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Group: streetfighter Message: 7813 From: Rinaldo Gambetta Date: 6/9/2000
Subject: Foreign people in list.
Group: streetfighter Message: 7814 From: firefirefi@aol.com Date: 6/9/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7815 From: J. Scott Pittman Date: 6/9/2000
Subject: Re: [streetfighter] Tiger Knee.
Group: streetfighter Message: 7816 From: Fred Chagnon Date: 6/9/2000
Subject: Re: [streetfighter] Broken limbs.
Group: streetfighter Message: 7817 From: J. Scott Pittman Date: 6/9/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7818 From: J. Scott Pittman Date: 6/9/2000
Subject: Re: [streetfighter] Broken limbs.
Group: streetfighter Message: 7819 From: slpstck@aol.com Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7820 From: azathoth05@aol.com Date: 6/10/2000
Subject: Re: [streetfighter] Tiger Knee.
Group: streetfighter Message: 7821 From: Dustin Wolfe Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7822 From: Fred Chagnon Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7823 From: Fred Chagnon Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7824 From: Fred Chagnon Date: 6/10/2000
Subject: Division allowances
Group: streetfighter Message: 7825 From: Thomas Merton Date: 6/10/2000
Subject: Re: [streetfighter] Warrior's Pride
Group: streetfighter Message: 7826 From: J. Scott Pittman Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7827 From: J. Scott Pittman Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7828 From: J. Scott Pittman Date: 6/10/2000
Subject: Re: [streetfighter] Division allowances
Group: streetfighter Message: 7829 From: arkondloc@aol.com Date: 6/10/2000
Subject: Re: [streetfighter] Warrior's Pride
Group: streetfighter Message: 7830 From: Steve Karstensen Date: 6/10/2000
Subject: Re: [streetfighter] Division allowances
Group: streetfighter Message: 7831 From: Dustin Wolfe Date: 6/10/2000
Subject: SNK...shuts down?!?
Group: streetfighter Message: 7832 From: Yasuharu Konishi Date: 6/10/2000
Subject: Broken limbs.
Group: streetfighter Message: 7833 From: Ronny Anderssen Date: 6/10/2000
Subject: Re: [streetfighter] Foreign people in list.
Group: streetfighter Message: 7834 From: Rinaldo Gambetta Date: 6/10/2000
Subject: Re: [streetfighter] Foreign people in list.
Group: streetfighter Message: 7835 From: Joshua Wanisko Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7836 From: Mike Morgado Date: 6/11/2000
Subject: [ADMIN] New Moderator
Group: streetfighter Message: 7837 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7838 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7839 From: slpstck@aol.com Date: 6/11/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Group: streetfighter Message: 7840 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7841 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Women getting drunk easier.
Group: streetfighter Message: 7842 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Women getting drunk easier.
Group: streetfighter Message: 7843 From: Dustin Wolfe Date: 6/11/2000
Subject: New WP Info
Group: streetfighter Message: 7844 From: Yasuharu Konishi Date: 6/11/2000
Subject: capoeira/angola
Group: streetfighter Message: 7845 From: Yasuharu Konishi Date: 6/11/2000
Subject: Mike Haggar
Group: streetfighter Message: 7846 From: J. Scott Pittman Date: 6/11/2000
Subject: Re: [streetfighter] [ADMIN] New Moderator
Group: streetfighter Message: 7847 From: J. Scott Pittman Date: 6/11/2000
Subject: Re: [streetfighter] Broken limbs.
Group: streetfighter Message: 7848 From: Fred Chagnon Date: 6/11/2000
Subject: Heart Punch - What's the point?
Group: streetfighter Message: 7849 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7850 From: Fred Chagnon Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7851 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Music
Group: streetfighter Message: 7852 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Block vs. Athletics!
Group: streetfighter Message: 7853 From: Fred Chagnon Date: 6/11/2000
Subject: Lunging Punch and Crouching Block?
Group: streetfighter Message: 7854 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Block vs. Athletics!
Group: streetfighter Message: 7855 From: Knight of the Black Rose Date: 6/11/2000
Subject: Re: [streetfighter] Broken limbs.
Group: streetfighter Message: 7856 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] End of Block vs. Athletics!
Group: streetfighter Message: 7857 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] [Admin Stuff]
Group: streetfighter Message: 7858 From: Rinaldo Gambetta Date: 6/11/2000
Subject: Re: [streetfighter] capoeira/angola
Group: streetfighter Message: 7859 From: J. Scott Pittman Date: 6/11/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
Group: streetfighter Message: 7860 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Group: streetfighter Message: 7861 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
Group: streetfighter Message: 7862 From: Rinaldo Gambetta Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?



Group: streetfighter Message: 7813 From: Rinaldo Gambetta Date: 6/9/2000
Subject: Foreign people in list.
I´m curious about people list country origin I write to americans or canadians but I
want known if exist someone from another place in this list I want mean from other
country, isn´t important but I want known how much the Stf background reach.
Group: streetfighter Message: 7814 From: firefirefi@aol.com Date: 6/9/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
In a message dated 00-06-09 23:16:47 EDT, you write:

<< Well this the problem with U.S.A and Japan streetfighter game versions
maybe
because M.Bison for a boxer and at same time a real boxer called Mike Tyson
just make the math work the U.S.A Capcom trade the names to avoid trademark
problems at last I think. >>

I doubt that you can trademark a person's name.
Group: streetfighter Message: 7815 From: J. Scott Pittman Date: 6/9/2000
Subject: Re: [streetfighter] Tiger Knee.
Whoops, sorry for the blank letter. Now, ahem...

The Tiger Knee's description states: "The Tiger Knee will cause a Knockdown
and can also damage an opponent caught in the middle of an aerial maneuver."
Reading the definition of aerial maneuvers, we know that a crouching
maneuver will not affect an opponent using an aerial maneuver until he has
finished using that aerial maneuver. In this case, however, the maneuver CAN
affect a character in mid-aerial maneuver.
If the Maneuver was not mentioned as a certain type of move, we would be
in serious trouble deciding whether or not the Maneuver caused Knockdown to
everyone. It's very poorly worded. However, the Maneuver is mentioned in
it's description as a crouching Maneuver.
We must assume, therefore, that the section of the sentence talking about
Knockdown is unrelated to the section talking about aerial maneuvers, and
that the Maneuver will cause a Knockdown to both Grounded and Aerial
opponents.
I'm not sure if this goes against my former opinion. If so, then I have
corrected myself here.

J. Scott Pittman, ("joespitt"), Game Designer, Artist

EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
Group: streetfighter Message: 7816 From: Fred Chagnon Date: 6/9/2000
Subject: Re: [streetfighter] Broken limbs.
| Well I was playing in a Stf campaing (a worst campaing) and I was boxer
| called Franz Retch a heavyweight boxer it´s everything working when a guy
| use a combo of dislocated limb for dislocated limb while I´m dizzy so the
| book says you lost a turn to put your arm back at his place but I belive
| this can happen if you have at last one arm to replace the other, other
way
| if a Stf fighter have a broken limb the healing rate is more faster than a
| "normal" human?

So you're wondering how to fix yourself up with two dislocated arms?
Take some tips from Mel Gibson. In Every Lethal Weapon Movie we get to watch
him ram his dislocated shoulder into a wall or a pillar to relocate his arm.
That will at least fix one arm....but judging from Mel Gibson's screaming
throughout the process, I think it may cost one or two health...

:)

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7817 From: J. Scott Pittman Date: 6/9/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
> I doubt that you can trademark a person's name.

No, but you can trademark your image. That's why many movies and shows have
the phrase "similarities between characters and actual, living persons is
coincidental". So they won't get sued for using an image. Tyson is a large
black boxer. Were they to use "Bison", the large black boxer, Tyson could
have sued, and although his case would have been weak, with a good enough
lawyer he could have won such a case, claiming the company was using his
popularity to up their sales, and that he deserved a percentage of sales as
a commision for using his image.

