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Group: streetfighter Message: 1955 From: Kristofer Lundstr�m Date: 8/31/1999
Subject: Re: The e-group vault
Group: streetfighter Message: 1956 From: Rinaldo Gambetta Date: 8/31/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1957 From: Steve Karstensen Date: 8/31/1999
Subject: Re: Other Video Games?
Group: streetfighter Message: 1958 From: Steve Karstensen Date: 8/31/1999
Subject: Re: Rose, Ler Drit and hunks of space rock
Group: streetfighter Message: 1959 From: Steve Karstensen Date: 8/31/1999
Subject: Re:
Group: streetfighter Message: 1960 From: ArkonDLoC@aol.com Date: 8/31/1999
Subject: Re: The e-group vault
Group: streetfighter Message: 1961 From: shadaloo@uol.com.br Date: 8/31/1999
Subject: Re: The e-group vault
Group: streetfighter Message: 1962 From: Steve Karstensen Date: 8/31/1999
Subject: Re: The e-group vault
Group: streetfighter Message: 1963 From: Steve Karstensen Date: 8/31/1999
Subject: Re: Other Video Games?
Group: streetfighter Message: 1964 From: Eric Thayer Date: 9/1/1999
Subject: Re: Other Video Games?
Group: streetfighter Message: 1965 From: Chris Hoffmann Date: 9/1/1999
Subject: Re: Move values, more fun with statistics!
Group: streetfighter Message: 1966 From: Robert Pascuttini Date: 9/1/1999
Subject: Re: The e-group vault
Group: streetfighter Message: 1967 From: Robert Pascuttini Date: 9/1/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1968 From: Christian Conkle Date: 9/1/1999
Subject: Re: Move values, more fun with statistics!
Group: streetfighter Message: 1969 From: AJSolis@aol.com Date: 9/1/1999
Subject: Re: Modified storyteller (Move values)
Group: streetfighter Message: 1970 From: Christian Conkle Date: 9/1/1999
Subject: Re: Modified storyteller (Move values)
Group: streetfighter Message: 1971 From: shadaloo@uol.com.br Date: 9/1/1999
Subject: Re: What the hell Adon have with Akuma?
Group: streetfighter Message: 1972 From: Kristofer Lundstr�m Date: 9/1/1999
Subject: Re: The e-group vault
Group: streetfighter Message: 1973 From: Robert Pascuttini Date: 9/1/1999
Subject: Re: What the hell Adon have with Akuma?
Group: streetfighter Message: 1974 From: Chris Nelson Date: 9/1/1999
Subject: Re: The monsters...
Group: streetfighter Message: 1975 From: Chris Nelson Date: 9/1/1999
Subject: Re: Other Video Games?
Group: streetfighter Message: 1976 From: AJSolis@aol.com Date: 9/1/1999
Subject: Re: Modified storyteller (Move values)
Group: streetfighter Message: 1977 From: Ryan Zielonka Date: 9/2/1999
Subject: URL?
Group: streetfighter Message: 1978 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1979 From: Christian Conkle Date: 9/2/1999
Subject: Space Fighter Alpha, New and Improved!!
Group: streetfighter Message: 1980 From: Chris Hoffmann Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1981 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1982 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1983 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Group: streetfighter Message: 1984 From: Kristofer Lundstr�m Date: 9/2/1999
Subject: Re: The monsters...
Group: streetfighter Message: 1985 From: Kristofer Lundstr�m Date: 9/2/1999
Subject: Re: URL?
Group: streetfighter Message: 1986 From: Steve Karstensen Date: 9/2/1999
Subject: Re: URL?
Group: streetfighter Message: 1987 From: lancer1@webzone.net Date: 9/4/1999
Subject: Warrior's Pride
Group: streetfighter Message: 1988 From: Kristofer Lundstr�m Date: 9/4/1999
Subject: Re: Warrior's Pride
Group: streetfighter Message: 1989 From: shadaloo@uol.com.br Date: 9/6/1999
Subject: M. Bison's Criminal Organization
Group: streetfighter Message: 1990 From: Steve Karstensen Date: 9/6/1999
Subject: Re: M. Bison's Criminal Organization
Group: streetfighter Message: 1991 From: Dustin Wolfe Date: 9/6/1999
Subject: Re: Warrior's Pride
Group: streetfighter Message: 1992 From: AJSolis@aol.com Date: 9/7/1999
Subject: Re: Warrior's Pride
Group: streetfighter Message: 1993 From: Kristofer Lundstr�m Date: 9/7/1999
Subject: Re: Warrior's Pride
Group: streetfighter Message: 1994 From: shadaloo@uol.com.br Date: 9/7/1999
Subject: Re: M. Bison's Criminal Organization
Group: streetfighter Message: 1995 From: ArkonDLoC@aol.com Date: 9/7/1999
Subject: Re: Warrior's Pride
Group: streetfighter Message: 1996 From: Dustin Wolfe Date: 9/7/1999
Subject: Re: Warrior's Pride
Group: streetfighter Message: 1997 From: Fred Chagnon Date: 9/7/1999
Subject: Re: M. Bison's Criminal Organization
Group: streetfighter Message: 1998 From: Bulverk@aol.com Date: 9/7/1999
Subject: Looking For The Game
Group: streetfighter Message: 1999 From: Andy Date: 9/7/1999
Subject: Re: Looking For The Game
Group: streetfighter Message: 2000 From: Dustin Wolfe Date: 9/7/1999
Subject: Warrior's Pride Information
Group: streetfighter Message: 2001 From: Eric Thayer Date: 9/8/1999
Subject: Re: Looking For The Game
Group: streetfighter Message: 2002 From: AJSolis@aol.com Date: 9/8/1999
Subject: Re: M. Bison's Criminal Organization
Group: streetfighter Message: 2003 From: Garth Wright Date: 9/8/1999
Subject: Re: Looking For The Game
Group: streetfighter Message: 2004 From: ArkonDLoC@aol.com Date: 9/8/1999
Subject: Re: M. Bison's Criminal Organization



Group: streetfighter Message: 1955 From: Kristofer Lundstr�m Date: 8/31/1999
Subject: Re: The e-group vault
>We should put that Maneuvers text file there.
>I don't have it on this computer. Good idea?
>

Good idea? Good idea. By the time you read this, it's there.

Kristofer

______________________________________________________
Group: streetfighter Message: 1956 From: Rinaldo Gambetta Date: 8/31/1999
Subject: Re: About a M.E.G Tournament.
I sugest a Tournament for the E-groups people, a fight for e-mail
tournament, what anyone in the list can enter and send your fighter (initial or
higher the people of list choice). The only problem is:Who is the crazy guy to
manage this?

