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Group: streetfighter Message: 9263 From: mesmeron@hotmail.com Date: 10/18/2000
Subject: Re: here's an adv. idea!!
Group: streetfighter Message: 9264 From: Fred Chagnon Date: 10/18/2000
Subject: Re: here's an adv. idea!!
Group: streetfighter Message: 9265 From: Bill Stagge Date: 10/18/2000
Subject: Re: karan says
Group: streetfighter Message: 9266 From: cliff rice Date: 10/18/2000
Subject: Re: here's an adv. idea!!
Group: streetfighter Message: 9267 From: mesmeron@hotmail.com Date: 10/18/2000
Subject: Re: here's an adv. idea!!
Group: streetfighter Message: 9268 From: cliff rice Date: 10/18/2000
Subject: streetfighter room!
Group: streetfighter Message: 9269 From: cliff rice Date: 10/19/2000
Subject: my game!
Group: streetfighter Message: 9270 From: Bill Stagge Date: 10/19/2000
Subject: Re: karan says
Group: streetfighter Message: 9271 From: Steve Karstensen Date: 10/19/2000
Subject: suddenly, Microsoft doesn't seem so bad.
Group: streetfighter Message: 9272 From: Steve Karstensen Date: 10/19/2000
Subject: Re: my game!
Group: streetfighter Message: 9273 From: Rinaldo Gambetta Date: 10/19/2000
Subject: A use for the chat room.
Group: streetfighter Message: 9274 From: Fred Chagnon Date: 10/19/2000
Subject: Re: A use for the chat room.
Group: streetfighter Message: 9275 From: staredown@rocketmail.com Date: 10/19/2000
Subject: Re: karan says
Group: streetfighter Message: 9276 From: Rinaldo Gambetta Date: 10/19/2000
Subject: Re: A use for the chat room.
Group: streetfighter Message: 9277 From: Josh Diemert Date: 10/19/2000
Subject: Re: karan says
Group: streetfighter Message: 9278 From: azathoth05@aol.com Date: 10/19/2000
Subject: Re: karan says
Group: streetfighter Message: 9279 From: J. Scott Pittman Date: 10/19/2000
Subject: Re: A use for the chat room.
Group: streetfighter Message: 9280 From: J. Scott Pittman Date: 10/19/2000
Subject: Re: A use for the chat room.
Group: streetfighter Message: 9281 From: cliff rice Date: 10/19/2000
Subject: Re: my game!
Group: streetfighter Message: 9282 From: cliff rice Date: 10/19/2000
Subject: Re: karan says
Group: streetfighter Message: 9283 From: Darrick Chen Date: 10/19/2000
Subject: Leon Kennedy
Group: streetfighter Message: 9284 From: mesmeron@hotmail.com Date: 10/19/2000
Subject: you know this reminds me....
Group: streetfighter Message: 9285 From: Steve Karstensen Date: 10/19/2000
Subject: Re: Leon Kennedy
Group: streetfighter Message: 9286 From: Mike Date: 10/19/2000
Subject: My Favourite Character
Group: streetfighter Message: 9287 From: Fred Chagnon Date: 10/20/2000
Subject: Re: Leon Kennedy
Group: streetfighter Message: 9288 From: Steve Karstensen Date: 10/20/2000
Subject: Re: you know this reminds me....
Group: streetfighter Message: 9289 From: mesmeron@hotmail.com Date: 10/20/2000
Subject: Re: you know this reminds me....
Group: streetfighter Message: 9290 From: wallace heard Date: 10/20/2000
Subject: Re: Leon Kennedy
Group: streetfighter Message: 9291 From: gibraltarr@aol.com Date: 10/20/2000
Subject: New guy saying hello
Group: streetfighter Message: 9292 From: Steve Karstensen Date: 10/20/2000
Subject: Re: you know this reminds me....
Group: streetfighter Message: 9293 From: Steve Karstensen Date: 10/20/2000
Subject: Re: Not the "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 9294 From: Hudak, Mike Date: 10/20/2000
Subject: Fun and games
Group: streetfighter Message: 9295 From: Andy Johnston Date: 10/20/2000
Subject: LOL! Not the "last word" on Wu Shu and Kung Fu
Group: streetfighter Message: 9296 From: Andy Johnston Date: 10/20/2000
Subject: Welcome and welcome.
Group: streetfighter Message: 9297 From: Steve Karstensen Date: 10/20/2000
Subject: Re: Fun and games
Group: streetfighter Message: 9298 From: Steve Karstensen Date: 10/20/2000
Subject: Re: LOL! Not the "last word" on Wu Shu and Kung F u
Group: streetfighter Message: 9299 From: Andy Johnston Date: 10/20/2000
Subject: A Question to Any of the GMs.
Group: streetfighter Message: 9300 From: Andy Johnston Date: 10/20/2000
Subject: !!!!!!!!!!
Group: streetfighter Message: 9301 From: Steve Karstensen Date: 10/20/2000
Subject: Re: A Question to Any of the GMs.
Group: streetfighter Message: 9302 From: Steve Karstensen Date: 10/20/2000
Subject: Re: !!!!!!!!!!
Group: streetfighter Message: 9303 From: Darrick Chen Date: 10/20/2000
Subject: Appropriate themes
Group: streetfighter Message: 9304 From: gibraltarr@aol.com Date: 10/20/2000
Subject: Another direction to go
Group: streetfighter Message: 9305 From: Darrick Chen Date: 10/20/2000
Subject: Re: Leon Kennedy
Group: streetfighter Message: 9306 From: cliff rice Date: 10/20/2000
Subject: Re: New guy saying hello
Group: streetfighter Message: 9307 From: cliff rice Date: 10/20/2000
Subject: Re: A Question to Any of the GMs.
Group: streetfighter Message: 9308 From: cliff rice Date: 10/20/2000
Subject: Re: Another direction to go
Group: streetfighter Message: 9309 From: cliff rice Date: 10/20/2000
Subject: Dag nab it!
Group: streetfighter Message: 9310 From: Fred Chagnon Date: 10/20/2000
Subject: Re: Dag nab it!
Group: streetfighter Message: 9311 From: cliff rice Date: 10/20/2000
Subject: Re: Dag nab it!
Group: streetfighter Message: 9312 From: arkondloc@aol.com Date: 10/20/2000
Subject: Re: Dag nab it!



Group: streetfighter Message: 9263 From: mesmeron@hotmail.com Date: 10/18/2000
Subject: Re: here's an adv. idea!!
--- In streetfighter@egroups.com, "J. Scott Pittman" <joespitt@t...>
wrote:
> Good basic idea! It needs a main bad guy, possibly a shadoloo agent
wanting the parasite, a real parasite himself (or herself) who has
lots of tough street fighters as sidekicks (of course). I would also
suggest a time limit to liven things up - if they can't find the
antidote to the parasite formula quick enough (which is now on it's
way to Miriganka but hasn't left the country yet), then the
characters
are in real trouble - they have been infected too!!!
> Years of gamemastering has made me diabolical.
>

I like that or an ass-kickin monster could just come out of the
scientist..players get real freaked out when they become infected
with
something..some thing like the creature from resident evil.whatever
happens that creature can't leave the lab so the dying scientist
activates a self-destruct device and the players would have to fight
it until the final countdown..but it's so better to dupe other people
(possibly world warriors) maybe cammy or guile or both of them..now
that would be an interesting confrontation, and you know theyr'e not
going to listen until it's too late (I dig the time limit..makes the
character move faster) whether the scientist lives or dies is up to
the storyteller

but I do like your diabolic heart...this adv. can take so many roads

mesmeron
> Scott
> ----- Original Message -----
> From: mesmeron@h...
> To: streetfighter@egroups.com
> Sent: Wednesday, October 18, 2000 4:28 PM
> Subject: [streetfighter] here's an adv. idea!!
>
>
>
> I was just thinking about this one...
>
> you could start it off with the bio tech labs creating a new type
of
> experimental parasite for assassination methods for shadoloo, one
of
> the scientists gets a change of heart and decides to steal the
> parasite and destroy it, but during the course of this something
> happens and the cannister breaks, infecting the scientist with
the
> parasite, he or she are fleeing their captors when they come
across
> our "good guys" the question which side will the player's choose??
>
> if they choose to help the scientist, and of course smash the bad
> guys
> then they will have to help the sceintist get to a certain
"secret
> location" to get rid of the parasite...but in the meantime they
are
> going to have to acquire drugs not only to sedate the parasite,
but
> also to prevent the scientist from being eaten from the inside out
>
> a lot can be done with this adv. because since no one really
knows
> that the biotech labs are connected with shadoloo, they can dupe,
> other street fighters, bounty hunters....and maybe even world
> warriors
> to do their dirty work...
>
>
> cool adv. idea what ya'll think??
>
> mesmeron
>
>
>
> eGroups Sponsor
Group: streetfighter Message: 9264 From: Fred Chagnon Date: 10/18/2000
Subject: Re: here's an adv. idea!!
| yeah and maby the parasite dosent kill you it just transforms you into
| an evil creature. Yeah yeah!

Good idea.
Just adds the following background:

Animal Hybrid: *****

;)

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafsdon
Group: streetfighter Message: 9265 From: Bill Stagge Date: 10/18/2000
Subject: Re: karan says
>Since I was the one who ran Street Fighter the most in
>our group, I never really had the chance to develop
>any decent PCs. NPCs on the other hand, I had to make
>interesting, since the group kept beating them...and
>beating them...and (you get the idea). Some of my
>more interesting teams and villains are...
>
>The Elementals: (Shadowlaw)
> 4 Special Forces fighters, each with a different
>Elemental Power, lead by a high ranked Ler Drit
>practitioner calling himself "Chaos".
>
play final fantasy 1 much?

