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Group: streetfighter Message: 7863 From: Fred Chagnon Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7864 From: Rinaldo Gambetta Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7865 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7866 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7867 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Broken limbs.
Group: streetfighter Message: 7868 From: Steve Karstensen Date: 6/12/2000
Subject: Vampire: Redemption
Group: streetfighter Message: 7869 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Foreign people in list.
Group: streetfighter Message: 7870 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7871 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7872 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
Group: streetfighter Message: 7873 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Block vs. Athletics!
Group: streetfighter Message: 7874 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7875 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
Group: streetfighter Message: 7876 From: Fred Chagnon Date: 6/12/2000
Subject: Re: [streetfighter] Foreign people in list.
Group: streetfighter Message: 7877 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Foreign people in list.
Group: streetfighter Message: 7878 From: firefirefi@aol.com Date: 6/12/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
Group: streetfighter Message: 7879 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7880 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7881 From: Josh Diemert Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7882 From: Josh Diemert Date: 6/12/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7883 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7884 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7885 From: J. Scott Pittman Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7886 From: J. Scott Pittman Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7887 From: J. Scott Pittman Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7888 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7889 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7890 From: Chris Nelson Date: 6/12/2000
Subject: Re: [streetfighter] SNK...shuts down?!?
Group: streetfighter Message: 7891 From: Knight of the Black Rose Date: 6/12/2000
Subject: Re: [streetfighter] SNK...shuts down?!?
Group: streetfighter Message: 7892 From: Fred Chagnon Date: 6/12/2000
Subject: weird typo
Group: streetfighter Message: 7893 From: Yasuharu Konishi Date: 6/12/2000
Subject: Re: [streetfighter] Broken limbs.
Group: streetfighter Message: 7894 From: Rinaldo Gambetta Date: 6/12/2000
Subject: Re: [streetfighter] weird typo
Group: streetfighter Message: 7895 From: Fred Chagnon Date: 6/12/2000
Subject: Re: [streetfighter] weird typo
Group: streetfighter Message: 7896 From: Yasuharu Konishi Date: 6/12/2000
Subject: Mike Haggar/JKD
Group: streetfighter Message: 7897 From: Andy Johnston Date: 6/13/2000
Subject: Re: [streetfighter] Heart Punch, still got it!
Group: streetfighter Message: 7898 From: Andy Johnston Date: 6/13/2000
Subject: Just so Ya know.
Group: streetfighter Message: 7899 From: Yasuharu Konishi Date: 6/13/2000
Subject: capoeira/angola
Group: streetfighter Message: 7900 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Re: [streetfighter] Just so Ya know.
Group: streetfighter Message: 7901 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Re: [streetfighter] capoeira/angola
Group: streetfighter Message: 7902 From: Andy Johnston Date: 6/13/2000
Subject: Re: [streetfighter] Just so Ya know.
Group: streetfighter Message: 7903 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Re: [streetfighter] Just so Ya know.
Group: streetfighter Message: 7904 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Ages Missing Fighters.
Group: streetfighter Message: 7905 From: Morgado, Mike Date: 6/13/2000
Subject: Weird Question
Group: streetfighter Message: 7906 From: Steve Karstensen Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
Group: streetfighter Message: 7907 From: Fred Chagnon Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
Group: streetfighter Message: 7908 From: Steve Karstensen Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
Group: streetfighter Message: 7909 From: Chris Hoffmann Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
Group: streetfighter Message: 7910 From: Don Vernatter Date: 6/13/2000
Subject: (no subject)
Group: streetfighter Message: 7911 From: Don Vernatter Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
Group: streetfighter Message: 7912 From: Dustin Wolfe Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question



Group: streetfighter Message: 7863 From: Fred Chagnon Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
| In Gateway tournament and in Ages Tournament I manage it I just say
crouching
| block have the stats of a normal block but avoid this type of problem
other
| stuff if you have kick defense you can block the Lunging punch...

My question is how is it determined if the maneuver is a crouching block?
Does the plaayer have to announce this each time, because if so, I can see
noreason to perform a standing block.

What if the player would have had to use a crouching maneuver before and/or
after a crouching block?

Scott, I can't find crouching block on your page. Could I get some
directions? :)

_________________________________________________________
Fred Chagnon Customer Network Specialist
fchagnon@... AT&T Canada
416-341-5347 Internet & E-Business Services
Group: streetfighter Message: 7864 From: Rinaldo Gambetta Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Well in my experience in manage tournaments my advice going to the notes
(aborts): For example I get the Mr.Military guy from Gateway tournament he
abort to block when a incoming aerial manuver going to hit him like Scissor
Kick he just abort to the crouching block, I don´t belive this another manuver
only a variant from the normal block and all fighters can realize this
manuver...
Let use the common sense if in the tactics the guy say block and a possible
block crouching manuver situation I can say he use the crouch block.

Fred Chagnon wrote:

> | In Gateway tournament and in Ages Tournament I manage it I just say
> crouching
> | block have the stats of a normal block but avoid this type of problem
> other
> | stuff if you have kick defense you can block the Lunging punch...
>
> My question is how is it determined if the maneuver is a crouching block?
> Does the plaayer have to announce this each time, because if so, I can see
> noreason to perform a standing block.
>
> What if the player would have had to use a crouching maneuver before and/or
> after a crouching block?
>
> Scott, I can't find crouching block on your page. Could I get some
> directions? :)
>
> _________________________________________________________
> Fred Chagnon Customer Network Specialist
> fchagnon@... AT&T Canada
> 416-341-5347 Internet & E-Business Services
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
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Group: streetfighter Message: 7865 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
I do crouching block simple: it has to be announced by the player, and most
aerial maneuvers (exception: dragon punches and a few others) ignore
crouching blocks. As long as the attack comes from *above* then the maneuver
ignores the crouching block, as per the Street Fighter games. A dragon punch
for instance, which does it's damage from the ground up would not ignore the
crouching block, and it would be treated as normal, while an axe kick, which
brings the leg down on the opponent, would ignore it. Basically it's the
same as the game, with standing blocks protecting against all but crouching
maneuvers, and crouching blocks protecting against all but maneuvers that
hit from above, with exceptions being maneuvers that ignore blocks (whether
standing or crouching) all together.
I believe this puts a little strategy into the game, after all, there is a
definite reason why a player would want to perform both types of block.

>My question is how is it determined if the maneuver is a crouching block?
>Does the plaayer have to announce this each time, because if so, I can see
>noreason to perform a standing block.
>
>What if the player would have had to use a crouching maneuver before and/or
>after a crouching block?
Group: streetfighter Message: 7866 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
so you throw out the rule that says all Crouching Maneuvers are immune
to Aerial Maneuvers and vice-versa to implement a situation-specific set
of immunities?

-----Original Message-----
From: Dustin Wolfe [mailto:lancer1@...]
Sent: Tuesday, January 11, 2000 11:36 AM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?


I do crouching block simple: it has to be announced by the player, and
most
aerial maneuvers (exception: dragon punches and a few others) ignore
crouching blocks. As long as the attack comes from *above* then the
maneuver
ignores the crouching block, as per the Street Fighter games. A dragon
punch
for instance, which does it's damage from the ground up would not ignore
the
crouching block, and it would be treated as normal, while an axe kick,
which
brings the leg down on the opponent, would ignore it. Basically it's the
same as the game, with standing blocks protecting against all but
crouching
maneuvers, and crouching blocks protecting against all but maneuvers
that
hit from above, with exceptions being maneuvers that ignore blocks
(whether
standing or crouching) all together.
I believe this puts a little strategy into the game, after all, there is
a
definite reason why a player would want to perform both types of block.

