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Group: streetfighter Message: 1855 From: MITZPD@aol.com Date: 8/23/1999
Subject: Edit-WM
Group: streetfighter Message: 1856 From: Kristofer Lundstr�m Date: 8/23/1999
Subject: Re: Edit-WM
Group: streetfighter Message: 1857 From: Zipp209@aol.com Date: 8/23/1999
Subject: Re: Weapons
Group: streetfighter Message: 1858 From: Fred Chagnon Date: 8/23/1999
Subject: Silly Comments
Group: streetfighter Message: 1859 From: Fred Chagnon Date: 8/23/1999
Subject: Nightmare Character Stats
Group: streetfighter Message: 1860 From: Mike Morgado Date: 8/23/1999
Subject: Shadoloo Wants to Kick Your Ass Part 2
Group: streetfighter Message: 1861 From: Mike Morgado Date: 8/24/1999
Subject: Shadoloo Wants to Kick Your Ass Part 3
Group: streetfighter Message: 1862 From: Steve Karstensen Date: 8/24/1999
Subject: Re: Nightmare Character Stats
Group: streetfighter Message: 1863 From: Steve Karstensen Date: 8/24/1999
Subject: Re: Shadoloo Wants to Kick Your Ass Part 2
Group: streetfighter Message: 1864 From: MITZPD@aol.com Date: 8/24/1999
Subject: Re: Silly Comments
Group: streetfighter Message: 1865 From: MITZPD@aol.com Date: 8/24/1999
Subject: need anything you have
Group: streetfighter Message: 1866 From: Morgado, Mike Date: 8/25/1999
Subject: StreetFighter books for sale
Group: streetfighter Message: 1867 From: Eric Thayer Date: 8/25/1999
Subject: Re: StreetFighter books for sale
Group: streetfighter Message: 1868 From: Tom Pascuttini Date: 8/25/1999
Subject: Re: Styles
Group: streetfighter Message: 1869 From: Tom Pascuttini Date: 8/25/1999
Subject: Re: Why European styles like wrestiling?
Group: streetfighter Message: 1870 From: Tom Pascuttini Date: 8/26/1999
Subject: Hello Help!!
Group: streetfighter Message: 1871 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
Group: streetfighter Message: 1872 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Styles
Group: streetfighter Message: 1873 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Styles
Group: streetfighter Message: 1874 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Euro-Focus
Group: streetfighter Message: 1875 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Euro-Focus
Group: streetfighter Message: 1876 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: European styles and such
Group: streetfighter Message: 1877 From: Rinaldo Gambetta Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
Group: streetfighter Message: 1878 From: Chris Hoffmann Date: 8/27/1999
Subject: Re: Euro-Focus
Group: streetfighter Message: 1879 From: Tom Pascuttini Date: 8/25/1999
Subject: Re: German styles and maneuvers
Group: streetfighter Message: 1880 From: AJSolis@aol.com Date: 8/26/1999
Subject: Re: Using SF in different settings
Group: streetfighter Message: 1881 From: Kristofer Lundstr�m Date: 8/26/1999
Subject: Re: Euro-Focus
Group: streetfighter Message: 1882 From: Dark Light Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
Group: streetfighter Message: 1883 From: Chris Hoffmann Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
Group: streetfighter Message: 1884 From: AJSolis@aol.com Date: 8/27/1999
Subject: Re: Euro-Focus
Group: streetfighter Message: 1885 From: Chris Hoffmann Date: 8/27/1999
Subject: Re: Why European styles like wrestiling?
Group: streetfighter Message: 1886 From: Robert Pascuttini Date: 8/27/1999
Subject: Re: [Fwd: European styles and such]
Group: streetfighter Message: 1887 From: Rinaldo Gambetta Date: 8/27/1999
Subject: Re: [Fwd: European styles and such]
Group: streetfighter Message: 1888 From: Rinaldo Gambetta Date: 8/27/1999
Subject: Re: Fighter Net
Group: streetfighter Message: 1889 From: J.J. Date: 8/27/1999
Subject: Re: Fighter Net
Group: streetfighter Message: 1890 From: Kristofer Lundstr�m Date: 8/28/1999
Subject: Rose and Ler Drit (was: Euro-Focus)
Group: streetfighter Message: 1891 From: Kristofer Lundstr�m Date: 8/28/1999
Subject: Rose and Ler Drit
Group: streetfighter Message: 1892 From: Dylan Downing Date: 8/28/1999
Subject: Re: Rose and Ler Drit
Group: streetfighter Message: 1893 From: ArkonDLoC@aol.com Date: 8/28/1999
Subject: Help with Tournaments
Group: streetfighter Message: 1894 From: Dustin Wolfe Date: 8/28/1999
Subject: Re: Rose and Ler Drit
Group: streetfighter Message: 1895 From: AJSolis@aol.com Date: 8/29/1999
Subject: Re: Rose and Ler Drit (was: Euro-Focus)
Group: streetfighter Message: 1896 From: AJSolis@aol.com Date: 8/29/1999
Subject: Re: Rose and Ler Drit
Group: streetfighter Message: 1897 From: Kristofer Lundstr�m Date: 8/29/1999
Subject: Re: Rose and Ler Drit
Group: streetfighter Message: 1898 From: Kristofer Lundstr�m Date: 8/29/1999
Subject: Re: Help with Tournaments
Group: streetfighter Message: 1899 From: Vega Date: 8/29/1999
Subject: Ler Drit Stuff
Group: streetfighter Message: 1900 From: Steve Karstensen Date: 8/29/1999
Subject: Re: Rose, Ler Drit and hunks of space rock
Group: streetfighter Message: 1901 From: Steve Karstensen Date: 8/29/1999
Subject: Fighter Maker is here!
Group: streetfighter Message: 1902 From: Robert Pascuttini Date: 8/29/1999
Subject: Re:
Group: streetfighter Message: 1903 From: Steve Karstensen Date: 8/29/1999
Subject: Re:
Group: streetfighter Message: 1904 From: AJSolis@aol.com Date: 8/30/1999
Subject: Re: Rose and Ler Drit



Group: streetfighter Message: 1855 From: MITZPD@aol.com Date: 8/23/1999
Subject: Edit-WM
that's what i do on here any way if you notice the E-mails i only comment and
correct them so if you don't mind i would like to help edit


Jip
Group: streetfighter Message: 1856 From: Kristofer Lundstr�m Date: 8/23/1999
Subject: Re: Edit-WM
>that's what i do on here any way if you notice the E-mails i only comment
>and
>correct them so if you don't mind i would like to help edit

Being the bitchiest person on this list, I have something to point out.

I have no idea whatsoever how the others receive your mails but when I get a
two word mail saying "that's right" or whossname, without any form of
context, I get annoyed. The subject line is there but I can never seem to
guess what _exactly_ you thought was right, unless I check a few back mails,
which I never bother doing.

So; please stop sending those two-three word comments unless you leave a
hint as to what they are referring to.

Kristofer

P.S. Concerning WM, I'll check and get back. I wont be editing though,
that's fer sure.


______________________________________________________
Group: streetfighter Message: 1857 From: Zipp209@aol.com Date: 8/23/1999
Subject: Re: Weapons
thanks man this really help my out alot thanks for the info


david nguyen
zipp
zipp209@...
Group: streetfighter Message: 1858 From: Fred Chagnon Date: 8/23/1999
Subject: Silly Comments
Zip209@... wrote:
thanks man this really help my out alot thanks for the info
Maybe I'm just having a bad day, but could we not use a little etiquette here? I've already been reamed out (with good reason) for a mistake I made of this nature.
 
Comments like the above should not be sent to the list...but rather directly to the target of the comment. There's really no reason why myself or the 90+ other members of the group have to see it.
 
I don't want to create conflict or friction, I've always appreciated the sort of culture that has been developped in this e-group. (We've already discussed how much we like each other) :)  I just want to avoid getting uneccessary messages, and I'm sure others would as well.
 
Regards,
--
Fred Chagnon
seagull@...
"Only in RPGs does fighting
make you a better person"
- Peter Olafson
 
P.S. Got my Player's Guide book in the mail today. Thanks again Garth!
One more book to go!
Group: streetfighter Message: 1859 From: Fred Chagnon Date: 8/23/1999
Subject: Nightmare Character Stats
I noticed Howard Collins' Page is down.
 