Luck? Its just a roll of the dice...
Jynx

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Group: streetfighter Message: 9266 From: cliff rice Date: 10/18/2000
Subject: Re: here's an adv. idea!!
hey isnt resident evil a capcom game too? i seen a
april fools game mag with a code to play as akuma.

Cliff

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Group: streetfighter Message: 9267 From: mesmeron@hotmail.com Date: 10/18/2000
Subject: Re: here's an adv. idea!!
--- In streetfighter@egroups.com, cliff rice <shinzite@y...> wrote:
> hey isnt resident evil a capcom game too? i seen a
> april fools game mag with a code to play as akuma.
>
> Cliff
>
hey meet me in the chat room if your'e still on
mes

oh r.e is a capcom game

> __________________________________________________
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> Yahoo! Messenger - Talk while you surf! It's FREE.
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Group: streetfighter Message: 9268 From: cliff rice Date: 10/18/2000
Subject: streetfighter room!
come to www.rpgworlds.com the room is called
StreetFighter

cliff


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Group: streetfighter Message: 9269 From: cliff rice Date: 10/19/2000
Subject: my game!
Heck yeah this is why i joined this e-group. Lets
see here.

First I must warn you...MY GAME IS CRAZY! there now
that i have that out of the way i can get down to
buisness. i will mention high game stats but please
dont call me a twink. Keep in mind that we have played
(give or take.) every day for the last 5 years! That
means at least one experience point per day for anout
i would say 250 days out of every year.

Quin: Quin used to work for bison he had a Zangeif
like attitude about bison (the one from the live
action movie.) and beleived that bisone wasent
actually evil but just peleived in the ends justify
the means thing. But one day he found out that bison
was experementing on little childern. Quin snapped he
would strive for the lofty pillar thae he once
beleived that bison stood on and created shadowroo!
An australian organization that works closly with anti
terrorizim organizations, recently Quin hot exposed to
some mutagenic radeation and was transformed into a
giant Kangaroo Hybrid. He lost much of his mind but is
slowly regaining it he has even learned threw use of
chi and focus how to return to normal for short
ammounts of time (basicly loosing all animal hybrid
bonuses while human.) the other characters have sence
been watching his Organization while he recovers which
has provides for some interesting adventures.

Jordan Yin: This character has been such an annoyance
over the whole campeign. He dosent have a bad bone in
his whole body. BUt the interesting part is that he is
cursed. The curse is as follows if Jordan ever gets it
on (y'know shag) he will either die a horible death or
become pure evil. Well to boot towards the end of
things he had an 8 appereance and a 6 charisma.
Needless to say allot of women wanted him. The rest of
the Characters would constantly be all stressed out
trying to keep the babes of of jordan. Finaly they
broke the curse by putting it into a clone which
proceded to shag and than turn evil which the
characters had to deal with the clones name was Sam
yang. Recently jordan has addopted a trio of young
street fighters.

Thai-Quan-DO: Oh where would my game be without the
exploits of Thai-quan-do (dont let the name fool you
he "was" into kick boxing) The only character to date
which unfortunatly has passed on. Let me see TQD first
poped up in the first adventure to kick some butt in a
tournament where the champion was T-Hawk any way the
only character to make it to the Main event was
Jordan.
TQD being a typical proud follower of Mu-Thai was
angry that he dident win his first mach. Jordan and
TQD had a rivalry sence. Any way some time later TQD
wanted to make up a flaiming tiger Knee maneuver and
had to to hunt down his Sensai Who thought he was bat
man (in my early game i made the mistake of letting
the players make up their supporting cast.) Any way he
had to go to chicago and fund the gut but on the way
there he got cought up in the adventure in the
shadoloo
book and had to fight vega vega was kicking his butt
when the other characters were fighting the giant
bull. Which started yet annother grudge and also gave
us the line "WHAT! You cant talk with a gun in your
Mouth?" i wont go into that however as it would take
too much time. Any way the characters evded burning
Down the Ranch which pissed vega off. The guy they
came to find was killed in the fire and neumerous
servants too so now TQD was wanted by the Athorities.
He finaly made it to chicago and found Bat-man. Who if
he was to teach TQD he had to act like Robin for 1
week and he did. Any way after he learned Flaiming
Tiger Knee he fought with this Special forces guy whi
had a monky in his coat who packed an Uzi the monky
would go out and lay supressing Fier while the Dulest
guy would lay the smack down (Thats right TQD joined
the dulest tourny for the greater challenge) nhich
spawned yet another line "Give me the gun little
monkey! Blam Blam Blam!" He lost that fight and just
after getting out of the hospital he went to Duck
Kings Night club. Any way Vega and balrog were there
on asignment to assasinate TQD they were dressed as
female fans (like i said My game is crazy.) anyway
vega comes up and says that (s)he and her girl friend
wanted to meet the great TQD At this point i had TQD's
player roll to see threw the disguise he made it An
than asked "is the African american woman was wearing
boxing gloves?" which i replyed "yes"and than let out
a Discouraged sigh like he was going to walk over no
matter what happened. Well to make a long story short
TQD got vegas claw stabbed into his brain which dident
kill him instead it made him Stupid and crazy from
brain damage. after about a month the characters went
to see how TQD was doing and after the brain sergery
rnd extencive Chi Kung Healing he was fine (except for
-2 int) any way one of the NPC's was challenging vega.
She managed to score a KO cause she was one of the
masters of the Cart-wheel kick light feet cheese.
TQD snapped seeeing the one who cost him so much he
quickly bribed the medic to turn the other cheek while
he kidnaped vega. anyway after shooting vega in the
head (he lived and started talking to his claw like in
the movie and his appereance was dropped to a meer
5.)the other players had to Kick some TQD butt. Anyway
after getting out of the luny-ben a couple game months
later he got out and seemed better. untimm the King of
fighters tourny when he decided to do a whole bunch of
PCP to win fights. Any way one of the really bad assed
pc's put him down after a verry licky fight.
He escaped the ambulance and than Quin from the above
description used san he to stop the Vehickle and the
drive shaft went threw TQD's chest from the reck. He
survived yet again! but he came back as a shadowloo
cyborg that heated all things Beautifle which made him
remember his old grudge aganst Jordan. Any way he was
finaly kiled after jordan subdued him and annother
Wrestler pc went crazy and sustained held him untill
he was at -15 health. i finaly said thats it he had to
die from that! Poor TQD.

Shin: Well crap, That describes shins life to a T, Ant
way shin was one of the 3 addopties of jordan allong
with jue-lyn and May-lyn. Any way shin is this huge
fan of dan (yes that dan!) Well he is always trying to
prove his worth to dan. any way to date shin is
undefeathed and is rank seven. Shin has to date done
the following. Traveled threw time, been trancformed
into a girl been transformed into a Chicken. Traveled
to a secret shadowloo base on the moon. and last but
not least had a messed up delusion about being Tuxedo
mask. needless to say Shins life is messed up!


Sue-lyn & may-lyn: Their evil little chinese girls
that dim macl people and steal their wallets.

Joseph: The closest thing to a main villan our game
ever had. THis is the guy who smoked TQD. HE made evil
plan after evil plan he dressed up like Wolfgang
Krauser and Beat andi bogard into a coma he was also
In love with cammy. The funny thing about Joseph was
the fact that he was freaked out about gaining weight
after each meal he would go and pump iron for likr 1
houer and thant for light stumm like 1 carrot stick.
he never ate meat, and he loved body building
suplaments, and he wrote a book called Josephs guide
to life which he would always Quote from. And he loved
cammy cause she would Exercize as much as him. One
time he got drunk and proposed to her 5 times in one
night. That was the last and only time he got drunk.
Recently when cammy told him that she was in love with
someone else he went into hideing and reserfaced later
more buffed and became A P.E. teacher at Shin and
Sue-lyns school.

Eric-McGlock:(AKA McGlock the crime dog AKA the prince
of shadowloo.) ah erich the illagitimate son of
M-Bison
and Rose. He is a good person but is getting seduced
by shadow loo. Recently he has uncovered and ancient
style that strangly resembles Ley-drit he is
investigating it right now.

Billy McRonin: a drunken Scotish sambo practishoner if
there ever was one. Josephs partner in evil. (for some
reson every wrestler anyone ever rolld up was evil.)
any way even billy wasent immune to josephs evil. He
once convinced Billy that they should act honorable
knowing full well that he wouldent be able to do it
withough going nuts you see billy beat up innocnt
people to plow off stress. and sence he couldent peat
up people any more he went bonkers. Recently through
Shadowroo he has been indorcing his new Booze "St.
Willliams irish Wisky"

Honerable mentiones:

Ramero Diez: Always trying to sneak into bars to get
drunk, he is 15 once he actually made it and woke up
in bed next to a 40 year old woman. He snuck outa bed
and was ticked cause he was saveing himself for his
wedding night.

Kaechi Nakamura: The only Dulest in the game as far as
Pc's went. He is in love with Sue-Lyn but hated
Mey-lyn(who loves him by the way). Which has made for
some humerous confusion.

Sumo Santa: This evil sumo wrestler that beleives "no
one will hit santa" he was the villan for the
christmas episode.

San Chun: Not to memorable except for the fach he is
Sue-lyns and may-lyns sensai and he knows the death
tough. Fist of the north star style.

Well thats eanough for now.


__________________________________________________
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Group: streetfighter Message: 9270 From: Bill Stagge Date: 10/19/2000
Subject: Re: karan says
> > if they turned their backs on bison, they wouldn't live long
>any power not working for bison is against him, and he does respond
>accordingly, bison is the main "mamma jamma slamma" in the book
>and who says he fights fair?? ok that's just me..take care
>mes

i know this. they were an anto-shadoloo group, and more often then not,
would try to get rid of bison, if they had the chance. only problem, was
there was only the four of them...