>My question is how is it determined if the maneuver is a crouching
block?
>Does the plaayer have to announce this each time, because if so, I can
see
>noreason to perform a standing block.
>
>What if the player would have had to use a crouching maneuver before
and/or
>after a crouching block?



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Group: streetfighter Message: 7867 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Broken limbs.
Dislocate Limb works against the arm only.

You can only "throw kicks" until you re-locate the arm. In other words,
basically any maneuver that requires that arm to be functional is Right
Out(tm). Storyteller's decision. I usually state no Punches, very few
Grabs, and many Athletics Maneuvers are forbidden, as are any Focus
attacks that require use of the arm.

You can Move, yes.

The -3/-2 penalty only applies to Punches thrown on the turn (if you
want to be more specific, to Punches thrown with that arm). I usually
just say any Punches since, well, you're in alotta pain.

If you choose not to re-locate your arm, and your opponent dislocates
your other arm, you are what is technically known as SOL. You can still
re-locate your arms without help (by slamming yourself up against
something) but you're still very hampered and vulnerable until you do
so.

Aggravated? Nah. Too exploitable.

-----Original Message-----
From: Yasuharu Konishi [mailto:robotomizer@...]
Sent: Saturday, June 10, 2000 6:13 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Broken limbs.


Dislocate Limb puzzles me very much...

1) It says you can only kick with a dislocated limb
(or relocate it)... so it dislocates an Arm not a Leg?

2) Cant I just Move with a dislocated arm?

3) does the -3 speed -2 damage penalty apply to kicks
while your arm is dislocated? I am very confused.

4) If you've already had a limb dislocated, and yo get
hit with another Dislocate Limb are you armless?

5) I think damage from Dislocate Limb should be
aggravated since it's going to hamper your performance
until its completely healed. Or maybe just 1
aggravated damage for relocating it? Just an idea.


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Group: streetfighter Message: 7868 From: Steve Karstensen Date: 6/12/2000
Subject: Vampire: Redemption
this game rocks. The Storyteller mode is pure genius. I wonder if we
can lobby for a Street Fighter version? :)

Stephen Karstensen
Applications Consultant
Concurrent Technologies
(908)604-6100 x216

Warning, this is a plot complication!
Warning, this is a plot complication!
- The Ship's Computer, "Star Drek"
Group: streetfighter Message: 7869 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Foreign people in list.
yea, and up until recent we had Kris Lundstrom, who was from Sweden.
Nice fella. I want him back.

-----Original Message-----
From: Rinaldo Gambetta [mailto:rinaldo@...]
Sent: Saturday, June 10, 2000 9:31 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Foreign people in list.


Curious you´re the second Norway guy around here the other I think is
Jens Arthur
Leirbakk, by the way the Eurocup start today but I´m from Brazil and I
don´t forget
that game Norway 2 x Brazil 1 in France Word Cup - I will say ins´t a
penalty but
nevermind. (I known isn´t Stf but at last I known the people around here
better). I
search some sites around the web and I see one called Glimae and the
info about is from
Iceland area (you known contries Normay, Sweden, and others in the
neighbour areas. If
you ask about Brazil I only can say what the people known Capoeira, and
maybe some
Gracie Ju-Jutsu I heard about it, and of course I have that famous doubt
in Capoeira
sector exist the Capoeira and another one called Capoeira de Angola (an
African style)
but I don´t anything about this one. I only asking for people list
countries to discuss
about national style from their own countries.:)

Ronny Anderssen wrote:

> Well... I am from Norway.. Fjords and Vikings...
>
> -----Ronin-----
>
>
> --
>
> On Sat, 10 Jun 2000 00:26:41 Rinaldo Gambetta wrote:
> 4m curious about people list country origin I write to americans or
canadians but I
> want known if exist someone from another place in this list I want
mean from other
> country, isn4t important but I want known how much the Stf background
reach.
>
> Angelfire for your free web-based e-mail. http://www.angelfire.com
>
>
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Group: streetfighter Message: 7870 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Mike Haggar
Blanka does use Capoeira, but it's *very* rudimentary. Elena is more of
a "traditional" Capoeira stylist. :)

-----Original Message-----
From: Robert Pascuttini [mailto:rpascuttini@...]
Sent: Sunday, June 11, 2000 1:48 AM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Mike Haggar



Hey Dustin.

Yah I got it from an interview some game magazine had with the head of
capcom. 2 things I remember is that they wanted to create SF2 and came
up
with final fight. but when capcom presented it, the people said "Whats
this,
this isnt street fighter.".

I also know that Elena from SF3 is supposed to be there first capoeria
character so blanka doesnt really count as a capoeria stylist.

All interview information.

>From: "Dustin Wolfe" <lancer1@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Mike Haggar
>Date: Fri, 2 Jun 2000 14:35:55 -0500
>
>Nah, I wasn't miffed, I was just saying that it sucked. But where do
you
>get
>that Final Fight was supposed to be the original version of SF2?
Especially
>when it's so drastically different from the original Street Fighter?
>
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Saturday, June 03, 2000 8:20 AM
>Subject: Re: [streetfighter] Mike Haggar
>
>
> >Dont be so miffed Dustin. The thing about final fight was that it was
> >supposed to be the original version of SF2.
>
>

________________________________________________________________________
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Group: streetfighter Message: 7871 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Mike Haggar
Indian 1: "Why is he wearing a dress?"

Indian 2: "It could be worse. He could be another white guy."

- Shanghai Noon (paraphrased)

-----Original Message-----
From: Yasuharu Konishi [mailto:robotomizer@...]
Sent: Sunday, June 11, 2000 6:03 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Mike Haggar


Hmmm... JKD was if memory serves founded by Bruce Lee
as a "Way of No Way." It is sort of a fighting
philosophy that stresses economy of motion and maximum
effectiveness in real fights. In that sense, it is
indeed everything and encompasses all styles. But I'm
not sure how common it is. Special Forces is also a
good catch-all style.

I heard that Bruce used to wander the streets of Hong
Kong wearing 19th-century Chinese clothing just to get
people to pick fights with him! He quickly learned
what worked and what got you beat up. That was when he
was studying Wing Chun, a form of Kung-Fu that was
designed for use in real street fights. Later in his
movies you still see his Wing Chun techniques because
those techniques really work (the wrist-locks are
nasty)

--- Robert Pascuttini <rpascuttini@...> wrote:
> Jeet kun do does not encompass all froms of
> fighting.
> But the thing that gets me is the final line
> "and therefore, if you don't know what style to give
> to a character, he'll
> probably fit JKD."
>
> That doesnt work. Its almost like saying Poverty is
> genetic.
>
> >From: Jens-Arthur Leirbakk <leirbakk@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: Re: [streetfighter] Mike Haggar
> >Date: Sun, 4 Jun 2000 12:38:47 +0200 (METDST)
> >
> >Everything is Jeet Kune Do, because Jeet Kune Do is
> supposed to encompass
> >all forms of fighting. Do what works, that's the
> 'Tao of JKD', and
> >therefore, if you don't know what style to give to
> a character, he'll
> >probably fit in JKD.
> >
> >On Sat, 3 Jun 2000, Robert Pascuttini wrote:
> >
> > > Everything???? What do you mean by that?
> > >
> >
> ><snipped part about Cody's style>
> >
> > > >
> > > >Well, then, give him Kyokushinkai Karate,
> Ashihara Karate, Full-Contact
> > > >Karate, Mishima Karate (heh), or any of the
> TaeKwon-Do styles out
> > > >there. Perhaps even Jeet Kune Do. When in
> doubt, choose Jeet Kune
> > > >Do. EVERYTHING is Jeet Kune Do.
> > > >
> > > >---
> > > >Jens-Arthur Leirbakk
> > > >leirbakk@...
> > > >
> > > >
> > >
> > >
>
________________________________________________________________________
> > > Get Your Private, Free E-mail from MSN Hotmail
> at http://www.hotmail.com
> > >
> > >
> > >
>
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>
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> > >
> > >
> > >
> >
> >---
> >Jens-Arthur Leirbakk
> >leirbakk@...
> >
> >
>
>
________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at
> http://www.hotmail.com
>
>


=====
The Robotomizer
Dallas, TX

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Group: streetfighter Message: 7872 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
I brought this up like a week ago. ;)

Heatwave is a similar situation, but at least it's ranged. Heart Punch
is only worth it for the styles that get it for two points (Boxing and
Sumo, I believe). Even then, it's one of those "starting" maneuvers
that I'd ditch when my Punch rating went up.