This page had some pretty useful info. My favorite part were the NPC's that exploited all the flaws brought out in the Player's Guide. (a crazy animal hybrid, and insane Cybernetic, and....of course.....Cartwheel Kick Guy).
 
Is this page going back up at all? If not I would really like to get the stats on those characters? If possible, could someone post those to the list or send them to me directly please?
 
Thanks.
 
--
Fred Chagnon
seagull@...
"Only in RPGs does fighting
make you a better person"
- Peter Olafson
Group: streetfighter Message: 1860 From: Mike Morgado Date: 8/23/1999
Subject: Shadoloo Wants to Kick Your Ass Part 2
A thousand years ago in an obscure Himalayan temple, peasants gathered
to appease an evil god, a god who brought famine instead of harvest and
locusts instead of rain. The god spoke through a high priest named
Itoketip, and the peasants gave the priest offerings of food, jewels and
gold. They also offered him their sons and daughters so that the evil god
would be appeased. If the peasants failed to do so, Itoketip would go to
his temple and commune with his god, who in turn granted Itoketip the power
to punish the peasants with floods, fire and famine.
Then one season the peasants did not come. In their place came a hero
sent to destroy Itoketip and his temple. A great battle raged between the
hero and the priest. For days they fought, razing the evil temple in their
titanic struggle. In the end, Itoketip was defeated and left for dead,
buried beneath the ruins of his terrible god's shrine.
The priest stayed buried for a thousand years and might have remained so
for a thousand more, if not for Bison's archeological team on the hunt for
mystical artifacts. The team discovered the ruined temple and Itoketip.
The body was brought before M. Bison, who used his psychic abilities to
awaken the priest. Convinced that Bison had brought him back from the dead,
Itoketip agreed to join Shadoloo and serve his new god, M. Bison. Bison
further sealed Itoketip's trust by using Shadoloo's resources to rebuild the
priest's temple. From his restored seat, Itoketip lords over a new
generation of unfortunate peasants.
In truth, Itoketip never died. How he survived, buried for a thousand
years, no one can say. Perhaps it was some inner chi power that enabled him
to hibernate, or perhaps the evil god he worshipped did somehow exist and
protected his servant.
Image: A tall, thin man of Indian descent, Itoketip still dresses in his
ceremonial robes, even when he fights "barbarians" in the name of Shadoloo.
His head is shaved on both sides, but the hair on the top of his head has
grown quite long and is tied back in a ponytail.
Roleplaying Hints: You are still unfamiliar with this time, but ignorance
of modern ways does not lead you from your chosen path. You are set on
restoring on your power and re-establishing your authority as the speaker
for a powerful god: M. Bison.
Quote: "Well, young one, do you think you can stand against the power of the
gods?"

Name: Itoketip
Stlye: Kabaddi
Team: Shadow Fist
Concept: Ancient Priest
Signature: Storm clouds roll in

Attributes
Strength: 4
Dexterity: 3
Stamina: 5
Charisma: 4
Manipulation: 5
Appearance: 1
Perception: 5
Intelligence: 4
Wits: 6

Abilities
Talents
Alertness: 5
Interrogation: 2
Insight: 6
Subterfuge: 1

Skills
Blind Fighting: 5
Leadership: 3
Stealth: 4
Survival: 4

Knowledges
Arena: 1
Medicine: 4
Mysteries: 6
Style Lore: 1

Backgrounds
Arena: 4
Backing: 5
Fame: 1
Staff (Followers): 3

Techniques
Punch: 3
Kick: 3
Block: 4
Grab: 2
Athletics: 4
Focus: 6

Special Maneuvers
Elbow Smash
Dragon Punch
Double Dread Kick
Flying Knee Thrust
Wounded Knee
Maka Wara
Punch Defense
Head Butt Hold
Knee Basher
Jump
Air Smash
ToughSkin

Renon
Glory: 5
Honor: 1
Chi: 10
Willpower: 5
Health: 16
Division: Freestyle
Rank: 8
Wins: 35
Losses: 1
Draws: 0
KOs: 30

Now Im pretty sure they messed up on the special maneuvers and gave
Itoketip's special maneuvers to Hu, (the last member of Shadow Fist and a
Thai Kickboxer) and Hu's maneuvers to Itoketip. I could have switched them,
but wanted to keep them exactly as they were printed.

Itoketip appeared in Issue 50 of White Wolf Inphobia in an article titled
"Best of the Best", by Mike Tinney.

Mike Morgado
Group: streetfighter Message: 1861 From: Mike Morgado Date: 8/24/1999
Subject: Shadoloo Wants to Kick Your Ass Part 3
Of all the members of Shadow Fist, Hu's motives for joining are the most
paradoxical. Hu became a soldier of Shadoloo after becoming disgusted with
his mentor's actions and failures. Ironically, his mentor was Sagat!
When Sagat lost to Ryu and later became a servant of Shadoloo, Hu lost
all respect for him. Hu originally joined Shadoloo because he hoped to stir
any remaining vestiges of honor within Sagat. Much to Hu's disappointment,
Sagat did nothing to avenge himself or convince Hu to remain true.
Believing that Sagat had compromised his values, Hu developed a hatred for
Sagat and embraced the destructive and decadent lifestyle that Shadoloo
offered.
Hu has proven his loyalty to M. Bison time and time again. He hopes to
replace Sagat as one of Bison's hand-picked World Warriors. For a time, Hu
tried to fight with honor. However, his honor was gradually worn away. In
seeking revenge against Sagat, Hu has sacraficed much of what he once stood
for and has become more like his former mentor than he will ever admit.
Image: A tall Asian, Hu weighs in at 195lbs. of muscle and bone. He wears
only trunks when he fights. His arms and legs are covered with the scars of
his many battles.
Roleplaying Hints: You are somber and brooding. When in the arena, you go
for the knockout every time. You show no mercy and no fear. You try to
maintain what little honor you have left, but even that is quickly being
stripped away.
Quote: "After I've finished with you, I'll pick my teeth with your bones."

Name: Hu (The Tiger)
Style: Thai Kickboxing
School: Sagat's
Stable: None
Team: Shadow Fist
Concept: Angry Student
Signature: Clenches Fists and Screams Upward

Strength: 5
Dexterity: 4
Stamina: 6
Charisma: 3
Manipulation: 2
Appearance: 1
Perception: 3
Intelligence: 2
Wits: 4

Talents
Alertness: 3
Interrogation: 1
Intimidation: 5
Insight: 4
Streetwise: 3
Subterfuge: 1

Skills
Blind Fighting: 4
Drive: 1
Leadership: 1
Security: 2
Stealth: 4
Survival: 4

Knowledges
Arena: 4
Investigation: 2
Medicine: 1
Mysteries: 2
Style Lore: 5

Backgrounds
Backing: 5
Contacts: 3
Resources: 3

Techniques
Punch: 4
Kick: 5
Block: 4
Grab: 3
Athletics: 5
Focus: 2

Special Maneuvers
Elbow Smash
Slide Kick
San He
Missle Reflection
Energy Reflection
Throw
Jump
Flying Head Butt
Fireball
Improved Fireball
Infernostrike
Mind Control
Psychic Vise
Ghost Form
Regeneration
Stunning Shout
Telepathy

Combos: Block-Improved Fireball (Dizzy)
Stunning Shout-Inferno Strike
Block-Slide Kick-Elbow Smash (Dizzy)

Glory: 8
Honor: 3
Division: Freestyle
Rank: 9
Chi: 5
Willpower: 7
Health: 18
Wins: 60
Losses: 1
Draws: 0
KOs: 2??? (The guy always goes for the knockout but hes only got 2? - MikeM)

Hu appeared in issue 50 of White Wolf Inphobia in an article called Best of
the Best by Mike Tinney.

Well thats the last part of the article.

MikeM
Group: streetfighter Message: 1862 From: Steve Karstensen Date: 8/24/1999
Subject: Re: Nightmare Character Stats
fear not, noble strangers.  Howard's page is not gone, merely moved.
 
point your browser to http://mu.ranter.net if you dare... muahahaha!
-----Original Message-----
From: Fred Chagnon <seagull@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Monday, August 23, 1999 10:28 PM
Subject: [streetfighter] Nightmare Character Stats

I noticed Howard Collins' Page is down.
 