Luck? Its just a roll of the dice...
Jynx

_________________________________________________________________________
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Share information about yourself, create your own public profile at
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Group: streetfighter Message: 9271 From: Steve Karstensen Date: 10/19/2000
Subject: suddenly, Microsoft doesn't seem so bad.
"Evil MegaCorps" make great opponents. They can either be allies of
Shadoloo or not, or more insidiously, be infiltrated by same without even
knowing it. Corporations, in the world of Street Fighter, can easily
sponsor fighters in exchange for endorsements (or the need for "favors" like
dropoffs, pickups, or strongarming, and don't forget the invaluable role of
the ninja in corporate espionage).

Corps are also good if you really need to wedge fighters into moral
dilemmas. Sure, the head of the corp may be corrupt, but if it goes down,
what about all those innocent people answering the phones, or in the case of
medical research, the legit drugs that have benefitted society? Sure, that
lab may be pumping out narcotics, but it's also leading the world's research
progress in the war on AIDS.

Corps also usually have the governments and law enforcement in their
pockets, especially if the corp is, say, a military supplier. If caught in
a questionable act, the company can usually just threaten to pull up its
roots and move office, leaving the city in economic trouble, especially in
third-world countries. There's also the usual bribery and corruption that
would make any Shadoloo agent proud, except in this case it's easier to
forge paper trails covering it up or to pull in favors without it being
tracked to an illegal source.

And of course, corps are the best sources for introducing new technologies
into the campaign. New drugs, cybernetics, or weapons can all come out of a
top-secret R&D lab, and it's only a matter of time before Shadoloo tries to
get its grubby hands on it...

So in short, all hail the corporation. It's a Gamemaster's best friend,
from a campaign standpoint.

Stephen Karstensen
Applications Consultant
Concurrent Technologies
(908)604-6100 x216

"You are the true Lord of the Dance,
No matter what those idiots at work say."
Group: streetfighter Message: 9272 From: Steve Karstensen Date: 10/19/2000
Subject: Re: my game!
All hail Cliff, who has found the most potent stash of chemicals man has
ever known, and put it to very good use. We love you, man.

-----Original Message-----
From: cliff rice [mailto:shinzite@...]
Sent: Thursday, October 19, 2000 12:37 AM
To: streetfighter@egroups.com
Subject: [streetfighter] my game!


Heck yeah this is why i joined this e-group. Lets
see here.

First I must warn you...MY GAME IS CRAZY!
Group: streetfighter Message: 9273 From: Rinaldo Gambetta Date: 10/19/2000
Subject: A use for the chat room.
Let me see I known about the desire to play a on-line tournament so I have
one idea.

The Saturday Fight Live Contest:

Using the chat room: The first thing is a good number of persons in the room
at the same time maybe midnight or some another time but the good part is a
referee or manager can´t be the same person so one person is the manager for
one day and this going passing to other, of course the characters will
change weekend by weekend. A one day tournament but is just a idea... What
the people think?
Group: streetfighter Message: 9274 From: Fred Chagnon Date: 10/19/2000
Subject: Re: A use for the chat room.
| The Saturday Fight Live Contest:
|
| Using the chat room: The first thing is a good number of persons in
| the room at the same time maybe midnight or some another time but the
| good part is a referee or manager can´t be the same person so one
| person is the manager for one day and this going passing to other, of
| course the characters will change weekend by weekend. A one day
| tournament but is just a idea... What the people think?

I still maintain that IRC is the better way to go. When we did try it,
someone (I forget who..sorry) had created a nice little auto-dice roller
which would prove very conveniant.

I realize the eGroups chat is more conveniant because everyone has a
browser, but if we're really going to start actively using chat I think
IRC is the way to go.

Thoughts?

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafsdon
Group: streetfighter Message: 9275 From: staredown@rocketmail.com Date: 10/19/2000
Subject: Re: karan says
--- In streetfighter@egroups.com, "J. Scott Pittman" <joespitt@t...>
wrote:
> One of my favorite characters I created for the Street Fighter game
>was "sensei", a small boy who was actualy thousands of years old.
>Trapped within the samll child's body, he was not strong enough or
>fast enough to be a world warrior, but he knew almost every Maneuver
>in the books and nearly all his Techniques were 7-8 in level.
>Therefore, Sensei, in his hidden home high in the Japanese
>mountains, makes the perfect teacher. he is demanding and a
>perfectionist, and trains the mind as well as the body. I made up
>many, many tests for the mind and body Sensei used. My players loved
>the guy!

I had a similar character that served much the same purpose. The
difference is that he wasn't born thousands of years ago, he was born
in 1992 (it was '98 when we played this chronical) hundreds of
times. It seems that whenever he would die (always at the same time,
2:42:27 on September 9, 2046), he would be reborn in the same body
in '92. The reason this happened to him is because fate fucked up.
Instead of having a little line of thread representing his life, he
had a loop of thread. Most of the chronicals involved him trying to
manipulate the PCs into drawing out the fates so he could make them
break the loop and finally let himself die.

Probably one of my favorite sensi characters of all time.
Group: streetfighter Message: 9276 From: Rinaldo Gambetta Date: 10/19/2000
Subject: Re: A use for the chat room.
Well in the Christian Conckle (I think the name is this) is a good dice
roller what last works and is already set to stf system.
And I sugest the chat room for a one reason only member of this list known
that chat list (at last I think) and can acess this one and in the ICR isn´t
the same spirit don´t agree with me?

Fred Chagnon wrote:

> | The Saturday Fight Live Contest:
> |
> | Using the chat room: The first thing is a good number of persons in
> | the room at the same time maybe midnight or some another time but the
> | good part is a referee or manager can´t be the same person so one
> | person is the manager for one day and this going passing to other, of
> | course the characters will change weekend by weekend. A one day
> | tournament but is just a idea... What the people think?
>
> I still maintain that IRC is the better way to go. When we did try it,
> someone (I forget who..sorry) had created a nice little auto-dice roller
> which would prove very conveniant.
>
> I realize the eGroups chat is more conveniant because everyone has a
> browser, but if we're really going to start actively using chat I think
> IRC is the way to go.
>
> Thoughts?
>
> ___________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafsdon
>
Group: streetfighter Message: 9277 From: Josh Diemert Date: 10/19/2000
Subject: Re: karan says
--- Bill Stagge <jynxboy316@...> wrote:
>
>
> >Since I was the one who ran Street Fighter the most
> in
> >our group, I never really had the chance to develop
> >any decent PCs. NPCs on the other hand, I had to
> make
> >interesting, since the group kept beating
> them...and
> >beating them...and (you get the idea). Some of my
> >more interesting teams and villains are...
> >
> >The Elementals: (Shadowlaw)
> > 4 Special Forces fighters, each with a different
> >Elemental Power, lead by a high ranked Ler Drit
> >practitioner calling himself "Chaos".
> >
> play final fantasy 1 much?
>
> Luck? Its just a roll of the dice...
> Jynx

I love the Final Fantasy series. I've incorporated
elements of it into my "other" campaign, and I'm
working on converting Final Fantasy Tactics to an RPG
paper-n-dice system. But, since this is REALLY
off-topic, I'll stop here.

Josh

__________________________________________________
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Yahoo! Messenger - Talk while you surf! It's FREE.
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Group: streetfighter Message: 9278 From: azathoth05@aol.com Date: 10/19/2000
Subject: Re: karan says
I was trying that myself, one universal system for all Final Fantasy games,
with variations for guardian forces, espers, and straight summoned monsters.
I had a bunch of great stuff worked out but it was difficult creating the
level advancement system to represent the power gradient in those games
accurately, so it stalled

In a message dated 10/19/00 1:21:16 PM Eastern Daylight Time,
boomergold@... writes:

<< converting Final Fantasy Tactics to an RPG >>
Group: streetfighter Message: 9279 From: J. Scott Pittman Date: 10/19/2000
Subject: Re: A use for the chat room.
I have (had?) that die roller program for irc... it's really cool.

Scott
----- Original Message -----
From: Fred Chagnon <seagull@...>
To: <streetfighter@egroups.com>
Sent: Thursday, October 19, 2000 6:42 AM
Subject: Re: [streetfighter] A use for the chat room.


>
Group: streetfighter Message: 9280 From: J. Scott Pittman Date: 10/19/2000
Subject: Re: A use for the chat room.
But unless I'm mistaken rolls will not be the same for each viewer as in an irc chat room; instead, each roll is diffrent depending on who is browsing the page.
 
Scott
 
----- Original Message -----
Sent: Thursday, October 19, 2000 8:25 AM
Subject: Re: [streetfighter] A use for the chat room.

Well in the Christian Conckle (I think the name is this) is a good dice
roller what last works and is already set to stf system.
And I sugest the chat room for a one reason only member of this list known
that chat list (at last I think) and can acess this one and in the ICR isn´t
the same spirit don´t agree with me?

Fred Chagnon wrote:

> | The Saturday Fight Live Contest:
> |
> | Using the chat room: The first thing is a good number of persons in
> | the room at the same time maybe midnight or some another time but the
> | good part is a referee or manager can´t be the same person so one
> | person is the manager for one day and this going passing to other, of
> | course the characters will change weekend by weekend. A one day
> | tournament but is just a idea... What the people think?
>
> I still maintain that IRC is the better way to go. When we did try it,
> someone (I forget who..sorry) had created a nice little auto-dice roller
> which would prove very conveniant.
>
> I realize the eGroups chat is more conveniant because everyone has a
> browser, but if we're really going to start actively using chat I think
> IRC is the way to go.
>
> Thoughts?
>
> ___________________________________________________
> Fred Chagnon            "Only in RPGs does fighting
> seagull@...    make you a better person."
> seagull@...       - Peter Olafsdon
>


Group: streetfighter Message: 9281 From: cliff rice Date: 10/19/2000
Subject: Re: my game!
I dont know weather that was a complament or an
insult but thanks anyway.

