with normal damage in SF only being bashing or stun,
        >respectively. Aggravated damage in the WoD is quite a bit more lethal than
        >either stun/bashing or lethal/normal.
        > Of course the damage rules are one of the problems with a crossover. In
        >WoD Combat, unarmed hand to hand attacks would be only stun damage, and
        >weapons including clubs and staves would do normal damage (the equivalent
        to
        >SF agg), which using those rules would give duelists such as Rolento and
        Vega
        >quite the advantage (but is rather realistic, would you rather be beaten by
        >someone's fist or with a lead pipe?), but would explain why duelists in SF
        >are considered dishonorable, when they hurt someone that person doesn't
        shrug
        >it off after a little nap, they go to the hospital. In Vampire revised,
        >fists and blunt weapons alike would do bashing damage, and piercing weapons
        >do lethal. Under those rules, fighting Rolento would be an infinitely
        better
        >idea than fighting Vega, cause Vega will make you bleed, Rolento would just
        >bruise you.
        >
        Well, yes, this is true, but the spirit of the Street Fighter game is NOT
        realism, but quick action and martial art combat - and aggravated damage is
        kept to a minimum because otherwise, realisticaly, you wouldnt be a
        streetfighter fighting guys with swords and guns. You'd be dead. So the
        Street Fighter Universe works a little diffrently from ours in the area of
        damage. Things that cut you cut you, but later you look at the wound and say
        "god, that hurts, but hey, now that my partner has stitched me up, it's not
        so bad, so I can still keep on fighting", instead of "I need antibiotics and
        two weeks of not moving". Aggravated damage is fine for WW's other games -
        but keep it to a minimum for Street Fighter, I say.
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        Group: streetfighter Message: 2340 From: J. Scott Pittman Date: 10/2/1999
        Subject: Re: Okay another topic
        Outside of the ring, the rules are much more leniant. Therefore, I allow
        characters to make seperate attacks on diffrent characters if they are using
        a maneuver with more than one attack. Lightning Leg, for example, could be
        used to attack three diffrent guys in adjacent hexes! Mabye not offical
        rules, but it works. In the ring though, it's all strictly offical rules.
        -----Original Message-----
        From: AJSolis@... <AJSolis@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 11:35 PM
        Subject: [streetfighter] Re: Okay another topic


        >In a message dated 10/1/99 10:37:13 PM Central Daylight Time,
        >rpascuttini@... writes:
        >
        >>
        >> I dunno. I kinda thought about it. what the hell do you do if a person
        >wants
        >> to split dice on a double hit kick to one person and a triple strike to
        >> another. See what I mean?
        >>
        > Personally, I would let them. I remember hearing the statistic for the
        >world record of number of punches or kicks in a small interval (3 seconds?
        2
        >seconds? Can't recall), and it was a surprisingly high number. And that is
        >in the real world, in which people cannot demolish cars with their bare
        hands
        >in under thirty seconds, regurgitate fireballs, fly, or walk through walls.
        >Sure it's cinematic, but that is the default genre for the game.
        >
        >> Actually its optional for weapons to do aggravated in SF. Choice of the
        ST.
        > Well, okay the claws of most supernaturals are just as lethal in the
        WoD
        >as whatever does do agg damage in SF (wasn't there a laser?). Of course,
        >some beings only have lethal claws, which still correspond more closely to
        >agg in SF than anything else, but anyway that is another matter.
        >
        >> I know fighting wise there is. They cant use special maneuvers such as
        >> knee strike and such.(Im pretty sure anyways) or any powers.
        >>
        > I'm too tired right now to look it up in WoD Combat.
        >
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        >
        Group: streetfighter Message: 2341 From: Fred Chagnon Date: 10/2/1999
        Subject: Street Fighter Alpha 3
        My how this list has been active lately. It's hard to keep up!!
         
        I got SFA 3 for the playstation for my birthday! I'm sure _someone_ out there has played it. I'm hoping I can get some help on it. (This isn't too far off topic is it?)
         
        One thing I've been trying to do is unlock Evil Ryu and Guile....I'm hearing mixed stories on how this is done.
         