J. Scott Pittman, ("joespitt"), Game Designer, Artist

EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
Group: streetfighter Message: 7818 From: J. Scott Pittman Date: 6/9/2000
Subject: Re: [streetfighter] Broken limbs.
>>That will at least fix one arm....but judging from Mel Gibson's screaming
throughout the process, I think it may cost one or two health...

Or mabye dizzied the character who re-locates his arm by slamming into the
ground/wall with it.

J. Scott Pittman, ("joespitt"), Game Designer, Artist

EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
Group: streetfighter Message: 7819 From: slpstck@aol.com Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
In a message dated 6/9/00 11:33:55 PM Eastern Daylight Time,
firefirefi@... writes:

<< I doubt that you can trademark a person's name. >>
then why have i seen those little trademark symbols next to many people's
names, like stone cold steve austin?
Group: streetfighter Message: 7820 From: azathoth05@aol.com Date: 6/10/2000
Subject: Re: [streetfighter] Tiger Knee.
Just my opinion but again I think the Tiger Knee causes a knockdown
regardless. 2 Willpower is simply too high a cost for anything less.
Group: streetfighter Message: 7821 From: Dustin Wolfe Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
I doubt that you can trademark a person's name. >>
>then why have i seen those little trademark symbols next to many people's
>names, like stone cold steve austin?


There is a very big difference there. His name is Steve Austion, and it
*isn't* trademarked. You can't trademark a living person's name, but you can
trademark the names of fictional characters. What *is* trademarked is the
entire thing: Stone Cold Steve Austin. As someone mentioned before, the
image and the *character* of Stone Cold is copywrited.
Group: streetfighter Message: 7822 From: Fred Chagnon Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
| then why have i seen those little trademark symbols next to many people's
| names, like stone cold steve austin?

Yeah I think you can trademark a name. Imagine what would happen if I
created little plastic action figures and named one of them Stone Cold Steve
Austin.
I'm sure WWF o WCW or whoever has some srot of right to the usage of that
name....

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7823 From: Fred Chagnon Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
| Yeah I think you can trademark a name. Imagine what would happen if I
| created little plastic action figures and named one of them Stone Cold
Steve
| Austin.
| I'm sure WWF o WCW or whoever has some srot of right to the usage of that
| name....

Scratch this.
I think Dustin has a point. The Image and the full name are (tm).
Not Steve Austin by itself.

I dunno. It's been so long since I studied law....

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7824 From: Fred Chagnon Date: 6/10/2000
Subject: Division allowances
We recently touched on the subject of divisions, and I'd just like to get a
bit more information that I'm not sure is covered in the sourcebooks (and if
it is then beg pardon but I have forgotten).

- How many official divisions are there? Freestyle, traditional...any
others?

- From what I've gathered, Traditional division does not allow
non-traditional styles. Which styles that are included in the sourcebooks
are considered 'non-traditional'?

- Are animal hybrids, cyborgs, elementalists allowed in the traditional
division? I'm not sure there's an official answer to this question, but I'd
like to see how all you guys manage this sort of thing.

Cheers.

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7825 From: Thomas Merton Date: 6/10/2000
Subject: Re: [streetfighter] Warrior's Pride
>From: arkondloc@...

>Has anyone come up with statistics for some rare weapons like the Punjab
>Lasso?
>
>I'm working on a Character for the upcoming Warrior's Pride, and the Punjab
>Lasso is very important to Eric. Of course, being lazy, I would prefer
>someone else to do stats for the weapon.
>


Punjab Lasso

A length of rope used to ensnare opponents, originating in Punjab. On
a succesful attack roll, a fighter may either use the lasso to knockdown an
opponent, or initiate a sustained hold. Every round, the opponent makes a
dexterity roll, diff. 7, to escape the lasso. (The rope is to flexible to
actually break free, so using brute strength is ineffective.) While an
opponent is caught in the punjab lasso, the fighter's grabs and throws are
+2 to speed.
Note: The Punjab lasso is a formindable weapon, but it comes with a great
cost. It was originally created by the Punjab Rope Monkeys, a species of
unusually creative monkeys who steal items off the Punjab Trade Route. They
get an awful lot of rope from ships running up and down the route, and
eventually figured out how they could be used to their offensive advantage.
Unfotunately, the design has been copied several times over , and the
monkeys are insanely jealous. Thus, any Punjab Rope Monkeys within a mile
radius of the Lasso will "sense" it, and attempt to steal it back. If the
fighter resists, the monkeys may get violent.

Punjab Lasso
Speed : +2
Damage: -1
Size: Medium
Conceal: Jacket

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7826 From: J. Scott Pittman Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
Common names or legendary/historical names are concidered public property.
Unique names are not. Therefore it comes out like this:

Jesus - no trademark possible
Stinky Janus Joe - trademark possible
Auther - trademark not possible
Barney - not possible
Thor - trademark not possible
Atlantis - trademark not possible

Now, you can trademark a created image for those "names" that are not
normalt trademarkable. For example, Marvel Comics has theit version of Thor,
and the popular kids dinosaur Barney is also a trademarked image. However,
it is the image, not the name, that is trademarked in these cases. For
example, you could come out with a robot named Thor as a villan in your
comics, who looked nothing like Thor from Marvel (and acted nothing like
him), and you could copyright him.
Remember, however, that anyone can sue for anything in the United States.
It might be wise to keep from even getting close to a very popular image,
even if it's just the name.

J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm


----- Original Message -----
From: Fred Chagnon <seagull@...>
To: <streetfighter@egroups.com>
Sent: Saturday, June 10, 2000 6:44 AM
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....


> | then why have i seen those little trademark symbols next to many
people's
> | names, like stone cold steve austin?
>
> Yeah I think you can trademark a name. Imagine what would happen if I
> created little plastic action figures and named one of them Stone Cold
Steve
> Austin.
> I'm sure WWF o WCW or whoever has some srot of right to the usage of that
> name....
>
> _______________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafson
>
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
> http://click.egroups.com/1/5257/6/_/17512/_/960644704/
> ------------------------------------------------------------------------
>
>
Group: streetfighter Message: 7827 From: J. Scott Pittman Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
"Stone Cold Steve Austin", not Steve Austin, is the trademarked name.

----- Original Message -----
From: Fred Chagnon <seagull@...>
To: <streetfighter@egroups.com>
Sent: Saturday, June 10, 2000 6:47 AM
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....


> | Yeah I think you can trademark a name. Imagine what would happen if I
> | created little plastic action figures and named one of them Stone Cold
> Steve
> | Austin.
> | I'm sure WWF o WCW or whoever has some srot of right to the usage of
that
> | name....
>
> Scratch this.
> I think Dustin has a point. The Image and the full name are (tm).
> Not Steve Austin by itself.
>
> I dunno. It's been so long since I studied law....
>
> _______________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafson
>
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
> http://click.egroups.com/1/5257/6/_/17512/_/960644852/
> ------------------------------------------------------------------------
>
>
Group: streetfighter Message: 7828 From: J. Scott Pittman Date: 6/10/2000
Subject: Re: [streetfighter] Division allowances
I allow the following divisions:

Strict Traditional
These duels are based on the strict maneuvers taught in training schools.
No focus powers are allowed, and no Maneuvers that require Chi to be paid as
a requirement to use the Maneuver, as such Maneuvers are concidered to be
highly personalized and not part of the "true" from of the art. Needless to
say, characters with any unusual background would not be allowed in a Strict
Traditional tournament.

Traditional
Traditional martail art only. Focus powers are allowed as they are seen as
abilities gained by use of martial arts training the psyche, but mutant
powers, cybernetics, elemental powers, animal hybirds, monsters, aliens,
etc. are not allowed.