Still, it's more maneuverable than Buffalo Punch and hits just as hard.

-----Original Message-----
From: Fred Chagnon [mailto:seagull@...]
Sent: Sunday, June 11, 2000 10:30 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Heart Punch - What's the point?


From the 'Shades of Grey' insert included with the Storyteller screen:
Page
8

---------------------------------
Heart Punch
Prerequisite: Punch ***, Focus *
Power Points: Native-American Wrestling, Sanbo 2; Special Forces, Sumo
3;
Boxing, Kung Fu, Western Kickboxing 4;
The Heart Punch is a blow designed to stun an opponent leaving him
vulnerable to the fighter's next blow. A quick powerful blow is
delivered to
the opponent's chest. This move is considered a cheap shot and can
result in
loss of honor depending upon the circumstances under which it is
applied.
System: No damage is done by this attack. However, damage is still
rolled
for the purposes of determining a dizzy. Because of the nature of the
Heart
Punch technique it may not be a part of the Heart Punch maneuver. It can
however be combined for the purposes of gaining a speed bonus.
Cost: None
Speed: +1
Damage: +5 (see above)
Move: -2
---------------------------------

I fail to understand the point of a punch that does no damage, but may
dizzy
an opponent. A strong enough punch, if it does enough *real* damage will
dizzy an opponent anyway, without the risk of loss of honor. Has anyone
ever
been in a situation (or can anyone think of a situation) where a heart
Punch
came in handy where a normal punch with a +5 or more damage modifier
would
not have?

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson


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Group: streetfighter Message: 7873 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Block vs. Athletics!
I think the type of toughening you're referring to here is what winds up
as Toughskin in the game. 1 Chi = +2 Soak. Maka Wara is a weird one...

-----Original Message-----
From: Robert Pascuttini [mailto:rpascuttini@...]
Sent: Sunday, June 11, 2000 10:48 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Block vs. Athletics!


Hey ..
Actually no. It doesnt just harden the tissue. This one of the reasons
I was saying earlier that Body toughing is a tricky area.
Bones grow and change just like flesh and Chi Kung trains body toughing
without hardening the skin.


>Yep... and it should probably be assumed that Maka Wara not only
hardens
>your tissue (and/or kills nerve endings,) but also teaches you to put
that
>hardened tissue in the way of Punches and Kicks (Trivia Fact: many Muay

>Thai veterans are crippled by the age of 30)
>
> >I'm just saying that many martial [arts] teach you to take a step
when
>you block so that you're not absorbing the full force of the attack.
This
>could also be a good excuse for the +2 speed after Block if you block,
your
>blocking throws them off balance, so you go before they do on the next
>round.
>
>Yes again... what was it that Bruce Lee said? To paraphrase: "A good
>kung-fu man should always be like water. Try to hit it... it moves out
of
>the way. Try to grab it... it slips through your fingers." Of course,
with
>Maka Wara you aren't necessarily trying to get out of the way, but your

>training compensates for that.
>
>
>
>Angelfire for your free web-based e-mail. http://www.angelfire.com

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Group: streetfighter Message: 7874 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
nah, that's how *I* handle it. Other people have differing opinions. :)

-----Original Message-----
From: Fred Chagnon [mailto:seagull@...]
Sent: Sunday, June 11, 2000 10:50 PM
To: streetfighter@egroups.com
Subject: [streetfighter] Lunging Punch and Crouching Block?


The Lunging Punch, another move presented in the Shades of Grey insert
(page
8) is said to ignore blocks unless the opponent is performing a
crouching
block.

Didn't we agree that because there was never anything written about
rouching
blocks...that they infact did not exist? If there is really no such
thing as
a crouching block, then what happens in this case? How would you play
it?
Would the move simply ignore all blocks?

I wonder if it's possible to create a fighter whose represetoire of
special
moves all ignore blocks. :)

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson



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Group: streetfighter Message: 7875 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
Are you sure that Speed is +1? I seem to recall it being -1. I'll
check when I get home.

-----Original Message-----
From: Robert Pascuttini [mailto:rpascuttini@...]
Sent: Sunday, June 11, 2000 11:50 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Heart Punch - What's the point?


Yes in a street fight. As in Non-tournament. Its very effective.
It gives a +1 speed with heavy damage. Its almost a gauranteed on round
delay combined with a free shot afterwards.


>From: "Fred Chagnon" <seagull@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Heart Punch - What's the point?
>Date: Sun, 11 Jun 2000 22:29:31 -0400
>
>From the 'Shades of Grey' insert included with the Storyteller screen:
Page
>8
>
>---------------------------------
>Heart Punch
>Prerequisite: Punch ***, Focus *
>Power Points: Native-American Wrestling, Sanbo 2; Special Forces, Sumo
3;
>Boxing, Kung Fu, Western Kickboxing 4;
> The Heart Punch is a blow designed to stun an opponent leaving
him
>vulnerable to the fighter's next blow. A quick powerful blow is
delivered
>to
>the opponent's chest. This move is considered a cheap shot and can
result
>in
>loss of honor depending upon the circumstances under which it is
applied.
>System: No damage is done by this attack. However, damage is still
rolled
>for the purposes of determining a dizzy. Because of the nature of the
Heart
>Punch technique it may not be a part of the Heart Punch maneuver. It
can
>however be combined for the purposes of gaining a speed bonus.
>Cost: None
>Speed: +1
>Damage: +5 (see above)
>Move: -2
>---------------------------------
>
>I fail to understand the point of a punch that does no damage, but may
>dizzy
>an opponent. A strong enough punch, if it does enough *real* damage
will
>dizzy an opponent anyway, without the risk of loss of honor. Has anyone

>ever
>been in a situation (or can anyone think of a situation) where a heart
>Punch
>came in handy where a normal punch with a +5 or more damage modifier
would
>not have?
>
>_______________________________________________________
>Fred Chagnon "Only in RPGs does fighting
>seagull@... make you a better person."
>seagull@... - Peter Olafson
>

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Group: streetfighter Message: 7876 From: Fred Chagnon Date: 6/12/2000
Subject: Re: [streetfighter] Foreign people in list.
| yea, and up until recent we had Kris Lundstrom, who was from Sweden.
| Nice fella. I want him back.

*sniff*
I miss how he used to slam people for mispelling his name.
Let's go get him back!

_________________________________________________________
Fred Chagnon Customer Network Specialist
fchagnon@... AT&T Canada
416.341.5347 Internet & E-Business Services
Group: streetfighter Message: 7877 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Foreign people in list.
yea, like I just did. I forgot the little double-dot thingies over the
o.

*hides*

-----Original Message-----
From: Fred Chagnon [mailto:seagull@...]
Sent: Monday, June 12, 2000 1:35 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Foreign people in list.


| yea, and up until recent we had Kris Lundstrom, who was from Sweden.
| Nice fella. I want him back.