        Play as Evil Ryu and Guile
        To play as Evil Ryu and Guile, beat them in Dramatic Mode
         
        or...beat them in World tour mode. The problem is, I can't find them in World tour mode.
         
        "To meet Guile, get your Main or Character Level up to 27 or more after beating Thailand #2."
        "To meet Evil Ryu, get your Main or Character Level up to 30 or more after beating USA #5"
        "Finally, to meet Shin Gouki, Master your Main or Character Level (ie. above Level 32) after beating Japan #4."
         
        Mine's at level 22...and I can't seem to get him up any further levels. Is he stuck for good?
         
        --
        Fred Chagnon
        seagull@...
        "Only in RPGs does fighting
        make you a better person."
        - Peter Olafson

        Group: streetfighter Message: 2342 From: JSorochins@aol.com Date: 10/2/1999
        Subject: Re: (Way off topic) STUPID PC's
        In a message dated 10/2/99 3:37:41 AM Pacific Daylight Time,
        joespitt@... writes:

        << because the Death Star was a weapon to destroy other worlds! I'd call that
        self-defense any day. >>

        Well, the Emperor was a guy who would destroy other worlds too. The argument
        is why one act is better then the other act.

        And just for the record, I think it was OK to kill a bunch of stormtroopers
        because, well, it was exciting to watch the guys mow down a bunch of
        stormtroopers. Which is why the vast majority of them wore helmets that
        covered their faces. Would the heros seem so heroic if they had mowed down a
        bunch of people you could see were real human beings? If they had screamed
        for mother as they had died? If they had discovered the picture of the storm
        trooper's families. Probably not to most of us. Which just goes to show
        that Lucas sure do know how to make a movie.

        The Amazing Sorochinski
        Group: streetfighter Message: 2343 From: Steve Karstensen Date: 10/2/1999
        Subject: Re: (Way off topic) STUPID PC's
        Luke wasn't quite as keen to the Force in the first film as he was in the later ones.  Thus destroying the Death Star may have been a good thing to do, and with regards to the Force, it would most likely be "neutral".  IE, neither good nor evil.
         
        -----Original Message-----
        From: JSorochins@... <JSorochins@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Saturday, October 02, 1999 2:01 PM
        Subject: [streetfighter] Re: (Way off topic) STUPID PC's

        In a message dated 10/2/99 3:37:41 AM Pacific Daylight Time, 
        joespitt@... writes:
        
        << because the Death Star was a weapon to destroy other worlds! I'd call that
         self-defense any day. >>
        
        Well, the Emperor was a guy who would destroy other worlds too.  The argument 
        is why one act is better then the other act.
        
        And just for the record, I think it was OK to kill a bunch of stormtroopers 
        because, well, it was exciting to watch the guys mow down a bunch of 
        stormtroopers. Which is why the vast majority of them wore helmets that 
        covered their faces.  Would the heros seem so heroic if they had mowed down a 
        bunch of people you could see were real human beings?  If they had screamed 
        for mother as they had died?  If they had discovered the picture of the storm 
        trooper's families.  Probably not to most of us.  Which just goes to show 
        that Lucas sure do know how to make a movie.
        
        The Amazing Sorochinski

        click here
        Click Here!
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        Group: streetfighter Message: 2344 From: Steve Karstensen Date: 10/2/1999
        Subject: Re: Okay another topic
        normal animals' (or hybrids) natural weaponry do not deal aggravated damage because they are not supernatural beings.  Vampires and Werewolves are.
         
        -----Original Message-----
        From: Robert Pascuttini <rpascuttini@...>
        To: streetfighter@egroups.com <streetfighter@egroups.com>
        Date: Friday, October 01, 1999 11:05 PM
        Subject: [streetfighter] Re: Okay another topic

        Well I cant say for sure. Heres why. In SF claws do normal damage
        as opposed to aggravated Im thinking if you brought a WW over to SF
        the same would apply. Do normal animals do aggravated damage in the WoD?
        