But the idea is good, think about is a great fight and know who´s the best
fighter, isn´t a roleplaying thing only fight. This could be called M.E.G.
Tournament or Master of E-groups Tournament, or something else but it´s only a
idea.
Group: streetfighter Message: 1957 From: Steve Karstensen Date: 8/31/1999
Subject: Re: Other Video Games?
I've done a few of the VF and Tekken fighters, as I'm sure many others have.
 
-----Original Message-----
From: Ryan Zielonka <zdrax@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, August 30, 1999 10:24 PM
Subject: [streetfighter] Other Video Games?

Yeah, I've been lurking for awhile, but I DO read this email list :)  Has
anyone started doing conversions of the following games?:
Virtua Fighter Series
Tekken Series
KOF/Fatal Fury Series
Real Life Action Stars - Bruce Lee (yeah, he's Fei Long, but not really)
                         Van Dam
                         Jason Scott Lee
                         The Power Rangers (just kidding, but remember them? :))

Also, can someone send me a copy of Warrior's World, or whatever it is
called, the 'best' netbook.  Has anyone ever thought of running an E-Mail
Street Fighter campaign?  I used to run one with my friends and it was tons
of fun.  We actually handled the delay between responses quite well...
Obviously it involved a lot of free form, but still, much fun.  Alrighty,
thanks for replying :)

- Ryan Z

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Group: streetfighter Message: 1958 From: Steve Karstensen Date: 8/31/1999
Subject: Re: Rose, Ler Drit and hunks of space rock
it's possible to learn from your students, regardless of who originally taught who.
 
-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, August 30, 1999 11:49 PM
Subject: [streetfighter] Re: Rose, Ler Drit and hunks of space rock

...but steve...He was her master.
not the other way around.
did you make a mistake there?


>From: "Steve Karstensen" <skarsten@...> >Reply-To: streetfighter@egroups.com >To: <streetfighter@egroups.com> >Subject: [streetfighter] Re: Rose, Ler Drit and hunks of space rock >Date: Sun, 29 Aug 1999 22:31:02 -0400 > >At the risk of sounding silly, I am now addicted to Alpha 3, in spite of >that god-awful announcer. > >anyway, if you ask me, Bison was unaware of his own internal powers until >they were triggered by the meteor. They weren't a gift from the Almighty >Hunk of Space Rock, they were merely awakened by it. He then learned to >control his power using what he learned/stole from Rose. > > > > >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > >
______________________________________________________

Onvia.com. Work. Wisely.www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1959 From: Steve Karstensen Date: 8/31/1999
Subject: Re:
hard to say, although he *does* have dialogue.  I haven't seen the stats for Akuma you are referring to so I can't comment.  I would not contest a high Charisma, but Manipulation is pretty much out of the question.
 
-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, August 31, 1999 12:19 AM
Subject: [streetfighter] Re: Re:

The thing about akuma is that while he is noticable(looking the way he does) 
He really never says much and always gets right to the point.
Rose says "Akuma" in Sfa2 and his only reply is "die".
While that may sound cool to many, its anly a small example of him
hardly talking.
Another thing about Akuma is that everything he says is in brackets.
Does that mean he is whispering it or saying it Telepathically or with a 
booming voice or something?


>From: "Steve Karstensen" <skarsten@...> >Reply-To: streetfighter@egroups.com >To: <streetfighter@egroups.com> >Subject: [streetfighter] Re: Re: >Date: Sun, 29 Aug 1999 23:39:26 -0400 > >Charisma is not how likeable you are. It's a measure of your force of >personality. Bison finds it quite easy to get people to do what he asks >them... willingly (charisma) not through trickery (Manipulation) although >he is quite adept at either. charisma is presence, bearing, and confidence >as much as charm. > >-----Original Message----- >From: Robert Pascuttini <rpascuttini@...> >To: streetfighter@egroups.com <streetfighter@egroups.com> >Date: Sunday, August 29, 1999 11:38 PM >Subject: [streetfighter] Re: > > >Hey Rinaldo > >Well in Street fighter Alpha 3, rose admits that she was bisons student. >But >they both use diffrent types of power. >Yah. I think people give him a high charisma so he can intimidate people >better. No he really shouldnt have a high charisma. >I think it should be 1 or 2 >Manipulation shouldnt be to high either. He is very direct. >so 1 or 2 as well. >and apperrance should be 1 at least. > >Christian...I meant Christian Conkle, who is on this group. > >a <rinaldo@...> > >Reply-To: streetfighter@egroups.com > >To: streetfighter@egroups.com > >Subject: [streetfighter] Re: [Fwd: European styles and such] > >Date: Fri, 27 Aug 1999 22:30:59 -0300 > > > >What thing man, and all this time everyone thinks you Tom, but well... > >I belive Rose is a some variant of Ler Drit, because the moves of both > >persons > >(M.Bison and Rose) are diferent, very similar but still diferent. > >When I research in the net for my surprise I see many conversions from > >Akuma or > >Gouki and I don´t belive what I read, Akuma with High Charisma, > >Manipulation > >and Apperance. And I thought he had only Charisma 1 Manipulation 1 > >Apperance 0 > >About KOF who is this guy named Christian, who you write about? > > > >Robert Pascuttini wrote: > > > > > Hey Guys ...this is Tom...Actually my name is Robert. > > > I use my brothers account but Now I got my Own. > > > Just call me R for simplicity sake. > > > (yes, R. Its not a mistype.) > > > > > > Any ways In response to the letters I got Ill answer tham all in one > > > letter. > > > MIke ...Kepp the Galactus account. My brother still wants to use it. > > > > > > Any ways .. I dont have much or enough info on Dragon lines or Ley >Lines > >to > > > give any info. Ive only heard of Ley Lines from the Rifts RPG > > > so I have no other basis for it. > > > > > > The Dragon Lines...Ive only heard about it from the doomed metropolis > > > Anime. So I have no basis for that either. > > > But as for Feng Shui. Most chinese people recognize the concept > > > of feng shui. Many buildings are not made without the assistance > > > of a feng shui reader. Bruce Lee's house was said to have bad feng >Shui. > > > > > > Hey Rinaldo. > > > > > > Anyways in response to your letter. The style you are talking about > > > (The grappling) reminds me of something....but I dont know what. > > > I really dont know any western concept of chi. > > > > > > As for KoF. I dont think any body has made a conversion, but maybe > > > christian has heard of a site that has. I think there was a system > > > called.....Slash that immitated King Of Fighters. > > > > > > Hey Kristofer. > > > > > > As for info on Rose and M.Bison. Your very close. > > > Rose is M.Bisons student. but he claims his psycho power is more > > > powerful than her soul power. > > > > > > Hey Aj... > > > Ahhh...I didnt know that psionics was considered a traditional thing >in > >the > > > western countries.. > > > > > > Later guys > > > > > > ______________________________________________________ > > > > > > >------------------------------------------------------------------------ > > > > > > eGroups.com home: http://www.egroups.com/group/streetfighter > > > http://www.egroups.com - Simplifying group communications > > > > > >------------------------------------------------------------------------ > > > >eGroups.com home: http://www.egroups.com/group/streetfighter > >http://www.egroups.com - Simplifying group communications > > > > > > > > > >______________________________________________________ > > >-------------------------------------------------------------------------------- > > > >Click Here! >eGroups.com home: http://www.egroups.com/group/streetfighter >www.egroups.com - Simplifying group communications > > > >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > >
______________________________________________________