Freestyle
Any type of style and character can fight in a freestyle tournament, but
weapons and armor are not allowed.

Duelist
One of the most dangeous types of occupations, these tournaments are also
called "gladiator" tournaments. Both contestants use weapons and are allowed
limited armor as well.

No-bars Freestyle
Anything goes. Bring what you can carry or nothing at all. It's not
uncommon for unarmed fighters to face off against armored duelists!

I think Traditional, Duelist and Freestyle are the only three mentioned in
the books. The others I made up. Then of course, we have:

World Warrior
This division is made up of the best of the fighters in the other
divisions. There is a World Warrior division for Traditional fighting, for
example, and a World Warrior for Duelists.

Grand Warrior
Although such a tournament has never taken place as of yet, there is talk
about starting this division. In it, the best of the World Warriors would
come together once each year to fight for the title of Grand Warrior.
The one who holds the title can decline, without honor loss, to fight for
his title, but can choose to fight any World Warrior within the year with
the title at stake. Just beating the Grand Warrior is not enough to take his
title - he has to declare it as the prize of the fight to the World Warriors
and have at least two more of them present to have the title challenged
before the yearly tournament. It is assumed, however, that the Grand
Champion would simply wait until the next yearly tournament.

World Warrior division is mentioned in the SF book. I made up Grand Warrior

Just off the top of my head...
J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm


----- Original Message -----
From: Fred Chagnon <seagull@...>
To: <streetfighter@egroups.com>
Sent: Saturday, June 10, 2000 8:10 AM
Subject: [streetfighter] Division allowances


> We recently touched on the subject of divisions, and I'd just like to get
a
> bit more information that I'm not sure is covered in the sourcebooks (and
if
> it is then beg pardon but I have forgotten).
>
> - How many official divisions are there? Freestyle, traditional...any
> others?
>
> - From what I've gathered, Traditional division does not allow
> non-traditional styles. Which styles that are included in the sourcebooks
> are considered 'non-traditional'?
>
> - Are animal hybrids, cyborgs, elementalists allowed in the traditional
> division? I'm not sure there's an official answer to this question, but
I'd
> like to see how all you guys manage this sort of thing.
>
> Cheers.
>
> _______________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafson
>
>
> ------------------------------------------------------------------------
> Everyday Is Kid's Day
> Dad Only Has One
> Click Here To Make It Special
> http://click.egroups.com/1/5038/6/_/17512/_/960649865/
> ------------------------------------------------------------------------
>
>
Group: streetfighter Message: 7829 From: arkondloc@aol.com Date: 6/10/2000
Subject: Re: [streetfighter] Warrior's Pride
In a message dated 6/10/00 11:00:35 AM Central Daylight Time,
thehurtin@... writes:

> Note: The Punjab lasso is a formindable weapon, but it comes with a great
> cost. It was originally created by the Punjab Rope Monkeys, a species of
> unusually creative monkeys who steal items off the Punjab Trade Route.
They
>
> get an awful lot of rope from ships running up and down the route, and
> eventually figured out how they could be used to their offensive
advantage.
>
> Unfotunately, the design has been copied several times over , and the
> monkeys are insanely jealous. Thus, any Punjab Rope Monkeys within a mile
> radius of the Lasso will "sense" it, and attempt to steal it back. If the
> fighter resists, the monkeys may get violent.

Perhaps I should have shared some of what I know.

1- I am being serious.

2- My own meager reseach has uncovered that the Punjab Lasso was a creation
of the notorious Cult of Thugge.

3- Every Search engine I use turns up at best a single source that is not
just a mix of lines from "The Phantom of the Opera".

4- There is no four.

"In August, the Path shall stand revealed."

Arkon, Dark Lord of Chaos; Keeper of Mysteries; Circuit Folklorist; Watcher
of the Path
Group: streetfighter Message: 7830 From: Steve Karstensen Date: 6/10/2000
Subject: Re: [streetfighter] Division allowances
- How many official divisions are there? Freestyle, traditional...any
others?

Freestyle, Traditional, Duelist. Duelist is further subdivided into
Traditional Duelist and Freestyle Duelist.

- From what I've gathered, Traditional division does not allow
non-traditional styles. Which styles that are included in the
sourcebooks
are considered 'non-traditional'?

Each Traditional tournament is different. Some ban Focus maneuvers,
some ban any style but one (IE, Karate-only tournaments, for example).

- Are animal hybrids, cyborgs, elementalists allowed in the traditional
division? I'm not sure there's an official answer to this question, but
I'd
like to see how all you guys manage this sort of thing.

Officially? No book says. I, however, ban hybrids and cyborgs from
Traditional divisions (with exceptions for low-dot Hybrids). Elementals
are forbidden to use Focus techniques unless the tournament allows them.
Cyborgs, in addition, are banned from entering the World Warrior
division. Skill is earned, not bought in a hardware store.

- Cheers.

Norm!

_______________________________________________________
Group: streetfighter Message: 7831 From: Dustin Wolfe Date: 6/10/2000
Subject: SNK...shuts down?!?
In the US and Europe at least...SNK is even recalling all of thier in-stock
hardware and software, meaning the NeoGeo Pocket and all of the games.
Monday you won't be able to find anyting SNK out of Japan. No more Fatal
Fury games, no more King of Fighter games...unless you happen to live in
Japan.
But my entire point on this is...what's going to come of SNK Vs. Capcom? I
was looking foward to having a Terry vs. Ryu fight.
Group: streetfighter Message: 7832 From: Yasuharu Konishi Date: 6/10/2000
Subject: Broken limbs.
Dislocate Limb puzzles me very much...

1) It says you can only kick with a dislocated limb
(or relocate it)... so it dislocates an Arm not a Leg?

2) Cant I just Move with a dislocated arm?

3) does the -3 speed -2 damage penalty apply to kicks
while your arm is dislocated? I am very confused.

4) If you've already had a limb dislocated, and yo get
hit with another Dislocate Limb are you armless?

5) I think damage from Dislocate Limb should be
aggravated since it's going to hamper your performance
until its completely healed. Or maybe just 1
aggravated damage for relocating it? Just an idea.


__________________________________________________
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Group: streetfighter Message: 7833 From: Ronny Anderssen Date: 6/10/2000
Subject: Re: [streetfighter] Foreign people in list.
Well... I am from Norway.. Fjords and Vikings...


-----Ronin-----


--

On Sat, 10 Jun 2000 00:26:41 Rinaldo Gambetta wrote:
4m curious about people list country origin I write to americans or canadians but I
want known if exist someone from another place in this list I want mean from other
country, isn4t important but I want known how much the Stf background reach.




Angelfire for your free web-based e-mail. http://www.angelfire.com
Group: streetfighter Message: 7834 From: Rinaldo Gambetta Date: 6/10/2000
Subject: Re: [streetfighter] Foreign people in list.
Curious you´re the second Norway guy around here the other I think is Jens Arthur
Leirbakk, by the way the Eurocup start today but I´m from Brazil and I don´t forget
that game Norway 2 x Brazil 1 in France Word Cup - I will say ins´t a penalty but
nevermind. (I known isn´t Stf but at last I known the people around here better). I
search some sites around the web and I see one called Glimae and the info about is from
Iceland area (you known contries Normay, Sweden, and others in the neighbour areas. If
you ask about Brazil I only can say what the people known Capoeira, and maybe some
Gracie Ju-Jutsu I heard about it, and of course I have that famous doubt in Capoeira
sector exist the Capoeira and another one called Capoeira de Angola (an African style)
but I don´t anything about this one. I only asking for people list countries to discuss
about national style from their own countries.:)

Ronny Anderssen wrote:

> Well... I am from Norway.. Fjords and Vikings...
>
> -----Ronin-----
>
>
> --
>
> On Sat, 10 Jun 2000 00:26:41 Rinaldo Gambetta wrote:
> 4m curious about people list country origin I write to americans or canadians but I
> want known if exist someone from another place in this list I want mean from other
> country, isn4t important but I want known how much the Stf background reach.
>
> Angelfire for your free web-based e-mail. http://www.angelfire.com
>
> ------------------------------------------------------------------------
> Shop online together. Plan vacations. Visit your favorite sites.
> With iKena you and your friends can see the Web together.
> iKena software is quick to download, simple to install, easy to use.
> http://click.egroups.com/1/5257/6/_/17512/_/960685130/
> ------------------------------------------------------------------------
Group: streetfighter Message: 7835 From: Joshua Wanisko Date: 6/10/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
I've read that Leonardo DiCaprio is trying to trademark his name.
Somebody ought to cartwheel kick his ass...