        
        
        >From: "Steve Karstensen" <skarsten@...> >Reply-To: streetfighter@egroups.com >To: <streetfighter@egroups.com> >Subject: [streetfighter] Re: Okay another topic >Date: Tue, 28 Sep 1999 19:52:36 -0400 > >Supernatural claws and teeth do aggravated damage to everyone. Period. >However, it depends on which world's rules you favor more. > >-----Original Message----- >From: Robert Pascuttini <rpascuttini@...> >To: streetfighter@egroups.com <streetfighter@egroups.com> >Date: Tuesday, September 28, 1999 7:43 PM >Subject: [streetfighter] Re: Okay another topic > > >This is a bit on the side, but when having an SF fight a Werewolf >, SF doenst quite have the rules for Splitting dice. and if you tried it >would be to confusing. THe other thing is that I dont think werewolf claws >would do aggravated to a SF. > >Im pretty sure there were some restrictions to being a crinos right? > > > >From: "J.J." <tyger1@...> > >Reply-To: streetfighter@egroups.com > >To: <streetfighter@egroups.com> > >Subject: [streetfighter] Re: Okay another topic > >Date: Tue, 28 Sep 1999 06:51:46 -0700 > > > > > >-----Original Message----- > >From: Robert Pascuttini <rpascuttini@...> > >To: streetfighter@egroups.com <streetfighter@egroups.com> > >Date: Monday, September 27, 1999 11:47 PM > >Subject: [streetfighter] Re: Okay another topic > > > > > > >Hrmmm I cant remember how rage works cn you refresh me? > > > > > > > > >1: Roll Rage to determine possibility of Frenzy. (need 4 successses, > >difficulty varied based on moon phase, some STs make it an extended roll >if > >the source of aggrivation isn't removed.) > > > >2: Spend 1-Current Dex rating points for extra actions. Some STs won't > >allow > >dice splits for Rage actions. > > > >3: Spend 1 Rage to instantly shift into Crinos, or any other form (breed > >form is free) > > > > > > > >------------------------------------------------------------------------ > >KBkids.com > >The Place for the Best Toys & Games! > >http://clickhere.egroups.com/click/966 > > > > > >eGroups.com home: http://www.egroups.com/group/streetfighter > >http://www.egroups.com - Simplifying group communications > > > > > > > > > >______________________________________________________ > > >-------------------------------------------------------------------------------- > > >Click Here! >eGroups.com home: http://www.egroups.com/group/streetfighter >www.egroups.com - Simplifying group communications > > > >------------------------------------------------------------------------ >KBkids.com >The Place for the Best Toys & Games! >http://clickhere.egroups.com/click/966 > > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > >
        ______________________________________________________

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        Group: streetfighter Message: 2345 From: Steve Karstensen Date: 10/2/1999
        Subject: Re: (Way off topic) STUPID PC's
        Attachments :
          Bib Fortuna was speaking Huttese when Luke influenced his mind.
           
          -----Original Message-----
          From: J. Scott Pittman <joespitt@tsixroads.com>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 11:17 PM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          yeah but i dont think luke spoke gamorrean
          -----Original Message-----
          From: Steve Karstensen <skarsten@sprynet.com>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 8:05 PM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          I think so.  Dark robes are pretty popular among Sith Lords.  black suit looked like Darth Maul's, robe looked like Palpatines.
           
          There are better ways of intimidating someone than choking them.  "You will take me to Jabba now." etc.
           
          -----Original Message-----
          From: J. Scott Pittman <joespitt@tsixroads.com>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 10:42 PM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          I think Luke had no other choice than to chase the guards, of course. Now, was that the dress of the Sith? I just thought it was a cool outfit. Luke used the choke thing, but only to intimidate the guards and keep them from attacking. He never meant to kill them.
          -----Original Message-----
          From: Steve Karstensen <skarsten@sprynet.com>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 4:29 PM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          Luke didn't always do everything exactly as the Light Side wanted him to, y'know.  Don't forget that at the beginning of Jedi he was dressed like a Sith Lord when he arrived at Jabbas and used the Force Choke on two of the guards.
           