This page had some pretty useful info. My favorite part were the NPC's that exploited all the flaws brought out in the Player's Guide. (a crazy animal hybrid, and insane Cybernetic, and....of course.....Cartwheel Kick Guy).
 
Is this page going back up at all? If not I would really like to get the stats on those characters? If possible, could someone post those to the list or send them to me directly please?
 
Thanks.
 
--
Fred Chagnon
seagull@...
"Only in RPGs does fighting
make you a better person"
- Peter Olafson

click here
Click Here!
eGroups.com home: http://www.egroups.com/group/streetfighter
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Group: streetfighter Message: 1863 From: Steve Karstensen Date: 8/24/1999
Subject: Re: Shadoloo Wants to Kick Your Ass Part 2
this reminds me very much of a team I designed called the Four Horsemen... War (special forces), Famine (Kabaddi), Pestilence (rabid rat hybrid) and Death (Ler Drit)...
 
keep them coming... this team is very interesting...
Group: streetfighter Message: 1864 From: MITZPD@aol.com Date: 8/24/1999
Subject: Re: Silly Comments
In a message dated 8/23/1999 8:12:05 PM Eastern Daylight Time,
seagull@... writes:

<< Zip209@... wrote:
thanks man this really help my out a lot thanks for the info

Maybe I'm just having a bad day, but could we not use a little etiquette
here? I've already been reamed out (with good reason) for a mistake I made of
this nature.

Comments like the above should not be sent to the list...but rather directly
to the target of the comment. There's really no reason why myself or the 90+
other members of the group have to see it.

I don't want to create conflict or friction, I've always appreciated the
sort of culture that has been developed in this e-group. (We've already
discussed how much we like each other) :) I just want to avoid getting
unnecessary messages, and I'm sure others would as well.

Regards,
--
Fred Chagnon
seagull@...
"Only in RPGs does fighting
make you a better person"
- Peter Olafson

P.S. Got my Player's Guide book in the mail today. Thanks again Garth!
One more book to go!


------------------------------------------------------------------------

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<DIV><A HREF="mailto:Zip209@...">Zip209@...</A>
wrote:</DIV>
<DIV><EM>thanks man this really help my out alot
thanks for the info
</EM></DIV><DIV>Maybe I'm just having a bad day, but could we not use a
little etiquette here? I've already been reamed out (with good reason) for a
mistake I made of this nature. </DIV><DIV> </DIV><DIV>Comments like the
above should not be sent to the list...but rather directly to the target of
the comment. There's really no reason why myself or the 90+ other members of
the group have to see it. </DIV><DIV> </DIV><DIV>I don't want to create
conflict or friction, I've always appreciated the sort of culture that has
been developped in this e-group. (We've already discussed how much we like
each other) :)  I just want to avoid getting uneccessary messages, and
I'm sure others would as well. </DIV><DIV> </DIV><DIV>Regards,
</DIV><DIV>--
Fred Chagnon
<A HREF="mailto:seagull@...">seagull@...</A>
"Only in RPGs does fighting
make you a better person"
- Peter Olafson</DIV><DIV> </DIV><DIV>P.S. Got my Player's Guide book
in the mail today. Thanks again Garth!</DIV><DIV>One more book to go!</DIV>
<hr><center><A HREF="http://clickhere.egroups.com/click/651"><center>
[Unable to display image]
</center><center>Click Here!</center></A></center>eGroups.com home: <A
HREF="http://www.egroups.com/group/streetfighter">http://www.egroups.com/group
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From: "Fred Chagnon" <seagull@...>
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>>
this enough for yuh to be worth sending oh and hi
Group: streetfighter Message: 1865 From: MITZPD@aol.com Date: 8/24/1999
Subject: need anything you have
I need any info for street fighter rpg you have and are willing to send this
means ANYTHING AT ALL either sent to me or over the egroup don't matter


thanks jp
Group: streetfighter Message: 1866 From: Morgado, Mike Date: 8/25/1999
Subject: StreetFighter books for sale
I found a site online that sells Street Fighter books. If you want to take a
look I included the url below.

MikeM

http://www.dreamersden.com/WhiteWolf/ww_stre.html
Group: streetfighter Message: 1867 From: Eric Thayer Date: 8/25/1999
Subject: Re: StreetFighter books for sale
I've tried to buy from Dreamer's Den before but they didn't have the books
in stock they just had the prices and serial numbers.

>From: "Morgado, Mike" <MMorgado@...>
>Reply-To: streetfighter@egroups.com
>To: 'StreetFighter' <streetfighter@egroups.com>
>Subject: [streetfighter] StreetFighter books for sale
>Date: Wed, 25 Aug 1999 10:23:54 -0400
>
>I found a site online that sells Street Fighter books. If you want to take
>a
>look I included the url below.
>
>MikeM
>
>http://www.dreamersden.com/WhiteWolf/ww_stre.html
>
>
>
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Group: streetfighter Message: 1868 From: Tom Pascuttini Date: 8/25/1999
Subject: Re: Styles
Yah its actually not that hard.
It partially depends on why a person would want to start another style.
Most martial artists try to push there style and them selves to the limit.
Styles also have alot of influence on a persons personality.
A shotokan Karate person seeks to perfect the self.
A wushu martial artist trys there hardest at every thing they do.
It becomes them.
Certain stylist usually do take other martial arts...
Kung fu stylists are common for that. They will learn Crane and ....tai chi.
There are various reasons for it....There might be a similarite in two of the
styles
that might allow one to learn more about his base style.

There is one, probably two martial artists that know more than one style.
Gen is one...Knowing Ki and So style
Chun li is possibly another..

Eric Thayer wrote:

> You know, something just struck me as being a colossal fault in the SF game
> system. The Styles... Every world class martial artist I've ever heard of is
> a master of SEVERAL styles of martial arts using all of it in a composite
> art that works best for him/her. In SF you know 1 style and that is what you
> primarily buy your maneuvers from. It just doesn't make much sense to me
> that even the World Warriors have limited themselves to a single style.
> Anyone else have any thoughts on this?
>
> -Kirtan
>
> _______________________________________________________________
> Get Free Email and Do More On The Web. Visit http://www.msn.com
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Group: streetfighter Message: 1869 From: Tom Pascuttini Date: 8/25/1999
Subject: Re: Why European styles like wrestiling?
Hi Rinaldo

New styles are common occurances all the time.
There is no problem with making a new style...thats what RPG's are all about.

Ahh.. The term in the Anime was Hadou.
The old man in the picture was Bodhiharma. (He is supposed to be the man who started
matial arts in the shaolin monastaries.)

Your right it doesnt neccisarily have to be an oriental thing, but all those countries
beleive in chi. I know very few countries in the west that have anything similair.
Actually I cant think of any.


Rinaldo Gambetta wrote:

> This a good point but if the people developed savate or spanish ninjutusu(by Vega),
> well I belive in the imagination power, and create fictional style is fun (well for me
> is)
> The focus manuvers, I agreed for Ryu idea, but the superation factor is good point, in
> Anime Series Ryu discover the Chi ideas when he go to China and meet a old master of
> "Raduko"(the term is it?) but he can´t understand, he goes to Thailand meet´s Sagat he
> see a picture of Raduko and told a history, Ryu goes to India and learn the Raduko
> initial doctrine with Dhalsin, but the ofensive and definitive Fireball "Raduken"
> (Again the term is it?) he developed alone and for his determination and with his
> willpower. So the focus don´t be need a Oriental thing after all.
>
> Tom Pascuttini wrote:
>
> > The reason is probably because europe history in fighting starts with
> > pancration. Which is probably the oldest known fighting style.
> >
> > The orient has taken fighting arts to their hearts more. It is a part of
> > their
> > culture and history. It was a way of life for many. An ideal. In
> > non-orient
> > countries we do not
> > have something equivilent to a "Ken-sei" (Miyamoto Musashi is the
> > Ken-sei of Japan)
> > a patron spirit. Or even General Kwon of china who was revered to be a
> > great martial
> > artist and another patron spirit. His statue is often seen in
> > restaurants
> > and many stores, Holding a kwan-Do.
> >
> > You right you dont have to be a chinese guy. Pancration was known to
> > have kicks in
> > it. But the focus is based upon the idea of chi and meditation which is
> > another
> > eastern idea.Western ideals never really had much on the idea of
> > improving the self.
> > The best character in sf to exemplify this is Ryu. Ryu is like a modern
> > Miyamoto
> > Mushashi. Wandering, not taking wife., challanging others to improve him
> > self or his
> > art.
> >
> > Rinaldo Gambetta wrote:
> >
> > > I was research some stuff in the net when I discover a thing, the major part
> > > of Europe styles are Wrestinling ( Exceptions: Savate, Spanish Ninjutsu), why
> > > this?
> > >
> > > All right the Orient thing Discipline! Hey I don´t need be a japanese or
> > > chinese guy to have a few kicks or focus manuvers, What the hell is that?
> > >
> > >
> >
> > ------------------------------------------------------------------------
> > GET WHAT YOU DESERVE! A NextCard Platinum VISA: DOUBLE Rewards points,
> > NO annual fee & rates as low as 9.9% FIXED APR. Apply online today!
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Group: streetfighter Message: 1870 From: Tom Pascuttini Date: 8/26/1999
Subject: Hello Help!!
Hi ...I cant remember who the co-ordinator of this news group is but I need all my mail
transferred to a new e-mail address.