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1960 From: ArkonDLoC@aol.com Date: 8/31/1999
Subject: Re: The e-group vault
In a message dated 8/31/1999 2:52:12 PM, kri5tofer@... writes:

<<At the moment I can't think of anything else to place there but perhaps we
should get cracking and turn that 20M vault into something juicy?

Kristofer>>

I'm working on something, but it will take about a month. In the meantime,
how about we try to create a netbook of fighters. No new rules, styles,
maneuvers or weapons (well, maybe weapons) just Fighters. Let's see if we
can get 50!
Group: streetfighter Message: 1961 From: shadaloo@uol.com.br Date: 8/31/1999
Subject: Re: The e-group vault
shadalo-@... wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1960
Ha, ha, ha, ha, ha, ha, ha, ha!!! Sorry but I couldn't resist, how do
you want to have a lot of fighters if even the character sheets and
story of the 16 original characters, no one put it up in anywhere. Most
of the countries, just the main book was released (The Secrets Of
Shadaloo and the others weren't released).

VEGA
>
> In a message dated 8/31/1999 2:52:12 PM, kri5tofer@... writes:
>
> <<At the moment I can't think of anything else to place there but
perhaps we
> should get cracking and turn that 20M vault into something juicy?
>
> Kristofer>>
>
> I'm working on something, but it will take about a month. In the
meantime,
> how about we try to create a netbook of fighters. No new rules,
styles,
> maneuvers or weapons (well, maybe weapons) just Fighters. Let's see
if we
> can get 50!
Group: streetfighter Message: 1962 From: Steve Karstensen Date: 8/31/1999
Subject: Re: The e-group vault
because re-printing that material is a copyright violation, dumbass.
 
-----Original Message-----
From: shadaloo@... <shadaloo@...>
To: streetfighter@... <streetfighter@...>
Date: Tuesday, August 31, 1999 10:07 PM
Subject: [streetfighter] Re: The e-group vault

shadalo-@... wrote: 
original article:http://www.egroups.com/group/streetfighter/?start=1960
Ha, ha, ha, ha, ha, ha, ha, ha!!! Sorry but I couldn't resist, how do
you want to have a lot of fighters if even the character sheets and
story of the 16 original characters, no one put it up in anywhere. Most
of the countries, just the main book was released (The Secrets Of
Shadaloo and the others weren't released).

VEGA
> > In a message dated 8/31/1999 2:52:12 PM, kri5tofer@... writes: > > <<At the moment I can't think of anything else to place there but
perhaps we
> should get cracking and turn that 20M vault into something juicy? > > Kristofer>> > > I'm working on something, but it will take about a month. In the
meantime,
> how about we try to create a netbook of fighters. No new rules,
styles,
> maneuvers or weapons (well, maybe weapons) just Fighters. Let's see
if we
> can get 50!

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1963 From: Steve Karstensen Date: 8/31/1999
Subject: Re: Other Video Games?
I took part in the online ICQ campaign.  We didn't play much, but I enjoyed what we *did* do.
 
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, August 31, 1999 4:37 PM
Subject: [streetfighter] Re: Other Video Games?

>Yeah, I've been lurking for awhile, but I DO read this email list :)  Has
>anyone started doing conversions of the following games?: >Virtua Fighter Series
Not really.
>Tekken Series
Lots of moves yes, characters no.
>KOF/Fatal Fury Series
Nope.
>Real Life Action Stars - Bruce Lee (yeah, he's Fei Long, but not really) > Van Dam > Jason Scott Lee > The Power Rangers (just kidding, but remember >them? :))
Never. What I have converted though are some of the fighters from Mortal Kombat, and the ones from Bloody Roar (or whadever it's called in the US; humans turning into beasts, U know).
> >Also, can someone send me a copy of Warrior's World, or whatever it is >called, the 'best' netbook.
I'm sending it to him as of now.
>Has anyone ever thought of running an E-Mail >Street Fighter campaign? I used to run one with my friends and it was tons >of fun. We actually handled the delay between responses quite well... >Obviously it involved a lot of free form, but still, much fun.
There was an online campaign using ICQ, which I never took part in, but it seemed to work. Kristofer
>Alrighty, >thanks for replying :) > >- Ryan Z
______________________________________________________

click here
Click Here!
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www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1964 From: Eric Thayer Date: 9/1/1999
Subject: Re: Other Video Games?
According to Darrick that ICQ game is supposed to start back up sometime
this month.

-Kirtan

______________________________________________________
Group: streetfighter Message: 1965 From: Chris Hoffmann Date: 9/1/1999
Subject: Re: Move values, more fun with statistics!
---Christian Conkle <conkle@...> wrote:
<SNIP>

Very cool! Have you done this for any other
attribute/skill/trchnique/etc.? Maybe using Sugar Ray Leonard or Mike
Tyson for punch for example or maybe using firewalkers for focus, or even
Evil Kinevil for drive? (I probably mis-spelled all those names).

I think the record for lifting (deadlift, not bench press) done by a
human was close to a ton (1800 and some number pounds I believe).
_________________________
Christian Conkle
Webmaster - National Committee for Quality Assurance
conkle@... - conkle@... - conkle@...

===
staredown@... staredown@...
http://www.geocities.com/tokyo/1062

"We don't expect kittens to fight wildcats and win--we
merely expect them to try."
-- Robert Heinlein

I went into a McDonald's yesterday and said, "I'd like some
fries." The girl at the counter said, "Would you like some
fries with that?"
--Jay Leno
Group: streetfighter Message: 1966 From: Robert Pascuttini Date: 9/1/1999
Subject: Re: The e-group vault
About time it got used.
I though only mike was able to put things in the vault?
Does anyone use any of the other sections at e-groups
like the chat?
Everytime I go to check it out its empty.