          His intentions with chasing down the scouts was good; if they got away they would alert the generator staff to the impending attack and then the element of surprise would be lost.  Tactically sound, but ambiguous with regards to Force morality.
           
          -----Original Message-----
          From: JSorochins@aol.com <JSorochins@aol.com>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Thursday, September 30, 1999 2:51 AM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          In a message dated 9/29/99 5:17:13 AM Pacific Daylight Time, 
          joespitt@tsixroads.com writes:
          
          << No, it was wrong of Luke to attack him while he was "not" defending 
          himself.
           Luke thought he could easily take a sucker - punch on the Emperor, that was
           dishonorable, if not moraly wrong >>
          
          OK, then, what about when he was chasing down those guys on the flying cycles 
          that were desperately trying to get away from him?  Or when Luke, Han and 
          Chewbacca pretended to be storm troopers with a wookie prisoner to free 
          Princess Leia and ended up shooting the guards (which must have come as one 
          awful surprise to the guards).
          
          
          Please let me know if this thread is becoming obnoxious, it _is_ off topic 
          after all,
          
          The Amazing Sorochinski

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          Group: streetfighter Message: 2346 From: Steve Karstensen Date: 10/2/1999
          Subject: Re: Okay another topic

          "I dunno. I kinda thought about it. what the hell do you do if a person wants to
          split dice on a double hit kick to one person and a triple strike to another.
          See what I mean?"
           
          I have rules for this at SF Central.  See the Rules section and "Attacking multiple opponents."
           
          -----Original Message-----
          From: Robert Pascuttini <rpascuttini@...>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 11:34 PM
          Subject: [streetfighter] Re: Okay another topic

          Hey Aj
          
          
          
          > > This is a bit on the side, but when having an SF fight a Werewolf > > , SF doesn't quite have the rules for Splitting dice. And if you tried >it > > would be to confusing. > Well, if using combat cards yes, but it wouldn't be that time consuming >to >refigure maneuvers for splitting dice.
          I dunno. I kinda thought about it. what the hell do you do if a person wants to split dice on a double hit kick to one person and a triple strike to another. See what I mean?
          >The other thing is that I don't think werewolf claws > > would do aggravated to a SF. > They should, they make cole slaw out of the things they hit with them >in >the WoD, and in fact are more lethal than guns (which do give out >aggravated >damage in SF if memory serves).
          Actually its optional for weapons to do aggravated in SF. Choice of the ST.
          > > Im pretty sure there were some restrictions to being a crinos right? > > > Well, let's see other than being around nine feet tall or so? Making >everyone scream in panic, faint, or go fetal by your mere presence? Having >the vocabulary of a ill tempered child? And a greater chance to lose all >control and frenzy indiscriminately? Naw. :) >
          I know fighting wise there is. They cant use special manuevers such as knee strike and such.(Im pretty sure anyways) or any powers. ______________________________________________________

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          Group: streetfighter Message: 2347 From: Steve Karstensen Date: 10/2/1999
          Subject: Re: (Way off topic) STUPID PC's
          Luke wasn't obeying the Force when he blew up the Death Star, he was obeying Ben Kenobi.  Kenobi eventually proves to be somewhat inept at the Force (Anakin n' all) and a liar ("Darth Vader murdered your father" and/or "Yoda was my Master").  He wanted Luke to confront Vader and destroy him in a sense, so why wouldn't he urge Luke to blow up the Death Star?
           
          -----Original Message-----
          From: Robert Pascuttini <rpascuttini@...>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 11:42 PM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          Hey guys.
          I wasnt going to enter this con cause it has nothing to
          do with SF, but since its still going and Mike hasnt said anyuthing..
          
          A jedi is allowed to kill only in self defence. There are some jedi who even 
          supposedly disagree with that and dont even kill.
          I beleive Mace Windu is such a character in the new movie. He is supposed to 
          be a martial artist jedi who doesnt like to use his lightsaber, so ive been 
          told.
          
          As for luke killing those gaurds in the Prison cell, I beleive he had no 
          choice, I think they made there "intent" pretty clear when they were about 
          to react.
          