*sniff*
I miss how he used to slam people for mispelling his name.
Let's go get him back!

_________________________________________________________
Fred Chagnon Customer Network Specialist
fchagnon@... AT&T Canada
416.341.5347 Internet & E-Business Services




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Group: streetfighter Message: 7878 From: firefirefi@aol.com Date: 6/12/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
I'm in the camp that says the Heart Punch is pretty useless too, at least for
Players. You need Honor, and you don't get honor by hitting dizzied
opponents. Same with Ear Pop, Devil Reverse Punch (or whatever Bison's flying
punch is called in the RPG, I lost my copy of Secrets), etc.
Group: streetfighter Message: 7879 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Hmm...actually, no. It's been awhile since the gaming group I used this rule
for has gotten together, and I seem to have forgotten all of it, but I
remember that it didn't just throw that rule out the window.
In any event, why not just state certain maneuvers that can and can't hit
crouching character. I still believe that the axe kick would hit a character
performing a crouching block, as the foot comes down unto the character. Oh
well. Maybe one day I'll remember the full rule that we used.

>so you throw out the rule that says all Crouching Maneuvers are immune
>to Aerial Maneuvers and vice-versa to implement a situation-specific set
>of immunities?
Group: streetfighter Message: 7880 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Axe Kick's description states that it does hit crouching opponents
anyway. ;)

-----Original Message-----
From: Dustin Wolfe [mailto:lancer1@...]
Sent: Sunday, June 11, 2000 2:05 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?


Hmm...actually, no. It's been awhile since the gaming group I used this
rule
for has gotten together, and I seem to have forgotten all of it, but I
remember that it didn't just throw that rule out the window.
In any event, why not just state certain maneuvers that can and can't
hit
crouching character. I still believe that the axe kick would hit a
character
performing a crouching block, as the foot comes down unto the character.
Oh
well. Maybe one day I'll remember the full rule that we used.

>so you throw out the rule that says all Crouching Maneuvers are immune
>to Aerial Maneuvers and vice-versa to implement a situation-specific
set
>of immunities?



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Group: streetfighter Message: 7881 From: Josh Diemert Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
--- Fred Chagnon <seagull@...> wrote:

> I wonder if it's possible to create a fighter whose
> represetoire of special
> moves all ignore blocks. :)
>

Yes. They're called wrestlers.

Josh

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Group: streetfighter Message: 7882 From: Josh Diemert Date: 6/12/2000
Subject: Re: [streetfighter] Mike Haggar
--- Steve Karstensen
<skarstensen@...> wrote:
>
> Blanka does use Capoeira, but it's *very*
> rudimentary. Elena is more of
> a "traditional" Capoeira stylist. :)


Thanks for that information. Now, if someone could
please send me a list of Elena's moves...

Josh

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Group: streetfighter Message: 7883 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
hehe...hey! Quit giving me a hard time! Although I *did* read the Axe Kick
before mentioning it here and I still made that mistake

>Axe Kick's description states that it does hit crouching opponents
>anyway. ;)
Group: streetfighter Message: 7884 From: Steve Karstensen Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
ah, you know I love ya.

that reminds me. I decided just now that 'Dustin Wolfe' would be a good
name for an NPC Street Fighter. What kind do ya wanna be?

-----Original Message-----
From: Dustin Wolfe [mailto:lancer1@...]
Sent: Sunday, June 11, 2000 3:44 PM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?


hehe...hey! Quit giving me a hard time! Although I *did* read the Axe
Kick
before mentioning it here and I still made that mistake

>Axe Kick's description states that it does hit crouching opponents
>anyway. ;)



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Group: streetfighter Message: 7885 From: J. Scott Pittman Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Actually, this is what I think too. This makes strategy in the game much
more appealing - rouching Block acts like a regular Block but can only be
used as an Abort Maneuver. It helps fighters dodge aerial attacks just like
a high Move can ruin a big, strong guy's Grab Maneuvers. It costs a
Willpower Point to do it as well if used as an Abort Maneuver.
For those who want it more detailed though, use the Maneuver I posted.
This way, not every character would have the Maneuver, and a big, strong guy
might just block while a quicker, little guy might crouching block when
attcked. Using the Maneuver version has it's merits in this fashion when
picking Maneuvers to reflect fighting style.

J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
Group: streetfighter Message: 7886 From: J. Scott Pittman Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
The crouching block was a Maneuver I made up and posted here on the list - I
can't find the first one I postewd, so I'll make it up here again (and add
it to my page!):

Crouching Block
Block Maneuver
Prerequisites: Block 1
Power Points: Any 1
Fighters across the world know the value of a good block, and when to
dodge. Sometimes both at once is a good thing, too. However, ducking while
blocking seriously hampers the next moment of fighting as the fighter
regains his balance.

System: This Maneuver may ONLY be played as an Abort Maneuver (at the cost
of 1 Willpower Point, as any Abort Maneuver). The Maneuver is a Crouching
Maneuver. The Crouching Block cannot be part of a combo. This Maneuver is
not a normal Basic Block, and does not receive a +2 to Speed the following
turn as per that Maneuver. Instead, the turn after using a Crouching Block,
the fighter receives a -2 to Speed as he regains his balance. All Maneuvers
that ignore or bypass a basic Block will have the same effect on a Crouching
Block, unless they fall victim to the Crouching Block's ability to ignore
Aerial Maneuvers.
As with any Crouching Maneuver, Aerial Maneuvers will not affect the
Crouching character, unless the Aerial Maneuver specifically states that it
affects Crouching Maneuvers. Of course, if the character Aborts but his
Speed is still lower than his opponent's, then the opponent's Maneuver would
still affect him. The character adds his Block Technique to his Stamina when
using the Crouching Block, just as he would with a normal Block.

Cost: 1 Willpower (see above)
Speed: +3
Damage: None
Move: None

J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
P.S. - add this to my submission to that Blocking Maneuver contest!
Group: streetfighter Message: 7887 From: J. Scott Pittman Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Hey that's a good idea - crouching attcks ignore normal blocks....

J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm

----- Original Message -----
From: Dustin Wolfe <lancer1@...>
To: <streetfighter@egroups.com>
Sent: Tuesday, January 11, 2000 9:35 AM
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?


> I do crouching block simple: it has to be announced by the player, and
most
> aerial maneuvers (exception: dragon punches and a few others) ignore
> crouching blocks. As long as the attack comes from *above* then the
maneuver
> ignores the crouching block, as per the Street Fighter games. A dragon
punch
> for instance, which does it's damage from the ground up would not ignore
the
> crouching block, and it would be treated as normal, while an axe kick,
which
> brings the leg down on the opponent, would ignore it. Basically it's the
> same as the game, with standing blocks protecting against all but
crouching
> maneuvers, and crouching blocks protecting against all but maneuvers that
> hit from above, with exceptions being maneuvers that ignore blocks
(whether
> standing or crouching) all together.
> I believe this puts a little strategy into the game, after all, there is a
> definite reason why a player would want to perform both types of block.
>
> >My question is how is it determined if the maneuver is a crouching block?
> >Does the plaayer have to announce this each time, because if so, I can
see
> >noreason to perform a standing block.
> >
> >What if the player would have had to use a crouching maneuver before
and/or
> >after a crouching block?
>
>
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
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>
Group: streetfighter Message: 7888 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
lol...YaY!!! My dream of becoming a real street fighter is coming true!
Wait...npc? NPC??? NPC!?!?
heh...ah well....if it -would- be a good name, then just drop the e at the
end of the last name and make a Native American wrestler, since I am an
Indiana. Heh..oh yeah, and a feather. Of course if it's a villian NPC I
wouldn't know what feather, since they all have special traditional
meanings.