>From: "Kristofer Lundstr�m" <kri5tofer@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] The e-group vault
>Date: Tue, 31 Aug 1999 22:50:39 CEST
>
>Listen, I've done something fairly amazing. I just uploaded the all-time
>request favourite Warrior's World to the SF vault at e-groups. Aint that
>sweet?
>
>At the moment I can't think of anything else to place there but perhaps we
>should get cracking and turn that 20M vault into something juicy?
>
> Kristofer
>
>______________________________________________________
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 1967 From: Robert Pascuttini Date: 9/1/1999
Subject: Re: About a M.E.G Tournament.
Actully I like that idea. We could mak it an on going thing.
With a starting tournament and people slowly tyring to improve their
characters.
We could even have a ranking system.
New people who join would have to make Rank 1 characters.


>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: About a M.E.G Tournament.
>Date: Tue, 31 Aug 1999 18:17:08 -0300
>
>
> I sugest a Tournament for the E-groups people, a fight for e-mail
>tournament, what anyone in the list can enter and send your fighter
>(initial or
>higher the people of list choice). The only problem is:Who is the crazy guy
>to
>manage this?
>
> But the idea is good, think about is a great fight and know who�s the
>best
>fighter, isn�t a roleplaying thing only fight. This could be called M.E.G.
>Tournament or Master of E-groups Tournament, or something else but it�s
>only a
>idea.
>
>
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>
>

______________________________________________________
Group: streetfighter Message: 1968 From: Christian Conkle Date: 9/1/1999
Subject: Re: Move values, more fun with statistics!
I did Strength a few months ago, expanding all the way up to Aberrant's
Mega-Strength range. Street Fighter's Strengths 6,7,8, fit nicely into a
space above 5 and below Mega-Strength 1.

To re-post the earlier post:

Anyway, I compared the values for Mega-Strength to the chart listed in the
Storyteller's Screen. I found a remarkable progression and correlation.
Here's how it works out:

Str. Description Lift Avg. Success
1 Poor 40 .4
2 Average 100 .8
3 Good 250 1.2
4 Exceptional 400 1.6
5 Outstanding 650 2.0
6 800 2.4
7 900 2.8
8 curr. maximum 1000 3.2
9 1200 3.6
10 1500 4.0
11 (1) Stupendous 1 ton 5 auto successes
12 (2) Amazing 10 tons 10 auto successes
13 (3) Incredible 25 tons 15 auto successes
14 (4) Spectacular 50 tons 20 auto successes
15 (5) Godlike 100 ton 25 auto successes


Of course, if we were to go on a straight linear progression, equating auto
successes to average successes, the 5 Mega-Strength would ACTUALLY be:
Mega-stat = Linear Street Fighter Stat = average successes
1 = 12.5 = 5 avg. successes
2 = 25 = 10 avg. successes
3 = 37.5 = 15 avg. successes
4 = 50 = 20 avg. successes
5 = 62.5 = 25 avg. successes

I prefer the logarithmic progression, personally.

I don't know how the Lift mentioned above compares to the "Clean-and-Jerk"
(lifting to the shoulders, then hefting overhead) of the Olympics, but the
World Record for Clean-and-Jerk is 262kg.
_________________________
Christian Conkle
Webmaster - National Committee for Quality Assurance
conkle@... - conkle@... - conkle@...



> -----Original Message-----
> From: Chris Hoffmann [mailto:staredown@...]
> Sent: Wednesday, September 01, 1999 1:15 PM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Re: Move values, more fun with statistics!
>
>
> ---Christian Conkle <conkle@...> wrote:
> <SNIP>
>
> Very cool! Have you done this for any other
> attribute/skill/trchnique/etc.? Maybe using Sugar Ray Leonard or Mike
> Tyson for punch for example or maybe using firewalkers for
> focus, or even
> Evil Kinevil for drive? (I probably mis-spelled all those names).
>
> I think the record for lifting (deadlift, not bench press) done by a
> human was close to a ton (1800 and some number pounds I believe).
> _________________________
> Christian Conkle
> Webmaster - National Committee for Quality Assurance
> conkle@... - conkle@... - conkle@...
>
> ===
> staredown@... staredown@...
> http://www.geocities.com/tokyo/1062
>
> "We don't expect kittens to fight wildcats and win--we
> merely expect them to try."
> -- Robert Heinlein
>
> I went into a McDonald's yesterday and said, "I'd like some
> fries." The girl at the counter said, "Would you like some
> fries with that?"
> --Jay Leno
> --------------------------------------------------------------
> ----------
> MyPoints-Free Rewards When You're Online.
> Start with up to 150 Points for joining!
> http://clickhere.egroups.com/click/805
>
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
Group: streetfighter Message: 1969 From: AJSolis@aol.com Date: 9/1/1999
Subject: Re: Modified storyteller (Move values)
Which reminds me, does anyone use the modified storyteller system (from
Trinity and Aberrant) for street fighter? If so, how did it work out?
Group: streetfighter Message: 1970 From: Christian Conkle Date: 9/1/1999
Subject: Re: Modified storyteller (Move values)
Are you referring to using what was formerly degrees of success as
difficulty or are you talking about the whole schabang: 7 health levels with
penalties and all the other combat rules?

If you are referring to just the change to difficulties, we mix and match
all the time, but I prefer difficulties plus degrees of success on a purely
gut level. Realistically, they are statistically the same.

_________________________________________________
Christian Conkle
Web Developer - National Committee for Quality Assurance
conkle@... - conkle@... - conkle@...

----- Original Message -----
From: <AJSolis@...>
To: <streetfighter@egroups.com>
Sent: Wednesday, September 01, 1999 4:26 PM
Subject: [streetfighter] Re: Re:Modified storyteller (Move values)


> Which reminds me, does anyone use the modified storyteller system (from
> Trinity and Aberrant) for street fighter? If so, how did it work out?
>
> ------------------------------------------------------------------------
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> Start with up to 150 Points for joining!
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>
>
>
Group: streetfighter Message: 1971 From: shadaloo@uol.com.br Date: 9/1/1999
Subject: Re: What the hell Adon have with Akuma?
shadalo-@... wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1918
Well, you know that in Capcom world a lot o things don't have a
explanation.
In SFA2 Ending, Adon is ready to confront Gouki (Akuma). But in SFA3 he
wants to know how to perfomance the Ranging Demon. After he defeats
Vega (Bison), Vega is furious and jit him with the Psycho Crusher (Adon
faints), then, Gouki appears, do his Ranging Demon in Vega (Vega dies)
and go away. Adon woke up and say that his chance to see the move was
lost. (In other lines, he wants the Ranging Demon to kill his enemies!)
>
> In Alpha 3 Adon final: He (Adon) nearly from death by Bison
Hands... When
> Akuma appears and defeat him (Bison), and I just want know why?
>
>
>
Group: streetfighter Message: 1972 From: Kristofer Lundstr�m Date: 9/1/1999
Subject: Re: The e-group vault
>About time it got used.
>I though only mike was able to put things in the vault?
>Does anyone use any of the other sections at e-groups
>like the chat?
>Everytime I go to check it out its empty.