Cliff


--- Steve Karstensen
<skarstensen@...> wrote:
>
> All hail Cliff, who has found the most potent stash
> of chemicals man has
> ever known, and put it to very good use. We love
> you, man.
>
> -----Original Message-----
> From: cliff rice [mailto:shinzite@...]
> Sent: Thursday, October 19, 2000 12:37 AM
> To: streetfighter@egroups.com
> Subject: [streetfighter] my game!
>
>
> Heck yeah this is why i joined this e-group. Lets
> see here.
>
> First I must warn you...MY GAME IS CRAZY!
>


__________________________________________________
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Yahoo! Messenger - Talk while you surf! It's FREE.
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Group: streetfighter Message: 9282 From: cliff rice Date: 10/19/2000
Subject: Re: karan says
The sensai type character in My game was named Rumero
(pronounced Rumor-O) anyway he had every move in the
bool except for mabt 1 or 2 and he was willing to
teach
anyone who knew those moves in exchange for Tutoring
himself. he is the spirit of combat. He dident have
stats it was just assumed that he would beat the Poop
outa anyone whi fought him think of him as an
Antideluveina except for streetfighter. Only one
person ever fought him the only dice mechanic i ever
used was 30 dice of damage reguardless of stamina.
The other gut was named ZanKits he was the spirit of
armed combat similar to rumoro but more brutal.

Cliff

__________________________________________________
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Group: streetfighter Message: 9283 From: Darrick Chen Date: 10/19/2000
Subject: Leon Kennedy
Hi guys.

All the recent talk of Resident Evil reminded me that I had done a writeup
for Leon Kennedy back when I first joined this list. In fact it was one of
my very first posts. Luckily I also save just about everything i submit so I
unearthed it.

I actually used Leon in a RE/SF crossover that also involved PArasite Eve.
Although it sounds like a bit of a kludge, it was fun. Leon had been moved
to heading up STARS in Olympus (my fictional city setting. Unfortunately,
Umbrella still had a presence there in the outskirts. Umbrella (as fate
would have it) was a Shadoloo subisdiary. Such as it was, they had sent a
certain type of virus to their Olympus lab for...experiments. Not only were
they continuing the T-Virus project, but they ha decided to add a special
little chaser to their gnetic cocktail: Mitochondria from New York.

So Leon and the PCs stormed the Umbrella compaund to find a lost freind; a
STARS soldier that was a brother of one of the NPCs. Along they way they ran
into Lickers (fun fun fun) and a special little someone by the name of Aya
Brea.

Anywho they ventured into the compound's depth to find a massive incubation
chamber. Inside the chamber was a hulk of half woman, half monster that
spoke:

"Behold....TYRANT EVE."

It was fun. Enjoy the stats.
>
>Name: Leon Kennedy
>Style: None (Police self-defense)
>School: Raccoon City Police Academy
>Team: Raccoon City Police
>Concept: Cop
>
>Attributes
>Physical: Strength 3, Dexterity 3, Stamina 4
>Social: Charisma 3, Manipulation 1, Appearance 2
>Mental: Perception 3, Intelligence 3, Wits 4
>
>Abilities
>Talents: Alertness 4, Interrogation 4, Intimidation 2, Insight 2,
>Streetwise 3, Subterfuge 1
>
>Skills: Blindfighting 2, Drive 3, Leadership 2, Security 2, Stealth 3,
>Survival 2
>
>Knowledges: Arena 1, Computer 2, Investigation 3, Medicine 2, Mysteries
>3, Style Lore 0
>
>Backgrounds: Allies 2,Backing 3,Contacts 2,Resources 1
>
>Techniques: Punch 2, Kick 1, Block 2, Grab 1, Athletics 3, Focus 0,
>Weapons 2, Fiarearms 4, Heavy Weapons 3
>
>Chi: 1
>Willpower:6
>
>Health: 14
>
>Techniques
>Headbutt, Throw, Haymaker, Power Uppercut
>
>Weapons: Knife, Pistol, Blaster, Blaster Rifle
Leon had also been outfitted with a MEgablaster that cold shoot different
types of ammo. Bullets, napalm, flechettes, liquid nitrogen, etc.
>

_________________________________________________________________________
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http://profiles.msn.com
Group: streetfighter Message: 9284 From: mesmeron@hotmail.com Date: 10/19/2000
Subject: you know this reminds me....
reminds me of an re adventure I was working on a long time ago

yeah the players would get enlisted (or commanded to because of the
something they did in a previous adv.) by the US army or some other
organization to investigate raccoon city and find the missing
S.T.A.R.S members who were lost in a certain mission they had to do.

discover the plans of umbrella..etc..

if the was the army you could pit them against opponents for the
right
to go on this mission, which they will easily beat, because their
opponent didn't want to go anyway

the helicopter could drop them near the mansion where our heroes are
greeted by those helldogs..(play the game as they make it to the
mansion in one piece) If you want to, bring one soldier to get killed
by the dogs for dramatic effect!!

the rest is really history..players could run the S.T.A.R.S members
storyteller could run them, it doesent matter

guns and erbs could be incorporated into the game....let them find
guns that only have 10 or 12 bullets..nothing more, they are
streetfighters..or herbs that can replenish 8 health

that's just about it, don't forget those other disgusting creatures
to make the game challenging and Albert Wesker!!

what ya'll think??
mesmeron
Group: streetfighter Message: 9285 From: Steve Karstensen Date: 10/19/2000
Subject: Re: Leon Kennedy
Good Lord, I still have that original E-mail.

-----Original Message-----
From: Darrick Chen <dare2live@...>
To: streetfighter@egroups.com <streetfighter@egroups.com>
Date: Thursday, October 19, 2000 8:22 PM
Subject: [streetfighter] Leon Kennedy


>Hi guys.
>
>All the recent talk of Resident Evil reminded me that I had done a writeup
>for Leon Kennedy back when I first joined this list. In fact it was one of
>my very first posts. Luckily I also save just about everything i submit so
I
>unearthed it.
>
>I actually used Leon in a RE/SF crossover that also involved PArasite Eve.
>Although it sounds like a bit of a kludge, it was fun. Leon had been moved
>to heading up STARS in Olympus (my fictional city setting. Unfortunately,
>Umbrella still had a presence there in the outskirts. Umbrella (as fate
>would have it) was a Shadoloo subisdiary. Such as it was, they had sent a
>certain type of virus to their Olympus lab for...experiments. Not only were
>they continuing the T-Virus project, but they ha decided to add a special
>little chaser to their gnetic cocktail: Mitochondria from New York.
>
>So Leon and the PCs stormed the Umbrella compaund to find a lost freind; a
>STARS soldier that was a brother of one of the NPCs. Along they way they
ran
>into Lickers (fun fun fun) and a special little someone by the name of Aya
>Brea.
>
>Anywho they ventured into the compound's depth to find a massive incubation
>chamber. Inside the chamber was a hulk of half woman, half monster that
>spoke:
>
>"Behold....TYRANT EVE."
>
>It was fun. Enjoy the stats.
>>
>>Name: Leon Kennedy
>>Style: None (Police self-defense)
>>School: Raccoon City Police Academy
>>Team: Raccoon City Police
>>Concept: Cop
>>
>>Attributes
>>Physical: Strength 3, Dexterity 3, Stamina 4
>>Social: Charisma 3, Manipulation 1, Appearance 2
>>Mental: Perception 3, Intelligence 3, Wits 4
>>
>>Abilities
>>Talents: Alertness 4, Interrogation 4, Intimidation 2, Insight 2,
>>Streetwise 3, Subterfuge 1
>>
>>Skills: Blindfighting 2, Drive 3, Leadership 2, Security 2, Stealth 3,
>>Survival 2
>>
>>Knowledges: Arena 1, Computer 2, Investigation 3, Medicine 2, Mysteries
>>3, Style Lore 0
>>
>>Backgrounds: Allies 2,Backing 3,Contacts 2,Resources 1
>>
>>Techniques: Punch 2, Kick 1, Block 2, Grab 1, Athletics 3, Focus 0,
>>Weapons 2, Fiarearms 4, Heavy Weapons 3
>>
>>Chi: 1
>>Willpower:6
>>
>>Health: 14
>>
>>Techniques
>>Headbutt, Throw, Haymaker, Power Uppercut
>>
>>Weapons: Knife, Pistol, Blaster, Blaster Rifle
>Leon had also been outfitted with a MEgablaster that cold shoot different
>types of ammo. Bullets, napalm, flechettes, liquid nitrogen, etc.
>>
>
>_________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>
>Share information about yourself, create your own public profile at
>http://profiles.msn.com
>
>
>
>
>
Group: streetfighter Message: 9286 From: Mike Date: 10/19/2000
Subject: My Favourite Character
I just wanted to throw my two cents in about one of my favourite characters
and ask some questions in the process.

My favourite character was Dane Blackstone. He studied Kung Fu from his
sifu, Jake "The Hammer" Stevens who was also the Heavy Weight North American
Martial Arts Association (NAMAA)Champion. Well, his sifu got enlisted into
an organization that was very similar to Shadowloo (we didnt use Shadowloo
in this campaign). In the first NAMAA tournament that Dane was in, he made
it to the end, but knocked himself out. One of Jake's new partners used
something on Dane that was very similar to Psychic Rage and instead of
giving into it, Dane rammed his own head into one of the ring posts knocking
himself out. (Lost, but did so honourably, would you give honour for this?)