          As for the flying cycles, Im pretty sure luke had no idea that the scout 
          trooper was going to crash into a tree. He was trying to
          stop him.
          
          If you want a real puzzler try this one. If luke is a good guy and try s to 
          stick with force, why did the force encourage him to blow up the death star. 
          A massive device with a population 570,000.
          "Use the force luke".
          
          
          
          ><< No, it was wrong of Luke to attack him while he was "not" defending >himself. > Luke thought he could easily take a sucker - punch on the Emperor, that >was > dishonorable, if not moraly wrong >> > >OK, then, what about when he was chasing down those guys on the flying >cycles >that were desperately trying to get away from him? Or when Luke, Han and >Chewbacca pretended to be storm troopers with a wookie prisoner to free >Princess Leia and ended up shooting the guards (which must have come as one >awful surprise to the guards). > > >Please let me know if this thread is becoming obnoxious, it _is_ off topic >after all, > >The Amazing Sorochinski > >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > > >
          ______________________________________________________

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          Group: streetfighter Message: 2348 From: Steve Karstensen Date: 10/2/1999
          Subject: Re: Special Maneuvers
          The Raging Demon is supposed to be fatal.  That's why it does so much damage.  There's a reason Akuma is feared you know...
           
          -----Original Message-----
          From: J. Scott Pittman <joespitt@...>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Saturday, October 02, 1999 6:40 AM
          Subject: [streetfighter] Re: Special Maneuvers

          hahaha 40 dice damage? Geeeez. Where are the stats for this maneuver? (and I
          thought Cartwheel Kick was supposed to be game-umbalancing)
          -----Original Message-----
          From: Robert Pascuttini <rpascuttini@...>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Friday, October 01, 1999 8:54 PM
          Subject: [streetfighter] Re: Special Maneuvers
          
          
          
          >Marcus the only one I can help with really is The raging demon. >Someone once told me it does 40 dice of damage. >Beleive it or not that's what it roughly works out to, 40 dice. >I did a few play test rolls and it came out perfectly. > >As for the alpha counter, I woldnt bother. Its like a charactrer having >deflecting punch as an abort manuever. (Actually you can use that) :) > >psycho crusher is in the Secrets of Shadoloo book. I dont have it on me
          now.
          > >>From: "Marcus Paulo Silva de Lima" <mpslima@...> >>Reply-To: streetfighter@egroups.com >>To: streetfighter@egroups.com >>Subject: [streetfighter] Special Maneuvers >>Date: Thu, 30 Sep 1999 14:59:29 PDT >> >>What are the stats from this maneuvers: Raging Demon, Alpha(Zero) Counter >>and Psycho Crusher? Please, help me fast. >> >>______________________________________________________ >> >>------------------------------------------------------------------------ >>KBkids.com >>The Place for the Best Toys & Games! >>http://clickhere.egroups.com/click/966 >> >> >>eGroups.com home: http://www.egroups.com/group/streetfighter >>http://www.egroups.com - Simplifying group communications >> >> >> >> >> > >______________________________________________________ > >------------------------------------------------------------------------ >MyPoints-Free Rewards When You're Online. >Start with up to 150 Points for joining! >http://clickhere.egroups.com/click/805 > > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > >

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          Group: streetfighter Message: 2349 From: Steve Karstensen Date: 10/2/1999
          Subject: Re: Street Fighter Alpha 3
          I originally hated Alpha 3 but now I'm convinced that it, along with EX Plus Alpha, are the best SF games out there.
           
          to unlock Guile, get to level 30 in World Tour mode, then defeat Guile when he challenges you.
           
          Best way to do this is use someone like Ken in X-ism or V-ism mode and use his supers over and over.  They hit surprisingly hard and will KO someone quickly; if you KO them quickly enough you get double or triple points.  Perfects help too.
          -----Original Message-----
          From: Fred Chagnon <seagull@...>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Saturday, October 02, 1999 11:18 AM
          Subject: [streetfighter] Street Fighter Alpha 3

          My how this list has been active lately. It's hard to keep up!!
           