Who has time to chat? I started my studies today... It sucks... ass.

Fighters in the vault? Why not. I would suggest in .txt format or something
equally simple. But the thing is, it's much easier to fix layout and stuff
if it's done on a homepage, yes? And on that front we already have a few
pages lying about. For instance, I mailed a couple of PCs to Steve who put
them on his Contenders:TNG page (this is not to say that you should all send
your fighters to Steve, he'd be swamped!).

But to make my point: Now that I'm back at the university, I wont have the
time to convert my 100 or so NPCs to text files. Sorry, but that's life.

Kristofer

______________________________________________________
Group: streetfighter Message: 1973 From: Robert Pascuttini Date: 9/1/1999
Subject: Re: What the hell Adon have with Akuma?
Yahhh..
It tends to happen alot in the SFA series...Like Charlie dying 3 times.
Wha tI figure it is, is that the endings are all possibilities for the
characters but only some of them appliy.


>From: shadaloo@...
>Reply-To: streetfighter@egroups.com
>To: streetfighter@...
>Subject: [streetfighter] Re: What the hell Adon have with Akuma?
>Date: Wed, 01 Sep 1999 14:25:20 -0700
>
>shadalo-@... wrote:
>original article:http://www.egroups.com/group/streetfighter/?start=1918
>Well, you know that in Capcom world a lot o things don't have a
>explanation.
>In SFA2 Ending, Adon is ready to confront Gouki (Akuma). But in SFA3 he
>wants to know how to perfomance the Ranging Demon. After he defeats
>Vega (Bison), Vega is furious and jit him with the Psycho Crusher (Adon
>faints), then, Gouki appears, do his Ranging Demon in Vega (Vega dies)
>and go away. Adon woke up and say that his chance to see the move was
>lost. (In other lines, he wants the Ranging Demon to kill his enemies!)
> >
> > In Alpha 3 Adon final: He (Adon) nearly from death by Bison
>Hands... When
> > Akuma appears and defeat him (Bison), and I just want know why?
> >
> >
> >
>
>
>------------------------------------------------------------------------
>MyPoints-Free Rewards When You're Online.
>Start with up to 150 Points for joining!
>http://clickhere.egroups.com/click/805
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>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 1974 From: Chris Nelson Date: 9/1/1999
Subject: Re: The monsters...
I was in a game once where the party met a group of inteligent Yetis.
I don't know what happened, cuz I was out of town for the two sessions
that this happenend, but I understand they somehow knew something about
Akuma... how exactly they communicated this to the party I don't know,
because I KNOW they didn't speak anything we understood.

As for the SF in the 20s/30s, I'm about to start a 70's Street Fighter
game. What can I say, Mystery Men inspired me... =)
-Laters all
_Chris!


--- Kristofer Lundstr�m <kri5tofer@...> wrote:
> >Has anyone used the mythical beasts of our planet in their
> Chronicles? I
> >mean Bigfoot, yeti, intelligent apes and so on.
> >
> > Kristofer
> >
> >[[[Well, in my last game, I had my players meet an ape named Ape.
> Does
> >that count?]]]
>
> No.
>
> One character has a pet monkey named Mowgli. That doesn't count
> either. What
> does count is when my players will encounter the Chinese dragons, in
> human
> form. Or when they found an intelligent ape tribe in Congo (rings a
> few
> bells). Or when they'll find out that werewolves are nothing but a
> secret
> society of warriors of slavic origin who protect some holy natural
> locations.
>
> A new one:
>
> Has anyone thought of playing a "SF in the 20's/30's" scenario/
> chronicle? Think The Quest, Indiana Jones and so on.
>
> Kristofer
>
>
> ______________________________________________________
>
>
------------------------------------------------------------------------
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> </center>
> <center>
> Click Here!
> </center>
> </a>
>
>
>
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> http://www.egroups.com - Simplifying group communications
>
>
>
>
>

__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 1975 From: Chris Nelson Date: 9/1/1999
Subject: Re: Other Video Games?
I'm working on KOF/Fatal Fury right now. I have most of them done,
it's just taking me a while to find them & convert them to HTML. I
don't get much spare time to do it thou, but I'll let you all know when
it gets close to done. BTW, does anyone have any SMALL character
pics/sprite rips from these games? I'd like to have a small pic of
each character to go with their stats.
-Laters!
-Chris!


--- Ryan Zielonka <zdrax@...> wrote:
> Yeah, I've been lurking for awhile, but I DO read this email list :)
> Has
> anyone started doing conversions of the following games?:
> Virtua Fighter Series
> Tekken Series
> KOF/Fatal Fury Series
> Real Life Action Stars - Bruce Lee (yeah, he's Fei Long, but not
> really)
> Van Dam
> Jason Scott Lee
> The Power Rangers (just kidding, but
> remember them? :))
>
> Also, can someone send me a copy of Warrior's World, or whatever it
> is
> called, the 'best' netbook. Has anyone ever thought of running an
> E-Mail
> Street Fighter campaign? I used to run one with my friends and it
> was tons
> of fun. We actually handled the delay between responses quite
> well...
> Obviously it involved a lot of free form, but still, much fun.
> Alrighty,
> thanks for replying :)
>
> - Ryan Z
>
>
>
------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
>
>
>
>
>

__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com
Group: streetfighter Message: 1976 From: AJSolis@aol.com Date: 9/1/1999
Subject: Re: Modified storyteller (Move values)
In a message dated 9/1/99 3:46:13 PM Central Daylight Time, conkle@...
writes:

>
> Are you referring to using what was formerly degrees of success as
> difficulty or are you talking about the whole schabang: 7 health levels
with
> penalties and all the other combat rules?
No, I was referring to the lesser schabang as it were, using such rules as
the new initiative system, the one and only difficulty is seven, the lifting
talent for feats of strength, increasing damage by the number of excess
attack successes (of course you would need to add an attack rule to use that
one), yadda yadda yadda. Seven health levels and whatnot, which I would
categorize under differences between "normal" storyteller and SF, is another
thread entirely. If I were to go that route, I would probably flesh out SF
with the merits and flaws, abilities, backgrounds, and the like, but I would
probably make only one major change to SF, adding attack rolls. After all,
it is possible to miss even in the arcade game.
I have also thought about eliminating the separation between talents and
techniques, as well as the separation among the techniques, but I think that
is also likely to tangent into my ideas for crossovers, which is yet another
thread. :)
But using the specialty rules of modified st, one could represent boxing
as buying specialty in punching, and still have some (lesser ability) in
grappling and kicking. Anyways....