Well Dane and Jake had a falling out and Dane took over the school that Jake
was running. During the second adventure we found out about the Street
Fighter circuit and became a part of that as well. Dane and his new
business partner (the guy he lost to in the NAMAA tournament) climbed the
Street Fighter ranks pretty quickly, but to give his school more credit Dane
continued on the NAMAA circuit as well. He eventually won the Middle weight
NAMAA Championship.
(Do you guys use 'legit' tournaments as well as the Street Fighter circuit?)

Dane was rank 6 before we stopped playing, had lost the NAMAA belt, won it
back, and owned a very sucessful school. However things were getting really
good, when Dane found out that his girlfriend's father was the leader of the
organization that Dane and his friends had constantly fought since Jake
turned on Dane. The groups name was The Cabal. Dane fought their champion
(Jake again) and this team he won, barely. But then his girlfriends father
beat the crap out of him and almost killed him. He took awhile to heal, but
then we stopped playing.

Wow, I went on for a lot longer than I intended to, sorry. Its just Dane
was probably my favourite Street Fighter character ever.

Oh and for my last question, do you guys deal with personal issues in your
games as well? Things like girlfriends, family (besides having them
kidnapped) and personal obligations or is it all ass kicking?

MikeM
Group: streetfighter Message: 9287 From: Fred Chagnon Date: 10/20/2000
Subject: Re: Leon Kennedy
| All the recent talk of Resident Evil reminded me that I had done a
| writeup for Leon Kennedy back when I first joined this list. In fact
| it was one of my very first posts. Luckily I also save just about
| everything i submit so I unearthed it.

Even if you don't save your messages...eGroups does. :)

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafsdon
Group: streetfighter Message: 9288 From: Steve Karstensen Date: 10/20/2000
Subject: Re: you know this reminds me....
I did something similar once. I shipped the players off to a small town in
the southwest for a tournament, and when they got there the town was
deserted. Naturally, their car broke down the moment they got there and
required parts to repair that they didn't have available, so they were
stranded. That night they huddled in one of the buildings as they heard
horrible sounds coming from the nearby desert, and occasionally saw red eyes
peering out from the darkness. While exploring, they stumbled onto their
opponents, a local team who had come out for the tournament and holed up in
a hotel, wondering how to get help. (Their guide disappeared the night
before...)

Well, it was discovered that a research team from my campaign's Big Evil
MegaCorp was experimenting with some kind of plague serum that they were
dumping into the town's water and had herded up the inhabitants for study.
Some escaped after mutating into something too powerful to hold. The serum
turned the townspeople into zombies, which transmitted the virus via their
bite. Naturally, the players found this out only *after* two of them had
been chewed on while saving some townspeople from a mass of rampaging
zombies.

Fun all around. :)

-----Original Message-----
From: mesmeron@... [mailto:mesmeron@...]
Sent: Thursday, October 19, 2000 10:26 PM
To: streetfighter@egroups.com
Subject: [streetfighter] you know this reminds me....



reminds me of an re adventure I was working on a long time ago

yeah the players would get enlisted (or commanded to because of the
something they did in a previous adv.) by the US army or some other
organization to investigate raccoon city and find the missing
S.T.A.R.S members who were lost in a certain mission they had to do.

discover the plans of umbrella..etc..

if the was the army you could pit them against opponents for the
right
to go on this mission, which they will easily beat, because their
opponent didn't want to go anyway

the helicopter could drop them near the mansion where our heroes are
greeted by those helldogs..(play the game as they make it to the
mansion in one piece) If you want to, bring one soldier to get killed
by the dogs for dramatic effect!!

the rest is really history..players could run the S.T.A.R.S members
storyteller could run them, it doesent matter

guns and erbs could be incorporated into the game....let them find
guns that only have 10 or 12 bullets..nothing more, they are
streetfighters..or herbs that can replenish 8 health

that's just about it, don't forget those other disgusting creatures
to make the game challenging and Albert Wesker!!

what ya'll think??
mesmeron
Group: streetfighter Message: 9289 From: mesmeron@hotmail.com Date: 10/20/2000
Subject: Re: you know this reminds me....
--- In streetfighter@egroups.com, Steve Karstensen <skarstensen@c...>
wrote:
>
> I did something similar once. I shipped the players off to a small
town in
> the southwest for a tournament, and when they got there the town was
> deserted. Naturally, their car broke down the moment they got
there
and
> required parts to repair that they didn't have available, so they
were
> stranded. That night they huddled in one of the buildings as they
heard
> horrible sounds coming from the nearby desert, and occasionally saw
red eyes
> peering out from the darkness. While exploring, they stumbled onto
their
> opponents, a local team who had come out for the tournament and
holed up in
> a hotel, wondering how to get help. (Their guide disappeared the
night
> before...)
>
> Well, it was discovered that a research team from my campaign's Big
Evil
> MegaCorp was experimenting with some kind of plague serum that they
were
> dumping into the town's water and had herded up the inhabitants for
study.
> Some escaped after mutating into something too powerful to hold.
The serum
> turned the townspeople into zombies, which transmitted the virus
via
their
> bite. Naturally, the players found this out only *after* two of
them had
> been chewed on while saving some townspeople from a mass of
rampaging
> zombies.
>
> Fun all around. :)
>
> nice or have them come to a tournament only to find their opponents
dead or 1 or 2 still around only to tell of some kind of monster that
prefers streetfighters (i.e predator) or the guy from contenders
"Ravana" who eats his opponente heart and brain (yuck!)predator
youcan
run the movie...ravana has to be brought back to the ancient prison
he
was released from and the seal repaired through some incantation
(linguistic skill would come in handy right about now!!)

are we good or what?

mesmeron
Group: streetfighter Message: 9290 From: wallace heard Date: 10/20/2000
Subject: Re: Leon Kennedy
>From: "Darrick Chen" <dare2live@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Leon Kennedy
>Date: Thu, 19 Oct 2000 19:22:24 CDT
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>From sentto-1008569-2989-972001345-mesmeron Thu Oct 19 17:25:45 2000
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>Precedence: bulk
>List-Unsubscribe: <mailto:streetfighter-unsubscribe@egroups.com>
>
>Hi guys.
>
>All the recent talk of Resident Evil reminded me that I had done a writeup
>for Leon Kennedy back when I first joined this list. In fact it was one of
>my very first posts. Luckily I also save just about everything i submit so
>I
>unearthed it.
>
>I actually used Leon in a RE/SF crossover that also involved PArasite Eve.
>Although it sounds like a bit of a kludge, it was fun. Leon had been moved
>to heading up STARS in Olympus (my fictional city setting. Unfortunately,
>Umbrella still had a presence there in the outskirts. Umbrella (as fate
>would have it) was a Shadoloo subisdiary. Such as it was, they had sent a
>certain type of virus to their Olympus lab for...experiments. Not only were
>they continuing the T-Virus project, but they ha decided to add a special
>little chaser to their gnetic cocktail: Mitochondria from New York.
>
>So Leon and the PCs stormed the Umbrella compaund to find a lost freind; a
>STARS soldier that was a brother of one of the NPCs. Along they way they
>ran
>into Lickers (fun fun fun) and a special little someone by the name of Aya
>Brea.
>
>Anywho they ventured into the compound's depth to find a massive incubation
>chamber. Inside the chamber was a hulk of half woman, half monster that
>spoke:
>
>"Behold....TYRANT EVE."
>
>It was fun. Enjoy the stats.
> >
> >Name: Leon Kennedy
> >Style: None (Police self-defense)
> >School: Raccoon City Police Academy
> >Team: Raccoon City Police
> >Concept: Cop
> >
> >Attributes
> >Physical: Strength 3, Dexterity 3, Stamina 4
> >Social: Charisma 3, Manipulation 1, Appearance 2
> >Mental: Perception 3, Intelligence 3, Wits 4
> >
> >Abilities
> >Talents: Alertness 4, Interrogation 4, Intimidation 2, Insight 2,
> >Streetwise 3, Subterfuge 1
> >
> >Skills: Blindfighting 2, Drive 3, Leadership 2, Security 2, Stealth 3,
> >Survival 2
> >
> >Knowledges: Arena 1, Computer 2, Investigation 3, Medicine 2, Mysteries
> >3, Style Lore 0
> >
> >Backgrounds: Allies 2,Backing 3,Contacts 2,Resources 1
> >
> >Techniques: Punch 2, Kick 1, Block 2, Grab 1, Athletics 3, Focus 0,
> >Weapons 2, Fiarearms 4, Heavy Weapons 3
> >
> >Chi: 1
> >Willpower:6
> >
> >Health: 14
> >
> >Techniques
> >Headbutt, Throw, Haymaker, Power Uppercut
> >
> >Weapons: Knife, Pistol, Blaster, Blaster Rifle
>Leon had also been outfitted with a MEgablaster that cold shoot different
>types of ammo. Bullets, napalm, flechettes, liquid nitrogen, etc.

how'd you make the weapons?? fudge em?? or was the liquid nitrogen like an
ice blast or something..only more lethal??
mesmeron
> >
>
>_________________________________________________________________________
>Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>
>Share information about yourself, create your own public profile at
>http://profiles.msn.com
>

_________________________________________________________________________
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Group: streetfighter Message: 9291 From: gibraltarr@aol.com Date: 10/20/2000
Subject: New guy saying hello
Hello everyone,

I have been playing Street Fighter for about three Years now (maybe longer,
no idea really) and just today stumbled across this email group while at
work. I am looking forward to being able to share adventures that my group
has and hearing about yours. Also looking forward to sharing new
moves/ideas/ect. with you all.

Have fun all, and I'll be talking to you soon

Kameron
Group: streetfighter Message: 9292 From: Steve Karstensen Date: 10/20/2000
Subject: Re: you know this reminds me....
already did that one two or three times. Ravana made for a good horror
antagonist and put the fear of God into a few Spanish Ninja in his day.