My new email address is rpascuttini@...
Group: streetfighter Message: 1871 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
Hey.
Its true. They did evolve from philosophy.
First as a note though..There are quite a few chinese grappling styles
Chin Na being the most predominante in my mind.

Your right about the gentlemen bit aswell.
There is a term in the east that reflects this.
Gentleman warrior. There is also Scholar Warrior.

Steve Karstensen wrote:

 Here's the way I see it; styles evolve from a philosophy, especially in the East.  After all, Kung Fu mimicks animal styles to a great degree... so how many grappling animals do you know in China?  I can think of (maybe) one, but Panda Kung Fu is relatively rare, to my knowledge. (hehe). In the West, nobody cared about philosophy with regard to war.  They, as mentioned, had weapons.  Plus, fighting was quite straightforward.  Grappling is *very* effective when done properly.  So, to cater to a stereotype, Eastern styles are for thinking men, Western styles are for barbarians. -----Original Message-----
From: Tom Pascuttini <Galactus@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, August 15, 1999 10:19 PM
Subject: [streetfighter] Re: Why European styles like wrestiling?
 
The reason is probably because europe history in fighting starts with
pancration. Which is probably the oldest known fighting style.

The orient has taken fighting arts to their hearts more. It is a part of
their
culture and history. It was a way of life for many. An ideal. In
non-orient
countries we do not
have something equivilent to a "Ken-sei" (Miyamoto Musashi is the
Ken-sei of Japan)
a patron spirit. Or even General Kwon of china who was revered to be a
great martial
artist and another patron spirit. His statue is often seen in
restaurants
and  many stores, Holding a kwan-Do.

You right you dont have to be a chinese guy. Pancration was known to
have kicks in
it. But the focus is based upon the idea of chi and meditation which is
another
eastern idea.Western ideals never really had much on the idea of
improving the self.
The best character in sf to exemplify this is Ryu. Ryu is like a modern
Miyamoto
Mushashi. Wandering, not taking wife., challanging others to improve him
self or his
art.


Rinaldo Gambetta wrote:

>     I was research some stuff in the net when I discover a thing, the major part
> of Europe styles are Wrestinling ( Exceptions: Savate, Spanish Ninjutsu), why
> this?
>
>     All right the Orient thing Discipline! Hey  I don´t need be a japanese or
> chinese guy to have a few kicks or focus manuvers, What the hell is that?
>
>

click here
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Group: streetfighter Message: 1872 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Styles
This is simply a personal opinion but I beleive the cost of a manuever
is based upon how much reliance the style has on that manuever.
There more to it but I cant get into it right now.

"J.J." wrote:

> Another option, allow characters to buy 'out of style' maneuvers at an
> increased cost. (power points x 6 or 7? Maybe 8 for Focus techniques or
> disallow them for focus completely?)
>
> As for Dex, rather than upping the damage, I tend to allow certain maneuvers
> to swap out Str and put Dex in. (IE, Dex for the Dim Mak, but a clothesline
> will always be STR)
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 1873 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Styles
After alot of practice though, A punch is just a punch.

Don Corcoran wrote:

> Being a Martial Artist myself I know that it is often very difficult to
> switch styles. An punch is not just a punch. It involves body movement and
> arm placement and even breathing techniques that can vary from one style to
> the next. Although the system is not completely accurate, I can live with
> the idea that once you take a style for so many years (enough to make you
> good enough to compete) then you get yourself into a particular mental and
> physical state. An option may be using XP (and someone might have suggested
> this) to change schools at the cost of half your Willpower and you get no XP
> for using your original style for a few dots in a technique or manuever (bad
> habits die hard). maybe a good set time is after spending five Power Points
> on a certain style's manuevers.
>
> Also, I would like to add that a lot of Martial Artists that change styles
> get honorary degrees (like Wesley Snipes), belts and don't study the other
> arts half as much as they do thier original. I think the original system
> stands.
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 1874 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Euro-Focus
Yah kinda....
but now theres rose in SFA.
She's kindof a witch....and she doesnt exactly qualify under any style of
martial art
per say.

Eric Thayer wrote:

> Witchcraft has little to nothing to do with unarmed combat. It is rarely
> used for violence at all but even so, such curses make people dead or
> diseased rather than have any combat use. I suppose that Elementalists would
> be the closest to combat witches.
>
> -Kirtan
>
> >From: "Dark Light" <dl_bryant@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Re: Why European styles like wrestiling?
> >Date: Mon, 16 Aug 1999 11:00:34 GMT
> >
> > Well, the main reason that there isn't many Martial art styles in europe
> >is that every one there learned how to use a sword instead. Also, if your
> >interested in focus manuvers from that area, how about Witch Craft?
> >
> >DarkLight
>
> _______________________________________________________________
> Get Free Email and Do More On The Web. Visit http://www.msn.com
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 1875 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: Euro-Focus
Actually kabbadi isnt even a fighting style.
Its an indian game. I was talking to some friends about it.
What Dhalsim knows is Yoga.

Fred Chagnon wrote:

> > Witchcraft has little to nothing to do with unarmed combat. It is rarely
> > used for violence at all but even so, such curses make people dead or
> > diseased rather than have any combat use. I suppose that Elementalists
> would
> > be the closest to combat witches.
> >
> > -Kirtan
>
> Traditionally Kabbadi and Tai-chi-Chuan aren't fighting styles either, but
> rather meditation practises.
>
> In the world of Street Fighter, anything can be combat (I guess).
>
> --
> Fred Chagnon
> seagull@...
> "Only in RPGs does fighting
> make you a better person"
> - Peter Olafson
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 1876 From: Tom Pascuttini Date: 8/26/1999
Subject: Re: European styles and such
It sounds framiliar to me. but I cant remember where Ive heard of it before.

Anybody else recognize it.

Darrick Chen wrote:

> Guys, just a quick note about European styles:
> A diversion of mine is to research REALLY obscure styles, and one day a web
> search turned up a kicking art that originated in BRITAIN called purra or
> purring. Anyone ever heard of it?
>
> BTW: I was wondering how many on the list are actively running a campaign
> right now.
>
> Later.
>
> _______________________________________________________________
> Get Free Email and Do More On The Web. Visit http://www.msn.com
>
> ------------------------------------------------------------------------
> GET WHAT YOU DESERVE! A NextCard Platinum VISA: DOUBLE Rewards points,
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> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1877 From: Rinaldo Gambetta Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
Hello, Tom and thanks for explain the facts to me. And Chris, yes the
Einstein guy is right. About Europe I don´t remember who write, but the info
I can and this info is about the people is controled and punished if they
try something bad against the situation (Feudal Europe)because that they
can´t create a new style except "grabs" things, but I can see a bright
exemple of imagination and manipulation, the slaves in Brazil, they are
punished and disliked for everyone, but they can developed a style Capoeira
for self-defense.
Yes I was thought about these countries, but you brief me in about them?