-JJ

>From: "J. Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
>Date: Sat, 10 Jun 2000 11:13:03 -0700
>
>Common names or legendary/historical names are concidered public property.
>Unique names are not. Therefore it comes out like this:
>
>Jesus - no trademark possible
>Stinky Janus Joe - trademark possible
>Auther - trademark not possible
>Barney - not possible
>Thor - trademark not possible
>Atlantis - trademark not possible
>
> Now, you can trademark a created image for those "names" that are not
>normalt trademarkable. For example, Marvel Comics has theit version of
>Thor,
>and the popular kids dinosaur Barney is also a trademarked image. However,
>it is the image, not the name, that is trademarked in these cases. For
>example, you could come out with a robot named Thor as a villan in your
>comics, who looked nothing like Thor from Marvel (and acted nothing like
>him), and you could copyright him.
> Remember, however, that anyone can sue for anything in the United
>States.
>It might be wise to keep from even getting close to a very popular image,
>even if it's just the name.
>
>J. Scott Pittman ("joespitt"), game designer and artist
>EPICS: Deserve to Survive!
>http://www.tsixroads.com/~joespitt/epics.htm
>
>
>----- Original Message -----
>From: Fred Chagnon <seagull@...>
>To: <streetfighter@egroups.com>
>Sent: Saturday, June 10, 2000 6:44 AM
>Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
>
>
> > | then why have i seen those little trademark symbols next to many
>people's
> > | names, like stone cold steve austin?
> >
> > Yeah I think you can trademark a name. Imagine what would happen if I
> > created little plastic action figures and named one of them Stone Cold
>Steve
> > Austin.
> > I'm sure WWF o WCW or whoever has some srot of right to the usage of
>that
> > name....
> >
> > _______________________________________________________
> > Fred Chagnon "Only in RPGs does fighting
> > seagull@... make you a better person."
> > seagull@... - Peter Olafson
> >
> >
> > ------------------------------------------------------------------------
> > Shop online together. Plan vacations. Visit your favorite sites.
> > With iKena you and your friends can see the Web together.
> > iKena software is quick to download, simple to install, easy to use.
> > http://click.egroups.com/1/5257/6/_/17512/_/960644704/
> > ------------------------------------------------------------------------
> >
> >
>

________________________________________________________________________
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Group: streetfighter Message: 7836 From: Mike Morgado Date: 6/11/2000
Subject: [ADMIN] New Moderator
Hey guys,

Just want to let you know that Fred will now be a moderator of this list.
Please show him the same respect that you have shown me.

He can do pretty much everything I can, (excpet adding new moderators) so if
you have a problem you can email either me or him.

Thanks

MikeM
Group: streetfighter Message: 7837 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Hey Dustin.

Yah I got it from an interview some game magazine had with the head of
capcom. 2 things I remember is that they wanted to create SF2 and came up
with final fight. but when capcom presented it, the people said "Whats this,
this isnt street fighter.".

I also know that Elena from SF3 is supposed to be there first capoeria
character so blanka doesnt really count as a capoeria stylist.

All interview information.

>From: "Dustin Wolfe" <lancer1@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Mike Haggar
>Date: Fri, 2 Jun 2000 14:35:55 -0500
>
>Nah, I wasn't miffed, I was just saying that it sucked. But where do you
>get
>that Final Fight was supposed to be the original version of SF2? Especially
>when it's so drastically different from the original Street Fighter?
>
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Saturday, June 03, 2000 8:20 AM
>Subject: Re: [streetfighter] Mike Haggar
>
>
> >Dont be so miffed Dustin. The thing about final fight was that it was
> >supposed to be the original version of SF2.
>
>

________________________________________________________________________
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Group: streetfighter Message: 7838 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Hey dustin.
The information comes from a magaine inteveiw with the president of capcom.
He stated that the company planned on releasing an SF2
and then they showed it people said "Hey, thats not Street fighter"
So they changed it back to the style in SF1.

Also Elena is the only capoeria fighter to date.


>From: "Dustin Wolfe" <lancer1@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Mike Haggar
>Date: Fri, 2 Jun 2000 18:20:40 -0500
>
>Hmm..that's interesting. Could you tell me where you got that information?
>It still puzzles me, due to the fact that even the original Street Fighter
>had Ryu and Ken able to use Hadokens and Shoryukens, and Final Fight
>doesn't, and the game play is so different. I can't see why it would be the
>sequel to SF, but again, could you tell me where you got that information?
>
> >Original name of Final Fight was Street Fighter '89, but changed to Final
> >Fight before it was released. That's why they tied it in by saying Haggar
>is
> >a "former Street Fighter"
>
>

________________________________________________________________________
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Group: streetfighter Message: 7839 From: slpstck@aol.com Date: 6/11/2000
Subject: Re: [streetfighter] Ler Drit ---- Ler Dit....
In a message dated 6/10/00 4:22:58 AM Eastern Daylight Time,
lancer1@... writes:

<< His name is Steve Austion >>
actually, his name is steve williams. but, thats getting REALLY technical
Group: streetfighter Message: 7840 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Something rings strange about that to me......
It doesnt stand right with me for some reason.
I think theres something wrong with the logic there.

Jeet kun do does not encompass all froms of fighting.
But the thing that gets me is the final line
"and therefore, if you don't know what style to give to a character, he'll
probably fit JKD."

That doesnt work. Its almost like saying Poverty is genetic.
Mother is born poor, father is born poor...so child is born poor
therefore poverty is genetic.



>From: Jens-Arthur Leirbakk <leirbakk@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Mike Haggar
>Date: Sun, 4 Jun 2000 12:38:47 +0200 (METDST)
>
>Everything is Jeet Kune Do, because Jeet Kune Do is supposed to encompass
>all forms of fighting. Do what works, that's the 'Tao of JKD', and
>therefore, if you don't know what style to give to a character, he'll
>probably fit in JKD.
>
>On Sat, 3 Jun 2000, Robert Pascuttini wrote:
>
> > Everything???? What do you mean by that?
> >
>
><snipped part about Cody's style>
>
> > >
> > >Well, then, give him Kyokushinkai Karate, Ashihara Karate, Full-Contact
> > >Karate, Mishima Karate (heh), or any of the TaeKwon-Do styles out
> > >there. Perhaps even Jeet Kune Do. When in doubt, choose Jeet Kune
> > >Do. EVERYTHING is Jeet Kune Do.
> > >
> > >---
> > >Jens-Arthur Leirbakk
> > >leirbakk@...
> > >
> > >
> >
> > ________________________________________________________________________
> > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
> >
> >
> > ------------------------------------------------------------------------
> > Best friends, most artistic, class clown Find 'em here:
> > http://click.egroups.com/1/4054/6/_/17512/_/960042139/
> > ------------------------------------------------------------------------
> >
> >
> >
>
>---
>Jens-Arthur Leirbakk
>leirbakk@...
>
>

________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Group: streetfighter Message: 7841 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Women getting drunk easier.
Yes a friend of mine went there last year and was telling me a story of when
they had a drinking contest. When they found out they were going up against
some women, they needed more people guys.