>
> If you are referring to just the change to difficulties, we mix and match
> all the time, but I prefer difficulties plus degrees of success on a purely
> gut level. Realistically, they are statistically the same.
>
Well, I have been told that it is statistically favorable to use the
difficulty of seven and you require extra successes rather than the
traditional variable difficulty, but I am not sure if I like the new rule
better than the other either.
Group: streetfighter Message: 1977 From: Ryan Zielonka Date: 9/2/1999
Subject: URL?
Sorry to "interrupt," but what is the URL to Steve's Contenders: TNG page?
Thanks to all the replies I'm probably gonna get :)
Group: streetfighter Message: 1978 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Yeah! I don´t know how exp. points give to winner but the loser must
receive
some points too and of course the glory and honor table. Other thing
exist much
manuvers (same) variants and one must be choiced like official. But
still a
great thing to do.
Ops, a rank system is a really a good idea some day one of this fighters
can reach the world warrior rank.
Regards Rinaldo Gambetta.

Robert Pascuttini wrote:

> Actully I like that idea. We could mak it an on going thing.
> With a starting tournament and people slowly tyring to improve their
> characters.
> We could even have a ranking system.
> New people who join would have to make Rank 1 characters.
>
> >From: Rinaldo Gambetta <rinaldo@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: About a M.E.G Tournament.
> >Date: Tue, 31 Aug 1999 18:17:08 -0300
> >
> >
> > I sugest a Tournament for the E-groups people, a fight for e-mail
> >tournament, what anyone in the list can enter and send your fighter
> >(initial or
> >higher the people of list choice). The only problem is:Who is the crazy guy
> >to
> >manage this?
> >
> > But the idea is good, think about is a great fight and know who´s the
> >best
> >fighter, isn´t a roleplaying thing only fight. This could be called M.E.G.
> >Tournament or Master of E-groups Tournament, or something else but it´s
> >only a
> >idea.
> >
> >
> >
> >------------------------------------------------------------------------
> >
> >eGroups.com home: http://www.egroups.com/group/streetfighter
> >http://www.egroups.com - Simplifying group communications
> >
> >
> >
> >
> >
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
> MyPoints-Free Rewards When You're Online.
> Start with up to 150 Points for joining!
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Group: streetfighter Message: 1979 From: Christian Conkle Date: 9/2/1999
Subject: Space Fighter Alpha, New and Improved!!
I've just uploaded a major revision of Space Fighter Alpha to Street Fighter
Ultra (http://www.mecha.com/~conkle/sfighter). The new revision has a better
spacecraft construction system, better balanced Advanced Technologies, New
Example spacecraft, and designer's notes. It is also now available in PDF
format.
_________________________________________________
Christian Conkle
Web Developer - National Committee for Quality Assurance
conkle@... - conkle@... - conkle@...
Group: streetfighter Message: 1980 From: Chris Hoffmann Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
---Robert Pascuttini <rpascuttini@...> wrote:

Actully I like that idea. We could mak it an on going thing.
With a starting tournament and people slowly tyring to improve their
characters.
We could even have a ranking system.
New people who join would have to make Rank 1 characters.

[[[Sounds like a blast, who'd run it? If it does happen, there should be
a tag in the subject line (like [tournament] or something) so the people
who aren't playing can killfile the messages easily. How would xp be
handled? And finaly, what rules would be used to make characters?]]]

>From: Rinaldo Gambetta <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: About a M.E.G Tournament.
>Date: Tue, 31 Aug 1999 18:17:08 -0300
>
>
> I sugest a Tournament for the E-groups people, a fight for e-mail
>tournament, what anyone in the list can enter and send your fighter
>(initial or
>higher the people of list choice). The only problem is:Who is the crazy
guy
>to
>manage this?
>
> But the idea is good, think about is a great fight and know who�s
the
>best
>fighter, isn�t a roleplaying thing only fight. This could be called M.E.G.
>Tournament or Master of E-groups Tournament, or something else but it�s
>only a
>idea.

===
staredown@... staredown@...
http://www.geocities.com/tokyo/1062

"We don't expect kittens to fight wildcats and win--we
merely expect them to try."
-- Robert Heinlein

The mind is not a vessel to be filled but a fire to be kindled.
-- Plutarch
Group: streetfighter Message: 1981 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
That´s the great problem find someone with the brain in the correct place
for run it, manager it will be great responsability, in this topic I don´t go
very well, but the if we find the person, it will be fun. I think about it and
maybe give 1 xp point for fight for the loser and 2 for the winner, and of
course the glory and honor table, I agree with Robert Pascuttini for the
initial characthers (Rank 1) and maybe merit and flaws rules but this just my
oppinion.

Chris Hoffmann wrote:

> ---Robert Pascuttini <rpascuttini@...> wrote:
>
> Actully I like that idea. We could mak it an on going thing.
> With a starting tournament and people slowly tyring to improve their
> characters.
> We could even have a ranking system.
> New people who join would have to make Rank 1 characters.
>
> [[[Sounds like a blast, who'd run it? If it does happen, there should be
> a tag in the subject line (like [tournament] or something) so the people
> who aren't playing can killfile the messages easily. How would xp be
> handled? And finaly, what rules would be used to make characters?]]]
>
> >From: Rinaldo Gambetta <rinaldo@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: About a M.E.G Tournament.
> >Date: Tue, 31 Aug 1999 18:17:08 -0300
> >
> >
> > I sugest a Tournament for the E-groups people, a fight for e-mail
> >tournament, what anyone in the list can enter and send your fighter
> >(initial or
> >higher the people of list choice). The only problem is:Who is the crazy
> guy
> >to
> >manage this?
> >
> > But the idea is good, think about is a great fight and know who´s
> the
> >best
> >fighter, isn´t a roleplaying thing only fight. This could be called M.E.G.
> >Tournament or Master of E-groups Tournament, or something else but it´s
> >only a
> >idea.
>
> ===
> staredown@... staredown@...
> http://www.geocities.com/tokyo/1062
>
> "We don't expect kittens to fight wildcats and win--we
> merely expect them to try."
> -- Robert Heinlein
>
> The mind is not a vessel to be filled but a fire to be kindled.
> -- Plutarch
> ------------------------------------------------------------------------
> MyPoints-Free Rewards When You're Online.
> Start with up to 150 Points for joining!
> http://clickhere.egroups.com/click/854
>
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Group: streetfighter Message: 1982 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
I forgot this: Maybe use a randon dice generator to help this thing, other way
other problem is the variant styles and manuvers, I don´t try the conversions
from other people( Who I´m God? Of course not.) but if this work right we must
have only version of style and manuver ex: The cartwheel manuver ( I see three
versions of this, but what of these are the original.) this must be very clear.
Regards Rinaldo Gambetta.
Group: streetfighter Message: 1983 From: Rinaldo Gambetta Date: 9/2/1999
Subject: Re: About a M.E.G Tournament.
Rinaldo Gambetta wrote:

> I forgot this: Maybe use a randon dice generator to help this thing, other way
> other problem is the variant styles and manuvers, I don´t try STOP the
> conversions
> from other people( Who I´m God? Of course not.) but if this work right we must
> have only version of style and manuver ex: The cartwheel manuver ( I see three
> versions of this, but what of these are the original.) this must be very clear.
> Regards Rinaldo Gambetta.
>
> ------------------------------------------------------------------------
> FREE 30 DAY TRIAL FOR EGROUPS MEMBERS: Portera Tracker - all you need
> for bug & issue tracking. Access over the web & customize in minutes!
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>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1984 From: Kristofer Lundstr�m Date: 9/2/1999
Subject: Re: The monsters...
>As for the SF in the 20s/30s, I'm about to start a 70's Street Fighter
>game. What can I say, Mystery Men inspired me... =)
>-Laters all
>_Chris!

I have only one thing to say; Go Tiger! Go Tiger!

Kristofer

______________________________________________________
Group: streetfighter Message: 1985 From: Kristofer Lundstr�m Date: 9/2/1999
Subject: Re: URL?
>Sorry to "interrupt," but what is the URL to Steve's Contenders: TNG page?
>Thanks to all the replies I'm probably gonna get :)

As far as I can see there has been no replies so far, so...

http://mh005.infi.net/~skarsten/

Skarsten said something about moving it earlier. Has it been moved already?
Is it going to move? Am I imagining things?

Kristofer

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Group: streetfighter Message: 1986 From: Steve Karstensen Date: 9/2/1999
Subject: Re: URL?
it will move to the main SF site when I start working on it again.  Given my new work schedule, I don't know when that will be.  I am not happy about having only posted the fighters that are up there, though, so expect more when I get more free time.
 
-----Original Message-----
From: Kristofer Lundström <kri5tofer@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, September 02, 1999 5:00 PM
Subject: [streetfighter] Re: URL?

>Sorry to "interrupt," but what is the URL to Steve's Contenders: TNG page?
>Thanks to all the replies I'm probably gonna get :)
As far as I can see there has been no replies so far, so... http://mh005.infi.net/~skarsten/ Skarsten said something about moving it earlier. Has it been moved already? Is it going to move? Am I imagining things? Kristofer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com

click here
Click Here!
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Group: streetfighter Message: 1987 From: lancer1@webzone.net Date: 9/4/1999
Subject: Warrior's Pride
I've been toying around with an idea for awhile, but I'm not sure if
anyone would appreciate it. I was thinking of making a kind of e-mail
newsletter for Street Fighter...each would have fighters, maneuvers,
and miscellaneous articles...would anyone be interested? If so, let me
know...I was thinking of calling it Warrior's Pride, though it's really
a tentative title. Also, I might be able to do a few "issues" of it
alone, but I don't know if I could keep that up every month, so if you
would like to make a submission that would be great...sorry if this was
a stupid idea and wasted everyone's time...
Group: streetfighter Message: 1988 From: Kristofer Lundstr�m Date: 9/4/1999
Subject: Re: Warrior's Pride
>I've been toying around with an idea for awhile, but I'm not sure if
>anyone would appreciate it. I was thinking of making a kind of e-mail
>newsletter for Street Fighter...each would have fighters, maneuvers,
>and miscellaneous articles...would anyone be interested? If so, let me
>know...I was thinking of calling it Warrior's Pride, though it's really
>a tentative title. Also, I might be able to do a few "issues" of it
>alone, but I don't know if I could keep that up every month, so if you
>would like to make a submission that would be great...sorry if this was
>a stupid idea and wasted everyone's time...
>

Anyone who apologizes twice in such a short mail is bound to attract my
sympathy :)

It's not a completely useless idea mind you. Monthly intervals are fine with
me. I'll gladly convert a team or two to .txt format each month if this ever
catches on. And yes, NPC fighters are what interest me. New moves, no.

Kristofer

______________________________________________________
Group: streetfighter Message: 1989 From: shadaloo@uol.com.br Date: 9/6/1999
Subject: M. Bison's Criminal Organization
I'd like to know: why there are so many names to M. Bison's
organization?
In the game is Shadaloo, In the RPG Shadoloo, In some manuals Shadowloo
or Shadowlaw. Witch one is correct?
Group: streetfighter Message: 1990 From: Steve Karstensen Date: 9/6/1999
Subject: Re: M. Bison's Criminal Organization
it's probably a translation issue from Japanese to English.  I'm only guessing here, though.
 
 
Group: streetfighter Message: 1991 From: Dustin Wolfe Date: 9/6/1999
Subject: Re: Warrior's Pride
Well, I'm going to go ahead and make this for next month...if it gets a good
response I'll keep it up as long as interest stays up. Personally, I'm going
to have a few fighters, and a new stable along with a team, and maybe some
extras, I don't yet know about that. I also don't know if I should just send
this to people who want it, or just send it to this mailing list. What does
everyone think? Also, if you'd like to have any rules or characters added,
feel free to send them to me and I'll work them in. Thanks for your time.
Group: streetfighter Message: 1992 From: AJSolis@aol.com Date: 9/7/1999
Subject: Re: Warrior's Pride
In a message dated 9/6/99 9:55:13 PM Central Daylight Time,
lancer1@... writes:

>
> Well, I'm going to go ahead and make this for next month...if it gets a
> good
> response I'll keep it up as long as interest stays up. Personally, I'm going
> to have a few fighters, and a new stable along with a team, and maybe some
> extras, I don't yet know about that. I also don't know if I should just send
> this to people who want it, or just send it to this mailing list. What does
> everyone think? Also, if you'd like to have any rules or characters added,
> feel free to send them to me and I'll work them in. Thanks for your time.
>
I think the mailing list could use the activity, so I would say go ahead
and post it to the mailing list.
Group: streetfighter Message: 1993 From: Kristofer Lundstr�m Date: 9/7/1999
Subject: Re: Warrior's Pride
>Well, I'm going to go ahead and make this for next month...if it gets a
>good
>response I'll keep it up as long as interest stays up. Personally, I'm
>going
>to have a few fighters, and a new stable along with a team, and maybe some
>extras, I don't yet know about that. I also don't know if I should just
>send
>this to people who want it, or just send it to this mailing list. What does
>everyone think? Also, if you'd like to have any rules or characters added,
>feel free to send them to me and I'll work them in. Thanks for your time.