A final point I´m a great fan of K.O.F (King of Fighters) series and I don´t
know why anyone try convert them for STF system the manuvers aren´t so
diferent? No I don´t think so, there are some but just a few.
Group: streetfighter Message: 1878 From: Chris Hoffmann Date: 8/27/1999
Subject: Re: Euro-Focus
---AJSolis@... wrote:

In a message dated 8/26/99 4:30:43 PM Central Daylight Time,
kri5tofer@... writes:

>
> Well, I gulped the version that Rose is a Ler Drit practitioner, Ler
Drit
> was _not_ invented by M. Bison and that there is a Soul version of all
the
> Psycho moves, and the other way around naturally. (Soul Crusher sounds
> pretty nifty doesn't it?)
>
I am new around here, does the title of this discussion indicate the
focus technique from the European mindset?
Well, if it does, then I would have to say that the European
traditions
of magic and psionics might very well be the basis for a European style's
concept of focus. Is there an innate difference between M. Bison's
psionic
powers and Dhalsim's chi powers? Not that I can tell.

[[[Sure there is. Dhalsim (presumably) earned his. Bison got 'em from a
friggen space rock.

Seriously though, one of Bison's overlords presented in Secrets of
Shadoloo is a mage (no stats though) and they say it's unknown if magic
is just another appication of Chi.]]]

So I will ask: Does anyone introduce magic and psionics in their sf
games
another way, as opposed to just special effects of focus? If so, how?

[[[Mostly I use dark ritual magic intent upon summoning The Horrors That
Were Not Meant To Be (THTWNMTB) or some other plot device, but in my game
mages can throw fireballs better than anyone. A mage's fireball will
power through any other fireball thrown at them, destroying their
opponent's fireballs, and hitting them with full power.

*SHAMELESS WEBPAGE PLUG ALERT* Yep, I've made up rules for fireball
cancelation and there on my webpage at
http://www.geocities.com/tokyo/1062/Alpha/alpha1.html

I generaly handled psi the same with a few exceptions, depending on the
type of psi power they have. A telepath's mind blast obviously won't
cancel fireballs (they'll go through each other). A telekinetic's blast
is invisible (like the Air Blast from Players guide) but cancells (and
can be cancelled) just like any other projectile. Etc.]]]

And by the by, Rose knowing Ler Drit does make sense, considering her
mystical status and her interest in M. Bison.

[[[Well, that's always been where I stand on the issue.]]]


[[[Wow. Two posts in one day. My Klingon Lurking Device must be
malfunctioning.]]]

===
staredown@... staredown@...
http://www.geocities.com/tokyo/1062

"We don't expect kittens to fight wildcats and win--we
merely expect them to try."
-- Robert Heinlein

Better to light a candle than to curse the darkness.
Group: streetfighter Message: 1879 From: Tom Pascuttini Date: 8/25/1999
Subject: Re: German styles and maneuvers
Hmmm ...I created a supplament a short while ago that had SF1 characters in it.
Im updating it now. I'll send you a copy when Im finished.

Rinaldo Gambetta wrote:

> It´s simple a Christian Conkle wrote about a page with German styles, and this
> page isn´t a page with German styles, just the title is german the text are
> english and the styles are japanese thing. And second nobody make a conversion of
> Street fighter one characthers. Well this all.
>
> ------------------------------------------------------------------------
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Group: streetfighter Message: 1880 From: AJSolis@aol.com Date: 8/26/1999
Subject: Re: Using SF in different settings
Hello everyone, I am new to the list so first thing I felt I should
introduce myself. I am a fan of SF (obviously), and happen to be a fan of WW
games in general, although I have a huge collection of rpgs.
My first question for you guys is how many of you use SF in different
settings, or perhaps using other head to head fighter games (There are so
many, even excluding all the street fighter variants, I just played SF 3
tonight by the by, there is Mortal Kombat, Darkstalkers, X-Men, tekken, KI,
Bloodstorm, etc, etc)? If so, anything they would be willing to share with
me? I am a tinker when it comes to rpgs, I bend and mutilate the rules and
setting to see the results.
Group: streetfighter Message: 1881 From: Kristofer Lundstr�m Date: 8/26/1999
Subject: Re: Euro-Focus
>Yah kinda....
>but now theres rose in SFA.
>She's kindof a witch....and she doesnt exactly qualify under any style of
>martial art
>per say.

Well, I gulped the version that Rose is a Ler Drit practitioner, Ler Drit
was _not_ invented by M. Bison and that there is a Soul version of all the
Psycho moves, and the other way around naturally. (Soul Crusher sounds
pretty nifty doesn't it?)

And to the new fella; welcome.

Kristofer


______________________________________________________
Group: streetfighter Message: 1882 From: Dark Light Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
>The old man in the picture was Bodhiharma. (He is supposed to be the man
>who started
>matial arts in the shaolin monastaries.)
See the excellent film "Master of Zen" for a great, in depth story of
Bodidharma & his Martial arts. It's a really cool wuxia type film, &
historicly accurate(well, more or less).

>Your right it doesnt neccisarily have to be an oriental thing, but all
>those countries beleive in chi. I know very few countries in the west that
>have anything similair.
>Actually I cant think of any.
>[[[I don't know about that. When you think about it, the European Ley
>Lines sound an awful lot like the Chinese Dragon Lines.]]]

OK, Ley lines I know, but what are Dragon Lines?

DarkLight


______________________________________________________
Group: streetfighter Message: 1883 From: Chris Hoffmann Date: 8/26/1999
Subject: Re: Why European styles like wrestiling?
---Tom Pascuttini <Galactus@...> wrote:

Hi Rinaldo

New styles are common occurances all the time.
There is no problem with making a new style...thats what RPG's are all
about.

[[[Amen, brother.]]]


Ahh.. The term in the Anime was Hadou.
The old man in the picture was Bodhiharma. (He is supposed to be the man
who started
matial arts in the shaolin monastaries.)

Your right it doesnt neccisarily have to be an oriental thing, but all
those countries
beleive in chi. I know very few countries in the west that have anything
similair.
Actually I cant think of any.

[[[I don't know about that. When you think about it, the European Ley
Lines sound an awful lot like the Chinese Dragon Lines.]]]

===
staredown@... staredown@...
http://www.geocities.com/tokyo/1062

"We don't expect kittens to fight wildcats and win--we
merely expect them to try."
-- Robert Heinlein

Imagination is more important than knowledge.
-- Albert Einstein
Group: streetfighter Message: 1884 From: AJSolis@aol.com Date: 8/27/1999
Subject: Re: Euro-Focus
In a message dated 8/26/99 4:30:43 PM Central Daylight Time,
kri5tofer@... writes:

>
> Well, I gulped the version that Rose is a Ler Drit practitioner, Ler Drit
> was _not_ invented by M. Bison and that there is a Soul version of all the
> Psycho moves, and the other way around naturally. (Soul Crusher sounds
> pretty nifty doesn't it?)
>
I am new around here, does the title of this discussion indicate the
focus technique from the European mindset?
Well, if it does, then I would have to say that the European traditions
of magic and psionics might very well be the basis for a European style's
concept of focus. Is there an innate difference between M. Bison's psionic
powers and Dhalsim's chi powers? Not that I can tell.
So I will ask: Does anyone introduce magic and psionics in their sf games
another way, as opposed to just special effects of focus? If so, how?
And by the by, Rose knowing Ler Drit does make sense, considering her
mystical status and her interest in M. Bison.
Group: streetfighter Message: 1885 From: Chris Hoffmann Date: 8/27/1999
Subject: Re: Why European styles like wrestiling?
---Dark Light <dl_bryant@...> wrote:

>Your right it doesnt neccisarily have to be an oriental thing, but all
>those countries beleive in chi. I know very few countries in the west
that
>have anything similair.
>Actually I cant think of any.
>[[[I don't know about that. When you think about it, the European Ley
>Lines sound an awful lot like the Chinese Dragon Lines.]]]

OK, Ley lines I know, but what are Dragon Lines?

DarkLight

[[[They're basicaly lines of chi that flow through the earth. The
Chinese had (and still might have) a science called Feng Shui (sp?) which
studied the lines and allowed them to build buildings in harmony with the
chi, without disrupting them.

They're also sometimes called the dragon's breath.]]]

===
staredown@... staredown@...
http://www.geocities.com/tokyo/1062

"We don't expect kittens to fight wildcats and win--we
merely expect them to try."
-- Robert Heinlein

Better to light a candle than to curse the darkness.
Group: streetfighter Message: 1886 From: Robert Pascuttini Date: 8/27/1999
Subject: Re: [Fwd: European styles and such]
Hey Guys ...this is Tom...Actually my name is Robert.
I use my brothers account but Now I got my Own.
Just call me R for simplicity sake.
(yes, R. Its not a mistype.)