He was confused at first.

>From: "Steve Karstensen" <skarsten@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Women getting drunk easier.
>Date: Sun, 4 Jun 2000 10:54:58 -0400
>
>really? wow. Must remember to visit Hong Kong when we visit China later
>this year. ;)
>
>Still, the impression I get from my wife (and the Chinese men I've met) is
>that the men enjoy drinking each other under the table, and the women
>abstain. But this is only mainland China. She tells me that Taiwan is
>different ('course, she tells me that *after* I get drunk on Wu Liang Ye at
>the Xmas party...)
>
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Saturday, June 03, 2000 10:19 AM
>Subject: [streetfighter] Women getting drunk easier.
>
>
> >Not in hong kong. In Hk the women drink better than the men.
> >
> >
> >>nah, from what I've seen Drunken Fist (my favorite style, can you
> >>tell?!) relies more on balance than anything else. It's mostly footwork
> >>and the strikes require a combination of agility and strength (at least,
> >>8 Drunken Genii does). I've heard conflicting stories about how it's
> >>easier to fight with that style if you actually *are* drunk, though, and
> >>since women are usually smaller than men they may get more drunk easier.
> >>Who knows?
> >
> >________________________________________________________________________
> >Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
> >
> >
> >------------------------------------------------------------------------
> >Buy and sell used, rare and vintage gear at the Web's best
> >music gear auction. Register to enter the weekly gear giveaway!
> >http://click.egroups.com/1/3735/6/_/17512/_/960041950/
> >------------------------------------------------------------------------
> >
> >
>

________________________________________________________________________
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Group: streetfighter Message: 7842 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Women getting drunk easier.
Yes a friend of mine went there last year and was telling me a story of when
they had a drinking contest. When they found out they were going up against
some women, they needed more people guys.

He was confused at first.

>From: "Steve Karstensen" <skarsten@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Women getting drunk easier.
>Date: Sun, 4 Jun 2000 10:54:58 -0400
>
>really? wow. Must remember to visit Hong Kong when we visit China later
>this year. ;)
>
>Still, the impression I get from my wife (and the Chinese men I've met) is
>that the men enjoy drinking each other under the table, and the women
>abstain. But this is only mainland China. She tells me that Taiwan is
>different ('course, she tells me that *after* I get drunk on Wu Liang Ye at
>the Xmas party...)
>
>-----Original Message-----
>From: Robert Pascuttini <rpascuttini@...>
>To: streetfighter@egroups.com <streetfighter@egroups.com>
>Date: Saturday, June 03, 2000 10:19 AM
>Subject: [streetfighter] Women getting drunk easier.
>
>
> >Not in hong kong. In Hk the women drink better than the men.
> >
> >
> >>nah, from what I've seen Drunken Fist (my favorite style, can you
> >>tell?!) relies more on balance than anything else. It's mostly footwork
> >>and the strikes require a combination of agility and strength (at least,
> >>8 Drunken Genii does). I've heard conflicting stories about how it's
> >>easier to fight with that style if you actually *are* drunk, though, and
> >>since women are usually smaller than men they may get more drunk easier.
> >>Who knows?
> >
> >________________________________________________________________________
> >Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
> >
> >
> >------------------------------------------------------------------------
> >Buy and sell used, rare and vintage gear at the Web's best
> >music gear auction. Register to enter the weekly gear giveaway!
> >http://click.egroups.com/1/3735/6/_/17512/_/960041950/
> >------------------------------------------------------------------------
> >
> >
>

________________________________________________________________________
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Group: streetfighter Message: 7843 From: Dustin Wolfe Date: 6/11/2000
Subject: New WP Info
Well I've come to a decision concearning Warrior's Pride. From now on, it
will not be monthly; instead, a new issue will come out every -other- month.
This will make it much easier on myself, and I hope that there will be more
material from people other then me submitted in the newer time frame.
Warrior's Pride #4 will be released next month, not this month. If anyone
has any serious problems with this, please let me know.
Group: streetfighter Message: 7844 From: Yasuharu Konishi Date: 6/11/2000
Subject: capoeira/angola
I did a little research on Capoeira and the story is
that a large number of Angolans were brought to Brazil
as slaves. Some of them knew Capoeira from back home
and because some slaves were from warring tribes they
fought eachother at first. But when they realized they
weren't going to be freed, they banded together...

Soon they learned to disguise their training sessions
as dances using traditional music and ceremony. They
managed to lead a major rebellion, and built a city
called Palmares where freed slaves practiced Capoeira
and occasionally led raids to free more slaves...

The police cracked down on them by training a special
squad in Capeoira and hunting down anyone and everyone
who looked like they might be a Capoeirista. But
eventually they had to give them amnesty due to the
massive unpopularity of the police tactics.

I don't know how true this is, i got it from a single
website.

--- Rinaldo Gambetta <rinaldo@...> wrote:
> you ask about Brazil I only can say what the people
> known Capoeira, and maybe some
> Gracie Ju-Jutsu I heard about it, and of course I
> have that famous doubt in Capoeira
> sector exist the Capoeira and another one called
> Capoeira de Angola (an African style)
> but I don�t anything about this one.
> Ronny Anderssen wrote:
>
> > Well... I am from Norway.. Fjords and Vikings...


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Group: streetfighter Message: 7845 From: Yasuharu Konishi Date: 6/11/2000
Subject: Mike Haggar
Hmmm... JKD was if memory serves founded by Bruce Lee
as a "Way of No Way." It is sort of a fighting
philosophy that stresses economy of motion and maximum
effectiveness in real fights. In that sense, it is
indeed everything and encompasses all styles. But I'm
not sure how common it is. Special Forces is also a
good catch-all style.

I heard that Bruce used to wander the streets of Hong
Kong wearing 19th-century Chinese clothing just to get
people to pick fights with him! He quickly learned
what worked and what got you beat up. That was when he
was studying Wing Chun, a form of Kung-Fu that was
designed for use in real street fights. Later in his
movies you still see his Wing Chun techniques because
those techniques really work (the wrist-locks are
nasty)

--- Robert Pascuttini <rpascuttini@...> wrote:
> Jeet kun do does not encompass all froms of
> fighting.
> But the thing that gets me is the final line
> "and therefore, if you don't know what style to give
> to a character, he'll
> probably fit JKD."
>
> That doesnt work. Its almost like saying Poverty is
> genetic.
>
> >From: Jens-Arthur Leirbakk <leirbakk@...>
> >Reply-To: streetfighter@egroups.com
> >To: streetfighter@egroups.com
> >Subject: Re: [streetfighter] Mike Haggar
> >Date: Sun, 4 Jun 2000 12:38:47 +0200 (METDST)
> >
> >Everything is Jeet Kune Do, because Jeet Kune Do is
> supposed to encompass
> >all forms of fighting. Do what works, that's the
> 'Tao of JKD', and
> >therefore, if you don't know what style to give to
> a character, he'll
> >probably fit in JKD.
> >
> >On Sat, 3 Jun 2000, Robert Pascuttini wrote:
> >
> > > Everything???? What do you mean by that?
> > >
> >
> ><snipped part about Cody's style>
> >
> > > >
> > > >Well, then, give him Kyokushinkai Karate,
> Ashihara Karate, Full-Contact
> > > >Karate, Mishima Karate (heh), or any of the
> TaeKwon-Do styles out
> > > >there. Perhaps even Jeet Kune Do. When in
> doubt, choose Jeet Kune
> > > >Do. EVERYTHING is Jeet Kune Do.
> > > >
> > > >---
> > > >Jens-Arthur Leirbakk
> > > >leirbakk@...
> > > >
> > > >
> > >
> > >
>
________________________________________________________________________
> > > Get Your Private, Free E-mail from MSN Hotmail
> at http://www.hotmail.com
> > >
> > >
> > >
>
------------------------------------------------------------------------
> > > Best friends, most artistic, class clown Find
> 'em here:
> > >
>
http://click.egroups.com/1/4054/6/_/17512/_/960042139/
> > >
>
------------------------------------------------------------------------
> > >
> > >
> > >
> >
> >---
> >Jens-Arthur Leirbakk
> >leirbakk@...
> >
> >
>
>
________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at
> http://www.hotmail.com
>
>


=====
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Dallas, TX

Frustrated? Paranoid? Overworked, underpaid underdog?
Take a trip to <www.subgenius.com> and make the suckas pay!