>ah, you know I love ya.
>
>that reminds me. I decided just now that 'Dustin Wolfe' would be a good
>name for an NPC Street Fighter. What kind do ya wanna be?
Group: streetfighter Message: 7889 From: Dustin Wolfe Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Actually I'm pretty sure that I'm an Indian and not an Indiana. :P
And my family name was Wolf until my grandfather changed the name for some
reason, before I was born.


>lol...YaY!!! My dream of becoming a real street fighter is coming true!
>Wait...npc? NPC??? NPC!?!?
>heh...ah well....if it -would- be a good name, then just drop the e at the
>end of the last name and make a Native American wrestler, since I am an
>Indiana.
Group: streetfighter Message: 7890 From: Chris Nelson Date: 6/12/2000
Subject: Re: [streetfighter] SNK...shuts down?!?
To my knowledge, they are just recalling the Neo-Geo Pocket
merchandise, everything else they make should still be available... I'm
sure all the Dreamcast/PSX ports will still be available... assuming of
course you are lucky enough to live near a store that stocks them
normally.

Actually thou, that does bring up a good point I've been wondering
about. On the old Neo Geo, there was no country lockout, & you could
play any cartridge you were lucky enough to find. Anyone know if the
US Neo-Geo Pocket can play Japanese games? I hadn't bothered to find
out yet, & I can't imagine it having enough of a market share to warant
someone producing a mod-chip for it... (Can you imagine having to
solder something like that on a handheld! YECK!!!)

On the up side, eventually SNKvsCapcom will be an arcade game & not a
handheld, which means that by, say 2012, we'll see it available for
whatever the 'big' consoles are then.

-Laters!
-Chris!




--- Dustin Wolfe <lancer1@...> wrote:
> In the US and Europe at least...SNK is even recalling all of thier
> in-stock
> hardware and software, meaning the NeoGeo Pocket and all of the
> games.
> Monday you won't be able to find anyting SNK out of Japan. No more
> Fatal
> Fury games, no more King of Fighter games...unless you happen to live
> in
> Japan.
> But my entire point on this is...what's going to come of SNK Vs.
> Capcom? I
> was looking foward to having a Terry vs. Ryu fight.
>
>


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Group: streetfighter Message: 7891 From: Knight of the Black Rose Date: 6/12/2000
Subject: Re: [streetfighter] SNK...shuts down?!?
I bought an import NGPocketC system and have one import game for it and
two American ones. I bought the two American ones from Best Buy for
$26.50 over the past week. I guess the recall may explain the price drop
(got Samurai Showdown 2 and KOF R-2).
The systems are still the same price.

Tony
Group: streetfighter Message: 7892 From: Fred Chagnon Date: 6/12/2000
Subject: weird typo
I noticed a weird typo on page 113 of Contenders.
It says that with Wrestling it costs 12 points to obtain the flying head
butt manuever. 12!!!
Well anyway, I think I'll knock that down to 2 since that's what it costs a
sumotori. :)

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7893 From: Yasuharu Konishi Date: 6/12/2000
Subject: Re: [streetfighter] Broken limbs.
Thank you! You confirmed many of my suspicions.

You're probably right that Aggies are too much...
otherwise you'd have fighters dying from armbars!

About the Punch penalties I agree... as a boxer you
rely on both hands to throw fakes, combos, etc, so
losing either arm would throw you off your game. And
the shoulder movements would hurt like heck, not to
mention the vibrations when your fist connects with
your whole upper body behind it... (shudder)


--- Steve Karstensen
<skarstensen@...> wrote:
>
> Dislocate Limb works against the arm only.
>
> You can only "throw kicks" until you re-locate the
> arm. In other words,
> basically any maneuver that requires that arm to be
> functional is Right
> Out(tm). Storyteller's decision. I usually state
> no Punches, very few
> Grabs, and many Athletics Maneuvers are forbidden,
> as are any Focus
> attacks that require use of the arm.
>
> You can Move, yes.
>
> The -3/-2 penalty only applies to Punches thrown on
> the turn (if you
> want to be more specific, to Punches thrown with
> that arm). I usually
> just say any Punches since, well, you're in alotta
> pain.
>
> If you choose not to re-locate your arm, and your
> opponent dislocates
> your other arm, you are what is technically known as
> SOL. You can still
> re-locate your arms without help (by slamming
> yourself up against
> something) but you're still very hampered and
> vulnerable until you do
> so.
>
> Aggravated? Nah. Too exploitable.
>
> -----Original Message-----
> From: Yasuharu Konishi
> [mailto:robotomizer@...]
> Sent: Saturday, June 10, 2000 6:13 PM
> To: streetfighter@egroups.com
> Subject: [streetfighter] Broken limbs.
>
>
> Dislocate Limb puzzles me very much...
>
> 1) It says you can only kick with a dislocated limb
> (or relocate it)... so it dislocates an Arm not a
> Leg?
>
> 2) Cant I just Move with a dislocated arm?
>
> 3) does the -3 speed -2 damage penalty apply to
> kicks
> while your arm is dislocated? I am very confused.
>
> 4) If you've already had a limb dislocated, and yo
> get
> hit with another Dislocate Limb are you armless?
>
> 5) I think damage from Dislocate Limb should be
> aggravated since it's going to hamper your
> performance
> until its completely healed. Or maybe just 1
> aggravated damage for relocating it? Just an idea.
>
>
> __________________________________________________
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=====
The Robotomizer
Dallas, TX

Frustrated? Paranoid? Overworked, underpaid underdog?
Take a trip to <www.subgenius.com> and make the suckas pay!

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Group: streetfighter Message: 7894 From: Rinaldo Gambetta Date: 6/12/2000
Subject: Re: [streetfighter] weird typo
Maybe they forgot a bar so the thing means 1/2 or cost 1 or cost 2

Fred Chagnon wrote:

> I noticed a weird typo on page 113 of Contenders.
> It says that with Wrestling it costs 12 points to obtain the flying head
> butt manuever. 12!!!
> Well anyway, I think I'll knock that down to 2 since that's what it costs a
> sumotori. :)
>
> _______________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafson
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
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Group: streetfighter Message: 7895 From: Fred Chagnon Date: 6/12/2000
Subject: Re: [streetfighter] weird typo
| Maybe they forgot a bar so the thing means 1/2 or cost 1 or cost 2

I figured they meant either one or two.
Since a flying head butt isn't exacltly a *basic* maneuver, and since Sumo
requiers 2, I think 2 is fair.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7896 From: Yasuharu Konishi Date: 6/12/2000
Subject: Mike Haggar/JKD
Oh! I thought it was Quick fist, but I don't know
Chinese :) Way of No Way or Now Way as a Way refers to
the formlessness of JKD its not a literaltranslation.
JKD students are encouraged to explore other styles
and build an individualized style that works for them.