Any ways In response to the letters I got Ill answer tham all in one
letter.
MIke ...Kepp the Galactus account. My brother still wants to use it.

Any ways .. I dont have much or enough info on Dragon lines or Ley Lines to
give any info. Ive only heard of Ley Lines from the Rifts RPG
so I have no other basis for it.

The Dragon Lines...Ive only heard about it from the doomed metropolis
Anime. So I have no basis for that either.
But as for Feng Shui. Most chinese people recognize the concept
of feng shui. Many buildings are not made without the assistance
of a feng shui reader. Bruce Lee's house was said to have bad feng Shui.

Hey Rinaldo.

Anyways in response to your letter. The style you are talking about
(The grappling) reminds me of something....but I dont know what.
I really dont know any western concept of chi.

As for KoF. I dont think any body has made a conversion, but maybe
christian has heard of a site that has. I think there was a system
called.....Slash that immitated King Of Fighters.


Hey Kristofer.

As for info on Rose and M.Bison. Your very close.
Rose is M.Bisons student. but he claims his psycho power is more
powerful than her soul power.

Hey Aj...
Ahhh...I didnt know that psionics was considered a traditional thing in the
western countries..

Later guys

______________________________________________________
Group: streetfighter Message: 1887 From: Rinaldo Gambetta Date: 8/27/1999
Subject: Re: [Fwd: European styles and such]
What thing man, and all this time everyone thinks you Tom, but well...
I belive Rose is a some variant of Ler Drit, because the moves of both persons
(M.Bison and Rose) are diferent, very similar but still diferent.
When I research in the net for my surprise I see many conversions from Akuma or
Gouki and I don´t belive what I read, Akuma with High Charisma, Manipulation
and Apperance. And I thought he had only Charisma 1 Manipulation 1 Apperance 0
About KOF who is this guy named Christian, who you write about?

Robert Pascuttini wrote:

> Hey Guys ...this is Tom...Actually my name is Robert.
> I use my brothers account but Now I got my Own.
> Just call me R for simplicity sake.
> (yes, R. Its not a mistype.)
>
> Any ways In response to the letters I got Ill answer tham all in one
> letter.
> MIke ...Kepp the Galactus account. My brother still wants to use it.
>
> Any ways .. I dont have much or enough info on Dragon lines or Ley Lines to
> give any info. Ive only heard of Ley Lines from the Rifts RPG
> so I have no other basis for it.
>
> The Dragon Lines...Ive only heard about it from the doomed metropolis
> Anime. So I have no basis for that either.
> But as for Feng Shui. Most chinese people recognize the concept
> of feng shui. Many buildings are not made without the assistance
> of a feng shui reader. Bruce Lee's house was said to have bad feng Shui.
>
> Hey Rinaldo.
>
> Anyways in response to your letter. The style you are talking about
> (The grappling) reminds me of something....but I dont know what.
> I really dont know any western concept of chi.
>
> As for KoF. I dont think any body has made a conversion, but maybe
> christian has heard of a site that has. I think there was a system
> called.....Slash that immitated King Of Fighters.
>
> Hey Kristofer.
>
> As for info on Rose and M.Bison. Your very close.
> Rose is M.Bisons student. but he claims his psycho power is more
> powerful than her soul power.
>
> Hey Aj...
> Ahhh...I didnt know that psionics was considered a traditional thing in the
> western countries..
>
> Later guys
>
> ______________________________________________________
>
> ------------------------------------------------------------------------
>
> eGroups.com home: http://www.egroups.com/group/streetfighter
> http://www.egroups.com - Simplifying group communications
Group: streetfighter Message: 1888 From: Rinaldo Gambetta Date: 8/27/1999
Subject: Re: Fighter Net
Hello everyone, when I research in the net, I found a site called E.K.O, and
there are a boxing fights for e-mail, and you can make tatics of fight,
training and play dirty.

I think about this for STF, all persons of this list have a good fighter of
your own, the only problem there isn´t a game like that for us. Or I´m wrong?
If I´m wrong tell me.

Ahh Eko adress:

http://www.vivi.com/


Regards Rinaldo Gambetta.
Group: streetfighter Message: 1889 From: J.J. Date: 8/27/1999
Subject: Re: Fighter Net
http://members.tripod.com/~Phrox/

Technically, it's a WoD 'wrestling' PBEM, but you may wish to contact the
operator of it or one of it's two counterparts (three STs each with their
own orginazation) about bringing a Street Fighter into the mix, or making
slight Char sheet adjustments to match it up to WoD. (Not a difficult
alteration really.)


-----Original Message-----
From: Rinaldo Gambetta <rinaldo@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Friday, August 27, 1999 6:42 PM
Subject: [streetfighter] Re: Fighter Net


> Hello everyone, when I research in the net, I found a site called E.K.O,
and
>there are a boxing fights for e-mail, and you can make tatics of fight,
>training and play dirty.
>
> I think about this for STF, all persons of this list have a good fighter
of
>your own, the only problem there isn´t a game like that for us. Or I´m
wrong?
>If I´m wrong tell me.
>
>Ahh Eko adress:
>
>http://www.vivi.com/
>
>
>Regards Rinaldo Gambetta.
>
>
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>
>
Group: streetfighter Message: 1890 From: Kristofer Lundstr�m Date: 8/28/1999
Subject: Rose and Ler Drit (was: Euro-Focus)
> And by the by, Rose knowing Ler Drit does make sense, considering her
>mystical status and her interest in M. Bison.
>
>[[[Well, that's always been where I stand on the issue.]]]

BTW, if anyone wants to read some shit about this, check the following page:

http://www.geocities.com/TimesSquare/Dungeon/1396/sf2/book1pt1.html

Of special interest are Major Nifty Conclusions number 1, 3 and 4, plus the
story at the top.

It's hosted by one Shadowmyre Kalyn, but the idea was originally spawned by
one Gryphon, or something similar, vague recollection only.

Kristofer

______________________________________________________
Group: streetfighter Message: 1891 From: Kristofer Lundstr�m Date: 8/28/1999
Subject: Rose and Ler Drit
>As for info on Rose and M.Bison. Your very close.
>Rose is M.Bisons student. but he claims his psycho power is more
>powerful than her soul power.

You make this sound like an official fact. I'd LOVE to know your source/s.

Kristofer

______________________________________________________
Group: streetfighter Message: 1892 From: Dylan Downing Date: 8/28/1999
Subject: Re: Rose and Ler Drit
> >Rose is M.Bisons student. but he claims his psycho power is more
> >powerful than her soul power.
>
> You make this sound like an official fact. I'd LOVE to know your
source/s.
>
> Kristofer

Rose's ending in SFA3. There is a line (see below) that states what their
relationship is.

Rose: You were my master... Now I must destroy you with my own hands...

Of course, it doesn't explain if Bison used Soul Power and then perverting
it into Psycho Power (Ler Drit if you will), or taught Rose Ler Drit before
she became "good" and learned Soul Power.

Yet this is somewhat moot, depending on a) Capcom has stated the Alpha
series lies outside the normal time-line (SF1, SF2, SF3), b) what
Storytellers want done in their campaigns.

Speaking for myself, I prefer to have Bison using a perversion of the
powers he gained from Soul Power than gaining them from a hunk of space
rock.

Dylan

-The fire's lit, the eagle's dead,
and the mind is ready to create -
PROMETHEAN STUDIOS
http://prometheanstudios.freeservers.com
Group: streetfighter Message: 1893 From: ArkonDLoC@aol.com Date: 8/28/1999
Subject: Help with Tournaments
I need some advice on storytelling tournaments, Nether of the two I ran in
game were very good, and the Players are looking for a third...
Group: streetfighter Message: 1894 From: Dustin Wolfe Date: 8/28/1999
Subject: Re: Rose and Ler Drit
>Yet this is somewhat moot, depending on a) Capcom has stated the Alpha
>series lies outside the normal time-line (SF1, SF2, SF3), b) what
>Storytellers want done in their campaigns.