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Group: streetfighter Message: 7846 From: J. Scott Pittman Date: 6/11/2000
Subject: Re: [streetfighter] [ADMIN] New Moderator
>>Just want to let you know that Fred will now be a moderator of this list.
Please show him the same respect that you have shown me.

>>He can do pretty much everything I can, (excpet adding new moderators) so
if
you have a problem you can email either me or him.

Hey, wait a minute Mike, you know we don't respect you. hahahahaha
Hi Fred, nice to have you as a mod.... please don't hurt us!

joespitt
Group: streetfighter Message: 7847 From: J. Scott Pittman Date: 6/11/2000
Subject: Re: [streetfighter] Broken limbs.
>>Dislocate Limb puzzles me very much...

>>1) It says you can only kick with a dislocated limb
(or relocate it)... so it dislocates an Arm not a Leg?

That is correct, this Maneuver dislocates only the arm.

>>2) Cant I just Move with a dislocated arm?

You can Move with a dislocated shoulder, yes. owever, you may only attack
with kicks according to the Maneuver.

>>3) does the -3 speed -2 damage penalty apply to kicks
while your arm is dislocated? I am very confused.

No. The kicks are made normaly while the shoulder is dislocated. He only
suffers -2 damage when using a punch, and a -3 Speed penalty (which applies
to any type of attack, including kicks) on the turn he decides to re-locate
the limb.

>>4) If you've already had a limb dislocated, and yo get
hit with another Dislocate Limb are you armless?

This is what the original e-mail was about, and the book is not clear on the
answer. I would say the fighter has to find another way to relocate the limb
(someone mentioned Leathel Weapon), such as slamming himself into the ground
or into a wall. Either way I would assume such a thing would be quite
painful, and I'd say if both arms are dislocated, to relocate the first is
at a -4 Speed, or something like that.

>>5) I think damage from Dislocate Limb should be
aggravated since it's going to hamper your performance
until its completely healed. Or maybe just 1
aggravated damage for relocating it? Just an idea.

Well, if you use aggravated damage, it's supposed to simulate damage that
cannot be easily healed. Relocating an arm would bruise the heck out of it,
but I've known cases where people could still, within a few minutes, use the
arm again. I would say it's not aggravated.

J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
Group: streetfighter Message: 7848 From: Fred Chagnon Date: 6/11/2000
Subject: Heart Punch - What's the point?
From the 'Shades of Grey' insert included with the Storyteller screen: Page
8

---------------------------------
Heart Punch
Prerequisite: Punch ***, Focus *
Power Points: Native-American Wrestling, Sanbo 2; Special Forces, Sumo 3;
Boxing, Kung Fu, Western Kickboxing 4;
The Heart Punch is a blow designed to stun an opponent leaving him
vulnerable to the fighter's next blow. A quick powerful blow is delivered to
the opponent's chest. This move is considered a cheap shot and can result in
loss of honor depending upon the circumstances under which it is applied.
System: No damage is done by this attack. However, damage is still rolled
for the purposes of determining a dizzy. Because of the nature of the Heart
Punch technique it may not be a part of the Heart Punch maneuver. It can
however be combined for the purposes of gaining a speed bonus.
Cost: None
Speed: +1
Damage: +5 (see above)
Move: -2
---------------------------------

I fail to understand the point of a punch that does no damage, but may dizzy
an opponent. A strong enough punch, if it does enough *real* damage will
dizzy an opponent anyway, without the risk of loss of honor. Has anyone ever
been in a situation (or can anyone think of a situation) where a heart Punch
came in handy where a normal punch with a +5 or more damage modifier would
not have?

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7849 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Yes I know. but you read my letter wrong.
Sagat never had a tiger uppercut in SF 1
He got it in SFA


>From: Josh Diemert <boomergold@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Mike Haggar
>Date: Mon, 5 Jun 2000 12:19:49 -0700 (PDT)
>
>
>--- Robert Pascuttini <rpascuttini@...> wrote:
> > Why cant a brawler have special manuevers. Hell
> > sagat never had tiger
> > uppercut until SFA as far as I know.
>
>
>Sagat had his Tiger Upper all the way back in Street
>Fighter II: The World Warriors.
>
>__________________________________________________
>Do You Yahoo!?
>Yahoo! Photos -- now, 100 FREE prints!
>http://photos.yahoo.com

________________________________________________________________________
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Group: streetfighter Message: 7850 From: Fred Chagnon Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
| Yes I know. but you read my letter wrong.
| Sagat never had a tiger uppercut in SF 1
| He got it in SFA

Yeah, after Ruy burned a scar in his chest, Sagat thought thay _maybe_ it
was a good maneuver to adopt. :)

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7851 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Music
I do the same with music. I tend to by mostly for games.
My favorite peices are.


Generals command - From all the Wong Fei Hung movies.

Con Air Music score

Matrix Soundtrack

Replacment Killers Musical Score

Orff - Carmina Burana

Bastard!! - My newest and favorite

Macross Plus - information high.






>From: Josh Diemert <boomergold@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Music
>Date: Mon, 5 Jun 2000 12:34:23 -0700 (PDT)
>
>
>--- "J. Scott Pittman" <joespitt@...> wrote:
> > Great Music includes:
> >
> > Duel of the Fates - John Willaims from Star Wars:
> > Episode 1
> > Various peices from the Mortal Kombat CD and the
> > Mortal Kombat: Movie Score
> > CD
> > Various songs from the Matrix Soundtrack
> > There are lots of others as well, but I think you
> > will find these certain
> > CDs to be great!
> >
> > joespitt
> >
>
>Ah yes, Duel of the Fates. An excellent piece to play
>when your characters are going up against a Ler Drit
>practitioner in an old Gothic cathedral. Either that,
>or Saberwulf's theme from Killer Instinct. (Which,
>BTW, if you got KI for the SNES, it came with a
>soundtrack of in-game music. Every arena, as well as
>a few others.)
>
>I also tend to base my music choices on setting and
>locale. If the players are at a well-to-do affair,
>Classical is the way to go. If they're at a dance
>club, then Techno/Industrial, etc. Also, certain
>teams have certain "themes" I am trying to find. My
>PC's, the Dragon Warriors, each have their own theme
>song:
>
>Siege, a former Shadowlaw Agent:
> Survivor: Eye of the Tiger
>Jackie, a Muay Thai "working mom:
> Pat Benatar: Hit Me with Your Best Shot
>Eiji, a fire elemental:
> Metallica: Fight Fire with Fire
>Masaru, a wisecracking Raccoon hybrid:
> Eurythmics: Sweet Dreams (Are Made of These)
>
>I also love using Anime background music or J-pop, if
>it's really good, and it fits the story.
>
>So you can see, I don't limit myself to any one style
>of music for gaming. Anything that fits the
>atmosphere, I will try to use.
>
>Josh
>
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Group: streetfighter Message: 7852 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Block vs. Athletics!
Hey ..
Actually no. It doesnt just harden the tissue. This one of the reasons
I was saying earlier that Body toughing is a tricky area.
Bones grow and change just like flesh and Chi Kung trains body toughing
without hardening the skin.