          I got SFA 3 for the playstation for my birthday! I'm sure _someone_ out there has played it. I'm hoping I can get some help on it. (This isn't too far off topic is it?)
           
          One thing I've been trying to do is unlock Evil Ryu and Guile....I'm hearing mixed stories on how this is done.
           
          Play as Evil Ryu and Guile
          To play as Evil Ryu and Guile, beat them in Dramatic Mode
           
          or...beat them in World tour mode. The problem is, I can't find them in World tour mode.
           
          "To meet Guile, get your Main or Character Level up to 27 or more after beating Thailand #2."
          "To meet Evil Ryu, get your Main or Character Level up to 30 or more after beating USA #5"
          "Finally, to meet Shin Gouki, Master your Main or Character Level (ie. above Level 32) after beating Japan #4."
           
          Mine's at level 22...and I can't seem to get him up any further levels. Is he stuck for good?
           
          --
          Fred Chagnon
          seagull@...
          "Only in RPGs does fighting
          make you a better person."
          - Peter Olafson


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          Group: streetfighter Message: 2350 From: ronineric@aol.com Date: 10/2/1999
          Subject: Re: Okay another topic
          "j. scott pittman" <joespit-@...> wrote:
          original article:http://www.egroups.com/group/streetfighter/?start=2340
          > Outside of the ring, the rules are much more leniant. Therefore, I
          allow
          > characters to make seperate attacks on diffrent characters if they
          are using
          > a maneuver with more than one attack. Lightning Leg, for example,
          could be
          > used to attack three diffrent guys in adjacent hexes! Mabye not
          offical
          > rules, but it works. In the ring though, it's all strictly offical
          rules.

          All though thats what great wall of China is for, it says in its
          description that it hitts three ajacent hexes, but iget what your
          saying
          Group: streetfighter Message: 2351 From: Dustin Wolfe Date: 10/2/1999
          Subject: Re: (Way off topic) STUPID PC's
          You're being a bit hard on Ben Kenobi...it wasn't entirely his fault about Anakin. After all, the council was weary of Anakin and didn't want him trained. I believe the only reason that Ben was allowed to train Anakin was to honor Qui-Gon's dying wish. As for lying...he never did. As for Darth Vader murdering Luke's father, he would later say it depends upon your own point of view. Vader would even say "That name no longer has any meaning to me" which suggests that Vader believes Anakin to be "dead" as well. And Yoda -was- his master at least to a degree. He talks about a something that his master Yoda had told him at the beginning of Episode I.
          The reason he wanted Luke to confront Vader was for the same reason Yoda did. In order to bring balance to the Force, all Sith must be killed (Lucas himself said that in an interview somewhere). Besides, when Luke decided to turn him it's not like Kenobi and Yoda were pissed off about it. In fact, Vader did turn back to Anakin, and at the end Kenobi and Yoda seemed to be proud of him.
          Sorry for the long reply...just been reading into this topic, and decided to put in my two cents.
           
          -----Original Message-----
          From: Steve Karstensen <skarsten@...>
          To: streetfighter@egroups.com <streetfighter@egroups.com>
          Date: Saturday, October 02, 1999 1:47 PM
          Subject: [streetfighter] Re: (Way off topic) STUPID PC's

          Luke wasn't obeying the Force when he blew up the Death Star, he was obeying Ben Kenobi.  Kenobi eventually proves to be somewhat inept at the Force (Anakin n' all) and a liar ("Darth Vader murdered your father" and/or "Yoda was my Master").  He wanted Luke to confront Vader and destroy him in a sense, so why wouldn't he urge Luke to blow up the Death Star?
           