Actually, I remember when the first Street Fighter Alpha came out (and have
gaming magazines that has Capcom representatives saying so) that the Alpha
series are the events between Street Fighter and Street Fighter II...hence
the reappearance of Birdie, Adon, and Gen.
Group: streetfighter Message: 1895 From: AJSolis@aol.com Date: 8/29/1999
Subject: Re: Rose and Ler Drit (was: Euro-Focus)
In a message dated 8/28/99 3:06:12 PM Central Daylight Time,
kri5tofer@... writes:

>
> Of special interest are Major Nifty Conclusions number 1, 3 and 4, plus the
> story at the top.
>
> It's hosted by one Shadowmyre Kalyn, but the idea was originally spawned by
> one Gryphon, or something similar, vague recollection only.
>
Actually, that is where I first saw that theory actually (while browsing
the way too few SF rpg sites), and it does make sense to me.
Group: streetfighter Message: 1896 From: AJSolis@aol.com Date: 8/29/1999
Subject: Re: Rose and Ler Drit
In a message dated 8/28/99 9:22:03 PM Central Daylight Time,
ddowning@... writes:

>
> Yet this is somewhat moot, depending on a) Capcom has stated the Alpha
> series lies outside the normal timeline (SF1, SF2, SF3), b) what
> Storytellers want done in their campaigns.
>
Which reminds me, can anyone list a couple of sites where I can brush up
on the street fighters and their histories/storylines (for that matter which
game they appeared in would be good information as well).
Unfortunately, I do not believe I have even played all the SF variants,
and don't know a whole lot about the character stories in some of the ones I
have played. I visited one page that mentioned a Cyber Akuma hidden in a non
SF game I think, another that mentioned characters I have never heard of
before like Mega Zangeif and Shadow Charlie. And have found two different
and contradictory origins for Juli and Juni.
So I am looking for some place to give me a better handle on the myriad
street fighters.
By the by, I noticed the thread I tried to start never got answered. Has
it just been done to death on this list or what?
And thanks to whoever greeted me onto the list, it only occurred to me
after responding to your email that you were probably referring to me. :)
Group: streetfighter Message: 1897 From: Kristofer Lundstr�m Date: 8/29/1999
Subject: Re: Rose and Ler Drit
> By the by, I noticed the thread I tried to start never got answered.
>Has
>it just been done to death on this list or what?

Er... what was the question again?

> And thanks to whoever greeted me onto the list, it only occurred to me
>after responding to your email that you were probably referring to me. :)

Don't mention it ;>

About AF Alpha; I've read somewhere that Alpha was simply a remake of SF1.
What about that theory? And since there supposedly is only one WW tournament
before SF2, I guess that each new Alpha game "overrides" the older versions,
or?

About Rose; the ending of SFA3? Ok... Nice. I've never liked the meteor crap
either. And I think it's better storywise if Bison created Psycho from Soul
and not the other way around.

Kristofer

______________________________________________________
Group: streetfighter Message: 1898 From: Kristofer Lundstr�m Date: 8/29/1999
Subject: Re: Help with Tournaments
>I need some advice on storytelling tournaments, Nether of the two I ran in
>game were very good, and the Players are looking for a third...

My views:

My Chronicle has so far consisted of 1) roleplaying/puzzle-solving and 2)
tournament fights. I have not been able to mix the two successfully. And to
be honest, I haven't felt the need.

When the characters want to rumble with the big boys, they are still
in-character but I just keep the fights coming, no interactions inbetween or
anything. This has led to a few game sessions being pure fight sessions,
totally void of roleplaying. But this doesn't bother me because...

When the characters are suddenly forced to be heroes, their fists (or feet,
elbows, knees, skulls) wont be sufficient to get them through alive. This is
when wits count (_not_ Wits), and nothing else.

So, my point being: Storytelling during prolonged fights isn't really
necessary. Let 'em do the acting when it really counts instead.

Kristofer

______________________________________________________
Group: streetfighter Message: 1899 From: Vega Date: 8/29/1999
Subject: Ler Drit Stuff
Ow!!!!! So finally you're talking about the Rose and Bison!! Well, I couldn't read the storyline of Bison in the SF: the Storyteling Game (It wasn't released "The Secrets of Shadaloo" here in Brazil), so if anyone could sent it to me I will be very glad.
Well, what about the Psycho Drive that appears in almost all the endings of the SFA3, I think that Bison learned Soul Power and with the Psycho Drive he converted it to Psycho Power.
 
Read the text below:
Its part of Sodom's ending In the SFA3:
 

Bison: Ha ha ha! You fool! Don't think for a moment that you've won!

Bison: However many times I'm beaten, death will never touch me...

Bison: Thanks to the miracle technology of Shadaloo's "Psycho Drive!"

[Sodom stands next to a 'dizzied' M.Bison]

[Entrance of the base opens and shoots a beam at M.Bison]

[M.Bison hovers to the base and into the Psycho Drive]

Bison: Ha ha haa! In moments, I will be recovered, stronger than ever!

Bison: There's no way to defeat me, the mighty Bison!!

[Chun-Li in a command center]

Chun-Li: I see... So our information was correct.

Chun-Li: The "Psycho Drive" is driven by Bison's Psycho Power...

Chun-Li: ...and it can recover his vital energy at the same time!

[Charlie in the cockpit of his jet]

Charlie: That means he's invincible until the Psycho Drive is destroyed!

So we can realize that the Psycho Drive is the "source" of Bison's Psycho Power, and life (It is explained in other's endings:

Bison: The Psycho Drive grants me immortality! You'll never win!

Ha ha ha ha ha ha!

Charlie's Ending).

And he needs hate and fear to repower the Psycho Drive.

So What to you think abou it, Kristofer Lundström?

 

VEGA

 

Group: streetfighter Message: 1900 From: Steve Karstensen Date: 8/29/1999
Subject: Re: Rose, Ler Drit and hunks of space rock
At the risk of sounding silly, I am now addicted to Alpha 3, in spite of that god-awful announcer.
 
anyway, if you ask me, Bison was unaware of his own internal powers until they were triggered by the meteor.  They weren't a gift from the Almighty Hunk of Space Rock, they were merely awakened by it.  He then learned to control his power using what he learned/stole from Rose.
 
 
Group: streetfighter Message: 1901 From: Steve Karstensen Date: 8/29/1999
Subject: Fighter Maker is here!
Fighter Maker has been released in the US, and I nabbed a copy of it today.
Software etc. is selling it for about $45 or so. I've only had the
opportunity to mess around with it, but if you haven't broken down and had
it imported, here's the deal;

VERY powerful piece of software. the game is essentially a sophisticated
3-d modelling program, very easily used. The existing game is somewhat
lackluster, but that's primarily because you're expected to make it better,
I would guess; you can select from twenty different fighters, and there's
about ten or eleven pre-built styles for you to modify, ranging from Combat
Sambo to Tae Kwon Do to Capoeria. Even Skull-O-Mania makes an appearance!

So, what can you edit? A damn lot. You can create your fighter's profile;
name, origin, birthdate, typical vital stats, which is pretty good because
you can name their fighting style and essentially create it however you
want. Tired of fighting games that don't have Ass-Boot-Fu or Ti Kwan Leep?
Well, now it's payback. You can edit every portion of animation available,
and there's a buttload of room for attacks and combos. There's Hits,
Throws, Win/Lose poses, standard animations (walking, rolling, jumping, all
that jazz) so there isn't a single thing your fighter can do that you can't
dictate the stats of. You can then set the impact points of the attack,
damage, even the button combo that triggers it; there's even an allowance
for Tekken chain combos or SF-style Dragon-Punch motions. Make 'em as
complex or as simple as you like. you even edit the reaction of your
opponent (they get knocked down, staggered, etc) and customize their
reaction animation for the throws and holds.

In addition to this, you can assign different fighting styles to different
characters. Want to take that kick-ass wrestling style you made and switch
it from the amazon chick to the military guy? you can!

In other words, this game has a VERY powerful bunch of editing features and
will be keeping my sorry ass occupied for a damn long time. Especially
since I can use it to model new SF NPCs to annoy my players with! Hehehe.

"But wait Steve," I hear you cry. "No game is perfect, so what can possibly
be wrong with Fighter Maker?"