>Yep... and it should probably be assumed that Maka Wara not only hardens
>your tissue (and/or kills nerve endings,) but also teaches you to put that
>hardened tissue in the way of Punches and Kicks (Trivia Fact: many Muay
>Thai veterans are crippled by the age of 30)
>
> >I'm just saying that many martial [arts] teach you to take a step when
>you block so that you're not absorbing the full force of the attack. This
>could also be a good excuse for the +2 speed after Block if you block, your
>blocking throws them off balance, so you go before they do on the next
>round.
>
>Yes again... what was it that Bruce Lee said? To paraphrase: "A good
>kung-fu man should always be like water. Try to hit it... it moves out of
>the way. Try to grab it... it slips through your fingers." Of course, with
>Maka Wara you aren't necessarily trying to get out of the way, but your
>training compensates for that.
>
>
>
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Group: streetfighter Message: 7853 From: Fred Chagnon Date: 6/11/2000
Subject: Lunging Punch and Crouching Block?
The Lunging Punch, another move presented in the Shades of Grey insert (page
8) is said to ignore blocks unless the opponent is performing a crouching
block.

Didn't we agree that because there was never anything written about rouching
blocks...that they infact did not exist? If there is really no such thing as
a crouching block, then what happens in this case? How would you play it?
Would the move simply ignore all blocks?

I wonder if it's possible to create a fighter whose represetoire of special
moves all ignore blocks. :)

_______________________________________________________
Fred Chagnon "Only in RPGs does fighting
seagull@... make you a better person."
seagull@... - Peter Olafson
Group: streetfighter Message: 7854 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Block vs. Athletics!
J Scott.

Sorry scott but there is on character who does evade in SF. Cody.

In SFA3 cody under Vism is actually able to step to the side to completly
avoid damage.



>From: "J. Scott Pittman" <joespitt@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: Re: [streetfighter] Block vs. Athletics!
>Date: Tue, 6 Jun 2000 22:42:11 -0700
>
> I'm just saying the characters on the video game don't syep to the
>side...
>any of them. That's not to say you can't make up a character that has that
>ability to weave out of the way, but it seems that some other Maneuver
>would
>be appropriate. When playing and you announce "I'll Block", your mind fills
>with images of those guys on the video game putting their hands in front of
>them. I would say just change the name of the Maneuver, but, well, it's a
>basic Block.
> Yes, of course anyone who has practiced martial arts knows that just
>sticking your arms out isn't all there is to blocking. I should assume most
>people who have even rarely watched martal arts know that, too, it doesn't
>exactly take a master to figure it out.
> Anyway, I'm all for creative role-playing, and I say you're right when
>you
>boil it down, you can see the basic Block in any way you want. When
>compared
>to the video game the storytelling game was patterned after, though, you
>can't really use that argument. Most of those guys do just curl up into a
>ball when blocking.
>
>joespitt
>
>

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Group: streetfighter Message: 7855 From: Knight of the Black Rose Date: 6/11/2000
Subject: Re: [streetfighter] Broken limbs.
I don't believe the Dislocate Limb maneuver takes into the account that a
personally normally has two, not one, arms.

Tony
Group: streetfighter Message: 7856 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] End of Block vs. Athletics!
Easy Steve...
Take a deep breath...
in... out....in....out...


>From: Steve Karstensen <skarstensen@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: RE: [streetfighter] End of Block vs. Athletics!
>Date: Wed, 7 Jun 2000 13:14:28 -0400
>
>"ughhh... Here is the bottom friggin' line: You CAN Block ANY Athletics
>Maneuver (except maybe Flying BABY Spear... anyone else catch that?) but
>Maka Wara ONLY inflicts damage if the opponent uses Punch or Kick
>maneuvers."
>
>would someone *kindly* point out where I've said anything to the
>CONTRARY OF THE ABOVE STATEMENT BECAUSE I AM UNDER THE IMPRESSION THAT
>IS WHAT I HAVE BEEN SAYING THE WHOLE FUCKING TIME.
>
>The quip about using the video game as guidance for the roleplaying game
>was to support the notion that you CAN'T BECAUSE THEY WORK TOTALLY
>DIFFERENT WAYS.
>
>A little tip here, Jade: if you're going to go off on someone, pick
>someone you disagree with next time. And try to understand the
>discussion first, too. It helps.

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Group: streetfighter Message: 7857 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] [Admin Stuff]
Mike what does a co-admin do and how often.
Dont get your hopes up Im just Checking. Im interested
but Im heavy with things to do usually.

So whats it involve?


>From: "Mike Morgado" <morg@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] [Admin Stuff]
>Date: Wed, 7 Jun 2000 19:25:26 -0400
>
>Ok, first off a couple of things.
>
>1. I havent been reading the emails lately. Ive been occupied with other
>personal more pressing things. So I have no idea what the hell is going
>on.
>2. Obviously I would have stopped this arguement sooner, but Ive asked for
>a
>co-administrator and no ones stepped up. So your just going to have to
>bear
>with me.
>3. Jade, if you want me to unsubscribe you from the list, just email me
>again and confirm that.
>4. Can someone tell me what happened...summed up please...OFF LIST. Dont
>want to flood the list with rehashing of this.
>5. Lets just drop it and move on please.
>
>Thanks guys.
>
>MikeM
>mailto:morg@...
>
>-----Original Message-----
>From: brian fish [mailto:fishbn@...]
>Sent: Wednesday, June 07, 2000 7:10 PM
>To: streetfighter@egroups.com
>Subject: Re: [streetfighter] Calm Down Steve
>
>
>Um apparently from what I can tell there appears to be bad feelings over
>the most recent discussion of "Can Maka Wara be used against athletics
>moves?" I might be a little bit mistaken as I am semi new to the list, but
>apparently some people got rubbed the wrong way and started. . . .er
>arguing. I've stayed the hell our of it because quite frankly, I myself
>have a temper, and I didn't want to say anything that I would regret later,
>but that appears to me to basically sum up the situation. . . . . .
>
> >Jesus, I know it's been a while, but what the hell's goin' on here? I
> >thought this listserve was about talking shop? Ease up guys. If you're
> >taking things personally, maybe you might want to take a step back from
>it?
> >Works wonders. Did so for me.
> >
> >Later.
> >Chris
>
>
>
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Group: streetfighter Message: 7858 From: Rinaldo Gambetta Date: 6/11/2000
Subject: Re: [streetfighter] capoeira/angola
Interesting known about this but in Brazil history the African fugitives go
to an organization system called "Quilombo" where a leader is choosen by
tribal methods or better I should say the stronger leads and in this
"Quilombo" isn´t only tribe in fact exist many tribes in same place, but I
don´t known about Angolans return to Africa this very interesting to known,
you´re Japanese? I have some doubts about Kempo sector the litle information
I known is about Japanese kung fu or something similar...