(I saw a JKD stylist in Ultimate Fighting once. Poor
guy got beat up pretty bad. He should have learned
Grappling Defense :)

Yes, Wing Chun from what I've seen uses many counter-
strikes (ie: deflecting punch) but also usesnasty
wristlocks. A good Wing Chun fighter can crank your
wrist and force you to the ground in a number of ways
all of them painful. Then if they're a jerk they kick
you :)


--- Robert Pascuttini <rpascuttini@...> wrote:
> Actually Jeet kun do means way of the intecepting
> fist.
>
> Im still not sure about jeet kune do encompassing
> all styles....
>
> Wrist locks??? What wrist locks?
>
> >From: Yasuharu Konishi <robotomizer@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: [streetfighter] Mike Haggar
> >Date: Sun, 11 Jun 2000 15:02:44 -0700 (PDT)
> >
> >Hmmm... JKD was if memory serves founded by Bruce
> Lee
> >as a "Way of No Way." It is sort of a fighting
> >philosophy that stresses economy of motion and
> maximum
> >effectiveness in real fights. In that sense, it is
> >indeed everything and encompasses all styles. But
> I'm
> >not sure how common it is. Special Forces is also a
> >good catch-all style.
> >
> >I heard that Bruce used to wander the streets of
> Hong
> >Kong wearing 19th-century Chinese clothing just to
> get
> >people to pick fights with him! He quickly learned
> >what worked and what got you beat up. That was when
> he
> >was studying Wing Chun, a form of Kung-Fu that was
> >designed for use in real street fights. Later in
> his
> >movies you still see his Wing Chun techniques
> because
> >those techniques really work (the wrist-locks are
> >nasty)
> >
> >--- Robert Pascuttini <rpascuttini@...>
> wrote:
> > > Jeet kun do does not encompass all froms of
> > > fighting.
> > > But the thing that gets me is the final line
> > > "and therefore, if you don't know what style to
> give
> > > to a character, he'll
> > > probably fit JKD."
> > >
> > > That doesnt work. Its almost like saying Poverty
> is
> > > genetic.
> > >
> > > >From: Jens-Arthur Leirbakk
> <leirbakk@...>
> > > >Reply-To: streetfighter@egroups.com
> > > >To: streetfighter@egroups.com
> > > >Subject: Re: [streetfighter] Mike Haggar
> > > >Date: Sun, 4 Jun 2000 12:38:47 +0200 (METDST)
> > > >
> > > >Everything is Jeet Kune Do, because Jeet Kune
> Do is
> > > supposed to encompass
> > > >all forms of fighting. Do what works, that's
> the
> > > 'Tao of JKD', and
> > > >therefore, if you don't know what style to give
> to
> > > a character, he'll
> > > >probably fit in JKD.
> > > >
> > > >On Sat, 3 Jun 2000, Robert Pascuttini wrote:
> > > >
> > > > > Everything???? What do you mean by that?
> > > > >
> > > >
> > > ><snipped part about Cody's style>
> > > >
> > > > > >
> > > > > >Well, then, give him Kyokushinkai Karate,
> > > Ashihara Karate, Full-Contact
> > > > > >Karate, Mishima Karate (heh), or any of the
> > > TaeKwon-Do styles out
> > > > > >there. Perhaps even Jeet Kune Do. When in
> > > doubt, choose Jeet Kune
> > > > > >Do. EVERYTHING is Jeet Kune Do.
> > > > > >
> > > > > >---
> > > > > >Jens-Arthur Leirbakk
> > > > > >leirbakk@...
> > > > > >
> > > > > >
> > > > >
> > > > >
> > >
>
>________________________________________________________________________
> > > > > Get Your Private, Free E-mail from MSN
> Hotmail
> > > at http://www.hotmail.com
> > > > >
> > > > >
> > > > >
> > >
>
>------------------------------------------------------------------------
> > > > > Best friends, most artistic, class clown
> Find
> > > 'em here:
> > > > >
> > >
>
>http://click.egroups.com/1/4054/6/_/17512/_/960042139/
> > > > >
> > >
>
>------------------------------------------------------------------------
> > > > >
> > > > >
> > > > >
> > > >
> > > >---
> > > >Jens-Arthur Leirbakk
> > > >leirbakk@...
> > > >
> > > >
> > >
> > >
>
>________________________________________________________________________
> > > Get Your Private, Free E-mail from MSN Hotmail
> at
> > > http://www.hotmail.com
> > >
> > >
> >
> >
> >=====
> >The Robotomizer
> >Dallas, TX
> >
> >Frustrated? Paranoid? Overworked, underpaid
> underdog?
> >Take a trip to <www.subgenius.com> and make the
> suckas pay!
> >
> >__________________________________________________
> >Do You Yahoo!?
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> >http://photos.yahoo.com
>
>
________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at
> http://www.hotmail.com
>
>


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Group: streetfighter Message: 7897 From: Andy Johnston Date: 6/13/2000
Subject: Re: [streetfighter] Heart Punch, still got it!
I think that you guys are thinking a bit too much about winning "the fight"
<well this is a Street fighter ring andy....>
 
Shaddup you. Anyway, although the heart punch is concidered a cheap shot by tournament standards, it does have uses if you have rounded role-playing.
Namely to subdue non-fighters or important NPC's without accidently killing them. Addmitedly some styles like Kabbadi can do this easier with moves like Blinda and Cobra charm, but what if you are a 7'3" boxer who has been sent to bring back a 16 yearold daughter to her parents, only she doesn't want to come.
 
"Heart punch!"
*sok*
*whump*
 
 Now all you have to worry about is transportation.....
 
Group: streetfighter Message: 7898 From: Andy Johnston Date: 6/13/2000
Subject: Just so Ya know.
Well, I finally got all my E-mail accounts settled, and have re-signed up for this e-group under dlatrex@...
 
Of course I haven't shown my mug around here too much, but that should change now. I'll be sure to voice the ANDY opinion on everything now.
 
I'm sure you guys REALLY missed me.....
 
 
"....and the rat's laughed at his return."
Group: streetfighter Message: 7899 From: Yasuharu Konishi Date: 6/13/2000
Subject: capoeira/angola
Oops! You're right the escaped slaves didn't return to
Angola... I only meant that they went to a mountainous
region of Brazil and established a base camp there,
then made raids on slave plantations to free more
slaves. Sorry about that. And yes, the tribes united
in captivity... Wow, the Quilombo is news to me!

I'm afraid I don't know much about Kempo. I've seen it
in tournaments a little... I actually don't have much
knowledge of Japanese styles. I know that Karate was
developed by peasants to defend themselves against
unfriendly Samurai (because it was illegal for
peasants to own weapons) but that's about it :)

Actually, I think Shuto should be available to
Shotokan Karate because originally the philosophy of
Karate was one hit = one kill even against an armored
opponent...

Does anybody agree...?

--- Rinaldo Gambetta <rinaldo@...> wrote:
> Interesting known about this but in Brazil history
> the African fugitives go
> to an organization system called "Quilombo" where a
> leader is choosen by
> tribal methods or better I should say the stronger
> leads and in this
> "Quilombo" isn�t only tribe in fact exist many
> tribes in same place, but I
> don�t known about Angolans return to Africa this
> very interesting to known,
> you�re Japanese? I have some doubts about Kempo
> sector the litle information
> I known is about Japanese kung fu or something
> similar...
>
> Yasuharu Konishi wrote:
>
> > I did a little research on Capoeira and the story
> is
> > that a large number of Angolans were brought to
> Brazil
> > as slaves. Some of them knew Capoeira from back
> home
> > and because some slaves were from warring tribes
> they
> > fought eachother at first. But when they realized
> they
> > weren't going to be freed, they banded together...
> >
> > Soon they learned to disguise their training
> sessions
> > as dances using traditional music and ceremony.
> They
> > managed to lead a major rebellion, and built a
> city
> > called Palmares where freed slaves practiced
> Capoeira
> > and occasionally led raids to free more slaves...
> >
> > The police cracked down on them by training a
> special
> > squad in Capeoira and hunting down anyone and
> everyone
> > who looked like they might be a Capoeirista. But
> > eventually they had to give them amnesty due to
> the
> > massive unpopularity of the police tactics.
> >
> > I don't know how true this is, i got it from a
> single
> > website.
> >
> > --- Rinaldo Gambetta <rinaldo@...>
> wrote:
> > > you ask about Brazil I only can say what the
> people
> > > known Capoeira, and maybe some
> > > Gracie Ju-Jutsu I heard about it, and of course
> I
> > > have that famous doubt in Capoeira
> > > sector exist the Capoeira and another one called
> > > Capoeira de Angola (an African style)
> > > but I don�t anything about this one.
> > > Ronny Anderssen wrote:
> > >
> > > > Well... I am from Norway.. Fjords and
> Vikings...
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Yahoo! Photos -- now, 100 FREE prints!
> > http://photos.yahoo.com
> >
> >
>
------------------------------------------------------------------------
> > Free @Backup service! Click here for your free
> trial of @Backup.
> > @Backup is the most convenient way to securely
> protect and access
> > your files online. Try it now and receive 300
> MyPoints.
> >
>
http://click.egroups.com/1/4935/6/_/17512/_/960755505/
> >
>
------------------------------------------------------------------------
>
>


=====
____________________________________________________________... from the desk of The Robotomizer@... ...____________________________________________________________ Get Right with "Bob" at Triple X Day draws ever nigher!!!