-----Original Message-----
From: mesmeron@... [mailto:mesmeron@...]
Sent: Friday, October 20, 2000 10:58 AM
To: streetfighter@egroups.com
Subject: [streetfighter] Re: you know this reminds me....


--- In streetfighter@egroups.com, Steve Karstensen <skarstensen@c...>
wrote:
>
> I did something similar once. I shipped the players off to a small
town in
> the southwest for a tournament, and when they got there the town was
> deserted. Naturally, their car broke down the moment they got
there
and
> required parts to repair that they didn't have available, so they
were
> stranded. That night they huddled in one of the buildings as they
heard
> horrible sounds coming from the nearby desert, and occasionally saw
red eyes
> peering out from the darkness. While exploring, they stumbled onto
their
> opponents, a local team who had come out for the tournament and
holed up in
> a hotel, wondering how to get help. (Their guide disappeared the
night
> before...)
>
> Well, it was discovered that a research team from my campaign's Big
Evil
> MegaCorp was experimenting with some kind of plague serum that they
were
> dumping into the town's water and had herded up the inhabitants for
study.
> Some escaped after mutating into something too powerful to hold.
The serum
> turned the townspeople into zombies, which transmitted the virus
via
their
> bite. Naturally, the players found this out only *after* two of
them had
> been chewed on while saving some townspeople from a mass of
rampaging
> zombies.
>
> Fun all around. :)
>
> nice or have them come to a tournament only to find their opponents
dead or 1 or 2 still around only to tell of some kind of monster that
prefers streetfighters (i.e predator) or the guy from contenders
"Ravana" who eats his opponente heart and brain (yuck!)predator
youcan
run the movie...ravana has to be brought back to the ancient prison
he
was released from and the seal repaired through some incantation
(linguistic skill would come in handy right about now!!)

are we good or what?

mesmeron
Group: streetfighter Message: 9293 From: Steve Karstensen Date: 10/20/2000
Subject: Re: Not the "last word" on Wu Shu and Kung Fu
forgive me for dredging this back up, but...

When I was in China, I was taken out to a teahouse to witness what was
called "Tea Kung Fu". Basically a very elaborate ceremony of preparing tea.
It didn't impress me much beyond the name, but that *might* be because one
of the women I was with knew how to do it better than the girl performing
the ceremony, and basically kicked her out of the room and took over.

Ah Li, I will always remember you fondly. :)

-----Original Message-----
From: Chris Hoffmann [mailto:staredown@...]
Sent: Friday, May 05, 2000 10:02 AM
To: streetfighter@egroups.com
Subject: RE: [streetfighter] Not the "last word" on Wu Shu and Kung Fu



Actually Kung Fu translates to good/hard work, I believe. So yes it applies
to
everything from farming to kicking ass to calculus and beyond.
Group: streetfighter Message: 9294 From: Hudak, Mike Date: 10/20/2000
Subject: Fun and games
It's not quite StreetFighter roleplaying game. And it's not as robust as
the tournaments. But you guys and gals might want to check out:

http://www.battlemail.com

Consider it 'StreetFighter Light'.

Time to go back under my rock now......

Mike Hudak
hudak.mike@...

Fact is, there's nothing out there you can't do.....
Yeah, even Santa Claus believes in you.....

Dr Teeth and the Electric Mayhem,"Can you picture that", Muppet Movie
Soundtrack
Group: streetfighter Message: 9295 From: Andy Johnston Date: 10/20/2000
Subject: LOL! Not the "last word" on Wu Shu and Kung Fu
Big Steve,
Gald to see you back from an enjoyable trip, and even more gald to hear you
voice your thoughts on the List. I just find it funny that I specifically
kept the message "The "last word" on Wushu and Kung Fu that you had posted
back in the day.
ha!
What a crazy reclusive group we are. =)


> forgive me for dredging this back up, but...
>
> When I was in China, I was taken out to a teahouse to witness what was
> called "Tea Kung Fu". Basically a very elaborate ceremony of preparing
tea.
> It didn't impress me much beyond the name, but that *might* be because one
> of the women I was with knew how to do it better than the girl performing
> the ceremony, and basically kicked her out of the room and took over.
>
> Ah Li, I will always remember you fondly. :)
>
> -----Original Message-----
> From: Chris Hoffmann [mailto:staredown@...]
> Sent: Friday, May 05, 2000 10:02 AM
> To: streetfighter@egroups.com
> Subject: RE: [streetfighter] Not the "last word" on Wu Shu and Kung Fu
>
>
>
> Actually Kung Fu translates to good/hard work, I believe. So yes it
applies
> to
> everything from farming to kicking ass to calculus and beyond.
>
>
>
>
>
>
Group: streetfighter Message: 9296 From: Andy Johnston Date: 10/20/2000
Subject: Welcome and welcome.
Greetings to our humble List Kameron. We're a bit nuts if you first look at us, but after you get to meet everyone you'll find out we're crazy.
 
always nice to have a fresh set of Ideas added to the mix.
 
----- Original Message -----
Sent: Friday, October 20, 2000 12:02 PM
Subject: [streetfighter] New guy saying hello

Hello everyone,

I have been playing Street Fighter for about three Years now (maybe longer,
no idea really) and just today stumbled across this email group while at
work. I am looking forward to being able to share adventures that my group
has and hearing about yours. Also looking forward to sharing new
moves/ideas/ect. with you all.

Have fun all, and I'll be talking to you soon

Kameron

Group: streetfighter Message: 9297 From: Steve Karstensen Date: 10/20/2000
Subject: Re: Fun and games
the guys at my office worship the damn thing. :p

-----Original Message-----
From: Hudak, Mike [mailto:hudak.mike@...]
Sent: Friday, October 20, 2000 1:53 PM
To: 'Streetfighter Mailing List'
Subject: [streetfighter] Fun and games


It's not quite StreetFighter roleplaying game. And it's not as robust as
the tournaments. But you guys and gals might want to check out:

http://www.battlemail.com

Consider it 'StreetFighter Light'.

Time to go back under my rock now......

Mike Hudak
hudak.mike@...

Fact is, there's nothing out there you can't do.....
Yeah, even Santa Claus believes in you.....

Dr Teeth and the Electric Mayhem,"Can you picture that", Muppet Movie
Soundtrack
Group: streetfighter Message: 9298 From: Steve Karstensen Date: 10/20/2000
Subject: Re: LOL! Not the "last word" on Wu Shu and Kung F u
it was a very "interesting" trip. beautiful women all around, young high
school girls dying to practice their English with me, four hookers calling
my hotel room a night (they have some deal going with the front desk, who
lets 'em know when someone checks in), and me unable to speak enough Chinese
to pick anyone up. You can't score when you need your wife to translate for
you.

Uh, forget I said that.

Anyway, there's actual discussion going on these days, so I felt it would be
appropriate for me to jump back in. The moment someone comes along and says
"Hi, I'm new here, Street Fighter sucks because my GM makes NPCs with
Flaming Fist and Psychokinetic Channeling", I'm leaving.

-----Original Message-----
From: Andy Johnston [mailto:dlatrex@...]
Sent: Friday, October 20, 2000 2:19 PM
To: streetfighter@egroups.com
Subject: [streetfighter] LOL! Not the "last word" on Wu Shu and Kung Fu


Big Steve,
Gald to see you back from an enjoyable trip, and even more gald to hear you
voice your thoughts on the List. I just find it funny that I specifically
kept the message "The "last word" on Wushu and Kung Fu that you had posted
back in the day.
ha!
What a crazy reclusive group we are. =)


> forgive me for dredging this back up, but...
>
> When I was in China, I was taken out to a teahouse to witness what was
> called "Tea Kung Fu". Basically a very elaborate ceremony of preparing
tea.
> It didn't impress me much beyond the name, but that *might* be because one
> of the women I was with knew how to do it better than the girl performing
> the ceremony, and basically kicked her out of the room and took over.
>
> Ah Li, I will always remember you fondly. :)
>
> -----Original Message-----
> From: Chris Hoffmann [mailto:staredown@...]
> Sent: Friday, May 05, 2000 10:02 AM
> To: streetfighter@egroups.com
> Subject: RE: [streetfighter] Not the "last word" on Wu Shu and Kung Fu
>
>
>
> Actually Kung Fu translates to good/hard work, I believe. So yes it
applies
> to
> everything from farming to kicking ass to calculus and beyond.
>
>
>
>
>
>
Group: streetfighter Message: 9299 From: Andy Johnston Date: 10/20/2000
Subject: A Question to Any of the GMs.
Now here's a query for eveyone: Have any of you played a story through on of the World Warrior tornaments?
If you answered yes to that then I ask have you played through one of the DOCUMENTED World Warrior Tornaments (i.e. SF1, SfA, SF2, SF3)? The are due to occur every four years after all.
In my games, I try to keep linearity in the story especially about dates and the happenenings of notable events.
Heck, thats why I came up with the SF timline in the Vautls.... (http://www.egroups.com/files/streetfighter/Timeline.txt) I had to keep track of eveything that was going on in the SF world.
I ask this beacuse I'm schedualling a story to go through the SF2 Tourni.  Most of my games take place in late 92' or early 93, since thats as up to date as the books are. And since in Real life the Alpha games hadn't been invented yet, there isn't as detailed info on former WW'ers etc.  Given that is the date I start my games, it gives my characters a year or to to gear up: this time round one of them has what it takes to try out for the Torunament.
 
IF any of you have played through the SF2 trouni I'd love to hear what you had occur: What happens to Bison? Did Ryu Lose? What about Guile? Or Sagat??  Or even the arrival of poeple like Alex and GIll from Street Fighter 3...
 