Yasuharu Konishi wrote:

> I did a little research on Capoeira and the story is
> that a large number of Angolans were brought to Brazil
> as slaves. Some of them knew Capoeira from back home
> and because some slaves were from warring tribes they
> fought eachother at first. But when they realized they
> weren't going to be freed, they banded together...
>
> Soon they learned to disguise their training sessions
> as dances using traditional music and ceremony. They
> managed to lead a major rebellion, and built a city
> called Palmares where freed slaves practiced Capoeira
> and occasionally led raids to free more slaves...
>
> The police cracked down on them by training a special
> squad in Capeoira and hunting down anyone and everyone
> who looked like they might be a Capoeirista. But
> eventually they had to give them amnesty due to the
> massive unpopularity of the police tactics.
>
> I don't know how true this is, i got it from a single
> website.
>
> --- Rinaldo Gambetta <rinaldo@...> wrote:
> > you ask about Brazil I only can say what the people
> > known Capoeira, and maybe some
> > Gracie Ju-Jutsu I heard about it, and of course I
> > have that famous doubt in Capoeira
> > sector exist the Capoeira and another one called
> > Capoeira de Angola (an African style)
> > but I don´t anything about this one.
> > Ronny Anderssen wrote:
> >
> > > Well... I am from Norway.. Fjords and Vikings...
>
> __________________________________________________
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Group: streetfighter Message: 7859 From: J. Scott Pittman Date: 6/11/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
> Didn't we agree that because there was never anything written about
rouching
> blocks...that they infact did not exist?

Yes... although I did mention that a Crouching Block seemed to be needed in
the game...
moreso now that it's mentioned in that Maneuver. I posted a Crouching Block
Maneuver, It should be listed in past messages under that topic somewhere.

J. Scott Pittman ("joespitt"), game designer and artist
EPICS: Deserve to Survive!
http://www.tsixroads.com/~joespitt/epics.htm
Group: streetfighter Message: 7860 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Mike Haggar
Actually Jeet kun do means way of the intecepting fist.

Im still not sure about jeet kune do encompassing all styles....

Wrist locks??? What wrist locks?

>From: Yasuharu Konishi <robotomizer@...>
>Reply-To: streetfighter@egroups.com
>To: streetfighter@egroups.com
>Subject: [streetfighter] Mike Haggar
>Date: Sun, 11 Jun 2000 15:02:44 -0700 (PDT)
>
>Hmmm... JKD was if memory serves founded by Bruce Lee
>as a "Way of No Way." It is sort of a fighting
>philosophy that stresses economy of motion and maximum
>effectiveness in real fights. In that sense, it is
>indeed everything and encompasses all styles. But I'm
>not sure how common it is. Special Forces is also a
>good catch-all style.
>
>I heard that Bruce used to wander the streets of Hong
>Kong wearing 19th-century Chinese clothing just to get
>people to pick fights with him! He quickly learned
>what worked and what got you beat up. That was when he
>was studying Wing Chun, a form of Kung-Fu that was
>designed for use in real street fights. Later in his
>movies you still see his Wing Chun techniques because
>those techniques really work (the wrist-locks are
>nasty)
>
>--- Robert Pascuttini <rpascuttini@...> wrote:
> > Jeet kun do does not encompass all froms of
> > fighting.
> > But the thing that gets me is the final line
> > "and therefore, if you don't know what style to give
> > to a character, he'll
> > probably fit JKD."
> >
> > That doesnt work. Its almost like saying Poverty is
> > genetic.
> >
> > >From: Jens-Arthur Leirbakk <leirbakk@...>
> > >Reply-To: streetfighter@egroups.com
> > >To: streetfighter@egroups.com
> > >Subject: Re: [streetfighter] Mike Haggar
> > >Date: Sun, 4 Jun 2000 12:38:47 +0200 (METDST)
> > >
> > >Everything is Jeet Kune Do, because Jeet Kune Do is
> > supposed to encompass
> > >all forms of fighting. Do what works, that's the
> > 'Tao of JKD', and
> > >therefore, if you don't know what style to give to
> > a character, he'll
> > >probably fit in JKD.
> > >
> > >On Sat, 3 Jun 2000, Robert Pascuttini wrote:
> > >
> > > > Everything???? What do you mean by that?
> > > >
> > >
> > ><snipped part about Cody's style>
> > >
> > > > >
> > > > >Well, then, give him Kyokushinkai Karate,
> > Ashihara Karate, Full-Contact
> > > > >Karate, Mishima Karate (heh), or any of the
> > TaeKwon-Do styles out
> > > > >there. Perhaps even Jeet Kune Do. When in
> > doubt, choose Jeet Kune
> > > > >Do. EVERYTHING is Jeet Kune Do.
> > > > >
> > > > >---
> > > > >Jens-Arthur Leirbakk
> > > > >leirbakk@...
> > > > >
> > > > >
> > > >
> > > >
> >
>________________________________________________________________________
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> > at http://www.hotmail.com
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> > > >
> > > >
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> > > >
> > > >
> > > >
> > >
> > >---
> > >Jens-Arthur Leirbakk
> > >leirbakk@...
> > >
> > >
> >
> >
>________________________________________________________________________
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> >
>
>
>=====
>The Robotomizer
>Dallas, TX
>
>Frustrated? Paranoid? Overworked, underpaid underdog?
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Group: streetfighter Message: 7861 From: Robert Pascuttini Date: 6/11/2000
Subject: Re: [streetfighter] Heart Punch - What's the point?
Yes in a street fight. As in Non-tournament. Its very effective.
It gives a +1 speed with heavy damage. Its almost a gauranteed on round
delay combined with a free shot afterwards.


>From: "Fred Chagnon" <seagull@...>
>Reply-To: streetfighter@egroups.com
>To: <streetfighter@egroups.com>
>Subject: [streetfighter] Heart Punch - What's the point?
>Date: Sun, 11 Jun 2000 22:29:31 -0400
>
>From the 'Shades of Grey' insert included with the Storyteller screen: Page
>8
>
>---------------------------------
>Heart Punch
>Prerequisite: Punch ***, Focus *
>Power Points: Native-American Wrestling, Sanbo 2; Special Forces, Sumo 3;
>Boxing, Kung Fu, Western Kickboxing 4;
> The Heart Punch is a blow designed to stun an opponent leaving him
>vulnerable to the fighter's next blow. A quick powerful blow is delivered
>to
>the opponent's chest. This move is considered a cheap shot and can result
>in
>loss of honor depending upon the circumstances under which it is applied.
>System: No damage is done by this attack. However, damage is still rolled
>for the purposes of determining a dizzy. Because of the nature of the Heart
>Punch technique it may not be a part of the Heart Punch maneuver. It can
>however be combined for the purposes of gaining a speed bonus.
>Cost: None
>Speed: +1
>Damage: +5 (see above)
>Move: -2
>---------------------------------
>
>I fail to understand the point of a punch that does no damage, but may
>dizzy
>an opponent. A strong enough punch, if it does enough *real* damage will
>dizzy an opponent anyway, without the risk of loss of honor. Has anyone
>ever
>been in a situation (or can anyone think of a situation) where a heart
>Punch
>came in handy where a normal punch with a +5 or more damage modifier would
>not have?
>
>_______________________________________________________
>Fred Chagnon "Only in RPGs does fighting
>seagull@... make you a better person."
>seagull@... - Peter Olafson
>

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Group: streetfighter Message: 7862 From: Rinaldo Gambetta Date: 6/12/2000
Subject: Re: [streetfighter] Lunging Punch and Crouching Block?
In Gateway tournament and in Ages Tournament I manage it I just say crouching
block have the stats of a normal block but avoid this type of problem other
stuff if you have kick defense you can block the Lunging punch...

Fred Chagnon wrote:

> The Lunging Punch, another move presented in the Shades of Grey insert (page
> 8) is said to ignore blocks unless the opponent is performing a crouching
> block.
>
> Didn't we agree that because there was never anything written about rouching
> blocks...that they infact did not exist? If there is really no such thing as
> a crouching block, then what happens in this case? How would you play it?
> Would the move simply ignore all blocks?
>
> I wonder if it's possible to create a fighter whose represetoire of special
> moves all ignore blocks. :)
>
> _______________________________________________________
> Fred Chagnon "Only in RPGs does fighting
> seagull@... make you a better person."
> seagull@... - Peter Olafson
>
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