__________________________________________________
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Group: streetfighter Message: 7900 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Re: [streetfighter] Just so Ya know.
You´re the same Andy from the Tallon Master guy? Gee you disappear for a time...

Andy Johnston wrote:

Well, I finally got all my E-mail accounts settled, and have re-signed up for this e-group under dlatrex@...
 
Of course I haven't shown my mug around here too much, but that should change now. I'll be sure to voice the ANDY opinion on everything now.
 
I'm sure you guys REALLY missed me.....
 
 
"....and the rat's laughed at his return."


Group: streetfighter Message: 7901 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Re: [streetfighter] capoeira/angola
Like a Brazil guy I think the capcom make the great joke put Blanka as brazilian fighter (and the arena too, because this many people think the Brazil is a jungle and monkeys, snakes and trees are part of the scenario) but I´m not writing to
talk about this but just to make a information Blanka and Elena are "capoeiristas" but Blanka is hard to say but Elena is more closer to a Capoeira fighter and more closer is Eddy from Tekken 3 and Tag. Karate... I still thinking this have a
foot in that Island Okinawa...

Yasuharu Konishi wrote:

> Oops! You're right the escaped slaves didn't return to
> Angola... I only meant that they went to a mountainous
> region of Brazil and established a base camp there,
> then made raids on slave plantations to free more
> slaves. Sorry about that. And yes, the tribes united
> in captivity... Wow, the Quilombo is news to me!
>
> I'm afraid I don't know much about Kempo. I've seen it
> in tournaments a little... I actually don't have much
> knowledge of Japanese styles. I know that Karate was
> developed by peasants to defend themselves against
> unfriendly Samurai (because it was illegal for
> peasants to own weapons) but that's about it :)
>
> Actually, I think Shuto should be available to
> Shotokan Karate because originally the philosophy of
> Karate was one hit = one kill even against an armored
> opponent...
>
> Does anybody agree...?
>
> --- Rinaldo Gambetta <rinaldo@...> wrote:
> > Interesting known about this but in Brazil history
> > the African fugitives go
> > to an organization system called "Quilombo" where a
> > leader is choosen by
> > tribal methods or better I should say the stronger
> > leads and in this
> > "Quilombo" isn´t only tribe in fact exist many
> > tribes in same place, but I
> > don´t known about Angolans return to Africa this
> > very interesting to known,
> > you´re Japanese? I have some doubts about Kempo
> > sector the litle information
> > I known is about Japanese kung fu or something
> > similar...
> >
> > Yasuharu Konishi wrote:
> >
> > > I did a little research on Capoeira and the story
> > is
> > > that a large number of Angolans were brought to
> > Brazil
> > > as slaves. Some of them knew Capoeira from back
> > home
> > > and because some slaves were from warring tribes
> > they
> > > fought eachother at first. But when they realized
> > they
> > > weren't going to be freed, they banded together...
> > >
> > > Soon they learned to disguise their training
> > sessions
> > > as dances using traditional music and ceremony.
> > They
> > > managed to lead a major rebellion, and built a
> > city
> > > called Palmares where freed slaves practiced
> > Capoeira
> > > and occasionally led raids to free more slaves...
> > >
> > > The police cracked down on them by training a
> > special
> > > squad in Capeoira and hunting down anyone and
> > everyone
> > > who looked like they might be a Capoeirista. But
> > > eventually they had to give them amnesty due to
> > the
> > > massive unpopularity of the police tactics.
> > >
> > > I don't know how true this is, i got it from a
> > single
> > > website.
> > >
> > > --- Rinaldo Gambetta <rinaldo@...>
> > wrote:
> > > > you ask about Brazil I only can say what the
> > people
> > > > known Capoeira, and maybe some
> > > > Gracie Ju-Jutsu I heard about it, and of course
> > I
> > > > have that famous doubt in Capoeira
> > > > sector exist the Capoeira and another one called
> > > > Capoeira de Angola (an African style)
> > > > but I don´t anything about this one.
> > > > Ronny Anderssen wrote:
> > > >
> > > > > Well... I am from Norway.. Fjords and
> > Vikings...
> > >
> > > __________________________________________________
> > > Do You Yahoo!?
> > > Yahoo! Photos -- now, 100 FREE prints!
> > > http://photos.yahoo.com
> > >
> > >
> >
> ------------------------------------------------------------------------
> > > Free @Backup service! Click here for your free
> > trial of @Backup.
> > > @Backup is the most convenient way to securely
> > protect and access
> > > your files online. Try it now and receive 300
> > MyPoints.
> > >
> >
> http://click.egroups.com/1/4935/6/_/17512/_/960755505/
> > >
> >
> ------------------------------------------------------------------------
> >
> >
>
> =====
> ____________________________________________________________... from the desk of The Robotomizer@... ...____________________________________________________________ Get Right with "Bob" at Triple X Day draws ever nigher!!!
>
> __________________________________________________
> Do You Yahoo!?
> Yahoo! Photos -- now, 100 FREE prints!
> http://photos.yahoo.com
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
> http://click.egroups.com/1/5257/6/_/17512/_/960874287/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7902 From: Andy Johnston Date: 6/13/2000
Subject: Re: [streetfighter] Just so Ya know.
Yah....
That's quite true. I was moving: not between houses, just betweeen
computers, and I also got rid of my modem. I now have a dedicated partial
T-1. So the process has taken a bit of time, and even then some for me to
strighten out my E-mails. Good to see you're still keeping up the buissness
tho Rinaldo. I've been watching the ages tournament. ^_~

>You�re the same Andy from the Tallon Master guy? Gee you disappear for a
>time...
>
>Andy Johnston wrote:
>
> > Well, I finally got all my E-mail accounts settled, and have
> > re-signed up for this e-group under dlatrex@...
> >
> > Of course I haven't shown my mug around here too much, but
> > that should change now. I'll be sure to voice the ANDY
> > opinion on everything now.
> >
> > I'm sure you guys REALLY missed me.....
> >
> >
> > "....and the rat's laughed at his return."
> >
> > -----------------------------------------------------------------------
> > [GO.com. Click to find what you're looking for]
> > -----------------------------------------------------------------------
> >

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7903 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Re: [streetfighter] Just so Ya know.
I think Rank 9 fighter will be easy to manage but it´s hard the damages are too
high and the fights don´t have much time, but when I lost my data because my
brother format the winchester, I recover the fighters in slow process but much
persons disappear and don´t send their characters again it´s a shame but it´s
good talk to you again dude :).