Hmm... SHoudl be interesting.
Group: streetfighter Message: 9300 From: Andy Johnston Date: 10/20/2000
Subject: !!!!!!!!!!
Wow! It sounds like you had a blast in China..
You went to mainland China yes?
It's been several years since I've had to worry about exchange rates of
Yuan, or the correct prononciation of "Ne Homa". But I still have found
memmories of the place.
Oh wait, you said Teinamen and Forbiden.
Bah, I'm stupid at this time of day. Ya, you were defeinetly on Big China.

Silly, silly Andy.
=P
P.S.
Could you swing a URL for you page my way? Some how I lost it in the suffle
of moving comps.
Thanx Steve.



>
> it was a very "interesting" trip. beautiful women all around, young high
> school girls dying to practice their English with me, four hookers calling
> my hotel room a night (they have some deal going with the front desk, who
> lets 'em know when someone checks in), and me unable to speak enough
Chinese
> to pick anyone up. You can't score when you need your wife to translate
for
> you.
>
> Uh, forget I said that.
>
> Anyway, there's actual discussion going on these days, so I felt it would
be
> appropriate for me to jump back in. The moment someone comes along and
says
> "Hi, I'm new here, Street Fighter sucks because my GM makes NPCs with
> Flaming Fist and Psychokinetic Channeling", I'm leaving.
Group: streetfighter Message: 9301 From: Steve Karstensen Date: 10/20/2000
Subject: Re: A Question to Any of the GMs.
I haven't had any full-blown World Warrior tournaments, although I *have* had some one-on-one challenge fights.  Only two were really central to any plot; one involved the long-awaited rematch between Ryu and Sagat, and the other two were Chun Li versus Bison, taking place on Mriganka.
 
The Ryu/Sagat match was attended by the players, mainly because I wanted them to see the results of one of the players' handiwork with a carelessly tossed molotov cocktail during his (chickenshit) escape from Thailand a few years prior.  The result was, of course, Sagat was now horribly burned and disfigured, much like Freddy Krueger (although Sagat was no beauty to begin with...) and had a serious grudge against the player in question.
 
The first time Chun Li challenged Bison, it was in response to Bison's assimilation of China's government into Mriganka's ruling collective (in my campaign, Bison is slowly taking over the eastern countries through a combination of mind control and political maneuvering), and of course she got the shit kicked out of her.  The second time, was when the players were hiding undercover during a tournament on Mriganka, desperately hoping no one would notice they weren't as highly-ranked as they said they were, because they were there to attempt some sort of clandestine operation.  Anyhoo, Chun Li had been imprisoned on Mriganka for some time by this point, and during the tournament she managed to escape aboveground and immediately went for Bison.  He'd kept her deliberately weak during her stint in his prisons, and when she charged him he merely sidestepped her flying kick and landed a Channelled gut punch.  In her condition, it was a fatal blow.  Chun Li had been the players pseudo-sidekick for most of the campaign and they'd grown right attached to her, so it was a very shocking outcome.
-----Original Message-----
From: Andy Johnston [mailto:dlatrex@...]
Sent: Friday, October 20, 2000 2:48 PM
To: streetfighter@egroups.com
Subject: [streetfighter] A Question to Any of the GMs.

Now here's a query for eveyone: Have any of you played a story through on of the World Warrior tornaments?
If you answered yes to that then I ask have you played through one of the DOCUMENTED World Warrior Tornaments (i.e. SF1, SfA, SF2, SF3)? The are due to occur every four years after all.
In my games, I try to keep linearity in the story especially about dates and the happenenings of notable events.
Heck, thats why I came up with the SF timline in the Vautls.... (http://www.egroups.com/files/streetfighter/Timeline.txt) I had to keep track of eveything that was going on in the SF world.
I ask this beacuse I'm schedualling a story to go through the SF2 Tourni.  Most of my games take place in late 92' or early 93, since thats as up to date as the books are. And since in Real life the Alpha games hadn't been invented yet, there isn't as detailed info on former WW'ers etc.  Given that is the date I start my games, it gives my characters a year or to to gear up: this time round one of them has what it takes to try out for the Torunament.
 
IF any of you have played through the SF2 trouni I'd love to hear what you had occur: What happens to Bison? Did Ryu Lose? What about Guile? Or Sagat??  Or even the arrival of poeple like Alex and GIll from Street Fighter 3...
 
Hmm... SHoudl be interesting.

Group: streetfighter Message: 9302 From: Steve Karstensen Date: 10/20/2000
Subject: Re: !!!!!!!!!!
I stopped over in Tokyo on my way to and from China, and during my stay I
travelled through Shanghai (briefly, one day) Beijing (three days toward the
end) and Xuzhou (my wife's home city, the majority of the trip). We were
primarily there for my sister-in-law's (such a cutie) wedding and for my
wife to see her family, but we did some touristy stuff as well. Yes, it was
mainland China, and the exchange rate is currently about $1 = 8 Yuen.

Oh, and it's "Ni hao ma?" ;)

-----Original Message-----
From: Andy Johnston [mailto:dlatrex@...]
Sent: Friday, October 20, 2000 2:55 PM
To: streetfighter@egroups.com
Subject: [streetfighter] !!!!!!!!!!


Wow! It sounds like you had a blast in China..
You went to mainland China yes?
It's been several years since I've had to worry about exchange rates of
Yuan, or the correct prononciation of "Ne Homa". But I still have found
memmories of the place.
Oh wait, you said Teinamen and Forbiden.
Bah, I'm stupid at this time of day. Ya, you were defeinetly on Big China.

Silly, silly Andy.
=P
P.S.
Could you swing a URL for you page my way? Some how I lost it in the suffle
of moving comps.
Thanx Steve.



>
> it was a very "interesting" trip. beautiful women all around, young high
> school girls dying to practice their English with me, four hookers calling
> my hotel room a night (they have some deal going with the front desk, who
> lets 'em know when someone checks in), and me unable to speak enough
Chinese
> to pick anyone up. You can't score when you need your wife to translate
for
> you.
>
> Uh, forget I said that.
>
> Anyway, there's actual discussion going on these days, so I felt it would
be
> appropriate for me to jump back in. The moment someone comes along and
says
> "Hi, I'm new here, Street Fighter sucks because my GM makes NPCs with
> Flaming Fist and Psychokinetic Channeling", I'm leaving.
Group: streetfighter Message: 9303 From: Darrick Chen Date: 10/20/2000
Subject: Appropriate themes
All this talk of horror/suspense themes in our respective campaigns seems
very apropos considering that Hallowe'en is approaching.

To offer my two cents; Though I've never really run a horror-themed
chronicle (although the PArasite Eve/Resident Evil crossover -titled
"Resident Eve" came darn close) my players have been through the hair
raising scrape or two.

A few examples:

1) One of my first players played a ninja outlaw whose quest was to reclaim
his clan's sword to prove his loyalty. After a few adventures, they finally
tracked the blade down the Temple of the Order of Light in Tibet (to date,
my ONLY Mortal Kombat reference). Of course Shadowloo was after it too.
After delving into the depths of the wrecked temple, they found the sword at
the same time Nexus (Bison's genetically enhanced and grown son) did. My
ninja player was indeed struck a mortal blow as he apporached the blade, but
in suitable dramtic fashion, touched the hilt as he fell and the sword
spoke:

"In one world, I was called Excalibur, in another the Avenger, but in this
world I wore the name Soul Edge....."

He was healed and gained new powers. He romped and stomped for awhile but
soon it became apparent the sword was turning him evil. In fact at the
fateful battle at Shadoloo Isle (still have to actually write down that
adventure) it actually joined forces with Shadoloom even going so far as to
force my ninja character to slay his ninja fiancee. Things eventually did
turn out all right, but for a while it was prety thrilling.

2. Akuma. I approached the presence of the most feared(?) SF entity a bt
differently. Instead of fjust being a "Dark Shotokan" practitioner, I also
decided that Akuma itself was the name of the malevolent force that was
summoned by practicing the dark art. Gouki was indeed possessed and after
his defeat at the hands of the players the force went looking for new
thralls. It eventually found a home in the body of Brewster McClure Esq, the
players' wealthy British friend. The ensuing attempts to free Brewster led
to a lot of great adventures (the Resident Eve one, in fact). It aslo led to
my players jumping through something called the Oni Gate which in turn leads
to #3.

3) the Alternate World. Now I know that EVERYONE eventually does this or
something like this, but I figured ti was the best way to infuse a new
direction to the continuing adventures. the Oni gate threw my players into a
(say it with me) bleak, desolate, post-apocalyptic world where the fate of
humanity had changed course that day Ryu LOST the fight to Sagat. Sagat had
risen to power, rivaling Bison and due to their struggle the world had been
ravaged. Hundreds of Wolrd warriors were dead ( I can even post the mockup I
made of the "resistance"'s KIA list. Shadowlaw (their name in this reality)
had totally taken over North America, and had in fact terraformed the entire
continent into the shape of its skull and chevrons insignia.
And as the player searched for a way home, the encountered the fact that
several warriors had gone missing or were abducted, and all of them were
Shotokan stylists. Long story short, Akuma had actually given Sagat a
measure of his dark power and had exacerbated the conflict between him and
Bison to cover up the fact he was capturing all the Shotokan stylists who
were more susceptible to his power. As a result, my player had a final
battle with the Evil versions of Ryu, Ken, Sakura, and their
ringleader....Akuma, known as Evil Dan! Harrowing to say the least.

Well I've ranted long enough as it is. See you guys around and let me know
if you need any more info.
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Group: streetfighter Message: 9304 From: gibraltarr@aol.com Date: 10/20/2000
Subject: Another direction to go
Well I just got on the boards today so if this has been done by one of you (I
am sure it has) then sorry for any repeats.