Ok. NOW my studies have begun. I'll post next time week 40 :(

Have a nice time...

Kristofer

______________________________________________________
Group: streetfighter Message: 1994 From: shadaloo@uol.com.br Date: 9/7/1999
Subject: Re: M. Bison's Criminal Organization
shadalo-@... wrote:
original article:http://www.egroups.com/group/streetfighter/?start=1990
> it's probably a translation issue from Japanese to English. I'm only
guessing here, though.
>

Well, I think that it will depend of witch version (comic, cartoon,
manga, film, game) you like. I prefers Shadaloo. What about you (I mean
everyone)?

VEGA
Group: streetfighter Message: 1995 From: ArkonDLoC@aol.com Date: 9/7/1999
Subject: Re: Warrior's Pride
In a message dated 9/6/1999 8:55:10 PM, lancer1@... writes:

<<Well, I'm going to go ahead and make this for next month...if it gets a good
response I'll keep it up as long as interest stays up. Personally, I'm going
to have a few fighters, and a new stable along with a team, and maybe some
extras, I don't yet know about that. I also don't know if I should just send
this to people who want it, or just send it to this mailing list. What does
everyone think? Also, if you'd like to have any rules or characters added,
feel free to send them to me and I'll work them in. Thanks for your time.
>>

What's the Deadline for submissions?
Group: streetfighter Message: 1996 From: Dustin Wolfe Date: 9/7/1999
Subject: Re: Warrior's Pride
>What's the Deadline for submissions?


There's no real deadline...but the latest anything should be sent is in
early October...that way I'll have time to put everything together.
Group: streetfighter Message: 1997 From: Fred Chagnon Date: 9/7/1999
Subject: Re: M. Bison's Criminal Organization
Myself, I've always called it Shadowlaw. Even know when I read the word 'Shadoloo' in SF:STG stuff, my brains interprets it as Shadowlaw.
Just makes more sense to me. :)
 
--
Fred Chagnon
fchagnon@...
"Only in RPGs does fighting
make you a better person."
- Peter Olafson
 
----- Original Message -----
Sent: Tuesday, September 07, 1999 4:56 PM
Subject: [streetfighter] Re: M. Bison's Criminal Organization

shadalo-@... wrote: 
original article:http://www.egroups.com/group/streetfighter/?start=1990
> it's probably a translation issue from Japanese to English.  I'm only
guessing here, though.
> 

Well, I think that it will depend of witch version (comic, cartoon,
manga, film, game) you like. I prefers Shadaloo. What about you (I mean
everyone)?

VEGA


click herewww.egroups.com - Simplifying group communications
Group: streetfighter Message: 1998 From: Bulverk@aol.com Date: 9/7/1999
Subject: Looking For The Game
Anyone know where I can purchase extra copies of the game? Thanks
Group: streetfighter Message: 1999 From: Andy Date: 9/7/1999
Subject: Re: Looking For The Game
Good luck trying to find the RPG now. The books have gone out of print, <for
a few YEARS> and the small fighting community out there has gobbled up all
the ones that were left over. Your best bet is to look for somone that
want's to get rid of old books
=P
Group: streetfighter Message: 2000 From: Dustin Wolfe Date: 9/7/1999
Subject: Warrior's Pride Information
Okay...the first Warrior's Pride will be realeased in mid-October...I hope that anyone who wants to make a submission can get it to me by October 10th, but if not I'll be still be accepting them for a few more days. Each month I'll send out Warrior's Pride to the list as an attachment in txt format. I'll also make a copy in rtf format since I prefer that, so anyone who wants a rtf version let me know and I'll send it just to you, not the entire list. Submissions should be sent to me at lancer1@... and it's almost certain to get in...there shouldn't be any reason for a submission not be added unless size considerations or some other unseen reason such as time constraints, etc. Basically, it'll be first come - first served so the sooner you submit, the more likely it'll be in October's release...if it isn't, then it'll most likely be in the November release.
 
~Lancer
Group: streetfighter Message: 2001 From: Eric Thayer Date: 9/8/1999
Subject: Re: Looking For The Game
Now here's a question.. when does the copyright on SF expire? If it's soon
then we can mass photocopy and augment material... ok so we already do some
of that.. but this could be on a grander more legal scale... just a random
thought since I have no books and get all my sources either from friends or
the net.

~Kirtan

______________________________________________________
Group: streetfighter Message: 2002 From: AJSolis@aol.com Date: 9/8/1999
Subject: Re: M. Bison's Criminal Organization
In a message dated 9/7/99 5:55:28 PM Central Daylight Time, seagull@...
writes:

>
> Myself, I've always called it Shadowlaw. Even know when I read the word '>
Shadoloo' in SF:STG stuff, my brains interprets it as Shadowlaw.
> Just makes more sense to me. :)
>
Shadowlaw makes sense if you see Bison as being maniacal enough to try to
create a "shadow government," a nation of crime.
Group: streetfighter Message: 2003 From: Garth Wright Date: 9/8/1999
Subject: Re: Looking For The Game
I'm not sure as it's been awhile since I've read the details, but I believe
its 50 years after the death of the author. We'll be waiting for awhile...


-----Original Message-----
From: Eric Thayer <lord_kirtan@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Tuesday, September 07, 1999 10:47 PM
Subject: [streetfighter] Re: Looking For The Game


>Now here's a question.. when does the copyright on SF expire? If it's soon
>then we can mass photocopy and augment material... ok so we already do some
>of that.. but this could be on a grander more legal scale... just a random
>thought since I have no books and get all my sources either from friends or
>the net.
>
>~Kirtan
>
>______________________________________________________
>
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Group: streetfighter Message: 2004 From: ArkonDLoC@aol.com Date: 9/8/1999
Subject: Re: M. Bison's Criminal Organization
In a message dated 9/7/1999 2:57:39 PM, shadaloo@... writes:

<<I prefers Shadaloo. What about you (I mean everyone)?>>

I use Shadoloo the refer to the main organization. I save Shadowlaw for the
"Inner Circle" (Bison, Sagat, Vega, Balrog, and whoever I want to put with
these monsters).