Glad you asked. Fortunately, the answer is, "Not much."

first off, there's no ability to edit the twenty player models. They're...
okay. mostly stereotypical generic fighter types... you got your
dragon-gi'd kung fu guy, your amazon chick, your big wrestler dude, that
sort of thing. But, unlike every wrestling game with a Create Your Own
Wrestler option, you can't edit them... not even a piddly color slider to
alter the tone of their outfits. But without that sort of option, you must
really focus on the styles. And my biggest complaint is, there ain't a
single ninja in the bunch. What's a fighting game without a ninja, dammit?

second, the game is one hell of a memory hog. We're lucky to live in the
era of 12x capacity memory cards, because the fighters you create take a lot
of memory. To the tune of ONE ENTIRE MEMORY CARD PER FIGHTER. that's right
folks, you wanna create a fighter, you need a completely empty memory card
in order to do it. period. and given that you can't switch cards without
risk while your Playstation is turned on, you basically have to use both
card slots when playing in versus mode and have to re-boot if you wish to
switch fighters. somewhat awkward, if you ask me.

finally, there's no voice effects at all. it would have been nice to get a
couple of generic grunts and "hai-ya!" effects to assign to the fighters,
but hey.

all these nitpicks aside, Fighter Maker is damn impressive, and I applaud
the design team for their efforts. I know I'm happy with it.
Group: streetfighter Message: 1902 From: Robert Pascuttini Date: 8/29/1999
Subject: Re:
Hey Rinaldo

Well in Street fighter Alpha 3, rose admits that she was bisons student. But
they both use diffrent types of power.
Yah. I think people give him a high charisma so he can intimidate people
better. No he really shouldnt have a high charisma.
I think it should be 1 or 2
Manipulation shouldnt be to high either. He is very direct.
so 1 or 2 as well.
and apperrance should be 1 at least.

Christian...I meant Christian Conkle, who is on this group.

a <rinaldo@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Re: [Fwd: European styles and such]
>Date: Fri, 27 Aug 1999 22:30:59 -0300
>
>What thing man, and all this time everyone thinks you Tom, but well...
>I belive Rose is a some variant of Ler Drit, because the moves of both
>persons
>(M.Bison and Rose) are diferent, very similar but still diferent.
>When I research in the net for my surprise I see many conversions from
>Akuma or
>Gouki and I don�t belive what I read, Akuma with High Charisma,
>Manipulation
>and Apperance. And I thought he had only Charisma 1 Manipulation 1
>Apperance 0
>About KOF who is this guy named Christian, who you write about?
>
>Robert Pascuttini wrote:
>
> > Hey Guys ...this is Tom...Actually my name is Robert.
> > I use my brothers account but Now I got my Own.
> > Just call me R for simplicity sake.
> > (yes, R. Its not a mistype.)
> >
> > Any ways In response to the letters I got Ill answer tham all in one
> > letter.
> > MIke ...Kepp the Galactus account. My brother still wants to use it.
> >
> > Any ways .. I dont have much or enough info on Dragon lines or Ley Lines
>to
> > give any info. Ive only heard of Ley Lines from the Rifts RPG
> > so I have no other basis for it.
> >
> > The Dragon Lines...Ive only heard about it from the doomed metropolis
> > Anime. So I have no basis for that either.
> > But as for Feng Shui. Most chinese people recognize the concept
> > of feng shui. Many buildings are not made without the assistance
> > of a feng shui reader. Bruce Lee's house was said to have bad feng Shui.
> >
> > Hey Rinaldo.
> >
> > Anyways in response to your letter. The style you are talking about
> > (The grappling) reminds me of something....but I dont know what.
> > I really dont know any western concept of chi.
> >
> > As for KoF. I dont think any body has made a conversion, but maybe
> > christian has heard of a site that has. I think there was a system
> > called.....Slash that immitated King Of Fighters.
> >
> > Hey Kristofer.
> >
> > As for info on Rose and M.Bison. Your very close.
> > Rose is M.Bisons student. but he claims his psycho power is more
> > powerful than her soul power.
> >
> > Hey Aj...
> > Ahhh...I didnt know that psionics was considered a traditional thing in
>the
> > western countries..
> >
> > Later guys
> >
> > ______________________________________________________
> >
> > ------------------------------------------------------------------------
> >
> > eGroups.com home: http://www.egroups.com/group/streetfighter
> > http://www.egroups.com - Simplifying group communications
>
>
>------------------------------------------------------------------------
>
>eGroups.com home: http://www.egroups.com/group/streetfighter
>http://www.egroups.com - Simplifying group communications
>
>
>
>

______________________________________________________
Group: streetfighter Message: 1903 From: Steve Karstensen Date: 8/29/1999
Subject: Re:
Charisma is not how likeable you are.  It's a measure of your force of personality.  Bison finds it quite easy to get people to do what he asks them... willingly (charisma) not through trickery (Manipulation) although he is quite adept at either.  charisma is presence, bearing, and confidence as much as charm.
 
-----Original Message-----
From: Robert Pascuttini <rpascuttini@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Sunday, August 29, 1999 11:38 PM
Subject: [streetfighter] Re:

Hey Rinaldo

Well in Street fighter Alpha 3, rose admits that she was bisons student. But 
they both use diffrent types of power.
Yah. I think people give him a high charisma so he can intimidate people 
better. No he really shouldnt have a high charisma.
I think it should be 1 or 2
Manipulation shouldnt be to high either. He is very direct.
so 1 or 2 as well.
and apperrance should be 1 at least.

Christian...I meant Christian Conkle, who is on this group.

a <rinaldo@...>
>Reply-To: streetfighter@egroups.com >To: streetfighter@egroups.com >Subject: [streetfighter] Re: [Fwd: European styles and such] >Date: Fri, 27 Aug 1999 22:30:59 -0300 > >What thing man, and all this time everyone thinks you Tom, but well... >I belive Rose is a some variant of Ler Drit, because the moves of both >persons >(M.Bison and Rose) are diferent, very similar but still diferent. >When I research in the net for my surprise I see many conversions from >Akuma or >Gouki and I don´t belive what I read, Akuma with High Charisma, >Manipulation >and Apperance. And I thought he had only Charisma 1 Manipulation 1 >Apperance 0 >About KOF who is this guy named Christian, who you write about? > >Robert Pascuttini wrote: > > > Hey Guys ...this is Tom...Actually my name is Robert. > > I use my brothers account but Now I got my Own. > > Just call me R for simplicity sake. > > (yes, R. Its not a mistype.) > > > > Any ways In response to the letters I got Ill answer tham all in one > > letter. > > MIke ...Kepp the Galactus account. My brother still wants to use it. > > > > Any ways .. I dont have much or enough info on Dragon lines or Ley Lines >to > > give any info. Ive only heard of Ley Lines from the Rifts RPG > > so I have no other basis for it. > > > > The Dragon Lines...Ive only heard about it from the doomed metropolis > > Anime. So I have no basis for that either. > > But as for Feng Shui. Most chinese people recognize the concept > > of feng shui. Many buildings are not made without the assistance > > of a feng shui reader. Bruce Lee's house was said to have bad feng Shui. > > > > Hey Rinaldo. > > > > Anyways in response to your letter. The style you are talking about > > (The grappling) reminds me of something....but I dont know what. > > I really dont know any western concept of chi. > > > > As for KoF. I dont think any body has made a conversion, but maybe > > christian has heard of a site that has. I think there was a system > > called.....Slash that immitated King Of Fighters. > > > > Hey Kristofer. > > > > As for info on Rose and M.Bison. Your very close. > > Rose is M.Bisons student. but he claims his psycho power is more > > powerful than her soul power. > > > > Hey Aj... > > Ahhh...I didnt know that psionics was considered a traditional thing in >the > > western countries.. > > > > Later guys > > > > ______________________________________________________ > > > > ------------------------------------------------------------------------ > > > > eGroups.com home: http://www.egroups.com/group/streetfighter > > http://www.egroups.com - Simplifying group communications > > >------------------------------------------------------------------------ > >eGroups.com home: http://www.egroups.com/group/streetfighter >http://www.egroups.com - Simplifying group communications > > > >
______________________________________________________

click here
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Group: streetfighter Message: 1904 From: AJSolis@aol.com Date: 8/30/1999
Subject: Re: Rose and Ler Drit
In a message dated 8/29/99 2:28:00 PM Central Daylight Time,
kri5tofer@... writes:

>
> Er... what was the question again?
>
Namely, how do people handle the "occult" in their games. Is magic and
psionics different from chi powers by semantics only, or how do people handle
it? For example, garuda is supposedly a demon, M. Bison a psychic. That
sort of thing.
I also asked if anyone used the other H2H fighting games in their SF
games.