           
          Group: streetfighter Message: 2352 From: clk_whrr_chad@yahoo.com Date: 10/2/1999
          Subject: Hey What's Going ON
          Hey whats going on i joined street fighter e-group because i
          thought you guys did something like maybe chat or something like that
          but all I've gotten are bunch of e-mails and nobody seems to be having
          any events or anything going on in the calande or chat room. Can
          somebody tell me what happening.
          Thanks, Chad
          Group: streetfighter Message: 2353 From: J. Scott Pittman Date: 10/2/1999
          Subject: Re: (Way off topic) STUPID PC's
          Attachments :
            I tend to disagree. Destroying the death star was for the good of the universe
            -----Original Message-----
            From: Steve Karstensen <skarsten@sprynet.com>
            To: streetfighter@egroups.com <streetfighter@egroups.com>
            Date: Saturday, October 02, 1999 11:39 AM
            Subject: [streetfighter] Re: (Way off topic) STUPID PC's

            Luke wasn't quite as keen to the Force in the first film as he was in the later ones.  Thus destroying the Death Star may have been a good thing to do, and with regards to the Force, it would most likely be "neutral".  IE, neither good nor evil.
             
            -----Original Message-----
            From: JSorochins@aol.com <JSorochins@aol.com>
            To: streetfighter@egroups.com <streetfighter@egroups.com>
            Date: Saturday, October 02, 1999 2:01 PM
            Subject: [streetfighter] Re: (Way off topic) STUPID PC's

            In a message dated 10/2/99 3:37:41 AM Pacific Daylight Time, 
            joespitt@tsixroads.com writes:
            
            << because the Death Star was a weapon to destroy other worlds! I'd call that
             self-defense any day. >>
            
            Well, the Emperor was a guy who would destroy other worlds too.  The argument 
            is why one act is better then the other act.
            
            And just for the record, I think it was OK to kill a bunch of stormtroopers 
            because, well, it was exciting to watch the guys mow down a bunch of 
            stormtroopers. Which is why the vast majority of them wore helmets that 
            covered their faces.  Would the heros seem so heroic if they had mowed down a 
            bunch of people you could see were real human beings?  If they had screamed 
            for mother as they had died?  If they had discovered the picture of the storm 
            trooper's families.  Probably not to most of us.  Which just goes to show 
            that Lucas sure do know how to make a movie.
            
            The Amazing Sorochinski

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            Group: streetfighter Message: 2354 From: J. Scott Pittman Date: 10/2/1999
            Subject: Re: Okay another topic
            Attachments :
              Where is SF Central?
              -----Original Message-----
              From: Steve Karstensen <skarsten@sprynet.com>
              To: streetfighter@egroups.com <streetfighter@egroups.com>
              Date: Saturday, October 02, 1999 11:43 AM
              Subject: [streetfighter] Re: Okay another topic


              "I dunno. I kinda thought about it. what the hell do you do if a person wants to
              split dice on a double hit kick to one person and a triple strike to another.
              See what I mean?"
               
              I have rules for this at SF Central.  See the Rules section and "Attacking multiple opponents."
               
              -----Original Message-----
              From: Robert Pascuttini <rpascuttini@hotmail.com>
              To: streetfighter@egroups.com <streetfighter@egroups.com>
              Date: Friday, October 01, 1999 11:34 PM
              Subject: [streetfighter] Re: Okay another topic

              Hey Aj
              
              
              
              > > This is a bit on the side, but when having an SF fight a Werewolf > > , SF doesn't quite have the rules for Splitting dice. And if you tried >it > > would be to confusing. > Well, if using combat cards yes, but it wouldn't be that time consuming >to >refigure maneuvers for splitting dice.
              I dunno. I kinda thought about it. what the hell do you do if a person wants to split dice on a double hit kick to one person and a triple strike to another. See what I mean?
              >The other thing is that I don't think werewolf claws > > would do aggravated to a SF. > They should, they make cole slaw out of the things they hit with them >in >the WoD, and in fact are more lethal than guns (which do give out >aggravated >damage in SF if memory serves).
              Actually its optional for weapons to do aggravated in SF. Choice of the ST.
              > > Im pretty sure there were some restrictions to being a crinos right? > > > Well, let's see other than being around nine feet tall or so? Making >everyone scream in panic, faint, or go fetal by your mere presence? Having >the vocabulary of a ill tempered child? And a greater chance to lose all >control and frenzy indiscriminately? Naw. :) >
              I know fighting wise there is. They cant use special manuevers such as knee strike and such.(Im pretty sure anyways) or any powers. ______________________________________________________

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