I run a game where my players are the bad guys. Not Shadowloo but they are in
there own orginization that that fights Shadowloo not for good but for the
power that they want to have themselves. It started out with them just being
a group of street toughs that hung out together. They worked up from class 1
Street Fighters to now I believe they are almost 8th and in that time they
have formed a "Family" Powerful enough that Shadowloo tried at first to
recruit them and when they kept getting their messangers fingers back in
return, they then started sending bruisers who also never returned.

So far we have all been having a really great time playing the "bad" guy.
They have a very Mobster type honor about themselves so they are not truly
evil...they just look out for themselves and don't care much about the law.
So far it been alot of fun.

If any of you have done something along these lines let me know some twists
and story lines to send them to next.

Kameron

oh ya and do any of you have a modified character sheet that you could send
me or a link to a few great ones. Most of the guys here have ran outta room
for moves and what not. Thanks
Group: streetfighter Message: 9305 From: Darrick Chen Date: 10/20/2000
Subject: Re: Leon Kennedy
> >Leon had also been outfitted with a MEgablaster that cold shoot different
> >types of ammo. Bullets, napalm, flechettes, liquid nitrogen, etc.
>
>how'd you make the weapons?? fudge em?? or was the liquid nitrogen like an
>ice blast or something..only more lethal??
>mesmeron
> > >

Well to be honest, I never intended for Leon to use the blaster on anything
human. Most of my NPC function as either plot devices or folks who kept
grunts like shadowloo foot soldiers busy while the players took on the head
dude. With as many combatants my skirmishes had it was necessary.

As it was, Leon was the big gun, pardon the pun, and the ryhme, in taking
out many of the beasties found in the Umbrella Compound. I figured the
higher-ups at STARS were by now pretty aware of the dangers dealing with
Umbrella presented and decided to outfit their soldiers equally. This was
before I realised Leon was not STARS, but rather just a Raccoon City
Policeman (never played RE extensively).

Long winded story aside, I never really wrote up stats for the Megablaster,
but it SHOULD be fairly easy to do. Just make sure it does a hell of a lot
of damage, but with a corresponding slow loading time. AS far as napalm and
nitrogen goes, the damage itself should be similar to flame and ice-based
manuevers, respectively but the actual physics of the attack should be
different, as both substances are liquid in nature.

Whew, posts are just a-streamin' outt me today! :)

LAter all

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Group: streetfighter Message: 9306 From: cliff rice Date: 10/20/2000
Subject: Re: New guy saying hello
hi new guy!

Cliff


--- gibraltarr@... wrote:
> Hello everyone,
>
> I have been playing Street Fighter for about three
> Years now (maybe longer,
> no idea really) and just today stumbled across this
> email group while at
> work. I am looking forward to being able to share
> adventures that my group
> has and hearing about yours. Also looking forward to
> sharing new
> moves/ideas/ect. with you all.
>
> Have fun all, and I'll be talking to you soon
>
> Kameron
>


__________________________________________________
Do You Yahoo!?
Yahoo! Messenger - Talk while you surf! It's FREE.
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Group: streetfighter Message: 9307 From: cliff rice Date: 10/20/2000
Subject: Re: A Question to Any of the GMs.
Yeah we played threw one the story was sagay was
suposed to beat up vega and make it look like ken and
ryu did it to disqualify them from the tourny the
platers had to prove thier innocents and eventually
foun the culprit....Bison (surprise!) he wanted ken
and ryu defeated before thew tourny so he would be
sure to win. eventualy Bison won the tourny
legitimatly
but akuma poped up and defeated sagat, balrog,vega,
and bison. single handedly. The end. the players made
som exp and got ken and ryu as buddies. We also plated
through 3 King of fighters tournaments.

Cliff

--- Andy Johnston <dlatrex@...> wrote:
> Now here's a query for eveyone: Have any of you
> played a story through on of the World Warrior
> tornaments?
> If you answered yes to that then I ask have you
> played through one of the DOCUMENTED World Warrior
> Tornaments (i.e. SF1, SfA, SF2, SF3)? The are due to
> occur every four years after all.
> In my games, I try to keep linearity in the story
> especially about dates and the happenenings of
> notable events.
> Heck, thats why I came up with the SF timline in the
> Vautls....
>
(http://www.egroups.com/files/streetfighter/Timeline.txt)
> I had to keep track of eveything that was going on
> in the SF world.
> I ask this beacuse I'm schedualling a story to go
> through the SF2 Tourni. Most of my games take place
> in late 92' or early 93, since thats as up to date
> as the books are. And since in Real life the Alpha
> games hadn't been invented yet, there isn't as
> detailed info on former WW'ers etc. Given that is
> the date I start my games, it gives my characters a
> year or to to gear up: this time round one of them
> has what it takes to try out for the Torunament.
>
> IF any of you have played through the SF2 trouni I'd
> love to hear what you had occur: What happens to
> Bison? Did Ryu Lose? What about Guile? Or Sagat??
> Or even the arrival of poeple like Alex and GIll
> from Street Fighter 3...
>
> Hmm... SHoudl be interesting.
>


__________________________________________________
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Yahoo! Messenger - Talk while you surf! It's FREE.
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Group: streetfighter Message: 9308 From: cliff rice Date: 10/20/2000
Subject: Re: Another direction to go
yeah in the vault there is a character sheet from me
Shinzite. it has like 40 spots for moves.

Cliff
--- gibraltarr@... wrote:
> Well I just got on the boards today so if this has
> been done by one of you (I
> am sure it has) then sorry for any repeats.
>
> I run a game where my players are the bad guys. Not
> Shadowloo but they are in
> there own orginization that that fights Shadowloo
> not for good but for the
> power that they want to have themselves. It started
> out with them just being
> a group of street toughs that hung out together.
> They worked up from class 1
> Street Fighters to now I believe they are almost 8th
> and in that time they
> have formed a "Family" Powerful enough that
> Shadowloo tried at first to
> recruit them and when they kept getting their
> messangers fingers back in
> return, they then started sending bruisers who also
> never returned.
>
> So far we have all been having a really great time
> playing the "bad" guy.
> They have a very Mobster type honor about themselves
> so they are not truly
> evil...they just look out for themselves and don't
> care much about the law.
> So far it been alot of fun.
>
> If any of you have done something along these lines
> let me know some twists
> and story lines to send them to next.
>
> Kameron
>
> oh ya and do any of you have a modified character
> sheet that you could send
> me or a link to a few great ones. Most of the guys
> here have ran outta room
> for moves and what not. Thanks
>
>


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Group: streetfighter Message: 9309 From: cliff rice Date: 10/20/2000
Subject: Dag nab it!
We should make a contenders sourcebook based on
our characters each seperated by rank. and an apendix
at the end detaining our new styles and maneuvers. We
should also make a streetfihgter e fedaertion where we
take care of challenges made during the week. SOrt of
a pro wrestling type thing. We figure out what
happened with the official Stratagys and fill in some
extra stuff as we write it in a story. There could be
a couple of comintaters like in wrestling! There could
be grudges and all that stuff, we could also have an
official web page, Someone elso would have to do that
i suck at that kind of stuff. Its just a little
something to talk about.

Cliff


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Group: streetfighter Message: 9310 From: Fred Chagnon Date: 10/20/2000
Subject: Re: Dag nab it!
| We should make a contenders sourcebook based on our characters
| each seperated by rank. and an apendix at the end detaining our new
| styles and maneuvers. We should also make a streetfihgter e fedaertion
| where we take care of challenges made during the week. SOrt of a pro
| wrestling type thing. We figure out what happened with the official
| Stratagys and fill in some extra stuff as we write it in a story.
| There could be a couple of comintaters like in wrestling! There could
| be grudges and all that stuff, we could also have an official web
| page, Someone elso would have to do that i suck at that kind of stuff.
| Its just a little something to talk about.

Back in March I suggested that we compile all of our characters, maneuvers
etc into one document. Everyone thought it was a great idea. So I started
going therough eGroups archives to gather the data and there was just too
much!!!

(Darrick was posting new stuff like everyday!)

I still think it's a good idea..but it's a big job.

___________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafsdon
Group: streetfighter Message: 9311 From: cliff rice Date: 10/20/2000
Subject: Re: Dag nab it!
yeah but what would we call the book!
I thing we should do it.
Cliff


--- Fred Chagnon <seagull@...> wrote:
> | We should make a contenders sourcebook based
> on our characters
> | each seperated by rank. and an apendix at the end
> detaining our new
> | styles and maneuvers. We should also make a
> streetfihgter e fedaertion
> | where we take care of challenges made during the
> week. SOrt of a pro
> | wrestling type thing. We figure out what happened
> with the official
> | Stratagys and fill in some extra stuff as we write
> it in a story.
> | There could be a couple of comintaters like in
> wrestling! There could
> | be grudges and all that stuff, we could also have
> an official web
> | page, Someone elso would have to do that i suck at
> that kind of stuff.
> | Its just a little something to talk about.
>
> Back in March I suggested that we compile all of our
> characters, maneuvers
> etc into one document. Everyone thought it was a
> great idea. So I started
> going therough eGroups archives to gather the data
> and there was just too
> much!!!
>
> (Darrick was posting new stuff like everyday!)
>
> I still think it's a good idea..but it's a big job.
>
> ___________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafsdon
>
>
>


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Group: streetfighter Message: 9312 From: arkondloc@aol.com Date: 10/20/2000
Subject: Re: Dag nab it!
In a message dated 10/20/00 9:03:09 PM Central Daylight Time,
shinzite@... writes:

> yeah but what would we call the book!
> Cliff

Well, barring a Theme to the collection...

Gladiators
Warriors of the Ring
New Challangers
Faces of the Circuit
Battle Seekers

Any other ideas?

"Soon, the Paths shall stand revealed."

Arkon, Dark Lord of Chaos; Keeper of Mysteries; Circuit Folklorist; Seeker of
the Lost Paths