Andy Johnston wrote:

> Yah....
> That's quite true. I was moving: not between houses, just betweeen
> computers, and I also got rid of my modem. I now have a dedicated partial
> T-1. So the process has taken a bit of time, and even then some for me to
> strighten out my E-mails. Good to see you're still keeping up the buissness
> tho Rinaldo. I've been watching the ages tournament. ^_~
>
> >You´re the same Andy from the Tallon Master guy? Gee you disappear for a
> >time...
> >
> >Andy Johnston wrote:
> >
> > > Well, I finally got all my E-mail accounts settled, and have
> > > re-signed up for this e-group under dlatrex@...
> > >
> > > Of course I haven't shown my mug around here too much, but
> > > that should change now. I'll be sure to voice the ANDY
> > > opinion on everything now.
> > >
> > > I'm sure you guys REALLY missed me.....
> > >
> > >
> > > "....and the rat's laughed at his return."
> > >
> > > -----------------------------------------------------------------------
> > > [GO.com. Click to find what you're looking for]
> > > -----------------------------------------------------------------------
> > >
>
> ________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
> http://click.egroups.com/1/5257/6/_/17512/_/960901060/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7904 From: Rinaldo Gambetta Date: 6/13/2000
Subject: Ages Missing Fighters.
From 16 fighters Still missing 4 fighters: Well if I receive more fighter I just
add more npc´s this a long wait... And more I don´t known if Jade M Prout leave
the list...
Dennis Bryant character- don´t remember the name of fighter Ps: I don´t see him in
the list a long time ago
Francis Black character- don´t remember the name of fighter Ps: Either
J.Scott Pittman characte- Sha Long
Jeff Y- Ghost Bear Ps: Either
Group: streetfighter Message: 7905 From: Morgado, Mike Date: 6/13/2000
Subject: Weird Question
I know this is going to sound weird, but has anybody done conversions for
comic book characters? Last night I was thinking that some characters would
fit perfectly into the SF genre. Characters like Electra, Shang-Chi, Iron
Fist, maybe Batman, and Daredevil.

Also on the comic front, for those of you who collect comics, I recommend
Dark Horse's BattleGods: Warriors of the Chaak. Very StreetFighterish.

Thanks

MikeM
Group: streetfighter Message: 7906 From: Steve Karstensen Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
are you kidding? First NPCs I ever made were named Leonardo,
Michelangelo, Donatello, and Raphael.

;)

-----Original Message-----
From: Morgado, Mike [mailto:mmorgado@...]
Sent: Tuesday, June 13, 2000 9:35 AM
To: 'StreetFighter'
Subject: [streetfighter] Weird Question


I know this is going to sound weird, but has anybody done conversions
for
comic book characters? Last night I was thinking that some characters
would
fit perfectly into the SF genre. Characters like Electra, Shang-Chi,
Iron
Fist, maybe Batman, and Daredevil.

Also on the comic front, for those of you who collect comics, I
recommend
Dark Horse's BattleGods: Warriors of the Chaak. Very StreetFighterish.

Thanks

MikeM

------------------------------------------------------------------------
Shop online together. Plan vacations. Visit your favorite sites.
With iKena you and your friends can see the Web together.
iKena software is quick to download, simple to install, easy to use.
http://click.egroups.com/1/5257/6/_/17512/_/960903315/
------------------------------------------------------------------------
Group: streetfighter Message: 7907 From: Fred Chagnon Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
| are you kidding? First NPCs I ever made were named Leonardo,
| Michelangelo, Donatello, and Raphael.

Please tell me they weren't Turtle Animal-Hybrids...
What Styles did they practice?

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7908 From: Steve Karstensen Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
okay, I won't tell you.

(Ninjitsu.)

-----Original Message-----
From: Fred Chagnon [mailto:seagull@...]
Sent: Tuesday, June 13, 2000 9:45 AM
To: streetfighter@egroups.com
Subject: Re: [streetfighter] Weird Question


| are you kidding? First NPCs I ever made were named Leonardo,
| Michelangelo, Donatello, and Raphael.

Please tell me they weren't Turtle Animal-Hybrids...
What Styles did they practice?

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson


------------------------------------------------------------------------
Shop online together. Plan vacations. Visit your favorite sites.
With iKena you and your friends can see the Web together.
iKena software is quick to download, simple to install, easy to use.
http://click.egroups.com/1/5257/6/_/17512/_/960903990/
------------------------------------------------------------------------
Group: streetfighter Message: 7909 From: Chris Hoffmann Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
--- "Morgado, Mike" <mmorgado@...> wrote:
> I know this is going to sound weird, but has anybody done conversions for
> comic book characters? Last night I was thinking that some characters would
> fit perfectly into the SF genre. Characters like Electra, Shang-Chi, Iron
> Fist, maybe Batman, and Daredevil.
>
> Also on the comic front, for those of you who collect comics, I recommend
> Dark Horse's BattleGods: Warriors of the Chaak. Very StreetFighterish.

I was contemplating writing up the greatest hero the universe has ever known.

I am, of course, talking about...

EARTH WORM JIM!

(he is such a groovy guy!)

=====
staredown@... http://members.xoom.com/staredown

"We don't expect kittens to fight wildcats and win
--we merely expect them to try."
-- Robert Heinlein

__________________________________________________
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Yahoo! Photos -- now, 100 FREE prints!
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Group: streetfighter Message: 7910 From: Don Vernatter Date: 6/13/2000
Subject: (no subject)
Hey, Chris (Hoffman), what's up with your web page? I haven't been able to
get to it for a week or so. I even tried different computers, and I
couldn't get in. At first I thought it might be a problem with Xoom, but
other Xoom sites are coming up fine. Are you updating or something?
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7911 From: Don Vernatter Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
I was contemplating writing up stats for the X-Men, but I realized that I
was lazy. Oh well, maybe one day...
Besides, I did try for a few and it was pretty hard to make up stats for
Pheonix's powers (how do you write up a move that causes the destruction of
a sun?) 80

>From: "Morgado, Mike" <mmorgado@...>
>Reply-To: streetfighter@egroups.com
>To: 'StreetFighter' <streetfighter@egroups.com>
>Subject: [streetfighter] Weird Question
>Date: Tue, 13 Jun 2000 09:35:05 -0400
>
>I know this is going to sound weird, but has anybody done conversions for
>comic book characters? Last night I was thinking that some characters would
>fit perfectly into the SF genre. Characters like Electra, Shang-Chi, Iron
>Fist, maybe Batman, and Daredevil.
>
>Also on the comic front, for those of you who collect comics, I recommend
>Dark Horse's BattleGods: Warriors of the Chaak. Very StreetFighterish.
>
>Thanks
>
>MikeM

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7912 From: Dustin Wolfe Date: 6/13/2000
Subject: Re: [streetfighter] Weird Question
I've been toying around with Spider-Man and a few others from the Vs.
series.
And as for Dark Horse's Battle Gods...it's probably based on the fighting
game of the same name. Good reason to be very Street Fighterish, I think

-----Original Message-----
From: Morgado, Mike <mmorgado@...>
To: 'StreetFighter' <streetfighter@egroups.com>
Date: Tuesday, June 13, 2000 8:35 AM
Subject: [streetfighter] Weird Question


>I know this is going to sound weird, but has anybody done conversions for
>comic book characters? Last night I was thinking that some characters would
>fit perfectly into the SF genre. Characters like Electra, Shang-Chi, Iron
>Fist, maybe Batman, and Daredevil.
>
>Also on the comic front, for those of you who collect comics, I recommend
>Dark Horse's BattleGods: Warriors of the Chaak. Very StreetFighterish.
>
>Thanks
>
>MikeM
>
>------------------------------------------------------------------------
>Shop online together. Plan vacations. Visit your favorite sites.
>With iKena you and your friends can see the Web together.
>iKena software is quick to download, simple to install, easy to use.
>http://click.egroups.com/1/5257/6/_/17512/_/960903315/
>------------------------------------------------------------------------
>
>